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Comment in some clarification
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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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createTest(() =>
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{
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var skinContainer = new LegacySkinContainer(renderer, false);
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var skinContainer = new LegacySkinContainer(renderer, provideMiddle: false);
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var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
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skinContainer.Child = legacyCursorTrail;
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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createTest(() =>
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{
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var skinContainer = new LegacySkinContainer(renderer, true);
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var skinContainer = new LegacySkinContainer(renderer, provideMiddle: true);
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var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
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skinContainer.Child = legacyCursorTrail;
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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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createTest(() =>
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{
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var skinContainer = new LegacySkinContainer(renderer, false, false);
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var skinContainer = new LegacySkinContainer(renderer, provideMiddle: false, provideCursor: false);
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var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
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skinContainer.Child = legacyCursorTrail;
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@ -104,13 +104,13 @@ namespace osu.Game.Rulesets.Osu.Tests
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private partial class LegacySkinContainer : Container, ISkinSource
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{
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private readonly IRenderer renderer;
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private readonly bool disjoint;
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private readonly bool provideMiddle;
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private readonly bool provideCursor;
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public LegacySkinContainer(IRenderer renderer, bool disjoint, bool provideCursor = true)
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public LegacySkinContainer(IRenderer renderer, bool provideMiddle, bool provideCursor = true)
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{
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this.renderer = renderer;
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this.disjoint = disjoint;
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this.provideMiddle = provideMiddle;
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this.provideCursor = provideCursor;
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RelativeSizeAxes = Axes.Both;
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@ -129,7 +129,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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return new Texture(renderer.WhitePixel);
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case "cursormiddle":
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return disjoint ? null : renderer.WhitePixel;
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return provideMiddle ? null : renderer.WhitePixel;
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}
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return null;
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@ -37,6 +37,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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Texture = skin.GetTexture("cursortrail");
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// Cursor and cursor trail components are sourced from potentially different skin sources.
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// Stable always chooses cursor trail disjoint behaviour based on the cursor texture lookup source, so we need to fetch where that occurred.
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// See https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Skinning/SkinManager.cs#L269
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var cursorProvider = skinSource.FindProvider(s => s.GetTexture("cursor") != null);
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DisjointTrail = cursorProvider?.GetTexture("cursormiddle") == null;
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