mirror of
https://github.com/ppy/osu.git
synced 2025-02-12 09:53:18 +08:00
Merge branch 'master' into glow
This commit is contained in:
commit
5a362be190
@ -6,6 +6,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.ComponentModel;
|
||||
using JetBrains.Annotations;
|
||||
using Realms;
|
||||
using Realms.Schema;
|
||||
|
||||
@ -15,8 +16,12 @@ namespace osu.Game.Database
|
||||
{
|
||||
private IList<T> emptySet => Array.Empty<T>();
|
||||
|
||||
[MustDisposeResource]
|
||||
public IEnumerator<T> GetEnumerator() => emptySet.GetEnumerator();
|
||||
|
||||
[MustDisposeResource]
|
||||
IEnumerator IEnumerable.GetEnumerator() => emptySet.GetEnumerator();
|
||||
|
||||
public int Count => emptySet.Count;
|
||||
public T this[int index] => emptySet[index];
|
||||
public int IndexOf(object? item) => item == null ? -1 : emptySet.IndexOf((T)item);
|
||||
|
@ -188,9 +188,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
protected override void UpdateState(ValueChangedEvent<Visibility> state)
|
||||
{
|
||||
base.UpdateState(state);
|
||||
|
||||
if (state.NewValue == Visibility.Hidden)
|
||||
footerButton.IsActive.Value = false;
|
||||
footerButton.OverlayState.Value = state.NewValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,9 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -15,8 +13,6 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
{
|
||||
public partial class FooterButtonOptionsV2 : FooterButtonV2, IHasPopover
|
||||
{
|
||||
public readonly BindableBool IsActive = new BindableBool();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
@ -25,31 +21,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
AccentColour = colour.Purple1;
|
||||
Hotkey = GlobalAction.ToggleBeatmapOptions;
|
||||
|
||||
Action = () => IsActive.Toggle();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
IsActive.BindValueChanged(active =>
|
||||
{
|
||||
OverlayState.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
|
||||
});
|
||||
|
||||
OverlayState.BindValueChanged(state =>
|
||||
{
|
||||
switch (state.NewValue)
|
||||
{
|
||||
case Visibility.Hidden:
|
||||
this.HidePopover();
|
||||
break;
|
||||
|
||||
case Visibility.Visible:
|
||||
this.ShowPopover();
|
||||
break;
|
||||
}
|
||||
});
|
||||
Action = this.ShowPopover;
|
||||
}
|
||||
|
||||
public Popover GetPopover() => new BeatmapOptionsPopover(this);
|
||||
|
@ -25,8 +25,6 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
{
|
||||
public partial class FooterButtonV2 : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private const int transition_length = 500;
|
||||
|
||||
// This should be 12 by design, but an extra allowance is added due to the corner radius specification.
|
||||
private const float shear_width = 13.5f;
|
||||
|
||||
@ -70,6 +68,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
private readonly Box bar;
|
||||
private readonly Box backgroundBox;
|
||||
private readonly Box glowBox;
|
||||
private readonly Box flashLayer;
|
||||
|
||||
public FooterButtonV2()
|
||||
{
|
||||
@ -143,8 +142,15 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Colour4.White.Opacity(0.9f),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Alpha = 0,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
@ -160,7 +166,15 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
|
||||
public GlobalAction? Hotkey;
|
||||
|
||||
private bool handlingMouse;
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (Enabled.Value)
|
||||
Flash();
|
||||
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected virtual void Flash() => flashLayer.FadeOutFromOne(800, Easing.OutQuint);
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
@ -168,20 +182,6 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
handlingMouse = true;
|
||||
updateDisplay();
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
handlingMouse = false;
|
||||
updateDisplay();
|
||||
base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e) => updateDisplay();
|
||||
|
||||
public virtual bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
@ -196,28 +196,25 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
Color4 backgroundColour = colourProvider.Background3;
|
||||
Color4 backgroundColour = OverlayState.Value == Visibility.Visible ? buttonAccentColour : colourProvider.Background3;
|
||||
Color4 textColour = OverlayState.Value == Visibility.Visible ? colourProvider.Background6 : colourProvider.Content1;
|
||||
Color4 accentColour = OverlayState.Value == Visibility.Visible ? colourProvider.Background6 : buttonAccentColour;
|
||||
|
||||
if (!Enabled.Value)
|
||||
{
|
||||
backgroundColour = colourProvider.Background3.Darken(0.4f);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (OverlayState.Value == Visibility.Visible)
|
||||
backgroundColour = buttonAccentColour.Darken(0.5f);
|
||||
backgroundColour = backgroundColour.Darken(1f);
|
||||
else if (IsHovered)
|
||||
backgroundColour = backgroundColour.Lighten(0.2f);
|
||||
|
||||
if (IsHovered)
|
||||
{
|
||||
backgroundColour = backgroundColour.Lighten(0.3f);
|
||||
backgroundBox.FadeColour(backgroundColour, 150, Easing.OutQuint);
|
||||
|
||||
if (handlingMouse)
|
||||
backgroundColour = backgroundColour.Lighten(0.3f);
|
||||
}
|
||||
}
|
||||
if (!Enabled.Value)
|
||||
textColour = textColour.Opacity(0.6f);
|
||||
|
||||
backgroundBox.FadeColour(backgroundColour, transition_length, Easing.OutQuint);
|
||||
glowBox.Colour = ColourInfo.GradientVertical(buttonAccentColour.Opacity(0f), buttonAccentColour.Opacity(0.2f));
|
||||
text.FadeColour(textColour, 150, Easing.OutQuint);
|
||||
icon.FadeColour(accentColour, 150, Easing.OutQuint);
|
||||
bar.FadeColour(accentColour, 150, Easing.OutQuint);
|
||||
|
||||
glowBox.FadeColour(ColourInfo.GradientVertical(buttonAccentColour.Opacity(0f), buttonAccentColour.Opacity(0.2f)), 150, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user