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Merge pull request #28051 from frenzibyte/fix-naming-inspections

Handle new naming inspections on certain enums
This commit is contained in:
Dean Herbert 2024-05-02 09:33:39 +08:00 committed by GitHub
commit fb4a304ad1
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10 changed files with 84 additions and 62 deletions

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@ -489,6 +489,7 @@ namespace osu.Desktop
public static uint Stride => (uint)Marshal.SizeOf(typeof(NvApplication)) | (2 << 16);
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal enum NvStatus
{
OK = 0, // Success. Request is completed.
@ -611,6 +612,7 @@ namespace osu.Desktop
FIRMWARE_REVISION_NOT_SUPPORTED = -200, // The device's firmware is not supported.
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal enum NvSystemType
{
UNKNOWN = 0,
@ -618,6 +620,7 @@ namespace osu.Desktop
DESKTOP = 2
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal enum NvGpuType
{
UNKNOWN = 0,
@ -625,6 +628,7 @@ namespace osu.Desktop
DGPU = 2, // Discrete
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal enum NvSettingID : uint
{
OGL_AA_LINE_GAMMA_ID = 0x2089BF6C,
@ -717,6 +721,7 @@ namespace osu.Desktop
INVALID_SETTING_ID = 0xFFFFFFFF
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal enum NvShimSetting : uint
{
SHIM_RENDERING_MODE_INTEGRATED = 0x00000000,
@ -731,6 +736,7 @@ namespace osu.Desktop
SHIM_RENDERING_MODE_DEFAULT = SHIM_RENDERING_MODE_AUTO_SELECT
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
internal enum NvThreadControlSetting : uint
{
OGL_THREAD_CONTROL_ENABLE = 0x00000001,

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
@ -163,6 +164,7 @@ namespace osu.Desktop.Windows
[DllImport("Shell32.dll")]
private static extern void SHChangeNotify(EventId wEventId, Flags uFlags, IntPtr dwItem1, IntPtr dwItem2);
[SuppressMessage("ReSharper", "InconsistentNaming")]
private enum EventId
{
/// <summary>
@ -172,6 +174,7 @@ namespace osu.Desktop.Windows
SHCNE_ASSOCCHANGED = 0x08000000
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
private enum Flags : uint
{
SHCNF_IDLIST = 0x0000

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@ -123,58 +123,58 @@ namespace osu.Game.IO.Legacy
switch (t)
{
case ObjType.boolType:
case ObjType.BoolType:
return ReadBoolean();
case ObjType.byteType:
case ObjType.ByteType:
return ReadByte();
case ObjType.uint16Type:
case ObjType.UInt16Type:
return ReadUInt16();
case ObjType.uint32Type:
case ObjType.UInt32Type:
return ReadUInt32();
case ObjType.uint64Type:
case ObjType.UInt64Type:
return ReadUInt64();
case ObjType.sbyteType:
case ObjType.SByteType:
return ReadSByte();
case ObjType.int16Type:
case ObjType.Int16Type:
return ReadInt16();
case ObjType.int32Type:
case ObjType.Int32Type:
return ReadInt32();
case ObjType.int64Type:
case ObjType.Int64Type:
return ReadInt64();
case ObjType.charType:
case ObjType.CharType:
return ReadChar();
case ObjType.stringType:
case ObjType.StringType:
return base.ReadString();
case ObjType.singleType:
case ObjType.SingleType:
return ReadSingle();
case ObjType.doubleType:
case ObjType.DoubleType:
return ReadDouble();
case ObjType.decimalType:
case ObjType.DecimalType:
return ReadDecimal();
case ObjType.dateTimeType:
case ObjType.DateTimeType:
return ReadDateTime();
case ObjType.byteArrayType:
case ObjType.ByteArrayType:
return ReadByteArray();
case ObjType.charArrayType:
case ObjType.CharArrayType:
return ReadCharArray();
case ObjType.otherType:
case ObjType.OtherType:
throw new IOException("Deserialization of arbitrary type is not supported.");
default:
@ -185,25 +185,25 @@ namespace osu.Game.IO.Legacy
public enum ObjType : byte
{
nullType,
boolType,
byteType,
uint16Type,
uint32Type,
uint64Type,
sbyteType,
int16Type,
int32Type,
int64Type,
charType,
stringType,
singleType,
doubleType,
decimalType,
dateTimeType,
byteArrayType,
charArrayType,
otherType,
ILegacySerializableType
NullType,
BoolType,
ByteType,
UInt16Type,
UInt32Type,
UInt64Type,
SByteType,
Int16Type,
Int32Type,
Int64Type,
CharType,
StringType,
SingleType,
DoubleType,
DecimalType,
DateTimeType,
ByteArrayType,
CharArrayType,
OtherType,
LegacySerializableType
}
}

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@ -34,11 +34,11 @@ namespace osu.Game.IO.Legacy
{
if (str == null)
{
Write((byte)ObjType.nullType);
Write((byte)ObjType.NullType);
}
else
{
Write((byte)ObjType.stringType);
Write((byte)ObjType.StringType);
base.Write(str);
}
}
@ -125,94 +125,94 @@ namespace osu.Game.IO.Legacy
{
if (obj == null)
{
Write((byte)ObjType.nullType);
Write((byte)ObjType.NullType);
}
else
{
switch (obj)
{
case bool boolObj:
Write((byte)ObjType.boolType);
Write((byte)ObjType.BoolType);
Write(boolObj);
break;
case byte byteObj:
Write((byte)ObjType.byteType);
Write((byte)ObjType.ByteType);
Write(byteObj);
break;
case ushort ushortObj:
Write((byte)ObjType.uint16Type);
Write((byte)ObjType.UInt16Type);
Write(ushortObj);
break;
case uint uintObj:
Write((byte)ObjType.uint32Type);
Write((byte)ObjType.UInt32Type);
Write(uintObj);
break;
case ulong ulongObj:
Write((byte)ObjType.uint64Type);
Write((byte)ObjType.UInt64Type);
Write(ulongObj);
break;
case sbyte sbyteObj:
Write((byte)ObjType.sbyteType);
Write((byte)ObjType.SByteType);
Write(sbyteObj);
break;
case short shortObj:
Write((byte)ObjType.int16Type);
Write((byte)ObjType.Int16Type);
Write(shortObj);
break;
case int intObj:
Write((byte)ObjType.int32Type);
Write((byte)ObjType.Int32Type);
Write(intObj);
break;
case long longObj:
Write((byte)ObjType.int64Type);
Write((byte)ObjType.Int64Type);
Write(longObj);
break;
case char charObj:
Write((byte)ObjType.charType);
Write((byte)ObjType.CharType);
base.Write(charObj);
break;
case string stringObj:
Write((byte)ObjType.stringType);
Write((byte)ObjType.StringType);
base.Write(stringObj);
break;
case float floatObj:
Write((byte)ObjType.singleType);
Write((byte)ObjType.SingleType);
Write(floatObj);
break;
case double doubleObj:
Write((byte)ObjType.doubleType);
Write((byte)ObjType.DoubleType);
Write(doubleObj);
break;
case decimal decimalObj:
Write((byte)ObjType.decimalType);
Write((byte)ObjType.DecimalType);
Write(decimalObj);
break;
case DateTime dateTimeObj:
Write((byte)ObjType.dateTimeType);
Write((byte)ObjType.DateTimeType);
Write(dateTimeObj);
break;
case byte[] byteArray:
Write((byte)ObjType.byteArrayType);
Write((byte)ObjType.ByteArrayType);
base.Write(byteArray);
break;
case char[] charArray:
Write((byte)ObjType.charArrayType);
Write((byte)ObjType.CharArrayType);
base.Write(charArray);
break;

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@ -2,10 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using JetBrains.Annotations;
namespace osu.Game.Localisation
{
[SuppressMessage("ReSharper", "InconsistentNaming")]
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
public enum Language
{

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@ -35,6 +35,7 @@ namespace osu.Game.Scoring
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankSH))]
[Description(@"S+")]
// ReSharper disable once InconsistentNaming
SH,
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankX))]
@ -43,6 +44,7 @@ namespace osu.Game.Scoring
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankXH))]
[Description(@"SS+")]
// ReSharper disable once InconsistentNaming
XH,
}
}

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@ -486,16 +486,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
Off = 0,
[Description("30 seconds")]
Seconds_30 = 30,
Seconds30 = 30,
[Description("1 minute")]
Seconds_60 = 60,
Seconds60 = 60,
[Description("3 minutes")]
Seconds_180 = 180,
Seconds180 = 180,
[Description("5 minutes")]
Seconds_300 = 300
Seconds300 = 300
}
}
}

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@ -67,7 +67,10 @@ namespace osu.Game.Skinning
LeftStageImage,
RightStageImage,
BottomStageImage,
// ReSharper disable once InconsistentNaming
Hit300g,
Hit300,
Hit200,
Hit100,

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using JetBrains.Annotations;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
@ -12,6 +13,7 @@ namespace osu.Game.Users
/// Matches `osu_countries` database table.
/// </summary>
[JsonConverter(typeof(StringEnumConverter))]
[SuppressMessage("ReSharper", "InconsistentNaming")]
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
public enum CountryCode
{

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@ -340,6 +340,7 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ARGB/@EntryIndexedValue">ARGB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DDKK/@EntryIndexedValue">DDKK</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
@ -357,6 +358,8 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IP/@EntryIndexedValue">IP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPC/@EntryIndexedValue">IPC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=JIT/@EntryIndexedValue">JIT</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=KDDK/@EntryIndexedValue">KDDK</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=KKDD/@EntryIndexedValue">KKDD</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LTRB/@EntryIndexedValue">LTRB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MD/@EntryIndexedValue">MD5</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NS/@EntryIndexedValue">NS</s:String>
@ -375,6 +378,7 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=QAT/@EntryIndexedValue">QAT</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BNG/@EntryIndexedValue">BNG</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UI/@EntryIndexedValue">UI</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=WIP/@EntryIndexedValue">WIP</s:String>
<s:Boolean x:Key="/Default/CodeStyle/Naming/CSharpNaming/ApplyAutoDetectedRules/@EntryValue">False</s:Boolean>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpFileLayoutPatterns/Pattern/@EntryValue">&lt;?xml version="1.0" encoding="utf-16"?&gt;&#xD;