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https://github.com/ppy/osu.git
synced 2025-01-12 16:02:55 +08:00
Merge pull request #28051 from frenzibyte/fix-naming-inspections
Handle new naming inspections on certain enums
This commit is contained in:
commit
fb4a304ad1
@ -489,6 +489,7 @@ namespace osu.Desktop
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public static uint Stride => (uint)Marshal.SizeOf(typeof(NvApplication)) | (2 << 16);
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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internal enum NvStatus
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{
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OK = 0, // Success. Request is completed.
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@ -611,6 +612,7 @@ namespace osu.Desktop
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FIRMWARE_REVISION_NOT_SUPPORTED = -200, // The device's firmware is not supported.
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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internal enum NvSystemType
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{
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UNKNOWN = 0,
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@ -618,6 +620,7 @@ namespace osu.Desktop
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DESKTOP = 2
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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internal enum NvGpuType
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{
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UNKNOWN = 0,
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@ -625,6 +628,7 @@ namespace osu.Desktop
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DGPU = 2, // Discrete
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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internal enum NvSettingID : uint
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{
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OGL_AA_LINE_GAMMA_ID = 0x2089BF6C,
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@ -717,6 +721,7 @@ namespace osu.Desktop
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INVALID_SETTING_ID = 0xFFFFFFFF
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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internal enum NvShimSetting : uint
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{
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SHIM_RENDERING_MODE_INTEGRATED = 0x00000000,
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@ -731,6 +736,7 @@ namespace osu.Desktop
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SHIM_RENDERING_MODE_DEFAULT = SHIM_RENDERING_MODE_AUTO_SELECT
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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internal enum NvThreadControlSetting : uint
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{
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OGL_THREAD_CONTROL_ENABLE = 0x00000001,
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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@ -163,6 +164,7 @@ namespace osu.Desktop.Windows
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[DllImport("Shell32.dll")]
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private static extern void SHChangeNotify(EventId wEventId, Flags uFlags, IntPtr dwItem1, IntPtr dwItem2);
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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private enum EventId
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{
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/// <summary>
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@ -172,6 +174,7 @@ namespace osu.Desktop.Windows
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SHCNE_ASSOCCHANGED = 0x08000000
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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private enum Flags : uint
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{
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SHCNF_IDLIST = 0x0000
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@ -123,58 +123,58 @@ namespace osu.Game.IO.Legacy
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switch (t)
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{
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case ObjType.boolType:
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case ObjType.BoolType:
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return ReadBoolean();
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case ObjType.byteType:
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case ObjType.ByteType:
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return ReadByte();
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case ObjType.uint16Type:
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case ObjType.UInt16Type:
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return ReadUInt16();
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case ObjType.uint32Type:
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case ObjType.UInt32Type:
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return ReadUInt32();
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case ObjType.uint64Type:
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case ObjType.UInt64Type:
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return ReadUInt64();
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case ObjType.sbyteType:
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case ObjType.SByteType:
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return ReadSByte();
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case ObjType.int16Type:
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case ObjType.Int16Type:
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return ReadInt16();
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case ObjType.int32Type:
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case ObjType.Int32Type:
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return ReadInt32();
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case ObjType.int64Type:
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case ObjType.Int64Type:
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return ReadInt64();
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case ObjType.charType:
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case ObjType.CharType:
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return ReadChar();
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case ObjType.stringType:
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case ObjType.StringType:
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return base.ReadString();
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case ObjType.singleType:
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case ObjType.SingleType:
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return ReadSingle();
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case ObjType.doubleType:
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case ObjType.DoubleType:
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return ReadDouble();
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case ObjType.decimalType:
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case ObjType.DecimalType:
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return ReadDecimal();
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case ObjType.dateTimeType:
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case ObjType.DateTimeType:
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return ReadDateTime();
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case ObjType.byteArrayType:
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case ObjType.ByteArrayType:
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return ReadByteArray();
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case ObjType.charArrayType:
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case ObjType.CharArrayType:
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return ReadCharArray();
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case ObjType.otherType:
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case ObjType.OtherType:
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throw new IOException("Deserialization of arbitrary type is not supported.");
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default:
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@ -185,25 +185,25 @@ namespace osu.Game.IO.Legacy
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public enum ObjType : byte
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{
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nullType,
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boolType,
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byteType,
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uint16Type,
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uint32Type,
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uint64Type,
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sbyteType,
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int16Type,
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int32Type,
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int64Type,
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charType,
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stringType,
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singleType,
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doubleType,
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decimalType,
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dateTimeType,
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byteArrayType,
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charArrayType,
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otherType,
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ILegacySerializableType
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NullType,
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BoolType,
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ByteType,
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UInt16Type,
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UInt32Type,
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UInt64Type,
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SByteType,
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Int16Type,
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Int32Type,
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Int64Type,
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CharType,
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StringType,
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SingleType,
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DoubleType,
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DecimalType,
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DateTimeType,
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ByteArrayType,
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CharArrayType,
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OtherType,
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LegacySerializableType
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}
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}
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@ -34,11 +34,11 @@ namespace osu.Game.IO.Legacy
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{
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if (str == null)
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{
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Write((byte)ObjType.nullType);
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Write((byte)ObjType.NullType);
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}
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else
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{
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Write((byte)ObjType.stringType);
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Write((byte)ObjType.StringType);
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base.Write(str);
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}
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}
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@ -125,94 +125,94 @@ namespace osu.Game.IO.Legacy
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{
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if (obj == null)
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{
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Write((byte)ObjType.nullType);
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Write((byte)ObjType.NullType);
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}
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else
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{
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switch (obj)
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{
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case bool boolObj:
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Write((byte)ObjType.boolType);
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Write((byte)ObjType.BoolType);
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Write(boolObj);
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break;
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case byte byteObj:
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Write((byte)ObjType.byteType);
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Write((byte)ObjType.ByteType);
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Write(byteObj);
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break;
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case ushort ushortObj:
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Write((byte)ObjType.uint16Type);
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Write((byte)ObjType.UInt16Type);
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Write(ushortObj);
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break;
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case uint uintObj:
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Write((byte)ObjType.uint32Type);
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Write((byte)ObjType.UInt32Type);
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Write(uintObj);
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break;
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case ulong ulongObj:
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Write((byte)ObjType.uint64Type);
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Write((byte)ObjType.UInt64Type);
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Write(ulongObj);
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break;
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case sbyte sbyteObj:
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Write((byte)ObjType.sbyteType);
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Write((byte)ObjType.SByteType);
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Write(sbyteObj);
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break;
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case short shortObj:
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Write((byte)ObjType.int16Type);
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Write((byte)ObjType.Int16Type);
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Write(shortObj);
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break;
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case int intObj:
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Write((byte)ObjType.int32Type);
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Write((byte)ObjType.Int32Type);
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Write(intObj);
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break;
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case long longObj:
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Write((byte)ObjType.int64Type);
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Write((byte)ObjType.Int64Type);
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Write(longObj);
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break;
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case char charObj:
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Write((byte)ObjType.charType);
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Write((byte)ObjType.CharType);
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base.Write(charObj);
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break;
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case string stringObj:
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Write((byte)ObjType.stringType);
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Write((byte)ObjType.StringType);
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base.Write(stringObj);
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break;
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case float floatObj:
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Write((byte)ObjType.singleType);
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Write((byte)ObjType.SingleType);
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Write(floatObj);
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break;
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case double doubleObj:
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Write((byte)ObjType.doubleType);
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Write((byte)ObjType.DoubleType);
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Write(doubleObj);
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break;
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case decimal decimalObj:
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Write((byte)ObjType.decimalType);
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Write((byte)ObjType.DecimalType);
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Write(decimalObj);
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break;
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case DateTime dateTimeObj:
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Write((byte)ObjType.dateTimeType);
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Write((byte)ObjType.DateTimeType);
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Write(dateTimeObj);
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break;
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case byte[] byteArray:
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Write((byte)ObjType.byteArrayType);
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Write((byte)ObjType.ByteArrayType);
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base.Write(byteArray);
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break;
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case char[] charArray:
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Write((byte)ObjType.charArrayType);
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Write((byte)ObjType.CharArrayType);
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base.Write(charArray);
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break;
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@ -2,10 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using System.Diagnostics.CodeAnalysis;
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using JetBrains.Annotations;
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namespace osu.Game.Localisation
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{
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
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public enum Language
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{
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@ -35,6 +35,7 @@ namespace osu.Game.Scoring
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[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankSH))]
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[Description(@"S+")]
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// ReSharper disable once InconsistentNaming
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SH,
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[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankX))]
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@ -43,6 +44,7 @@ namespace osu.Game.Scoring
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[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankXH))]
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[Description(@"SS+")]
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// ReSharper disable once InconsistentNaming
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XH,
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}
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}
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@ -486,16 +486,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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Off = 0,
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[Description("30 seconds")]
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Seconds_30 = 30,
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Seconds30 = 30,
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[Description("1 minute")]
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Seconds_60 = 60,
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Seconds60 = 60,
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[Description("3 minutes")]
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Seconds_180 = 180,
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Seconds180 = 180,
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[Description("5 minutes")]
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Seconds_300 = 300
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Seconds300 = 300
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}
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}
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}
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@ -67,7 +67,10 @@ namespace osu.Game.Skinning
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LeftStageImage,
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RightStageImage,
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BottomStageImage,
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// ReSharper disable once InconsistentNaming
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Hit300g,
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Hit300,
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Hit200,
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Hit100,
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using System.Diagnostics.CodeAnalysis;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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@ -12,6 +13,7 @@ namespace osu.Game.Users
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/// Matches `osu_countries` database table.
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/// </summary>
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[JsonConverter(typeof(StringEnumConverter))]
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
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public enum CountryCode
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{
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@ -340,6 +340,7 @@
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ARGB/@EntryIndexedValue">ARGB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DDKK/@EntryIndexedValue">DDKK</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
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@ -357,6 +358,8 @@
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IP/@EntryIndexedValue">IP</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IPC/@EntryIndexedValue">IPC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=JIT/@EntryIndexedValue">JIT</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=KDDK/@EntryIndexedValue">KDDK</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=KKDD/@EntryIndexedValue">KKDD</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LTRB/@EntryIndexedValue">LTRB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MD/@EntryIndexedValue">MD5</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NS/@EntryIndexedValue">NS</s:String>
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@ -375,6 +378,7 @@
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=QAT/@EntryIndexedValue">QAT</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BNG/@EntryIndexedValue">BNG</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=UI/@EntryIndexedValue">UI</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=WIP/@EntryIndexedValue">WIP</s:String>
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<s:Boolean x:Key="/Default/CodeStyle/Naming/CSharpNaming/ApplyAutoDetectedRules/@EntryValue">False</s:Boolean>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=EnumMember/@EntryIndexedValue">HINT</s:String>
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<s:String x:Key="/Default/CodeStyle/CSharpFileLayoutPatterns/Pattern/@EntryValue"><?xml version="1.0" encoding="utf-16"?>
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