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Fix total score without mods migration failing on custom ruleset scores when custom ruleset cannot be loaded
Closes https://github.com/ppy/osu/issues/28209. Yes this means that such scores will have a zero total score without mods in DB and thus might up getting their total recalculated to zero when we try a mod multiplier rebalance (unless we skip scores with zero completely I suppose). I also don't really care about that right now.
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@ -1134,7 +1134,17 @@ namespace osu.Game.Database
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case 41:
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foreach (var score in migration.NewRealm.All<ScoreInfo>())
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LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
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{
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try
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{
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// this can fail e.g. if a user has a score set on a ruleset that can no longer be loaded.
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LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
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}
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catch (Exception ex)
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{
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Logger.Log($@"Failed to populate total score without mods for score {score.ID}: {ex}", LoggingTarget.Database);
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}
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}
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break;
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}
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