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@@ -190,3 +190,5 @@ dotnet_diagnostic.CA2225.severity = none
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# Banned APIs
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dotnet_diagnostic.RS0030.severity = error
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dotnet_diagnostic.OLOC001.license_header = // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.\n// See the LICENCE file in the repository root for full licence text.
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@@ -4,7 +4,7 @@
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# osu!
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[](https://ci.appveyor.com/project/peppy/osu)
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[](https://github.com/ppy/osu/actions/workflows/ci.yml)
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[](https://github.com/ppy/osu/releases/latest)
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[](https://www.codefactor.io/repository/github/ppy/osu)
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[](https://discord.gg/ppy)
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+2
-2
@@ -51,8 +51,8 @@
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<Reference Include="Java.Interop" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.730.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.728.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@@ -64,7 +64,7 @@
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
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<PackageReference Include="Xamarin.Essentials" Version="1.7.0" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
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</Project>
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@@ -0,0 +1,120 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Tests.Mods
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{
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[TestFixture]
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public class CatchModMirrorTest
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{
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[Test]
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public void TestModMirror()
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{
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IBeatmap original = createBeatmap(false);
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IBeatmap mirrored = createBeatmap(true);
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assertEffectivePositionsMirrored(original, mirrored);
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}
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private static IBeatmap createBeatmap(bool withMirrorMod)
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{
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var beatmap = createRawBeatmap();
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var mirrorMod = new CatchModMirror();
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var beatmapProcessor = new CatchBeatmapProcessor(beatmap);
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beatmapProcessor.PreProcess();
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foreach (var hitObject in beatmap.HitObjects)
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hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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beatmapProcessor.PostProcess();
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if (withMirrorMod)
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mirrorMod.ApplyToBeatmap(beatmap);
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return beatmap;
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}
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private static IBeatmap createRawBeatmap() => new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Fruit
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{
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OriginalX = 150,
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StartTime = 0
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},
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new Fruit
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{
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OriginalX = 450,
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StartTime = 500
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},
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new JuiceStream
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{
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OriginalX = 250,
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Path = new SliderPath
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{
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ControlPoints =
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{
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new PathControlPoint(new Vector2(-100, 1)),
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new PathControlPoint(new Vector2(0, 2)),
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new PathControlPoint(new Vector2(100, 3)),
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new PathControlPoint(new Vector2(0, 4))
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}
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},
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StartTime = 1000,
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},
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new BananaShower
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{
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StartTime = 5000,
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Duration = 5000
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}
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}
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};
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private static void assertEffectivePositionsMirrored(IBeatmap original, IBeatmap mirrored)
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{
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if (original.HitObjects.Count != mirrored.HitObjects.Count)
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Assert.Fail($"Top-level object count mismatch (original: {original.HitObjects.Count}, mirrored: {mirrored.HitObjects.Count})");
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for (int i = 0; i < original.HitObjects.Count; ++i)
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{
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var originalObject = (CatchHitObject)original.HitObjects[i];
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var mirroredObject = (CatchHitObject)mirrored.HitObjects[i];
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// banana showers themselves are exempt, as we only really care about their nested bananas' positions.
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if (!effectivePositionMirrored(originalObject, mirroredObject) && !(originalObject is BananaShower))
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Assert.Fail($"{originalObject.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalObject, mirroredObject)})");
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if (originalObject.NestedHitObjects.Count != mirroredObject.NestedHitObjects.Count)
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Assert.Fail($"{originalObject.GetType().Name} nested object count mismatch (original: {originalObject.NestedHitObjects.Count}, mirrored: {mirroredObject.NestedHitObjects.Count})");
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for (int j = 0; j < originalObject.NestedHitObjects.Count; ++j)
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{
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var originalNested = (CatchHitObject)originalObject.NestedHitObjects[j];
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var mirroredNested = (CatchHitObject)mirroredObject.NestedHitObjects[j];
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if (!effectivePositionMirrored(originalNested, mirroredNested))
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Assert.Fail($"{originalObject.GetType().Name}'s nested {originalNested.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalNested, mirroredNested)})");
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}
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}
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}
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private static string printEffectivePositions(CatchHitObject original, CatchHitObject mirrored)
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=> $"original X: {original.EffectiveX}, mirrored X is: {mirrored.EffectiveX}, mirrored X should be: {CatchPlayfield.WIDTH - original.EffectiveX}";
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private static bool effectivePositionMirrored(CatchHitObject original, CatchHitObject mirrored)
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=> Precision.AlmostEquals(original.EffectiveX, CatchPlayfield.WIDTH - mirrored.EffectiveX);
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}
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}
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@@ -40,6 +40,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
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AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
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AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting));
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AddStep("catch centered fruit", () => attemptCatch(new Fruit()));
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AddStep("catch many random fruit", () =>
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@@ -117,6 +117,7 @@ namespace osu.Game.Rulesets.Catch
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{
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new CatchModDifficultyAdjust(),
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new CatchModClassic(),
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new CatchModMirror(),
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};
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case ModType.Automation:
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@@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Catch
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Banana,
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Droplet,
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Catcher,
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CatchComboCounter
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CatchComboCounter,
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HitExplosion
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}
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}
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@@ -0,0 +1,87 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModMirror : ModMirror, IApplicableToBeatmap
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{
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public override string Description => "Fruits are flipped horizontally.";
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/// <remarks>
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/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
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/// as <see cref="CatchBeatmapProcessor"/> applies offsets in <see cref="CatchBeatmapProcessor.PostProcess"/>.
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/// <see cref="IApplicableToBeatmap"/> runs after post-processing, while <see cref="IApplicableToHitObject"/> runs before it.
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/// </remarks>
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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foreach (var hitObject in beatmap.HitObjects)
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applyToHitObject(hitObject);
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}
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private void applyToHitObject(HitObject hitObject)
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{
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var catchObject = (CatchHitObject)hitObject;
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switch (catchObject)
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{
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case Fruit fruit:
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mirrorEffectiveX(fruit);
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break;
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case JuiceStream juiceStream:
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mirrorEffectiveX(juiceStream);
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mirrorJuiceStreamPath(juiceStream);
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break;
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case BananaShower bananaShower:
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mirrorBananaShower(bananaShower);
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break;
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}
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}
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/// <summary>
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/// Mirrors the effective X position of <paramref name="catchObject"/> and its nested hit objects.
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/// </summary>
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private static void mirrorEffectiveX(CatchHitObject catchObject)
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{
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catchObject.OriginalX = CatchPlayfield.WIDTH - catchObject.OriginalX;
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catchObject.XOffset = -catchObject.XOffset;
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foreach (var nested in catchObject.NestedHitObjects.Cast<CatchHitObject>())
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{
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nested.OriginalX = CatchPlayfield.WIDTH - nested.OriginalX;
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nested.XOffset = -nested.XOffset;
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}
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}
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/// <summary>
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/// Mirrors the path of the <paramref name="juiceStream"/>.
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/// </summary>
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private static void mirrorJuiceStreamPath(JuiceStream juiceStream)
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{
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var controlPoints = juiceStream.Path.ControlPoints.Select(p => new PathControlPoint(p.Position.Value, p.Type.Value)).ToArray();
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foreach (var point in controlPoints)
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point.Position.Value = new Vector2(-point.Position.Value.X, point.Position.Value.Y);
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juiceStream.Path = new SliderPath(controlPoints, juiceStream.Path.ExpectedDistance.Value);
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}
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/// <summary>
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/// Mirrors X positions of all bananas in the <paramref name="bananaShower"/>.
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/// </summary>
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private static void mirrorBananaShower(BananaShower bananaShower)
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{
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foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
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banana.XOffset = CatchPlayfield.WIDTH - banana.XOffset;
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}
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}
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}
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@@ -0,0 +1,129 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Utils;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
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{
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private CircularContainer largeFaint;
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private CircularContainer smallFaint;
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private CircularContainer directionalGlow1;
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private CircularContainer directionalGlow2;
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[BackgroundDependencyLoader]
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private void load()
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{
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Size = new Vector2(20);
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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// scale roughly in-line with visual appearance of notes
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const float initial_height = 10;
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InternalChildren = new Drawable[]
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{
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largeFaint = new CircularContainer
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{
|
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Blending = BlendingParameters.Additive,
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},
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smallFaint = new CircularContainer
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{
|
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
|
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Masking = true,
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Blending = BlendingParameters.Additive,
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},
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directionalGlow1 = new CircularContainer
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{
|
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
|
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Masking = true,
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Size = new Vector2(0.01f, initial_height),
|
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Blending = BlendingParameters.Additive,
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},
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directionalGlow2 = new CircularContainer
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{
|
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Anchor = Anchor.Centre,
|
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Origin = Anchor.Centre,
|
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RelativeSizeAxes = Axes.Both,
|
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Masking = true,
|
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Size = new Vector2(0.01f, initial_height),
|
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Blending = BlendingParameters.Additive,
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}
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};
|
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}
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public void Animate(HitExplosionEntry entry)
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{
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X = entry.Position;
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Scale = new Vector2(entry.HitObject.Scale);
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setColour(entry.ObjectColour);
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using (BeginAbsoluteSequence(entry.LifetimeStart))
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applyTransforms(entry.HitObject.RandomSeed);
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}
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private void applyTransforms(int randomSeed)
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{
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const double duration = 400;
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// we want our size to be very small so the glow dominates it.
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largeFaint.Size = new Vector2(0.8f);
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largeFaint
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.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
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.FadeOut(duration * 2);
|
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|
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const float angle_variangle = 15; // should be less than 45
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directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
|
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directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
|
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|
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this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
|
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}
|
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private void setColour(Color4 objectColour)
|
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{
|
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const float roundness = 100;
|
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|
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largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
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Type = EdgeEffectType.Glow,
|
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Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
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Roundness = 160,
|
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Radius = 200,
|
||||
};
|
||||
|
||||
smallFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
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Type = EdgeEffectType.Glow,
|
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Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
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Radius = 50,
|
||||
};
|
||||
|
||||
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
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Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -70,13 +70,11 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
|
||||
if (version < 2.3m)
|
||||
{
|
||||
if (GetTexture(@"fruit-ryuuta") != null ||
|
||||
GetTexture(@"fruit-ryuuta-0") != null)
|
||||
if (hasOldStyleCatcherSprite())
|
||||
return new LegacyCatcherOld();
|
||||
}
|
||||
|
||||
if (GetTexture(@"fruit-catcher-idle") != null ||
|
||||
GetTexture(@"fruit-catcher-idle-0") != null)
|
||||
if (hasNewStyleCatcherSprite())
|
||||
return new LegacyCatcherNew();
|
||||
|
||||
return null;
|
||||
@@ -86,12 +84,26 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
return new LegacyCatchComboCounter(Skin);
|
||||
|
||||
return null;
|
||||
|
||||
case CatchSkinComponents.HitExplosion:
|
||||
if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
|
||||
return new LegacyHitExplosion();
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(component);
|
||||
}
|
||||
|
||||
private bool hasOldStyleCatcherSprite() =>
|
||||
GetTexture(@"fruit-ryuuta") != null
|
||||
|| GetTexture(@"fruit-ryuuta-0") != null;
|
||||
|
||||
private bool hasNewStyleCatcherSprite() =>
|
||||
GetTexture(@"fruit-catcher-idle") != null
|
||||
|| GetTexture(@"fruit-catcher-idle-0") != null;
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
public class LegacyHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
[Resolved]
|
||||
private Catcher catcher { get; set; }
|
||||
|
||||
private const float catch_margin = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2;
|
||||
|
||||
private readonly Sprite explosion1;
|
||||
private readonly Sprite explosion2;
|
||||
|
||||
public LegacyHitExplosion()
|
||||
{
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Scale = new Vector2(0.5f);
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
explosion1 = new Sprite
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = -90
|
||||
},
|
||||
explosion2 = new Sprite
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = -90
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(SkinManager skins)
|
||||
{
|
||||
var defaultLegacySkin = skins.DefaultLegacySkin;
|
||||
|
||||
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
|
||||
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
|
||||
explosion2.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-1");
|
||||
}
|
||||
|
||||
public void Animate(HitExplosionEntry entry)
|
||||
{
|
||||
Colour = entry.ObjectColour;
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
{
|
||||
float halfCatchWidth = catcher.CatchWidth / 2;
|
||||
float explosionOffset = Math.Clamp(entry.Position, -halfCatchWidth + catch_margin * 3, halfCatchWidth - catch_margin * 3);
|
||||
|
||||
if (!(entry.HitObject is Droplet))
|
||||
{
|
||||
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
|
||||
|
||||
explosion1.Scale = new Vector2(1, 0.9f);
|
||||
explosion1.Position = new Vector2(explosionOffset, 0);
|
||||
|
||||
explosion1.FadeOutFromOne(300);
|
||||
explosion1.ScaleTo(new Vector2(16 * scale, 1.1f), 160, Easing.Out);
|
||||
}
|
||||
|
||||
explosion2.Scale = new Vector2(0.9f, 1);
|
||||
explosion2.Position = new Vector2(explosionOffset, 0);
|
||||
|
||||
explosion2.FadeOutFromOne(700);
|
||||
explosion2.ScaleTo(new Vector2(0.9f, 1.3f), 500, Easing.Out);
|
||||
|
||||
this.Delay(700).FadeOutFromOne();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,6 +23,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
[Cached]
|
||||
public class Catcher : SkinReloadableDrawable
|
||||
{
|
||||
/// <summary>
|
||||
@@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// Width of the area that can be used to attempt catches during gameplay.
|
||||
/// </summary>
|
||||
private readonly float catchWidth;
|
||||
public readonly float CatchWidth;
|
||||
|
||||
private readonly SkinnableCatcher body;
|
||||
|
||||
@@ -133,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (difficulty != null)
|
||||
Scale = calculateScale(difficulty);
|
||||
|
||||
catchWidth = CalculateCatchWidth(Scale);
|
||||
CatchWidth = CalculateCatchWidth(Scale);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@@ -193,7 +194,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (!(hitObject is PalpableCatchHitObject fruit))
|
||||
return false;
|
||||
|
||||
float halfCatchWidth = catchWidth * 0.5f;
|
||||
float halfCatchWidth = CatchWidth * 0.5f;
|
||||
return fruit.EffectiveX >= X - halfCatchWidth &&
|
||||
fruit.EffectiveX <= X + halfCatchWidth;
|
||||
}
|
||||
@@ -216,7 +217,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
placeCaughtObject(palpableObject, positionInStack);
|
||||
|
||||
if (hitLighting.Value)
|
||||
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value);
|
||||
addLighting(result, drawableObject.AccentColour.Value, positionInStack.X);
|
||||
}
|
||||
|
||||
// droplet doesn't affect the catcher state
|
||||
@@ -365,8 +366,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
return position;
|
||||
}
|
||||
|
||||
private void addLighting(CatchHitObject hitObject, float x, Color4 colour) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, x, hitObject.Scale, colour, hitObject.RandomSeed));
|
||||
private void addLighting(JudgementResult judgementResult, Color4 colour, float x) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, judgementResult, colour, x));
|
||||
|
||||
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
|
||||
{
|
||||
|
||||
@@ -109,15 +109,23 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
comboDisplay.X = Catcher.X;
|
||||
|
||||
if (!lastHyperDashState && Catcher.HyperDashing && Time.Elapsed > 0)
|
||||
catcherTrails.DisplayHyperDashAfterImage(Catcher.CurrentState, Catcher.X, Catcher.BodyScale);
|
||||
if (Time.Elapsed <= 0)
|
||||
{
|
||||
// This is probably a wrong value, but currently the true value is not recorded.
|
||||
// Setting `true` will prevent generation of false-positive after-images (with more false-negatives).
|
||||
lastHyperDashState = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!lastHyperDashState && Catcher.HyperDashing)
|
||||
displayCatcherTrail(CatcherTrailAnimation.HyperDashAfterImage);
|
||||
|
||||
if (Catcher.Dashing || Catcher.HyperDashing)
|
||||
{
|
||||
double generationInterval = Catcher.HyperDashing ? 25 : 50;
|
||||
|
||||
if (Time.Current - catcherTrails.LastDashTrailTime >= generationInterval)
|
||||
catcherTrails.DisplayDashTrail(Catcher.CurrentState, Catcher.X, Catcher.BodyScale, Catcher.HyperDashing);
|
||||
displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
|
||||
}
|
||||
|
||||
lastHyperDashState = Catcher.HyperDashing;
|
||||
@@ -173,5 +181,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void displayCatcherTrail(CatcherTrailAnimation animation) => catcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
@@ -12,13 +12,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// A trail of the catcher.
|
||||
/// It also represents a hyper dash afterimage.
|
||||
/// </summary>
|
||||
public class CatcherTrail : PoolableDrawable
|
||||
public class CatcherTrail : PoolableDrawableWithLifetime<CatcherTrailEntry>
|
||||
{
|
||||
public CatcherAnimationState AnimationState
|
||||
{
|
||||
set => body.AnimationState.Value = value;
|
||||
}
|
||||
|
||||
private readonly SkinnableCatcher body;
|
||||
|
||||
public CatcherTrail()
|
||||
@@ -34,11 +29,40 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
};
|
||||
}
|
||||
|
||||
protected override void FreeAfterUse()
|
||||
protected override void OnApply(CatcherTrailEntry entry)
|
||||
{
|
||||
Position = new Vector2(entry.Position, 0);
|
||||
Scale = entry.Scale;
|
||||
|
||||
body.AnimationState.Value = entry.CatcherState;
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart, false))
|
||||
applyTransforms(entry.Animation);
|
||||
}
|
||||
|
||||
protected override void OnFree(CatcherTrailEntry entry)
|
||||
{
|
||||
ApplyTransformsAt(double.MinValue);
|
||||
ClearTransforms();
|
||||
Alpha = 1;
|
||||
base.FreeAfterUse();
|
||||
}
|
||||
|
||||
private void applyTransforms(CatcherTrailAnimation animation)
|
||||
{
|
||||
switch (animation)
|
||||
{
|
||||
case CatcherTrailAnimation.Dashing:
|
||||
case CatcherTrailAnimation.HyperDashing:
|
||||
this.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case CatcherTrailAnimation.HyperDashAfterImage:
|
||||
this.MoveToOffset(new Vector2(0, -10), 1200, Easing.In);
|
||||
this.ScaleTo(Scale * 0.95f).ScaleTo(Scale * 1.2f, 1200, Easing.In);
|
||||
this.FadeOut(1200);
|
||||
break;
|
||||
}
|
||||
|
||||
Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public enum CatcherTrailAnimation
|
||||
{
|
||||
Dashing,
|
||||
HyperDashing,
|
||||
HyperDashAfterImage
|
||||
}
|
||||
}
|
||||
@@ -2,12 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
@@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// Represents a component responsible for displaying
|
||||
/// the appropriate catcher trails when requested to.
|
||||
/// </summary>
|
||||
public class CatcherTrailDisplay : SkinReloadableDrawable
|
||||
public class CatcherTrailDisplay : PooledDrawableWithLifetimeContainer<CatcherTrailEntry, CatcherTrail>
|
||||
{
|
||||
/// <summary>
|
||||
/// The most recent time a dash trail was added to this container.
|
||||
@@ -29,12 +30,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public Color4 HyperDashAfterImageColour => hyperDashAfterImages.Colour;
|
||||
|
||||
protected override bool RemoveRewoundEntry => true;
|
||||
|
||||
private readonly DrawablePool<CatcherTrail> trailPool;
|
||||
|
||||
private readonly Container<CatcherTrail> dashTrails;
|
||||
private readonly Container<CatcherTrail> hyperDashTrails;
|
||||
private readonly Container<CatcherTrail> hyperDashAfterImages;
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
|
||||
public CatcherTrailDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@@ -48,50 +54,60 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
};
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.SkinChanged(skin);
|
||||
base.LoadComplete();
|
||||
|
||||
skin.SourceChanged += skinSourceChanged;
|
||||
skinSourceChanged();
|
||||
}
|
||||
|
||||
private void skinSourceChanged()
|
||||
{
|
||||
hyperDashTrails.Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ?? Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
hyperDashAfterImages.Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value ?? hyperDashTrails.Colour;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Displays a hyper-dash after-image of the catcher.
|
||||
/// </summary>
|
||||
public void DisplayHyperDashAfterImage(CatcherAnimationState animationState, float x, Vector2 scale)
|
||||
protected override void AddDrawable(CatcherTrailEntry entry, CatcherTrail drawable)
|
||||
{
|
||||
var trail = createTrail(animationState, x, scale);
|
||||
switch (entry.Animation)
|
||||
{
|
||||
case CatcherTrailAnimation.Dashing:
|
||||
dashTrails.Add(drawable);
|
||||
break;
|
||||
|
||||
hyperDashAfterImages.Add(trail);
|
||||
case CatcherTrailAnimation.HyperDashing:
|
||||
hyperDashTrails.Add(drawable);
|
||||
break;
|
||||
|
||||
trail.MoveToOffset(new Vector2(0, -10), 1200, Easing.In);
|
||||
trail.ScaleTo(trail.Scale * 0.95f).ScaleTo(trail.Scale * 1.2f, 1200, Easing.In);
|
||||
trail.FadeOut(1200);
|
||||
trail.Expire(true);
|
||||
case CatcherTrailAnimation.HyperDashAfterImage:
|
||||
hyperDashAfterImages.Add(drawable);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void DisplayDashTrail(CatcherAnimationState animationState, float x, Vector2 scale, bool hyperDashing)
|
||||
protected override void RemoveDrawable(CatcherTrailEntry entry, CatcherTrail drawable)
|
||||
{
|
||||
var trail = createTrail(animationState, x, scale);
|
||||
switch (entry.Animation)
|
||||
{
|
||||
case CatcherTrailAnimation.Dashing:
|
||||
dashTrails.Remove(drawable);
|
||||
break;
|
||||
|
||||
if (hyperDashing)
|
||||
hyperDashTrails.Add(trail);
|
||||
else
|
||||
dashTrails.Add(trail);
|
||||
case CatcherTrailAnimation.HyperDashing:
|
||||
hyperDashTrails.Remove(drawable);
|
||||
break;
|
||||
|
||||
trail.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
trail.Expire(true);
|
||||
case CatcherTrailAnimation.HyperDashAfterImage:
|
||||
hyperDashAfterImages.Remove(drawable);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private CatcherTrail createTrail(CatcherAnimationState animationState, float x, Vector2 scale)
|
||||
protected override CatcherTrail GetDrawable(CatcherTrailEntry entry)
|
||||
{
|
||||
CatcherTrail trail = trailPool.Get();
|
||||
|
||||
trail.AnimationState = animationState;
|
||||
trail.Scale = scale;
|
||||
trail.Position = new Vector2(x, 0);
|
||||
|
||||
trail.Apply(entry);
|
||||
return trail;
|
||||
}
|
||||
|
||||
@@ -107,5 +123,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
return maxTime;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (skin != null)
|
||||
skin.SourceChanged -= skinSourceChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherTrailEntry : LifetimeEntry
|
||||
{
|
||||
public readonly CatcherAnimationState CatcherState;
|
||||
|
||||
public readonly float Position;
|
||||
|
||||
/// <summary>
|
||||
/// The scaling of the catcher body. It also represents a flipped catcher (negative x component).
|
||||
/// </summary>
|
||||
public readonly Vector2 Scale;
|
||||
|
||||
public readonly CatcherTrailAnimation Animation;
|
||||
|
||||
public CatcherTrailEntry(double startTime, CatcherAnimationState catcherState, float position, Vector2 scale, CatcherTrailAnimation animation)
|
||||
{
|
||||
LifetimeStart = startTime;
|
||||
CatcherState = catcherState;
|
||||
Position = position;
|
||||
Scale = scale;
|
||||
Animation = animation;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,129 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosion : PoolableDrawableWithLifetime<HitExplosionEntry>
|
||||
{
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer smallFaint;
|
||||
private readonly CircularContainer directionalGlow1;
|
||||
private readonly CircularContainer directionalGlow2;
|
||||
private readonly SkinnableDrawable skinnableExplosion;
|
||||
|
||||
public HitExplosion()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.TopCentre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
const float initial_height = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||
{
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
smallFaint = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
directionalGlow2 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
}
|
||||
CentreComponent = false,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnApply(HitExplosionEntry entry)
|
||||
{
|
||||
X = entry.Position;
|
||||
Scale = new Vector2(entry.Scale);
|
||||
setColour(entry.ObjectColour);
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
applyTransforms(entry.RNGSeed);
|
||||
base.OnApply(entry);
|
||||
if (IsLoaded)
|
||||
apply(entry);
|
||||
}
|
||||
|
||||
private void applyTransforms(int randomSeed)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
apply(Entry);
|
||||
}
|
||||
|
||||
private void apply(HitExplosionEntry? entry)
|
||||
{
|
||||
if (entry == null)
|
||||
return;
|
||||
|
||||
ApplyTransformsAt(double.MinValue, true);
|
||||
ClearTransforms(true);
|
||||
|
||||
const double duration = 400;
|
||||
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
largeFaint.Size = new Vector2(0.8f);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
|
||||
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
|
||||
|
||||
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out).Expire();
|
||||
}
|
||||
|
||||
private void setColour(Color4 objectColour)
|
||||
{
|
||||
const float roundness = 100;
|
||||
|
||||
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
};
|
||||
|
||||
smallFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
};
|
||||
|
||||
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
};
|
||||
(skinnableExplosion.Drawable as IHitExplosion)?.Animate(entry);
|
||||
LifetimeEnd = skinnableExplosion.Drawable.LatestTransformEndTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Objects.Pooling;
|
||||
|
||||
@@ -14,6 +15,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public HitExplosionContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
AddInternal(pool = new DrawablePool<HitExplosion>(10));
|
||||
}
|
||||
|
||||
|
||||
@@ -2,24 +2,42 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Performance;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osuTK.Graphics;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class HitExplosionEntry : LifetimeEntry
|
||||
{
|
||||
public readonly float Position;
|
||||
public readonly float Scale;
|
||||
public readonly Color4 ObjectColour;
|
||||
public readonly int RNGSeed;
|
||||
/// <summary>
|
||||
/// The judgement result that triggered this explosion.
|
||||
/// </summary>
|
||||
public JudgementResult JudgementResult { get; }
|
||||
|
||||
public HitExplosionEntry(double startTime, float position, float scale, Color4 objectColour, int rngSeed)
|
||||
/// <summary>
|
||||
/// The hitobject which triggered this explosion.
|
||||
/// </summary>
|
||||
public CatchHitObject HitObject => (CatchHitObject)JudgementResult.HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The accent colour of the object caught.
|
||||
/// </summary>
|
||||
public Color4 ObjectColour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The position at which the object was caught.
|
||||
/// </summary>
|
||||
public float Position { get; }
|
||||
|
||||
public HitExplosionEntry(double startTime, JudgementResult judgementResult, Color4 objectColour, float position)
|
||||
{
|
||||
LifetimeStart = startTime;
|
||||
Position = position;
|
||||
Scale = scale;
|
||||
JudgementResult = judgementResult;
|
||||
ObjectColour = objectColour;
|
||||
RNGSeed = rngSeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Common interface for all hit explosion skinnables.
|
||||
/// </summary>
|
||||
public interface IHitExplosion
|
||||
{
|
||||
/// <summary>
|
||||
/// Begins animating this <see cref="IHitExplosion"/>.
|
||||
/// </summary>
|
||||
void Animate(HitExplosionEntry entry);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModMuted : OsuModTestScene
|
||||
{
|
||||
/// <summary>
|
||||
/// Ensures that a final volume combo of 0 (i.e. "always muted" mode) constantly plays metronome and completely mutes track.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestZeroFinalCombo() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModMuted
|
||||
{
|
||||
MuteComboCount = { Value = 0 },
|
||||
},
|
||||
PassCondition = () => Beatmap.Value.Track.AggregateVolume.Value == 0.0 &&
|
||||
Player.ChildrenOfType<Metronome>().SingleOrDefault()?.AggregateVolume.Value == 1.0,
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that copying from a normal mod with 0 final combo while originally inversed does not yield incorrect results.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestModCopy()
|
||||
{
|
||||
OsuModMuted muted = null;
|
||||
|
||||
AddStep("create inversed mod", () => muted = new OsuModMuted
|
||||
{
|
||||
MuteComboCount = { Value = 100 },
|
||||
InverseMuting = { Value = true },
|
||||
});
|
||||
|
||||
AddStep("copy from normal", () => muted.CopyFrom(new OsuModMuted
|
||||
{
|
||||
MuteComboCount = { Value = 0 },
|
||||
InverseMuting = { Value = false },
|
||||
}));
|
||||
|
||||
AddAssert("mute combo count = 0", () => muted.MuteComboCount.Value == 0);
|
||||
AddAssert("inverse muting = false", () => muted.InverseMuting.Value == false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -41,6 +41,11 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
protected override GameplayCursorContainer CreateCursor() => null;
|
||||
|
||||
public OsuEditorPlayfield()
|
||||
{
|
||||
HitPolicy = new AnyOrderHitPolicy();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
|
||||
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@@ -32,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap));
|
||||
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield, drawableRuleset.Beatmap));
|
||||
}
|
||||
|
||||
public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
|
||||
@@ -128,8 +129,21 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
float start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
|
||||
float end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
|
||||
float start, end;
|
||||
|
||||
if (Precision.AlmostEquals(restrictTo.Rotation, 0))
|
||||
{
|
||||
start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
|
||||
end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
|
||||
}
|
||||
else
|
||||
{
|
||||
float center = restrictTo.ToSpaceOfOtherDrawable(restrictTo.OriginPosition, Parent).X;
|
||||
float halfDiagonal = (restrictTo.DrawSize / 2).LengthFast;
|
||||
|
||||
start = center - halfDiagonal;
|
||||
end = center + halfDiagonal;
|
||||
}
|
||||
|
||||
float rawWidth = end - start;
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
@@ -21,6 +22,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private double lastTrailTime;
|
||||
private IBindable<float> cursorSize;
|
||||
|
||||
private Vector2? currentPosition;
|
||||
|
||||
public LegacyCursorTrail(ISkin skin)
|
||||
{
|
||||
this.skin = skin;
|
||||
@@ -54,22 +57,34 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
}
|
||||
|
||||
protected override double FadeDuration => disjointTrail ? 150 : 500;
|
||||
protected override float FadeExponent => 1;
|
||||
|
||||
protected override bool InterpolateMovements => !disjointTrail;
|
||||
|
||||
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!disjointTrail || !currentPosition.HasValue)
|
||||
return;
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
{
|
||||
lastTrailTime = Time.Current;
|
||||
AddTrail(currentPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!disjointTrail)
|
||||
return base.OnMouseMove(e);
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
{
|
||||
lastTrailTime = Time.Current;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
currentPosition = e.ScreenSpaceMousePosition;
|
||||
|
||||
// Intentionally block the base call as we're adding the trails ourselves.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
// Roughly matches osu!stable's slider border portions.
|
||||
=> base.CalculatedBorderPortion * 0.77f;
|
||||
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
|
||||
|
||||
protected override Color4 ColourAt(float position)
|
||||
{
|
||||
@@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
Color4 outerColour = AccentColour.Darken(0.1f);
|
||||
Color4 innerColour = lighten(AccentColour, 0.5f);
|
||||
|
||||
return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// An <see cref="IHitPolicy"/> which allows hitobjects to be hit in any order.
|
||||
/// </summary>
|
||||
public class AnyOrderHitPolicy : IHitPolicy
|
||||
{
|
||||
public IHitObjectContainer HitObjectContainer { get; set; }
|
||||
|
||||
public bool IsHittable(DrawableHitObject hitObject, double time) => true;
|
||||
|
||||
public void HandleHit(DrawableHitObject hitObject)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
private const int max_sprites = 2048;
|
||||
|
||||
/// <summary>
|
||||
/// An exponentiating factor to ease the trail fade.
|
||||
/// </summary>
|
||||
protected virtual float FadeExponent => 1.7f;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private int currentIndex;
|
||||
private IShader shader;
|
||||
@@ -141,22 +146,25 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
Vector2 pos = e.ScreenSpaceMousePosition;
|
||||
AddTrail(e.ScreenSpaceMousePosition);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
if (lastPosition == null)
|
||||
protected void AddTrail(Vector2 position)
|
||||
{
|
||||
if (InterpolateMovements)
|
||||
{
|
||||
lastPosition = pos;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(pos))
|
||||
{
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
if (InterpolateMovements)
|
||||
if (!lastPosition.HasValue)
|
||||
{
|
||||
// ReSharper disable once PossibleInvalidOperationException
|
||||
lastPosition = position;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(position))
|
||||
{
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
Vector2 pos1 = lastPosition.Value;
|
||||
Vector2 diff = pos2 - pos1;
|
||||
float distance = diff.Length;
|
||||
@@ -170,14 +178,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
lastPosition = pos2;
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
else
|
||||
{
|
||||
lastPosition = position;
|
||||
addPart(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private void addPart(Vector2 screenSpacePosition)
|
||||
@@ -206,10 +212,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private Texture texture;
|
||||
|
||||
private float time;
|
||||
private float fadeExponent;
|
||||
|
||||
private readonly TrailPart[] parts = new TrailPart[max_sprites];
|
||||
private Vector2 size;
|
||||
|
||||
private Vector2 originPosition;
|
||||
|
||||
private readonly QuadBatch<TexturedTrailVertex> vertexBatch = new QuadBatch<TexturedTrailVertex>(max_sprites, 1);
|
||||
@@ -227,6 +233,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
texture = Source.texture;
|
||||
size = Source.partSize;
|
||||
time = Source.time;
|
||||
fadeExponent = Source.FadeExponent;
|
||||
|
||||
originPosition = Vector2.Zero;
|
||||
|
||||
@@ -249,6 +256,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
shader.Bind();
|
||||
shader.GetUniform<float>("g_FadeClock").UpdateValue(ref time);
|
||||
shader.GetUniform<float>("g_FadeExponent").UpdateValue(ref fadeExponent);
|
||||
|
||||
texture.TextureGL.Bind();
|
||||
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
private void onJudgementLoaded(DrawableOsuJudgement judgement)
|
||||
{
|
||||
judgementAboveHitObjectLayer.Add(judgement.GetProxyAboveHitObjectsContent());
|
||||
judgementAboveHitObjectLayer.Add(judgement.ProxiedAboveHitObjectsContent);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
@@ -150,6 +150,10 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
DrawableOsuJudgement explosion = poolDictionary[result.Type].Get(doj => doj.Apply(result, judgedObject));
|
||||
|
||||
judgementLayer.Add(explosion);
|
||||
|
||||
// the proxied content is added to judgementAboveHitObjectLayer once, on first load, and never removed from it.
|
||||
// ensure that ordering is consistent with expectations (latest judgement should be front-most).
|
||||
judgementAboveHitObjectLayer.ChangeChildDepth(explosion.ProxiedAboveHitObjectsContent, (float)-result.TimeAbsolute);
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
@@ -2,10 +2,30 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModClassic : ModClassic
|
||||
public class TaikoModClassic : ModClassic, IApplicableToDrawableRuleset<TaikoHitObject>, IUpdatableByPlayfield
|
||||
{
|
||||
private DrawableTaikoRuleset drawableTaikoRuleset;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
||||
{
|
||||
drawableTaikoRuleset = (DrawableTaikoRuleset)drawableRuleset;
|
||||
}
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
// Classic taiko scrolls at a constant 100px per 1000ms. More notes become visible as the playfield is lengthened.
|
||||
const float scroll_rate = 10;
|
||||
|
||||
// Since the time range will depend on a positional value, it is referenced to the x480 pixel space.
|
||||
float ratio = drawableTaikoRuleset.DrawHeight / 480;
|
||||
|
||||
drawableTaikoRuleset.TimeRange.Value = (playfield.HitObjectContainer.DrawWidth / ratio) * scroll_rate;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,23 +12,11 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModHidden : ModHidden, IApplicableToDifficulty
|
||||
public class TaikoModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"Beats fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
|
||||
/// <summary>
|
||||
/// In osu-stable, the hit position is 160, so the active playfield is essentially 160 pixels shorter
|
||||
/// than the actual screen width. The normalized playfield height is 480, so on a 4:3 screen the
|
||||
/// playfield ratio of the active area up to the hit position will actually be (640 - 160) / 480 = 1.
|
||||
/// For custom resolutions/aspect ratios (x:y), the screen width given the normalized height becomes 480 * x / y instead,
|
||||
/// and the playfield ratio becomes (480 * x / y - 160) / 480 = x / y - 1/3.
|
||||
/// This constant is equal to the playfield ratio on 4:3 screens divided by the playfield ratio on 16:9 screens.
|
||||
/// </summary>
|
||||
private const double hd_sv_scale = (4.0 / 3.0 - 1.0 / 3.0) / (16.0 / 9.0 - 1.0 / 3.0);
|
||||
|
||||
private double originalSliderMultiplier;
|
||||
|
||||
private ControlPointInfo controlPointInfo;
|
||||
|
||||
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
@@ -41,7 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
double beatLength = controlPointInfo.TimingPointAt(position).BeatLength;
|
||||
double speedMultiplier = controlPointInfo.DifficultyPointAt(position).SpeedMultiplier;
|
||||
|
||||
return originalSliderMultiplier * speedMultiplier * TimingControlPoint.DEFAULT_BEAT_LENGTH / beatLength;
|
||||
return speedMultiplier * TimingControlPoint.DEFAULT_BEAT_LENGTH / beatLength;
|
||||
}
|
||||
|
||||
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
@@ -69,22 +57,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
}
|
||||
}
|
||||
|
||||
public void ReadFromDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
}
|
||||
|
||||
public void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
// needs to be read after all processing has been run (TaikoBeatmapConverter applies an adjustment which would otherwise be omitted).
|
||||
originalSliderMultiplier = difficulty.SliderMultiplier;
|
||||
|
||||
// osu-stable has an added playfield cover that essentially forces a 4:3 playfield ratio, by cutting off all objects past that size.
|
||||
// This is not yet implemented; instead a playfield adjustment container is present which maintains a 16:9 ratio.
|
||||
// For now, increase the slider multiplier proportionally so that the notes stay on the screen for the same amount of time as on stable.
|
||||
// Note that this means that the notes will scroll faster as they have a longer distance to travel on the screen in that same amount of time.
|
||||
difficulty.SliderMultiplier /= hd_sv_scale;
|
||||
}
|
||||
|
||||
public override void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
controlPointInfo = beatmap.ControlPointInfo;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@@ -24,12 +25,14 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
public class DrawableTaikoRuleset : DrawableScrollingRuleset<TaikoHitObject>
|
||||
{
|
||||
private SkinnableDrawable scroller;
|
||||
public new BindableDouble TimeRange => base.TimeRange;
|
||||
|
||||
protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping;
|
||||
|
||||
protected override bool UserScrollSpeedAdjustment => false;
|
||||
|
||||
private SkinnableDrawable scroller;
|
||||
|
||||
public DrawableTaikoRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
/// <summary>
|
||||
/// Default height of a <see cref="TaikoPlayfield"/> when inside a <see cref="DrawableTaikoRuleset"/>.
|
||||
/// </summary>
|
||||
public const float DEFAULT_HEIGHT = 178;
|
||||
public const float DEFAULT_HEIGHT = 212;
|
||||
|
||||
private Container<HitExplosion> hitExplosionContainer;
|
||||
private Container<KiaiHitExplosion> kiaiExplosionContainer;
|
||||
|
||||
@@ -2,11 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
@@ -121,6 +123,18 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStateChangeBeforeLoadComplete()
|
||||
{
|
||||
TestDrawableHitObject dho = null;
|
||||
AddStep("Add DHO and apply result", () =>
|
||||
{
|
||||
Child = dho = new TestDrawableHitObject(new HitObject { StartTime = Time.Current });
|
||||
dho.MissForcefully();
|
||||
});
|
||||
AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject
|
||||
{
|
||||
public const double INITIAL_LIFETIME_OFFSET = 100;
|
||||
@@ -141,6 +155,19 @@ namespace osu.Game.Tests.Gameplay
|
||||
if (SetLifetimeStartOnApply)
|
||||
LifetimeStart = LIFETIME_ON_APPLY;
|
||||
}
|
||||
|
||||
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
if (state != ArmedState.Miss)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
return;
|
||||
}
|
||||
|
||||
this.FadeOut(1000);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestLifetimeEntry : HitObjectLifetimeEntry
|
||||
|
||||
@@ -24,6 +24,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
@@ -41,6 +43,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is null", () => Client.CurrentMatchPlayingItem.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Colours
|
||||
{
|
||||
public class TestSceneStarDifficultyColours : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestColours()
|
||||
{
|
||||
AddStep("load colour displays", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5f),
|
||||
ChildrenEnumerable = Enumerable.Range(0, 10).Select(i => new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10f),
|
||||
ChildrenEnumerable = Enumerable.Range(0, 10).Select(j =>
|
||||
{
|
||||
var colour = colours.ForStarDifficulty(1f * i + 0.1f * j);
|
||||
|
||||
return new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(75f, 25f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colour,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = OsuColour.ForegroundTextColourFor(colour),
|
||||
Text = colour.ToHex(),
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = $"*{(1f * i + 0.1f * j):0.00}",
|
||||
}
|
||||
}
|
||||
};
|
||||
})
|
||||
})
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online;
|
||||
using osuTK;
|
||||
@@ -15,6 +16,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestScenePollingComponent : OsuTestScene
|
||||
{
|
||||
private Container pollBox;
|
||||
|
||||
@@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
||||
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
|
||||
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
||||
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Click());
|
||||
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").TriggerClick());
|
||||
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
|
||||
}
|
||||
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
});
|
||||
|
||||
AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true));
|
||||
AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
|
||||
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
|
||||
}
|
||||
|
||||
@@ -83,19 +84,38 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMaxHeight()
|
||||
{
|
||||
int playerNumber = 1;
|
||||
AddRepeatStep("add 3 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 3);
|
||||
checkHeight(4);
|
||||
|
||||
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4);
|
||||
checkHeight(8);
|
||||
|
||||
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4);
|
||||
checkHeight(8);
|
||||
|
||||
void checkHeight(int panelCount)
|
||||
=> AddAssert($"leaderboard height is {panelCount} panels high", () => leaderboard.DrawHeight == (GameplayLeaderboardScore.PANEL_HEIGHT + leaderboard.Spacing) * panelCount);
|
||||
}
|
||||
|
||||
private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
|
||||
|
||||
private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false)
|
||||
{
|
||||
var leaderboardScore = leaderboard.AddPlayer(user, isTracked);
|
||||
var leaderboardScore = leaderboard.Add(user, isTracked);
|
||||
leaderboardScore.TotalScore.BindTo(score);
|
||||
}
|
||||
|
||||
private class TestGameplayLeaderboard : GameplayLeaderboard
|
||||
{
|
||||
public float Spacing => Flow.Spacing.Y;
|
||||
|
||||
public bool CheckPositionByUsername(string username, int? expectedPosition)
|
||||
{
|
||||
var scoreItem = this.FirstOrDefault(i => i.User?.Username == username);
|
||||
var scoreItem = Flow.FirstOrDefault(i => i.User?.Username == username);
|
||||
|
||||
return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
|
||||
}
|
||||
|
||||
@@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
var lastAction = pauseOverlay.OnRetry;
|
||||
pauseOverlay.OnRetry = () => triggered = true;
|
||||
|
||||
getButton(1).Click();
|
||||
getButton(1).TriggerClick();
|
||||
pauseOverlay.OnRetry = lastAction;
|
||||
});
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
@@ -25,41 +26,43 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
private readonly User streamingUser = new User { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Test user" };
|
||||
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient testSpectatorClient = new TestSpectatorClient();
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
|
||||
// used just to show beatmap card for the time being.
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
private SoloSpectator spectatorScreen;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
private BeatmapSetInfo importedBeatmap;
|
||||
private TestSpectatorClient spectatorClient;
|
||||
private SoloSpectator spectatorScreen;
|
||||
|
||||
private BeatmapSetInfo importedBeatmap;
|
||||
private int importedBeatmapId;
|
||||
|
||||
public override void SetUpSteps()
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
DependenciesScreen dependenciesScreen = null;
|
||||
|
||||
AddStep("load dependencies", () =>
|
||||
{
|
||||
spectatorClient = new TestSpectatorClient();
|
||||
|
||||
// The screen gets suspended so it stops receiving updates.
|
||||
Child = spectatorClient;
|
||||
|
||||
LoadScreen(dependenciesScreen = new DependenciesScreen(spectatorClient));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for dependencies to load", () => dependenciesScreen.IsLoaded);
|
||||
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Result;
|
||||
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineBeatmapID ?? -1;
|
||||
});
|
||||
|
||||
AddStep("add streaming client", () =>
|
||||
{
|
||||
Remove(testSpectatorClient);
|
||||
Add(testSpectatorClient);
|
||||
});
|
||||
|
||||
finish();
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -206,22 +209,36 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private void waitForPlayer() => AddUntilStep("wait for player", () => (Stack.CurrentScreen as Player)?.IsLoaded == true);
|
||||
|
||||
private void start(int? beatmapId = null) => AddStep("start play", () => testSpectatorClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
|
||||
private void start(int? beatmapId = null) => AddStep("start play", () => spectatorClient.StartPlay(streamingUser.Id, beatmapId ?? importedBeatmapId));
|
||||
|
||||
private void finish() => AddStep("end play", () => testSpectatorClient.EndPlay(streamingUser.Id));
|
||||
private void finish() => AddStep("end play", () => spectatorClient.EndPlay(streamingUser.Id));
|
||||
|
||||
private void checkPaused(bool state) =>
|
||||
AddUntilStep($"game is {(state ? "paused" : "playing")}", () => player.ChildrenOfType<DrawableRuleset>().First().IsPaused.Value == state);
|
||||
|
||||
private void sendFrames(int count = 10)
|
||||
{
|
||||
AddStep("send frames", () => testSpectatorClient.SendFrames(streamingUser.Id, count));
|
||||
AddStep("send frames", () => spectatorClient.SendFrames(streamingUser.Id, count));
|
||||
}
|
||||
|
||||
private void loadSpectatingScreen()
|
||||
{
|
||||
AddStep("load screen", () => LoadScreen(spectatorScreen = new SoloSpectator(streamingUser)));
|
||||
AddStep("load spectator", () => LoadScreen(spectatorScreen = new SoloSpectator(streamingUser)));
|
||||
AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used for the sole purpose of adding <see cref="TestSpectatorClient"/> as a resolvable dependency.
|
||||
/// </summary>
|
||||
private class DependenciesScreen : OsuScreen
|
||||
{
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
public readonly TestSpectatorClient Client;
|
||||
|
||||
public DependenciesScreen(TestSpectatorClient client)
|
||||
{
|
||||
Client = client;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tests.Visual.Navigation;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public class TestSceneSideOverlays : OsuGameTestScene
|
||||
{
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddAssert("no screen offset applied", () => Game.ScreenOffsetContainer.X == 0f);
|
||||
AddUntilStep("wait for overlays", () => Game.Settings.IsLoaded && Game.Notifications.IsLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScreenOffsettingOnSettingsOverlay()
|
||||
{
|
||||
AddStep("open settings", () => Game.Settings.Show());
|
||||
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == SettingsPanel.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO);
|
||||
|
||||
AddStep("hide settings", () => Game.Settings.Hide());
|
||||
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScreenOffsettingOnNotificationOverlay()
|
||||
{
|
||||
AddStep("open notifications", () => Game.Notifications.Show());
|
||||
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == -NotificationOverlay.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO);
|
||||
|
||||
AddStep("hide notifications", () => Game.Notifications.Hide());
|
||||
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,168 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneDrawableRoom : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
|
||||
|
||||
[Cached]
|
||||
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
|
||||
|
||||
[Test]
|
||||
public void TestMultipleStatuses()
|
||||
{
|
||||
AddStep("create rooms", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.9f),
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Flyte's Trash Playlist" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
}
|
||||
}
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 2" },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 2.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
},
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
StarDifficulty = 4.5
|
||||
}
|
||||
}.BeatmapInfo,
|
||||
}
|
||||
}
|
||||
}
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 3" },
|
||||
Status = { Value = new RoomStatusEnded() },
|
||||
EndDate = { Value = DateTimeOffset.Now },
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 4 (realtime)" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 4 (spotlight)" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Spotlight },
|
||||
}),
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEnableAndDisablePassword()
|
||||
{
|
||||
DrawableRoom drawableRoom = null;
|
||||
Room room = null;
|
||||
|
||||
AddStep("create room", () => Child = drawableRoom = createDrawableRoom(room = new Room
|
||||
{
|
||||
Name = { Value = "Room with password" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}));
|
||||
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("set password", () => room.Password.Value = "password");
|
||||
AddAssert("password icon visible", () => Precision.AlmostEquals(1, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("unset password", () => room.Password.Value = string.Empty);
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
}
|
||||
|
||||
private DrawableRoom createDrawableRoom(Room room)
|
||||
{
|
||||
room.Host.Value ??= new User { Username = "peppy", Id = 2 };
|
||||
|
||||
if (room.RecentParticipants.Count == 0)
|
||||
{
|
||||
room.RecentParticipants.AddRange(Enumerable.Range(0, 20).Select(i => new User
|
||||
{
|
||||
Id = i,
|
||||
Username = $"User {i}"
|
||||
}));
|
||||
}
|
||||
|
||||
var drawableRoom = new DrawableRoom(room) { MatchingFilter = true };
|
||||
drawableRoom.Action = () => drawableRoom.State = drawableRoom.State == SelectionState.Selected ? SelectionState.NotSelected : SelectionState.Selected;
|
||||
|
||||
return drawableRoom;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing.Panels;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
|
||||
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
|
||||
() => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomInfo : OnlinePlayTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
SelectedRoom.Value = new Room();
|
||||
|
||||
Child = new RoomInfo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestNonSelectedRoom()
|
||||
{
|
||||
AddStep("set null room", () => SelectedRoom.Value.RoomID.Value = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpenRoom()
|
||||
{
|
||||
AddStep("set open room", () =>
|
||||
{
|
||||
SelectedRoom.Value.RoomID.Value = 0;
|
||||
SelectedRoom.Value.Name.Value = "Room 0";
|
||||
SelectedRoom.Value.Host.Value = new User { Username = "peppy", Id = 2 };
|
||||
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
|
||||
SelectedRoom.Value.Status.Value = new RoomStatusOpen();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||
|
||||
AddStep("select first room", () => container.Rooms.First().Click());
|
||||
AddStep("select first room", () => container.Rooms.First().TriggerClick());
|
||||
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||
}
|
||||
|
||||
|
||||
@@ -6,9 +6,11 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -31,7 +33,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
};
|
||||
|
||||
foreach (var (userId, _) in clocks)
|
||||
{
|
||||
SpectatorClient.StartPlay(userId, 0);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = userId });
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
@@ -41,7 +46,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
var scoreProcessor = new OsuScoreProcessor();
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(scoreProcessor, clocks.Keys.ToArray()) { Expanded = { Value = true } }, Add);
|
||||
LoadComponentAsync(leaderboard = new MultiSpectatorLeaderboard(scoreProcessor, clocks.Keys.Select(id => new MultiplayerRoomUser(id)).ToArray()) { Expanded = { Value = true } }, Add);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
|
||||
@@ -8,10 +8,13 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -25,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private MultiSpectatorScreen spectatorScreen;
|
||||
|
||||
private readonly List<int> playingUserIds = new List<int>();
|
||||
private readonly List<MultiplayerRoomUser> playingUsers = new List<MultiplayerRoomUser>();
|
||||
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapInfo importedBeatmap;
|
||||
@@ -40,17 +43,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() => playingUserIds.Clear());
|
||||
public new void Setup() => Schedule(() => playingUsers.Clear());
|
||||
|
||||
[Test]
|
||||
public void TestDelayedStart()
|
||||
{
|
||||
AddStep("start players silently", () =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
|
||||
playingUserIds.Add(PLAYER_1_ID);
|
||||
playingUserIds.Add(PLAYER_2_ID);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
|
||||
|
||||
playingUsers.Add(new MultiplayerRoomUser(PLAYER_1_ID));
|
||||
playingUsers.Add(new MultiplayerRoomUser(PLAYER_2_ID));
|
||||
});
|
||||
|
||||
loadSpectateScreen(false);
|
||||
@@ -76,6 +80,38 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddWaitStep("wait a bit", 20);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTeamDisplay()
|
||||
{
|
||||
AddStep("start players", () =>
|
||||
{
|
||||
var player1 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
|
||||
player1.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = 0,
|
||||
};
|
||||
|
||||
var player2 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
|
||||
player2.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = 1,
|
||||
};
|
||||
|
||||
SpectatorClient.StartPlay(player1.UserID, importedBeatmapId);
|
||||
SpectatorClient.StartPlay(player2.UserID, importedBeatmapId);
|
||||
|
||||
playingUsers.Add(player1);
|
||||
playingUsers.Add(player2);
|
||||
});
|
||||
|
||||
loadSpectateScreen();
|
||||
|
||||
sendFrames(PLAYER_1_ID, 1000);
|
||||
sendFrames(PLAYER_2_ID, 1000);
|
||||
|
||||
AddWaitStep("wait a bit", 20);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTimeDoesNotProgressWhileAllPlayersPaused()
|
||||
{
|
||||
@@ -252,7 +288,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(importedBeatmap);
|
||||
Ruleset.Value = importedBeatmap.Ruleset;
|
||||
|
||||
LoadScreen(spectatorScreen = new MultiSpectatorScreen(playingUserIds.ToArray()));
|
||||
LoadScreen(spectatorScreen = new MultiSpectatorScreen(playingUsers.ToArray()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded && (!waitForPlayerLoad || spectatorScreen.AllPlayersLoaded));
|
||||
@@ -264,9 +300,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = id }, true);
|
||||
|
||||
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
playingUsers.Add(new MultiplayerRoomUser(id));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
@@ -24,7 +25,7 @@ using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Resources;
|
||||
@@ -86,6 +87,29 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public void TestEmpty()
|
||||
{
|
||||
// used to test the flow of multiplayer from visual tests.
|
||||
AddStep("empty step", () => { });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateRoomViaKeyboard()
|
||||
{
|
||||
// create room dialog
|
||||
AddStep("Press new document", () => InputManager.Keys(PlatformAction.DocumentNew));
|
||||
AddUntilStep("wait for settings", () => InputManager.ChildrenOfType<MultiplayerMatchSettingsOverlay>().FirstOrDefault() != null);
|
||||
|
||||
// edit playlist item
|
||||
AddStep("Press select", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("wait for song select", () => InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault() != null);
|
||||
|
||||
// select beatmap
|
||||
AddStep("Press select", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("wait for return to screen", () => InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault() == null);
|
||||
|
||||
// create room
|
||||
AddStep("Press select", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddUntilStep("wait for join", () => client.Room != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -209,7 +233,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click());
|
||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddUntilStep("wait for join", () => client.Room != null);
|
||||
@@ -289,6 +313,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("start match externally", () => client.StartMatch());
|
||||
|
||||
AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen());
|
||||
@@ -325,6 +351,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddStep("start match externally", () => client.StartMatch());
|
||||
|
||||
AddStep("restore beatmap", () =>
|
||||
@@ -373,7 +401,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).Click());
|
||||
AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
|
||||
|
||||
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
|
||||
|
||||
@@ -381,8 +409,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().Click());
|
||||
|
||||
testLeave("back button", () => multiplayerScreen.OnBackButton());
|
||||
|
||||
// mimics home button and OS window close
|
||||
@@ -400,10 +426,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
{
|
||||
AddStep("open room", () =>
|
||||
{
|
||||
multiplayerScreen.OpenNewRoom(room());
|
||||
});
|
||||
AddUntilStep("wait for lounge", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
|
||||
AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddWaitStep("wait for transition", 2);
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
@@ -20,6 +21,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -50,22 +52,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
OsuScoreProcessor scoreProcessor;
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var multiplayerUsers = new List<MultiplayerRoomUser>();
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
// Todo: This is REALLY bad.
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(users);
|
||||
multiplayerUsers.Add(OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true));
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreProcessor = new OsuScoreProcessor(),
|
||||
};
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playable);
|
||||
scoreProcessor.ApplyBeatmap(playableBeatmap);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, users.ToArray())
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
@@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerGameplayLeaderboardTeams : MultiplayerTestScene
|
||||
{
|
||||
private static IEnumerable<int> users => Enumerable.Range(0, 16);
|
||||
|
||||
public new TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient SpectatorClient =>
|
||||
(TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient)OnlinePlayDependencies?.SpectatorClient;
|
||||
|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
|
||||
|
||||
protected class TestDependencies : MultiplayerTestSceneDependencies
|
||||
{
|
||||
protected override TestSpectatorClient CreateSpectatorClient() => new TestSceneMultiplayerGameplayLeaderboard.TestMultiplayerSpectatorClient();
|
||||
}
|
||||
|
||||
private MultiplayerGameplayLeaderboard leaderboard;
|
||||
private GameplayMatchScoreDisplay gameplayScoreDisplay;
|
||||
|
||||
protected override Room CreateRoom()
|
||||
{
|
||||
var room = base.CreateRoom();
|
||||
room.Type.Value = MatchType.TeamVersus;
|
||||
return room;
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("set local user", () => ((DummyAPIAccess)API).LocalUser.Value = LookupCache.GetUserAsync(1).Result);
|
||||
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
leaderboard?.Expire();
|
||||
|
||||
OsuScoreProcessor scoreProcessor;
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
var playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
var multiplayerUsers = new List<MultiplayerRoomUser>();
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
var roomUser = OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true);
|
||||
|
||||
roomUser.MatchState = new TeamVersusUserState
|
||||
{
|
||||
TeamID = RNG.Next(0, 2)
|
||||
};
|
||||
|
||||
multiplayerUsers.Add(roomUser);
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreProcessor = new OsuScoreProcessor(),
|
||||
};
|
||||
|
||||
scoreProcessor.ApplyBeatmap(playableBeatmap);
|
||||
|
||||
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, multiplayerUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}, gameplayLeaderboard =>
|
||||
{
|
||||
LoadComponentAsync(new MatchScoreDisplay
|
||||
{
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
|
||||
}, Add);
|
||||
|
||||
LoadComponentAsync(gameplayScoreDisplay = new GameplayMatchScoreDisplay
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
|
||||
}, Add);
|
||||
|
||||
Add(gameplayLeaderboard);
|
||||
});
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
AddUntilStep("wait for user population", () => Client.CurrentMatchPlayingUserIds.Count > 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreUpdates()
|
||||
{
|
||||
AddRepeatStep("update state", () => SpectatorClient.RandomlyUpdateState(), 100);
|
||||
AddToggleStep("switch compact mode", expanded =>
|
||||
{
|
||||
leaderboard.Expanded.Value = expanded;
|
||||
gameplayScoreDisplay.Expanded.Value = expanded;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click());
|
||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
|
||||
|
||||
AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
|
||||
AddAssert("room join password correct", () => lastJoinedPassword == "password");
|
||||
|
||||
@@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||
|
||||
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click ready button", () =>
|
||||
|
||||
@@ -155,6 +155,42 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("second user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKickButtonOnlyPresentWhenHost()
|
||||
{
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddUntilStep("kick buttons visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 1);
|
||||
|
||||
AddStep("make second user host", () => Client.TransferHost(3));
|
||||
|
||||
AddUntilStep("kick buttons not visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 0);
|
||||
|
||||
AddStep("make local user host again", () => Client.TransferHost(API.LocalUser.Value.Id));
|
||||
|
||||
AddUntilStep("kick buttons visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKickButtonKicks()
|
||||
{
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddStep("kick second user", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Single(d => d.IsPresent).TriggerClick());
|
||||
|
||||
AddAssert("second user kicked", () => Client.Room?.Users.Single().UserID == API.LocalUser.Value.Id);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManyUsers()
|
||||
{
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerResults : ScreenTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestDisplayResults()
|
||||
{
|
||||
MultiplayerResultsScreen screen = null;
|
||||
|
||||
AddStep("show results screen", () =>
|
||||
{
|
||||
var rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
|
||||
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
Beatmap = beatmapInfo,
|
||||
User = new User { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
Ruleset = rulesetInfo,
|
||||
};
|
||||
|
||||
PlaylistItem playlistItem = new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmapInfo.ID,
|
||||
};
|
||||
|
||||
Stack.Push(screen = new MultiplayerResultsScreen(score, 1, playlistItem));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerTeamResults : ScreenTestScene
|
||||
{
|
||||
[TestCase(7483253, 1048576)]
|
||||
[TestCase(1048576, 7483253)]
|
||||
[TestCase(1048576, 1048576)]
|
||||
public void TestDisplayTeamResults(int team1Score, int team2Score)
|
||||
{
|
||||
MultiplayerResultsScreen screen = null;
|
||||
|
||||
AddStep("show results screen", () =>
|
||||
{
|
||||
var rulesetInfo = new OsuRuleset().RulesetInfo;
|
||||
var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
|
||||
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
Beatmap = beatmapInfo,
|
||||
User = new User { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineScoreID = 12345,
|
||||
Ruleset = rulesetInfo,
|
||||
};
|
||||
|
||||
PlaylistItem playlistItem = new PlaylistItem
|
||||
{
|
||||
BeatmapID = beatmapInfo.ID,
|
||||
};
|
||||
|
||||
SortedDictionary<int, BindableInt> teamScores = new SortedDictionary<int, BindableInt>
|
||||
{
|
||||
{ 0, new BindableInt(team1Score) },
|
||||
{ 1, new BindableInt(team2Score) }
|
||||
};
|
||||
|
||||
Stack.Push(screen = new MultiplayerTeamResultsScreen(score, 1, playlistItem, teamScores));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRankRangePill : MultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new RankRangePill
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSingleUser()
|
||||
{
|
||||
AddStep("add user", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 2,
|
||||
Statistics = { GlobalRank = 1234 }
|
||||
});
|
||||
|
||||
// Remove the local user so only the one above is displayed.
|
||||
Client.RemoveUser(API.LocalUser.Value);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleUsers()
|
||||
{
|
||||
AddStep("add users", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 2,
|
||||
Statistics = { GlobalRank = 1234 }
|
||||
});
|
||||
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Statistics = { GlobalRank = 3333 }
|
||||
});
|
||||
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 4,
|
||||
Statistics = { GlobalRank = 4321 }
|
||||
});
|
||||
|
||||
// Remove the local user so only the ones above are displayed.
|
||||
Client.RemoveUser(API.LocalUser.Value);
|
||||
});
|
||||
}
|
||||
|
||||
[TestCase(1, 10)]
|
||||
[TestCase(10, 100)]
|
||||
[TestCase(100, 1000)]
|
||||
[TestCase(1000, 10000)]
|
||||
[TestCase(10000, 100000)]
|
||||
[TestCase(100000, 1000000)]
|
||||
[TestCase(1000000, 10000000)]
|
||||
public void TestRange(int min, int max)
|
||||
{
|
||||
AddStep("add users", () =>
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 2,
|
||||
Statistics = { GlobalRank = min }
|
||||
});
|
||||
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Statistics = { GlobalRank = max }
|
||||
});
|
||||
|
||||
// Remove the local user so only the ones above are displayed.
|
||||
Client.RemoveUser(API.LocalUser.Value);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Users.Drawables;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRecentParticipantsList : OnlinePlayTestScene
|
||||
{
|
||||
private RecentParticipantsList list;
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
SelectedRoom.Value = new Room { Name = { Value = "test room" } };
|
||||
|
||||
Child = list = new RecentParticipantsList
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
NumberOfCircles = 4
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCircleCountNearLimit()
|
||||
{
|
||||
AddStep("add 8 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("set 8 circles", () => list.NumberOfCircles = 8);
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
|
||||
AddStep("add one more user", () => addUser(9));
|
||||
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
|
||||
|
||||
AddStep("remove first user", () => removeUserAt(0));
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
|
||||
AddStep("add one more user", () => addUser(9));
|
||||
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
|
||||
|
||||
AddStep("remove last user", () => removeUserAt(8));
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHiddenUsersBecomeDisplayed()
|
||||
{
|
||||
AddStep("add 8 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
AddStep("remove user", () => removeUserAt(0));
|
||||
int remainingUsers = 7 - i;
|
||||
|
||||
int displayedUsers = remainingUsers > 3 ? 2 : remainingUsers;
|
||||
AddAssert($"{displayedUsers} avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == displayedUsers);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCircleCount()
|
||||
{
|
||||
AddStep("add 50 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 50; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
|
||||
AddAssert("2 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
|
||||
AddAssert("48 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 48);
|
||||
|
||||
AddStep("set 10 circles", () => list.NumberOfCircles = 10);
|
||||
AddAssert("9 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 9);
|
||||
AddAssert("41 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 41);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddAndRemoveUsers()
|
||||
{
|
||||
AddStep("add 50 users", () =>
|
||||
{
|
||||
for (int i = 0; i < 50; i++)
|
||||
addUser(i);
|
||||
});
|
||||
|
||||
AddStep("remove from start", () => removeUserAt(0));
|
||||
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
|
||||
AddAssert("46 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 46);
|
||||
|
||||
AddStep("remove from end", () => removeUserAt(SelectedRoom.Value.RecentParticipants.Count - 1));
|
||||
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
|
||||
AddAssert("45 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 45);
|
||||
|
||||
AddRepeatStep("remove 45 users", () => removeUserAt(0), 45);
|
||||
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
AddAssert("hidden users bubble hidden", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Alpha < 0.5f);
|
||||
|
||||
AddStep("remove another user", () => removeUserAt(0));
|
||||
AddAssert("2 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
|
||||
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
|
||||
|
||||
AddRepeatStep("remove the remaining two users", () => removeUserAt(0), 2);
|
||||
AddAssert("0 circles displayed", () => !list.ChildrenOfType<UpdateableAvatar>().Any());
|
||||
}
|
||||
|
||||
private void addUser(int id)
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants.Add(new User
|
||||
{
|
||||
Id = id,
|
||||
Username = $"User {id}"
|
||||
});
|
||||
SelectedRoom.Value.ParticipantCount.Value++;
|
||||
}
|
||||
|
||||
private void removeUserAt(int index)
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants.RemoveAt(index);
|
||||
SelectedRoom.Value.ParticipantCount.Value--;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRoomStatus : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestMultipleStatuses()
|
||||
{
|
||||
AddStep("create rooms", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Open - ending in 1 day" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Playing - ending in 1 day" },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Ended" },
|
||||
Status = { Value = new RoomStatusEnded() },
|
||||
EndDate = { Value = DateTimeOffset.Now }
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Open" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime }
|
||||
}) { MatchingFilter = true },
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEnableAndDisablePassword()
|
||||
{
|
||||
DrawableRoom drawableRoom = null;
|
||||
Room room = null;
|
||||
|
||||
AddStep("create room", () => Child = drawableRoom = new DrawableRoom(room = new Room
|
||||
{
|
||||
Name = { Value = "Room with password" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}) { MatchingFilter = true });
|
||||
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("set password", () => room.Password.Value = "password");
|
||||
AddAssert("password icon visible", () => Precision.AlmostEquals(1, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
|
||||
AddStep("unset password", () => room.Password.Value = string.Empty);
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,189 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneTeamVersus : ScreenTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private DependenciesScreen dependenciesScreen;
|
||||
private TestMultiplayer multiplayerScreen;
|
||||
private TestMultiplayerClient client;
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
});
|
||||
|
||||
AddStep("create multiplayer screen", () => multiplayerScreen = new TestMultiplayer());
|
||||
|
||||
AddStep("load dependencies", () =>
|
||||
{
|
||||
client = new TestMultiplayerClient(multiplayerScreen.RoomManager);
|
||||
|
||||
// The screen gets suspended so it stops receiving updates.
|
||||
Child = client;
|
||||
|
||||
LoadScreen(dependenciesScreen = new DependenciesScreen(client));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for dependencies to load", () => dependenciesScreen.IsLoaded);
|
||||
|
||||
AddStep("load multiplayer", () => LoadScreen(multiplayerScreen));
|
||||
AddUntilStep("wait for multiplayer to load", () => multiplayerScreen.IsLoaded);
|
||||
AddUntilStep("wait for lounge to load", () => this.ChildrenOfType<MultiplayerLoungeSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateWithType()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
Type = { Value = MatchType.TeamVersus },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
AddAssert("user state arrived", () => client.Room?.Users.FirstOrDefault()?.MatchState is TeamVersusUserState);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeTeamsViaButton()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
Type = { Value = MatchType.TeamVersus },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("user on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
|
||||
|
||||
AddStep("press button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(multiplayerScreen.ChildrenOfType<TeamDisplay>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("user on team 1", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1);
|
||||
|
||||
AddStep("press button", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("user on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeTypeViaMatchSettings()
|
||||
{
|
||||
createRoom(() => new Room
|
||||
{
|
||||
Name = { Value = "Test Room" },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("room type is head to head", () => client.Room?.Settings.MatchType == MatchType.HeadToHead);
|
||||
|
||||
AddStep("change to team vs", () => client.ChangeSettings(matchType: MatchType.TeamVersus));
|
||||
|
||||
AddAssert("room type is team vs", () => client.Room?.Settings.MatchType == MatchType.TeamVersus);
|
||||
}
|
||||
|
||||
private void createRoom(Func<Room> room)
|
||||
{
|
||||
AddStep("open room", () => multiplayerScreen.ChildrenOfType<LoungeSubScreen>().Single().Open(room()));
|
||||
|
||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||
AddWaitStep("wait for transition", 2);
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for join", () => client.Room != null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used for the sole purpose of adding <see cref="TestMultiplayerClient"/> as a resolvable dependency.
|
||||
/// </summary>
|
||||
private class DependenciesScreen : OsuScreen
|
||||
{
|
||||
[Cached(typeof(MultiplayerClient))]
|
||||
public readonly TestMultiplayerClient Client;
|
||||
|
||||
public DependenciesScreen(TestMultiplayerClient client)
|
||||
{
|
||||
Client = client;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
{
|
||||
public new TestRequestHandlingMultiplayerRoomManager RoomManager { get; private set; }
|
||||
|
||||
protected override RoomManager CreateRoomManager() => RoomManager = new TestRequestHandlingMultiplayerRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
@@ -95,6 +96,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public class TestOsuGame : OsuGame
|
||||
{
|
||||
public new const float SIDE_OVERLAY_OFFSET_RATIO = OsuGame.SIDE_OVERLAY_OFFSET_RATIO;
|
||||
|
||||
public new ScreenStack ScreenStack => base.ScreenStack;
|
||||
|
||||
public new BackButton BackButton => base.BackButton;
|
||||
@@ -103,7 +106,11 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public new ScoreManager ScoreManager => base.ScoreManager;
|
||||
|
||||
public new SettingsPanel Settings => base.Settings;
|
||||
public new Container ScreenOffsetContainer => base.ScreenOffsetContainer;
|
||||
|
||||
public new SettingsOverlay Settings => base.Settings;
|
||||
|
||||
public new NotificationOverlay Notifications => base.Notifications;
|
||||
|
||||
public new MusicController MusicController => base.MusicController;
|
||||
|
||||
|
||||
+1
-3
@@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
@@ -30,10 +29,9 @@ using osu.Game.Skinning;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
[TestFixture]
|
||||
[HeadlessTest]
|
||||
public class TestSceneOsuGame : OsuTestScene
|
||||
{
|
||||
private IReadOnlyList<Type> requiredGameDependencies => new[]
|
||||
@@ -16,6 +16,7 @@ using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Select;
|
||||
@@ -316,7 +317,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
PushAndConfirm(() => multiplayer = new TestMultiplayer());
|
||||
|
||||
AddStep("open room", () => multiplayer.OpenNewRoom());
|
||||
AddUntilStep("wait for lounge", () => multiplayer.ChildrenOfType<LoungeSubScreen>().SingleOrDefault()?.IsLoaded == true);
|
||||
AddStep("open room", () => multiplayer.ChildrenOfType<LoungeSubScreen>().Single().Open());
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
AddWaitStep("wait two frames", 2);
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("show manually", () => accountCreation.Show());
|
||||
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().Click());
|
||||
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().TriggerClick());
|
||||
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
AddStep("log back in", () => API.Login("dummy", "password"));
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@@ -95,9 +96,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ShowWithBuild()
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void ShowWithBuild(bool isSupporter)
|
||||
{
|
||||
AddStep(@"set supporter", () => dummyAPI.LocalUser.Value.IsSupporter = isSupporter);
|
||||
showBuild(() => new APIChangelogBuild
|
||||
{
|
||||
Version = "2018.712.0",
|
||||
@@ -155,6 +158,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
|
||||
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 5);
|
||||
AddUntilStep(@"wait for content load", () => changelog.ChildrenOfType<ChangelogSupporterPromo>().Any());
|
||||
AddAssert(@"supporter promo showed", () => changelog.ChildrenOfType<ChangelogSupporterPromo>().First().Alpha == (isSupporter ? 0 : 1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Changelog;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneChangelogSupporterPromo : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public TestSceneChangelogSupporterPromo()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
},
|
||||
new ChangelogSupporterPromo(),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -330,22 +330,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
}
|
||||
|
||||
private void pressCloseDocumentKeys() => pressKeysFor(PlatformAction.DocumentClose);
|
||||
private void pressCloseDocumentKeys() => InputManager.Keys(PlatformAction.DocumentClose);
|
||||
|
||||
private void pressNewTabKeys() => pressKeysFor(PlatformAction.TabNew);
|
||||
private void pressNewTabKeys() => InputManager.Keys(PlatformAction.TabNew);
|
||||
|
||||
private void pressRestoreTabKeys() => pressKeysFor(PlatformAction.TabRestore);
|
||||
|
||||
private void pressKeysFor(PlatformAction type)
|
||||
{
|
||||
var binding = host.PlatformKeyBindings.First(b => (PlatformAction)b.Action == type);
|
||||
|
||||
foreach (var k in binding.KeyCombination.Keys)
|
||||
InputManager.PressKey((Key)k);
|
||||
|
||||
foreach (var k in binding.KeyCombination.Keys)
|
||||
InputManager.ReleaseKey((Key)k);
|
||||
}
|
||||
private void pressRestoreTabKeys() => InputManager.Keys(PlatformAction.TabRestore);
|
||||
|
||||
private void clickDrawable(Drawable d)
|
||||
{
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.Spectator;
|
||||
@@ -21,51 +20,44 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
private readonly User streamingUser = new User { Id = 2, Username = "Test user" };
|
||||
|
||||
[Cached(typeof(SpectatorClient))]
|
||||
private TestSpectatorClient testSpectatorClient = new TestSpectatorClient();
|
||||
|
||||
private TestSpectatorClient spectatorClient;
|
||||
private CurrentlyPlayingDisplay currentlyPlaying;
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestUserLookupCache();
|
||||
|
||||
private Container nestedContainer;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("add streaming client", () =>
|
||||
{
|
||||
nestedContainer?.Remove(testSpectatorClient);
|
||||
Remove(lookupCache);
|
||||
spectatorClient = new TestSpectatorClient();
|
||||
var lookupCache = new TestUserLookupCache();
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
lookupCache,
|
||||
nestedContainer = new Container
|
||||
spectatorClient,
|
||||
new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
testSpectatorClient,
|
||||
currentlyPlaying = new CurrentlyPlayingDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
(typeof(SpectatorClient), spectatorClient),
|
||||
(typeof(UserLookupCache), lookupCache)
|
||||
},
|
||||
Child = currentlyPlaying = new CurrentlyPlayingDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("Reset players", () => testSpectatorClient.EndPlay(streamingUser.Id));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicDisplay()
|
||||
{
|
||||
AddStep("Add playing user", () => testSpectatorClient.StartPlay(streamingUser.Id, 0));
|
||||
AddStep("Add playing user", () => spectatorClient.StartPlay(streamingUser.Id, 0));
|
||||
AddUntilStep("Panel loaded", () => currentlyPlaying.ChildrenOfType<UserGridPanel>()?.FirstOrDefault()?.User.Id == 2);
|
||||
AddStep("Remove playing user", () => testSpectatorClient.EndPlay(streamingUser.Id));
|
||||
AddStep("Remove playing user", () => spectatorClient.EndPlay(streamingUser.Id));
|
||||
AddUntilStep("Panel no longer present", () => !currentlyPlaying.ChildrenOfType<UserGridPanel>().Any());
|
||||
}
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestControl()
|
||||
{
|
||||
AddAssert("Front page selected", () => header.Current.Value == "frontpage");
|
||||
AddAssert("Front page selected", () => header.Current.Value == NewsHeader.FrontPageString);
|
||||
AddAssert("1 tab total", () => header.TabCount == 1);
|
||||
|
||||
AddStep("Set article 1", () => header.SetArticle("1"));
|
||||
@@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("2 tabs total", () => header.TabCount == 2);
|
||||
|
||||
AddStep("Set front page", () => header.SetFrontPage());
|
||||
AddAssert("Front page selected", () => header.Current.Value == "frontpage");
|
||||
AddAssert("Front page selected", () => header.Current.Value == NewsHeader.FrontPageString);
|
||||
AddAssert("1 tab total", () => header.TabCount == 1);
|
||||
}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Show", () => overlay.Show());
|
||||
AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
|
||||
setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
|
||||
AddStep("Click Show More", () => showMoreButton?.Click());
|
||||
AddStep("Click Show More", () => showMoreButton?.TriggerClick());
|
||||
AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
|
||||
}
|
||||
|
||||
|
||||
+31
-60
@@ -3,84 +3,52 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneCommentsPage : OsuTestScene
|
||||
public class TestSceneOfflineCommentsContainer : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly BindableBool showDeleted = new BindableBool();
|
||||
private readonly Container content;
|
||||
private TestCommentsContainer comments;
|
||||
|
||||
private TestCommentsPage commentsPage;
|
||||
|
||||
public TestSceneCommentsPage()
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
Clear();
|
||||
Add(new BasicScrollContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 200,
|
||||
Child = new OsuCheckbox
|
||||
{
|
||||
Current = showDeleted,
|
||||
LabelText = @"Show Deleted"
|
||||
}
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = comments = new TestCommentsContainer()
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAppendDuplicatedComment()
|
||||
{
|
||||
AddStep("Create page", () => createPage(getCommentBundle()));
|
||||
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
|
||||
AddStep("Append existing comment", () => commentsPage?.AppendComments(getCommentSubBundle()));
|
||||
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
|
||||
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
|
||||
AddUntilStep("Dictionary length is 10", () => comments.DictionaryLength == 10);
|
||||
AddStep("Append existing comment", () => comments.AppendComments(getCommentSubBundle()));
|
||||
AddAssert("Dictionary length is 10", () => comments.DictionaryLength == 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEmptyBundle()
|
||||
public void TestLocalCommentBundle()
|
||||
{
|
||||
AddStep("Create page", () => createPage(getEmptyCommentBundle()));
|
||||
AddAssert("Dictionary length is 0", () => commentsPage?.DictionaryLength == 0);
|
||||
}
|
||||
|
||||
private void createPage(CommentBundle commentBundle)
|
||||
{
|
||||
commentsPage = null;
|
||||
content.Clear();
|
||||
content.Add(commentsPage = new TestCommentsPage(commentBundle)
|
||||
{
|
||||
ShowDeleted = { BindTarget = showDeleted }
|
||||
});
|
||||
AddStep("Add comment bundle", () => comments.ShowComments(getCommentBundle()));
|
||||
AddStep("Add empty comment bundle", () => comments.ShowComments(getEmptyCommentBundle()));
|
||||
}
|
||||
|
||||
private CommentBundle getEmptyCommentBundle() => new CommentBundle
|
||||
@@ -193,6 +161,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Username = "Good_Admin"
|
||||
}
|
||||
},
|
||||
Total = 10
|
||||
};
|
||||
|
||||
private CommentBundle getCommentSubBundle() => new CommentBundle
|
||||
@@ -211,16 +180,18 @@ namespace osu.Game.Tests.Visual.Online
|
||||
IncludedComments = new List<Comment>(),
|
||||
};
|
||||
|
||||
private class TestCommentsPage : CommentsPage
|
||||
private class TestCommentsContainer : CommentsContainer
|
||||
{
|
||||
public TestCommentsPage(CommentBundle commentBundle)
|
||||
: base(commentBundle)
|
||||
{
|
||||
}
|
||||
|
||||
public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle);
|
||||
|
||||
public int DictionaryLength => CommentDictionary.Count;
|
||||
|
||||
public void ShowComments(CommentBundle bundle)
|
||||
{
|
||||
this.ChildrenOfType<TotalCommentsCounter>().Single().Current.Value = 0;
|
||||
ClearComments();
|
||||
OnSuccess(bundle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -32,19 +32,19 @@ namespace osu.Game.Tests.Visual.Online
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
AddStep("click button", () => button.TriggerClick());
|
||||
|
||||
AddAssert("action fired once", () => fireCount == 1);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
AddStep("click button", () => button.TriggerClick());
|
||||
|
||||
AddAssert("action not fired", () => fireCount == 1);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
AddUntilStep("wait for loaded", () => !button.IsLoading);
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
AddStep("click button", () => button.TriggerClick());
|
||||
|
||||
AddAssert("action fired twice", () => fireCount == 2);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Log in", logIn);
|
||||
AddStep("User comment", () => addVotePill(getUserComment()));
|
||||
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
|
||||
AddStep("Click", () => votePill.Click());
|
||||
AddStep("Click", () => votePill.TriggerClick());
|
||||
AddAssert("Not loading", () => !votePill.IsLoading);
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Log in", logIn);
|
||||
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
||||
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
|
||||
AddStep("Click", () => votePill.Click());
|
||||
AddStep("Click", () => votePill.TriggerClick());
|
||||
AddAssert("Loading", () => votePill.IsLoading);
|
||||
}
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Hide login overlay", () => login.Hide());
|
||||
AddStep("Log out", API.Logout);
|
||||
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
||||
AddStep("Click", () => votePill.Click());
|
||||
AddStep("Click", () => votePill.TriggerClick());
|
||||
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
|
||||
}
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestWikiHeader()
|
||||
{
|
||||
AddAssert("Current is index", () => checkCurrent("index"));
|
||||
AddAssert("Current is index", () => checkCurrent(WikiHeader.IndexPageString));
|
||||
|
||||
AddStep("Change wiki page data", () => wikiPageData.Value = new APIWikiPage
|
||||
{
|
||||
@@ -54,8 +54,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("Current is welcome", () => checkCurrent("Welcome"));
|
||||
AddAssert("Check breadcrumb", checkBreadcrumb);
|
||||
|
||||
AddStep("Change current to index", () => header.Current.Value = "index");
|
||||
AddAssert("Current is index", () => checkCurrent("index"));
|
||||
AddStep("Change current to index", () => header.Current.Value = WikiHeader.IndexPageString);
|
||||
AddAssert("Current is index", () => checkCurrent(WikiHeader.IndexPageString));
|
||||
|
||||
AddStep("Change wiki page data", () => wikiPageData.Value = new APIWikiPage
|
||||
{
|
||||
@@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("Check breadcrumb", checkBreadcrumb);
|
||||
}
|
||||
|
||||
private bool checkCurrent(string expectedCurrent) => header.Current.Value == expectedCurrent;
|
||||
private bool checkCurrent(LocalisableString expectedCurrent) => header.Current.Value == expectedCurrent;
|
||||
|
||||
private bool checkBreadcrumb()
|
||||
{
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsFilterControl : OsuTestScene
|
||||
{
|
||||
public TestScenePlaylistsFilterControl()
|
||||
{
|
||||
Child = new PlaylistsFilterControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.7f,
|
||||
Height = 80,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -56,12 +56,30 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
|
||||
|
||||
AddStep("select last room", () => roomsContainer.Rooms[^1].Click());
|
||||
AddStep("select last room", () => roomsContainer.Rooms[^1].TriggerClick());
|
||||
|
||||
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0]));
|
||||
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEnteringRoomTakesLeaseOnSelection()
|
||||
{
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(1));
|
||||
|
||||
AddAssert("selected room is not disabled", () => !OnlinePlayDependencies.SelectedRoom.Disabled);
|
||||
|
||||
AddStep("select room", () => roomsContainer.Rooms[0].TriggerClick());
|
||||
AddAssert("selected room is non-null", () => OnlinePlayDependencies.SelectedRoom.Value != null);
|
||||
|
||||
AddStep("enter room", () => roomsContainer.Rooms[0].TriggerClick());
|
||||
|
||||
AddUntilStep("wait for match load", () => Stack.CurrentScreen is PlaylistsRoomSubScreen);
|
||||
|
||||
AddAssert("selected room is non-null", () => OnlinePlayDependencies.SelectedRoom.Value != null);
|
||||
AddAssert("selected room is disabled", () => OnlinePlayDependencies.SelectedRoom.Disabled);
|
||||
}
|
||||
|
||||
private bool checkRoomVisible(DrawableRoom room) =>
|
||||
loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
|
||||
.Contains(room.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().Click());
|
||||
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
|
||||
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
|
||||
}
|
||||
|
||||
|
||||
@@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
|
||||
|
||||
resetButton.Click();
|
||||
resetButton.TriggerClick();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||
@@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
var resetButton = panel.ChildrenOfType<ResetButton>().First();
|
||||
|
||||
resetButton.Click();
|
||||
resetButton.TriggerClick();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
new TabletSettings(tabletHandler)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Width = SettingsPanel.WIDTH,
|
||||
Width = SettingsPanel.PANEL_WIDTH,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -68,13 +70,40 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
);
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
private static MenuItem[] makeMenu()
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
return new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Sub-One"),
|
||||
new OsuMenuItem(@"Sub-Two"),
|
||||
new OsuMenuItem(@"Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Double Sub-One"),
|
||||
new OsuMenuItem(@"Double Sub-Two"),
|
||||
new OsuMenuItem(@"Double Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Too Deep One"),
|
||||
new OsuMenuItem(@"Too Deep Two"),
|
||||
new OsuMenuItem(@"Too Deep Three"),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
@@ -82,17 +111,29 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => makeMenu();
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = makeMenu().ToList();
|
||||
items.AddRange(new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
});
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLabelledColourPalette : OsuTestScene
|
||||
public class TestSceneLabelledColourPalette : OsuManualInputManagerTestScene
|
||||
{
|
||||
private LabelledColourPalette component;
|
||||
|
||||
@@ -30,21 +35,41 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}, 8);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserInteractions()
|
||||
{
|
||||
createColourPalette();
|
||||
assertColourCount(4);
|
||||
|
||||
clickAddColour();
|
||||
assertColourCount(5);
|
||||
|
||||
deleteFirstColour();
|
||||
assertColourCount(4);
|
||||
|
||||
clickFirstColour();
|
||||
AddAssert("colour picker spawned", () => this.ChildrenOfType<OsuColourPicker>().Any());
|
||||
}
|
||||
|
||||
private void createColourPalette(bool hasDescription = false)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
Child = new Container
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = new LabelledColourPalette
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ColourNamePrefix = "My colour #"
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = new LabelledColourPalette
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ColourNamePrefix = "My colour #"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -66,5 +91,36 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
RNG.NextSingle(),
|
||||
RNG.NextSingle(),
|
||||
1);
|
||||
|
||||
private void assertColourCount(int count) => AddAssert($"colour count is {count}", () => component.Colours.Count == count);
|
||||
|
||||
private void clickAddColour() => AddStep("click new colour button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<ColourPalette.AddColourButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private void clickFirstColour() => AddStep("click first colour", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<ColourDisplay>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private void deleteFirstColour()
|
||||
{
|
||||
AddStep("right-click first colour", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<ColourDisplay>().First());
|
||||
InputManager.Click(MouseButton.Right);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
|
||||
|
||||
AddStep("click delete", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<DrawableOsuMenuItem>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,10 +94,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2);
|
||||
|
||||
AddStep("deselect", () => modSelect.DeselectAllButton.Click());
|
||||
AddStep("deselect", () => modSelect.DeselectAllButton.TriggerClick());
|
||||
AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0);
|
||||
|
||||
AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).Click());
|
||||
AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).TriggerClick());
|
||||
AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true);
|
||||
}
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
|
||||
AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
|
||||
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
|
||||
AddStep("open Customisation", () => modSelect.CustomiseButton.Click());
|
||||
AddStep("open Customisation", () => modSelect.CustomiseButton.TriggerClick());
|
||||
AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod));
|
||||
AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
|
||||
public TestSceneMatchScoreDisplay()
|
||||
{
|
||||
Add(new MatchScoreDisplay
|
||||
Add(new TournamentMatchScoreDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
@@ -40,6 +40,6 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
() => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0)));
|
||||
|
||||
private void toggleWarmup()
|
||||
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().Click());
|
||||
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().TriggerClick());
|
||||
}
|
||||
}
|
||||
|
||||
+3
-2
@@ -16,7 +16,8 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchScoreDisplay : CompositeDrawable
|
||||
// TODO: Update to derive from osu-side class?
|
||||
public class TournamentMatchScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private const float bar_height = 18;
|
||||
|
||||
@@ -29,7 +30,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
private readonly Drawable score1Bar;
|
||||
private readonly Drawable score2Bar;
|
||||
|
||||
public MatchScoreDisplay()
|
||||
public TournamentMatchScoreDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
@@ -86,7 +86,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
},
|
||||
}
|
||||
},
|
||||
scoreDisplay = new MatchScoreDisplay
|
||||
scoreDisplay = new TournamentMatchScoreDisplay
|
||||
{
|
||||
Y = -147,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
@@ -148,7 +148,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledOperation;
|
||||
private MatchScoreDisplay scoreDisplay;
|
||||
private TournamentMatchScoreDisplay scoreDisplay;
|
||||
|
||||
private TourneyState lastState;
|
||||
private MatchHeader header;
|
||||
|
||||
@@ -26,8 +26,8 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
|
||||
|
||||
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
|
||||
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
|
||||
public static readonly Color4 COLOUR_RED = new OsuColour().TeamColourRed;
|
||||
public static readonly Color4 COLOUR_BLUE = new OsuColour().TeamColourBlue;
|
||||
|
||||
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
|
||||
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
|
||||
|
||||
@@ -1,2 +1,3 @@
|
||||
[*.cs]
|
||||
dotnet_diagnostic.OLOC001.prefix_namespace = osu.Game.Resources.Localisation
|
||||
dotnet_diagnostic.OLOC001.prefix_namespace = osu.Game.Resources.Localisation
|
||||
dotnet_diagnostic.OLOC001.license_header = // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.\n// See the LICENCE file in the repository root for full licence text.
|
||||
@@ -7,6 +7,7 @@ using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Mixing;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -30,11 +31,11 @@ namespace osu.Game.Audio
|
||||
private readonly BindableNumber<double> globalTrackVolumeAdjust = new BindableNumber<double>(OsuGameBase.GLOBAL_TRACK_VOLUME_ADJUST);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audioManager)
|
||||
{
|
||||
// this is a temporary solution to get around muting ourselves.
|
||||
// todo: update this once we have a BackgroundTrackManager or similar.
|
||||
trackStore = new PreviewTrackStore(new OnlineStore());
|
||||
trackStore = new PreviewTrackStore(audioManager.Mixer, new OnlineStore());
|
||||
|
||||
audio.AddItem(trackStore);
|
||||
trackStore.AddAdjustment(AdjustableProperty.Volume, globalTrackVolumeAdjust);
|
||||
@@ -118,10 +119,12 @@ namespace osu.Game.Audio
|
||||
|
||||
private class PreviewTrackStore : AudioCollectionManager<AdjustableAudioComponent>, ITrackStore
|
||||
{
|
||||
private readonly AudioMixer defaultMixer;
|
||||
private readonly IResourceStore<byte[]> store;
|
||||
|
||||
internal PreviewTrackStore(IResourceStore<byte[]> store)
|
||||
internal PreviewTrackStore(AudioMixer defaultMixer, IResourceStore<byte[]> store)
|
||||
{
|
||||
this.defaultMixer = defaultMixer;
|
||||
this.store = store;
|
||||
}
|
||||
|
||||
@@ -145,8 +148,12 @@ namespace osu.Game.Audio
|
||||
if (dataStream == null)
|
||||
return null;
|
||||
|
||||
// Todo: This is quite unsafe. TrackBass shouldn't be exposed as public.
|
||||
Track track = new TrackBass(dataStream);
|
||||
|
||||
defaultMixer.Add(track);
|
||||
AddItem(track);
|
||||
|
||||
return track;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,22 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[LocalisableEnum(typeof(BeatmapSetOnlineStatusEnumLocalisationMapper))]
|
||||
public enum BeatmapSetOnlineStatus
|
||||
{
|
||||
None = -3,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusGraveyard))]
|
||||
Graveyard = -2,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusWip))]
|
||||
WIP = -1,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusPending))]
|
||||
Pending = 0,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusRanked))]
|
||||
Ranked = 1,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusApproved))]
|
||||
Approved = 2,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusQualified))]
|
||||
Qualified = 3,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusLoved))]
|
||||
Loved = 4,
|
||||
}
|
||||
|
||||
@@ -25,40 +37,4 @@ namespace osu.Game.Beatmaps
|
||||
public static bool GrantsPerformancePoints(this BeatmapSetOnlineStatus status)
|
||||
=> status == BeatmapSetOnlineStatus.Ranked || status == BeatmapSetOnlineStatus.Approved;
|
||||
}
|
||||
|
||||
public class BeatmapSetOnlineStatusEnumLocalisationMapper : EnumLocalisationMapper<BeatmapSetOnlineStatus>
|
||||
{
|
||||
public override LocalisableString Map(BeatmapSetOnlineStatus value)
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case BeatmapSetOnlineStatus.None:
|
||||
return string.Empty;
|
||||
|
||||
case BeatmapSetOnlineStatus.Graveyard:
|
||||
return BeatmapsetsStrings.ShowStatusGraveyard;
|
||||
|
||||
case BeatmapSetOnlineStatus.WIP:
|
||||
return BeatmapsetsStrings.ShowStatusWip;
|
||||
|
||||
case BeatmapSetOnlineStatus.Pending:
|
||||
return BeatmapsetsStrings.ShowStatusPending;
|
||||
|
||||
case BeatmapSetOnlineStatus.Ranked:
|
||||
return BeatmapsetsStrings.ShowStatusRanked;
|
||||
|
||||
case BeatmapSetOnlineStatus.Approved:
|
||||
return BeatmapsetsStrings.ShowStatusApproved;
|
||||
|
||||
case BeatmapSetOnlineStatus.Qualified:
|
||||
return BeatmapsetsStrings.ShowStatusQualified;
|
||||
|
||||
case BeatmapSetOnlineStatus.Loved:
|
||||
return BeatmapsetsStrings.ShowStatusLoved;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(value), value, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -93,20 +93,20 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.84f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.08f),
|
||||
Colour = Color4.Black.Opacity(0.06f),
|
||||
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 5,
|
||||
Radius = 3,
|
||||
},
|
||||
Child = background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.ForDifficultyRating(beatmap.DifficultyRating) // Default value that will be re-populated once difficulty calculation completes
|
||||
Colour = colours.ForStarDifficulty(beatmap.StarDifficulty) // Default value that will be re-populated once difficulty calculation completes
|
||||
},
|
||||
},
|
||||
new ConstrainedIconContainer
|
||||
@@ -124,7 +124,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
else
|
||||
difficultyBindable.Value = new StarDifficulty(beatmap.StarDifficulty, 0);
|
||||
|
||||
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForDifficultyRating(difficulty.NewValue.DifficultyRating));
|
||||
difficultyBindable.BindValueChanged(difficulty => background.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars));
|
||||
}
|
||||
|
||||
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
|
||||
@@ -271,7 +271,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
starDifficulty.BindValueChanged(difficulty =>
|
||||
{
|
||||
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
|
||||
difficultyFlow.Colour = colours.ForDifficultyRating(difficulty.NewValue.DifficultyRating, true);
|
||||
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
|
||||
}, true);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -13,8 +13,16 @@ namespace osu.Game.Database
|
||||
public interface IModelManager<TModel>
|
||||
where TModel : class
|
||||
{
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was updated.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemUpdated { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was removed.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemRemoved { get; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace osu.Game.Graphics.Containers.Markdown
|
||||
|
||||
public override SpriteText CreateSpriteText() => new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Font = OsuFont.GetFont(Typeface.Inter, size: 14, weight: FontWeight.Regular),
|
||||
};
|
||||
|
||||
public override MarkdownTextFlowContainer CreateTextFlow() => new OsuMarkdownTextFlowContainer();
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace osu.Game.Graphics.Containers.Markdown
|
||||
public FontWeight FontWeight;
|
||||
|
||||
protected override SpriteText CreateSpriteText()
|
||||
=> base.CreateSpriteText().With(t => t.Font = t.Font.With(size: FontSize, weight: FontWeight));
|
||||
=> base.CreateSpriteText().With(t => t.Font = t.Font.With(Typeface.Torus, size: FontSize, weight: FontWeight));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@@ -9,6 +10,14 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override Menu CreateMenu() => new OsuContextMenu();
|
||||
[Cached]
|
||||
private OsuContextMenuSamples samples = new OsuContextMenuSamples();
|
||||
|
||||
public OsuContextMenuContainer()
|
||||
{
|
||||
AddInternal(samples);
|
||||
}
|
||||
|
||||
protected override Menu CreateMenu() => new OsuContextMenu(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
@@ -15,31 +17,52 @@ namespace osu.Game.Graphics
|
||||
public static Color4 Gray(float amt) => new Color4(amt, amt, amt, 1f);
|
||||
public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the colour for a <see cref="DifficultyRating"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Sourced from the @diff-{rating} variables in https://github.com/ppy/osu-web/blob/71fbab8936d79a7929d13854f5e854b4f383b236/resources/assets/less/variables.less.
|
||||
/// </remarks>
|
||||
public Color4 ForDifficultyRating(DifficultyRating difficulty, bool useLighterColour = false)
|
||||
{
|
||||
switch (difficulty)
|
||||
{
|
||||
case DifficultyRating.Easy:
|
||||
return Green;
|
||||
return Color4Extensions.FromHex("4ebfff");
|
||||
|
||||
default:
|
||||
case DifficultyRating.Normal:
|
||||
return Blue;
|
||||
return Color4Extensions.FromHex("66ff91");
|
||||
|
||||
case DifficultyRating.Hard:
|
||||
return Yellow;
|
||||
return Color4Extensions.FromHex("f7e85d");
|
||||
|
||||
case DifficultyRating.Insane:
|
||||
return Pink;
|
||||
return Color4Extensions.FromHex("ff7e68");
|
||||
|
||||
case DifficultyRating.Expert:
|
||||
return PurpleLight;
|
||||
return Color4Extensions.FromHex("fe3c71");
|
||||
|
||||
case DifficultyRating.ExpertPlus:
|
||||
return useLighterColour ? Gray9 : Color4Extensions.FromHex("#121415");
|
||||
return Color4Extensions.FromHex("6662dd");
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(difficulty));
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 ForStarDifficulty(double starDifficulty) => ColourUtils.SampleFromLinearGradient(new[]
|
||||
{
|
||||
(1.5f, Color4Extensions.FromHex("4fc0ff")),
|
||||
(2.0f, Color4Extensions.FromHex("4fffd5")),
|
||||
(2.5f, Color4Extensions.FromHex("7cff4f")),
|
||||
(3.25f, Color4Extensions.FromHex("f6f05c")),
|
||||
(4.5f, Color4Extensions.FromHex("ff8068")),
|
||||
(6.0f, Color4Extensions.FromHex("ff3c71")),
|
||||
(7.0f, Color4Extensions.FromHex("6563de")),
|
||||
(8.0f, Color4Extensions.FromHex("18158e")),
|
||||
(8.0f, Color4.Black),
|
||||
}, (float)Math.Round(starDifficulty, 2, MidpointRounding.AwayFromZero));
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the colour for a <see cref="ScoreRank"/>.
|
||||
/// </summary>
|
||||
@@ -107,6 +130,9 @@ namespace osu.Game.Graphics
|
||||
return Gray(brightness > 0.5f ? 0.2f : 0.9f);
|
||||
}
|
||||
|
||||
public readonly Color4 TeamColourRed = Color4Extensions.FromHex("#AA1414");
|
||||
public readonly Color4 TeamColourBlue = Color4Extensions.FromHex("#1462AA");
|
||||
|
||||
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
|
||||
public readonly Color4 PurpleLighter = Color4Extensions.FromHex(@"eeeeff");
|
||||
public readonly Color4 PurpleLight = Color4Extensions.FromHex(@"aa88ff");
|
||||
|
||||
@@ -21,6 +21,8 @@ namespace osu.Game.Graphics
|
||||
|
||||
public static FontUsage Torus => GetFont(Typeface.Torus, weight: FontWeight.Regular);
|
||||
|
||||
public static FontUsage Inter => GetFont(Typeface.Inter, weight: FontWeight.Regular);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a <see cref="FontUsage"/>.
|
||||
/// </summary>
|
||||
@@ -54,6 +56,9 @@ namespace osu.Game.Graphics
|
||||
|
||||
case Typeface.Torus:
|
||||
return "Torus";
|
||||
|
||||
case Typeface.Inter:
|
||||
return "Inter";
|
||||
}
|
||||
|
||||
return null;
|
||||
@@ -107,7 +112,8 @@ namespace osu.Game.Graphics
|
||||
public enum Typeface
|
||||
{
|
||||
Venera,
|
||||
Torus
|
||||
Torus,
|
||||
Inter,
|
||||
}
|
||||
|
||||
public enum FontWeight
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Add(receptor = new Receptor());
|
||||
}
|
||||
|
||||
receptor.OnBackPressed = () => button.Click();
|
||||
receptor.OnBackPressed = () => button.TriggerClick();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user