Dean Herbert
726a0cc091
Merge branch 'master' into beatmap-collection-inteface-types
2021-11-16 15:31:10 +09:00
Dan Balasescu
29d0d5badf
Rename QueueModes -> QueueMode
2021-11-16 14:53:10 +09:00
Dan Balasescu
5c3141d16a
Fix ready button tooltip showing when locally available
2021-11-16 14:48:52 +09:00
Dean Herbert
6cca657a2d
Standardise naming of CancellationToken
parameters
2021-11-16 14:45:51 +09:00
Dean Herbert
53c0682a08
Merge branch 'master' into beatmap-cancellation-token
2021-11-16 14:43:13 +09:00
Dan Balasescu
459e819a5d
Update todo
2021-11-16 00:50:23 +09:00
Dan Balasescu
d27edb3a25
Fix another potential crash from async load
2021-11-16 00:31:46 +09:00
Dan Balasescu
b9e38269e3
Prevent playlist mangling selection if not allowed
2021-11-16 00:31:46 +09:00
Dan Balasescu
8e014ca17a
Reverse in-match playlist
2021-11-16 00:31:46 +09:00
Dan Balasescu
eb983ed548
Fix potential crash from playlist updating during async load
2021-11-16 00:02:38 +09:00
Dan Balasescu
f743a3647f
Rename APIPlaylistItem -> MultiplayerPlaylistItem
2021-11-15 23:14:27 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dean Herbert
960cecf3db
Merge branch 'beatmap-collection-inteface-types' into i-working-beatmap/difficulty-calculator
2021-11-15 19:16:47 +09:00
Dean Herbert
5489b19c57
Update PlaylistItem
to use IRulesetInfo
2021-11-15 16:13:03 +09:00
Dean Herbert
1988b263c6
One more missed usage..
2021-11-15 16:02:08 +09:00
Dean Herbert
73cb80d8a4
Update one more missed usage
2021-11-15 16:00:45 +09:00
Dan Balasescu
5e2ccd5c85
Merge branch 'master' into multi-queueing-modes
2021-11-15 15:26:34 +09:00
Dean Herbert
285b161da7
Update other usages of online ID comparisons to use new extension method
2021-11-15 14:44:08 +09:00
Dean Herbert
5471994450
Merge branch 'master' into sample-point-multiple
2021-11-15 14:13:58 +09:00
Dean Herbert
fdbb59fd1d
Merge branch 'master' into gameplay-test/share-clock-state
2021-11-15 13:49:17 +09:00
Dean Herbert
a4aa008793
Fix frequency ramping a second time incorrectly after fail
2021-11-14 14:41:17 +09:00
Bartłomiej Dach
6b4b6de554
Fix test gameplay starting in a hidden state
2021-11-13 22:11:00 +01:00
Bartłomiej Dach
2562412125
Propagate clock state from gameplay test back to editor
2021-11-13 22:11:00 +01:00
Bartłomiej Dach
d2ddc25ab3
Propagate clock state from editor to gameplay test
2021-11-13 22:10:59 +01:00
Bartłomiej Dach
9a19a516f9
Adjust spacings on sample point piece popover
2021-11-13 21:59:45 +01:00
Bartłomiej Dach
73ca1d39a2
Improve sample bank text box UX in case of multiple selection
2021-11-13 21:59:44 +01:00
Bartłomiej Dach
3fee6b0938
Add support for setting sample bank & volume for multiple objects at once
2021-11-13 21:24:59 +01:00
Bartłomiej Dach
9800cd4903
Add test coverage for sample control point piece operation
2021-11-13 18:14:50 +01:00
Dean Herbert
983d5a6cb8
Merge branch 'master' into difficulty-point-multiple
2021-11-13 23:47:12 +09:00
Bartłomiej Dach
5f2a789a6d
Ensure editor clock is stopped before testing gameplay
2021-11-13 14:01:00 +01:00
Bartłomiej Dach
eb8c5292d5
Ensure editor background is dimmed after return from gameplay test
2021-11-13 13:50:57 +01:00
Bartłomiej Dach
b47c0b63f4
Tweak loader transition when testing gameplay in editor
2021-11-13 13:39:18 +01:00
Bartłomiej Dach
a5ba3bd012
Move gameplay test pieces to own namespace
2021-11-13 13:39:17 +01:00
Bartłomiej Dach
e1c28ddd76
Adjust difficulty point popover content spacing
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
d567d2be97
Fix multiple issues with textbox content display
...
- Sometimes would display too many decimal digits due to floating point
representation errors.
- Placeholder would also look wrong if text was removed during a
multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
Bartłomiej Dach
e55e2a1697
Allow to adjust slider velocity on multiple objects simultaneously
2021-11-12 23:32:11 +01:00
Bartłomiej Dach
7ba93aac27
Add test coverage for difficulty point piece operation
2021-11-12 22:16:09 +01:00
Dan Balasescu
3b24ec3643
Merge branch 'master' into multi-queueing-modes
2021-11-12 22:16:04 +09:00
Dean Herbert
d2d66766d4
Merge branch 'master' into songselect-audio-improvements
2021-11-12 19:40:04 +09:00
Dean Herbert
338e5a78b8
Adjust easing of logo to better match the sound
...
I'm sure we can come up with something better, but giving it a bit more
speed definitely feels closer to what the sound is portraying.
2021-11-12 19:30:35 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Bartłomiej Dach
759450502f
Merge branch 'master' into pp-counter-fixed-width
2021-11-12 08:05:56 +01:00
Dean Herbert
54ae307a3d
Trigger test via button click when using keyboard shortcut
2021-11-12 14:42:33 +09:00
Jamie Taylor
113c95f3f5
Only apply high-pass temporarily
2021-11-12 14:22:43 +09:00
Dean Herbert
62600f1390
Merge branch 'master' into editor-gameplay-test
2021-11-12 14:14:06 +09:00
Dean Herbert
e891c0ce53
Add keyboard shortcut to start test mode in editor
2021-11-12 14:13:11 +09:00
Dean Herbert
321aa456a7
Adjust button size slightly
2021-11-12 14:04:34 +09:00
Dean Herbert
b9f9c27770
Standardise spacing and padding between UR and PP counters
2021-11-12 13:59:22 +09:00
Dean Herbert
e31ea49dd4
Use fixed width font for performance points counter
...
Matches all other display counters for in-game metrics.
As mentioned in https://github.com/ppy/osu/discussions/15584 .
2021-11-12 13:18:47 +09:00
Bartłomiej Dach
c465bcb821
Ensure track is stopped on player completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
385df51b06
Ensure editor test player is exited on completion
2021-11-11 20:54:36 +01:00
Bartłomiej Dach
59727ce836
Add minimal implementation of gameplay testing from editor
2021-11-11 20:54:35 +01:00
Bartłomiej Dach
b66758dac7
Fix missing unsubscribe from JudgementReverted
2021-11-11 18:11:18 +01:00
Bartłomiej Dach
32b5a736c8
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
Bartłomiej Dach
2e3acffd1d
Perform initial update of PP counter value on load complete
2021-11-11 16:33:33 +01:00
Dan Balasescu
07a7b4bcdc
Merge branch 'master' into multi-queueing-modes
2021-11-11 22:19:30 +09:00
Bartłomiej Dach
576417947e
Round unstable rate in counter rather than truncating
2021-11-11 13:36:06 +01:00
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
...
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Jamie Taylor
069ee6980f
Add debounce to sample playback
2021-11-11 19:20:50 +09:00
Dan Balasescu
4db2ad1cb3
Merge branch 'master' into rename-ef-model-properties
2021-11-11 19:12:54 +09:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Bartłomiej Dach
9664b9a97c
Fix being able to switch own team by clicking other players' team indicators
2021-11-11 09:01:50 +01:00
Jamie Taylor
e33c1f9a41
Lower filter cutoff frequency
2021-11-11 11:00:55 +09:00
Dean Herbert
8371307709
Merge branch 'master' into editor-clipboard-refactor
2021-11-11 01:09:39 +09:00
Bartłomiej Dach
30efc589d1
Fix logo sample always playing in main menu when initially logged out
2021-11-10 14:03:34 +01:00
Bartłomiej Dach
b25ad8dfcb
Copy editor timestamp to OS clipboard even when triggered via menu bar
...
Would only work when triggered via Ctrl+C before, and not work at all
for Ctrl+X.
2021-11-10 12:49:10 +01:00
Bartłomiej Dach
5e31e890ae
Extract class for clipboard contents for DI purposes
2021-11-10 12:36:23 +01:00
Dan Balasescu
aad4b8ff80
Fix ready button remaining enabled for expired items
2021-11-10 18:42:46 +09:00
Dan Balasescu
02efe24e39
Fix checksum not passed to AddPlaylistItem
2021-11-10 18:36:55 +09:00
Dan Balasescu
c7381b4df0
Fix host check
...
Although the underlying issue is that the host user is not populated.
Not sure whether this should be fixed at all.
2021-11-10 18:36:22 +09:00
Jamie Taylor
b13d020a49
Don't re-use confim-selection sample for the skip intro button
2021-11-10 17:15:08 +09:00
Jamie Taylor
5f462b6441
Move beatmap/difficulty change sample playback to outside of debounce
2021-11-10 17:15:08 +09:00
Jamie Taylor
8d0f5b0d82
Add high-pass filter when song selection is confirmed
2021-11-10 17:15:08 +09:00
Jamie Taylor
6dc13ef396
Use default hover sample instead of song-ping (they're the same sample anyway)
2021-11-10 17:14:20 +09:00
smoogipoo
35a5182ebf
Merge branch 'master' into multi-queueing-modes
2021-11-10 15:01:13 +09:00
Dean Herbert
328c72c358
Fix TeamDisplay
not showing after changing to team versus
2021-11-10 13:44:31 +09:00
Dean Herbert
52c740b377
Add failing test showing team display display failure
2021-11-10 13:44:31 +09:00
Bartłomiej Dach
042b05a250
Move clipboard action availability logic down to editor screens
2021-11-09 19:54:37 +01:00
Bartłomiej Dach
286754f6f7
Move clipboard operation implementation down to current screen
2021-11-09 19:54:37 +01:00
Bartłomiej Dach
74c37e248d
Merge branch 'master' into master
2021-11-09 08:40:52 +01:00
Chinmay Patil
d5ad776c33
Remove decimal part of UR Counter and rename methods
2021-11-08 06:27:25 -07:00
smoogipoo
c716051530
Merge branch 'master' into multi-queueing-modes
2021-11-08 19:19:50 +09:00
Dean Herbert
97345ac9e6
Remove unnecessary TimeSpan timeout
parameter (CancellationToken
can now be used)
2021-11-08 14:33:32 +09:00
Dean Herbert
e338340c6a
Merge branch 'master' into beatmap-cancellation-token
2021-11-08 14:32:56 +09:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 13:35:49 +09:00
Dan Balasescu
da0d9726f5
Merge pull request #15466 from peppy/user-class-cleanup
...
Clean up `User` class
2021-11-08 13:27:26 +09:00
Dean Herbert
8dbe69dec5
Merge pull request #15515 from Joehuu/fix-statistics-loading-spinner
...
Fix loading spinner potentially showing on statistics unavailable message
2021-11-08 13:02:39 +09:00
Dean Herbert
62600b47b1
Merge branch 'master' into user-class-cleanup
2021-11-08 12:51:12 +09:00
Joseph Madamba
9e13c20bd4
Move spinner hiding before newScore null check
2021-11-07 19:35:30 -08:00
Joseph Madamba
ac5d9853d3
Fix loading spinner potentially showing on statistics unavailable message
2021-11-07 17:25:33 -08:00
Chinmay Patil
a8c9ad73c1
Make UR Counter isValid into a bindable boolean
2021-11-07 18:06:13 -07:00
Chinmay Patil
cc0bcf6b2c
Clean up judgement checks and clean up setter/getter for UR counter Text
2021-11-07 17:44:50 -07:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Tollii
cf0b757b16
Fix PR comments.
...
Nitpick, more cancellation token checks.
2021-11-06 16:03:53 +01:00
Tollii
f0caa10066
Add support for a provided cancellation token for GetPlayableBeatmap()
2021-11-05 23:53:48 +01:00
Chinmay Patil
77e853ce25
Optimized UR Counter and removed redundant code
2021-11-05 12:16:58 -06:00
Dean Herbert
54f72d68ca
Revert weird event flow in model manager/importers
2021-11-05 19:12:49 +09:00
smoogipoo
e6deb0c873
Merge branch 'master' into multi-queueing-modes
2021-11-05 15:57:25 +09:00
Dean Herbert
6399c695e8
Update usages of BufferedContainer
in line with framework changes
2021-11-05 15:54:49 +09:00
Chinmay Patil
8bfcb89221
Fixed issue where UR counter was always invalid
2021-11-04 21:24:25 -06:00
Chinmay Patil
0ffd41bb70
Slight logical error in the setValid method
2021-11-04 14:32:28 -06:00
Chinmay Patil
8923561b05
Removed Unnessicary class in the Test file, and optimized UR counter
2021-11-04 14:27:48 -06:00
Dean Herbert
7049d0de66
Merge branch 'master' into beatmap-refactor/remove-online-info
2021-11-05 01:16:11 +09:00
Chinmay Patil
a76878e053
A bit more formatting
2021-11-04 09:52:16 -06:00
Chinmay Patil
c568888500
Edited to remove unessicary blank lines
2021-11-04 09:47:52 -06:00
Dean Herbert
ed07ee8c61
Update all existing usages of AuthorString
/AuthorId
...
Unfortunately the getters need to be left in place else EF breaks.
2021-11-04 18:59:37 +09:00
Dan Balasescu
45dcf187b9
Merge branch 'master' into beatmap-refactor/playlist-use-api-beatmap-extended
2021-11-04 18:59:04 +09:00
Dean Herbert
86540d1fb6
Update existing usages of Author
as string
to access Username
directly
2021-11-04 18:57:54 +09:00
Dean Herbert
b9983add15
Rename User
to APIUser
and move to correct namespace
2021-11-04 18:21:31 +09:00
Dean Herbert
df3c3a32ce
Fix unintentionally broken background update logic
2021-11-04 18:07:39 +09:00
Dean Herbert
d2831b1152
Merge branch 'beatmap-refactor/remove-online-info' into beatmap-refactor/to-model-removal-2
2021-11-04 17:09:50 +09:00
Dean Herbert
c820d445ad
Merge pull request #15461 from peppy/fix-more-computationally-expensive
...
Fix a few more "maybe null" inspections
2021-11-04 16:49:38 +09:00
Dean Herbert
317506d4d7
Fix a few more "maybe null" inspections
2021-11-04 16:11:23 +09:00
Dean Herbert
09701d0af1
Use explicit primitive type specification
2021-11-04 16:02:37 +09:00
Dean Herbert
0f4f1349db
Merge branch 'master' into editor-context-menu-on-select
2021-11-04 15:59:06 +09:00
Dean Herbert
a5a7181915
Fix unintentionally broken background update logic
2021-11-04 15:35:32 +09:00
Dean Herbert
9c926e5514
Remove BeatmapSetInfo.OnlineInfo
and all usages
2021-11-04 15:23:04 +09:00
Dean Herbert
0d0eab90bc
Merge branch 'beatmap-refactor/playlist-use-api-beatmap-extended' into beatmap-refactor/remove-online-info
2021-11-04 15:23:02 +09:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Dean Herbert
a49366ff84
Remove nullability from IBeatmapInfo.Metadata
2021-11-04 14:28:39 +09:00
Dean Herbert
67d9590a79
Fix new inspections
2021-11-04 14:02:09 +09:00
Dean Herbert
0df339d0b8
Fix incorrect invocation of download method in SoloSpectator
2021-11-04 13:50:04 +09:00
Dean Herbert
9f9c960fe3
Revert PlaylistItem.APIBeatmap
to be private
2021-11-04 13:36:32 +09:00
Dean Herbert
05f1fd4bc9
Remove unnecessary properties and parameters
2021-11-04 13:33:54 +09:00
Chinmay Patil
9aa3021bbc
Added Unstable Rate Counter as a skinable element
2021-11-03 22:22:44 -06:00
Dean Herbert
3453160a8b
Change PlaylistItem.Beatmap
to be an IBeatmapInfo
2021-11-04 13:16:56 +09:00
Dean Herbert
6fdeb66dc1
Use APIBeatmap
instead of BeatmapInfo
in playlist display classes where feasible
2021-11-04 11:55:50 +09:00
Bartłomiej Dach
098fa181b4
Fix text flow wrapping incorrectly in multiplayer usages
2021-11-03 18:36:43 +01:00
Bartłomiej Dach
ed00cd9fc5
Remove simple localisable .ToString()
calls
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
11de924704
Use LocalisableString
s where possible to leverage localisable text flow
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
ad98ab0a26
Fix drawable room playlist item assuming single sprite text
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
b95c95527e
Accept LocalisableString
s in LinkFlowContainer
2021-11-02 21:42:01 +01:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String
2021-11-02 21:42:01 +01:00
Dean Herbert
6efd3d3115
Don't perform background difficulty calculation for multiplayer panels
...
There are cases these are shown in a long list. They shouldn't be
running calculations.
2021-11-03 03:12:52 +09:00
smoogipoo
3db199292f
Fix queue mode not passed from room to settings overlay
2021-11-01 18:52:57 +09:00
smoogipoo
65b920e4c1
Merge branch 'master' into multi-queueing-modes
2021-11-01 18:37:16 +09:00
Dean Herbert
b21e0e7efb
Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
2021-11-01 18:07:51 +09:00
Dean Herbert
b98faf6159
Merge branch 'master' into score-refactor/isolated-serialisation
2021-11-01 15:49:25 +09:00
Dan Balasescu
9e633a1b17
Merge pull request #15321 from peppy/beatmap-refactor/download-tracker
...
Replace `DownloadTrackingComposite` with instantiable `DownloadTracker` components
2021-11-01 15:48:12 +09:00
Dean Herbert
123b10f647
Fix playlist item download button being clickable when it shouldn't
2021-11-01 15:10:32 +09:00
Dean Herbert
19feae4a8e
Merge branch 'master' into beatmap-refactor/download-tracker
2021-11-01 13:15:36 +09:00
Dean Herbert
02e69626e3
Reduce fail animation tint slightly
2021-11-01 13:06:26 +09:00
Bartłomiej Dach
914e5c0f9d
Fix star rating not updating for some mods on details tab in song select
...
`AdvancedStats` was locally assuming that the only changes in mods that
are relevant to it are if the mods are `IApplicableToDifficulty`. This
is not true, as other mods (such as `IApplicableToRate` mods, or more
recently, Flashlight) can also affect star difficulty, which is shown on
one of the bars in `AdvancedStats`.
2021-10-31 18:58:17 +01:00
Bartłomiej Dach
8053b2c320
Merge branch 'master' into score-refactor/isolated-serialisation
2021-10-30 15:07:34 +02:00
Dean Herbert
5311fe2d02
Merge branch 'master' into beatmap-refactor/beatmap-overlays
2021-10-29 22:37:29 +09:00
Dean Herbert
a16c8f1ebc
Update all beatmap overlay views to use APIBeatmap
/APIBeatmapSet
2021-10-29 18:50:55 +09:00
Dean Herbert
8ad33d43d0
Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
2021-10-29 18:01:17 +09:00
smoogipoo
e667ef4eea
Add basic tests
2021-10-29 15:44:48 +09:00
Dean Herbert
3f030cebf4
Remove local score copying in GetScoresRequest
to allow APIScoreInfo.Beatmap
to be APIBeatmap
2021-10-29 14:14:25 +09:00
Dean Herbert
1944c255a7
Implement score interfaces
2021-10-29 13:49:30 +09:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model
2021-10-29 06:34:08 +02:00
Dean Herbert
414d920ca2
Revert to previous exposure of RoomSubScreen.BeatmapAvailability
2021-10-29 12:02:10 +09:00
Dean Herbert
b252b176d4
Seal implementation and add comment about LoadComplete
execution order
2021-10-29 11:59:07 +09:00
Dean Herbert
3b095e1626
Merge branch 'master' into beatmap-refactor/download-tracker
2021-10-29 11:50:54 +09:00
smoogipoo
f076b72fbe
Merge branch 'master' into multi-queueing-modes
2021-10-29 10:48:16 +09:00
Dean Herbert
6f5040722a
Merge branch 'master' into beatmap-refactor/uncontested
2021-10-28 16:37:26 +09:00
Dean Herbert
a9208838a9
Merge pull request #15307 from peppy/playlist-remaining-attempt-display
...
Show remaining attempts again on playlist screen
2021-10-28 05:28:20 +09:00
Dean Herbert
746d6a4c16
Fix some oversights and test failures
2021-10-27 23:42:27 +09:00
Dean Herbert
f014ceaead
Update remaining usages of download tracking
2021-10-27 21:00:46 +09:00
Dean Herbert
f268363924
Update UpdateableBeatmapBackgroundSprite
to accept IBeatmapInfo
2021-10-27 16:38:48 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Jason Won
c633e2e952
only propagate unmodified right click
2021-10-26 16:24:53 -04:00
Jason Won
f64fa65fd5
right click on unselected object shows context menu
2021-10-26 14:52:15 -04:00
Dean Herbert
c15bfb2cf4
Handle bindable changes to fix new playlist creation not showing correct details
2021-10-26 18:19:05 +09:00
Dean Herbert
42d8d4fd38
Add tooltips to start button to explain why it's not clickable
2021-10-26 18:06:08 +09:00
Dean Herbert
1c578f285a
Disable playlist start button when attempts have been exhausted
2021-10-26 18:06:08 +09:00
Dean Herbert
bffd9162ba
Tint attempt count red when no attempts remain
2021-10-26 18:06:08 +09:00
Dean Herbert
708d40931b
Add back remaining attempt display on playlist room screen
2021-10-26 18:06:08 +09:00
Dean Herbert
ea55ba7ba9
Remove unused using statement
2021-10-26 16:08:21 +09:00
Dan Balasescu
7b8982c87c
Merge pull request #15302 from peppy/fix-multiplayer-chat-escape-focus
...
Fix gameplay chat display not losing focus on escape key press
2021-10-26 15:34:05 +09:00
Dan Balasescu
efe6763226
Merge branch 'master' into move-online-beatmap-metrics
2021-10-26 14:24:40 +09:00
Dean Herbert
6c38028d06
Fix gameplay chat display not losing focus on escape key press
...
Closes #15293 .
2021-10-26 13:55:08 +09:00
Bartłomiej Dach
6802e9ec10
Remove FixedWidth
and add AutoSizeAxes
specs to all usages
2021-10-25 20:24:48 +02:00
Dean Herbert
2c308f3008
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094
Move online metrics out of BeatmapInfo
model
2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e
Move online metrics out of BeatmapSetInfo
model
2021-10-25 15:12:39 +09:00
Dan Balasescu
c6ca0e5895
Merge branch 'master' into fix-password-popover-focus
2021-10-22 22:52:46 +09:00
smoogipoo
04b0529a7f
Fix list overflowing subscreen background
2021-10-22 22:17:26 +09:00
smoogipoo
d7a98097a1
Make DrawableRoomPlaylist handle expired items
2021-10-22 21:04:52 +09:00
smoogipoo
95ab82fb58
Remove BeatmapSelectionControl and inline at usage sites
2021-10-22 19:41:36 +09:00
Dean Herbert
90477e3788
Remove unused BeatmapTypeInfo
class
...
Helps reduce the scope of upcoming changes.
2021-10-22 19:13:50 +09:00
Dean Herbert
91cc77407d
Fix low-pass filter continuing to take effect after fail animation has already ended
2021-10-22 17:02:02 +09:00
smoogipoo
db87e42d47
Remove beatmap/ruleset/etc from MultiplayerRoomSettings
2021-10-22 16:48:28 +09:00
Dean Herbert
c580ec865f
APIBeatmapSet.Covers
is never null
2021-10-21 19:34:01 +09:00
Dean Herbert
69e7810dad
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
smoogipoo
f41cf822b0
Rename request
2021-10-21 17:02:11 +09:00
Dean Herbert
0706ad70fb
Move BeatmapSetOnlineInfo
to an interface type
2021-10-21 16:58:42 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours
2021-10-20 22:49:25 +02:00
smoogipoo
691e414acb
Add request to add a new playlist item
2021-10-20 21:08:58 +09:00
smoogipoo
67090fc598
Re-namespace enum
2021-10-20 20:52:16 +09:00
smoogipoo
599867a3b1
Add implementation to settings overlay
2021-10-20 20:29:06 +09:00
smoogipoo
0e446105fb
Rename to "picking mode" as simpler english
2021-10-20 17:52:51 +09:00
smoogipoo
bc57190fb4
Make dropdown not move the selection control
2021-10-20 17:52:05 +09:00
smoogipoo
116ce09e49
Merge branch 'master' into multi-queueing-modes
2021-10-20 17:27:25 +09:00
smoogipoo
ea9c070e59
Add setting for queue mode
2021-10-20 14:51:59 +09:00
Dean Herbert
7cf4395875
Merge branch 'master' into default-value-indicator
2021-10-19 16:23:02 +09:00
Dean Herbert
480dc57102
Schedule joinFailed
callback for added safety
2021-10-19 15:54:12 +09:00
Dean Herbert
da524261c0
Fix focus potentially being transferred too far up when password is being verified
2021-10-19 15:53:29 +09:00
Dean Herbert
a589964dc7
Centralise join logic
2021-10-19 15:53:29 +09:00
Dean Herbert
8944b1dd78
Add basic test coverage of DrawableLoungeRoom
2021-10-19 15:36:27 +09:00
Dean Herbert
473459d191
Add layout duration to PasswordEntryPopover
to make error text look a bit smoother
2021-10-19 15:36:27 +09:00
Dean Herbert
d35fe5493a
Change default value of DrawableLoungeRoom.matchingFilter
so they display by default
2021-10-19 15:36:27 +09:00
sh0ckR6
e7b280fc81
Comment out RankDisplay
...
Commented out as it may be revisited at a later time.
Also currently unused.
2021-10-18 23:12:33 -04:00
Bartłomiej Dach
8db2fc439d
Change ruleset ID assert in player to null-check
2021-10-18 23:45:06 +02:00
Bartłomiej Dach
6d9d85685f
Fix settings item having zero height
2021-10-18 23:30:38 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
...
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 14:20:38 +09:00
Dean Herbert
59dc04017e
Fix epilepsy warning not being faded out on an early exit from PlayerLoader
2021-10-18 13:30:37 +09:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
...
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check
2021-10-16 16:10:42 +02:00
Dean Herbert
7a5a612896
Move retry and exit hotkey overlays to same depth / container
2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update
2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2
Remove dispose method completely
2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd
Fix test failures
2021-10-15 21:22:38 +09:00
smoogipoo
2fd101ad50
Reorder elements to follow designs
2021-10-15 20:25:32 +09:00
smoogipoo
a70d7e4feb
Remove unnecessary extra GridContainer
2021-10-15 20:18:25 +09:00
Dean Herbert
c47497923a
Schedule drag events for now
2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa
Fix wonkiness when dragging slider end at high input refresh rates
2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df
Tweak animation slightly
2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b
Fix incorrect nesting
2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19
Add new fail animation to better match new sound effects
2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
...
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence
2021-10-15 17:03:37 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 16:58:01 +09:00
Dean Herbert
f73e505ee6
Further adjustments to glow to be less bright on settings overlay
2021-10-15 12:35:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 11:14:45 +09:00
Dean Herbert
ad0732484f
Just wait for metadata section to be loaded
2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e
Merge branch 'master' into fix-multiplayer-sounds-during-gameplay
2021-10-14 21:34:04 +09:00
Dean Herbert
06249c4ab2
Fix incorrect usages of Scheduler.AddOnce
2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a
Fix multiplayer components updating when not alive
...
Should close https://github.com/ppy/osu/issues/15092 .
- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826 .
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
...
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672
Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence
2021-10-14 16:45:34 +09:00
Dean Herbert
e0babe4b79
Add global logging of WorkingBeatmap
changes
2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733
Add logging of WorkingBeatmapCache.Invalidate
calls
2021-10-14 14:05:33 +09:00
smoogipoo
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-14 10:17:01 +09:00
Bartłomiej Dach
d2115824fa
Merge branch 'master' into dropdown-refresh
2021-10-13 23:53:14 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming
2021-10-13 22:50:19 +02:00
Bartłomiej Dach
d067159435
Recolour elements of editor setup screen to match dropdown theming
2021-10-13 22:32:54 +02:00
smoogipoo
fdf7142711
Remove Room.Position
2021-10-13 21:24:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
Dan Balasescu
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
...
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
Dean Herbert
02689a1b60
Use actual BeatmapInfo
rather than PlayableBeatmap.BeatmapInfo
for editor writes
2021-10-13 14:50:12 +09:00
Dean Herbert
26a1e40d24
Fix storyboard outro during fail test not being lenient enough
2021-10-13 13:48:57 +09:00
Dean Herbert
ae4dcbd829
Improve PlayerLoader
audio and visual transitions
2021-10-13 13:26:20 +09:00
Dean Herbert
3d6602b8df
Ensure FailAnimation
is disposed synchronously to avoid test failures
2021-10-11 14:05:31 +09:00
Dean Herbert
794b4c46cf
Split score counter class into two distinct classes to simplify usages
2021-10-10 17:56:32 +09:00
Dean Herbert
06cce0119c
Use localisable format string for comma separator mode
2021-10-10 17:41:16 +09:00
Dean Herbert
446f091d32
Use comma separator for tournament score displays
2021-10-10 16:06:12 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
436ead421a
Move low pass fail effect to FailAnimation
2021-10-08 12:27:04 +09:00
Dean Herbert
da96cc73d8
Fix dual specification of SuspensionHandler
and move fields around slightly
2021-10-07 23:40:47 +09:00
Dean Herbert
310d7965b6
Merge branch 'master' into more-filter-effects
2021-10-07 20:52:38 +09:00
Dan Balasescu
f8e50731b7
Merge pull request #14991 from peppy/intro-tests-no-menu-load
...
Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
Dean Herbert
ef64c64f0b
Merge branch 'master' into popup-filter-effect
2021-10-07 18:56:07 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
...
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
f98dd1b811
Merge branch 'master' into popup-filter-effect
2021-10-07 18:40:21 +09:00
Jamie Taylor
cc209f0f2d
Add filter effect to fail sequence
2021-10-07 17:55:30 +09:00
Jamie Taylor
5c48340520
Add filter effect to beatmap loading
2021-10-07 17:55:21 +09:00
Dean Herbert
0df409c050
Move difficulty copy to BeatmapModelManager.Save
2021-10-07 17:16:45 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-07 16:50:10 +09:00
Dean Herbert
f88d898960
Allow intro screens to be created without loading a MainMenu
2021-10-07 16:38:22 +09:00
Dean Herbert
5f129ae33c
Remove local overridden storage of Mods
in Player
...
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.
Closes #14912 .
2021-10-07 14:53:39 +09:00
Dean Herbert
9705c7b546
Use cloned mods in one more place
2021-10-06 21:30:30 +09:00
Dean Herbert
433e7cd403
Fix rate mods not working if pp counter is displayed
2021-10-06 21:26:30 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
Dean Herbert
222997f2b9
Copy difficulty settings back out to BeatmapInfo
on editor changes
2021-10-06 15:19:26 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dan Balasescu
e6aa05a4a4
Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
...
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
Dean Herbert
d9849bcf49
Fix dragging on an editor file selection text box causing repeated popover display
...
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.
Closes #14969 .
2021-10-06 13:15:05 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage
2021-10-06 12:18:51 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces
2021-10-06 11:38:17 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
...
Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dean Herbert
5a4474e1b2
Fix incorrect DI retrieval in ReplayDownloadButton
2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
0859c336de
Also dim counter during initial calculation phase
2021-10-05 17:24:36 +09:00
Dean Herbert
f64226ded6
Fix display not displaying correctly after initial load
2021-10-05 17:10:32 +09:00
Dean Herbert
599d82e383
Avoid returning a live IEnumerable
2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906
Add easing to rolling counter value
2021-10-05 16:51:49 +09:00
Dean Herbert
565e888f58
Tidy up attribute retrieval code
2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9
Remove unnecessary dependency
2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e
Fade display out during rewind (as the value displayed is no longer valid)
2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc
Adjust default location slightly, fix alignment of "pp" subtext
2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434
Apply some code quality refactoring
2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5
Revert Player.Score
to protected
2021-10-05 14:55:40 +09:00
Dean Herbert
e19be8ebe4
Make GameplayState.Score
immutable
2021-10-05 14:55:40 +09:00
Dean Herbert
d3b9660148
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85
Rename APIRequest.Result
to Response
2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6
Fix incorrect CancellationToken usage
...
Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc
Further asyncify load process
2021-10-05 11:26:13 +09:00
smoogipoo
d120678e30
Fix redundant default value
2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94
Pass score into GameplayState
2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e
Fix missing CanBeNull
2021-10-04 20:59:31 +09:00
smoogipoo
1837e1bf3c
Share rounding with PerformanceStatistic
2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87
Add todo
2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c
Drop "default" prefix
2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240
Use GameplayState
2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5
Make Mods readonly
2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
...
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
916342c837
Merge branch 'master' into importer-returns-live
2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59
Merge branch 'master' into rename-beatmap-info-beatmap-fields
2021-10-04 16:03:22 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
...
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
017756cbca
Use Torus alternates on online play screens as per design
2021-10-04 00:26:41 +02:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b
Rename BeatmapInfo
variables which were named beatmap
for clarity
2021-10-02 12:45:34 +09:00
Dean Herbert
7e009f6168
Add full xmldoc
2021-10-02 02:31:41 +09:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
Dean Herbert
05ca3aec4f
Rename GameplayState
to SpectatorGameplayState
2021-10-02 02:10:11 +09:00
smoogipoo
0ee148b53f
Extra guard against no attributes
2021-10-01 21:31:26 +09:00
smoogipoo
a1f880a36a
Split classes
2021-10-01 21:00:39 +09:00
smoogipoo
d0081908c5
Make Score internal
2021-10-01 20:52:48 +09:00
smoogipoo
5820a71652
Fix mania difficulty calculator crashing
2021-10-01 19:57:45 +09:00
Dean Herbert
59bd13c154
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-01 17:47:00 +09:00
Dean Herbert
ac471a0ec1
Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2
2021-10-01 17:46:58 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
smoogipoo
36be041846
Merge branch 'master' into realtime-pp-display
2021-10-01 13:28:38 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
3e3b9bc963
Split out IModelDownloader
and also split apart ScoreManager
2021-09-30 18:25:20 +09:00
smoogipoo
4d8418e072
Fix possible nullrefs
2021-09-30 17:54:56 +09:00
smoogipoo
d2a8f35b4c
Update styling
2021-09-30 17:54:52 +09:00
smoogipoo
84bddf0885
Initial PP counter implementation
2021-09-30 17:00:24 +09:00
smoogipoo
816018edb7
Move hosted by text into nullcheck
2021-09-30 12:04:30 +09:00
smoogipoo
202a602d2f
Change default status to "ready to play"
2021-09-30 12:03:44 +09:00
smoogipoo
ea30445efc
Remove verbatim string
2021-09-30 12:03:34 +09:00
smoogipoo
619a907c47
Fix zero height grid
2021-09-30 12:01:26 +09:00
smoogipoo
56b3c8aa9a
Remove forgotten text
2021-09-30 11:52:14 +09:00
smoogipoo
c83dd7d2b6
Merge OnlinePlayComposite and RoomSubScreenComposite
2021-09-29 20:55:20 +09:00
Jamie Taylor
4d91204faf
Pause Editor
sample playback while popup dialog is shown
2021-09-29 20:46:41 +09:00
smoogipoo
c9c2d20544
Limit max size
2021-09-29 20:44:38 +09:00
smoogipoo
67d847fbd3
Add room status text to DrawableRoom
2021-09-29 20:24:49 +09:00
smoogipoo
5f921c7836
Change SelectedItem to show the last item by default
2021-09-29 20:24:32 +09:00
smoogipoo
d89577b2e7
Add host to DrawableRoomParticipantsList
2021-09-29 19:34:40 +09:00
smoogipoo
73ee82ee2b
Rename RecentParticipantsList -> DrawableRoomParticipantsList
2021-09-29 19:15:58 +09:00
Dan Balasescu
625711e6d2
Merge pull request #14776 from peppy/fix-pause-with-audio-offset
...
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
2021-09-28 18:44:22 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Bartłomiej Dach
ca6cbca04a
Fix range selection crashing after non-mouse selection
2021-09-27 20:54:29 +02:00
Dean Herbert
df85092426
Resolve inner items early in process and rename variable
2021-09-27 14:24:17 +09:00
Dean Herbert
41fb3371e5
Merge branch 'master' into blueprint-container-sorting
2021-09-27 14:12:09 +09:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection
2021-09-26 20:12:26 +02:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection
2021-09-26 19:27:47 +02:00