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Commit Graph

846 Commits

Author SHA1 Message Date
Dean Herbert
edc3638175 DatabaseWriteUsage 2018-02-12 17:55:11 +09:00
smoogipoo
1adbe3585c HitObjectSelectionBox -> SelectionDragger 2018-02-12 16:03:59 +09:00
smoogipoo
cfb2b3f1e8 Rework SelctionLayer to support click-selections 2018-02-12 16:02:42 +09:00
smoogipoo
77149b00ce Merge branch 'codestyle-fixes' into update-branch 2018-02-08 23:47:31 +09:00
smoogipoo
4699b5ad7c Fix a few code styling issues
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
smoogipoo
0511728fbe Remove "keypress" from comment 2018-02-08 17:38:46 +09:00
smoogipoo
46284c61ae Return HitResult.None instead of null 2018-02-08 14:25:59 +09:00
smoogipoo
c537af0289 Fix/improve commends 2018-02-08 14:25:44 +09:00
smoogipoo
a6f1a4689e Fix incorrect value copy-pasta 2018-02-08 14:16:37 +09:00
smoogipoo
802aaefe35 Give rulesets a way to disable/enable perfect/ok hit results 2018-02-08 13:54:08 +09:00
smoogipoo
cfdeac6428 Make hit windows settable by derived classes 2018-02-08 13:38:31 +09:00
smoogipoo
beaecbafbd Merge branch 'master' into unified-hitwindows 2018-02-08 13:22:44 +09:00
smoogipoo
9225e883c1 Add + use HalfHitWindow 2018-02-02 20:29:50 +09:00
smoogipoo
6976347d64 Protect hit window values 2018-02-02 20:28:59 +09:00
smoogipoo
e45b26c742 Cleanup/minify HitWindows 2018-02-02 19:35:44 +09:00
smoogipoo
d371425c87 BAD -> MEH 2018-02-02 18:56:44 +09:00
smoogipoo
70462ebee3 Make HitWindows settable by derived HitObjects 2018-02-02 18:53:05 +09:00
smoogipoo
acf20c079c General improvements around usage of HitWindows for mania 2018-02-02 18:47:54 +09:00
smoogipoo
558c53a6ba Give HitObject some HitWindows 2018-02-02 18:47:10 +09:00
smoogipoo
a0c1662fb7 Move mania's HitWindows to osu.Game 2018-02-02 17:52:55 +09:00
smoogipoo
75858bd3de Update in-line with framework changes 2018-02-02 15:41:54 +09:00
Dean Herbert
5ba84a67f1
Merge branch 'master' into catmull-sliders 2018-02-01 20:58:33 +09:00
Dan Balasescu
c486609174
Merge branch 'master' into fix-replay-time-stop 2018-02-01 20:08:58 +09:00
smoogipoo
13f16077d4 Implement Catmull-Rom curve approximator 2018-02-01 20:04:41 +09:00
Dean Herbert
9d4ec6f8b5 Merge branch 'master' into ismaskedaway-input-fix 2018-02-01 19:29:10 +09:00
Dean Herbert
1d687c470c Fix clock not incrementing beyond last frame of replay 2018-02-01 18:49:14 +09:00
Dean Herbert
1cc7c23982 Hits -> JudgedHits 2018-02-01 18:08:15 +09:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay 2018-02-01 16:37:04 +09:00
smoogipoo
1b99e54005 Fix IsMaskedAway not being up-to-date when fastfowarding replays 2018-02-01 15:21:23 +09:00
Dean Herbert
cd37be9440
Merge branch 'master' into better-slider-objects 2018-02-01 08:39:39 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding 2018-01-31 18:30:15 +09:00
smoogipoo
c97ea3ed60 Post-process beatmap before applying defaults 2018-01-30 15:49:55 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
TocoToucan
615c831069 Merge from ppy/master 2018-01-26 21:56:17 +03:00
smoogipoo
5742e61e68 Merge remote-tracking branch 'origin/master' into ruleset-configs 2018-01-26 15:39:09 +09:00
smoogipoo
0a505dde2e Remove MaskingAffectsInput override 2018-01-26 14:47:16 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
57cd50c45e Reorder the way input is handled for replays
Fixes https://github.com/ppy/osu/issues/1625 .
2018-01-25 17:39:50 +09:00
smoogipoo
b77f08941c Make mania play the next note's sounds if no note is hit
Fixes #1911.

This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
b197cd56af Allow DI'd OnScreenDisplay to be null 2018-01-23 16:42:31 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
smoogipoo
c1331cef1b Disallow DualStages for non-converted beatmaps 2018-01-22 15:52:54 +09:00
smoogipoo
9ac035f3d5 Merge branch 'bdl-cache-changes' into ruleset-configs 2018-01-22 13:11:45 +09:00
TocoToucan
e88f514cf4 Resolve merge conflicts 2018-01-21 18:32:21 +03:00
為什麼
feb79ff9e7
Merge branch 'master' into mania_stage_fix 2018-01-19 20:08:24 +08:00
smoogipoo
a94ea7025e Register/Unregister -> BeginTracking/StopTracking and add exceptions 2018-01-18 18:45:48 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
smoogipoo
c2c478750d Remove generics from OSD registration methods 2018-01-18 16:57:32 +09:00
ANDY840119-PC\andy840119
6c67f96fdb fix ci error 2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
d96234bf40 Enforce that there's only one configmanager per ruleset 2018-01-17 21:08:23 +09:00
smoogipoo
92da02db87 Add extension to filename 2018-01-17 21:07:37 +09:00
smoogipoo
9f4ebad6e3 Add mania config manager 2018-01-17 20:21:25 +09:00
smoogipoo
379688e2f2 Add todo 2018-01-17 20:15:17 +09:00
smoogipoo
da22b3ec49 No more sorting 2018-01-17 20:12:39 +09:00
smoogipoo
0b7e1ce667 Add a way to have ruleset-specific configs 2018-01-17 19:45:18 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays 2018-01-17 18:01:41 +09:00
smoogipoo
a01e46bb68 Fix ScoreStore replays not getting users 2018-01-17 17:55:55 +09:00
smoogipoo
2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
smoogipoo
52b48f2b7e Fix replays not correctly considering negative time diffs 2018-01-17 15:23:07 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
Dean Herbert
56df27fcc2
Merge branch 'master' into fix-event-bindings 2018-01-16 17:49:01 +09:00
Dean Herbert
976f7cec39
Merge branch 'master' into playfield-judgements 2018-01-16 15:26:13 +09:00
Dean Herbert
807e455a58
Merge branch 'master' into more-nested-playfields 2018-01-16 14:50:09 +09:00
TocoToucan
a81f32a388 PlayerGroup -> PlayerSettingsGroup 2018-01-15 20:52:52 +03:00
aQaTL
65ecc18141
Cap ApproachRate in HardRock mod at 10.0f 2018-01-15 16:11:00 +01:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
c32ff9c43b Move nested playfields to the base Playfield 2018-01-15 20:39:57 +09:00
smoogipoo
0ae0dac192 Fix DrawableHitObject not binding nested hitobject events 2018-01-15 20:35:38 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
Dean Herbert
053a29f9a7 Make judgements visually smaller
This is a temporary change based on people's feedback. Makes judgements feel a lot better.

nb: This is one of my changes that I've had deployed sinfce the end-of-year 2017 build.
2018-01-15 17:41:17 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering 2018-01-15 15:54:18 +09:00
TocoToucan
d3afbdaac6 Resolve merge conflict 2018-01-13 22:32:56 +03:00
TocoToucan
43d2ae348a Rename ReplaySomething -> PlayerSomething 2018-01-13 22:25:09 +03:00
Aergwyn
8ac6818639 expose IsHit 2018-01-13 16:26:14 +01:00
Dan Balasescu
ebb8550f53
Merge branch 'master' into shrink-drawablehitobject_t 2018-01-14 00:16:42 +09:00
Aergwyn
7875f0cb01 remove unnecessary internal 2018-01-13 16:15:41 +01:00
Aergwyn
356bb5da1e move sample logic up too 2018-01-13 12:55:52 +01:00
Aergwyn
70fc09f81e move judgement + state logic up to DrawableHitObject 2018-01-13 12:42:42 +01:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
354d781002 Merge remote-tracking branch 'upstream/master' into fix-mod-implementation-check 2018-01-12 17:49:31 +09:00
Dean Herbert
b55adf655f Yeah, cinema mod isn't going to work 2018-01-12 17:46:24 +09:00
Dean Herbert
7f189080b9 Move fail override back to abstract implementation 2018-01-12 17:43:56 +09:00
smoogipoo
8a04c954a9 Cleanup 2018-01-12 17:19:59 +09:00
smoogipoo
441e8aced5 Better namings for the speed change "algorithms" 2018-01-12 17:18:34 +09:00
Dean Herbert
9a77005d2e Make sure unimplemented auto mods aren't consumable 2018-01-12 14:26:23 +09:00
Dean Herbert
057efa24c7 Move a few interfaces to base classes 2018-01-12 14:26:09 +09:00
smoogipoo
4b2d971b00 Add some comments 2018-01-12 13:06:17 +09:00
smoogipoo
712d586d41 Revert "Add OSD + config value for scroll speed"
This reverts commit a6d8b28221.
2018-01-12 12:28:43 +09:00
smoogipoo
ab762045d6 Move back to using load(), fix testcase 2018-01-11 16:51:46 +09:00
smoogipoo
d998936e9e Fix testcase errors 2018-01-11 15:50:44 +09:00
smoogipoo
9ae67b519b Optimise nested hitobject position computations 2018-01-11 15:25:15 +09:00
smoogipoo
9d00e5bb7d Make ScrollingHitObjectContainer handle nested hitobjects 2018-01-11 15:08:30 +09:00
smoogipoo
a6d8b28221 Add OSD + config value for scroll speed 2018-01-11 13:40:46 +09:00
smoogipoo
3a869edf36 Add a flag to disable user scroll speed adjustments 2018-01-11 12:44:39 +09:00
smoogipoo
6a5a3b01b2 Fix license headers 2018-01-11 12:39:06 +09:00
smoogipoo
6255aaab68 Per-hitobject lifetime management 2018-01-10 19:17:43 +09:00
smoogipoo
9036ea92eb Run child updates for nested hitobjects when parent hitobjects are masked 2018-01-10 18:29:46 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
Dean Herbert
58626e3b30 Allow rulesets to create their own instantiation info 2018-01-10 17:04:07 +09:00
Dean Herbert
9d099feadc
Merge branch 'master' into fix-catcher-width 2018-01-10 10:04:10 +09:00
smoogipoo
c4d1922c8b Add scrolling algorithm to global settings 2018-01-08 11:34:37 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
smoogipoo
4ab3b0d76b Implement local scrolling hit object container 2018-01-07 13:24:09 +09:00
smoogipoo
117ab8a26d Split out scrolling algorithm 2018-01-07 13:23:16 +09:00
smoogipoo
98fd4f6ff2 Fix up precision + sizing issues 2018-01-07 11:33:59 +09:00
smoogipoo
7526225282 Use DP for most of the code to avoid unnecessary computations 2018-01-05 20:56:21 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
5d12682e83 Initial implementation of the new (old) mania scrolling calculations 2018-01-05 20:18:18 +09:00
smoogipoo
d2b135d2a8 Give hitobjects lifetimes 2018-01-05 15:48:19 +09:00
smoogipoo
1276e2c71a Merge branch 'master' into scrolling-hitobjects-rewrite 2018-01-05 14:58:57 +09:00
smoogipoo
af86220dcc Merge remote-tracking branch 'origin/master' into update-branch 2018-01-05 12:08:50 +09:00
Dean Herbert
01038bd9bb
Merge branch 'master' into mania-rc-cleanup 2018-01-05 10:18:15 +09:00
smoogipoo
5eb2dc3d64 Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
smoogipoo
36e9232472 Merge master into netstandard 2018-01-05 00:42:48 +09:00
smoogipoo
add68ff068 Fix swells not stopping at the hit position 2018-01-04 21:45:29 +09:00
smoogipoo
585df22c88 Add a way to calculate length of IHasEndTime objects 2018-01-04 20:56:18 +09:00
smoogipoo
a7aab21a29 Re-namespace files 2018-01-04 19:22:15 +09:00
smoogipoo
e0c921ff5c Split out ScrollingHitObjectContainer into new file 2018-01-04 19:20:43 +09:00
smoogipoo
651e24e3cc Implement proper scrolling directions 2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
smoogipoo
0c5ab98965 Make MultiplierControlPoint's StartTime variable 2018-01-04 18:35:33 +09:00
smoogipoo
2b79ad879f Add a way to access alive hitobjects 2018-01-04 16:37:48 +09:00
Dean Herbert
c8ec27c4de Remove redundant prefix 2018-01-04 16:31:41 +09:00
Dean Herbert
152b846cff Fix incorrect scaling of hitobjects in catch 2018-01-04 16:29:53 +09:00
smoogipoo
697efba5e2 Replace .OfType with .Cast 2018-01-04 15:55:35 +09:00
smoogipoo
6d253fd33c Add a way to adjust the conversion process with mods 2018-01-03 19:06:20 +09:00
Dean Herbert
b8fa33459a Merge branch 'master' into disable-unimplemented-mods 2018-01-03 13:39:29 +09:00
Felix Ang
3e6f0c198c Remove tab 2018-01-02 18:02:04 +01:00
Felix Ang
dccc134efa Don't allow auto to fail 2018-01-02 17:53:29 +01:00
Dean Herbert
c0dd812a4c Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods 2018-01-02 15:33:08 +09:00
Dean Herbert
f419518887 Make comment xmldoc 2018-01-02 15:33:00 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
Dean Herbert
d9a80dae5d Male NoFail use an applicable interface 2017-12-31 04:10:29 +09:00
Dean Herbert
fea4e1ff68 Add a base interface for applicable mods 2017-12-31 04:09:51 +09:00
Aergwyn
138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
smoogipoo
714d93dd92 Merge remote-tracking branch 'origin/master' 2017-12-30 16:17:14 +09:00
Dean Herbert
a0966305d4 Remove unnecessary new event 2017-12-30 14:46:44 +09:00
Aergwyn
f547c7986d created option to override values before UpdateState is called 2017-12-29 17:50:55 +01:00
Dean Herbert
27cb445c24 Always recrusively apply custom sequence to nested hitobjects 2017-12-29 17:48:05 +09:00
Aergwyn
dbcf87267d Merge branch 'master' into standard-hd-support 2017-12-27 21:26:39 +01:00
Dean Herbert
18eb74d38c
Merge branch 'master' into sliderbouncers-fix 2017-12-28 00:13:04 +09:00
smoogipoo
6dfc596319 Post-merge fixes 2017-12-27 20:59:26 +09:00
smoogipoo
7a793eaded Merge master into netstandard 2017-12-27 20:48:53 +09:00
Dean Herbert
496b0fef01
Merge branch 'master' into proper-taiko-hitsounds 2017-12-27 20:40:16 +09:00
smoogipoo
b87e6c8b2a Add a method to get ruleset by name 2017-12-27 17:33:34 +09:00
Aergwyn
4c2554595e implement hidden (mostly)
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity 2017-12-26 20:48:59 +09:00
smoogipoo
9690591593 Make taiko use namespaced hitsounds
This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
Aergwyn
f5d4ed2a22 add interface to adjust DrawableHitObjects 2017-12-26 11:49:42 +01:00
smoogipoo
14162b5d46 Make InputDrum handle all Normals/Claps, hitobjects all others 2017-12-26 14:18:23 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
smoogipoo
0fb620a8d3 Make HitObject.Samples non-nullable 2017-12-25 16:41:18 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
smoogipoo
68d76d4380 Fix taiko strong hits not being handled 2017-12-23 20:58:09 +09:00
Dean Herbert
aeafa5645a Make Samples null by default and prepopulate in mania 2017-12-23 18:06:46 +09:00
Dean Herbert
2db68df999 Simplify DrawableHitObject's sample load code 2017-12-23 17:20:14 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Dean Herbert
ff0927e71b Remove unnecessary newline 2017-12-23 16:23:33 +09:00
Dean Herbert
46865bbacd Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
# Conflicts:
#	osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert
1fa9dac1bb Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix 2017-12-23 14:20:16 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
Dean Herbert
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00
Ninjaprawn
71e59bc9e7 Removed the IgnoreTooltip property 2017-12-16 20:16:40 +11:00
smoogipoo
66b19b6c97 Expose selected objects from SelectionLayer 2017-12-15 14:48:24 +09:00
smoogipoo
b28b86dea9 Use Lazy for threadsafety on playfield 2017-12-14 20:27:51 +09:00
smoogipoo
3d51301e03 Add license headers 2017-12-11 22:21:33 +09:00
smoogipoo
666dcdbd62 Give HitObjectComposer a SelectionLayer 2017-12-11 22:20:02 +09:00
smoogipoo
a303bf71cf Give control over screen space conversion to DrawableHitObject 2017-12-11 22:19:02 +09:00
smoogipoo
2f1063c5c0 Refactor into separate files + add xmldocs + rename some methods 2017-12-11 21:56:58 +09:00
smoogipoo
c12c241633 Implement hover colours 2017-12-11 21:27:19 +09:00
smoogipoo
25d80a36be Finish up logical implementation of markers 2017-12-11 21:03:34 +09:00
smoogipoo
5147b342dc More refactorings + add markers
Move
2017-12-11 19:07:40 +09:00
smoogipoo
b28306d3c0 Fix incorrect SelectionPoint 2017-12-11 18:08:16 +09:00
smoogipoo
4573cc3322 Refactor into a new DragBox class, representing a single drag 2017-12-11 17:45:03 +09:00
smoogipoo
7189446943 Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-11 16:34:27 +09:00
Dean Herbert
77592ed15f
Fix comment formatting 2017-12-11 14:52:15 +09:00
Dean Herbert
d02e1ae896 Update RulesetInfo and add migration 2017-12-10 12:15:55 +09:00
Dean Herbert
679134c030 Add ShortName to rulesets 2017-12-08 18:55:25 +09:00
smoogipoo
5341e79102 Remove SelectionDragger for now 2017-12-08 17:51:15 +09:00
smoogipoo
faa921ba05 Fix up post-merge issues 2017-12-08 17:41:10 +09:00
FreezyLemon
9e3d439f0a Merge branch 'master' of https://github.com/ppy/osu into taiko-hitsounds-fix 2017-12-08 08:30:02 +01:00
smoogipoo
f41af191ed Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-08 15:13:18 +09:00
Ninjaprawn
9b3e666a07 Added IgnoreTooltip to all classes required 2017-12-08 14:10:23 +11:00
FreezyLemon
43c270ea49 Rolled back the bad earlier implementation 2017-12-07 21:18:51 +01:00
Dean Herbert
c35c8263b9 Merge remote-tracking branch 'upstream/master' into input-revamp 2017-12-07 18:07:26 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag 2017-12-07 15:30:50 +09:00
smoogipoo
e573db04d4 Don't serialize HitObject.Kiai 2017-12-07 14:42:36 +09:00
Dean Herbert
a78441bc5a Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
smoogipoo
41b607c165 Dont serialize hitobject sample properties copied from the control point 2017-12-07 03:40:43 +09:00
smoogipoo
b584178e85 Make Beatmap ISerializable and add more JsonIgnores 2017-12-06 00:37:37 +09:00
smoogipoo
a80059032c Remove PlayfieldOverlay 2017-12-02 20:24:10 +09:00
smoogipoo
5a7c4772bd Remove PlayfieldUnderlay for now 2017-12-02 19:53:20 +09:00
Aergwyn
db50ad794e CI adjustments
- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
Aergwyn
806c0e3b26 restructured OsuLegacyDecoder into LegacyDecoder
Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00
smoogipoo
cf859a6cf2 Make the dragger attach to objects it surrounds
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
f6591851c3 Implement a selection dragger box 2017-12-01 13:15:58 +09:00
smoogipoo
52ba68e25d Add/fix up license headers 2017-11-30 22:21:02 +09:00
smoogipoo
c0c051aa32 Remove unused parameter for now 2017-11-30 21:58:41 +09:00
smoogipoo
e8cbde3ae1 Add overlay/underlay 2017-11-30 21:56:19 +09:00
smoogipoo
7e34b0f08d Remove SelectionTool, make Select the default tool 2017-11-30 19:53:52 +09:00
smoogipoo
677f3653eb Hide osu! playfield cursor 2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
fd3049fd65 Merge remote-tracking branch 'origin/master' into editor-composer 2017-11-30 13:47:47 +09:00
smoogipoo
267bb75458 Merge remote-tracking branch 'Aergwyn/master' into netstandard 2017-11-29 23:45:29 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator 2017-11-29 18:37:07 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c Add HitObjectComposer class 2017-11-29 16:22:11 +09:00
FreezyLemon
bc3f11fdb8 Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer) 2017-11-29 06:24:13 +01:00
smoogipoo
1136db1556 Fix mania replays not defining important frames
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
a9cc156d7a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
smoogipoo
de7c571be3 Merge remote-tracking branch 'origin/master' into netstandard 2017-11-22 19:46:17 +09:00
Brayzure
782a739370 Fix Results Screen After Failing Last Note
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
smoogipoo
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
smoogipoo
0f8d4a455a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-21 19:18:06 +09:00
smoogipoo
217554f587 Remove redundant interface 2017-11-21 18:06:24 +09:00
Dan Balasescu
142b74cc47
Merge branch 'master' into sudden-death 2017-11-21 17:32:31 +09:00
smoogipoo
fea56322f0 Fix SD not failing for the first note 2017-11-21 17:28:51 +09:00
smoogipoo
18b9828c49 Merge UpdateFailed and CheckAlternateFailConditions 2017-11-21 17:11:07 +09:00
smoogipoo
1b27ce6198 Cleanup + renaming 2017-11-21 17:09:22 +09:00
smoogipoo
b3bf6e7bee Merge master into netstandard 2017-11-21 16:39:21 +09:00
Dean Herbert
2610cadd3c CI fixes 2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Brayzure
2b0295ed86 Proper Public Method Case
- onFailCheck to OnFailCheck
2017-11-20 20:49:31 -05:00
Brayzure
6d74fd254c Remove Extraneous Using Statement
- System.Collections.Generic was leftover from a previous attempt
2017-11-20 20:25:14 -05:00
smoogipoo
aac41d2de6 Disable resharper inspections on case-by-case basis 2017-11-20 18:55:48 +09:00
Brayzure
da30d76f9b Implement Score Processor Mod Interface
- Add a delegate whenever we want to register an additional fail condition
2017-11-20 02:15:29 -05:00
Brayzure
de4d8eb196 Implement Sudden Death and Perfect
- Two additional fail conditions
2017-11-18 01:28:09 -05:00
smoogipoo
433f4f03a1 Actually initialise DifficultyCalculator with mods 2017-11-17 20:19:49 +09:00
smoogipoo
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
smoogipoo
825aa6570e Fix rebase issues 2017-11-17 14:37:19 +09:00
smoogipoo
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
smoogipoo
ac6213d1fa CI fixes 2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48 Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00