smoogipoo
b4cb4c1243
Remove previous samples on change
2019-11-08 16:19:55 +09:00
smoogipoo
a9b4106075
Remove unnecessary (for now) scheduling
2019-11-08 16:19:43 +09:00
smoogipoo
53e6186b6d
Fix drawable hitobject samples not updating
2019-11-08 14:59:47 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
iiSaLMaN
cee16e9419
Merge remote-tracking branch 'refs/remotes/upstream/master' into fallback-to-skin-combo-colours
2019-11-07 19:11:29 +03:00
iiSaLMaN
808543885f
Change ComboColours type to IReadOnlyList<Color4>
...
Also exposes functions to modify the internal list (AddComboColours, ClearComboColours)
2019-11-07 15:54:30 +03:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration
2019-10-21 18:44:34 +09:00
Dean Herbert
9f004186d5
Ensure DrawableHitObject's HitObject is not null
2019-10-21 17:56:39 +09:00
Dean Herbert
b157aaead1
Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
2019-10-21 17:09:43 +09:00
smoogipoo
dc222b5e4d
Add common path for duplicated code
2019-10-21 13:52:55 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
smoogipoo
89f50b26f7
Fix hitobject combo colour potentially not getting adjusted
2019-10-18 17:32:11 +09:00
smoogipoo
5d3d25d3b6
Make method private for now
2019-10-18 13:24:28 +09:00
smoogipoo
9a896d52bf
Fix nested hitobjects not updating
2019-10-18 13:18:41 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
8d7453c251
Rework construction of nested hitobjects
2019-10-16 22:10:50 +09:00
Dean Herbert
ad6b8d3e04
Add result offset bounding to result itself, rather than just transforms
2019-10-09 19:08:55 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
897b3233af
Add start time tracking to EditorBeatmap
2019-10-03 14:23:48 +09:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
706e884cc0
Update accent colour on combo index change
2019-09-26 17:13:13 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
7d5544460b
Fix mania scrolling speed not including beatmap slider multipli… ( #6236 )
...
Fix mania scrolling speed not including beatmap slider multiplier
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-25 22:34:46 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
smoogipoo
75cceb9e30
Fix LifetimeChanged being invoked before lifetime is set
2019-09-24 16:47:34 +09:00
smoogipoo
762adb783a
Fix duplicate invocation of updateState on load complete
2019-09-19 14:15:06 +09:00
Dean Herbert
5901a915e7
Always update drawable hitobject state on skin change
2019-09-18 20:19:57 +09:00
Dean Herbert
b81b162ee1
Update InitialLifetimeOffset comment
2019-09-12 19:30:27 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Dean Herbert
7f2d14416a
Reset DrawableHitObject lifetimes on state change
2019-09-07 14:44:44 +09:00
Dean Herbert
a50284a5eb
Merge pull request #6019 from peppy/hit-window-refactor
...
Refactor HitWindows for legibility
2019-09-06 16:10:04 +09:00
Dean Herbert
c379480e7b
Merge branch 'master' into remove-judgement-occurred
2019-09-06 15:32:34 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
smoogipoo
07f662071d
Remove judgementOccurred
2019-09-04 18:14:55 +09:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
1e7528c2b3
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-02 19:13:00 +09:00
smoogipoo
f20e07136a
Add attribute to catch potential future nullrefs
2019-09-02 17:48:41 +09:00
smoogipoo
f6102b4d92
Adjust xmldoc
2019-09-02 17:15:36 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
smoogipoo
8f8d35bd15
Delay initial hitobject state computation
2019-09-02 15:06:34 +09:00
Dean Herbert
741bd0a5cf
Fix incorrect colour sizes and simplify alignment specification
2019-08-30 18:35:17 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
smoogipoo
9e926d44c0
Obsolete legacy UpdateState() method
2019-08-27 16:09:47 +09:00
Dean Herbert
dbb3b583cf
Log error for invalid beatmap/storyboard events instead of thro… ( #5611 )
...
Log error for invalid beatmap/storyboard events instead of throwing
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-08-09 12:56:47 +09:00
Dean Herbert
7e9c100c9b
Apply new resharper refactors
2019-08-09 12:29:33 +09:00
smoogipoo
de4ad1f625
Fix bad log message
2019-08-08 14:44:49 +09:00
smoogipoo
ac2060f1cf
Throw exceptions and let LegacyDecoder handle them
2019-08-08 14:44:04 +09:00
smoogipoo
0ff1c6184b
Add generation comment
2019-08-01 17:36:20 +09:00
smoogipoo
a2468e599b
Fix ticks in repeat spans being returned in reverse order
2019-08-01 17:31:37 +09:00
Dean Herbert
894d573fbc
Cache DrawableHitObject for skinnables to access ( #5463 )
...
Cache DrawableHitObject for skinnables to access
2019-07-29 18:49:37 +09:00
iiSaLMaN
ba4045a761
Fix transforming mods not working properly
...
Hidden, Grow, Deflate, etc..
2019-07-27 00:22:40 +03:00
Dean Herbert
eb6bda3f08
Cache DrawableHitObject for skinnables to access
2019-07-25 16:03:07 +09:00
smoogipoo
4e7e2d1d52
Adjust comments
2019-07-23 21:16:09 +09:00
smoogipoo
74b09c72fa
Refactor state updates to convert State into an IBindable
2019-07-23 21:16:09 +09:00
Dean Herbert
d4d286c988
Add full documentation
2019-07-22 16:08:38 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
be170b4124
Naming and documentation improvements
2019-07-22 15:50:02 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
3e57fcf5c5
Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies
2019-07-17 22:11:01 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths ( #5033 )
...
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
smoogipoo
a9286fee07
Recycle slider paths when the parenting slider dies
2019-07-17 16:20:27 +09:00
smoogipoo
ed203cb0ff
Delay intial hitobject updates
2019-07-16 13:45:59 +09:00
smoogipoo
5862eb172a
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
...
# Conflicts:
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
smoogipoo
a6ee83eac2
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
2019-06-27 19:57:21 +09:00
Dean Herbert
ba48331fcb
Remove no longer necessary HandleInput overrides
2019-06-27 18:34:59 +09:00
smoogipoo
2e7922c3f9
Fix 0-length sliders not getting correct lengths
2019-06-15 23:53:28 +09:00
Dean Herbert
cf713fbacc
Merge branch 'master' into fix-stacking-shaking
2019-06-14 22:16:35 +09:00
smoogipoo
4818187d8f
Reset result timeoffset to 0 when rewound
2019-06-13 14:55:52 +09:00
smoogipoo
27fdda8b91
Don't update hitobject results when rewinding
2019-06-13 12:21:49 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
c97116c91a
Add safety against DrawableHitObject implementations clearing children
2019-03-25 13:34:22 +09:00
smoogipoo
6511234804
Fix catch spinners not being allowed for conversion
2019-03-20 13:53:22 +09:00
Dean Herbert
14af957599
Merge pull request #4468 from smoogipoo/fix-min-tick-distance
...
Fix ticks not being generated at the minimum tick distance
2019-03-15 12:12:48 +09:00
smoogipoo
71d79f0a39
Fix ticks not being generated at the minimum tick distance
2019-03-14 15:20:12 +09:00
Dean Herbert
8f00f2290a
Log issues
2019-03-13 14:56:41 +09:00
Dean Herbert
f8b5cf8c8e
Add extra clamping of endTime to startTime
2019-03-13 13:46:41 +09:00
Dan Balasescu
a35d9ccc09
Apply clamping suggestion
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-13 12:35:05 +09:00
Dean Herbert
93b774104a
Fix NaN handling
2019-03-13 11:30:33 +09:00
Dean Herbert
cc09ecbfcf
Increase validation performed on .osu files to avoid hard crashes
2019-03-12 20:31:15 +09:00
Dean Herbert
63fea65c0c
Clarify repeat index
2019-03-11 14:53:21 +09:00
Dean Herbert
489153579a
Add xmldoc and clarify struct variables
2019-03-11 14:36:29 +09:00
Dean Herbert
2029cf93fd
Rename and reuse variables
2019-03-11 14:33:21 +09:00
Dean Herbert
93a999396e
LegacyFinalTick -> LegacyLastTick to match existing variable
2019-03-08 20:13:11 +09:00
Dean Herbert
355705f0a5
Fix legacy tick handling
2019-03-08 19:57:30 +09:00
Dean Herbert
973f29b765
Apply review
2019-03-08 15:14:57 +09:00
smoogipoo
a08086cc8a
Fix volume not being considered for file samples
2019-03-05 18:21:29 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
f66fefb818
Adjust comment + accessibility
2019-02-27 16:30:10 +09:00
smoogipoo
a07d797d75
Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
2019-02-27 12:08:43 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
ekrctb
8955d5de04
Update hit object result when lifetime is end
2019-01-29 15:25:27 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
Ivan Pavluk
28b033bd99
Autodetect LowestSuccessfulHitResult
2018-12-12 17:15:59 +07:00
Ivan Pavluk
e49e2fda9e
Rename SuccessfulHitResult->LowestSuccessfulHitResult
2018-12-12 13:24:58 +07:00
Dean Herbert
ffb91b4afc
Update docstring
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-12 13:11:03 +07:00
Dean Herbert
d86cbf66a9
Update docstring
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-12 13:10:47 +07:00
Ivan Pavluk
a62b105fb5
Fix formatting
2018-12-10 05:06:18 +00:00
Ivan Pavluk
8457324044
SuccessfulHitWindow->SuccessfulHitResult
2018-12-10 09:04:12 +07:00
Dan Balasescu
77a544e475
formatting fix
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-09 23:38:29 +07:00
Dan Balasescu
784a114eae
formatting fix
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-09 23:38:19 +07:00
Ivan Pavluk
cb2444e01c
Remove Meh from TaikoHitWindows
2018-12-06 19:04:54 +07:00
smoogipoo
9fdd48ded2
Add 1ms offset to controlpoint lookup times
2018-12-04 12:08:46 +09:00
smoogipoo
eb88768bd0
Fix incorrect controlpoint being applied to samples
2018-12-03 17:21:27 +09:00
smoogipoo
aea84f737b
Fix taiko hitobjects potentially disappearing before being judged
2018-11-29 12:12:29 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
f3ba429701
Make sure control points is internally initialised
2018-11-12 17:14:06 +09:00
smoogipoo
f4fd6189f8
Implement IEquatable
2018-11-12 16:53:30 +09:00
smoogipoo
0220ed21b0
Ignore distance for json serialisation
2018-11-12 16:38:49 +09:00
smoogipoo
0e92b385f0
Define default json deserialisation constructor
2018-11-12 16:38:33 +09:00
smoogipoo
8ad9b6a02a
Safety for default(SliderPath)
2018-11-12 16:38:14 +09:00
smoogipoo
d594ce3530
Revert "Make SliderPath.ControlPoints read-only"
...
This reverts commit 3b88d94793
.
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
77d16aa968
Add xmldocs
2018-11-12 14:16:21 +09:00
smoogipoo
4eef1134a6
Re-order file
2018-11-12 14:08:36 +09:00
smoogipoo
3aba462e52
Make Path.Distance a property again
2018-11-12 14:07:48 +09:00
smoogipoo
3b88d94793
Make SliderPath.ControlPoints read-only
2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
cf4dad0fe8
Fix hitobjects not updating IsMaskedAway after being judged
2018-11-07 15:42:40 +09:00
smoogipoo
ace1dce281
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c
Fix sample additions not falling back to non-addition bank
2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
1fffa48aa0
Sort nested hitobjects post-creation
2018-11-05 12:15:45 +09:00
Dean Herbert
e6ee3dc73e
Use framework helper functions for path approximation
2018-11-02 19:26:29 +09:00
smoogipoo
1aae123ff5
Make approximators share an interface
2018-11-01 19:16:44 +09:00
Dean Herbert
c1304eca1b
Merge remote-tracking branch 'upstream/master' into slider-placement
2018-11-01 17:59:37 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
08b16be3b8
Merge branch 'slider-controlpoint-masks' into slider-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
smoogipoo
a9f1484e8b
Fix some post-rebase issues
2018-10-29 15:26:28 +09:00
smoogipoo
8b36d9b482
Remove SliderCurve.Offset (unused)
2018-10-29 15:26:07 +09:00
smoogipoo
b3e105ba93
Make curve approximators implement common interface
2018-10-29 15:26:07 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
060cc24dba
Cleanup slidercurve calculation
2018-10-16 11:11:04 +09:00
smoogipoo
e130204a3b
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-12 12:26:15 +09:00
Dean Herbert
5d26c1b771
Merge pull request #3574 from smoogipoo/hitobject-perf-improvements
...
Various performance improvements around hitobjects
2018-10-11 22:16:48 +09:00
smoogipoo
d282d16e1c
Use SortedList again
2018-10-11 20:49:12 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
smoogipoo
f53bb81723
Remove unnecessary lambda allocation
2018-10-10 14:58:54 +09:00
smoogipoo
417ebaeb85
Reduce hitobject size by removing lazy
2018-10-10 13:03:18 +09:00
smoogipoo
1125075b37
Use list with post-sort for nested hitobjects
2018-10-10 13:02:27 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
smoogipoo
356a60b561
Fix hitobjects in scrolling rulesets getting masked away
2018-09-12 15:14:51 +09:00
smoogipoo
551581e5cd
Skip invalid hitobject types, log error instead
2018-08-22 15:59:58 +09:00
smoogipoo
16d30f6756
Add explanatory comments
2018-08-17 13:31:12 +09:00
smoogipoo
eb6f1ae72c
Fix spinners providing one extra combo
2018-08-17 09:16:28 +09:00
smoogipoo
4c3e551295
Fix first object not receiving new combo
...
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
smoogipoo
31f324945e
Implement combo offsets
2018-08-15 11:47:31 +09:00
smoogipoo
da3e2cfee2
Catch/osu! spinners should have combo
2018-08-15 11:13:23 +09:00
smoogipoo
4f0305ffeb
Taiko convert hitobjects should not have combo
2018-08-15 10:58:59 +09:00
smoogipoo
83f75ac896
Mania convert hitobjects should not have combo
2018-08-15 10:57:11 +09:00
smoogipoo
8faf12579a
Fix field not being set correctly
2018-08-15 10:53:25 +09:00
smoogipoo
d2709613bc
Add combo offset to ConvertHitObjectParser
2018-08-15 10:49:45 +09:00
smoogipoo
ce77473910
Simplify usage of ConvertHitObjectParser
2018-08-15 10:24:56 +09:00
smoogipoo
e04b2f4fa9
Fix hitobject results not rewinding
2018-08-14 18:31:32 +09:00
smoogipoo
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
smoogipoo
3a7488767c
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
smoogipoo
0d6a8a2bf5
More xmldocs
2018-08-06 11:31:54 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f
CreateJudgementResult -> CreateResult
2018-08-06 11:07:41 +09:00
smoogipoo
754f3c8621
Move result creation to load(), add exceptions
2018-08-06 11:07:05 +09:00
smoogipoo
b35817c877
More xmldocs to hitobject/drawablehitobject
2018-08-06 10:55:38 +09:00
smoogipoo
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
smoogipoo
482526135f
Make IsHit not consider nested hitobjects
2018-08-03 16:07:20 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
35b4ab5456
Introduce the concept of a "MainResult"
2018-08-02 21:07:40 +09:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
smoogipoo
d51d0e8547
Initial structure for new hitobject judgement system
2018-08-01 21:45:59 +09:00
Dean Herbert
da8fc0ee5d
ToLower -> ToLowerInvariant
2018-07-25 07:37:05 +02:00
Dean Herbert
d561f54282
Merge branch 'master' into per-object-css
2018-07-23 03:01:17 +09:00
smoogipoo
c087a73f40
Implement per-hitobject custom sample banks
2018-07-20 15:12:44 +09:00
David V
9eb69a1e76
Restructure + corrects converting to support all systems
2018-07-19 17:47:55 +02:00
David V
4e72794101
Converts float to int.
2018-07-19 15:55:38 +02:00
Dean Herbert
dbc538abbe
Use Enum.HasFlag
...
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
4f894969df
Merge branch 'master' into hitobject-samples
2018-07-05 19:43:19 +09:00
Dean Herbert
d11ba2df0e
Merge remote-tracking branch 'upstream/master' into smoogipoo-legacy-custom-banks
2018-07-05 14:53:31 +09:00
smoogipoo
45a4187923
Tidy up lookups to NestedHitObjects
2018-07-02 16:10:56 +09:00
smoogipoo
7f832e34c0
Reorder sample bank property setters
2018-07-02 14:29:18 +09:00
smoogipoo
73fac2115a
Implement hitobject sample files
2018-07-02 14:20:35 +09:00
smoogipoo
9f85c55915
Merge remote-tracking branch 'origin/master' into legacy-custom-banks
2018-07-02 12:34:51 +09:00
Dean Herbert
70a119dde7
Remove unused/duplicate interface
2018-06-29 12:20:53 +09:00
smoogipoo
781095b96b
Encapsulate the method to apply SampleControlPoints to SampleInfos
2018-06-28 18:29:07 +09:00
smoogipoo
80501de4b9
Add legacy slider offsets
2018-06-27 12:09:21 +09:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows
2018-05-18 11:59:16 +09:00
smoogipoo
43cdbec0a3
Fix hold note hitwindow lenience
2018-05-17 13:59:04 +09:00
smoogipoo
f67d263596
Move ruleset-specific hitwindows to post-converted hitobjects
2018-05-17 13:35:15 +09:00
smoogipoo
c67f372560
Don't create nested hitobjects unless absolutely required
2018-05-17 12:29:33 +09:00
Dean Herbert
6bf1092c7d
Merge branch 'master' into enable-distance-overflow
2018-05-15 18:56:51 +09:00
smoogipoo
f5068804d5
Re-enable slider distance overflow
...
Fixes #2467 .
2018-05-14 15:14:29 +09:00
smoogipoo
97a523584d
Make HitWindows not return null by default
2018-05-11 15:52:51 +09:00
smoogipoo
bfad101d17
Standardise naming
2018-05-11 15:42:34 +09:00
smoogipoo
5245d2d426
Add info about when CreateHitWindows is invoked
2018-05-11 15:36:53 +09:00
smoogipoo
8563291796
Add convert mania HitWindows
2018-05-11 15:32:00 +09:00
smoogipoo
c052ee71c1
Add convert osu HitWindows
2018-05-11 15:31:36 +09:00
smoogipoo
9c65d347ba
Add convert taiko HitWindows
2018-05-11 15:31:12 +09:00
smoogipoo
8216bc311a
Restructure HitWindows to allow outside setting
2018-05-11 15:30:26 +09:00
Adonais Romero González
06c6f55995
Apply offset to end times on legacy converter
2018-04-30 00:43:32 -07:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
6d4f94756e
Rewrite the way drag + click selections happen
...
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).
I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.
1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
Dean Herbert
af65f2dd48
Move AccentColour changes local to rulesets which rely on it
2018-03-22 18:53:16 +09:00
Dean Herbert
366b7fca65
Remove GetColour method
2018-03-22 18:50:19 +09:00
Dean Herbert
c4fe6a04c5
Use string lookups for combo colours
2018-03-22 17:32:05 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
Dean Herbert
78a8f60b39
IHasComboIndex -> IHasComboInformation
2018-03-22 12:35:17 +09:00
Dean Herbert
1a782a840c
Fix xmldoc
2018-03-22 12:34:29 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
Dean Herbert
c38c26eacb
Move combo index processing to BeatmapProcessor
2018-03-20 15:57:43 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
...
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
217dd2ecdc
Initial push for better decoders
2018-03-09 21:24:15 +09:00
smoogipoo
2a9fb2c2c6
Make NestedHitObjects lazily-constructed
2018-03-05 21:40:26 +09:00
smoogipoo
8a15d4e677
Fix linear perfect-curves not being cased to CurveType.Linear
...
Fixes #2151 .
2018-03-02 18:21:40 +09:00
Dean Herbert
5b4fef0180
Add bare minimum sanity checking of beatmap input values to make broken maps load
...
Resolves ppy/osu#1988 .
2018-02-28 18:12:24 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework
2018-02-26 15:00:18 +09:00
Dean Herbert
4a52df2dd4
Apply review
2018-02-24 23:07:02 +09:00
Dean Herbert
768e0a4e2a
Add SkinnableSound class
...
Tidy things up, move logic out of SampleInfo.
2018-02-24 22:47:14 +09:00
smoogipoo
066abfbdbc
Rename PositionAt -> CurvePositionAt to represent its new meaning
2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc
Make slider control points relative to start position
2018-02-23 20:59:27 +09:00
Dean Herbert
6ceabfe19e
Add basic hitsound skinning
2018-02-23 13:38:12 +09:00
smoogipoo
f012cce668
Rewrite some xmldocs to make methods easier to understand
2018-02-21 17:33:22 +09:00
smoogipoo
4699b5ad7c
Fix a few code styling issues
...
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
0511728fbe
Remove "keypress" from comment
2018-02-08 17:38:46 +09:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
c537af0289
Fix/improve commends
2018-02-08 14:25:44 +09:00
smoogipoo
a6f1a4689e
Fix incorrect value copy-pasta
2018-02-08 14:16:37 +09:00
smoogipoo
802aaefe35
Give rulesets a way to disable/enable perfect/ok hit results
2018-02-08 13:54:08 +09:00
smoogipoo
cfdeac6428
Make hit windows settable by derived classes
2018-02-08 13:38:31 +09:00
smoogipoo
9225e883c1
Add + use HalfHitWindow
2018-02-02 20:29:50 +09:00
smoogipoo
6976347d64
Protect hit window values
2018-02-02 20:28:59 +09:00
smoogipoo
e45b26c742
Cleanup/minify HitWindows
2018-02-02 19:35:44 +09:00
smoogipoo
d371425c87
BAD -> MEH
2018-02-02 18:56:44 +09:00
smoogipoo
70462ebee3
Make HitWindows settable by derived HitObjects
2018-02-02 18:53:05 +09:00
smoogipoo
acf20c079c
General improvements around usage of HitWindows for mania
2018-02-02 18:47:54 +09:00
smoogipoo
558c53a6ba
Give HitObject some HitWindows
2018-02-02 18:47:10 +09:00
smoogipoo
a0c1662fb7
Move mania's HitWindows to osu.Game
2018-02-02 17:52:55 +09:00
smoogipoo
13f16077d4
Implement Catmull-Rom curve approximator
2018-02-01 20:04:41 +09:00
smoogipoo
b77f08941c
Make mania play the next note's sounds if no note is hit
...
Fixes #1911 .
This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00