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Commit Graph

2618 Commits

Author SHA1 Message Date
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Shane Woolcock
ce17e37c74 Conditionally add some UI elements only on desktop
Prevents crashes from trying to access features that are not applicable to mobile.
2019-02-28 13:10:53 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
8692be9de3 Fix sliderbar not working correctly with TransferValueOnCommit = true 2019-01-08 16:07:54 +09:00
Roman Kapustin
4b5fc85875 Use Find instead of FirstOrDefault 2019-01-05 19:35:33 +03:00
smoogipoo
bc3fcb87b7 Use input events rather than scene graph traversals 2018-11-30 15:47:55 +09:00
Dan Balasescu
e83f6707bf
Merge branch 'master' into editor-keyboard-seek 2018-11-30 15:17:06 +09:00
Dean Herbert
ab621bd873 Toggle pause in editor with spacebar 2018-11-30 14:58:09 +09:00
Dean Herbert
0ee5a5bdb4 Add support for keyboard seeking in the editor 2018-11-30 14:57:25 +09:00
smoogipoo
f9f300b215 Fix drag breaking if scrolling while dragging 2018-11-26 16:08:56 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
Dan Balasescu
b446a73c0c
Add brackets
Co-Authored-By: peppy <pe@ppy.sh>
2018-11-23 10:06:06 +09:00
Dean Herbert
10047e6815 Adjust tick-based wheel control to be more correct 2018-11-22 20:13:40 +09:00
Dean Herbert
a48c26d999 Fix precision scroll events being handled incorrectly by editor 2018-11-22 19:40:44 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
smoogipoo
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb Use Name/NameScreen format 2018-11-07 13:04:17 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7 Merge MaskContainer into BlueprintContainer 2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd DragLayer -> DragBox 2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91 Debounce editor summary timeline seeks 2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f Fix not being able to drag control points mid-snake 2018-11-02 04:09:33 +09:00
Dean Herbert
5eaf80ab76 Add missing newline 2018-10-31 12:07:06 +09:00
smoogipoo
72d48aa7f5 Add xmldocs to IPlacementHandler 2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button 2018-08-21 19:15:20 +09:00
smoogipoo
85dc42d47a Re-namespace/rename CircularButton 2018-08-15 16:49:53 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container 2018-08-02 20:41:27 +09:00
Dean Herbert
4bd811bd2d
Merge branch 'master' into circular-button 2018-08-02 20:25:45 +09:00
smoogipoo
10b8708d4e Make SetupCircularButton adjust corner radius by height 2018-08-01 17:47:32 +09:00
smoogipoo
9eb47ae691 Make SetupCircularButton inherit OsuButton 2018-08-01 17:02:52 +09:00
Shane Woolcock
47533f83c3 Update TabControl subclasses to use AddInternal 2018-07-31 20:52:11 +09:30
smoogipoo
c9d4332846 size_x, size_y -> width, height 2018-07-31 16:44:20 +09:00
smoogipoo
c5a772bbc8 Completely reuse TriangleButton 2018-07-31 15:49:04 +09:00
AlFasGD
93cf063c97 Remove useless things 2018-07-27 12:52:33 +03:00
AlFasGD
1962797e20 Remove unnecessary using directive 2018-07-27 12:40:38 +03:00
AlFasGD
78cde95132 Privatise constants 2018-07-27 12:34:11 +03:00
AlFasGD
3ee1353976 Remove whitespace 2018-07-27 12:28:47 +03:00
AlFasGD
2a819a53c0 Prefer inheriting TriangleButton instead of Container 2018-07-27 12:26:37 +03:00
AlFasGD
c4b1ba2979 Remove padding, fix corner radiuses 2018-07-25 15:14:40 +03:00
smoogipoo
206e3686f2 Add back blue border 2018-07-25 18:38:50 +09:00
smoogipoo
b60e4b0728 Cleanup 2018-07-25 18:34:47 +09:00
AlFasGD
6675c455f3 Trim whitespace that magically appeared 2018-07-24 22:33:19 +03:00
AlFasGD
3ca112aef0 Clean code and apply requested changes 2018-07-24 22:04:02 +03:00
AlFasGD
ebf14c9c93 Update framework from current master 2018-07-24 11:32:24 +03:00
AlFasGD
d304aca08f Merge branch 'master' into circular-button 2018-07-24 11:30:56 +03:00
AlFasGD
4d0d4523ca Add test case, rename component 2018-07-24 11:23:38 +03:00
AlFasGD
0e50e4ee34 Clean code 2018-07-24 10:10:17 +03:00
AlFasGD
765c6e4ecc Remove custom text box 2018-07-24 09:46:24 +03:00
AlFasGD
2f452c162c Make text colour white 2018-07-24 09:21:01 +03:00
AlFasGD
a833fa3d92 Update framework and apply suggested changes 2018-07-24 09:19:45 +03:00
AlFasGD
cd37b0df23 Merge branch 'master' into labelled-text-box 2018-07-24 09:19:22 +03:00
AlFasGD
dd56a2d95f Apply proposed changes (untested) 2018-07-23 15:44:10 +03:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
AlFasGD
7b4616c6c1 Add circular button file 2018-07-20 14:02:02 +03:00
AlFasGD
f200cfe40d Add labelled text box files 2018-07-20 13:05:19 +03:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
c51fe6a119 Remove more unused stuff 2018-07-17 16:01:47 +09:00
smoogipoo
9f730dd784 Merge branch 'editor-composer-cleanup' into mania-mask-container
# Conflicts:
#	osu.Game/Rulesets/Edit/HitObjectComposer.cs
#	osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
0b66f63f7d Invert flow order of hitobjects between composer and mask layers 2018-07-17 15:35:32 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
ee2c7c50ad Tidy up button hierarchy 2018-07-13 16:28:18 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
3b0c4ff16b Tidy code 2018-06-28 14:08:15 +09:00
smoogipoo
01b90aaffe Fix CI not passing 2018-06-28 11:58:06 +09:00
smoogipoo
b88c4464cb Make virtual beatmap tracks approximate beatmap length 2018-06-27 16:02:49 +09:00
smoogipoo
cd74ec705e Fix possible mis-ordering of scroll position updates
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.

2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
Dean Herbert
e75ff1145c
Merge branch 'master' into editor-seek-snapping-fix 2018-06-25 18:27:03 +09:00
Dean Herbert
5c63b3ddac
Merge pull request #2828 from smoogipoo/improve-editor-scrolling
Always perform non-seeked scroll in the editor while audio is playing
2018-06-21 17:24:15 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
smoogipoo
8c671f93fc Always perform non-seeked scroll in the editor while audio is playing 2018-06-18 19:32:04 +09:00
smoogipoo
54e60d8bc2 Fix test appveyor tests failing due to lack of audio manager 2018-06-18 19:27:22 +09:00
smoogipoo
6d318d35ee Fix not being able to seek by other means during flick-scroll 2018-06-18 18:56:54 +09:00
smoogipoo
dbc50e35d5 Fix the timeline and editor fighting over track seeking 2018-06-18 18:02:26 +09:00
Dean Herbert
b1d059a67d Add some colours to the compose-mode timeline 2018-06-18 04:31:47 +09:00
Dean Herbert
bec6e3083e Remove scrollbar depth change as scrollbar is hidden now 2018-06-18 03:19:21 +09:00
Dean Herbert
d58ef96a23
Merge branch 'master' into timeline-markers 2018-06-18 03:14:04 +09:00
Dean Herbert
31f9d0161d
Add a comment about precision scroll behaviour 2018-06-18 03:03:09 +09:00
smoogipoo
3b396e38ca Hide the scrollbar 2018-06-12 15:51:48 +09:00
smoogipoo
aaf2f66594 Make scrolling only zoom the timeline 2018-06-12 15:51:36 +09:00
smoogipoo
6ceac8ab0a Add a centre marker to the timeline 2018-06-12 14:34:28 +09:00
smoogipoo
30b7b7961f Merge remote-tracking branch 'origin/master' into timeline-audio-scrolling
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs
2018-06-12 14:22:27 +09:00
Dean Herbert
8092d70402 Merge remote-tracking branch 'upstream/master' into smoogipoo-editor-timeline-rework 2018-06-11 20:17:33 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
Dean Herbert
475fb06559 Use new bind method 2018-06-07 16:46:54 +09:00
smoogipoo
d1b469c1a3 Better handling of nested playfields' hitobjects 2018-06-07 16:28:21 +09:00
smoogipoo
485026da6f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
64eda27547 Update framework 2018-06-03 03:05:53 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
699f661b02 Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix 2018-05-25 19:07:30 +09:00
smoogipoo
b649025e86 beginUserDrag/endUserDrag 2018-05-24 14:36:48 +09:00
smoogipoo
d4f68e0b67 Fix possible NaN values due to trackvirtual infinite length 2018-05-24 14:31:31 +09:00
smoogipoo
f1ac84d95b Fix base.CreateLocalDependencies sometimes not being called 2018-05-24 13:03:25 +09:00
smoogipoo
a5d2d74447 Remove whitespace 2018-05-23 19:01:27 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
a30f72b477 Add helper methods for seeking/scrolling 2018-05-23 14:32:00 +09:00
smoogipoo
6b0eeb3436 Rework seeking interactions to support smooth scrolling 2018-05-23 14:14:32 +09:00
smoogipoo
49f893d5e4 Couple the timeline to the audio 2018-05-23 12:00:11 +09:00
smoogipoo
1dfa3ff995 Merge remote-tracking branch 'origin/master' into editor-timeline-rework 2018-05-22 18:30:29 +09:00
AlFasGD
2769f6c47b Fix issues 2018-05-22 09:09:25 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
AlFasGD
a54bda6ce1 Apply requested changes 2018-05-21 13:23:39 +03:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
smoogipoo
82607b3eb3 Expose properties to control zoom 2018-05-18 17:53:09 +09:00
smoogipoo
bc3d195aa2 Fix line endings 2018-05-18 13:05:58 +09:00
smoogipoo
3f365c6621 Merge branch 'master' into editor-timeline-rework
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Compose.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollableTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollingTimelineContainer.cs
2018-05-16 18:04:24 +09:00
AlFasGD
2a90686da6 Simplify expression 2018-05-12 15:09:53 +03:00
AlFasGD
e44062b77a Fix tests and implementation 2018-05-08 16:37:06 +03:00
AlFasGD
dd9b9a18ac Prevent user from scrolling outside the timeline in the editor 2018-05-08 16:21:54 +03:00
smoogipoo
674e45d49b Fix beatmap/ruleset being changeable while in the editor 2018-05-07 16:32:15 +09:00
Dean Herbert
93b77d9cfe Remove annotation 2018-04-23 22:22:31 +09:00
Dean Herbert
ff3d3379f0 Merge remote-tracking branch 'upstream/master' into async-screens 2018-04-23 18:29:37 +09:00
Dean Herbert
194992936d Use exceptions 2018-04-23 17:57:47 +09:00
Dean Herbert
6e16f2a3c3 Add assert to appease rider/r# 2018-04-23 15:03:41 +09:00
Dean Herbert
e9e97f31d6 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 19:06:47 +09:00
smoogipoo
0dce7a5b61 Update framework + fix CI errors 2018-04-20 18:19:17 +09:00
Dean Herbert
de85436534 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 16:52:58 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
127f0d7b01 Fix smoogipoo's comments 2018-04-12 21:17:17 +09:00
Dean Herbert
0ca703beaa Add some missing xmldoc 2018-04-12 21:04:45 +09:00
smoogipoo
a2484fbf56 Move back to DI-ing adjustable clock into SummaryTimeline 2018-04-12 13:37:02 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
smoogipoo
e59124962c Remove re-instantiation of clock in EditorClockTestCase 2018-04-06 18:38:44 +09:00
smoogipoo
9e8490735f Fix Compose not binding to the editor's beat divisor 2018-04-06 18:22:24 +09:00
smoogipoo
c7abd56fc4 Give editor a custom clock to handle seeking 2018-04-06 18:11:37 +09:00
smoogipoo
f07928446d Remove instances of "waveform" 2018-04-06 15:52:39 +09:00
smoogipoo
9b060b1bdf Fix delay in value retrieval causing offsetting when zooming 2018-04-06 15:51:40 +09:00
smoogipoo
d9e795fb9f TimelineContainer -> TimelineArea 2018-04-05 19:40:03 +09:00
smoogipoo
a84536d343 ScrollingTimelineContainer -> Timeline 2018-04-05 19:33:47 +09:00
smoogipoo
f41d31e1db ScrollableTimeline -> TimelineContainer 2018-04-05 19:33:25 +09:00
smoogipoo
9a9ed1d630 Encapsulate zoom logic into a separate class 2018-04-05 19:30:54 +09:00
smoogipoo
0141cbebba waveformContainer -> zoomedContent 2018-04-05 19:08:10 +09:00
smoogipoo
8da3c2c52a Expose zoom publicly again, re-enable zoom buttons 2018-04-05 19:05:19 +09:00
smoogipoo
35e116cb12 Reduce ctor arguments 2018-04-05 19:04:07 +09:00
smoogipoo
eff5eddbe9 Make zoom an int again 2018-04-05 18:41:22 +09:00
smoogipoo
074dee3a83 Re-implement mousewheel zoom 2018-04-05 18:37:51 +09:00
smoogipoo
e3af32ad2f A bit of cleanup 2018-04-05 17:07:41 +09:00
smoogipoo
9bb3e56bb3 Implement half-width overflows 2018-04-05 17:07:00 +09:00
smoogipoo
e7aa1d9c38 Temporarily remove zoom levels, simplify scrollingtimelinecontainer 2018-04-05 16:12:21 +09:00
smoogipoo
870ce8868c Make scrollabletimeline use gridcontainer 2018-04-05 16:07:33 +09:00
Dean Herbert
31ade986a7 Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Dean Herbert
0e669c9a3f Fix many warnings 2018-03-24 18:23:22 +09:00
smoogipoo
ffa712dccb Fix post-merge issues 2018-03-24 15:19:45 +09:00
smoogipoo
2b7d22c4ea Very slightly reduce size of slider bar to increase bottom padding 2018-03-22 20:11:55 +09:00
Dean Herbert
dade52d15d Fix vertical padding 2018-03-22 16:15:14 +09:00
Dean Herbert
271c082606 Adjust colour assignment 2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea Adjust text size to match design 2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a Apply minor fixes 2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6 Fixes for keyboard handling and general code quality 2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c Adjust colours and spacing 2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db Make keyboard control work 2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe Adjust styling and colours 2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9 DrawableBeatDivisor -> BeatDivisorControl 2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c Move value change logic to bindable
Also add drag support
2018-03-20 20:09:55 +09:00
smoogipoo
50192b21e3 Give DrawableBeatDivisor a ctor 2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2 Integrate beat snap divisor into editor seeking 2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227 Actually rename to DrawableBeatDivisor... 2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c Integrate with dependency injection 2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08 Merge remote-tracking branch 'origin/master' into beat-snap-divisor 2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5 Rename + renamespace 2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5 Nest TickContainer in BeatSnapVisualiser 2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb Integrate into editor's compose screen 2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4 Adjust icon scale + text 2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d Offset the icon buttons a little bit to look a bit more centered
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3 Add slight easing to marker movements 2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01 Add previous/next divisor button actions 2018-03-19 19:55:49 +09:00
smoogipoo
070db63157 Privatise tick to TickContainer 2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21 Add divisor text 2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53 Add basic structure/layout for the beat snap visualiser 2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks 2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48 Fix attempting to add selection boxes with no selection
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982 Pass down editor clocks through DI 2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks 2018-03-16 23:32:54 +09:00
smoogipoo
d05947ef48 Pass adjustable clocks to components, rather than relying on the track 2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b Move clock construction to Editor 2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466 Move editor constructions to BDL load 2018-03-15 17:10:08 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays 2017-12-27 23:26:57 +09:00
Dean Herbert
ae9f08f387 Fix crash in editor when trying to seek on a virtual track 2017-12-27 11:47:04 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
smoogipoo
2fb8895e66 Add spacer to menu 2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer 2017-12-03 14:47:07 +09:00
smoogipoo
2852337b04 Remove unused using 2017-12-02 20:35:47 +09:00
smoogipoo
cd20d6df16 Apply suggested changes 2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685 Use OsuColour for radio buttons 2017-12-02 20:30:18 +09:00
smoogipoo
5be00cb0ec Add todo 2017-12-01 18:40:55 +09:00
smoogipoo
0b95e36675 Fix RelativeChildSize error temporarily 2017-12-01 18:00:20 +09:00
smoogipoo
89772f4efd A few resharper fixes 2017-11-30 19:54:58 +09:00
smoogipoo
e9cbef88f1 Improve selection/deselection behaviour of RadioButtonCollections 2017-11-30 19:50:07 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde Add constructors to RadioButton 2017-11-30 16:57:30 +09:00
smoogipoo
ead7456978 Add compose radio buttons + testcase 2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691 Make sure that composerContainer is cleared for testing purposes 2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee Don't exit when we don't have composer for now 2017-11-30 13:53:57 +09:00
smoogipoo
ee35422efc Handle rulesets that don't support composition a bit better 2017-11-29 18:38:12 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32 Restructure Compose to use grids and eventually support HitObjectContainer 2017-11-29 16:47:52 +09:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
EVAST9919
41498ffad3 Apply suggestions 2017-11-21 12:22:19 +03:00
smoogipoo
0d1b5ae44f Adjust bottom bar sizing as suggested 2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d Merge remote-tracking branch 'origin/master' into editor-playback-speed 2017-11-21 17:41:16 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
EVAST9919
ecc2877be6 Fix possible null and adjust timeline width 2017-11-20 09:29:26 +03:00
EVAST9919
4ee3a89c12 Remove using 2017-11-18 08:35:00 +03:00
EVAST9919
34d8f94f99 Add track timer 2017-11-18 08:24:09 +03:00
EVAST9919
58e7263108 CI fixes 2017-11-18 03:09:09 +03:00
EVAST9919
0b8fed4e5a Remove useless Dimention params 2017-11-18 01:51:23 +03:00
EVAST9919
7492ab6495 Use GridContainer to place the bottom bar objects 2017-11-18 01:48:50 +03:00
EVAST9919
07e0aba01c Remove using 2017-11-17 14:10:13 +03:00
EVAST9919
1680c0905f Fix track tempo could be less than 1 on exiting the editor 2017-11-17 14:02:07 +03:00
EVAST9919
cc04d5bc61 Add all the objects to the PlaybackContainer 2017-11-17 13:35:41 +03:00
EVAST9919
d62da4334e Add and place all the bottom bar objects 2017-11-17 12:26:13 +03:00
smoogipoo
cd8d7af9db Clean up a few warnings in preparation for net-standard 2017-11-14 13:06:25 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
smoogipoo
04b271cce9 Migrate osu.Game project to VS2017 project structure 2017-10-30 22:24:11 +09:00
Dean Herbert
dc9c474033 Move all TestCases to Testing project
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
Dean Herbert
c0d64bf409 Use Gray instead of FromHex for grays 2017-10-12 22:19:29 +09:00
Dean Herbert
37fc69b9f7 Set a default zoom level that isn't the whole track 2017-10-12 22:19:02 +09:00
Dean Herbert
37b88d834e Adjust padding slightly 2017-10-12 22:10:37 +09:00
smoogipoo
ab62390336 Make TimelineButtons combined take up the full height of the timeline 2017-10-12 18:32:39 +09:00
smoogipoo
a6901c0a27 Change TimelineButton icon colour to white when hovered 2017-10-12 18:17:36 +09:00
smoogipoo
5ccfc1918e Hook up more bindables for hitobjects/hitsounds 2017-10-12 17:51:01 +09:00
smoogipoo
db672becbc Implement waveform checkbox 2017-10-12 17:50:51 +09:00
smoogipoo
3c35a7a6ae graph -> waveform 2017-10-12 17:37:40 +09:00
smoogipoo
4586877239 Implement magnification buttons 2017-10-12 17:31:21 +09:00
smoogipoo
de8f9325a3 Implement TimelineButton and use for the magnification buttons 2017-10-12 16:10:33 +09:00
smoogipoo
2844764e3c Hit Objects/Hit Sounds -> Hitobjects/Hitsounds 2017-10-12 15:37:45 +09:00
smoogipoo
e12fa49436 Integrate timeline into Compose 2017-10-12 15:37:00 +09:00
smoogipoo
6fbf52c3eb Remove unused usings 2017-10-12 15:32:18 +09:00
smoogipoo
1cf8c0284a Re-namespace a few classes 2017-10-10 15:22:39 +09:00
smoogipoo
166194e6b6 Further logic simplification 2017-10-10 15:09:26 +09:00
smoogipoo
074a1db4a1 Implement scrolling and better zoom 2017-10-10 12:45:27 +09:00
smoogipoo
cb58a1371e Merge branch 'editor-waveform' into editor-waveform-timeline
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-10-09 18:10:52 +09:00
smoogipoo
b97b575b27 Merge remote-tracking branch 'origin/master' into editor-waveform
# Conflicts:
#	osu-framework
2017-10-09 17:20:24 +09:00
smoogipoo
19b38983df Update in-line with framework 2017-10-09 17:18:11 +09:00
smoogipoo
10abaa866b Put screens below the top and bottom bars of the editor 2017-10-07 01:56:11 +09:00
smoogipoo
c0b394811f Make compose mode the default
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.
2017-10-07 01:46:54 +09:00
smoogipoo
d432ab7510 Reorder screen tab control items 2017-10-07 01:44:20 +09:00
smoogipoo
38ae9d905e Fix bindable binding to make the editor load a screen by default again 2017-10-07 01:42:45 +09:00
smoogipoo
837d1ba12e Remove rounded corners on the editor menu bar 2017-10-07 01:38:13 +09:00
smoogipoo
a154ee3a89 Add File -> Exit to editor menu 2017-10-07 00:51:30 +09:00
smoogipoo
fc99860f4e Remove EditorMenuBarItem 2017-10-07 00:51:20 +09:00
Dean Herbert
19c663da11 Remove scale effect on editor screen switches 2017-10-06 23:41:49 +08:00
smoogipoo
0a9d23b4ba Update with framework changes (removal of WaveformDisplay) 2017-10-05 14:33:39 +09:00
smoogipoo
dcd5cc6753 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 22:00:44 +09:00
smoogipoo
8427bb44d1 Implement basic layout for the compose screen ScrollableTimeline 2017-10-04 22:00:42 +09:00
smoogipoo
ea45452993 Allow resolution > 1 2017-10-04 21:57:46 +09:00
smoogipoo
1377f73b46 Multiply resolution before clamping 2017-10-04 21:57:29 +09:00
smoogipoo
8bc20a2545 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 19:49:23 +09:00
smoogipoo
8a52fdc8fa Use a bindable for the current screen in EditorMenuBar
Replaces the current Action.
2017-10-04 19:37:17 +09:00
smoogipoo
34eede0d04 Re-namespace EditorScreenMode 2017-10-04 19:36:55 +09:00
smoogipoo
e2824d4732 Reduce harshness of scale for now
Though I don't feel like we should worry about this much just yet until we have actual designs and can see how it looks. It's very well possible that we use different transitions here...
2017-10-04 19:26:26 +09:00
smoogipoo
357a467337 Implement design mode 2017-10-04 19:24:19 +09:00
smoogipoo
5ca4a2d2c8 Add some nullchecks to WaveformDisplay 2017-10-04 19:09:39 +09:00
smoogipoo
81960c7b48 CI fixes 2017-10-04 19:03:02 +09:00
smoogipoo
80e984f72d Update in-line with framework 2017-10-04 18:55:38 +09:00
smoogipoo
01c839eda7 Move WaveformDisplay into separate class and add some commenting 2017-10-04 17:51:28 +09:00
smoogipoo
cf44868bcd Give EditorScreen a Beatmap 2017-10-04 15:02:11 +09:00
smoogipoo
7211dd2015 Remove unnecessary usings 2017-10-02 10:11:43 +09:00
smoogipoo
69b61a62a5 Implement base Compose screen 2017-10-02 10:09:21 +09:00
smoogipoo
af4c6276e4 Adjust transforms of EditorScreen 2017-10-02 10:09:10 +09:00
smoogipoo
91cede79c2 Mask the editor screens 2017-10-02 10:07:34 +09:00
smoogipoo
6018b4e5e4 Make EditorScreen a Container 2017-10-02 09:34:51 +09:00
smoogipoo
2a310f02bc modeContainer -> screenContainer 2017-10-02 09:27:27 +09:00
smoogipoo
c2d63eb0bd Add EditorScreen + screen changing functionality 2017-10-02 09:26:52 +09:00
smoogipoo
221902f4fe Restructure Editor construction 2017-10-02 09:26:16 +09:00
smoogipoo
7b1ef53f36 Expose a mode change event from EditorMenuBar 2017-10-02 09:24:25 +09:00
smoogipoo
8ed23a60e9 Remove items from the editor menu bar 2017-10-02 09:10:40 +09:00
smoogipoo
21c6a63fa1 Use using for Description 2017-09-29 20:03:09 +09:00
smoogipoo
7b4348254c Don't use new 2017-09-29 20:02:55 +09:00
smoogipoo
775e8bada5 Make the background bottom corners look nice with the new hover functionality 2017-09-29 15:13:38 +09:00
smoogipoo
b2eab1f435 Set the hover background colour as dictated by flyte 2017-09-29 15:09:56 +09:00
smoogipoo
6bb5210c7c Remove the parentSizedBox 2017-09-29 15:09:28 +09:00
smoogipoo
95364d0173 No more box background 2017-09-27 22:15:11 +09:00
smoogipoo
ba8bf6cbd5 Add ScreenSelectionTabControl to EditorMenuBar 2017-09-27 22:01:53 +09:00
smoogipoo
545c375199 Update design of EditorMenuBar to match flyte's design more closely 2017-09-27 22:01:03 +09:00
Dean Herbert
e64860ad45 Fix test case not working as expected 2017-09-27 12:46:34 +08:00
Dean Herbert
faad3fc7d3 Arbitrarily move colour assignment 2017-09-27 12:40:32 +08:00
Dean Herbert
d5ed218488 Fix timeline sizes being updated potentially before the track has a length 2017-09-27 11:07:43 +08:00
Dean Herbert
7ad21d9a6d Simplify marker part construction 2017-09-27 11:07:23 +08:00
Dean Herbert
eae29820c0 Fix marker being cleared each beatmap change 2017-09-27 11:07:17 +08:00
Dean Herbert
708632bca8 Remove second unnecessary colour set 2017-09-27 10:06:36 +08:00
smoogipoo
10dbd68c1e Simplify null check 2017-09-26 20:11:45 +09:00
smoogipoo
c578509a20 Bind to the screen Beatmap instead of the game-wide Beatmap 2017-09-26 17:58:40 +09:00
smoogipoo
3937ebdc3d Add missing license headers 2017-09-26 15:58:30 +09:00
smoogipoo
10e5fe40b2 A bit of cleanup 2017-09-26 15:51:45 +09:00
smoogipoo
5953c1084e Re-namespace SummaryTimeline 2017-09-26 15:45:27 +09:00
smoogipoo
85cb541fef Implement MarkerPart for the marker 2017-09-26 15:45:08 +09:00
smoogipoo
a1f88a17b1 Re-namespace and split out timeline parts from the SummaryTimeline 2017-09-26 15:44:40 +09:00
smoogipoo
d787c740fa Fix bookmarks not working
We should be dealing with the array in every situation, with the exception of the database.
2017-09-25 17:46:51 +09:00
smoogipooo
e65a17ad96 Remove redundant usings 2017-09-20 18:40:41 +09:00
smoogipooo
7168e8fd99 Improve layout of bottom bar in the Editor 2017-09-20 18:16:03 +09:00
smoogipooo
7588f1b6ca Add SummaryTimeline to Editor 2017-09-20 17:09:38 +09:00
smoogipooo
f9568619e7 Move SummaryTimeline into /Edit/Components/SummaryTimeline 2017-09-20 16:59:03 +09:00
Dean Herbert
b9bec6a983 CI fixes 2017-09-07 23:06:35 +09:00
Dean Herbert
41398f57d6 Changes in line with framework 2017-09-07 20:36:32 +09:00
smoogipooo
06fac913bf Re-implement EditorMenuBar. 2017-09-06 21:14:29 +09:00
smoogipooo
b17d9ac06e Move EditorMenuBar into the Edit namespace, and fix a minor styling issue. 2017-08-28 17:55:50 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
64682a741c Update framework 2017-06-08 17:05:25 +09:00
Huo Yaoyuan
8c991eae01 Fix CI issues. 2017-03-14 22:27:24 +08:00
Huo Yaoyuan
b2dd9afcf3 Update editor workflow and make edit button works. 2017-03-14 22:18:40 +08:00
Huo Yaoyuan
259d39c6ad Stop playing the track in editor
to avoid unused member warning
2017-03-14 21:28:33 +08:00
Huo Yaoyuan
f97e8ae97f Fix typo and warnings. 2017-03-14 21:20:38 +08:00
Huo Yaoyuan
618e8e822b Implement EditSongSelect and MatchSongSelect. 2017-03-14 19:53:20 +08:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00