1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 21:02:54 +08:00
Commit Graph

576 Commits

Author SHA1 Message Date
smoogipoo
5b60f32c7f Move implementation into OsuPlayfield 2020-11-14 01:03:23 +09:00
smoogipoo
f7f70d41df Add osu! editor pooling support 2020-11-13 17:28:26 +09:00
smoogipoo
942ecde0e1 Merge branch 'master' into pooling-editor-support 2020-11-13 17:23:35 +09:00
smoogipoo
4ef2e9548c Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
kamp
66544544d3
Merge branch 'master' into allow-reversing-spinners 2020-11-13 00:40:49 +01:00
kamp
45ce6cc82d Allow spinners to be reversed 2020-11-13 00:36:47 +01:00
kamp
1439c0f392 Prevent SelectionBox handles from appearing when a stack of circles is selected 2020-11-12 23:19:29 +01:00
kamp
42c543472d Remove unnecessary null coalesce 2020-11-07 01:56:41 +01:00
kamp
b47a2a03d5 Fix nullref when quickdeleting slider that hasn't been selected yet 2020-11-07 01:53:14 +01:00
Dan Balasescu
f230250faf
Merge branch 'master' into editor-slider-control-point-quick-delete 2020-11-06 21:47:37 +09:00
Dean Herbert
3f24fabb57 Add change handler support for contorl point deletion 2020-11-05 15:05:43 +09:00
Dean Herbert
242ec1ca82 Don't override PathControlPointVisualiser's positional handling
It turns out it was relying on this to deselect control points on
clicking away from them.
2020-11-05 14:58:30 +09:00
Dean Herbert
eed9894d3a Remove usage of case-when (caught me off-gaurd) 2020-11-05 13:58:41 +09:00
smoogipoo
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Dean Herbert
9f333ac58a Add the ability to delete slider control points using shift+right click
Closes https://github.com/ppy/osu/issues/10672.

In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
267b399f9f Add some simple border styles 2020-10-20 13:59:03 +09:00
Bartłomiej Dach
7c388f1132 Move editor playfield border locally to osu! composer 2020-10-19 21:20:13 +02:00
Bartłomiej Dach
f41879ee7c Show current hit circle placement in timeline 2020-10-10 17:54:37 +02:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste 2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling 2020-10-09 20:06:06 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd Fix missed usages 2020-10-09 18:50:05 +09:00
Dean Herbert
a0af2eb6c8 Private protect setters 2020-10-09 16:54:43 +09:00
Dean Herbert
6b9e94ae93 Avoid retaining slider selection blueprints FBO backing textures after deselection 2020-10-09 14:05:00 +09:00
Dean Herbert
34d1439f8e Only update slider selection blueprints paths when visible 2020-10-09 14:04:26 +09:00
Dean Herbert
2a790c76d5 Add reverse implementation for osu! 2020-10-09 06:32:33 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons 2020-10-05 19:17:33 +09:00
Dean Herbert
b6dc8bb2d3 Fix remaining manual degree-to-radian conversions 2020-10-01 18:10:05 +09:00
Dean Herbert
538973e394 Use float methods for math operations 2020-10-01 17:06:05 +09:00
Dean Herbert
983b693858 Add flip logic to OsuSelectionHandler 2020-10-01 16:24:50 +09:00
Dean Herbert
02f14ab4b0 Rename operation start/end to be more encompassing 2020-10-01 16:24:09 +09:00
Dean Herbert
7fad9ce34a Simplify HandleScale method 2020-09-30 15:20:25 +09:00
Dean Herbert
f1298bed79 Combine scale operations and tidy up scale drag handle construction 2020-09-30 15:08:56 +09:00
Dean Herbert
313b0d149f Refactor scale and rotation operations to share code better
Also adds support for scaling individual sliders.
2020-09-30 14:41:33 +09:00
Dean Herbert
39b55a85df Move a lot of the implementation to base SelectionHandler 2020-09-30 13:52:57 +09:00
Dean Herbert
99a3801267 Tidy up scale/rotation operation code 2020-09-30 13:02:05 +09:00
Dean Herbert
5ae6b2cf5b Fix syntax 2020-09-29 20:10:17 +09:00
Dean Herbert
a2e2cca396 Add proper change handler support 2020-09-29 20:08:56 +09:00
Dean Herbert
934db14e03 Add rotation support 2020-09-29 20:08:56 +09:00
Dean Herbert
33b24b6f46 Refactor to be able to get a quad for the current selection 2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0 Add scaling support to osu! editor 2020-09-29 20:08:56 +09:00
Dan Balasescu
1b6ef60f36
Merge branch 'master' into editor-fix-slider-drag-after-snaking 2020-09-28 17:45:04 +09:00
Dean Herbert
63b5b8b841 Fix sliders not dragging correctly after snaking has begun
Closes #10278.
2020-09-28 17:33:00 +09:00
Dean Herbert
5237fa7bf2 Remove unused local in case statement 2020-09-28 16:37:54 +09:00
Dean Herbert
467a16bf75 Fix fade out extension logic (and make it generally look better for sliders) 2020-09-28 16:21:20 +09:00
Dean Herbert
346d14d40b Rename variables to match 2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3 Ensure toggles are not instantiated more than once for safety 2020-09-25 17:43:09 +09:00
Dean Herbert
ae68dcd962 Add ternary toggle buttons to editor toolbox selection 2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea Merge branch 'editor-ternary-states' into new-combo-toggle 2020-09-25 15:36:33 +09:00
Dean Herbert
bca774a0d4 Allow BlueprintContainer to specify toggles 2020-09-25 14:09:31 +09:00
Dean Herbert
d9e8ac6842 Add support for slider end snapping 2020-09-24 16:24:35 +09:00
Dean Herbert
44be0ab762 Add basic osu! object to object snapping 2020-09-24 16:24:35 +09:00
Dan Balasescu
625c146460
Merge pull request #10199 from peppy/fix-editor-binding-crash
Fix bindings not correctly being cleaned up in OsuHitObjectComposer
2020-09-23 12:38:18 +09:00
Dan Balasescu
53788968c8
Merge pull request #10205 from peppy/fix-composer-distance-snap-selection
Fix compose mode not showing distance snap grid when entering with a selection
2020-09-23 11:55:42 +09:00
Dean Herbert
b1f7cfbd5b Reduce children levels in RingPiece 2020-09-22 17:34:21 +09:00
Dean Herbert
8e43266460 Fix compose mode not showing distance snap grid when entering with a selection 2020-09-22 16:02:07 +09:00
Dean Herbert
842f8bea55 Fix bindings not correctly being cleaned up in OsuHitObjectComposer 2020-09-21 18:15:33 +09:00
Dan Balasescu
6f6adb61d7
Merge pull request #10099 from peppy/add-editor-tool-icons
Add icons for editor toolbox tools
2020-09-09 22:22:58 +09:00
Dean Herbert
fb2aced3ac Add toggle for distance snap 2020-09-09 19:15:35 +09:00
Dean Herbert
c9f5005efd Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
Dean Herbert
8fa8c561e7 Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Dean Herbert
f5c974dd89 Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
Dan Balasescu
b5de30ef3d
Merge branch 'master' into editor-scrolling-playfield-support 2020-05-26 14:46:58 +09:00
Dean Herbert
e7442ec3a2 Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
smoogipoo
ebe2e97372 Merge branch 'master' into editor-clock-transform 2020-05-25 19:01:04 +09:00
Dean Herbert
decdc58de5 Merge branch 'editor-clock-cache' into editor-clock-transform 2020-05-24 12:55:47 +09:00
Dean Herbert
a8dbfe2791 Fix distance snap grid not disappearing when exiting playfield 2020-05-23 10:57:17 +09:00
Dean Herbert
bc82c2d3b7 Move drawable addition above event bindings 2020-05-23 10:44:53 +09:00
Dean Herbert
a3a9810344 Merge branch 'master' into editor-clock-cache 2020-05-23 00:44:04 +09:00
Dean Herbert
1311fd2f64
Merge branch 'master' into editor-move-distance-snap-grid 2020-05-23 00:42:43 +09:00
Dean Herbert
af30d1201f Fix slider path control point blueprint not working correctly 2020-05-22 18:57:28 +09:00
Dean Herbert
d18eb663b1 Add tweening seek support to EditorClock 2020-05-22 16:47:52 +09:00
Dean Herbert
8a47e2431b Move distance snap grid implementation to OsuHitObjectComposer 2020-05-21 17:13:22 +09:00
Dean Herbert
a9a1c00cf1 Move responsibility placement blueprint's StartTime set to within 2020-05-21 14:50:33 +09:00
Dean Herbert
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
Dean Herbert
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
smoogipoo
ca692f30e6 Do full placement on mouse down 2020-04-24 12:27:56 +09:00
smoogipoo
8d5732aabd Make placements happen on mouse down 2020-04-23 12:17:11 +09:00
Dean Herbert
2b2ab2bf19 Show new segments as red points even when hovered 2020-04-13 21:59:23 +09:00
smoogipoo
4cfc686683 Fix excption with 0 control points 2020-04-13 21:41:18 +09:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement 2020-04-13 20:56:50 +09:00
Dean Herbert
64422fbf6d
Merge pull request #8697 from smoogipoo/more-change-state-support
Add change state support to more Editor components
2020-04-13 20:19:04 +09:00
smoogipoo
9a65aa18d7 Fix connections hidden due to overlapping controlpoints 2020-04-13 16:13:14 +09:00
smoogipoo
2c20328a70 Rework control point placement for better progression 2020-04-13 15:31:46 +09:00
smoogipoo
e17d5bdbaf Improve red slider control point placement logic 2020-04-13 13:57:40 +09:00
smoogipoo
575b061dd7 Add change state support to more editor components 2020-04-09 22:02:42 +09:00
smoogipoo
ee6ea08cf8 Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display 2020-02-13 23:55:52 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Dean Herbert
85a4437837 Fix editor custom FadeOut causing overlapping issues by removing existing FadeOut 2020-02-12 19:03:22 +09:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
smoogipoo
51edd88277 Add back fade 2020-02-08 00:28:52 +09:00
Dean Herbert
830afe5209 Make spinner blueprint update values more frequently. Also handle right-click 2020-02-07 19:09:47 +09:00
Dean Herbert
a6531bf73e Don't show distance snap grid for spinners (for now) 2020-02-07 19:09:23 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
smoogipoo
811ddb02a4 General refactoring 2020-01-24 17:50:36 +09:00
smoogipoo
6fc6a376ee Fix incorrect slider selection point 2020-01-24 17:50:09 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
7c62cc3ac3 Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
smoogipoo
6da581f3fe Snap based on end position/time of the previous object 2019-12-17 16:35:40 +09:00
Dean Herbert
eed2984bef
Update sdk and InspectCode version (#7208)
Update sdk and InspectCode version
2019-12-16 19:46:12 +09:00
Dean Herbert
5e98f65b52
Merge branch 'master' into separate-path-connection 2019-12-16 11:16:00 +09:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
Dean Herbert
42a01a10dd Merge remote-tracking branch 'upstream/master' into separate-path-connection 2019-12-11 20:14:29 +09:00
Dean Herbert
50377e7286 Add summary xmldoc 2019-12-11 20:14:16 +09:00
Dean Herbert
47b6b01739 Rename class to signify it is a drawable 2019-12-11 20:11:48 +09:00
Dean Herbert
697e200856
Move control point removal to SliderSelectionBlueprint (#7154)
Move control point removal to SliderSelectionBlueprint
2019-12-11 19:27:53 +09:00
Dean Herbert
d027c982e4
Merge branch 'master' into separate-path-connection 2019-12-11 19:03:14 +09:00
Dean Herbert
a106e2a53f
Refactor distance snap grid to not require hitobjects (#7138)
Refactor distance snap grid to not require hitobjects
2019-12-11 19:02:29 +09:00
Dean Herbert
23959f3a3c Move control point removal to SliderSelectionBlueprint 2019-12-11 18:58:35 +09:00
Dean Herbert
d82ba3e7f7 Curve -> Curve type 2019-12-11 18:20:28 +09:00
Dean Herbert
03040d1750 Don't show inherit menu item when first control point is selected 2019-12-11 18:18:16 +09:00
Dean Herbert
97ca2e2753 Add missing bezier option to menu 2019-12-11 17:58:59 +09:00
Dean Herbert
cda6757f52
Merge branch 'master' into path-type-menuitem 2019-12-11 16:43:55 +09:00
Dean Herbert
f515bdc599
Merge branch 'master' into separate-path-connection 2019-12-11 16:43:04 +09:00
Dean Herbert
632b1b9ee9
Merge branch 'master' into path-visualiser-refactor 2019-12-11 16:24:45 +09:00
Dean Herbert
f593caf0ea Remove unused class 2019-12-10 18:08:51 +09:00
Dan Balasescu
42a979b495
Merge branch 'master' into path-visualiser-refactor 2019-12-10 16:33:45 +09:00
smoogipoo
94a298a82d Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3 2019-12-10 14:28:20 +09:00
smoogipoo
e9ec6591a9 Separate path connections from control points 2019-12-10 11:20:08 +09:00
Dean Herbert
1db218f908 Don't show count when deleting only one control point
Reads better.
2019-12-10 03:29:25 +09:00
smoogipoo
1b14b0e5b6 Fix pieces blocking context menu 2019-12-10 00:08:38 +09:00
smoogipoo
9b318d2869 Add right-click menu item to change path type 2019-12-10 00:07:07 +09:00
smoogipoo
0ee303f7d6 Remove unused using 2019-12-09 22:45:44 +09:00
smoogipoo
2c4c190f15 Fix control points not adding to last segment 2019-12-09 22:44:47 +09:00
smoogipoo
bd2b0af269 Consider having only 1 control point as being deleted 2019-12-09 22:36:19 +09:00
smoogipoo
af90b45c40 Refactor path visualisers to use bindables 2019-12-09 20:49:59 +09:00
smoogipoo
2dbf94f3ab Make placement blueprint add an initial segment 2019-12-09 18:10:40 +09:00
smoogipoo
883d5bc11d Remove automatic slider path offsetting 2019-12-09 17:54:22 +09:00
smoogipoo
53f7c753fb General cleanups 2019-12-09 16:44:19 +09:00
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
smoogipoo
41437242a2 Add initial path type progression support 2019-12-06 19:39:25 +09:00
smoogipoo
52dd7bf716 Fix deleting the first control point not working 2019-12-06 18:49:14 +09:00
smoogipoo
16f8341a02 Handle control point positional updates within SliderPath 2019-12-06 18:49:01 +09:00
smoogipoo
2b5f9515de Fix multiple control point deletions 2019-12-06 17:03:54 +09:00
smoogipoo
d29ccdc25e Fix selection blueprint not re-snapping the path 2019-12-06 16:36:08 +09:00
smoogipoo
b4e1b5fa98 Explose + use the full calculated length of the path 2019-12-06 15:53:19 +09:00
smoogipoo
a89a23fe08 Use linq to simplify some expressions 2019-12-06 13:08:35 +09:00
smoogipoo
247609388f Clean up unused/unnecessary properties 2019-12-06 12:31:22 +09:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Dean Herbert
c2e85a2057 Apply CornerExponent fixes 2019-11-22 19:49:20 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
smoogipoo
031b686ee9 Only accept input while hovered 2019-11-13 17:38:34 +09:00
smoogipoo
d835def4ab Add point count to the menu item text 2019-11-13 17:36:46 +09:00
smoogipoo
c56503ee88 Select single control point on right click 2019-11-13 17:29:00 +09:00
smoogipoo
9c52d239b4 Return null to allow passthrough 2019-11-13 16:56:48 +09:00
smoogipoo
4c0bca5c07 Add ability to delete control points via right-click option 2019-11-13 16:38:15 +09:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
smoogipoo
a0884fe9d4 Fix being able to add while not selected 2019-11-12 15:07:54 +09:00
smoogipoo
93d8cd38ca Implement addition via ctrl+click 2019-11-12 15:02:27 +09:00
smoogipoo
407ca41ba4 Simplify using existing tools 2019-11-12 15:02:27 +09:00
smoogipoo
316dcae614 Use squared distance 2019-11-12 15:02:27 +09:00
smoogipoo
13b11996e0 Improve closest segment algorithm 2019-11-12 15:02:27 +09:00
smoogipoo
10fd5ef5a7 Merge context menus 2019-11-12 15:02:27 +09:00
smoogipoo
461f76926f Add right-click menu to support control point addition 2019-11-12 15:02:01 +09:00
Dean Herbert
8402fb1490 Move to const and add some xmldoc for future visitors 2019-11-12 10:02:42 +09:00
smoogipoo
3b13ad480a Increase fade-out time of hitobjects in the editor 2019-11-11 13:06:41 +09:00
smoogipoo
b1da81571f Implement slider head control point snapping 2019-11-07 14:00:12 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
smoogipoo
2588534eda Skin entire selection, add xmldocs 2019-11-06 16:04:20 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion (#6679)
Implement slider control point deletion

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
smoogipoo
d77882c21b Fix slider selection input handled outside path 2019-11-05 17:31:52 +09:00
smoogipoo
7c20a589f2 Remove unused usings 2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f Use PlatformAction.Delete instead of Delete key 2019-11-05 13:26:44 +09:00
smoogipoo
08bd811326 Merge remote-tracking branch 'origin/master' into slider-controlpoint-deletion
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
2019-11-05 13:07:06 +09:00
Dean Herbert
66253a0bd4 Handle selection on mouse down instead of click
This is how other elements work, and feels better with drag preselection
2019-11-05 02:21:50 +09:00
Dean Herbert
bcf8a6d514 Fix slider creation regressing with path selection changes 2019-11-03 19:59:37 +09:00
Dean Herbert
f69a641d35
Merge branch 'master' into slider-controlpoint-deletion 2019-11-03 19:32:10 +09:00
Dean Herbert
1155aacd90
Update sliders when control points change (#6680)
Update sliders when control points change
2019-11-03 19:05:48 +09:00
Dean Herbert
f849926049
Merge branch 'master' into slider-controlpoint-deletion 2019-11-03 19:05:17 +09:00
Dean Herbert
4dbdfcdd3c Change control to toggle rather than always select 2019-11-03 18:41:29 +09:00
smoogipoo
41ae66d517 Update slider when control points change 2019-10-31 18:24:38 +09:00
smoogipoo
18f374eec6 Deselect deleted control points 2019-10-31 17:58:33 +09:00
smoogipoo
78194cfa6e Implement slider control point deletions 2019-10-31 17:54:09 +09:00
smoogipoo
43b2cbb865 Implement slider control point deletion 2019-10-31 17:39:57 +09:00
smoogipoo
20aeb7aaff Implement multiple selection 2019-10-31 17:25:30 +09:00
smoogipoo
8d50b155e8 Make selection happen on click only 2019-10-31 17:13:10 +09:00
smoogipoo
cfdf710676 Add test 2019-10-31 16:51:58 +09:00
smoogipoo
e23a75c64a Implement control point selection 2019-10-31 16:23:54 +09:00
Dean Herbert
194e501f86
Merge branch 'master' into snapping-refactor 2019-10-26 14:20:08 +09:00
smoogipoo
da6ee05dd6 Fix not being able to drag non-snaked sliders 2019-10-25 18:37:44 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
smoogipoo
a6458fdeab Re-use slider type 2019-10-24 19:04:24 +09:00
smoogipoo
b7af4acdbf Allow not having a composer 2019-10-24 19:04:00 +09:00
smoogipoo
0af5706db6 Snap path during control point movement 2019-10-24 19:02:59 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
smoogipoo
436941cda3 Add comment 2019-10-23 17:58:44 +09:00
smoogipoo
b903edca45 Don't snap slider control point placement 2019-10-23 16:03:16 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration 2019-10-21 18:44:34 +09:00
smoogipoo
c34d3362df Fix hit circles selection area being too large 2019-10-21 17:14:08 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
96649e0a6a Fix selection blueprints not respecting stacking 2019-10-21 15:03:49 +09:00
smoogipoo
5dd5a070e0 Show placement grid from hitobjects at the current time 2019-10-18 19:03:19 +09:00
Dean Herbert
99ea45da41
Merge pull request #6474 from smoogipoo/osu-beatsnapping-grid
Implement osu!'s beat snapping grid
2019-10-18 16:27:03 +09:00
smoogipoo
f1d7e7e7f6 Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration 2019-10-18 13:49:09 +09:00
smoogipoo
c4704f6a29 Add beat snap grid to the composer 2019-10-18 12:47:52 +09:00
smoogipoo
5ccdd2b203 Mask the osu! beatsnap grid 2019-10-18 12:38:43 +09:00
Dean Herbert
f3ed71d336 Move scoring distance constant to a central/shared location 2019-10-17 16:36:47 +09:00
Dean Herbert
f92331531c Rename grid to DistanceSnap to be more in line with its purpose 2019-10-17 15:32:02 +09:00
smoogipoo
79b2c7b480 Make BeginPlacement() set the hitobject start time 2019-10-16 20:04:15 +09:00
Dean Herbert
f3c38ae089
Merge branch 'master' into osu-beatsnapping-grid 2019-10-13 18:38:57 +09:00
smoogipoo
45835f97a1 Split out grids into separate files 2019-10-11 18:41:17 +09:00
smoogipoo
2e2768870f Merge remote-tracking branch 'origin/master' into editor-selection-movement-params 2019-10-10 16:38:41 +09:00
smoogipoo
8b661e624d Remove drag from class/method namings + refactor 2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447 Move selection relative to the hitobject start positions 2019-10-08 18:57:03 +09:00
smoogipoo
e265beb289 Fix merge error 2019-10-07 18:49:59 +09:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates 2019-10-06 15:00:56 +08:00
smoogipoo
652acac87f Move placement movement event to BlueprintContainer 2019-10-03 16:14:42 +09:00
smoogipoo
90ad1c5166 Add more tests for slider selection blueprint 2019-10-01 19:33:27 +09:00
smoogipoo
ba5c9547e1 Add more tests for hitcircle selection blueprint 2019-10-01 19:33:15 +09:00
smoogipoo
bddaead72e Make hitobject pieces able to update dynamically 2019-09-27 18:45:22 +09:00
smoogipoo
4fc37d1137 Remove SliderPiece + HitObjectPiece 2019-09-27 18:01:55 +09:00
smoogipoo
f64fe22f36 Remove bindables from osu! selection blueprints 2019-09-27 18:00:24 +09:00
smoogipoo
6641811125 Add EditorWorkingBeatmap for reuse of the playable beatmap 2019-08-29 19:41:12 +09:00
Dean Herbert
e50b70d615 Centralise osu! circle radius specification 2019-07-22 14:40:02 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
d53e6f7e0e Remove unused references 2019-03-31 01:34:50 +09:00
Dean Herbert
42eaabe24c Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust 2019-03-29 11:25:54 +09:00
Dean Herbert
fbc97edc55 Add base cursor class to retrieve true visibility state 2019-03-26 13:41:30 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
7254b765b0 Fix gameplay cursor showing in editor 2019-03-20 19:26:24 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
3ccc76e18f Merge remote-tracking branch 'upstream/master' into cursor-in-playfield 2019-03-08 14:50:46 +09:00
Dean Herbert
340997f505 Rename remaining usage of PathWidth naming convention 2019-03-07 20:21:59 +09:00
David Zhao
b3e046c4d1 Rename PathWidth to PathRadius 2019-03-07 17:39:19 +09:00
Dean Herbert
62716851a1 Revert some unnecessary changes 2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
ProgrammaticNajel
2058604ef3 Typo fix 2019-01-26 23:10:13 +08:00