1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-24 19:17:20 +08:00

Select single control point on right click

This commit is contained in:
smoogipoo 2019-11-13 17:28:18 +09:00
parent 76ab0ecd3c
commit c56503ee88
2 changed files with 16 additions and 9 deletions

View File

@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class PathControlPointPiece : BlueprintPiece<Slider>
{
public Action<int> RequestSelection;
public Action<int, MouseButtonEvent> RequestSelection;
public Action<Vector2[]> ControlPointsChanged;
public readonly BindableBool IsSelected = new BindableBool();
@ -130,21 +130,27 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
protected override bool OnMouseDown(MouseDownEvent e)
{
if (e.Button != MouseButton.Left)
if (RequestSelection == null)
return false;
if (RequestSelection != null)
switch (e.Button)
{
RequestSelection.Invoke(Index);
return true;
case MouseButton.Left:
RequestSelection.Invoke(Index, e);
return true;
case MouseButton.Right:
if (!IsSelected.Value)
RequestSelection.Invoke(Index, e);
return false; // Allow context menu to show
}
return false;
}
protected override bool OnMouseUp(MouseUpEvent e) => e.Button == MouseButton.Left && RequestSelection != null;
protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null;
protected override bool OnClick(ClickEvent e) => e.Button == MouseButton.Left && RequestSelection != null;
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;

View File

@ -16,6 +16,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
@ -90,9 +91,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
private void selectPiece(int index)
private void selectPiece(int index, MouseButtonEvent e)
{
if (inputManager.CurrentState.Keyboard.ControlPressed)
if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed)
Pieces[index].IsSelected.Toggle();
else
{