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Commit Graph

10113 Commits

Author SHA1 Message Date
Dean Herbert
91cc77407d Fix low-pass filter continuing to take effect after fail animation has already ended 2021-10-22 17:02:02 +09:00
smoogipoo
db87e42d47 Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
Dean Herbert
c580ec865f APIBeatmapSet.Covers is never null 2021-10-21 19:34:01 +09:00
Dean Herbert
69e7810dad Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
smoogipoo
f41cf822b0 Rename request 2021-10-21 17:02:11 +09:00
Dean Herbert
0706ad70fb Move BeatmapSetOnlineInfo to an interface type 2021-10-21 16:58:42 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours 2021-10-20 22:49:25 +02:00
smoogipoo
691e414acb Add request to add a new playlist item 2021-10-20 21:08:58 +09:00
smoogipoo
67090fc598 Re-namespace enum 2021-10-20 20:52:16 +09:00
smoogipoo
599867a3b1 Add implementation to settings overlay 2021-10-20 20:29:06 +09:00
smoogipoo
0e446105fb Rename to "picking mode" as simpler english 2021-10-20 17:52:51 +09:00
smoogipoo
bc57190fb4 Make dropdown not move the selection control 2021-10-20 17:52:05 +09:00
smoogipoo
116ce09e49 Merge branch 'master' into multi-queueing-modes 2021-10-20 17:27:25 +09:00
smoogipoo
ea9c070e59 Add setting for queue mode 2021-10-20 14:51:59 +09:00
Dean Herbert
7cf4395875 Merge branch 'master' into default-value-indicator 2021-10-19 16:23:02 +09:00
Dean Herbert
480dc57102 Schedule joinFailed callback for added safety 2021-10-19 15:54:12 +09:00
Dean Herbert
da524261c0 Fix focus potentially being transferred too far up when password is being verified 2021-10-19 15:53:29 +09:00
Dean Herbert
a589964dc7 Centralise join logic 2021-10-19 15:53:29 +09:00
Dean Herbert
8944b1dd78 Add basic test coverage of DrawableLoungeRoom 2021-10-19 15:36:27 +09:00
Dean Herbert
473459d191 Add layout duration to PasswordEntryPopover to make error text look a bit smoother 2021-10-19 15:36:27 +09:00
Dean Herbert
d35fe5493a Change default value of DrawableLoungeRoom.matchingFilter so they display by default 2021-10-19 15:36:27 +09:00
sh0ckR6
e7b280fc81
Comment out RankDisplay
Commented out as it may be revisited at a later time.
Also currently unused.
2021-10-18 23:12:33 -04:00
Bartłomiej Dach
8db2fc439d
Change ruleset ID assert in player to null-check 2021-10-18 23:45:06 +02:00
Bartłomiej Dach
6d9d85685f
Fix settings item having zero height 2021-10-18 23:30:38 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f Don't flash screen red on fail if the user has disabled red tinting 2021-10-18 14:20:38 +09:00
Dean Herbert
59dc04017e Fix epilepsy warning not being faded out on an early exit from PlayerLoader 2021-10-18 13:30:37 +09:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check 2021-10-16 16:10:42 +02:00
Dean Herbert
7a5a612896 Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update 2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
smoogipoo
2fd101ad50 Reorder elements to follow designs 2021-10-15 20:25:32 +09:00
smoogipoo
a70d7e4feb Remove unnecessary extra GridContainer 2021-10-15 20:18:25 +09:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence 2021-10-15 17:03:37 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 16:58:01 +09:00
Dean Herbert
f73e505ee6 Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 11:14:45 +09:00
Dean Herbert
ad0732484f Just wait for metadata section to be loaded 2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e Merge branch 'master' into fix-multiplayer-sounds-during-gameplay 2021-10-14 21:34:04 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.

- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672 Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence 2021-10-14 16:45:34 +09:00
Dean Herbert
e0babe4b79 Add global logging of WorkingBeatmap changes 2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733 Add logging of WorkingBeatmapCache.Invalidate calls 2021-10-14 14:05:33 +09:00
smoogipoo
aa380a11c1 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-14 10:17:01 +09:00
Bartłomiej Dach
d2115824fa
Merge branch 'master' into dropdown-refresh 2021-10-13 23:53:14 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
Bartłomiej Dach
d067159435
Recolour elements of editor setup screen to match dropdown theming 2021-10-13 22:32:54 +02:00
smoogipoo
fdf7142711 Remove Room.Position 2021-10-13 21:24:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
Dan Balasescu
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
Dean Herbert
02689a1b60 Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes 2021-10-13 14:50:12 +09:00
Dean Herbert
26a1e40d24 Fix storyboard outro during fail test not being lenient enough 2021-10-13 13:48:57 +09:00
Dean Herbert
ae4dcbd829 Improve PlayerLoader audio and visual transitions 2021-10-13 13:26:20 +09:00
Dean Herbert
3d6602b8df Ensure FailAnimation is disposed synchronously to avoid test failures 2021-10-11 14:05:31 +09:00
Dean Herbert
794b4c46cf Split score counter class into two distinct classes to simplify usages 2021-10-10 17:56:32 +09:00
Dean Herbert
06cce0119c Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
Dean Herbert
446f091d32 Use comma separator for tournament score displays 2021-10-10 16:06:12 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dean Herbert
436ead421a Move low pass fail effect to FailAnimation 2021-10-08 12:27:04 +09:00
Dean Herbert
da96cc73d8 Fix dual specification of SuspensionHandler and move fields around slightly 2021-10-07 23:40:47 +09:00
Dean Herbert
310d7965b6 Merge branch 'master' into more-filter-effects 2021-10-07 20:52:38 +09:00
Dan Balasescu
f8e50731b7
Merge pull request #14991 from peppy/intro-tests-no-menu-load
Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
Dean Herbert
ef64c64f0b
Merge branch 'master' into popup-filter-effect 2021-10-07 18:56:07 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
f98dd1b811
Merge branch 'master' into popup-filter-effect 2021-10-07 18:40:21 +09:00
Jamie Taylor
cc209f0f2d
Add filter effect to fail sequence 2021-10-07 17:55:30 +09:00
Jamie Taylor
5c48340520
Add filter effect to beatmap loading 2021-10-07 17:55:21 +09:00
Dean Herbert
0df409c050 Move difficulty copy to BeatmapModelManager.Save 2021-10-07 17:16:45 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-07 16:50:10 +09:00
Dean Herbert
f88d898960 Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
Dean Herbert
5f129ae33c Remove local overridden storage of Mods in Player
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.

Closes #14912.
2021-10-07 14:53:39 +09:00
Dean Herbert
9705c7b546 Use cloned mods in one more place 2021-10-06 21:30:30 +09:00
Dean Herbert
433e7cd403 Fix rate mods not working if pp counter is displayed 2021-10-06 21:26:30 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-06 16:14:21 +09:00
Dean Herbert
222997f2b9 Copy difficulty settings back out to BeatmapInfo on editor changes 2021-10-06 15:19:26 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dan Balasescu
e6aa05a4a4
Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
Dean Herbert
d9849bcf49 Fix dragging on an editor file selection text box causing repeated popover display
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.

Closes #14969.
2021-10-06 13:15:05 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage 2021-10-06 12:18:51 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces 2021-10-06 11:38:17 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dean Herbert
5a4474e1b2 Fix incorrect DI retrieval in ReplayDownloadButton 2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2 Handle judgement reverts with actual display updates 2021-10-05 19:08:30 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
0859c336de Also dim counter during initial calculation phase 2021-10-05 17:24:36 +09:00
Dean Herbert
f64226ded6 Fix display not displaying correctly after initial load 2021-10-05 17:10:32 +09:00
Dean Herbert
599d82e383 Avoid returning a live IEnumerable 2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906 Add easing to rolling counter value 2021-10-05 16:51:49 +09:00
Dean Herbert
565e888f58 Tidy up attribute retrieval code 2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9 Remove unnecessary dependency 2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e Fade display out during rewind (as the value displayed is no longer valid) 2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc Adjust default location slightly, fix alignment of "pp" subtext 2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434 Apply some code quality refactoring 2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5 Revert Player.Score to protected 2021-10-05 14:55:40 +09:00
Dean Herbert
e19be8ebe4 Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
Dean Herbert
d3b9660148 Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85 Rename APIRequest.Result to Response 2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6 Fix incorrect CancellationToken usage
Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc Further asyncify load process 2021-10-05 11:26:13 +09:00
smoogipoo
d120678e30 Fix redundant default value 2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94 Pass score into GameplayState 2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e Fix missing CanBeNull 2021-10-04 20:59:31 +09:00
smoogipoo
1837e1bf3c Share rounding with PerformanceStatistic 2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87 Add todo 2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c Drop "default" prefix 2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240 Use GameplayState 2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5 Make Mods readonly 2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e Merge branch 'master' into realtime-pp-display 2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86 Merge branch 'master' into importer-returns-live 2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
916342c837 Merge branch 'master' into importer-returns-live 2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59 Merge branch 'master' into rename-beatmap-info-beatmap-fields 2021-10-04 16:03:22 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
017756cbca
Use Torus alternates on online play screens as per design 2021-10-04 00:26:41 +02:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
Dean Herbert
7e009f6168 Add full xmldoc 2021-10-02 02:31:41 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Dean Herbert
05ca3aec4f Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
smoogipoo
0ee148b53f Extra guard against no attributes 2021-10-01 21:31:26 +09:00
smoogipoo
a1f880a36a Split classes 2021-10-01 21:00:39 +09:00
smoogipoo
d0081908c5 Make Score internal 2021-10-01 20:52:48 +09:00
smoogipoo
5820a71652 Fix mania difficulty calculator crashing 2021-10-01 19:57:45 +09:00
Dean Herbert
59bd13c154 Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:47:00 +09:00
Dean Herbert
ac471a0ec1 Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:46:58 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
smoogipoo
36be041846 Merge branch 'master' into realtime-pp-display 2021-10-01 13:28:38 +09:00
Dean Herbert
a2e61883e3 Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
Dean Herbert
3e3b9bc963 Split out IModelDownloader and also split apart ScoreManager 2021-09-30 18:25:20 +09:00
smoogipoo
4d8418e072 Fix possible nullrefs 2021-09-30 17:54:56 +09:00
smoogipoo
d2a8f35b4c Update styling 2021-09-30 17:54:52 +09:00
smoogipoo
84bddf0885 Initial PP counter implementation 2021-09-30 17:00:24 +09:00
smoogipoo
816018edb7 Move hosted by text into nullcheck 2021-09-30 12:04:30 +09:00
smoogipoo
202a602d2f Change default status to "ready to play" 2021-09-30 12:03:44 +09:00
smoogipoo
ea30445efc Remove verbatim string 2021-09-30 12:03:34 +09:00
smoogipoo
619a907c47 Fix zero height grid 2021-09-30 12:01:26 +09:00
smoogipoo
56b3c8aa9a Remove forgotten text 2021-09-30 11:52:14 +09:00
smoogipoo
c83dd7d2b6 Merge OnlinePlayComposite and RoomSubScreenComposite 2021-09-29 20:55:20 +09:00
Jamie Taylor
4d91204faf
Pause Editor sample playback while popup dialog is shown 2021-09-29 20:46:41 +09:00
smoogipoo
c9c2d20544 Limit max size 2021-09-29 20:44:38 +09:00
smoogipoo
67d847fbd3 Add room status text to DrawableRoom 2021-09-29 20:24:49 +09:00
smoogipoo
5f921c7836 Change SelectedItem to show the last item by default 2021-09-29 20:24:32 +09:00
smoogipoo
d89577b2e7 Add host to DrawableRoomParticipantsList 2021-09-29 19:34:40 +09:00
smoogipoo
73ee82ee2b Rename RecentParticipantsList -> DrawableRoomParticipantsList 2021-09-29 19:15:58 +09:00
Dan Balasescu
625711e6d2
Merge pull request #14776 from peppy/fix-pause-with-audio-offset
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
2021-09-28 18:44:22 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Bartłomiej Dach
ca6cbca04a
Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Dean Herbert
df85092426 Resolve inner items early in process and rename variable 2021-09-27 14:24:17 +09:00
Dean Herbert
41fb3371e5
Merge branch 'master' into blueprint-container-sorting 2021-09-27 14:12:09 +09:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection 2021-09-26 20:12:26 +02:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection 2021-09-26 19:27:47 +02:00
Bartłomiej Dach
6dc3e66c93
Include combo information when determining ordering if available 2021-09-26 15:52:25 +02:00
Bartłomiej Dach
a86b9893ac
Always re-sort blueprints before adding/removing one 2021-09-26 15:48:56 +02:00
Dean Herbert
60c9e9f704
Merge pull request #14805 from bdach/rectangular-snap-grid
Add rectangular snap grid to osu! editor composer
2021-09-22 00:12:03 +09:00
Dan Balasescu
ffdaf23329
Merge pull request #14814 from peppy/fix-key-counter-masking
Fix `KeyCounterDisplay` potentially getting stuck invisible due to autosize masking
2021-09-21 16:21:38 +09:00
Bartłomiej Dach
761548e533
Merge branch 'master' into 14470-ur-not-updating 2021-09-20 22:07:33 +02:00
sh0ckR6
fb416c79e9
Fully revert Player 2021-09-20 15:01:03 -04:00
Dean Herbert
a3464c98a7 Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
Closes #14793.
2021-09-20 23:52:01 +09:00
sh0ckR6
9a1db04920
Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
sh0ckR6
36a20ab0b3
Resolve failed test compilation 2021-09-20 10:26:07 -04:00
sh0ckR6
10fe2382b0
Address most issues 2021-09-20 10:07:42 -04:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
sh0ckR6
04715a5471
Add null-check when invoking OnSeek 2021-09-18 12:20:36 -04:00
sh0ckR6
f6e279baa1
Add xmldoc to HitErrorMeter.Clear
Explains how the method is called and what inheritors should do when implementing it.
2021-09-18 12:18:11 -04:00
sh0ckR6
12cc16c598
Remove unused property in SongProgress 2021-09-18 12:05:06 -04:00
sh0ckR6
b2b3108afa
Resolve addressed issues
+ Stopped using testing methods in non-testing classes
+ Resolve Player and add OnSeek event
+ Take bindings away from BarHitErrorMeter
+ Add support for ColourHitErrorMeter
2021-09-17 16:19:41 -04:00
Jamie Taylor
f868feae44
Remove unnecessary Schedule 2021-09-17 21:12:39 +09:00
Jamie Taylor
9485323a13
Add audio feedback for incorrect MP room password 2021-09-17 20:52:13 +09:00
Dan Balasescu
a591fffdbd
Merge pull request #14782 from peppy/refocus-textbox-on-failed-password
Refocus the multiplayer password entry textbox on failed join
2021-09-17 18:59:09 +09:00
Dean Herbert
027912d4f6 Refocus the multiplayer password entry textbox on failed join 2021-09-17 18:25:25 +09:00
Dean Herbert
1c8e17cf11 Fix the default background parallax being set incorrectly when no screen is present 2021-09-17 18:14:39 +09:00
Dean Herbert
5f27f1c099 Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
Bit of an unfortunate one. Because we are applying the pitch adjustment
to the lowest level (`Track`), it's hard to filter out in parent clock
calculations.

Tried a few solutions but this feels the best. Note that we can't just
undo the `pauseFreqAdjust` adjustment as it will div-by-zero.

Closes https://github.com/ppy/osu/issues/14773.
2021-09-17 15:43:38 +09:00
Dean Herbert
f524e913e1 Move AllowTrackAdjustments specification to RoomSubScreen 2021-09-17 13:24:01 +09:00
Dean Herbert
cd4ba71a6b Revert "Merge pull request #14772 from Joehuu/lounge-disallow-track-adj"
This reverts commit 06ff4838fb, reversing
changes made to 5453ea0ce9.
2021-09-17 13:22:39 +09:00
Joseph Madamba
55feb47e61 Disallow track adjustments on playlists / multi lounge 2021-09-16 20:17:21 -07:00
smoogipoo
e8dea0138c Fix one more issue 2021-09-16 18:34:13 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
3495fae519 Handle potential for OnResuming call without an OnSuspending first 2021-09-16 16:31:41 +09:00
Dean Herbert
b58415fe19 Make suspend stored state nullable to ensure we don't break it 2021-09-16 16:12:14 +09:00
Dean Herbert
fa693bb8a8 Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca Move all the "inherit previous AllowTrackAdjustments" logic into OsuScreen 2021-09-15 21:25:39 +03:00
Dean Herbert
931e873a7e
Merge branch 'master' into inheritable-allow-track-adjust 2021-09-15 22:26:13 +09:00
AbstractQbit
f0439ef50b Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
Dean Herbert
8acfefed1b
Merge pull request #14741 from smoogipoo/fix-lounge-beatmaps-counter
Fix incorrect beatmap count and SR range in multi lounge
2021-09-15 18:51:52 +09:00
AbstractQbit
1181317c72 Fix issues found by code quality ci 2021-09-15 12:01:56 +03:00
smoogipoo
f54d554d30 Extract removal to method 2021-09-15 17:03:28 +09:00
AbstractQbit
48cf98ef93 Rephrase null meaning in IOsuScreen.AllowTrackAdjustments
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-09-15 11:00:49 +03:00
AbstractQbit
b87af3dd68 Move the inherited AllowTrackAdjustments into OsuScreen 2021-09-15 10:55:16 +03:00
Dean Herbert
1ba716d9f1
Merge pull request #14737 from bdach/editor-difficulty-switch-shared-state
Preserve current time and clipboard contents when switching between difficulties
2021-09-15 12:38:56 +09:00
Bartłomiej Dach
7b9e501fa0
Merge branch 'master' into 14421-multi-password-error-handling 2021-09-14 22:58:20 +02:00
Dean Herbert
13f88cbc4e Fix EditorClock retaining a reference to potentially outdated ControlPointInfo 2021-09-14 23:56:57 +09:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
57f8ccca16 Remove nullability from EditorState properties
Also update the xmldoc to not be specific to difficulty switching
2021-09-14 23:36:28 +09:00
Dean Herbert
f8bdca542d Make restoring state a public call on Editor 2021-09-14 23:36:17 +09:00
Dean Herbert
2a894e7a3f Make EditorLoader state private 2021-09-14 23:26:02 +09:00
Dean Herbert
563bf92529 Also update the full object on sample changes to make them apply immediately 2021-09-14 19:21:23 +09:00
Dean Herbert
d825da3983 Add note about a better way to adjust velocity 2021-09-14 18:54:29 +09:00
Dean Herbert
e4dd59aee2 Add popovers to adjust SV and samples from the timeline 2021-09-14 18:51:22 +09:00
Dean Herbert
9d17f84681 Adjust timeline height to account for less global control points 2021-09-14 18:51:11 +09:00
Dean Herbert
9551e77553 Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
Dean Herbert
87cfcf706e Add ability to change slider velocity with shift-drag 2021-09-14 18:26:17 +09:00
Dean Herbert
b19dc5e41f Remove all legacy ControlPoints when entering the editor 2021-09-14 18:26:16 +09:00
Dean Herbert
6015b5037a Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
smoogipoo
a775915338 Fix incorrect beatmap count and SR range in multi lounge 2021-09-14 18:20:28 +09:00
Dean Herbert
5058f28504 Remove breaking padding 2021-09-14 14:52:50 +09:00
Dean Herbert
8865e3cab8 Add back shake and tweak transform of text 2021-09-14 14:44:32 +09:00
Dean Herbert
7bd749d0eb Remove weird shaking 2021-09-14 14:19:55 +09:00
Dean Herbert
e3c56f9ebd Show error message in popover 2021-09-14 14:14:06 +09:00
Dean Herbert
eaac2bad3d Fix incorrect child margin specifications 2021-09-14 13:49:02 +09:00
Bartłomiej Dach
35ee889e5b
Restore clipboard content after difficulty switch 2021-09-13 21:04:27 +02:00
Bartłomiej Dach
79d0f4835e
Add failing tests for preserving clipboard content 2021-09-13 21:03:30 +02:00
Bartłomiej Dach
3fc72271f1
Restore editor clock time after difficulty switch 2021-09-13 20:59:31 +02:00
AbstractQbit
3c75094f43 Move BarHitErrorMeter's icon reorintation to Update() 2021-09-13 19:41:55 +03:00
AbstractQbit
7267602b95 Fix icon orientation for horizontal bar hit error meter 2021-09-13 17:14:39 +03:00
Dan Balasescu
f6c4bbe2c9
Merge pull request #14730 from peppy/add-missing-track-adjustment-defaults
Add missing screen level mod application settings for some screens
2021-09-13 15:22:22 +09:00
Dean Herbert
f9c82a9098
Merge pull request #14676 from nekodex/lobby-team-swap
Add sound for multiplayer team swaps
2021-09-13 15:01:58 +09:00
Dean Herbert
caf7ef6519 Add missing screen level mod application settings for some screens
Closes #7480. But based on discussion in there this solution may change.
2021-09-13 15:00:34 +09:00
Dean Herbert
7fe0eefb78 Add inline comment regarding team switch sample logic
Feels a bit convoluted without this. Don't really have a better
suggestion for now so a comment will do.
2021-09-13 14:12:19 +09:00
Dean Herbert
65fdceee79
Merge branch 'master' into editor-test-scenes-through-loader 2021-09-13 14:02:55 +09:00
sh0ckR6
447001931c
Resolve LoungeSubScreen from PasswordEntryPopover
This is preferred over passing down the already-resolved LoungeSubScreen
2021-09-12 14:36:11 -04:00
Bartłomiej Dach
345cde251d
Add "samples match playback rate" to editor setup screen 2021-09-12 16:54:17 +02:00
Bartłomiej Dach
22fa9a303e
Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
Bartłomiej Dach
8357efc74f
Make EditorTestScene go through EditorLoader 2021-09-12 13:26:04 +02:00
sh0ckR6
e018071be4
Remove OnShakeFinish event 2021-09-11 19:50:41 -04:00
sh0ckR6
6cdc842452
Remove placeholder text response
Weird UX, doesn't feel right compared to the rest of lazer
2021-09-11 17:42:49 -04:00
sh0ckR6
b8a6925175
Use already-resolved LoungeSubScreen instead of nested delegates 2021-09-11 17:41:07 -04:00
Dean Herbert
94702ee7e3 Fix triangles intro attempting to restart track after it is disposed 2021-09-10 18:23:00 +09:00
Dan Balasescu
1d9ad9478e
Merge pull request #14683 from peppy/use-decoupled-clock-triangles-intro
Use a decoupled clock for triangles intro to avoid startup freezes on broken audio device
2021-09-10 13:15:58 +09:00
sh0ckR6
bde092f816
Clear UR bar display on seek with mouse 2021-09-09 20:08:16 -04:00
sh0ckR6
bf0150bab4
Clear UR bar display on keyboard input 2021-09-09 16:21:51 -04:00
Dean Herbert
6c18df24ec Change how UsingThemedIntro is set to improve clarity 2021-09-09 22:04:16 +09:00
Dean Herbert
99b6f0352c Always start decoupled clock regardless of track source 2021-09-09 22:04:00 +09:00
Dean Herbert
199f5235a3
Merge branch 'master' into fix-score-panel-list-keyboard-nav 2021-09-09 12:12:16 +09:00
Dean Herbert
ba99a808af Use a decoupled clock for triangles intro to avoid startup freezes on broken audio device 2021-09-09 01:21:19 +09:00
Dean Herbert
6fc46792d3 Fix test regressions 2021-09-09 00:39:54 +09:00
Dean Herbert
136573982c Add fade in and fix incorrect wrapper bounds 2021-09-08 20:52:14 +09:00
Dean Herbert
7941240a00 Revert "Load DrawableLoungRooms asynchronously"
This reverts commit 0b55bb6913fbf05ebb8ecadfe711084d6797efe0.
2021-09-08 20:52:14 +09:00
Dean Herbert
3e41d8b32e Reduce initial fade transforms 2021-09-08 20:52:14 +09:00
Dean Herbert
bebb9d7e67 Wrap main content of DrawableRoom 2021-09-08 20:52:14 +09:00
Dean Herbert
037b9cfb59 Load DrawableLoungRooms asynchronously 2021-09-08 20:52:14 +09:00
Jamie Taylor
217ca754ae
Add sound for team swaps 2021-09-08 13:45:05 +09:00
sh0ckR6
b1f91596a7
Give user feedback on password attempt fail
Shake the popover
Set the input box's color to red and set the placeholder text to "incorrect password"
2021-09-07 20:05:24 -04:00
sh0ckR6
b8a1ebb786
Hide Popover after failed password attempt
Instead of throwing an error, just close the popover and let the user continue
2021-09-07 16:54:21 -04:00
Bartłomiej Dach
8cc444df5f
Fix incorrect keyboard navigation order in score panel list 2021-09-07 21:14:38 +02:00
Dean Herbert
fa62c846c5
Merge pull request #14603 from smoogipoo/score-ordering
Fix scores not being ordered correctly on leaderboards
2021-09-07 19:18:37 +09:00
Dean Herbert
1aa95de530 Merge branch 'master' into score-ordering 2021-09-07 17:45:38 +09:00
smoogipoo
4658577b1d Factor in total score calculation time in results screen load 2021-09-07 15:19:09 +09:00
Dean Herbert
93da531d13 Improve code around background screen handling to read better 2021-09-07 14:35:33 +09:00
Dean Herbert
9edd010b1d Fix unnecessary background screen transition 2021-09-07 14:34:54 +09:00
Dean Herbert
7921ad4516 Add loading spinner in case load takes longer than expected 2021-09-07 14:34:47 +09:00
Dean Herbert
ddaa95a1ca Fix pushEditor function running twice on returning to loader 2021-09-07 14:34:18 +09:00
Dean Herbert
59aa4dabfd Improve code around background screen handling to read better 2021-09-07 14:33:58 +09:00
smoogipoo
c9325cc419 Fix results screen test scene 2021-09-07 14:15:23 +09:00
Bartłomiej Dach
5b9f37702b
Remove unnecessary delay before pushing editor from loader 2021-09-06 21:32:23 +02:00
Bartłomiej Dach
2d59008f52
Move screen management logic to EditorLoader 2021-09-06 21:30:50 +02:00
Bartłomiej Dach
bd7d6dd35d
Rename method 2021-09-06 21:27:17 +02:00
Dean Herbert
ce197b6322 Fix missing attribute text (and give slightly more space for "10.00x" cases 2021-09-06 21:40:30 +09:00
Dean Herbert
3c7a34bdbd Move mania-specific conversion to converter 2021-09-06 21:06:13 +09:00
Dean Herbert
52b6b05883 Update terminology in timing screen for now 2021-09-06 21:06:13 +09:00
Dean Herbert
0500cd578a Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-06 21:06:12 +09:00
smoogipoo
20100b8894 Fix a few test failures 2021-09-06 20:20:52 +09:00
smoogipoo
401d38fc05 Fix possible nullref 2021-09-06 19:07:37 +09:00
Bartłomiej Dach
d6a47fd99c
Sort difficulties by ruleset and star rating in menu 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
7012a1d934
Fix issues with main menu -> editor loader transition 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
382269b362
Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c72523bc14
Add basic test for difficulty switching 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
a9403b65b3
Eliminate dependency on OsuGame 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c397cc2027
Restructure proof of concept 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
7befd030df
Minimal working example of switching difficulties 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
90f0b6874f
Highlight current difficulty in switcher 2021-09-05 21:48:08 +02:00
Bartłomiej Dach
e8fb5d2e66
Add non-functional difficulty switcher to menu 2021-09-05 21:48:08 +02:00
Dean Herbert
e0ee2a5533 Change section title to read better 2021-09-05 13:34:57 +09:00
Dean Herbert
25420af078 Rename method to drop redundant ruleset suffix 2021-09-05 13:34:23 +09:00
Bartłomiej Dach
1a90fb1ef3
Fix cached property being assigned twice 2021-09-04 19:52:42 +02:00
Dean Herbert
f42131ff89 Add back editor functionality for now 2021-09-03 19:08:23 +09:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Bartłomiej Dach
ce1912781e
Add extension point for ruleset-specific beatmap setup sections 2021-09-02 23:29:14 +02:00
Dean Herbert
7688ea7057 Merge branch 'master' into score-ordering 2021-09-02 19:19:52 +09:00
Dan Balasescu
6c649b7bbe
Merge branch 'master' into no-more-sample-control-points-info 2021-09-02 18:09:05 +09:00
Dean Herbert
f223be0760
Merge branch 'master' into score-ordering 2021-09-02 14:45:59 +09:00
Dan Balasescu
aadef41182
Merge pull request #14601 from peppy/fix-editor-setup-screen-pixel-leakage
Fix pixels poking out of the top edge of editor setup screen
2021-09-02 14:03:37 +09:00