Bartłomiej Dach
8784dd42c0
Do not attempt to turn on Touch Device in song select with autoplay active
2023-11-02 22:56:43 +01:00
Bartłomiej Dach
2f6ff893b5
Automatically activate and deactivate touch device mod in song select
2023-11-02 19:45:48 +01:00
Bartłomiej Dach
68efb3c110
Mark ModTouchDevice
as always valid for submission
2023-11-02 19:25:57 +01:00
Bartłomiej Dach
9f11a04cc7
Generalise notion of 'touch device' mod
2023-11-02 19:14:05 +01:00
Dean Herbert
818432fab4
Fix non-classic osu! combo not matching expectations
2023-11-02 19:27:55 +09:00
Dean Herbert
57d8b5ddc9
Merge pull request #25328 from bdach/mod-cleanups-docs
...
Clean up mod usability flags
2023-11-01 15:48:47 +09:00
Bartłomiej Dach
a90f8dd4f6
Seal a few more multiplayer playability flags of rate-changing mods
...
Not really changing anything, just tightening things down to curb
possible funny business.
2023-10-31 16:20:33 +01:00
Bartłomiej Dach
955e2ed051
Seal UnknownMod
...
Not a class for extension.
2023-10-31 16:18:09 +01:00
Bartłomiej Dach
a644c75957
Mark ModScoreV2
as invalid for multiplayer
...
Doesn't do much for the client; mostly a safety for osu-web's sake,
as without the change it could theoretically fail to validate the mod
properly in multiplayer contexts.
2023-10-31 16:16:59 +01:00
Bartłomiej Dach
456f4ebba2
Seal ModScoreV2
...
Nobody should ever need to extend it.
2023-10-31 16:16:14 +01:00
Bartłomiej Dach
3a2645efb1
Seal ModAutoplay
playability flags
...
Can't do much more than that due to the unfortunate fact of Cinema
inheriting from Autoplay.
2023-10-31 16:15:10 +01:00
Bartłomiej Dach
7ea298a1b6
Add xmldoc to Mod
playability flags
2023-10-31 16:13:44 +01:00
Dean Herbert
a91b704d21
Fix some new nullable inspections
2023-10-30 15:10:10 +09:00
Bartłomiej Dach
79910df959
Fix catch distance snap provider not hiding slider properly
...
Regressed in https://github.com/ppy/osu/pull/25171 .
The old code was kinda dependent on correct order of setting `Disabled`.
`CatchHitObjectComposer` would disable distance spacing in its BDL, and
then via the base `DistancedHitObjectComposer.LoadComplete()`, the
slider would be faded out. The switch to composition broke that
ordering.
To fix, stop relying on ordering and just respond to changes as they
come. That's what bindables are for.
2023-10-26 15:46:32 +02:00
Dean Herbert
34505b3933
Merge pull request #25185 from bdach/minimum-sample-volume
2023-10-24 22:04:43 +09:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5%
2023-10-20 15:50:13 +02:00
Dean Herbert
906b700aca
Fix fudge not being applied
2023-10-20 20:18:14 +09:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions
and stop applying rounding allowance to catch
...
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
686c45e21b
Merge branch 'master' into legacy-tick-test-coverage
2023-10-20 16:41:32 +09:00
Bartłomiej Dach
2c6bf9e346
Remove unused using directive
2023-10-19 20:45:47 +02:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer
2023-10-19 23:54:34 +09:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid
2023-10-19 23:53:01 +09:00
Bartłomiej Dach
144ef5a87c
Remove DistancedHitObjectComposer
2023-10-19 11:46:30 +02:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer
inheritance from osu! composer
2023-10-19 11:46:30 +02:00
Bartłomiej Dach
3ab083b696
Split IPositionSnapProvider
from IDistanceSnapProvider
...
In preparation to remove `DistancedHitObjectComposer`, split off
`IPositionSnapProvider` from `IDistanceSnapProvider`.
`DistancedHitObjectComposer` was not touching `IPositionSnapProvider`'s
only interface member at all, it was just forwarding it for subclasses
to override to their own leisure.
2023-10-19 11:45:24 +02:00
Bartłomiej Dach
cff69d63a6
Add inline commentary in Mod{Day,Night}core
about different speed adjustments
2023-10-18 12:27:16 +02:00
Dean Herbert
9907adc337
Take in IBindable
s and tidy up multiplier handling
2023-10-18 17:39:13 +09:00
Dean Herbert
161890292f
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
Dean Herbert
e56ff33271
Also share ScoreMultiplier
implementation
2023-10-18 17:23:50 +09:00
Dean Herbert
43238b0cee
Split common functionality from rate adjust mods into helper class
2023-10-18 17:23:50 +09:00
Dean Herbert
eabfcfbf2a
Merge branch 'master' into pitch_change
2023-10-18 16:33:03 +09:00
Dan Balasescu
939b55020c
Merge branch 'master' into legacy-tick-test-coverage
2023-10-18 15:21:31 +09:00
Bartłomiej Dach
e927267c4d
Merge pull request #25155 from peppy/fix-new-inspections
...
Fix various new rider EAP inspections
2023-10-17 17:04:39 +02:00
Dean Herbert
d9fc532a9f
Merge pull request #25152 from bdach/key-binding-deduplication
...
Clear pre-existing bindings of same key combination to single action
2023-10-17 17:49:51 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification
2023-10-17 10:26:02 +02:00
Dean Herbert
4885c55ef0
Merge branch 'master' into key-binding-deduplication
2023-10-17 17:17:44 +09:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets
2023-10-17 17:09:42 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo
at a HitObjectComposer
level automatically
2023-10-17 16:42:22 +09:00
Dean Herbert
165cd07428
Persist the state of "show speed changes" between editor sessions
...
Addresses https://github.com/ppy/osu/discussions/25149 .
2023-10-17 16:01:02 +09:00
Dan Balasescu
d2a3f14d5b
Merge branch 'master' into mania-bonus-refactor
2023-10-17 13:28:04 +09:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
639c96e60c
Prevent ruleset input managers from reading duplicate bindings
2023-10-16 21:02:24 +02:00
Bartłomiej Dach
f2436a5ecb
Remove no longer used scoring difficulty attributes
2023-10-16 12:36:58 +02:00
Bartłomiej Dach
c762241268
Merge branch 'master' into fix-hr-cs-mania-adjustment
2023-10-13 14:08:05 +02:00
Dean Herbert
3787348448
Change Perfect
judgement to not give extra score
2023-10-13 16:29:02 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
...
Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Dean Herbert
3849b11644
Fix "Hard Rock" mod affecting CS/AR in osu!mania
...
Closes https://github.com/ppy/osu/issues/25090 .
Not sure if there are other exceptions we should account for here.
2023-10-12 19:48:47 +09:00
Joseph Madamba
764f641bc9
Add extended info support to tiny mod switches
2023-10-11 12:47:12 -07:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks
2023-10-11 19:47:51 +02:00
Dan Balasescu
a1a46e58fc
Move validation to DHO.ApplyResult()
2023-10-10 21:42:37 +09:00
Dan Balasescu
18d20cad8b
Adjust xmldoc for readability
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-10-10 17:04:21 +09:00
Dan Balasescu
04ce223e66
Remove pairings that shouldn't be valid
2023-10-10 10:03:37 +09:00
Dan Balasescu
594bcc2ab5
Apply suggestion to condense method
2023-10-10 09:56:26 +09:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-09 10:53:14 +02:00
Dan Balasescu
326702165f
Update HitResult helpers with new judgement
2023-10-09 11:50:17 +09:00
Dan Balasescu
65ac617be4
Actually validate judgements
2023-10-09 10:45:29 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dean Herbert
cfb18e18c0
Add better commenting around legacy last tick edge case
2023-10-04 13:45:26 +09:00
Dan Balasescu
da2a4681d9
Add method to retrieve legacy score multiplier
2023-10-02 16:52:01 +09:00
Dan Balasescu
b4b7a7ea5e
Add LegacyBeatmapConversionDifficultyInfo abstraction
2023-10-02 16:52:01 +09:00
Dean Herbert
62bcb62842
Document remaining pieces of LastTick
and add back legacy prefix for generation flow
2023-09-29 16:58:17 +09:00
Dean Herbert
81485c548c
Move LegacyLastTickOffset
specification to generation code and stop passing everywhere
2023-09-29 14:32:29 +09:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering
2023-09-28 18:30:56 +02:00
Dean Herbert
f340bb99e8
Nudge text right 1 pixel
2023-09-28 22:23:45 +09:00
Dean Herbert
e4fd3b65f4
Avoid recreating ModSettingChangeTracker
unless required
2023-09-28 22:18:28 +09:00
Dean Herbert
b1f6803371
Remove unused commented code
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:11:03 +09:00
Dean Herbert
e0e222c1fa
Include mention of what to do when not using field in xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:10:30 +09:00
Dean Herbert
d4cf6e100f
Update other usages of OsuIcon.ModBg
and remove
2023-09-28 19:03:34 +09:00
Dean Herbert
2ff376daa4
Adjust to include shadow, and use new main background sprite which includes shadow
2023-09-28 19:03:34 +09:00
Dean Herbert
b8953e8ce1
Code quality pass
2023-09-28 19:03:34 +09:00
Dean Herbert
2800920ed9
Adjust font size slightly for better display when small
2023-09-28 19:03:34 +09:00
Dean Herbert
7d74d84e6c
Display mod icons using stable ordering
...
In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).
This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
1246f15186
Don't show extended information where it duplicates already visible information
2023-09-27 19:29:03 +09:00
Dean Herbert
6e602929a4
Add support for tracking settings changes
2023-09-27 19:29:03 +09:00
Dean Herbert
192eb541c0
Adjust sizing to work better with expansion (no more centre anchoring)
2023-09-27 19:29:03 +09:00
Dean Herbert
16e752e07d
Add basic structure and test coverage for extended info on mod icon
2023-09-27 19:29:03 +09:00
Dean Herbert
0dcf7a2fa9
Merge branch 'master' into split-legacy-scoring-attribs
2023-09-26 15:52:27 +09:00
Salman Ahmed
9e4a56d64e
Merge branch 'master' into update-framework
2023-09-21 19:49:20 +03:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv
2023-09-21 09:13:27 +02:00
Dean Herbert
bf984388b3
Update clocks in line with framework changes
2023-09-20 21:17:08 +09:00
Bartłomiej Dach
28da5baea4
Merge branch 'master' into fix-slider-length
2023-09-20 11:10:01 +02:00
Dean Herbert
41a8239e49
Remvoe null default for mods which can't be null
2023-09-20 15:27:50 +09:00
Dean Herbert
c6cc858967
Change implementation of "show speed changes" to require explicit ruleset support
2023-09-20 15:27:30 +09:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv
2023-09-20 14:23:07 +09:00
Dean Herbert
12611a09f1
Merge branch 'master' into editor/checks/delayed-hitsounds
2023-09-20 14:18:41 +09:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
...
Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
c4a0ca326e
Replace sample bank fix with more correct fix
...
stable does not treat unknown enum members as `None` / `Auto`, it treats
them as `Normal`:
switch (sampleSet)
{
case SampleSet.Normal:
default:
sample = 0;
break;
case SampleSet.None:
case SampleSet.Soft:
sample = 1;
break;
case SampleSet.Drum:
sample = 2;
break;
}
(from 1531237b63/osu
!/Audio/AudioEngine.cs#L1158-L1171).
2023-09-19 13:53:49 +02:00
Magnus-Cosmos
73db68a49a
Check if path lists are empty
2023-09-19 02:28:28 -04:00
Magnus-Cosmos
a9b45c6fdc
Fix slider path calculations for edge cases
2023-09-19 01:31:26 -04:00
Magnus-Cosmos
83584519e6
Fix extension check using control points instead of path points
2023-09-18 11:40:00 -04:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point
2023-09-15 11:14:28 +02:00
Dean Herbert
56cc2b62f0
Make not extension method
2023-09-15 18:13:04 +09:00
Dean Herbert
0031da76ff
Move to extension method and throw on non-legacy ruleset
2023-09-15 17:38:34 +09:00
sw1tchbl4d3
5b2af7f264
Default to none bank if invalid samplebank is specified
2023-09-13 12:44:00 +02:00
Dean Herbert
d146da9546
Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
2023-09-13 16:43:48 +09:00
Givikap120
1a70110a4e
Added BeatmapAttributesDisplay support
2023-09-12 16:44:44 +03:00
Givikap120
c61212c523
Merge pull request #1 from Givikap120/master
...
add display to calibrate
2023-09-12 13:02:19 +03:00
Dean Herbert
4ecc4632aa
Make rounding error even less precise
...
Basically matching the old code more closely to avoid too much precision
from doing math in a slightly different way.
2023-09-12 18:41:09 +09:00
Dean Herbert
04ab44bb7a
Reword xmldoc to read better
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-12 15:28:55 +09:00
Dan Balasescu
2334be1987
Split legacy scoring attributes into a separate object
2023-09-07 21:10:38 +09:00
Dean Herbert
b34a36f6ce
Remove all usage of LegacyDifficultyControlPoint
2023-09-07 17:41:57 +09:00
Bartłomiej Dach
9c6f77b26e
Fix too many things being exposed
2023-09-07 08:11:04 +02:00
Dean Herbert
e05d7d5f8d
Inline local control
2023-09-07 14:22:06 +09:00
Dean Herbert
d2a6235135
Fix code quality issues
2023-09-07 14:19:19 +09:00
isakvik
2ab11ab568
adds new diffsetting control that shows millisecond values for approach rate override
2023-09-07 01:41:22 +02:00
isakvik
3db0d0d341
extendable minimum AR value for osu!std diff adjust mod, set to -10
2023-09-06 23:26:34 +02:00
Dean Herbert
1a37543d28
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
tsrk
a4e146ad9b
style: remove usage of HIT_FLOURISH
...
Unaware clueless usage
2023-09-01 21:02:43 +02:00
tsrk
2e2dcd99a6
fix(AudioCheckUtils): use Path.GetExtension()
...
To avoid filename escaping
2023-09-01 20:56:54 +02:00
tsrk
5f00d3e2a4
style: convert to using
declaration for less nesting
2023-09-01 20:54:02 +02:00
Dean Herbert
37c2b330a2
Move toggle implementation to work on all scrolling rulesets automatically
2023-09-01 19:53:10 +09:00
Dean Herbert
6ce251fbb5
Expose base VisualisationMethod
so we don't need to new
it locally per ruleset
2023-09-01 19:17:53 +09:00
Dean Herbert
0f5eff1230
Merge branch 'master' into mania-edit-disable-sv
2023-09-01 19:08:48 +09:00
Dean Herbert
cbd4b91feb
Merge pull request #24678 from Nabile-Rahmani/bot-scores
...
Fix and use score user's IsBot property in results screen animation
2023-08-30 14:00:35 +09:00
Nabile Rahmani
270e2a6600
Update osu.Game/Rulesets/Mods/ModExtensions.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-29 23:59:08 +02:00
Nabile Rahmani
b658b0e346
Fix and use score user's IsBot property in results screen animation
...
While a mod-created replay did flag itself as performed by a bot, the extension method converting it into a Score did not copy all the generated properties.
As noted, it might be preferable for ModCreatedUser to inherit APIUser and forward it as-is to the Score instance.
Related to PR #24675
2023-08-29 23:28:50 +02:00
tsrk
5ecd5142d8
fix(AudioCheckUtils): add license header
2023-08-29 23:27:15 +02:00
tsrk
b3d432b0d5
fix: issue template typo in CheckDelayedHitsounds
2023-08-29 20:15:33 +02:00
tsrk
c1a7ad09b4
style: move common audio utils to separate static class
2023-08-29 20:10:35 +02:00
tsrk
a7a64b57e9
fix: use using
statement for waveform auto-disposal
2023-08-29 19:46:19 +02:00
tsrk
a04333c17b
style: use HitSampleInfo.All
properties
2023-08-29 19:42:37 +02:00
Bartłomiej Dach
d07530b241
Mark "Score V2" mod as not user-playable
...
The mod generally will only be present on scores imported from stable.
As such, it's probably ok to mark it as such.
The primary reason for this change is to address #24436 (Score V2 being
visible on beatmap overlay leaderboard mod selector).
There is one possibly-unintended consequence of this change, namely that
the results screen uses `UserPlayable` to determine as to whether
animations should be played back, with the intention of turning off the
animation playback for autoplay scores specifically. Therefore, turning
off this flag will mean that the results screen animations will not play
out for Score V2 scores - but I tend to consider this as either largely
unimportant, or something that should be fixed in some other way
(possibly by checking against the autoplay mod directly).
Other usages of `UserPlayable` are either innocuous, or straight-up good
safeties going forward in the context of Score V2 (guards against
selection in mod select overlays, against score submission with
the mod).
2023-08-29 11:52:11 +02:00
Givikap120
290f8db341
fixed stated problems
...
removed functions from `Ruleset.cs` and added a `GetEffectiveDifficulty()` instead
2023-08-26 02:13:14 +03:00
tsrk
29a46f5b36
style(editor/checks): add issues for delays with no silence
2023-08-25 11:46:09 +02:00
tsrk
4c32e9a479
style: use more rigorous hitsound filtering
2023-08-25 00:37:45 +02:00
Givikap120
17b9b1649a
Fixed "works only for std" problem
...
1) Now it use AR/OD calculation from Ruleset class
2) Implemented needed functions in each of default rulesets
2023-08-25 00:58:26 +03:00
tsrk
50dbf564a5
revert: use old wording
...
This makes more sense wrt to the complete silence thing.
Refs: f7599c5b
2023-08-24 23:52:41 +02:00
tsrk
f7599c5bc4
style: reword
2023-08-24 23:41:56 +02:00
tsrk
273593a0ee
style: typo
2023-08-24 23:25:42 +02:00
tsrk
208e94e9be
style(editor/checks): add type nullability for Stream
2023-08-24 21:33:54 +02:00
tsrk
df55a2f683
style(editor/checks): fix inconsistent argument names
2023-08-24 21:31:28 +02:00
tsrk
12bff9659b
Merge branch 'master' into editor/checks/delayed-hitsounds
2023-08-24 21:05:59 +02:00
tsrk
a885bf6ebf
feat(editor/checks): check for delayed hitsounds
...
I really just borrowed the implementation from MapsetVerifier
2023-08-24 21:05:40 +02:00
Givikap120
49598774e0
Added a "Adjust pitch" switch
...
Adjust pitch switch in DoubleTime and HalfTime mods
Also Nightcore and Daycore is now inherit from RateAdjust
2023-08-24 15:00:32 +03:00
Dean Herbert
5ddb10281b
Move combo exponent to shared constant
2023-08-24 14:55:44 +09:00
Dean Herbert
72d2715222
Show mod settings as "on" or "off" rather than "True" or "False"
2023-08-23 20:21:43 +09:00
Dean Herbert
91c2cadb47
Add missing colon in mod settings tooltip
2023-08-23 19:13:32 +09:00
Bartłomiej Dach
8cd9f0822a
Merge branch 'master' into judge-fix
2023-08-22 09:44:58 +02:00
Bartłomiej Dach
5be5335784
Reword comment to be better
2023-08-22 09:37:54 +02:00
Dean Herbert
4e9e084b2c
Merge branch 'master' into scorev3
2023-08-22 15:52:22 +09:00
OliBomby
e283aa2843
Update inline comments
2023-08-21 13:09:31 +02:00
OliBomby
5bc11ed358
Revert "Ensure invariant of monotone time"
...
This reverts commit 5d1ccc2601
.
2023-08-21 13:02:23 +02:00
OliBomby
c7b1c75379
Revert "Fix typo"
...
This reverts commit 90f2acaf0a
.
2023-08-21 13:00:01 +02:00
Bartłomiej Dach
1d657a8844
Merge branch 'master' into fix-slider-reversing
2023-08-21 09:29:46 +02:00
Bartłomiej Dach
dd1ac461db
Reformat xmldoc
2023-08-21 08:29:51 +02:00
OliBomby
56b1062c2f
expand xmldoc
2023-08-19 19:39:29 +02:00
Bartłomiej Dach
0a55830c16
Add braces for clarification
...
I like no-braces for single-line ifs as much as anyone, but with inline
comments involved it gets rather dicey.
2023-08-19 14:34:20 +02:00
Pasi4K5
44a85139e4
Update Reverse()
based on the changes in #24581
2023-08-19 02:40:18 +02:00
Pasi4K5
47d787b359
Merge remote-tracking branch 'OliBomby/fix-segment-ends' into fix-slider-reversing
2023-08-19 02:38:34 +02:00
Pasi4K5
0e691d5935
Revert changes in SliderPath
2023-08-19 00:16:05 +02:00
OliBomby
ff07fbae15
fix GetSegmentEnds
2023-08-18 12:20:40 +02:00
Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Pasi4K5
3481c41a22
Fix segmentEnds
being calculated incorrectly
2023-08-18 04:34:10 +02:00
Pasi4K5
58bffa13cd
Fix possible IndexOutOfRangeException
2023-08-16 01:19:41 +02:00
Pasi4K5
e7e0c49f42
Replace .Distinct()
with truncateEndingDuplicates()
2023-08-16 01:14:25 +02:00
Pasi4K5
6346872c39
Improve code readability and add assertion to test scene
2023-08-15 23:27:12 +02:00
Pasi4K5
449bee98cc
Code cleanup
2023-08-14 21:56:08 +02:00
Pasi4K5
19c8b74a47
Remove unnecessary circle arc approximation
2023-08-14 21:09:58 +02:00
Dan Balasescu
90d7e46e20
Fix incorrect truncation to int
2023-08-15 00:58:13 +09:00
Pasi4K5
55ac942e7a
Fix IndexOutOfRangeException
when trying to reverse a zero-length slider
2023-08-14 14:09:08 +02:00
Pasi4K5
f42b3603b3
Fix linear sliders sometimes being reversed incorrectly
...
Extract control point reversing to separate method
2023-08-14 14:08:02 +02:00
Dan Balasescu
d1a4a46fd3
Temporarily allow new difficulty attributes to not exist
2023-08-14 16:59:01 +09:00
Pasi4K5
8912a0e91e
Fix sliders being reversed incorrectly in the editor.
2023-08-12 20:30:48 +02:00
OliBomby
90f2acaf0a
Fix typo
2023-08-11 23:50:00 +02:00
OliBomby
5d1ccc2601
Ensure invariant of monotone time
2023-08-11 23:39:28 +02:00
OliBomby
d2f5e696e7
Fix DrawableHitObject state not synchronizing with hitobject edits
2023-08-11 22:34:04 +02:00
Bartłomiej Dach
4db203ecc3
Merge branch 'master' into playfield-skin-layer
2023-07-29 00:01:06 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place
2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering
to match common understanding
2023-07-28 22:09:28 +02:00
Dean Herbert
c9155f85ab
Fix playfield not taking up full width correclty when not vertically centered
2023-07-28 16:40:14 +09:00
Dean Herbert
06fe5583cb
Expose a new SSDQ from playfield for skinnable area bounds
2023-07-28 15:47:57 +09:00
Dean Herbert
deba6e2508
Fix osu!taiko editor playfield missing a piece
...
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00
Bartłomiej Dach
57ccf82f34
Merge branch 'master' into song-select-drain-length
2023-07-25 22:40:45 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains
2023-07-25 21:58:13 +02:00
Dean Herbert
eac6271bd0
Add new property to avoid overlapping usages
2023-07-25 18:14:03 +09:00
Dean Herbert
9cfe9164fa
Add helper method to get drain length (and rename some usages)
2023-07-25 16:58:41 +09:00
Dean Herbert
4bf300d64d
Merge pull request #24186 from OliBomby/legacy-export
...
Add ability to export beatmaps from editor in a stable-compatible format
2023-07-23 15:25:06 +09:00
Bartłomiej Dach
d7b674bf2b
Merge branch 'master' into verify-breaks
2023-07-22 17:42:55 +02:00
Bartłomiej Dach
699b66be42
Do not reimplement binary sort manually
2023-07-22 17:12:21 +02:00
Bartłomiej Dach
d1c69283b2
Merge branch 'master' into editor-key-count
2023-07-22 16:11:21 +02:00
Dean Herbert
fd2bdc10c7
Fix "key count" setting showing as "circle size" in osu!mania editor
...
Closes https://github.com/ppy/osu/issues/12904 .
2023-07-21 18:52:29 +09:00
Dean Herbert
b58354ac64
Fix playfield getting cut off (again) at tall aspect ratios
2023-07-21 15:20:20 +09:00
Dean Herbert
f489dbd7a9
Reduce width of right toolbar ever so slightly (and use more shared constants)
2023-07-21 14:39:15 +09:00
NiceAesth
fa29c25097
Change check to use binary search
2023-07-20 00:32:35 +03:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains
2023-07-19 21:26:41 +02:00
OliBomby
5d82190b70
Merge remote-tracking branch 'upstream/master' into legacy-export
2023-07-18 12:18:49 +02:00
NiceAesth
ff529d9df7
Rename variables, fix check message formatting
2023-07-17 20:48:53 +03:00
NiceAesth
3888471148
Add break length and bounds checks
2023-07-16 23:03:21 +03:00
Zyf
b672b49e02
Scoring : Implement v1 to v3 conversion.
2023-07-15 23:20:49 +02:00
Zyf
175bd3b578
Scoring : Move some of the accuracy weight to ComboScore (edited)
2023-07-15 15:21:56 +02:00
Bartłomiej Dach
ff56e35093
Merge pull request #24197 from peppy/allow-autoplay-failure
...
Allow autoplay to fail
2023-07-13 23:44:07 +02:00
Bartłomiej Dach
674eb1a36b
Remove unused property
2023-07-13 21:25:43 +02:00
Bartłomiej Dach
a1e83b20e6
Make autoplay compatible with ModFailCondition
2023-07-13 21:23:57 +02:00
Dean Herbert
20e4e2581a
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
Dean Herbert
6edaf4f230
Ensure PerformanceBreakdown
pieces cannot be null
2023-07-13 18:38:16 +09:00
Dean Herbert
2f40989a4f
Allow no fail mod during autoplay
2023-07-13 17:25:08 +09:00
Dan Balasescu
47a65f8890
Merge branch 'master' into fix-imperfect-simulation
2023-07-13 15:41:54 +09:00
Dean Herbert
fbf14a0f7c
Allow autoplay to fail
...
Feels more correct.
2023-07-13 13:41:35 +09:00
Dean Herbert
b20190ed4f
Merge branch 'master' into fix-blueprint-end-placement
2023-07-12 17:38:47 +09:00
Dean Herbert
8e1e8a2807
Merge pull request #24169 from bdach/legacy-score-v2
...
Backpopulate stable ScoreV2 scores with ScoreV2 system mod (and don't recalculate their total score)
2023-07-12 12:44:04 +09:00
Zyf
3c76cb2fb0
Scoring : Use square-root of combo
2023-07-12 00:32:42 +02:00
NiceAesth
1dae1d8f0a
Account for break time
2023-07-11 13:40:19 +03:00
Dean Herbert
a0e6748882
Fix slider blueprint placement when ending placement outside the playfield
...
As mentioned in https://github.com/ppy/osu/discussions/24161
2023-07-11 17:29:53 +09:00
OliBomby
06e5ef88c0
legacy export broken
2023-07-11 02:30:16 +02:00
NiceAesth
9a2915f423
Add beatmap minimum length checks
2023-07-10 17:29:49 +03:00
Bartłomiej Dach
7be5e0e978
Implement back-and-forth conversion of ModScoreV2
and LegacyMods
2023-07-09 16:15:21 +02:00
Bartłomiej Dach
ae05df3b8c
Add ModScoreV2
2023-07-09 15:56:51 +02:00
Bartłomiej Dach
56a2ba4ac0
Fix GenerateTicks
being lost during osu! beatmap conversion process
2023-07-08 23:24:38 +02:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt
2023-07-08 18:10:04 +02:00
Dean Herbert
e0fc97bb93
Replace various local implementations of rewinding checks with new property
2023-07-07 15:21:24 +09:00
Dean Herbert
753db044b4
Fix GameplaySampleTriggerSource
not handling rewinds correctly
2023-07-06 19:08:42 +09:00
Dean Herbert
2e98ab0a48
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
de74c9eb8b
Fix GameplaySampleTriggerSource
not handling rewinds correctly
2023-07-06 14:16:31 +09:00
Dean Herbert
af3f9086e5
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Bartłomiej Dach
a87a631c50
Merge branch 'master' into taiko-hitsounding-final-attempt
2023-07-05 22:15:32 +02:00
Bartłomiej Dach
f3576b88a4
Merge pull request #24121 from peppy/fix-judged-fallback
...
Fix fallback for `Judged` to be more correct
2023-07-05 22:15:04 +02:00
Dean Herbert
49e5558e4f
Merge pull request #24072 from smoogipoo/diffcalc-total-scorev1
...
Add difficulty attributes to facilitate conversion from legacy score, and convert existing scores
2023-07-05 18:47:18 +09:00
Dean Herbert
8f61f5e4c6
Cache Playfield
for the sake of tests
...
I'm open to an alternative. Name it.
2023-07-05 18:44:27 +09:00
Dean Herbert
c5b949154c
Merge branch 'fix-judged-fallback' into taiko-hitsounding-final-attempt
2023-07-05 18:44:27 +09:00
Dean Herbert
4364736ccd
Fix fallback for Judged
to be more correct
...
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.
Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:
f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:44:27 +09:00
Dean Herbert
561fff801a
Consume nested object states in HitObjectLifetimeEntry
2023-07-05 18:44:27 +09:00
Dean Herbert
beed390031
Add balance adjust to base implementation of DrumSampleTriggerSource
2023-07-05 18:44:27 +09:00
Dean Herbert
6d4fa6569f
Add back required pieces to GameplaySampleTriggerSource
from old PR
2023-07-05 18:44:27 +09:00
Dean Herbert
3f8dfc7cb0
Fix fallback for Judged
to be more correct
...
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.
Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:
f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:03:58 +09:00
Bartłomiej Dach
6c4e52821d
Redirect judgement-related flags from DHO to HOLE
2023-07-04 23:45:08 +02:00
Bartłomiej Dach
0ceaf3c451
Ensure synthetic entries from non-pooled DHO are linked to parents
2023-07-04 23:45:08 +02:00
Bartłomiej Dach
bae7670855
Redirect HitObjectEntryManager
child mapping to HOLE
2023-07-04 23:41:06 +02:00
Bartłomiej Dach
6dc8c7b617
Add HitObjectLifetimeEntry.NestedEntries
2023-07-04 23:39:56 +02:00
Dean Herbert
1629024111
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Dean Herbert
4203e2183d
Merge branch 'master' into diffcalc-total-scorev1
2023-07-04 14:15:24 +09:00
Dan Balasescu
c6ad184d94
Move Ruleset method to ILegacyRuleset interface
2023-06-29 17:24:37 +09:00
Dan Balasescu
af25ffbe81
Remove JSON output
2023-06-28 16:15:44 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dean Herbert
8bd6f7a46a
Rename ClicksPerSecondCalculator
to ClicksPerSecondController
2023-06-27 16:38:46 +09:00
Dean Herbert
e21583ff1b
Refactor InputCountController
to not require being added to foreign body via Attach
...
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Bartłomiej Dach
40ceb4dfac
Fix incorrect indent size
2023-06-26 22:40:25 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
Bartłomiej Dach
cc45ec4fff
Mark IHasRecordingHandler.Recorder
nullable
2023-06-26 18:52:05 +02:00
Dan Balasescu
a9c65d200a
Initial conversion of scores
2023-06-26 22:19:01 +09:00
Dean Herbert
084354a8dc
Split out interfaces from RulesetInputManager
and improve xmldoc
2023-06-26 16:34:57 +09:00
Dean Herbert
c8e081c2b6
Remove unused interface
2023-06-26 16:32:19 +09:00
Dan Balasescu
e1d723a2cc
Merge branch 'master' into diffcalc-total-scorev1
2023-06-26 14:32:14 +09:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
tsrk
a7088ffe22
revert: bring back old attachment flow
...
As discussed, this would bring more problems that anything.
Refs: 4c39708
, f83a4f4
2023-06-25 15:21:55 +02:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
...
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections
2023-06-24 17:11:38 +02:00
Dean Herbert
2bda63c2c8
Merge branch 'master' into mass-nrt
2023-06-24 09:59:15 +09:00
Dean Herbert
58e6b3782b
Fix a couple of remaining issues
2023-06-24 09:58:36 +09:00