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Rename variables, fix check message formatting
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Edit.Checks
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{
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// Breaks may be off by 1 ms.
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private const int leniency_threshold = 1;
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private const double min_start_threshold = 200;
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private const double minimum_gap_before_break = 200;
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// Break end time depends on the upcoming object's pre-empt time.
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// As things stand, "pre-empt time" is only defined for osu! standard
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@ -40,13 +40,13 @@ namespace osu.Game.Rulesets.Edit.Checks
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{
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foreach (var breakPeriod in context.Beatmap.Breaks)
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{
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double diffStart = breakPeriod.StartTime - hitObject.GetEndTime();
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double diffEnd = hitObject.StartTime - breakPeriod.EndTime;
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double gapBeforeBreak = breakPeriod.StartTime - hitObject.GetEndTime();
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double gapAfterBreak = hitObject.StartTime - breakPeriod.EndTime;
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if (diffStart < min_start_threshold - leniency_threshold && diffStart > 0)
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yield return new IssueTemplateEarlyStart(this).Create(breakPeriod.StartTime, min_start_threshold - diffStart);
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else if (diffEnd < min_end_threshold - leniency_threshold && diffEnd > 0)
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yield return new IssueTemplateLateEnd(this).Create(breakPeriod.StartTime, min_end_threshold - diffEnd);
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if (gapBeforeBreak < minimum_gap_before_break - leniency_threshold && gapBeforeBreak > 0)
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yield return new IssueTemplateEarlyStart(this).Create(breakPeriod.StartTime, minimum_gap_before_break - gapBeforeBreak);
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else if (gapAfterBreak < min_end_threshold - leniency_threshold && gapAfterBreak > 0)
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yield return new IssueTemplateLateEnd(this).Create(breakPeriod.StartTime, min_end_threshold - gapAfterBreak);
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}
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}
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}
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@ -74,11 +74,11 @@ namespace osu.Game.Rulesets.Edit.Checks
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public class IssueTemplateTooShort : IssueTemplate
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{
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public IssueTemplateTooShort(ICheck check)
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: base(check, IssueType.Warning, "Break is non-functional due to being less than 650ms.")
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: base(check, IssueType.Warning, "Break is non-functional due to being less than {0} ms.")
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{
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}
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public Issue Create(double startTime) => new Issue(startTime, this);
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public Issue Create(double startTime) => new Issue(startTime, this, BreakPeriod.MIN_BREAK_DURATION);
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}
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}
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}
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