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Implement back-and-forth conversion of ModScoreV2
and LegacyMods
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parent
2cd5fd5944
commit
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@ -91,6 +91,9 @@ namespace osu.Game.Rulesets.Catch
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if (mods.HasFlagFast(LegacyMods.Relax))
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yield return new CatchModRelax();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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@ -140,6 +143,12 @@ namespace osu.Game.Rulesets.Catch
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new CatchModNoScope(),
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};
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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@ -157,6 +157,9 @@ namespace osu.Game.Rulesets.Mania
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if (mods.HasFlagFast(LegacyMods.Mirror))
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yield return new ManiaModMirror();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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@ -285,6 +288,12 @@ namespace osu.Game.Rulesets.Mania
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new ModAdaptiveSpeed()
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};
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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@ -113,6 +113,9 @@ namespace osu.Game.Rulesets.Osu
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if (mods.HasFlagFast(LegacyMods.TouchDevice))
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yield return new OsuModTouchDevice();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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@ -212,6 +215,7 @@ namespace osu.Game.Rulesets.Osu
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return new Mod[]
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{
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new OsuModTouchDevice(),
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new ModScoreV2(),
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};
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default:
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@ -116,6 +116,9 @@ namespace osu.Game.Rulesets.Taiko
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if (mods.HasFlagFast(LegacyMods.Random))
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yield return new TaikoModRandom();
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if (mods.HasFlagFast(LegacyMods.ScoreV2))
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yield return new ModScoreV2();
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}
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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@ -176,6 +179,12 @@ namespace osu.Game.Rulesets.Taiko
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new ModAdaptiveSpeed()
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};
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case ModType.System:
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return new Mod[]
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{
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new ModScoreV2(),
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};
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default:
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return Array.Empty<Mod>();
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}
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@ -192,6 +192,10 @@ namespace osu.Game.Rulesets
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case ModAutoplay:
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value |= LegacyMods.Autoplay;
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break;
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case ModScoreV2:
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value |= LegacyMods.ScoreV2;
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break;
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}
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}
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