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Scoring : Move some of the accuracy weight to ComboScore (edited)

This commit is contained in:
Zyf 2023-07-08 19:05:56 +02:00
parent 3c76cb2fb0
commit 175bd3b578

View File

@ -317,8 +317,8 @@ namespace osu.Game.Rulesets.Scoring
protected virtual double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
{
return 700000 * comboProgress +
300000 * Math.Pow(Accuracy.Value, 10) * accuracyProgress +
return 700000 * Accuracy.Value * comboProgress +
300000 * Math.Pow(Accuracy.Value, 8) * accuracyProgress +
bonusPortion;
}