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Reword comment to be better

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Bartłomiej Dach 2023-08-22 09:37:54 +02:00
parent e283aa2843
commit 5be5335784
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@ -329,8 +329,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
Entry.NestedEntries.RemoveAll(nestedEntry => nestedEntry is SyntheticHitObjectEntry);
ClearNestedHitObjects();
// Changes in state trigger defaults applied trigger state updates.
// When a new hitobject is applied, OnApply() automatically performs a state update.
// Changes to `HitObject` properties trigger default application, which triggers `State` updates.
// When a new hitobject is applied, `OnApply()` automatically performs a state update.
HitObject.DefaultsApplied -= onDefaultsApplied;
entry.RevertResult -= onRevertResult;