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Fix GenerateTicks being lost during osu! beatmap conversion process
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@@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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/// <summary>
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/// Legacy osu! Slider-type, used for parsing Beatmaps.
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/// </summary>
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internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasPosition, IHasCombo
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internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasPosition, IHasCombo, IHasGenerateTicks
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{
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public Vector2 Position { get; set; }
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@@ -20,5 +20,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
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public bool NewCombo { get; set; }
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public int ComboOffset { get; set; }
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public bool GenerateTicks { get; set; } = true;
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}
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}
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