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Commit Graph

306 Commits

Author SHA1 Message Date
Dean Herbert
346d14d40b Rename variables to match 2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3 Ensure toggles are not instantiated more than once for safety 2020-09-25 17:43:09 +09:00
Dan Balasescu
7b09f73fe5
Merge branch 'master' into new-combo-toggle 2020-09-25 17:33:12 +09:00
Dan Balasescu
e1fc8d76fb
Merge branch 'master' into editor-dont-block-keys-unnecessarily 2020-09-25 17:31:41 +09:00
Dean Herbert
b70a20e7f1 Avoid consuming keystrokes in editor when a modifier key is held down 2020-09-25 16:56:39 +09:00
Dean Herbert
da820c815e Add shortcut keys to toolbox gorup titles 2020-09-25 16:46:06 +09:00
Dean Herbert
a6298c60eb Fix button spacing 2020-09-25 16:44:37 +09:00
Dean Herbert
ae68dcd962 Add ternary toggle buttons to editor toolbox selection 2020-09-25 16:38:12 +09:00
Dean Herbert
bca774a0d4 Allow BlueprintContainer to specify toggles 2020-09-25 14:09:31 +09:00
Dean Herbert
3c191cfe25 Add basic xmldoc to HitObjectComposer 2020-09-25 14:08:47 +09:00
Dean Herbert
325bfdbf71 Fix hard crash on hitting an out of range key (Q~P) 2020-09-25 13:25:42 +09:00
Dean Herbert
6ebea3f6f2 Add ability to toggle editor toggles using keyboard shortcuts (Q~P) 2020-09-24 16:24:25 +09:00
Joehu
c5b684bd2e Fix typo in log when beatmap fails to load 2020-09-23 00:30:20 -07:00
Dean Herbert
432c3e17eb Fix toolbox becoming inoperable due to incorrect ordering 2020-09-11 20:23:34 +09:00
Dean Herbert
139a5acd1b Fix editor hitobjects getting masked weirdly
Closes #10124
2020-09-11 20:16:50 +09:00
Dan Balasescu
6f6adb61d7
Merge pull request #10099 from peppy/add-editor-tool-icons
Add icons for editor toolbox tools
2020-09-09 22:22:58 +09:00
Dean Herbert
d210e05629 Add a touch of spacing between toolbox groups 2020-09-09 19:20:11 +09:00
Dean Herbert
fb2aced3ac Add toggle for distance snap 2020-09-09 19:15:35 +09:00
Dean Herbert
c9f5005efd Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
Yao Chung Hu
96f39dd350 Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary 2020-09-05 01:50:13 -05:00
Dean Herbert
127330b8f9 Add 1ms lenience to avoid potential precision issues 2020-08-25 20:57:31 +09:00
Dean Herbert
6c7475f085 Fix snapped distances potentially exceeding the source distance
This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.

I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00
Yao Chung Hu
0d95b768aa Rename and Move EditorPlayfieldBorder to PlayfieldBorder for general purpose 2020-07-10 07:34:48 -05:00
Dean Herbert
b9464a2aa8
Merge branch 'master' into editor-create-composer-fix 2020-06-01 15:38:15 +09:00
Dean Herbert
19be111da0
Move incorrect placed full stop
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-31 22:33:10 +09:00
Dean Herbert
8fa8c561e7 Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Dean Herbert
46689a2fbc Tidy up and complete xmldoc for HitObjectComposer 2020-05-29 11:46:32 +09:00
Dan Balasescu
1a2392aa83
Merge branch 'master' into remove-unused-mania-rprop 2020-05-28 14:57:10 +09:00
Dean Herbert
6be5917eb0 Remove necessity for custom mania interface caching 2020-05-27 23:15:16 +09:00
Dean Herbert
9a060cfb3a Allow drag selections to occur from outside the playfield 2020-05-27 20:44:15 +09:00
Dan Balasescu
b5de30ef3d
Merge branch 'master' into editor-scrolling-playfield-support 2020-05-26 14:46:58 +09:00
Dan Balasescu
98f3d790df
Merge pull request #9107 from peppy/editor-remove-size-propagation
Remove unnecessary size propagation in HitObjectComposer
2020-05-25 23:55:26 +09:00
Dean Herbert
e7442ec3a2 Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
Dean Herbert
af5fac471e Remove unnecessary size propagation in HitObjectComposer 2020-05-25 19:29:46 +09:00
Dean Herbert
d18eb663b1 Add tweening seek support to EditorClock 2020-05-22 16:47:52 +09:00
Dean Herbert
dd09d7830d Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
Dean Herbert
8a47e2431b Move distance snap grid implementation to OsuHitObjectComposer 2020-05-21 17:13:22 +09:00
Dean Herbert
b1fd7da824 Merge branch 'master' into editor-position-snap 2020-05-21 15:47:20 +09:00
Dean Herbert
a9a1c00cf1 Move responsibility placement blueprint's StartTime set to within 2020-05-21 14:50:33 +09:00
Dean Herbert
e09a1bf546 Only seek forwards if not already beyond the placed object 2020-05-20 21:50:52 +09:00
Dean Herbert
b5a7023312 Seek to start time after placement, not end 2020-05-20 21:46:52 +09:00
Dean Herbert
970bd86d2e Remove local TimeAt usage in mania placement 2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e Implement mania beat snapping support 2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3 Fix osu!mania editor placement regressions 2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
smoogipoo
ee6ea08cf8 Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
Dan Balasescu
f3c47dc8c9 Merge branch 'master' into seek-to-endtime-on-placement 2020-02-10 14:53:11 +09:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
Dean Herbert
678eb8ec31
Reduce accessibility to set
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-08 00:12:23 +09:00
Dean Herbert
2e50e56d7c Seek to previous object endtime after successful placement 2020-02-07 19:12:09 +09:00
Dean Herbert
a6531bf73e Don't show distance snap grid for spinners (for now) 2020-02-07 19:09:23 +09:00
Dean Herbert
e08437c5dc Track placement object in EditorBeatmap 2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
Dan Balasescu
a6a285bc09
Merge branch 'master' into fix-editor-snapping-inaccuracy 2020-02-07 17:20:42 +09:00
Dean Herbert
8990152315 Fix duration snapping still being incorrect 2020-02-07 16:43:50 +09:00
Dean Herbert
3aa18abd99
Fix typo in xmldoc
Co-Authored-By: Tree <thewildtree@outlook.com>
2020-02-07 16:22:59 +09:00
Dean Herbert
f63bf06373 Fix incorrect distance snap grid being displayed when in selection mode 2020-02-07 16:09:54 +09:00
Dean Herbert
63c595ed97 Make EditorBeatmap a component and move UpdateHitObject to it 2020-02-05 17:48:21 +09:00
Berkan Diler
9596030e1d Make use of ElementAtOrDefault() when possible 2020-01-31 18:32:47 +01:00
Dan Balasescu
77b1bf3ee2
Merge pull request #7648 from peppy/keyboard-composition-tools
Allow selecting composition tools using 1-4 keys
2020-01-29 17:29:11 +09:00
Dan Balasescu
37c7fe30fa
Merge branch 'master' into keyboard-composition-tools 2020-01-29 16:52:47 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity 2020-01-29 16:52:45 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap 2020-01-29 15:32:27 +09:00
Dean Herbert
8e2159e4eb Ensure selection tool correctly matches selection state
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
7e0c45de6d Allow selecting composition tools using 1-4 keys 2020-01-28 15:09:03 +09:00
Dean Herbert
e81d3c51ed Move select tool to an actual tool implementation
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
58654f28b6 Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dean Herbert
ccf911884b Remove passed in BaetDivisor 2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955 Move beat snapping to its own interface 2020-01-23 14:39:56 +09:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
Dean Herbert
9f4c8db395 Add xmldoc 2019-12-06 12:17:41 +09:00
Dean Herbert
d8620a70fb Make work in editor 2019-12-05 20:12:25 +09:00
smoogipoo
f3ddc4c00b Advance editor clock after a snapped placement 2019-11-07 14:08:02 +09:00
smoogipoo
9f28b1905b Expose composer method to update hitobject 2019-10-31 18:15:19 +09:00
smoogipoo
4ca6a5a0cc Interface the distance snap provider 2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
smoogipoo
c03fa01fd9 Remove unnecessary set 2019-10-23 17:51:16 +09:00
smoogipoo
2c9b11cdfd Move variable outside of if block 2019-10-23 17:49:21 +09:00
smoogipoo
64682611bb Fix distance snapping grid not updating on scroll 2019-10-23 16:39:14 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
190a83da6e Refresh the grid after a placement 2019-10-18 19:04:08 +09:00
Dean Herbert
07286c0cfc Fix editor's clock not being processed unless composer is loaded 2019-10-18 18:21:53 +09:00
smoogipoo
31313ec9e1 Fix potential nullref 2019-10-18 17:56:31 +09:00
smoogipoo
463079e148 Implement placement snapping 2019-10-18 13:48:59 +09:00
smoogipoo
cb301a4661 Improve performance of intra-frame updates/deletions 2019-10-18 13:18:57 +09:00
smoogipoo
b047e05d86 Fix bad variable names 2019-10-18 13:18:16 +09:00
smoogipoo
ba4402207a Implement selection time snapping 2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853 Implement selection position snapping 2019-10-18 12:53:27 +09:00
smoogipoo
c4704f6a29 Add beat snap grid to the composer 2019-10-18 12:47:52 +09:00
smoogipoo
d3e38f5e5a Make the editor beatmap protected 2019-10-18 12:40:31 +09:00
smoogipoo
2c13043c42 Hook up the event to HitObjectComposer 2019-10-03 14:40:00 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
smoogipoo
714ee312da Rename DrawableEditRuleset -> DrawableEditRulesetWrapper 2019-08-29 18:20:43 +09:00
smoogipoo
87e28ab1f9 Remove non-generic DrawableEditRuleset 2019-08-29 18:12:29 +09:00
smoogipoo
59296d12f3 Refactor HitObjectComposer 2019-08-29 18:02:50 +09:00
smoogipoo
0fbdcabb6f Re-use a single beatmap processor 2019-08-29 17:21:52 +09:00
smoogipoo
b40143cb73 Remove unnecessary comment 2019-08-29 17:18:34 +09:00
smoogipoo
5db813b7a4 Add secondary interface for further abstraction 2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3 Hook up + use editor beatmap 2019-08-29 16:06:40 +09:00
smoogipoo
6949c96aaa Add initial EditorBeatmap structure 2019-08-29 15:17:27 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
6896ec7731 Remove unnecessary method 2019-04-01 10:39:55 +09:00
Dean Herbert
42eaabe24c Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
5f288650bf Fix misses/typos 2019-03-20 14:49:33 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
d5464702fa Fix post-merge issue 2018-11-15 20:56:34 +09:00
smoogipoo
eddba44d0f Merge branch 'note-placement' into inter-column-movements 2018-11-15 20:53:57 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
3a1fee59fb Implement note placement 2018-11-12 18:24:18 +09:00
Dean Herbert
4783df1d4b Fix compose mode not working 2018-11-09 11:36:06 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
b7435c0c5f Fix border layer not working 2018-10-17 18:29:30 +09:00
smoogipoo
6eb7a030d0 Fix placement container not being refreshed upon placement 2018-10-17 18:11:44 +09:00
smoogipoo
d36ac59ca2 Reduce complexity of creating edit ruleset containers 2018-10-17 18:06:00 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
3420e0c7eb Re-implement composition tools + implement placement masks 2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00