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Move incorrect placed full stop
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -171,7 +171,7 @@ namespace osu.Game.Rulesets.Edit
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/// <param name="ruleset">The ruleset used to construct its drawable counterpart.</param>
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/// <param name="beatmap">The loaded beatmap.</param>
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/// <param name="mods">The mods to be applied.</param>
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/// <returns>An editor-relevant <see cref="DrawableRuleset{TObject}"/></returns>.
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/// <returns>An editor-relevant <see cref="DrawableRuleset{TObject}"/>.</returns>
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protected virtual DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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=> (DrawableRuleset<TObject>)ruleset.CreateDrawableRulesetWith(beatmap, mods);
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