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Commit Graph

1453 Commits

Author SHA1 Message Date
Ivan Pavluk
a62b105fb5
Fix formatting 2018-12-10 05:06:18 +00:00
Ivan Pavluk
8457324044 SuccessfulHitWindow->SuccessfulHitResult 2018-12-10 09:04:12 +07:00
Dan Balasescu
77a544e475
formatting fix
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-09 23:38:29 +07:00
Dan Balasescu
784a114eae
formatting fix
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-09 23:38:19 +07:00
Dean Herbert
7d9cdf6f81 Remove unnecessary private field 2018-12-07 20:13:03 +09:00
Dean Herbert
d379d02761 Remove unnecessary base class 2018-12-07 20:12:56 +09:00
Ivan Pavluk
cb2444e01c Remove Meh from TaikoHitWindows 2018-12-06 19:04:54 +07:00
WebFreak001
3cb91979bd Merge branch 'master' of https://github.com/ppy/osu into mod-fl2 2018-12-06 12:14:48 +01:00
Ivan Pavluk
1b6658f4ee Move HealthIncreaseFor to Judgement 2018-12-06 15:09:42 +07:00
smoogipoo
9fdd48ded2 Add 1ms offset to controlpoint lookup times 2018-12-04 12:08:46 +09:00
Roman Kapustin
c6c255718b Handle ModAutoplay during score construction in the Player 2018-12-03 22:37:26 +03:00
smoogipoo
eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
Dean Herbert
f9fb6dc39b Remove health from ScoreInfo 2018-12-01 00:17:05 +09:00
Dean Herbert
af3ef9a089 Fix some data types on ScoreInfo 2018-11-30 20:43:38 +09:00
Dean Herbert
9718e476c7 Add license header 2018-11-30 18:07:15 +09:00
Dean Herbert
be37f3c328 Rename NoModMod 2018-11-30 17:35:13 +09:00
Dean Herbert
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
Dean Herbert
e82ad3539b Move JsonIgnore specification to interface 2018-11-30 16:39:25 +09:00
Dean Herbert
831cd3ed59 ScoreInfo scoreInfo -> ScoreInfo score 2018-11-30 15:18:52 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase 2018-11-30 14:59:58 +09:00
smoogipoo
69370c53ca Fix rank not being read 2018-11-30 14:48:25 +09:00
Dean Herbert
5254b07680 Merge remote-tracking branch 'upstream/master' into inter-column-movements 2018-11-30 11:57:53 +09:00
Dean Herbert
7ffc597a8e Fix one-frame issues 2018-11-29 14:55:20 +09:00
Dean Herbert
3d46ac7d35 Remove unnecessary high frequency input 2018-11-29 13:21:11 +09:00
Dean Herbert
86a0f8d2a9
Merge branch 'master' into note-placement 2018-11-29 13:06:11 +09:00
smoogipoo
aea84f737b Fix taiko hitobjects potentially disappearing before being judged 2018-11-29 12:12:29 +09:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
ea52d2d527 Make Mod IJsonSerializable 2018-11-28 13:12:29 +09:00
smoogipoo
f9f300b215 Fix drag breaking if scrolling while dragging 2018-11-26 16:08:56 +09:00
Dean Herbert
4cfeb1b9a1
Merge branch 'master' into note-placement 2018-11-26 14:35:31 +09:00
Dean Herbert
c944e8bb29
Merge branch 'master' into fix-deletion-crash 2018-11-26 14:20:02 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement 2018-11-22 19:44:39 +09:00
smoogipoo
dc8cd51e15 Implement mania note deletion 2018-11-20 17:26:00 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
d5b937f88f Fix post-merge issue 2018-11-19 19:17:03 +09:00
Dan Balasescu
8cee4141e8
Merge branch 'master' into note-placement 2018-11-19 19:08:53 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
595e2ffbff Unbind event when column changes 2018-11-19 16:20:21 +09:00
smoogipoo
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
jorolf
80bd98bb9d apply suggestions 2018-11-15 17:38:38 +01:00
smoogipoo
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
smoogipoo
d5464702fa Fix post-merge issue 2018-11-15 20:56:34 +09:00
smoogipoo
eddba44d0f Merge branch 'note-placement' into inter-column-movements 2018-11-15 20:53:57 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo
4b86c29f7b Merge remote-tracking branch 'origin/master' into placement-hiding 2018-11-14 18:34:45 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
Dean Herbert
4dec2d1db0 Merge remote-tracking branch 'upstream/master' into note-placement 2018-11-14 18:29:31 +09:00
Dean Herbert
84d16ee71b
Merge branch 'master' into placement-hiding 2018-11-14 16:59:41 +09:00
Dean Herbert
2ae139d260
Merge branch 'master' into more-global-scrollalgo 2018-11-14 13:54:53 +09:00
Dean Herbert
34973a3e9f
Merge branch 'master' into scrollalgorithm-timeat 2018-11-14 13:32:16 +09:00
Dean Herbert
8b190edde0
Merge branch 'master' into more-global-scrollalgo 2018-11-14 13:32:14 +09:00
Dean Herbert
3caf0cb0d9
Merge branch 'master' into no-drawable-speedchangevis 2018-11-13 19:42:04 +09:00
smoogipoo
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
3a1fee59fb Implement note placement 2018-11-12 18:24:18 +09:00
smoogipoo
a0c75a0597 Merge branch 'notepieces' into note-placement 2018-11-12 17:59:54 +09:00
smoogipoo
9e1b54f1ef Merge branch 'more-global-scrollalgo' into note-placement 2018-11-12 17:47:02 +09:00
smoogipoo
b9b20607af Add IScrollAlgorithm.TimeAt() 2018-11-12 17:43:22 +09:00
smoogipoo
d8e7ad8241 Fix post-rebase issues 2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7 Move ScrollAlgorithm inside IScrollingInfo 2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec Simplify construction of ScrollingInfo 2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo
48486895ba Remove unused code 2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44 Move scrolling info to osu.Game 2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b Move IScrollAlgorithm to ScrollingRulesetContainer + use DI 2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71 ScrollAlgorithm -> ScrollVisualisationMethod 2018-11-12 17:26:37 +09:00
smoogipoo
f3ba429701 Make sure control points is internally initialised 2018-11-12 17:14:06 +09:00
smoogipoo
f4fd6189f8 Implement IEquatable 2018-11-12 16:53:30 +09:00
smoogipoo
0220ed21b0 Ignore distance for json serialisation 2018-11-12 16:38:49 +09:00
smoogipoo
0e92b385f0 Define default json deserialisation constructor 2018-11-12 16:38:33 +09:00
smoogipoo
8ad9b6a02a Safety for default(SliderPath) 2018-11-12 16:38:14 +09:00
smoogipoo
d594ce3530 Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793.

# Conflicts:
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
77d16aa968 Add xmldocs 2018-11-12 14:16:21 +09:00
smoogipoo
4eef1134a6 Re-order file 2018-11-12 14:08:36 +09:00
smoogipoo
3aba462e52 Make Path.Distance a property again 2018-11-12 14:07:48 +09:00
smoogipoo
3b88d94793 Make SliderPath.ControlPoints read-only 2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
Dean Herbert
4783df1d4b Fix compose mode not working 2018-11-09 11:36:06 +09:00
Dean Herbert
27549586e6
Merge branch 'master' into manual-position-adjustments 2018-11-09 10:53:41 +09:00
smoogipoo
33056b8098 Adjust namespaces 2018-11-08 14:04:21 +09:00
smoogipoo
f66a9f4f1e Rename IScrollChangeVisualiser -> IScrollAlgorithm 2018-11-08 14:04:21 +09:00
smoogipoo
2f87f267a3 Fix height being set instead of width 2018-11-08 14:04:20 +09:00
smoogipoo
195f82fa96 Give visualiser methods range+length params again 2018-11-08 14:04:20 +09:00
smoogipoo
f41bfd14ca Add some xmldocs 2018-11-08 14:04:20 +09:00
smoogipoo
76ea314c27 Reorder params 2018-11-08 14:04:20 +09:00
smoogipoo
589c3a47e2 Remove state computation + updates from ISpeedChangeVisualiser 2018-11-08 14:04:20 +09:00
smoogipoo
0bdeebbce2 Expose basic values from ISpeedChangeVisualiser 2018-11-08 14:04:20 +09:00
smoogipoo
c6350c6efd Remove IHasEditablePosition 2018-11-08 13:03:11 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo
cf4dad0fe8 Fix hitobjects not updating IsMaskedAway after being judged 2018-11-07 15:42:40 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
1fffa48aa0 Sort nested hitobjects post-creation 2018-11-05 12:15:45 +09:00
Dean Herbert
e6ee3dc73e Use framework helper functions for path approximation 2018-11-02 19:26:29 +09:00
smoogipoo
1aae123ff5 Make approximators share an interface 2018-11-01 19:16:44 +09:00
Dean Herbert
c1304eca1b Merge remote-tracking branch 'upstream/master' into slider-placement 2018-11-01 17:59:37 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
Dean Herbert
9cb4374b51
Merge branch 'master' into slider-controlpoint-masks 2018-11-01 02:37:31 +09:00
Dean Herbert
85a7325911 Fix placement masks handling scroll events 2018-10-31 17:23:27 +09:00
Dean Herbert
d38bf38606
Merge branch 'master' into slider-controlpoint-masks 2018-10-31 15:23:30 +09:00
Dean Herbert
3207a585c6 Add missing xmldoc 2018-10-31 12:01:10 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement 2018-10-31 06:46:48 +09:00
smoogipoo
5712a52817 Merge remote-tracking branch 'origin/master' into mask-separation
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
Kyle Chang
6d00aff9fd Add type parameter to IApplicableToBeatmap 2018-10-30 00:13:33 -04:00
smoogipoo
08b16be3b8 Merge branch 'slider-controlpoint-masks' into slider-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b Make sliders respond to control point changes 2018-10-29 15:36:43 +09:00
smoogipoo
a9f1484e8b Fix some post-rebase issues 2018-10-29 15:26:28 +09:00
smoogipoo
8b36d9b482 Remove SliderCurve.Offset (unused) 2018-10-29 15:26:07 +09:00
smoogipoo
b3e105ba93 Make curve approximators implement common interface 2018-10-29 15:26:07 +09:00
Kyle Chang
df6fc4013a Add interface to adjust Beatmaps 2018-10-28 02:21:25 -04:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
smoogipoo
f674fcf2c8 Merge branch 'mask-separation' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
#	osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
9656186b64 Make the hitobject masks move within their placement/selection
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
#	osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
#	osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
#	osu.Game/Rulesets/Edit/PlacementMask.cs
2018-10-26 13:45:31 +09:00
smoogipoo
8703db5cc1 Rename HitObjectMask -> SelectionMask 2018-10-26 13:31:23 +09:00
smoogipoo
2b141a2bc1 Make PlacementMask abstract 2018-10-25 19:10:59 +09:00
smoogipoo
ea6db8b793 Make the hitobject masks move within their placement/selection 2018-10-25 18:16:25 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
5a5e91eaed Add a way to re-invoke ApplyDefaults on placement object 2018-10-17 18:36:47 +09:00
smoogipoo
b7435c0c5f Fix border layer not working 2018-10-17 18:29:30 +09:00
smoogipoo
6eb7a030d0 Fix placement container not being refreshed upon placement 2018-10-17 18:11:44 +09:00
smoogipoo
d36ac59ca2 Reduce complexity of creating edit ruleset containers 2018-10-17 18:06:00 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
08e3fe1def Add PlacementStarted event, rename placement methods 2018-10-17 14:37:45 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
060cc24dba Cleanup slidercurve calculation 2018-10-16 11:11:04 +09:00
smoogipoo
5095fbcdf7 Merge remote-tracking branch 'origin/master' into optimise-diffcalc 2018-10-16 10:27:18 +09:00
Dean Herbert
468f7fd1ea Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework 2018-10-12 19:25:08 +09:00
Dean Herbert
ad42f2244d Add fallback logic in case a ruleset consumer forgets to add the HitObjectContainer 2018-10-12 19:15:11 +09:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2 2018-10-12 11:44:55 +02:00
Dean Herbert
1de770e093
Merge branch 'master' into fix-sv 2018-10-12 18:13:50 +09:00
smoogipoo
e130204a3b Merge remote-tracking branch 'origin/master' into optimise-diffcalc 2018-10-12 12:26:15 +09:00
Dean Herbert
5d26c1b771
Merge pull request #3574 from smoogipoo/hitobject-perf-improvements
Various performance improvements around hitobjects
2018-10-11 22:16:48 +09:00
smoogipoo
d282d16e1c Use SortedList again 2018-10-11 20:49:12 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2 2018-10-10 19:48:46 +09:00
Dean Herbert
1b6f37f3eb
Merge branch 'master' into wiggle-repeat-points 2018-10-10 19:42:10 +09:00
Dean Herbert
ed0dcb2e73 Add comment explaining why 2018-10-10 19:41:40 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
smoogipoo
b56d09c83b Set hitobject placement time manually 2018-10-10 15:32:59 +09:00
smoogipoo
f53bb81723 Remove unnecessary lambda allocation 2018-10-10 14:58:54 +09:00
smoogipoo
417ebaeb85 Reduce hitobject size by removing lazy 2018-10-10 13:03:18 +09:00
smoogipoo
1125075b37 Use list with post-sort for nested hitobjects 2018-10-10 13:02:27 +09:00
Dean Herbert
06ea174f34
Merge branch 'master' into fix-sv 2018-10-09 18:00:34 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
ekrctb
b9d0fc927b Remove duplicated code 2018-10-04 18:03:34 +09:00
smoogipoo
e931aa3d9e Move positional modifications to HitCirclePlacementMask 2018-10-04 13:43:50 +09:00
Dean Herbert
593dee202c Fix gameplay mouse button disable setting no longer having any effect
Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
smoogipoo
7809ce9361 Fix 1-frame position discrepancy 2018-10-03 17:05:22 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
34ed60830c Keep the placement hitobject time up-to-date 2018-10-03 16:44:37 +09:00
smoogipoo
3420e0c7eb Re-implement composition tools + implement placement masks 2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb
b7a2ad1aa5 Use UIEvent level getters for modifier keys. 2018-10-02 13:26:36 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
Dan Balasescu
0f51007867
Merge branch 'master' into judgement-cleanup 2018-10-02 09:37:04 +09:00
Dan Balasescu
87d8945af9
Give the body a size 2018-10-02 09:33:31 +09:00
smoogipoo
b68eeae777 Fix scrolling rulesets not accounting for slider multiplier 2018-10-01 18:12:30 +09:00
Hanamuke
6c1b3cf1a5 Merge remote-tracking branch 'origin/AR_Catch' into AR_Catch 2018-09-30 16:09:27 +02:00
Hanamuke
b983e20067 Merge branch 'master' into AR_Catch 2018-09-30 16:01:55 +02:00
Kyle Chang
88b0c234cc Move judgement text to internal container 2018-09-30 04:01:33 -04:00
Dean Herbert
d3eb24e70a Fix score retrieval no longer working 2018-09-28 18:29:49 +09:00
Dean Herbert
2ed7785cfc Merge remote-tracking branch 'upstream/master' into update-framework 2018-09-26 19:50:48 +09:00
Dean Herbert
a77a55d71d Merge remote-tracking branch 'smoogipoo/update-framework' into update-framework 2018-09-26 19:49:41 +09:00
Dan Balasescu
3a5e380e46
Merge branch 'master' into judgement-size-fix 2018-09-26 18:36:12 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Paul Teng
319ed1bf0f Reorder if statement 2018-09-24 21:35:13 -04:00
Paul Teng
dd36b6a381 Remove unused field storage 2018-09-24 21:08:58 -04:00
Paul Teng
b95cc798b2 Remove unused fallback 2018-09-24 20:56:18 -04:00
Paul Teng
62df0ec7d4 Handle external files with File instead 2018-09-24 07:16:19 -04:00
Kyle Chang
7a43677849 Make judgements scale with cs 2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dan Balasescu
4b907336c5
Move readonly field above ctor 2018-09-20 13:17:17 +09:00
Hanamuke
309d8c8cb4 CI 2018-09-19 18:43:39 +02:00
Hanamuke
e7d78b94ae Remove ScrollingVisualisation from settings 2018-09-19 18:30:25 +02:00
ekrctb
a3e6973b41 Replace usage of now removed TriggerKeyPress and similar methods. 2018-09-19 11:36:55 +09:00
ekrctb
c8e9d9375f Use new InputStateChangeEvent for RulesetInputManager 2018-09-19 11:36:55 +09:00
Hanamuke
6d229716e7 Remove unused using directives 2018-09-18 20:42:55 +02:00
Hanamuke
2afcdb1451 Add the file 2018-09-18 20:23:25 +02:00
Hanamuke
e3cc25a96a Implement ConstantScrollingSpeedVisualiser 2018-09-18 20:21:10 +02:00
WebFreak001
c9ea5ce817 Made blinds open during breaks and start 2018-09-16 16:51:18 +02:00
WebFreak001
5f3c0549c9 Sprites in blinds mod & gameplay improvements
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2 2018-09-15 20:12:06 +02:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
smoogipoo
356a60b561 Fix hitobjects in scrolling rulesets getting masked away 2018-09-12 15:14:51 +09:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
smoogipoo
551581e5cd Skip invalid hitobject types, log error instead 2018-08-22 15:59:58 +09:00
smoogipoo
fcf98390f5 Cleanup 2018-08-21 12:10:00 +09:00
Dean Herbert
6a4ff19c90
Merge branch 'master' into relax 2018-08-17 23:17:07 +09:00
smoogipoo
16d30f6756 Add explanatory comments 2018-08-17 13:31:12 +09:00
smoogipoo
eb6f1ae72c Fix spinners providing one extra combo 2018-08-17 09:16:28 +09:00
Dean Herbert
ff0dfa7acf
Merge branch 'master' into relax 2018-08-16 17:36:24 +09:00
smoogipoo
4c3e551295 Fix first object not receiving new combo
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
smoogipoo
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
smoogipoo
da3e2cfee2 Catch/osu! spinners should have combo 2018-08-15 11:13:23 +09:00
smoogipoo
4f0305ffeb Taiko convert hitobjects should not have combo 2018-08-15 10:58:59 +09:00
smoogipoo
83f75ac896 Mania convert hitobjects should not have combo 2018-08-15 10:57:11 +09:00
smoogipoo
8faf12579a Fix field not being set correctly 2018-08-15 10:53:25 +09:00
smoogipoo
d2709613bc Add combo offset to ConvertHitObjectParser 2018-08-15 10:49:45 +09:00
smoogipoo
ce77473910 Simplify usage of ConvertHitObjectParser 2018-08-15 10:24:56 +09:00
smoogipoo
e04b2f4fa9 Fix hitobject results not rewinding 2018-08-14 18:31:32 +09:00
smoogipoo
60c94a8ea3 Fix ScoreProcessor.ApplyBeatmap never being called 2018-08-06 12:42:54 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework 2018-08-06 12:30:46 +09:00
smoogipoo
2a54b5b78d ResetResult -> RevertResult 2018-08-06 12:29:22 +09:00
smoogipoo
c48a4d9993 Add exception 2018-08-06 12:29:12 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
0d6a8a2bf5 More xmldocs 2018-08-06 11:31:54 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f CreateJudgementResult -> CreateResult 2018-08-06 11:07:41 +09:00
smoogipoo
754f3c8621 Move result creation to load(), add exceptions 2018-08-06 11:07:05 +09:00
smoogipoo
b35817c877 More xmldocs to hitobject/drawablehitobject 2018-08-06 10:55:38 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
Dean Herbert
0c920fe486
Merge branch 'master' into mania-mask-container 2018-08-06 04:22:21 +09:00
WebFreak001
b33954d9db Implement blinds mod 2018-08-05 14:20:56 +02:00
WebFreak001
b011edd85d added Overlays container to RulesetContainer
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
tgi74000
b1d1a2400b Remove IUpdatableByHitObject completely 2018-08-05 09:52:19 +02:00
tgi74000
07d6a75e23 Rename variables to be human readable 2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9 Add relax mod 2018-08-03 14:03:11 +02:00
smoogipoo
482526135f Make IsHit not consider nested hitobjects 2018-08-03 16:07:20 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
35b4ab5456 Introduce the concept of a "MainResult" 2018-08-02 21:07:40 +09:00
smoogipoo
8d81e66f88 Fix osu score processor crashing 2018-08-02 21:07:11 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container 2018-08-02 20:41:27 +09:00
smoogipoo
3619290c34 Split out judgement definition from judgement result 2018-08-02 20:35:54 +09:00
smoogipoo
d51d0e8547 Initial structure for new hitobject judgement system 2018-08-01 21:45:59 +09:00