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Commit Graph

6152 Commits

Author SHA1 Message Date
Henry Lin
b31c1513f6 Fix test failure
The cursor was clicking too far to the right.
2022-02-05 22:41:04 +08:00
Dean Herbert
ee0ff5c33f
Merge pull request #16774 from smoogipoo/fix-broken-test-scene
Fix test scene broken without being logged in
2022-02-04 23:55:51 +09:00
Dan Balasescu
09728a29ed Merge branch 'fix-broken-test-scene' into spectator-state-rework 2022-02-04 22:42:10 +09:00
Dean Herbert
98f61415c2
Merge branch 'master' into mvp-safe-area-support 2022-02-04 20:05:35 +09:00
Dean Herbert
002cc7261b
Merge pull request #16773 from smoogipoo/fix-spectator-restart-crash
Fix crash when gameplay is started while inside multiplayer spectator screen
2022-02-04 19:23:08 +09:00
Dan Balasescu
fa3d1115fa Remove online api requirement 2022-02-04 19:17:50 +09:00
Dan Balasescu
dd63b1a350 Fix broken spectator playback test scene 2022-02-04 19:12:02 +09:00
Dean Herbert
6457cf8d9b Fix weird formatting in TestSceneSafeArea 2022-02-04 18:45:40 +09:00
Dan Balasescu
d5269ba05b Merge branch 'fix-spectator-restart-crash' into spectator-state-rework 2022-02-04 17:59:18 +09:00
Dan Balasescu
b41655d5b9 Fix crash when gameplay starts while in multi-spectator screen 2022-02-04 17:47:41 +09:00
Dean Herbert
1444df4d50 Add test scene for playing with safe areas 2022-02-04 16:39:10 +09:00
Dan Balasescu
63064d682b
Merge pull request #16743 from hlysine/extended-statistics-without-replay
Allow statistic items in results screen to display without needing to watch a replay
2022-02-04 15:07:52 +09:00
Salman Ahmed
bbef12e72c Refactor ExpandingControlContainer to no longer rely on controls 2022-02-04 05:45:12 +03:00
Bartłomiej Dach
b7d7e6612e
Merge branch 'master' into new-difficulty-creation-v3 2022-02-03 16:36:18 +01:00
Dan Balasescu
d4ebff6ea1 Add failing test 2022-02-03 23:18:22 +09:00
Dan Balasescu
483977d5c8 Merge branch 'master' into spectator-state-rework 2022-02-03 19:59:07 +09:00
Dean Herbert
b2efce2656
Merge branch 'master' into expandable-controls 2022-02-03 19:23:34 +09:00
Dean Herbert
df9d99f5aa Merge branch 'master' into extended-statistics-without-replay 2022-02-03 18:59:48 +09:00
Henry Lin
a27d0572ed Add test cases for manual testing 2022-02-03 17:00:40 +08:00
Dean Herbert
41aa4b8cca Fix TestSelectingFilteredRuleset failing under visual tests due to using local database 2022-02-03 16:04:05 +09:00
Dean Herbert
6355ac6663 Wait for DialogOverlay load in more tests
Apparently the previous fix was not enough as this can still be seen
failing
(https://github.com/ppy/osu/runs/5046718623?check_suite_focus=true).

This change is copying from what other tests use seemingly reliably,
such as `TestScenePerformFromScreen`)
2022-02-03 15:10:08 +09:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition 2022-02-02 21:57:10 +01:00
Bartłomiej Dach
87e2e83288
Add test coverage for difficulty name clash cases 2022-02-02 21:55:34 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation 2022-02-02 21:55:34 +01:00
Dan Balasescu
fcbba3d948 Rename PlayingUserStates -> WatchingUserStates 2022-02-02 23:11:29 +09:00
Dan Balasescu
589f5e7a31 Update test which has now been resolved 2022-02-02 23:09:38 +09:00
Dan Balasescu
6d3bc005ea Merge branch 'master' into spectator-state-rework 2022-02-02 18:57:04 +09:00
Dan Balasescu
b5fb3b7dae Fix crash when selecting swap mod as freemod 2022-02-02 18:42:22 +09:00
Dean Herbert
6d962e7925
Merge pull request #16726 from dekrain/leaderboard-score-tooltip
Add basic tooltip for leaderboard scores
2022-02-02 13:56:45 +09:00
Dean Herbert
35b7653290 Revert mod flow changes and add visual test coverage showing an overflow case 2022-02-02 09:13:19 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider() methods
No longer needed since 39f99bf785.
2022-02-01 21:53:21 +01:00
Dan Balasescu
41007169f7 Give SpectatorState a user state 2022-02-01 21:51:05 +09:00
Dean Herbert
3ca2c90684 Add test scores in BeatmapLeaderboard test scene with more mods 2022-02-01 16:35:25 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Dan Balasescu
502e6af008 Remove PlayingUsers list from SpectatorClient 2022-02-01 14:42:30 +09:00
Dan Balasescu
0641264a11 Merge branch 'master' into spectator-consistency-frames 2022-02-01 14:35:30 +09:00
Dan Balasescu
0458d408bb Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Dan Balasescu
4727aeda01 Give last bundled replay frame the frame header 2022-01-31 18:53:47 +09:00
Dan Balasescu
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
Dean Herbert
575d9671bf
Merge pull request #16717 from peppy/fix-dialog-overlay-missing-test-failures
Fix test failures if `DialogOverlay` is not loaded in time
2022-01-31 17:06:24 +09:00
Dean Herbert
9001c3a396 Fix test failures if DialogOverlay is not loaded in time
As seen at https://github.com/ppy/osu/runs/4999391205?check_suite_focus=true, where `DialogOverlay` hasn't loaded in single file yet.
2022-01-31 15:17:07 +09:00
Dean Herbert
c8c0ae5658
Merge branch 'master' into flush-frames-end-play 2022-01-31 15:12:41 +09:00
Dean Herbert
57f793aff0 Rename dictionary and make private for added safety 2022-01-31 15:12:08 +09:00
Dan Balasescu
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
Dean Herbert
f8939af5e6 Track loading via state as well 2022-01-31 01:12:03 +09:00
Dean Herbert
6a21d58325 Avoid test failures on non-triangle intro tests 2022-01-30 18:59:18 +09:00
Dean Herbert
1dbcb5ab63 Add test coverage of intro fail scenario 2022-01-30 18:51:16 +09:00
Dean Herbert
04dbb5d3c6 Disallow setting "NoScores" externally as it is handled internally 2022-01-30 16:18:19 +09:00
Dean Herbert
acc1199add Consolidate flows of Set operations, either result or error 2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8 Also refactor placeholder logic to make more sense 2022-01-30 10:50:32 +09:00
Salman Ahmed
4f4f60248f Add failing test case 2022-01-30 01:46:10 +03:00
Dean Herbert
06660ff960 Fix null beatmap in test scene 2022-01-30 03:02:56 +09:00
Dean Herbert
d21464ea61 Fix assertions to work in both directions 2022-01-30 02:54:51 +09:00
Dean Herbert
51acf79935 Change test exposure to property instead of method 2022-01-30 02:29:51 +09:00
Dean Herbert
9861c50b33 Remove pointless tests that no longer show anything valid 2022-01-30 00:03:22 +09:00
Dean Herbert
a915b9cd30 Fix occasional failures in TestSceneDeleteLocalScore 2022-01-29 23:58:57 +09:00
Dean Herbert
661fec7c8a Make score setter private 2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5 Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
Dean Herbert
4c97ed676f Fix score presentation tests not correctly entering song select before running 2022-01-29 14:46:24 +09:00
Bartłomiej Dach
1253e1ecc1
Replace LINQ Count() invocation with count property access 2022-01-28 20:25:12 +01:00
Dan Balasescu
3037a3a769 Purge final spectator frames before ending play 2022-01-28 22:26:05 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dean Herbert
2453bf5ed0 Add test coverage of the same thing but via "clear all scores" button 2022-01-28 15:54:53 +09:00
Dean Herbert
778eebc94d Add test coverage of local score import and deletion 2022-01-28 15:50:36 +09:00
Dan Balasescu
32f9299fe0
Remove unused using 2022-01-28 15:26:29 +09:00
Dean Herbert
28c8e07e3f Ensure hold for menu button fades out if the cursor is never moved
Closes https://github.com/ppy/osu/discussions/16669.
2022-01-28 14:48:35 +09:00
Dean Herbert
f32d56e213 Bring HoldForMenuButton tests up-to-date in code quality 2022-01-28 14:48:17 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete 2022-01-27 20:46:19 +01:00
Dean Herbert
e872877185
Merge pull request #16648 from peppy/fix-song-select-tests
Fix song select tests not waiting for beatmap imports to arrive
2022-01-27 23:00:58 +09:00
Dean Herbert
fae4f8bd8e Move nulling of previous songSelect to SetUpSteps instead 2022-01-27 21:59:44 +09:00
Dean Herbert
831fa44433 Fix song select tests not waiting for beatmap imports to arrive
After the change to realm, notification fires could take a frame or two.
We aren't accounting for this.

Fixes test failures like
https://github.com/ppy/osu/runs/4963255990?check_suite_focus=true
2022-01-27 19:35:42 +09:00
Dean Herbert
a5d422e82c Merge branch 'master' into ruleset-id-fixes 2022-01-27 17:07:18 +09:00
Dean Herbert
f2cecad83b Add failing test coverage showing carousel deletions don't keep scroll position 2022-01-27 16:52:02 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Bartłomiej Dach
e0616476e2
Fix test gameplay tests failing due to beatmap refetch on suspend 2022-01-26 21:15:49 +01:00
Bartłomiej Dach
4382adad82
Add test coverage for editor changes not resetting after exit without save 2022-01-26 21:15:49 +01:00
Dan Balasescu
cdca1285ab
Merge branch 'master' into playlist-overlay-optimisations 2022-01-26 19:01:33 +09:00
Salman Ahmed
a34b8fc4d0 Merge branch 'master' into expandable-controls 2022-01-26 10:36:22 +03:00
Salman Ahmed
eb83b7fe0a Update existing implementation with changes 2022-01-26 10:18:17 +03:00
Dean Herbert
68ee80c5de
Merge pull request #16623 from frenzibyte/refactor-editor-save-test
Refactor editor saving test scene for scalability
2022-01-26 15:40:39 +09:00
Dan Balasescu
701f00a4b1
Merge pull request #16609 from peppy/fix-realm-related-failures
Fix some realm-related test failures
2022-01-26 15:31:18 +09:00
Dean Herbert
9532454e2a Remove ILive remnants 2022-01-26 15:12:07 +09:00
Dean Herbert
ba46827ac0 Merge branch 'master' into playlist-overlay-optimisations 2022-01-26 15:11:14 +09:00
Salman Ahmed
064468faad Refactor editor saving test scene for scalability 2022-01-26 07:57:46 +03:00
Dean Herbert
cd71ec0edd Remove ILive<> interface (and use abstract Live<> instead) 2022-01-26 13:38:56 +09:00
Dean Herbert
dda513dd08 Change PlaylistOverlay to use ILive 2022-01-26 12:19:59 +09:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom 2022-01-26 03:40:53 +09:00
Dean Herbert
5085eb6801 Ensure gameplay starts by dismissing any notifications in TestSceneChangeAndUseGameplayBindings 2022-01-26 03:39:01 +09:00
Salman Ahmed
ad18bc4983 Update timeline selection test scene with zoom changes 2022-01-25 18:57:39 +03:00
Dean Herbert
5b82eaf112
Merge branch 'master' into fix-beat-divisor-not-saving 2022-01-25 23:29:37 +09:00
Salman Ahmed
6c69df815a Update editor test scenes to set working beatmap properly 2022-01-25 15:56:27 +03:00
Salman Ahmed
4d8c5ebb0c
Merge branch 'master' into fix-beat-divisor-not-saving 2022-01-25 12:30:05 +03:00
Salman Ahmed
b2b6672095 Add failing test asserts 2022-01-25 11:56:38 +03:00
Dean Herbert
c0ed308016 Use more correct method of deletion in TestScenePlaySongSelect 2022-01-25 17:55:39 +09:00
Dean Herbert
90a7dd7711 In gameplay bindings test, ensure a selection is made before attempting to enter gameplay 2022-01-25 17:55:33 +09:00
Dean Herbert
83b0e4572a Fix test failures 2022-01-25 16:51:21 +09:00
Dean Herbert
778d2a71b4 Remove Task from the inner-most Import method in RealmArchiveModelImporter
One of my pending work items for post-realm merge.

The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.

Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
3e5c9e8436 Fix cases of Access instead of Realm 2022-01-25 12:58:15 +09:00
Dean Herbert
f30894840c Update terminology to realm "instance" rather than "context"
This matches the terminology used by realm themselves, which feels
better.
2022-01-24 20:38:38 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Dean Herbert
6581e8c2d3
Merge pull request #16549 from Susko3/LoginPanel-flag
Hide the login panel when clicking the country flag
2022-01-24 15:38:50 +09:00
Bartłomiej Dach
e236f5d604
Add failing test coverage for correct beatmap filename generation on save 2022-01-23 20:28:19 +01:00
Salman Ahmed
1ea5a2e6a7 Fix incorrect assert step name 2022-01-23 10:11:12 +03:00
Salman Ahmed
6b35c0fe01 Add test scene for ExpandingControlContainer 2022-01-23 05:41:16 +03:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures 2022-01-22 20:50:31 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Susko3
9b63f15e68 Add failing test 2022-01-21 13:58:30 +01:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dan Balasescu
4f86a2cb61
Merge pull request #16525 from bdach/beatmap-listing-overflow-and-scrolling
Improve usability of expanded card content on beatmap listing
2022-01-20 14:14:44 +09:00
Bartłomiej Dach
4cad5890c6
Add test coverage for news sidebar showing wrong headers 2022-01-19 23:12:35 +01:00
Bartłomiej Dach
d925e44b40
Add test coverage for beatmap card expanded content clipping 2022-01-19 22:08:52 +01:00
Dan Balasescu
581873f944
Merge pull request #16497 from peppy/top-local-rank-optimisation
Rewrite `TopLocalRank` to use realm subscriptions
2022-01-19 14:22:12 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
201f2d7813 Add comprehensive test coverage for TopLocalRank 2022-01-19 13:48:00 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Bartłomiej Dach
7df18c7767
Merge branch 'master' into playlist-test-coverage 2022-01-18 20:17:48 +01:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
02baad30d7 Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 17:31:37 +09:00
Dean Herbert
3e9e7a8fb6 Fix PLaylistsResultsScreen tests falling over due to missing beatmap 2022-01-18 16:48:27 +09:00
Dean Herbert
8978b88f69 Add test coverage of startup ruleset being non-default 2022-01-18 16:22:15 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dean Herbert
d26f4d50bd Add test coverage of aggregate room scores displaying correctly 2022-01-18 14:00:12 +09:00
Dean Herbert
c3d3c03f0f Fix TestScenePlaylistsScreen crashing on entering room 2022-01-18 13:42:41 +09:00
Dean Herbert
da9a60a695 Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
Dan Balasescu
e9c96908d5
Merge pull request #16481 from peppy/fix-scores-container-tests
Rewrite `TestSceneScoresContainer` to work again
2022-01-17 20:39:14 +09:00
Dean Herbert
0ba0b5f11a Fix test step not being until when it needs to be 2022-01-17 19:45:32 +09:00
Dan Balasescu
f6b9d36acf
Remove unused using 2022-01-17 17:06:04 +09:00
Dean Herbert
a80e461000 Add better test coverage of user top scores 2022-01-17 16:23:58 +09:00
Dean Herbert
12fd279b7d Add test to check full flow of rebinding gameplay key bindings
Addresses a regression found in realm PR that was not covered by tests.
2022-01-17 16:00:17 +09:00
Dean Herbert
6436b6186f Rewrite TestScenScoresContainer to work again 2022-01-17 15:15:39 +09:00
Dean Herbert
5dc7425b2c Fix incorrect realm (non-isolated instance) being used in two test scenes 2022-01-17 14:55:23 +09:00
Dean Herbert
90166829c3 Update tests which were importing scores without a valid beatmap 2022-01-17 14:47:19 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Susko3
9af9155e66 Fix osu.Game.Tests.Android not building 2022-01-14 17:37:58 +01:00
Dean Herbert
8d4a3cc569 Remove pointless Metadata set 2022-01-14 23:27:33 +09:00
Dean Herbert
9900a3f408 Remove outdated comment 2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f Update one more mismatched test implementation 2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7 Add local ContextFactory caching to all remaining test scenes that create local managers 2022-01-14 19:59:21 +09:00
Dean Herbert
eb5f15a77e
Merge pull request #16420 from bdach/slider-paste-parsing-failures-2
Fix pasted sliders having sample points with time at infinity
2022-01-13 23:28:49 +09:00
Dean Herbert
4f8d29c1c0 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-13 18:25:09 +09:00
Dean Herbert
7147799895
Merge pull request #16273 from Joehuu/fix-remaining-identifier-names
Normalise more identifier names
2022-01-13 17:06:57 +09:00
Dean Herbert
e1f5acd689 Remove names from user dictionary 2022-01-13 12:40:19 +09:00
Dan Balasescu
672c1d36dc Fix intermitten screen navigation tests 2022-01-13 05:52:04 +09:00
Bartłomiej Dach
07fc772c24
Merge branch 'master' into slider-paste-parsing-failures-2 2022-01-12 19:06:36 +01:00
Dean Herbert
2212bea17f Fix test failures due to double BeginPlaying calls 2022-01-13 01:34:29 +09:00
Dean Herbert
b2d09b7b10 Fix further warnings 2022-01-12 23:42:12 +09:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
38cc1ce098 Add missing ruleset in test scores 2022-01-12 18:51:30 +09:00
Dean Herbert
34aa1bf21d Sanitise and remove some usages of Detach which are no longer required 2022-01-12 17:49:11 +09:00
Dean Herbert
e0c59f4b3c Localise EF context factory usage to migration only 2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551 Fix most remaining test issues 2022-01-12 17:49:11 +09:00
Dean Herbert
b7ee6d1866 Add protections against test null refs when beatmap load fails 2022-01-12 17:49:11 +09:00
Dean Herbert
dc9ea4adeb Remove incorrect test assertion 2022-01-12 17:49:11 +09:00
Dean Herbert
dd19487eb8 Fix custom import process in TestSceneDrawableRoomPlaylist not working with realm 2022-01-12 17:49:11 +09:00
Dean Herbert
6613a7e4ae Fix another case of test ruleset without overriding ShortName primary key 2022-01-12 17:49:11 +09:00
Dean Herbert
cd88ccab4f Fix TestScenePlaySongSelect failure due to detach clone depth 2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3 Fix incorrect realm factory isolation in TestScenePlaySongSelect 2022-01-12 17:49:11 +09:00
Dean Herbert
ac3b7aa893 Fix more incorrect test access to ILive 2022-01-12 17:49:10 +09:00
Dean Herbert
8e79898e26 Fix a couple of minor issues with TestSceneBeatmapRecommendations 2022-01-12 17:49:10 +09:00
Dean Herbert
5cbd731864 Add RulesetInfo hashcode implementation and tidy up equality 2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53 Add missing "non-null" elements missing from some tests 2022-01-12 17:49:10 +09:00
Dean Herbert
4b690703b3 Remove unnecessary DI dependencies from cache test 2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5 Fix beatmap carousel test failures 2022-01-12 17:49:10 +09:00
Dean Herbert
8ecfb9172e Fix multiple tests with incorrect access to beatmap imports 2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8 Fix unsupported realm operations in multiple tests 2022-01-12 17:49:10 +09:00
Dean Herbert
fa7dddcf3c Fix TestScenePresentScore sharing metadata/difficulty across multiple beatmaps 2022-01-12 17:00:17 +09:00
Dean Herbert
6251713796 Add missing Ruleset in ReplayRecorder tests 2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9 Fix multiple tests via null checks and changing ToLive to Detach
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
52ca649159 Fix results screen test failures due to relation query 2022-01-12 17:00:17 +09:00
Dean Herbert
de076678fe Fix some remaining test failures 2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520 Fix some null inspections 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
31a3161189 Make tests compile again 2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0 "Update" BeatmapCarousel 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d Reimplement all query methods 2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc Various updates to ruleset and primary key usages to move closer to realm support 2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a Remove EF FileStore 2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969 Miscellaneous fixes that don't fit elsewhere 2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599 Remove unnecessary assigns of EF foreign ID fields in tests 2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52 Remove unnecessary assigns of BeatmapSetInfo.Metadata 2022-01-12 16:39:36 +09:00
Dean Herbert
fda529de26 Update usages of APIUser to RealmUser 2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479 Update null fallback cases involving OnlineID 2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8 Update sets of BeatmapSet.Metadata to instead create a Beatmap 2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping 2022-01-11 21:39:49 +01:00
Bartłomiej Dach
e91d3dd8b4
Add failing test for incorrect sample control point time after paste 2022-01-11 21:34:22 +01:00
Dan Balasescu
60e42bf45e Add lenience to fix test failures 2022-01-11 23:01:17 +09:00
Dan Balasescu
3cb5f43f77 Fix incorrect action returned for wiki links in DEBUG mode 2022-01-11 17:46:49 +09:00
Dan Balasescu
269df08fc9 Make ChatLink tests into proper unit test methods 2022-01-11 17:42:02 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Bartłomiej Dach
82d6639a3b
Decouple rankings table test from online API 2022-01-09 14:42:19 +01:00
Bartłomiej Dach
446962446e
Add test coverage for correct revert of mods when play starts at song select 2022-01-08 14:50:58 +01:00
Bartłomiej Dach
3dd5705a81
Add test coverage for correct revert of mods after new item is queued 2022-01-08 14:50:58 +01:00
Bartłomiej Dach
50077f05bd
Add test coverage for correct revert of ruleset when play starts at song select 2022-01-08 14:50:57 +01:00
Bartłomiej Dach
f026973b19
Add failing test for ruleset incorrectly applying from latest picked item 2022-01-08 14:50:54 +01:00
Bartłomiej Dach
881fa2b86b
Add basic test scene for scoreboard time 2022-01-07 19:18:16 +01:00
Dean Herbert
3cd996eb4a Merge branch 'master' into async-deadlock-safety 2022-01-07 17:28:59 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Bartłomiej Dach
66613cbaa4
Wait for async continuation in score submission test
The previous assert step was optimistically assuming that the async
continuation that writes the value of
`FakeImportingPlayer.ImportedScore` always completes before it, but
that's not necessarily true even if the continuation is instant (it is
still subject to things like task scheduling and TPL thread pool
limits).

To ensure no spurious failures, swap out the assert step for an until
step instead.
2022-01-06 13:09:25 +01:00
Bartłomiej Dach
84765b99b3
Handle score submission request in submission test scene
Was previously not handled at all, therefore displaying request failures
in the test log output. While that was mostly a red herring and
shouldn't have caused any actual *test* failures, it is still better to
handle this explicitly in a realistic manner.
2022-01-06 12:57:26 +01:00
Dean Herbert
5ed69338a6 Add omission of pages when there are too many 2022-01-04 19:05:14 +09:00
Dean Herbert
86f72b71b1 Prepare tests and general structure to support omission of pages 2022-01-04 18:46:44 +09:00
Dean Herbert
5a11ee7810 Use OverlayColourProvider and fix font weight 2022-01-04 18:14:42 +09:00
Dean Herbert
d10b8c79b3 Remove pointless test coverage of DrawablePage 2022-01-04 17:53:24 +09:00
Dean Herbert
ee4f5c0e79 Rename button classes to make more sense 2022-01-04 17:52:40 +09:00
Dean Herbert
1c899e4402 Fix post-merge issues 2022-01-04 16:46:42 +09:00
Dean Herbert
69e7ee0f48
Merge branch 'master' into page-selector 2022-01-04 16:44:22 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00
Dean Herbert
f6b1405fa0
Merge branch 'master' into fix-listing-terminal-breakage 2022-01-04 11:49:02 +09:00
Bartłomiej Dach
7cdba2f7c3
Add test coverage of score submission if player is exited during import 2022-01-03 22:00:47 +01:00
Bartłomiej Dach
2660f41339
Add failing test case for old cards not expiring correctly 2022-01-03 19:28:14 +01:00
Dean Herbert
04d8fd3a58 Improve reliability of TestStoryboardSkipOutro
Aims to resolve failures as seen at
https://github.com/peppy/osu/runs/4677353822?check_suite_focus=true.

Have run quite a lot locally with no failures (while removing the skip step 100% fails).
2022-01-01 15:32:39 +09:00
Dean Herbert
f53a675ca3 Fix TestSceneMultiSpectatorLeaderboard not waiting for user population 2021-12-31 00:48:31 +09:00
Joseph Madamba
7de43e3aba Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track 2021-12-27 12:28:49 +01:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option 2021-12-26 16:49:18 +01:00
Dean Herbert
8ad53138a6
Merge pull request #16234 from smoogipoo/fix-initial-button-colour
Fix OsuAnimatedButton animating when initially disabled
2021-12-25 15:34:40 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing 2021-12-24 19:02:51 +09:00
Dan Balasescu
c973739b08 Fix OsuButton event binding + inital-enablement colour 2021-12-24 11:56:12 +09:00
Dan Balasescu
03d159d723 Refactor OsuAnimatedButton test scene 2021-12-24 11:56:12 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Bartłomiej Dach
27c5cc5bd8
Add testing for beatmap card size switching 2021-12-23 15:55:51 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control 2021-12-23 15:55:36 +01:00
Dean Herbert
d31c9db08b Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.

As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true.
2021-12-23 13:25:24 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
02fa1c21b7
Adjust existing placeholder test to demonstrate failure case 2021-12-22 15:03:20 +01:00
Dean Herbert
f3f491374b Remove unused load checks 2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac Remove BeatmapSetInfo and Metadata from interface
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
cfdfe81afb
Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
Fix multiplayer test failures when checking for parted room
2021-12-22 13:42:05 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
24c6f8fafa Fix multiplayer test failures when checking for parted room 2021-12-22 12:55:37 +09:00
Dan Balasescu
ee64ab6383 Fix delete button test failures
Can be tested by adding a Thread.Sleep() in
DrawableRoomPlaylistItem.load().
2021-12-22 09:55:19 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
e2f8c71081 Fix test 2021-12-21 18:38:31 +09:00
Dan Balasescu
a53c67b2ea
Merge pull request #16194 from peppy/fix-results-screen-wait-test
Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step
2021-12-21 16:56:49 +09:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal} 2021-12-21 08:26:21 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
c0a8758839 Fix intermittent test failures on TestSceneResultsScreen due to long delay step
Using real time delays of 3 seconds doesn't play well with headless runs.
2021-12-21 15:15:05 +09:00
Dan Balasescu
a8cd96278d
Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
Dean Herbert
0f8a6a3f64 Fix intermittent failures on TestSceneBeatmapListingOverlay
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.

As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true.
2021-12-21 14:12:06 +09:00
Dean Herbert
bb3f375958 Add note about local button clicking usage 2021-12-21 13:49:51 +09:00
Dean Herbert
aad55ef89e Remove unused method in TestSceneMultiplayerQueueList 2021-12-21 13:49:51 +09:00
Dean Herbert
9aff646ff4 Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.

This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
2021-12-21 13:49:51 +09:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra 2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure 2021-12-20 11:36:49 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test 2021-12-20 11:02:43 +01:00
Dean Herbert
ec0a6735eb Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
87051d5d61 Add better defined steps to TestLoseHostWhileReady ready button test
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.

As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true.
2021-12-20 17:47:06 +09:00
Dean Herbert
5c8e317a6e Chooser earlier items in song select tests to avoid potentially not having enough 2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d Fix weird loop logic 2021-12-20 17:09:08 +09:00
Dean Herbert
d79602a912 Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
Dean Herbert
2e47c4e25d
Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
Dan Balasescu
9316abc278 Better fix for intermittent multiplayer tests 2021-12-20 13:10:13 +09:00
Dan Balasescu
11f3ec0cb5 Wait for previous screen to be hidden in test 2021-12-20 12:44:23 +09:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
Bartłomiej Dach
c112177559
Bring profile header test in line with modern conventions
- Removed online code that didn't work anyway after the introduction of
  the development web instance.

- Removed some weird test steps.

- Fixed online/offline test steps not working at all due to identical
  user ID.
2021-12-19 13:40:21 +01:00
Bartłomiej Dach
883fcf2604
Fix tests 2021-12-17 11:45:01 +01:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip 2021-12-17 11:11:36 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure 2021-12-17 00:19:46 +01:00
Dan Balasescu
488374b4a2 Don't show multiplayer channels in chat overlay 2021-12-16 16:41:47 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix 2021-12-15 22:20:30 +01:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Dean Herbert
39a0a21132 Add test coverage of same scenario without deletion 2021-12-15 17:30:09 +09:00
Dan Balasescu
d22e1b9001 Add another until step to guard against async test issues 2021-12-15 17:00:06 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dean Herbert
e9187cc3cf Add failing test showing expanded state being unexpectedly lost 2021-12-15 16:26:19 +09:00
Dan Balasescu
2cea39a92a
Merge pull request #16083 from peppy/fix-online-availability-after-reimport
Fix `OnlinePlayBeatmapAvailabilityTracker` failng after modified reimport of existing beatmap
2021-12-15 08:31:02 +09:00
Dan Balasescu
da00c020be Remove whitespace 2021-12-15 07:33:49 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync 2021-12-14 21:31:10 +01:00
Dean Herbert
0950d8d327 Add back PlaylistRoomCreation test
Was spiritually removed in https://github.com/ppy/osu/pull/16045.

This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dean Herbert
04551ea61e
Merge pull request #16080 from smoogipoo/fix-storyboard-start-time
Fix incorrect storyboard life time start with looping commands
2021-12-14 18:33:56 +09:00
Dean Herbert
cebfeb5220
Merge pull request #16045 from smoogipoo/multiplayer-local-beatmap-query
Rework multiplayer's current item tracking
2021-12-14 18:33:30 +09:00
Dean Herbert
25a056dfad Remove pointless/broken test steps
These aren't accurate and are tested via a more accurate means directly
above.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a Add failing test coverage of BackgroundScreeNDefault's beatmap background tracking when active/non-active 2021-12-14 16:40:34 +09:00
Dan Balasescu
eb3050b2ac Fix incorrect test 2021-12-14 15:08:00 +09:00
Dean Herbert
441b7baa93 Provide a realm factory to usages of ToLive/RealmLive 2021-12-14 14:26:34 +09:00
Dan Balasescu
6e3558b222 Remove weird test 2021-12-14 06:38:57 +09:00
Dean Herbert
309290a3c9 Use new method in more places that can benefit from it 2021-12-13 16:56:43 +09:00
Dean Herbert
654b47c7ec Move "excess mods" test behaviour to local usages
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
99ac71c1fe Simplify usages where the ruleset being used is osu! ruleset 2021-12-13 16:37:20 +09:00
Dean Herbert
b0d14526ea Move test ScoreInfo creation to TestResources
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-13 13:27:34 +09:00
Dan Balasescu
2cd2b10ce1 Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query 2021-12-12 16:37:41 +09:00
Dan Balasescu
9f792fec49 Fix test failures from async item loading 2021-12-12 16:11:48 +09:00
Dan Balasescu
99cd36d2f6 Resolve some test failures due to async population 2021-12-11 22:52:08 +09:00