Dan Balasescu
2abf3a55ae
Add IsLegacyScore to SoloScoreInfo
2023-12-13 16:12:12 +09:00
Dean Herbert
4983845041
Update HT mod multiplier to match stable better
2023-12-13 15:53:39 +09:00
Dean Herbert
0611a1ddc9
Avoid background processing falling over is BeatmapSet
is null
...
See https://github.com/ppy/osu/issues/10458 .
2023-12-13 15:28:54 +09:00
Dean Herbert
5e10f9f899
Fix failing tests due to more textboxes being present with searchable dropdowns
2023-12-13 15:11:47 +09:00
Dean Herbert
aa4faf5e8e
Merge pull request #25740 from smoogipoo/fix-ignoremiss-accuracy-update
...
Fix IgnoreMiss judgements not updating accuracy
2023-12-13 15:03:07 +09:00
Dean Herbert
eb30a603d9
Fix typo in argument name
2023-12-13 15:01:36 +09:00
Dean Herbert
996bc659e4
Adjust some mod multipliers for initial leaderboard sanity
2023-12-13 14:31:19 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse
refactorings
2023-12-13 14:07:38 +09:00
Dean Herbert
ae8a70ddfc
Merge branch 'drawnode-subtree-draw-cleanup' into dropdown-search
2023-12-13 14:03:46 +09:00
Dan Balasescu
41ba1dcfce
Merge branch 'master' into editor/checks/delayed-hitsounds
2023-12-13 14:01:06 +09:00
Dean Herbert
2579b42ac5
Update framework
2023-12-13 14:01:03 +09:00
Dean Herbert
5b00cf283d
Merge branch 'master' into drawnode-subtree-draw-cleanup
2023-12-13 14:01:01 +09:00
Dan Balasescu
6ed5613c22
Merge branch 'master' into mania-convert-song-select-keycount
2023-12-13 13:53:50 +09:00
Dan Balasescu
2930b53edd
Simplify implementation
2023-12-13 13:43:14 +09:00
Dan Balasescu
8c760e5110
Fix hitobject count when creating from an IBeatmap
2023-12-13 13:41:03 +09:00
Dan Balasescu
c31ff84417
Fix possible nullref
2023-12-13 13:32:27 +09:00
Dan Balasescu
daaadf3fc3
Fix IgnoreMiss judgements not updating accuracy
2023-12-13 11:51:45 +09:00
Salman Ahmed
67a9eab741
Update caret layout
2023-12-12 21:21:11 +03:00
Salman Ahmed
f0ddcb22c6
Remove arbitrary margin
2023-12-12 21:21:04 +03:00
Salman Ahmed
10e8edff67
Merge branch 'master' into dropdown-search
2023-12-12 21:14:01 +03:00
Dan Balasescu
987fe9322e
Merge pull request #24166 from Zyfarok/scorev3
...
Modify osu! standardised scoring to introduce a combo exponent
2023-12-12 17:38:44 +09:00
Givikap120
2d94841929
fixed one test
2023-12-10 02:00:32 +02:00
Givikap120
faf54bca43
Merge branch 'master' into arod_rate_adjust
2023-12-10 01:49:18 +02:00
Givikap120
f5b93121f1
Update AdjustedAttributesTooltip.cs
2023-12-10 00:51:50 +02:00
Givikap120
78cdedf34d
Update BeatmapAttributesDisplay.cs
2023-12-10 00:42:02 +02:00
Givikap120
1d0c37e138
fixed test errors
2023-12-10 00:40:05 +02:00
Dan Balasescu
b36db3518c
Add keycount to song select details panel and carousel panels
2023-12-09 22:31:51 +09:00
Dan Balasescu
767d5c8018
Add object counts to IBeatmapDifficultyInfo
2023-12-09 22:31:51 +09:00
Bartłomiej Dach
07da9d95a9
Merge pull request #25689 from peppy/taiko-multiplier-fix
...
Fix osu!taiko slider velocity being written incorrectly to `.osu` file on export
2023-12-07 14:12:42 +01:00
Dean Herbert
ea0ad2a0ef
Merge branch 'master' into online-presence
2023-12-07 17:42:46 +09:00
Dean Herbert
3c29e9162c
Merge pull request #25693 from bdach/online-presence-structure-serialisation
...
Simplify user presence structures for serialisability
2023-12-07 17:39:21 +09:00
Bartłomiej Dach
9e93ca9679
Merge branch 'master' into taiko-multiplier-fix
2023-12-07 08:36:44 +01:00
Dean Herbert
07dc44ccd7
Make log export async and show notification on completion
2023-12-07 16:19:17 +09:00
Dean Herbert
a500f55ec6
Merge pull request #25688 from peppy/match-default-sv
...
Change default slider velocity for new beatmaps to match osu!stable
2023-12-07 11:52:16 +09:00
Bartłomiej Dach
37049d41b4
Show user's status as tooltip on the extended user panel
2023-12-06 19:37:35 +01:00
Bartłomiej Dach
86e003aec1
Update currently online display tests
2023-12-06 19:37:35 +01:00
Bartłomiej Dach
54f3a622be
Retrofit user presence watching into dashboard overlay
2023-12-06 19:37:35 +01:00
Bartłomiej Dach
41c33f74f2
Extend metadata client with user presence-observing capabilities
2023-12-06 19:37:35 +01:00
Bartłomiej Dach
d66fa09320
Simplify UserStatus
to be an enumeration type
...
There were absolutely no gains from having it be a reference type /
class, only complications, especially when coming from the serialisation
angle.
2023-12-06 18:52:27 +01:00
Bartłomiej Dach
cb823f367f
Simplify UserActivity
for serialisability over the wire
...
Up until now, the `UserActivity` class hierarchy contained things like
beatmap info, room info, full replay info, etc. While this was
convenient, it is soon going to be less so, as the data is sent over the
wire to the spectator server so that the user's activity can be
broadcast to other clients.
To counteract this without creating a second separate and slimmed-down
class hierarchy, slim down the `UserActivity` structure to contain the
bare minimum amounts of data such that the structures aren't overly
large and complex to serialise, but also contain enough data that they
can be used by receiving clients directly without having to do beatmap
or score lookups.
2023-12-06 18:52:26 +01:00
Bartłomiej Dach
f239d03d75
Forcibly change ruleset to correct one before entering gameplay from main menu
...
Closes #25663 (again).
As it turns out, in some scenarios it can be the case that the current
game-global `Beatmap` is not valid for the current game-global
`Ruleset`. The validity of one and the other in conjunction is only
really validated by the song select screen; elsewhere there is no
guarantee that the global beatmap is playable using the global ruleset.
However, this only comes up in very specific circumstances, namely one:
when trying to autoplay a catch beatmap with osu! ruleset globally
active via the skin editor flow.
`Player` is responsible for retrieving the beatmap to be played. It does
so by invoking the appropriate beatmap converter and asking it if the
beatmap can be converted:
6d64538d7a/osu.Game/Beatmaps/WorkingBeatmap.cs (L262-L266)
If the code above throws, `Player` actually silently covers for this, by
trying the beatmap's default ruleset instead:
6d64538d7a/osu.Game/Screens/Play/Player.cs (L529-L536)
However, for the pairing of osu! ruleset and catch beatmap, this fails,
as `OsuBeatmapConverter`'s condition necessary for permitting conversion
is that the objects have a defined position:
6d64538d7a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs (L25)
which they will do, due to the fact that all catch beatmaps are really
just osu! beatmaps but with conversion steps applied, and thus `Player`
succeeds to load the catch beatmap in osu! ruleset.
In the skin editor scenario, this would lead to the secondary failure
of the skin editor trying to apply `CatchModAutoplay` on top of all
of that, which would fail at the hard-cast of the beatmap
to `CatchBeatmap`.
2023-12-06 10:35:41 +01:00
Bartłomiej Dach
6d64538d7a
Merge pull request #25687 from peppy/fix-skin-editor-beatmap-change
...
Fix being able to change ruleset / beatmap when opening skin editor from main menu
2023-12-06 10:08:29 +01:00
Bartłomiej Dach
f69a5b44cc
Merge branch 'master' into fix-argon-initial-display
2023-12-06 09:30:28 +01:00
Bartłomiej Dach
4585a169b1
Merge pull request #25686 from peppy/fix-song-select-match
...
Fix searching at song select matching incorrect ruleset
2023-12-06 09:25:47 +01:00
Dean Herbert
ca991f1f54
Move flags local to EndlessPlayer
2023-12-06 17:18:35 +09:00
Dean Herbert
1b50d1011a
Move constant local to taiko
2023-12-06 15:59:34 +09:00
Dean Herbert
b5bae566c2
Fix incorrect slider velocity being written on export for osu!taiko beatmaps
2023-12-06 15:59:34 +09:00
Dean Herbert
0af16732b8
Change default slider velocity to 1.4
...
This is the default in osu!stable and plays better than 1.0.
2023-12-06 13:38:46 +09:00
Dean Herbert
4da6d53c72
Merge pull request #25672 from frenzibyte/fix-argon-health-display-2
...
Fix `ArgonHealthDisplay` sometimes behaving weirdly on miss judgements (alternative)
2023-12-06 12:24:39 +09:00
Dean Herbert
639fac2d49
Fix being able to change ruleset / beatmap when opening skin editor from main menu
...
No tests because it would be silly to test this – it's already a well
established behaviour and was just initialised incorrectly.
2023-12-06 12:09:34 +09:00
Dean Herbert
8286d3896f
Fix searching at song select matching incorrect ruleset
...
Regressed with https://github.com/ppy/osu/pull/25679 .
2023-12-06 11:32:26 +09:00
POeticPotatoes
07f9f5c6d8
Remove hover checks for mod-copying menu item
2023-12-06 06:33:25 +08:00
Salman Ahmed
f45336a4f6
Make skin dropdown searching non-contiguous
2023-12-05 22:53:48 +03:00
Salman Ahmed
d4aedaf22d
Always show search bar in skin dropdown for visibility
2023-12-05 22:53:48 +03:00
Salman Ahmed
ee2e176082
Add osu! dropdown search bar implementation
2023-12-05 22:53:48 +03:00
Salman Ahmed
d92db8059e
Add new dropdown properties to SettingsDropdown
2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901
Handle back action in OsuDropdown
rather than menu
2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca
CalculatedTextSize
-> FontSize
2023-12-05 22:47:10 +03:00
Salman Ahmed
20fd458fac
Perserve miss animation when followed by a hit at same frame
2023-12-05 21:59:28 +03:00
Salman Ahmed
9496cdf42b
Add explanatory note for scheduling
2023-12-05 21:59:28 +03:00
Salman Ahmed
927cfe4257
Fix health processor event leaks
2023-12-05 21:59:28 +03:00
Bartłomiej Dach
88095aaefa
Merge pull request #25637 from smoogipoo/multiplayer-abort
...
Add ability for the host to abort an in-progress match
2023-12-05 13:51:00 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class
2023-12-05 12:43:32 +01:00
Bartłomiej Dach
566d336470
Merge pull request #25679 from peppy/song-select-search-performance
...
Improve song select search performance
2023-12-05 11:06:31 +01:00
Dean Herbert
8704dc3505
Fix change in filter behaviour
2023-12-05 18:20:27 +09:00
Dean Herbert
5a2240838b
Merge branch 'master' into multiplayer-abort
2023-12-05 17:01:54 +09:00
Dean Herbert
02178d8e61
Remove usage of case-when
2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog
2023-12-05 16:54:44 +09:00
Dean Herbert
7b9c9a3bfd
Merge pull request #25675 from vegguid/editor-setup-show-filename
...
Changed the LabelledFileChooser in the setup to show the file name of the file that is was selected
2023-12-05 16:38:07 +09:00
Dean Herbert
45e499778f
Search terms before performing other criteria checks
...
Very minor, but putting the more common case towards the
start of the method allows early return.
2023-12-05 15:28:56 +09:00
Dean Herbert
42010574b5
Avoid list construction when doing filtering
2023-12-05 15:26:14 +09:00
Dean Herbert
27e778ae09
Avoid sorting items when already in the correct sort order
2023-12-05 14:47:32 +09:00
Dean Herbert
7fda38d0b0
Use ordinal comparison when searching at song select
...
Bypasses various overheads. In theory should be fine? (until it's not on some language)
2023-12-05 14:14:13 +09:00
Guido
8756dd25c6
Changed file chooser in resource selection to show file name when file is selected
2023-12-04 22:51:56 +01:00
Salman Ahmed
629e64d50a
Fix ArgonHealthDisplay
not displaying miss correctly during initial transition
2023-12-04 23:55:31 +03:00
Salman Ahmed
4d82a55594
Remove method for being unused
2023-12-04 23:24:28 +03:00
Salman Ahmed
5723715ea0
Fix ArgonHealthDisplay
sometimes behaving weirdly on miss judgements
2023-12-04 23:24:28 +03:00
Susko3
0e47492858
Uncomment net6.0 code and remove old code
2023-12-04 20:17:22 +01:00
Dean Herbert
c5a08a0711
Remove unused using statement
2023-12-04 23:06:08 +09:00
Bartłomiej Dach
5512298d60
Trim unused resolved bindable
2023-12-04 15:01:23 +01:00
Bartłomiej Dach
8754fa40f4
Source autoplay mod from beatmap about to be presented rather than ambient global
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
063694f544
Do not attempt to load gameplay scene if current beatmap is dummy
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
9d39b70e38
Fix endless player not handling load failure
2023-12-04 14:42:51 +01:00
Bartłomiej Dach
055fb5bd8f
Do not set initial activity in skin editor endless player
...
Seems like an overreach to say that the user is "watching a replay"
there.
2023-12-04 14:42:51 +01:00
Dan Balasescu
8587652869
Fix countdown button being enabled
2023-12-04 11:00:11 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state
2023-12-04 10:18:37 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes
2023-12-04 08:51:21 +09:00
Susko3
abb4c943a7
Rename to more readable names
2023-12-01 18:35:57 +01:00
Bartłomiej Dach
30a4e77097
Merge branch 'master' into fix-overlapping-chat-links
2023-12-01 14:30:55 +01:00
Bartłomiej Dach
28aa98ab6a
Merge branch 'master' into cleanup-chat-link-test
2023-12-01 13:34:42 +01:00
Dan Balasescu
f3530a79b1
Add test
2023-12-01 21:34:20 +09:00
Bartłomiej Dach
cdaff30aa6
Update framework
2023-12-01 13:24:51 +01:00
Dan Balasescu
1b0fc8ca9d
Refactor
2023-12-01 20:41:41 +09:00
Dan Balasescu
15c9416244
Rename method
2023-12-01 18:47:40 +09:00
Dan Balasescu
a94180c8c6
Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch
2023-12-01 18:26:59 +09:00
Dan Balasescu
894c31753b
Add initial support for aborting multiplayer games
2023-12-01 15:31:06 +09:00
Susko3
d3517998cf
Use common Overlaps()
logic
...
This actually fixes the problem and makes the tests pass
2023-12-01 01:11:10 +01:00
Susko3
30bdd2d4c0
Extract Overlaps()
logic to accept generic index and length
2023-12-01 01:07:23 +01:00
Susko3
152c7e513e
Ignore overlapping links instead of crashing
2023-12-01 00:54:13 +01:00
Joseph Madamba
d2324cd8f9
Fix chat overlay top bar icon being incorrect
2023-11-30 10:20:01 -08:00
Dean Herbert
3553717cc6
Fix results screen not including slider end misses in tick count
2023-11-29 21:28:25 +09:00
Dean Herbert
1cfcaee121
Reorder badges so that SS shows above others
...
This isn't perfect and probably needs much more consideration, but let's
at least give the "better" ranks more visibility by bringing them to the
front.
Of note, this is only important due to the changes to osu!catch
accuracy-grade cutoffs, which brings things closer in proximity than
ever before.
2023-11-29 20:29:52 +09:00
Dan Balasescu
295a1b01d6
Adjust catch score grade cutoffs
2023-11-29 19:05:31 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
...
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Dean Herbert
efb6c30252
Merge branch 'master' into scoring-test-mods
2023-11-28 18:38:50 +09:00
Dean Herbert
51de98f341
Use Logger.Storage
rather than locally querying
2023-11-28 17:59:21 +09:00
Dean Herbert
4c2819dbc2
Update button text and make localisable
2023-11-28 17:59:05 +09:00
Dean Herbert
11f1f44237
Add button to compress log files for bug submission
2023-11-27 17:13:11 +09:00
Dean Herbert
ff18f80559
Apply NRT to UpdateSettings
2023-11-27 16:56:11 +09:00
Bartłomiej Dach
874a3706bc
Merge branch 'master' into spinner-glow
2023-11-27 15:06:27 +09:00
Bartłomiej Dach
3f73610ee7
Update framework ^& resources
2023-11-27 15:06:11 +09:00
Bartłomiej Dach
e2d51973ce
Merge pull request #25569 from smoogipoo/legacy-hp-abstraction
...
Encapsulate common HP logic from osu and catch HP calculations
2023-11-27 14:38:41 +09:00
Bartłomiej Dach
6eebf633c6
Merge pull request #25566 from peppy/show-spectator-fail-2
...
Fix spectator not immediately showing when a spectated user fails
2023-11-27 13:30:18 +09:00
Dean Herbert
a4be28a2ae
Don't show buttons on fail overlay when player interaction is disabled
2023-11-27 12:25:24 +09:00
Bartłomiej Dach
98ab9853ce
Merge branch 'master' into show-spectator-fail-2
2023-11-27 12:24:59 +09:00
Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay
2023-11-27 12:14:25 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests
2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line
2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2
2023-11-27 11:36:10 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change
2023-11-27 11:35:10 +09:00
Bartłomiej Dach
1388e492b1
Merge branch 'master' into chat-drag-improvements
2023-11-27 10:46:55 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter
2023-11-27 10:44:50 +09:00
Salman Ahmed
68fca00757
Improve handling of beatmap collection changes in CollectionDropdown
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-11-25 02:40:32 +03:00
Zyf
71e5654b64
Account for legacyAccScore in score conversion
2023-11-24 23:07:27 +01:00
Zyf
27f9dfccc4
Fix scoring-conversion when miss-count is 0
2023-11-24 22:05:24 +01:00
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu
2023-11-25 00:53:25 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button
2023-11-24 19:37:57 +09:00
Dan Balasescu
8314f656a3
Encapsulate common HP logic from osu and catch HP calculations
2023-11-24 18:32:06 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements
2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
...
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu
2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs
2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile
2023-11-24 17:46:02 +09:00
Dean Herbert
de1d921383
Merge branch 'master' into menu-skin-editor-button
2023-11-24 17:39:54 +09:00
Dean Herbert
55df8e81b9
Merge pull request #25560 from peppy/hexacons-sprite-icon
...
Replace all hexacon lookups with strongly typed properties
2023-11-24 17:38:58 +09:00
Dean Herbert
59800821da
Update framework
2023-11-24 16:44:18 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability
2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues
2023-11-24 16:39:29 +09:00
Dean Herbert
e3217bc82e
Merge branch 'master' into hp-drain-fix-breaks
2023-11-24 15:15:48 +09:00
Dan Balasescu
289cda71b2
Fix inspections
2023-11-24 15:06:51 +09:00
Dean Herbert
7ceb49fbc0
Add extra test coverage and handle case where still at loading screen
2023-11-24 15:05:39 +09:00
Dean Herbert
d3a55d83c0
Schedule FailScore
inside onFail
instead of onFailComplete
2023-11-24 14:44:57 +09:00
Dean Herbert
ef5dd24589
Update failing test coverage and fix onFail
being called too often
2023-11-24 14:44:57 +09:00
Dean Herbert
4ad3cb3b49
Submit and send failed spectator state more aggressively
2023-11-24 14:44:57 +09:00
Dean Herbert
8375dd72d6
Add xmldoc to new AllowFail
method
2023-11-24 14:44:57 +09:00
Dean Herbert
ca93fdc94b
Add visualisation of when a spectated player fails
...
Create a new stack each time for isolation and safety
2023-11-24 14:44:57 +09:00
Dean Herbert
b024065857
Remove implicit schedule of abstract
methods in SpectatorScreen
...
This allows each implementation to have control over scheduling. Without
this, the solo implementation would not be able to handle quit events
while watching a player, as it would push a child (gameplay) screen to
the stack where the `SpectatorScreen` would usually be.
2023-11-24 14:26:09 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
...
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Dean Herbert
335e8efff7
Apply NRT to SoloSpecatorScreen
2023-11-24 14:26:09 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator
to SoloSpectatorScreen
2023-11-24 14:26:08 +09:00
Dean Herbert
4c7d2bb0fb
Apply NRT to SpectatorScreen
2023-11-24 14:26:08 +09:00
Dean Herbert
b8179aa875
Use better(?) icons and full strings
2023-11-24 13:23:47 +09:00
Dean Herbert
a069a673fa
Allow buttons to be displayed on more than one state (and share the back button)
2023-11-24 13:18:17 +09:00
Dean Herbert
1d1b3ca982
Apply NRT to MainMenuButton
2023-11-24 13:18:17 +09:00
Dean Herbert
8ad414488a
Play out previous transforms immediately to avoid flow issues with multiple sub menus
2023-11-24 13:18:17 +09:00
Dean Herbert
7e59a1d0be
Apply NRT to ButtonSystem
2023-11-24 13:18:17 +09:00
Dean Herbert
5905ca6492
Add second level menu for skin editors
2023-11-24 13:18:17 +09:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties
2023-11-24 13:17:39 +09:00
Dean Herbert
95c00f9666
Add HexaconIcons
lookup to allow usage with SpriteIcon
2023-11-24 13:17:39 +09:00
Dean Herbert
537b0ae870
Add silly annotation for now (more new r# rules)
2023-11-24 12:47:42 +09:00
Bartłomiej Dach
9541d3d452
Merge pull request #25553 from peppy/skin-player-elements
...
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-24 11:28:01 +09:00
Bartłomiej Dach
02c794cc1f
Merge pull request #25552 from peppy/fix-r#-inpsections
...
Fix a couple of new r# inspections
2023-11-24 11:04:08 +09:00
Bartłomiej Dach
ca37e1afc2
Merge branch 'master' into scorev3
2023-11-24 10:37:10 +09:00
Bartłomiej Dach
7590bae445
Rename and comment everything in score migration code
...
Hopefully, _hopefully_, makes all this a little bit less inscrutable.
2023-11-24 10:34:13 +09:00
Dean Herbert
686afa9697
Merge branch 'master' into fix-combo-handling
2023-11-24 10:30:52 +09:00
Dan Balasescu
10e16e4b04
Fix handling of combo offset without new combo, and incorrect lazer tests
2023-11-24 09:46:06 +09:00
Givikap120
93e3156868
slight format changes
2023-11-24 01:07:37 +02:00
Givikap120
c2a44cf118
Made custom tooltip
2023-11-23 23:30:18 +02:00
Dean Herbert
268b965ee8
Enable NRT on Beatmap
2023-11-23 17:28:16 +09:00
Dean Herbert
5239fee947
Allow use of skin username/flag/avatar components outside of gameplay
2023-11-23 17:15:03 +09:00
Dean Herbert
a80a5be4ec
Fix a couple of new r# inspections
2023-11-23 17:11:40 +09:00
Dean Herbert
9a6857bfad
Merge pull request #25530 from yesseruser/FlagHUD
...
Fix skin element "PlayerFlag" responding to clicks/hovers
2023-11-23 16:51:09 +09:00
Dean Herbert
191e8c5487
Add note about skin editor reload jank
2023-11-23 16:39:05 +09:00
Dan Balasescu
7bc2d6e6cd
Merge branch 'master' into fix-combo-handling
2023-11-23 16:22:01 +09:00
Dean Herbert
5d367c247c
Merge pull request #25547 from bdach/skin-editor-paste-catching-fire
...
Fix skin editor crashing when pasting with nothing in clipboard
2023-11-23 16:15:11 +09:00
Dan Balasescu
7998204cfe
Fix combo/combo colouring issues around spinners
2023-11-23 13:54:05 +09:00
Bartłomiej Dach
d4519f74ab
Merge branch 'master' into hp-drain-fix-breaks
2023-11-23 10:31:42 +09:00
Bartłomiej Dach
abbcdaa7f7
Fix skin editor crashing when pasting with nothing in clipboard
2023-11-23 09:55:27 +09:00
Dan Balasescu
30309cdf11
Merge pull request #25415 from Poyo-SSB-forks/unify-ur
...
Change unstable rate calculation to account for rate-change mods
2023-11-23 09:53:28 +09:00
Dan Balasescu
5b0f8ee9c2
Merge pull request #25546 from bdach/classic-score-overflow
...
Fix classic scoring overflowing in osu! ruleset due to integer multiplication overflow
2023-11-23 09:03:43 +09:00
Bartłomiej Dach
e28e0ef1cc
Fix classic scoring overflowing in osu! ruleset due to integer multiplication overflow
...
Closes https://github.com/ppy/osu/issues/25545 .
2023-11-23 08:16:25 +09:00
Dean Herbert
52dc02fd32
Merge pull request #25418 from smoogipoo/hp-drain-v1-2
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Add `OsuHealthProcessor` that uses the legacy drain rate algorithm
2023-11-23 00:08:20 +09:00
yesseruser
82fec4194d
Disabled RecievePositionalInputAtSubTree in PlayerFlag.
2023-11-22 15:45:32 +01:00
yesseruser
08e0279d72
Revert "Renamed UpdateableFlag to ClickableUpdateableFlag."
...
This reverts commit 671177e871
.
2023-11-22 15:25:43 +01:00
yesseruser
be8b59e59d
Revert "Created and implemened a BaseUpdateableFlag."
...
This reverts commit cd7e0bf620
.
2023-11-22 15:25:35 +01:00
yesseruser
7bc304f20e
Revert "Added a BaseDrawableFlag without a tooltip, and used it."
...
This reverts commit b2f74325ef
.
2023-11-22 15:25:17 +01:00
yesseruser
33de27499a
Merge branch 'master' into FlagHUD
2023-11-22 14:36:20 +01:00
Dan Balasescu
cb4568c4a1
Fix first object after break not starting a new combo
2023-11-22 17:22:48 +09:00
Bartłomiej Dach
f1f820bec3
Merge pull request #25523 from peppy/save-skin-on-screen-change
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Save any unsaved changes in the skin editor when game changes screens
2023-11-22 14:19:57 +09:00
Dean Herbert
b30a4ab3a9
Merge pull request #25536 from peppy/combo-commenting
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Improve commenting around `IHasCombo` interfaces
2023-11-22 13:28:03 +09:00
Dean Herbert
d86e743745
Merge branch 'master' into login-state-changes-user-profile-overlay
2023-11-22 12:13:49 +09:00
Dean Herbert
ad6af1d9b7
Ensure only run once
2023-11-22 12:03:42 +09:00
Dean Herbert
fe15b26bd2
Refactor to use API state instead of logged in user state
2023-11-22 12:02:37 +09:00
Dean Herbert
04640b6fb0
Improve commenting around IHasCombo
interfaces
...
Following discusion with smoogi IRL.
2023-11-22 10:44:29 +09:00
Poyo
3a0586a8f5
Rewrite backwards assertion
2023-11-21 15:19:04 -08:00
Poyo
0cf925dadf
Use better fallback
...
Seems better to use the rate from a non-gameplay clock than to arbitrarily apply 1.
2023-11-21 15:18:04 -08:00
Bartłomiej Dach
c98be5823d
Update framework
2023-11-22 07:52:28 +09:00
yesseruser
b2f74325ef
Added a BaseDrawableFlag without a tooltip, and used it.
...
The BaseDrawableFlag is used in a BaseUpdateableFlag so the tooltip is not shown, the ClickableUpdateableFlag still shows the tooltip.
2023-11-21 19:51:35 +01:00
yesseruser
cd7e0bf620
Created and implemened a BaseUpdateableFlag.
...
The tooltip still shows.
2023-11-21 19:27:33 +01:00
yesseruser
671177e871
Renamed UpdateableFlag to ClickableUpdateableFlag.
2023-11-21 19:02:23 +01:00
Clément Burgelin (Zyfarok)
901e45b6a4
Scoring conversion: remove mention of v3 + improve comments
2023-11-21 14:26:07 +01:00
Clément Burgelin (Zyf)
16acec335f
Fix: update score migration of special case to match the new score
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-11-21 11:27:03 +01:00
Dan Balasescu
8302ebcf1a
Remove default DrainRate value
2023-11-21 19:18:02 +09:00
Dean Herbert
aa749aeb73
Save any unsaved changes in the skin editor when game changes screens
...
Closes https://github.com/ppy/osu/issues/25494 .
2023-11-21 17:49:57 +09:00
Bartłomiej Dach
85bddab52b
Refactor OnlineStatusNotifier
to be more local
2023-11-21 17:36:29 +09:00
Dean Herbert
21bf288277
Merge pull request #25520 from peppy/context-menu-spacers
...
Allow context menus to have visible spacers
2023-11-21 16:56:36 +09:00
Bartłomiej Dach
bf972a04ee
Merge pull request #25409 from Tom94/bspline-sliders
...
Add free-hand drawing of sliders to the editor
2023-11-21 16:28:14 +09:00
Bartłomiej Dach
d83b2e24e7
Merge pull request #25371 from RatinFX/open-editor-timestamp
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Implement opening editor timestamp links
2023-11-21 15:48:36 +09:00
Dean Herbert
4b2d8aa6a6
Add ToString
on PathType
for better test output
2023-11-21 15:38:12 +09:00
Dean Herbert
ba6fbbe43c
Update framework
2023-11-21 15:38:12 +09:00
Dean Herbert
3d094f84ad
Fix incorrect parsing of BSpline curve types
2023-11-21 15:38:12 +09:00
Bartłomiej Dach
aa3ff151c0
Fix RoomManager
attempting to part room when not online
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
...
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
2391035e49
Remove redundant api
field from HubClientConnector
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
1c612e2e0c
Implement client-side disconnection flow
2023-11-21 15:15:45 +09:00
Dean Herbert
7c5345bf7e
Use SimpleErrorNotification
for error display
2023-11-21 15:10:41 +09:00
Dean Herbert
917a68eac3
Adjust localisablel strings and keys
2023-11-21 15:08:15 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers
2023-11-21 14:24:10 +09:00
Stedoss
ec7b82f5e8
Change early return to check for online State
instead of IsLoggedIn
2023-11-21 01:55:08 +00:00
Stedoss
5514a53df1
Pass ruleset to callback to prevent ruleset desync
2023-11-21 01:04:46 +00:00
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp
2023-11-20 21:57:14 +09:00
Bartłomiej Dach
234ef6f923
Rectify selection keep-alive logic
2023-11-20 21:57:14 +09:00
Bartłomiej Dach
246aacb216
Remove unnecessary guard
...
Setting a bindable's value to something if that value is already there
is a no-op (doesn't trigger bindings / callbacks).
2023-11-20 21:57:14 +09:00
Bartłomiej Dach
0e0ab66148
Simplify parsing code
...
Less methods, less smeared around logic, saner data types.
2023-11-20 21:57:12 +09:00
Bartłomiej Dach
c9e8d66e19
Improve xmldoc
2023-11-20 21:02:12 +09:00
Dean Herbert
ded9981d07
Update framework
2023-11-20 17:55:01 +09:00
Bartłomiej Dach
8e39dbbff1
Adjust casing of curve type menu items
...
The "Perfect curve" one in particular... fixes test failures, as some
tests were relying on this particular casing. But the new version feels
more correct anyway, so it's whatever.
2023-11-20 15:42:55 +09:00
Bartłomiej Dach
6d7d826b8b
Fix incorrect legacy conversion when B-splines are used
2023-11-20 15:08:58 +09:00
Bartłomiej Dach
80a3225bb2
Use static BEZIER
instead of allocating new every time
2023-11-20 13:35:07 +09:00
Bartłomiej Dach
487326a4c7
Remove pattern matching syntax usage in switch
...
Also throw on unknown types.
2023-11-20 13:34:01 +09:00
Bartłomiej Dach
5d1bac6d7a
Remove IToolboxAttachment
for now
...
The interface doesn't really do anything useful right now because
it enforces a common contract, but all usages of the contract
go through the concrete implementation, and it inflates
the already-huge diff.
2023-11-20 13:17:43 +09:00
Bartłomiej Dach
7820c8ce4d
Decrease redundancy of equality implementations
2023-11-20 12:28:20 +09:00
Bartłomiej Dach
25c1a90047
Change switchexpr to standard switch statement
2023-11-20 12:26:45 +09:00
Bartłomiej Dach
577cb9994c
Move static instances / construction methods closer together
2023-11-20 12:26:43 +09:00
Bartłomiej Dach
33b592f1c7
Update framework (again)
2023-11-20 12:04:30 +09:00
Bartłomiej Dach
b6e3e42445
Merge branch 'master' into bspline-sliders
2023-11-20 12:03:29 +09:00
Clément Burgelin (Zyfarok)
1f88658bad
Fix syntax
2023-11-20 03:05:46 +01:00
Stedoss
bfcca38200
Handle login API state changes in UserProfileOverlay
2023-11-20 02:00:57 +00:00
Zyf
432b88674b
Scoring : change formula parameters to match survey results
2023-11-20 00:02:58 +01:00
Zyf
cadd9b4ace
Merge remote-tracking branch 'upstream/master' into scorev3
2023-11-19 23:53:05 +01:00
Poyo
d9cd546377
Use rate fallback in DrawableHitObject
2023-11-18 12:09:37 -08:00
Dean Herbert
6fa7b4f552
Merge branch 'master' into hp-drain-v1-2
2023-11-17 18:33:03 +09:00
Dean Herbert
bd932a5417
Update localisation analyser
...
Pulls in https://github.com/ppy/osu-localisation-analyser/pull/60 .
2023-11-17 17:07:21 +09:00
Dean Herbert
9172632b0b
Rename method and adjust xmldoc to be very explicit about how wrong this is
2023-11-17 17:04:20 +09:00
Dean Herbert
d1cea10f21
Add note about localisation
2023-11-17 16:52:40 +09:00
Dean Herbert
b88e3cd26f
Change ResourceStore
provided to Skin
to be a fallback, not replacement
2023-11-16 20:19:01 +09:00
Dean Herbert
87a76b9ee8
Merge pull request #25478 from Joehuu/fix-comment-markdown
...
Fix `CommentMarkdownTextFlowContainer` not inheriting osu! class
2023-11-16 17:39:35 +09:00
Dean Herbert
0a8ede6274
Merge pull request #25469 from Joehuu/argon-hide-counter-labels
...
Add ability to toggle labels on argon counter components
2023-11-16 17:01:03 +09:00
Bartłomiej Dach
1e2f1b3ef2
Merge branch 'master' into unload-main-menu-storyboard
2023-11-16 15:46:44 +09:00
Bartłomiej Dach
dbd4f26436
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
Dean Herbert
b45872d2e0
Merge branch 'master' into argon-hide-counter-labels
2023-11-16 14:20:13 +09:00
Dean Herbert
73eda6c09c
Move non-matching default value to argon skin default speficiation instead
2023-11-16 14:18:49 +09:00
Dean Herbert
39a3313929
Update tooltip description slightly
2023-11-16 14:11:01 +09:00
Joseph Madamba
dc2d574965
Fix comment markdown image not showing tooltips
2023-11-15 19:50:32 -08:00
Joseph Madamba
2b19cf6ce4
Fix comment markdown style regression
2023-11-15 19:50:32 -08:00
Poyo
a73c870712
Allow GameplayRate to be nullable and assert before use
2023-11-15 17:00:35 -08:00
Dean Herbert
7f90db7603
Merge pull request #25472 from bdach/argon-health-folding-in-on-self
...
Fix argon health bar folding in on itself when too narrow
2023-11-15 19:02:30 +09:00
Dean Herbert
2987c0e802
Add note about enfocing size methodology
2023-11-15 19:01:52 +09:00
Dean Herbert
189fca2eb6
Merge pull request #25339 from joshika39/change-clickable-avatars-tooltip-for-usergrid
...
Add `UserGridPanel` as the `ClickableAvatar` tooltip
2023-11-15 18:01:24 +09:00
Joseph Madamba
7b987266d5
Change behavior of some clickable avatars in line with web
2023-11-15 17:22:36 +09:00
Joshua Hegedus
deef8998f7
reverted the change
2023-11-15 17:22:36 +09:00
Joshua Hegedus
aa9deecafe
added missing comment, fixed incorrect visibility
2023-11-15 17:22:36 +09:00
cs
520642975b
Fix control point hover text and context menu
2023-11-15 07:45:09 +01:00
Bartłomiej Dach
8cd1f08a92
Fix argon health bar folding in on itself
2023-11-15 15:42:45 +09:00
Joseph Madamba
62352ce5f3
Add ability to toggle labels on argon counter components
2023-11-14 20:46:42 -08:00
Joseph Madamba
87ace7565d
Use existing localisation for argon counter component labels
2023-11-14 20:44:33 -08:00
Bartłomiej Dach
159cf41f82
Fix default argon health bar width being zero
...
Closes #25460 .
2023-11-15 12:53:09 +09:00
Dean Herbert
2264e1e249
Change default value and range of BoxElement
's corner radius to match other usages
2023-11-15 10:45:01 +09:00
Dean Herbert
74fb1b5f81
Rename property to match expctations
2023-11-15 10:40:59 +09:00
Joseph Madamba
535282ba7d
Use existing localisation for corner radius in BoxElement
2023-11-14 14:13:20 -08:00
Poyo
f5e1734de9
Use soft-cast to access IGameplayClock
2023-11-14 13:51:55 -08:00
Bartłomiej Dach
711bf14c06
Merge pull request #25443 from peppy/fix-argon-custom-skins
...
Fix customised argon skins no longer loading due to incorrect resource store specification
2023-11-14 23:11:39 +09:00
Dean Herbert
9a7d7dda2a
Update resources
2023-11-14 23:04:11 +09:00
Dean Herbert
a745642f76
Fix customised argon skins no longer loading due to incorrect resource store spec
2023-11-14 22:01:56 +09:00
Bartłomiej Dach
83f8f03c7e
Fix argon health bar not relative sizing correctly
2023-11-14 21:54:06 +09:00
Bartłomiej Dach
70d2de5669
Move song select touch detector to solo implementation
...
It should not run in multiplayer. Even if we wanted to allow touch-only
playlist items at some point, the current behaviour of multiplayer song
selects with respect to touch device mod is currently just broken.
2023-11-14 16:35:16 +09:00
Bartłomiej Dach
69c2c0e427
Fix touch device mod declared valid for multiplayer
...
Mostly matters for web, so that it doesn't permit creation of playlist
items with touch device inside.
2023-11-14 16:30:10 +09:00
Dan Balasescu
e3137d575b
Fix osu! and base HP processor break time implementation
2023-11-14 01:11:17 +09:00
cs
fa976a5aa0
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
Dean Herbert
8ad8764947
Update framework
2023-11-13 14:06:18 +09:00
Dan Balasescu
98e6b7744b
Cleanup
2023-11-13 13:46:47 +09:00
Poyo
f794d4dc83
Allow gameplayClock to be null
2023-11-12 13:29:40 -08:00
Poyo
e67725f5d6
Use IGameplayClock for rate
2023-11-12 12:14:19 -08:00
Givikap120
26d493986c
Fixed precision and updated AdvancedStats
2023-11-12 18:05:18 +02:00
ratinfx
fab6fc9adb
Updated comments, renamed method
2023-11-12 15:09:15 +01:00
Bartłomiej Dach
bb2f38d189
Merge pull request #25411 from peppy/fix-key-counter-sizing-woes
...
Refactor `KeyCounterDisplay` to use autosize
2023-11-12 20:47:55 +09:00
Dean Herbert
469b9e2546
Increase size and adjust positioning of max combo display in argon skin
2023-11-12 17:28:15 +09:00
Dean Herbert
798e677c09
Refactor KeyCounterDisplay
to use autosize
...
A previous attempt at this was unsuccessful due to a partially
off-screen elements not getting the correct size early enough (see
https://github.com/ppy/osu/issues/14793 ). This can be accounted for by
setting `AlwaysPresent` when visibility is expected.
This fixes [test failures](https://github.com/ppy/osu/actions/runs/6838444698/job/18595535795 )
due to the newly added `Width` / `Height` being persisted with
floating-point errors (by not persisting the values in the first place,
via `AutoSize.Both`).
2023-11-12 17:19:25 +09:00
Dean Herbert
4df1eb1b37
Refactor logic and tooltip formatting
2023-11-12 16:19:55 +09:00
Dean Herbert
6bd5eda2a0
Merge branch 'master' into arod_rate_adjust
2023-11-12 15:49:07 +09:00
ratinfx
c367697559
Changed TIME_REGEX to accept everything in the parentheses
...
- changed osu-web link to the current value
2023-11-11 16:14:26 +01:00
cs
54b8244a18
CI Fixup
2023-11-11 15:02:06 +01:00
Dean Herbert
04a16b3596
Merge branch 'master' into gameplay-hud-redesign/counters
2023-11-11 22:38:39 +09:00
ratinfx
4e1e19728c
Refactor HitObject selection in Composer
2023-11-11 14:02:42 +01:00
cs
3f85aa79c5
Add free-hand drawing of sliders to the editor
2023-11-11 13:33:25 +01:00
Thomas Müller-Höhne
926636cc03
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
Bartłomiej Dach
ea556abad8
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters
2023-11-11 21:28:29 +09:00
Bartłomiej Dach
50789d2e18
Fix song progress bars not sizing vertically properly
2023-11-11 21:28:04 +09:00
Bartłomiej Dach
870e4ce27e
Fix argon health display not handling invalidation correctly
2023-11-11 20:42:45 +09:00
Dean Herbert
b0aa4a4257
Add "export" item to skin editor menu
2023-11-11 20:34:35 +09:00
Bartłomiej Dach
b7972e3c84
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters
2023-11-11 20:16:14 +09:00
Dean Herbert
ed59a379f1
Merge pull request #25407 from peppy/update-framework
...
Update framework
2023-11-11 20:15:07 +09:00
Bartłomiej Dach
8d7539ab70
Merge branch 'master' into skin-size-editing
2023-11-11 19:56:09 +09:00
Dean Herbert
61d336521d
Update framework
2023-11-11 19:48:56 +09:00
Bartłomiej Dach
2428a97d44
Fix editor not clearing undo history on skin change
2023-11-11 18:49:44 +09:00
Poyo
064857c40b
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
Salman Ahmed
96da7a07bb
Add detailed explaination on existence of ScheduleUntilTransitionEnd
2023-11-11 02:57:29 +03:00
Salman Ahmed
bb912bc616
Avoid spinning another load thread on initial storyboard load
2023-11-11 02:57:17 +03:00
Salman Ahmed
080f13e34d
Schedule outside of UnloadStoryboard
and fix disposal happening on update thread
2023-11-11 02:56:45 +03:00
Givikap120
60c3e7250b
fixed naming incconvinence
2023-11-10 15:13:40 +02:00
Givikap120
d0d334a371
Update Ruleset.cs
2023-11-10 15:05:26 +02:00
Givikap120
9ef34fa51a
FIxed stated problems
2023-11-10 15:02:15 +02:00
Dean Herbert
57cd5194ce
Flip comparison to allow non-composite drawables to still get resized
2023-11-10 20:00:20 +09:00
Bartłomiej Dach
b7acbde719
Only store width/height of serialised drawable if it isn't automatically computed
2023-11-10 19:12:26 +09:00
Dan Balasescu
fecc6f580b
Add legacy reference health processor
2023-11-10 18:40:21 +09:00
Bartłomiej Dach
fbf94214a5
Fully delegate tooltip show/hide logic
2023-11-10 18:36:09 +09:00
Bartłomiej Dach
26eae0bdee
Remove unused using directive
2023-11-10 18:25:39 +09:00
Bartłomiej Dach
43a4b34295
Fix typo
2023-11-10 18:20:14 +09:00
Bartłomiej Dach
c522a703eb
Merge branch 'master' into skin-size-editing
2023-11-10 18:19:27 +09:00
Bartłomiej Dach
374e13b496
Remove argon health display bar length setting
...
It is no longer needed.
Intentionally not doing backwards migration to simplify things; users
can fix their skins.
2023-11-10 18:18:58 +09:00
Bartłomiej Dach
2c1f304f3b
Fix test failures due to fluctuations in needlessly-serialised automatic sizings
2023-11-10 18:13:36 +09:00
Dean Herbert
1c63f1f89d
Merge pull request #25348 from bdach/less-basic-touchscreen-detection
...
Implement basic touchscreen detection
2023-11-10 18:01:40 +09:00
Bartłomiej Dach
36d0bae42d
Restore mention of dependency on another ctor param
2023-11-10 17:57:16 +09:00
Dean Herbert
35e11c7c63
Rename diagonal scale variable and update xmldoc
2023-11-10 17:55:02 +09:00
Dean Herbert
f25489cc7b
Check X/Y sizing available separately to fix weird edge cases
2023-11-10 17:54:43 +09:00
Dean Herbert
46a219e010
Add comment explaining AutoSize
change in LegacySongProgress
2023-11-10 17:53:52 +09:00
Dean Herbert
a02aeed50a
Adjust combo animation slightly
2023-11-10 16:53:16 +09:00
Dean Herbert
67312a2db9
Remove ArgonScoreWedge
and use ArgonWedgePiece
directly
2023-11-10 16:53:16 +09:00
Dean Herbert
b4ec62473e
Remove width/height bindables from ArgonWedgePiece
2023-11-10 16:53:15 +09:00
Dean Herbert
7c4e9506da
Merge pull request #25399 from Susko3/mobile-touch-settings
...
Show touch input settings on mobile
2023-11-10 16:25:01 +09:00
Dean Herbert
7db14baed7
Update resources
2023-11-10 16:20:05 +09:00
Dean Herbert
60df2722ab
Rename RoundedLine
to BoxElement
and make more generically useful
2023-11-10 16:20:05 +09:00
Dean Herbert
4f90ac15fa
Reduce the default wireframe opacity a bit
2023-11-10 15:53:05 +09:00
Dean Herbert
7e0b41219c
Change animation to only affect number portion, add miss animation
2023-11-10 15:53:05 +09:00
Dean Herbert
e861681cd4
Adjust argon rolling easings
2023-11-10 15:53:05 +09:00
Dean Herbert
7c3a626f4b
Add basic animation for combo counter
2023-11-10 15:53:05 +09:00
Dean Herbert
6c1d48dfaf
Remove unused function
2023-11-10 15:53:05 +09:00
Dean Herbert
99d9db5b76
Use a better default size for line
2023-11-10 15:53:05 +09:00
Dean Herbert
f31c1c9c79
Rename and move skinnable line component to a more commomn place
2023-11-10 15:53:05 +09:00
Dean Herbert
175dae49c6
Reset scale per axis
2023-11-10 14:43:51 +09:00
Dean Herbert
0add035c67
Disable resizing of LegacySongProgress
...
Because it looks bad.
2023-11-10 14:31:02 +09:00
Dean Herbert
fb361a4e0a
Reset size along with scale for relative items
2023-11-10 14:25:55 +09:00
Dean Herbert
ec3b6e47fb
Change selection handling to adjust Size
instead of Scale
for edge nodes
2023-11-10 14:22:28 +09:00
Dean Herbert
b0c5b3cb10
Add Size
to serialised components of a SerialisedDrawableInfo
2023-11-10 14:22:20 +09:00
Dean Herbert
7fc2050f72
Rename variables and mak seconary tooltip type work again
2023-11-10 11:52:34 +09:00
Salman Ahmed
d3af3c615f
Merge branch 'master' into gameplay-hud-redesign/counters
2023-11-10 01:04:03 +03:00
Salman Ahmed
6f5d905ce7
Update argon accuracy counter design
2023-11-10 01:02:05 +03:00
Salman Ahmed
59998b507a
Hide background sprite when storyboard finishes loading
2023-11-09 23:23:57 +03:00
Salman Ahmed
e947158969
Remove fade out transition
...
Unnecessary addition from this PR, makes the background fade to ugly black during transition between screens.
2023-11-09 23:03:30 +03:00
Salman Ahmed
768a31b2f5
Fix background crash on a beatmap with no storyboard
2023-11-09 22:57:20 +03:00