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Commit Graph

554 Commits

Author SHA1 Message Date
smoogipoo
4d15f0fe52 Implement basic score recalculation 2020-08-28 19:16:46 +09:00
Shivam
c167727ac6 Merge branch 'master' into tourney-asset-refactor
# Conflicts:
#	osu.Game/IO/OsuStorage.cs
2020-08-09 12:38:41 +02:00
smoogipoo
adf4f56dce Move MusicController to OsuGameBase 2020-08-06 19:01:23 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Dean Herbert
f812767c95 Add fallback hash generation to fix android startup crash 2020-08-03 18:49:06 +09:00
Dean Herbert
1dfd2112c6 Source hash from osu.Game.dll rather than executable 2020-07-30 15:32:08 +09:00
Dean Herbert
6c7e806eac Include executable hash when submitting multiplayer scores 2020-07-29 12:39:18 +09:00
smoogipoo
107b5ca4f2 Add support for bindable retrieval 2020-07-21 23:13:04 +09:00
smoogipoo
6df1b1d9ea Add a background beatmap difficulty manager 2020-07-16 20:43:14 +09:00
smoogipoo
d1aedd15c4 Add noto-thai font 2020-07-15 13:35:40 +09:00
Shivam
c3cd2a74f5 Move general purpose migration to MigratableStorage 2020-07-01 22:57:16 +02:00
smoogipoo
ab15b6031d Update with framework-side storage changes 2020-07-01 17:12:07 +09:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
Dean Herbert
912c999f40 Fix minor typo in OsuGameBase 2020-05-28 19:05:35 +09:00
Dean Herbert
f989f1aa00 Change event flow to avoid firing store delete events on update 2020-05-27 16:08:47 +09:00
Salman Ahmed
3d3cc2c15e
Dispose BeatmapOnlineLookupQueue cache download request 2020-05-22 17:26:37 +03:00
Dean Herbert
052ad79fc6 Convert dangerous events to IBindables 2020-05-19 16:44:22 +09:00
Dean Herbert
75a40578e8 Revert ContextFactory to private 2020-05-12 12:39:52 +09:00
Dean Herbert
6c350db097 Add connection flushing support 2020-05-11 21:39:44 +09:00
Dean Herbert
1348bdaa15 Merge branch 'custom-data-directory' into migration-backend 2020-05-09 19:32:29 +09:00
Dean Herbert
abd1115c6d Fix test failures 2020-05-08 19:08:43 +09:00
Dean Herbert
754afb9c0b Expose ContextFactory to allow for connection flushing 2020-05-07 22:11:57 +09:00
Dean Herbert
7781408643 Update in line with framework storage changes 2020-05-06 18:28:24 +09:00
Dean Herbert
5edabbdee2 Redirect log output to custom data directory 2020-05-04 17:35:35 +09:00
Dean Herbert
6621d363da Add basic custom data directory support 2020-05-04 17:01:05 +09:00
Lucas A
8cdae790c3 Load user rulesets from the game data directory 2020-04-03 21:40:09 +02:00
Dean Herbert
d8041a0dcb Increase sample concurrency to better match stable 2020-03-22 02:16:28 +09:00
Dean Herbert
ae112cf14f Reorder torus loading to provide regular as default 2020-03-13 13:43:48 +09:00
Dean Herbert
4a774d02e0 Remove exo font loading 2020-03-13 13:43:37 +09:00
Dan Balasescu
aafdfbca1f
Merge pull request #8129 from peppy/fix-dummy-track-completion-feedback
Fix DummyWorkingBeatmap's track completion attempting to change game-wide beatmap
2020-03-05 17:57:57 +09:00
smoogipoo
9307caa3bf Fix typos 2020-03-05 16:58:07 +09:00
Dean Herbert
a311ace626 Add migration test 2020-03-05 15:07:00 +09:00
Dean Herbert
38d91ccd0d Add comment regarding no-longer-required schedule 2020-03-04 19:11:35 +09:00
Dean Herbert
75968fb4ba Update resources once more 2020-03-04 11:50:22 +09:00
Dean Herbert
f1f4f1ffbd Add torus font 2020-03-03 18:17:51 +09:00
Dean Herbert
8ea354571c Update naming 2020-01-22 23:04:37 +09:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
Dean Herbert
41d4609c92 Fix crash on trying to retrieve mods from unavailable ruleset 2019-12-15 02:37:30 +09:00
Dean Herbert
b94d5bf82e Fix error when entering multiplayer game in different ruleset 2019-12-14 00:42:54 +09:00
Dan Balasescu
ef94df917c
Add whitespace 2019-12-13 21:56:03 +09:00
Dean Herbert
bc31146560 Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
Dean Herbert
440a8470e1 Move available mods to global context
This also tidies up ModSelectOverlay and setting creation flow in general.
2019-12-13 21:36:50 +09:00
Dean Herbert
a1f8ab1735 Fix unrequired type keyword 2019-12-13 20:13:53 +09:00
Dean Herbert
9a941c4f94 Update font loading to use new method 2019-11-29 02:15:13 +09:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
faa5997b48
Move scaling container to OsuGame so OsuGameBase doesn't apply… (#6804)
Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale
2019-11-12 16:40:49 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
Dean Herbert
8ac708ada5 Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale 2019-11-11 13:58:35 +09:00
smoogipoo
12cd57744b Make RulestStore initialise at construction time 2019-10-15 16:14:06 +09:00
smoogipoo
cc533e8fe4 Remove BindableBeatmap 2019-10-01 17:24:47 +09:00
smoogipoo
04ac414249 Fix memory leaks due to audio track recycle order 2019-10-01 13:49:09 +09:00
Dean Herbert
d01c30fd52
Merge branch 'master' into introduce-session-statics 2019-09-28 20:16:52 +08:00
Dean Herbert
c83db94eb7 Use isolated storage/api 2019-09-25 15:00:08 +09:00
iiSaLMaN
e3e245ab20 Introduce SessionStatics 2019-09-23 08:15:27 +03:00
Dean Herbert
5b094f8e1d Actually register the RulesetConfigCache as a component 2019-09-06 01:13:58 +09:00
Dean Herbert
40c1c6072e Add "osu!classic" as a bundled skin choice 2019-08-29 16:39:42 +09:00
Dean Herbert
6539c6da17
Merge branch 'master' into watch-replays-4 2019-07-02 13:24:16 +09:00
Salman Ahmed
9a617dd143
Add Venera Medium in Store 2019-06-30 03:16:58 +03:00
naoey
ab0bb8b678
Implement replay downloading with ArchiveDownloadModelManager 2019-06-28 09:33:13 +05:30
Dean Herbert
9e1cb90dd8 Remove existing argument for ItemAdded event
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Dean Herbert
97d65783db Remove osu!-side DebugUtils 2019-06-20 12:48:45 +09:00
Dean Herbert
b2b3df3885 Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build 2019-06-12 18:28:43 +09:00
Lucas A
2e911d0e96 Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build 2019-06-10 19:13:54 +02:00
smoogipoo
f090e292c9 Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Dean Herbert
115a75e4c6 Use a constant for lazer variables 2019-06-03 13:16:05 +09:00
Dean Herbert
b52276c489 Pass individual components to DummyWorkingBeatmap, not game 2019-05-31 14:51:12 +09:00
Dean Herbert
f33a5bc54c Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
Dean Herbert
a20eda7b5f Fix remaining cases to work without things 2019-05-28 23:54:42 +09:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Dean Herbert
1fd44d7945 Move OsuScreenDependencies to GameBase 2019-05-15 13:00:11 +09:00
Dean Herbert
0d57cf6599 Remember FPS display state after changing via Ctrl+F11 hotkey 2019-05-14 13:13:51 +09:00
Dean Herbert
24e64c1333 Add proper co-dependent beatmap/score deletion via events 2019-05-09 15:15:28 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
431d439500 Make attribute public 2019-03-01 20:15:09 +09:00
Dean Herbert
9885913fff Fix iOS builds not being able to read their deploy version 2019-03-01 20:01:16 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
Dean Herbert
6b3d53750c Fix remaining cases of not using host-created TextureLoaderStore 2019-01-25 11:48:28 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
3953f829c8 Add letterbox/screen scaling support 2019-01-04 13:36:02 +09:00
Dean Herbert
171287591c Merge branch 'updateable-beatmap-sprite' into timeshift-wip
# Conflicts:
#	osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
#	osu.Game/Graphics/Containers/LinkFlowContainer.cs
2018-12-26 20:52:36 +09:00
smoogipoo
96c9e5f209 Make DefaultBeatmap readonly 2018-12-25 18:34:45 +09:00
smoogipoo
02365ee5ba Merge remote-tracking branch 'origin/master' into timeshift-wip 2018-12-22 23:23:21 +09:00
Dean Herbert
d3f5111fa1 Use relative URL 2018-12-06 12:18:21 +09:00
smoogipoo
5f0bde581c Fix OsuBindableBeatmap not being able to be auto-constructed 2018-12-05 20:42:16 +09:00
smoogipoo
4ba7690e04 Initial scoremanager/scorestore structure 2018-11-28 16:50:16 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
5197bf77e4
Merge pull request #3478 from peppy/fix-case-sensitivity-import-extensions
Fix files with upper-case extensions failing to import correctly
2018-09-26 19:40:00 +09:00
smoogipoo
e259911875 Use invariant tolower 2018-09-26 18:44:03 +09:00
Paul Teng
dd36b6a381 Remove unused field storage 2018-09-24 21:08:58 -04:00
Dean Herbert
6efecc4b35 Fix files with upper-case extensions failing to import correctly 2018-09-23 05:23:49 +09:00
Dean Herbert
f149a66a4d Use LargeTextureStore for all online texture retrieval
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885.
2018-09-09 02:45:37 +09:00
Dean Herbert
cc533a05c5 Update framework 2018-09-07 19:00:43 +09:00
Dean Herbert
01389f0443 Merge remote-tracking branch 'upstream/master' into update-framework-with-everyrthing 2018-09-06 18:04:58 +09:00
Dean Herbert
ab7c0ccd18 Merge remote-tracking branch 'smoogipoo/spritetext-rewrite' into update-framework-with-everyrthing 2018-09-06 18:00:54 +09:00
Dean Herbert
4e012042ab Fix renaming variables too eagerly 2018-09-06 17:57:09 +09:00
Dean Herbert
91aada8be5 Fix ScaleAdjust going missing 2018-09-06 14:20:55 +09:00
Dean Herbert
29b0d62f21 Changes in line with framework refcount changes 2018-09-06 13:29:57 +09:00
smoogipoo
d5acc96efa Apply changes in line with osu!framework changes 2018-09-05 14:59:37 +09:00
Dean Herbert
d9e9c61731 Begin loading fonts earlier in startup
Should result in a considerably faster font load, as they can be concurrently loaded alongside EF.
2018-09-01 17:48:03 +09:00
Dean Herbert
1d86083981 Hide unnecessary log output 2018-07-24 12:13:48 +02:00
Dean Herbert
0c24244340 Remove SingletonContextFactory
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.

# Conflicts:
#	osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
b20afb915d Fix right mouse activated absolute scroll not working 2018-07-09 15:26:22 +09:00
Dan Balasescu
126678c226
Merge branch 'master' into multiple_previews_different_overlays 2018-06-12 19:26:51 +09:00
smoogipoo
14b7530994 Use a global ruleset config cache 2018-06-11 15:07:42 +09:00
Roman Kapustin
8702a70524 Resolve merge conflicts in DirectOverlay 2018-06-08 21:03:16 +03:00
Dean Herbert
621be3bbfc Merge branch 'master' into disallow-beatmap-change 2018-06-07 00:38:40 +09:00
Dan Balasescu
b59c45ca57
Merge branch 'master' into fix-database-migration-failure 2018-06-06 22:44:35 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Dean Herbert
0a97b8ae25 Implement DebugUtils locally
Has been removed from framework
2018-06-06 18:33:10 +09:00
Dean Herbert
601ef3b6f7 Consume osu.Framework via nuget 2018-06-05 14:14:56 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change 2018-06-04 10:53:04 +09:00
Dean Herbert
3a823d6c25 Fix multiple issues causing database reset to fail 2018-06-04 02:12:16 +09:00
Dean Herbert
80806be047 Don't start transactions for migration
It looks like transactions are used internally during migration.
2018-05-29 16:23:38 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3a5228af43 Make GameBeatmap late-bind its AudioManager for ctor Beatmap access 2018-05-28 17:55:41 +09:00
HoutarouOreki
e2d840c2de Rename CursorOverrideContainer to MenuCursorContainer 2018-05-25 21:13:40 +02:00
smoogipoo
a25462e10f Fix testcase audio + dependency overrides not working 2018-05-23 18:52:09 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
6c0c932c48 Reorder OsuGameBase methods 2018-05-23 14:56:40 +09:00
Roman Kapustin
c492f62eda Use PreviewTrackManager in the PlayButton 2018-05-09 14:52:46 +03:00
Dean Herbert
64ddee5646 Change load order to ensure runner is loaded before blocking op 2018-04-22 04:26:27 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
421e9e0641 Add xmldoc to some high-level classes to explain their separation 2018-04-08 12:58:34 +09:00
Dean Herbert
9ad4e9284a Add skin source fallback chain 2018-03-20 16:40:11 +09:00
Dean Herbert
d1c2aa71d0 Add beatmap sample override support 2018-03-20 16:24:06 +09:00
Dean Herbert
07642546bb Make APIAccess a component 2018-03-14 11:29:54 +09:00
Dean Herbert
83cd2fd317 Move token saving logic to APIAccess 2018-03-14 10:15:05 +09:00
Dean Herbert
afc3646450 Move API configuration hooks out of OsuGameBase
Also makes username more private, and password completely private.
2018-03-14 10:15:05 +09:00
Dean Herbert
3726db53b5 Allow instantiation of skins 2018-02-23 13:38:12 +09:00
Dean Herbert
4c14b32783 Add basic skin database model layout and importing 2018-02-22 15:46:11 +09:00
Dean Herbert
835136aecb
Merge branch 'master' into api-interface 2018-02-20 09:33:53 +09:00
Dean Herbert
d70d40e3b8 Add back forgotten score store to valid importers 2018-02-19 15:52:14 +09:00
Dean Herbert
75dcf72520 Improve testability of API 2018-02-16 13:57:39 +09:00
Dean Herbert
b9ef32b09b Further xmldoc and restoring of Cleanup method 2018-02-15 16:31:42 +09:00
Dean Herbert
a0a65abcac Crentalise all import logic 2018-02-15 14:22:39 +09:00
Dean Herbert
d3dd31dadb Make deletion and purging logic even more global 2018-02-15 14:22:39 +09:00
Dean Herbert
edc3638175 DatabaseWriteUsage 2018-02-12 17:55:11 +09:00
Dean Herbert
cc948d688f Fix unrelated spacing issue 2018-02-12 15:39:13 +09:00
smoogipoo
b4cd8ea716 GlobalKeyBindingContainer -> GlobalActionContainer
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
Dean Herbert
6e0cb1adb3 Remove redundant arguments 2018-01-29 15:05:07 +09:00
Dean Herbert
80b8780f56 Revert "Remove game-wise settings store for the time being"
This reverts commit 72df2c681b.
2018-01-25 18:08:50 +09:00
Dean Herbert
72df2c681b Remove game-wise settings store for the time being 2018-01-24 18:01:39 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
smoogipoo
b4e1872322 osu!-side changes in-line with framework BDL cache changes 2018-01-22 12:56:30 +09:00
smoogipoo
43f8a8e8c5 Rename OsuCursorVisualiser -> CursorOverrideContainer 2018-01-15 14:00:13 +09:00
smoogipoo
78441c05cb OsuCursorContainer -> OsuCursorVisualiser 2018-01-12 19:45:09 +09:00
smoogipoo
16d739580b IProvideLocalCursor -> IProvideCursor 2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad Fix cursor being displayed on intro/disclaimer 2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
94b761e63e Remove local storage for now 2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17 Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed Add a global reduction of audio track volume
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
47213d2498 Rely on storage.DeleteDatabase for guaranteed database deletion
Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert
b805174143 Output the inner exception to the log when possible 2017-10-20 14:33:35 +09:00
Dean Herbert
ca78078436 Add more logging output 2017-10-20 08:06:07 +09:00
Dean Herbert
0e1328a30e Add maximum try count before bailing 2017-10-20 08:01:38 +09:00
Dean Herbert
9b1ed5b3aa Keep trying until delete succeeds
Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert
8aea6068ba Add fallback logic for the case where previous database can't be migrated 2017-10-19 21:37:09 +09:00
Dean Herbert
1fbbee14e4 Allow migration from sqlite-net to EF
Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert
e4a066dc5f Run cleanup tasks only on startup via manual calls 2017-10-17 19:58:33 +09:00
Dean Herbert
cd41862e3b Add back transaction support for beatmap importing 2017-10-17 15:00:27 +09:00
Dean Herbert
129cca0704 Tidy up context creation 2017-10-16 12:59:59 +09:00
Dean Herbert
89c17ed13e Initialise batteries
Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84 Remove now obsolete RatioAdjust 2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604 Fix BeatmapMetadata removing 2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6 Fix foreign key constraint failure 2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa Use one DbContext with configured CommandTimeout for all stores 2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c Set a busy timeout when creating an SQLIteConnection 2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb Don't die on a null connection during disposal
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769 Use new static IsDebug method 2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager. 2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f Fix beatmap background being disposed too early
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1 Ensure the sqlite connection is correctly closed before the game ends
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738 Improve default key binding logic
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert
3a6f3cdd8a Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e469a114a6 Update dependency caching according to framework 2017-07-21 19:03:43 +02:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
d68f17b697 Use tooltip and context menu containers as newly required 2017-07-06 15:15:12 +03:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
EVAST9919
1711258038 Context Menu 2017-06-12 12:56:07 +03:00
Jorolf
a43890ffb4 update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
Dean Herbert
cba7796777 Fix ratio container being added to a level too high
That's a bad ratio container! How did we not notice this until now?
2017-05-17 18:49:30 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
Dean Herbert
489f586887 Add FPS display toggling.
Kinda temporary but better than nothing.
2017-05-03 20:34:53 +09:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges. 2017-04-21 22:37:55 +09:00
Dean Herbert
d656090aab
Move tooltips below the cursor. 2017-04-21 14:01:31 +09:00
Dean Herbert
4ca27a5395
Merge branch 'master' into tooltips 2017-04-20 15:08:26 +09:00
Jorolf
ea67b41683 move tooltip outside of the cursor 2017-04-20 00:42:40 +02:00
Dean Herbert
1f7ed72dc6
Update font/size. 2017-04-19 17:32:30 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database. 2017-04-17 14:37:52 +09:00
Dean Herbert
1233fb5b82
Split noto out into individual ranges. 2017-04-04 11:34:55 +09:00
Dean Herbert
317dc94b4c
Adjust appearance. 2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Thomas Müller
9fd16be2d4 Refactor IsDebug 2017-03-06 19:59:29 +01:00
Dean Herbert
1e48b0a037
Ensure AssemblyName is never null (seems to be on CI server). 2017-03-06 19:00:15 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Dean Herbert
4fc2cd227c
Add CJK support via font Noto Medium. 2017-02-09 10:35:25 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Andrey Zavadskiy
acc50e3473 fixed wrong parameter for token 2016-12-24 10:16:22 +03:00
Andrey Zavadskiy
5fbc0e408b Remove unnesessary Username field check 2016-12-24 09:16:17 +03:00
Andrey Zavadskiy
7c96102229 When we have empty login, api.Token becames empty
So we can't sign in having Token without login
2016-12-22 16:09:42 +03:00
Andrey Zavadskiy
4817d4bf10 Stop using password field in .ini at all 2016-12-22 15:41:06 +03:00
Andrey Zavadskiy
b066a7d905 Stop saving password 2016-12-22 15:26:31 +03:00
Andrey Zavadskiy
1c79ebff9f Fix loggining on start even after logout and exit 2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
c7de449713 Token fix
If "Save Password" is checked, Token will be saved
2016-12-21 00:37:54 +03:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Thomas Müller
b81bf7085f Add missing licence headers and fixup using statements. 2016-12-03 13:56:35 +01:00
Dean Herbert
6ccce88a0e Add proper user data retrieval on connect. 2016-12-01 16:44:24 +09:00
Dean Herbert
01dc7cb5c2 Thread safety, username saving correctly etc. 2016-11-30 19:22:36 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
fbf35c904d Fix Config regression with DI. 2016-11-29 18:49:03 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Dean Herbert
885df47864 Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
Dean Herbert
2cbe2b34fd Change default font weight to Medium. 2016-11-15 19:34:50 +09:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
2362665b8a Re-cache the new FontStore when overwritten
Fixes issues with font loading
2016-11-10 16:43:04 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Drew DeVault
19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Dean Herbert
788c11de10 Merge pull request #103 from huoyaoyuan/music-controller
Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
d70e8806b4 Merge remote-tracking branch 'refs/remotes/upstream/master' into options-fixes 2016-11-09 11:41:36 +09:00
Dean Herbert
4426a683ed Move OptionsOverlay to OsuGame. 2016-11-08 19:26:12 +09:00
Dean Herbert
3b0114671e Max sidebar draggable. 2016-11-08 19:16:39 +09:00
Dean Herbert
30323876a8 Use preload for options (fix icons). 2016-11-08 18:49:20 +09:00
Dean Herbert
a61fb5ef5d Initial updates to make generic containers work. 2016-11-07 21:13:56 +09:00
Huo Yaoyuan
c470140d64 Merge branch 'master' 2016-11-06 00:11:30 +08:00
Dean Herbert
7cc19d74c6 Add full Exo font set and bring song select panels closer to final design. 2016-11-05 18:22:09 +09:00
Huo Yaoyuan
2d86cb1e81 Merge branch 'master' 2016-11-05 16:21:59 +08:00
Drew DeVault
2aa85a4b18 Split up options into subclasses 2016-11-03 19:06:22 -04:00
Drew DeVault
2aaff01675 Implement config persistence through BasicStorage 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Huo Yaoyuan
6aba03e1ca OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
Dean Herbert
74f1a9622f Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
Dean Herbert
33ef55df88 Allow BeatmapDatabase to be constructed without a host. 2016-10-27 17:34:50 +09:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Dean Herbert
4edefb935c Improve the initialisation logic of OsuGameBase. 2016-10-16 17:33:53 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
Drew DeVault
72c4a26aea Move control of databases into osu-framework 2016-10-12 11:32:27 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
Dean Herbert
29d223dc41 Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Dean Herbert
9b76a0ffb8 Expose CursorContainer. 2016-10-08 15:53:55 +09:00
Dean Herbert
7db555be5d Move toolbar to OsuGame. 2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
d93718d953 Add template toolbar. 2016-09-30 18:45:27 +09:00
Dean Herbert
b4c9dca54b Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
	osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
154226b9a3 Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00