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Commit Graph

12247 Commits

Author SHA1 Message Date
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
75531d2d62 Fix gameplay skipping forward during resume operation 2022-08-29 19:51:16 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-29 11:23:22 +03:00
Dean Herbert
2dafa041a7 Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
Dean Herbert
105aa01e7d Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Salman Ahmed
3ff2058975 Fix back-to-front fallback comparison in HitObjectOrderedSelectionContainer 2022-08-29 09:23:53 +03:00
Dan Balasescu
c0b13c7e1f Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00
Dean Herbert
b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
Salman Ahmed
a3e595a9aa Update comment to include inserted indices 2022-08-26 14:51:19 +03:00
Salman Ahmed
81c0a641b4 Fix selection fallback path not updated to check inserted indices 2022-08-26 14:51:08 +03:00
Salman Ahmed
f38194fb40 Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-26 14:35:19 +03:00
Dean Herbert
217fa00a72 Bring logic up-to-date 2022-08-26 19:32:49 +09:00
Dean Herbert
a146db0e35 Merge branch 'master' into carousel-perform-selection 2022-08-26 19:29:00 +09:00
Dean Herbert
cd90536e4b Remove Track access in Timeline 2022-08-26 18:25:48 +09:00
Dean Herbert
12d6d6793c Move EditorClock processing to Update and always decouple 2022-08-26 18:08:43 +09:00
Dean Herbert
31e459364b Use FramedBeatmapClock in EditorClock 2022-08-26 17:28:58 +09:00
Dean Herbert
ed0843aa84 Reword xmldoc regarding final clock source to read better 2022-08-26 16:46:22 +09:00
Dean Herbert
2c780eab5f Merge branch 'master' into fix_progress_bar_info 2022-08-26 16:14:21 +09:00
Dean Herbert
23efec6505 Fix naming and comment typos 2022-08-26 15:57:36 +09:00
Dean Herbert
9862b79b47 Fix typo in long comment 2022-08-26 15:20:09 +09:00
HiddenNode
d98357aa57 Made text inside SongProgressInfo scale. 2022-08-26 01:30:44 +01:00
Dean Herbert
a546aa2673 Clamp SpectatorPlayerClock's elapsed calculation to avoid player clocks getting too far ahead 2022-08-25 21:33:33 +09:00
Dean Herbert
3a17c6df08 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-25 16:24:55 +09:00
Dean Herbert
a6ed589db4 Remove guard against RemoveFilters running more than once
It turns out this is required to remove some filters immediate, and some
later. Weird.
2022-08-25 14:47:33 +09:00
Dean Herbert
ad3dd1c700 Fix a couple of oversights regarding track nullability 2022-08-25 14:45:00 +09:00
Dean Herbert
ec60e16439 Apply NRT to FailAnimation 2022-08-25 14:35:42 +09:00
Dean Herbert
8f4a953d11 Ensure fail animation sequence isn't run after the player exit sequence has started 2022-08-25 14:26:42 +09:00
Dean Herbert
4c45f7d938 Ensure FailAnimation can't be Started after filters are already removed 2022-08-25 14:26:20 +09:00
Ryuki
5cddc7ed1f
Code cleanup (CPS) 2022-08-24 17:13:23 +02:00
Dean Herbert
f3847b90fd Tidy up attach logic 2022-08-24 19:36:01 +09:00
Dean Herbert
5129716612 Merge branch 'master' into kps 2022-08-24 18:18:45 +09:00
Dean Herbert
2af8c4a2ea
Merge pull request #19904 from novialriptide/add-date-created-sort
Add date submitted sorting
2022-08-24 17:43:28 +09:00
Dean Herbert
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
Dean Herbert
af56cd0126 Fix merge breakage 2022-08-24 16:52:36 +09:00
Dean Herbert
5079e0d83d Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 16:52:10 +09:00
Salman Ahmed
e378c5b866 Remove no longer necessary switch case 2022-08-24 10:50:40 +03:00
Salman Ahmed
8f4a2b4936 Separate passed/failed states from calling EndGameplay 2022-08-24 10:36:13 +03:00
Andrew Hong
a8867d4245
Merge branch 'master' into add-date-created-sort 2022-08-24 03:23:27 -04:00
Dean Herbert
7f9246637a Simplify MultiSpectatorScreen hierarchy construction 2022-08-24 16:08:48 +09:00
Dean Herbert
7c1fc4814e Remove unused CreateMasterGameplayClockContainer method 2022-08-24 16:03:38 +09:00
Dean Herbert
871365bbb0 Inline ReadyToStart action binding for added safety 2022-08-24 16:03:38 +09:00
Dean Herbert
6c50f618a3 Don't use bindable flow for masterState 2022-08-24 16:03:38 +09:00
Dean Herbert
683d49c608 Move MasterClockState handling in to SpectatorSyncManager 2022-08-24 16:03:38 +09:00
Dean Herbert
d33d705684 Make WaitingOnFrames non-bindable 2022-08-24 16:03:38 +09:00
Dean Herbert
d05d8aeb22 Simplify interface implementations 2022-08-24 16:03:38 +09:00
Dean Herbert
2f5be6efca Tidy up ProcessFrame and privatise const 2022-08-24 16:03:38 +09:00
Dean Herbert
b564c34dbc Don't process master clock (is a noop) 2022-08-24 16:03:38 +09:00
Salman Ahmed
2fa8b61f3c Handle completion user state updates during spectating 2022-08-24 10:02:21 +03:00
Dean Herbert
b4eede61fb Use readonly instead of get-only 2022-08-24 15:28:18 +09:00
Dean Herbert
0b271fe4b3 Fix incorrect IsRunning value 2022-08-24 15:27:31 +09:00
Dean Herbert
b6254a1f25 Remove unnecessary casting 2022-08-24 15:23:31 +09:00
Dean Herbert
a86fc6f248 Change running state of SpectatorPlayerClock using IsRunning 2022-08-24 15:17:56 +09:00
Dean Herbert
0c9a4ec13c Don't expose MasterClock in SpectatorClockSyncManager 2022-08-24 15:13:08 +09:00
Dean Herbert
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
Dean Herbert
31f657fe01 Remove ISpectatorPlayerClock interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
882dd93942 Remove ISyncManager interface
Too many levels of redirection.

One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
22963ab951 Fix multiplayer spectator getting stuck 2022-08-24 15:12:57 +09:00
Dean Herbert
ec31f37ff7 Accept MasterGameplayClockContainer rather than generic clock 2022-08-24 14:51:14 +09:00
Dean Herbert
85fbe7abca Fix multiplayer spectator getting stuck 2022-08-24 13:11:53 +09:00
Andrew Hong
3cedd1cd1c
Merge branch 'master' into add-date-created-sort 2022-08-23 12:00:30 -04:00
Dean Herbert
29fed0c4a3 Avoid setting the source clock until gameplay is ready to start
Without this change, the audio track may audibly seek during load
proceedings.
2022-08-23 18:34:17 +09:00
Dean Herbert
ec61a94dc9 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-23 17:36:06 +09:00
Dean Herbert
553897f2f0 Remove AddClock method to CreateManagedClock 2022-08-23 13:52:43 +09:00
Dean Herbert
1191b6c080 Remove unused Source_Set implementation on ISpectatorPlayerClock 2022-08-23 13:44:41 +09:00
Andrew Hong
55f1b43329 Removed check 2022-08-22 13:41:36 -04:00
HiddenNode
1098e24c40 Improved UprightUnscaledContainer 2022-08-22 14:24:52 +01:00
Dan Balasescu
c59298f0ce Enable NRT 2022-08-22 21:55:04 +09:00
Dean Herbert
489e172a76 Simplify track start/stop/paused tracking 2022-08-22 19:43:18 +09:00
Dan Balasescu
5d3d8681d4 Invert creation of clocks in multi spectator 2022-08-22 19:14:06 +09:00
Andrew Hong
bcab7aea26
Merge branch 'master' into add-date-created-sort 2022-08-22 04:02:46 -04:00
Andrew Hong
c2036d3893 Moved filter exclusion 2022-08-22 03:39:46 -04:00
Andrew Hong
09ef13908c Adjust to reviews 2022-08-22 03:20:27 -04:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dan Balasescu
0815b01b75
Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
Dean Herbert
e6b669db8e Elaborate with example of GameplayClockContainer managing its own Stop state 2022-08-22 14:14:44 +09:00
Dean Herbert
af2e82d7d5 Move operation of setting GameplayClockContainer.StartTime to Reset call 2022-08-22 14:11:06 +09:00
Andrew Hong
c6a739f5a8 Add date submitted sorting 2022-08-21 23:09:33 -04:00
Ryuki
5cf54a788a
Code cleanup for CPS counter 2022-08-21 16:00:58 +02:00
naoei
29ef1c8db8 Check if StatisticItem.Name is null or empty 2022-08-20 21:48:53 -04:00
naoei
9386d352b8 Make StatisticItem.Name not nullable 2022-08-20 21:48:35 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
8566e93c72 Guard against SubmittingPlayer potentially getting stuck waiting on request forever 2022-08-20 17:19:17 +09:00
Dean Herbert
da407aa827
Merge branch 'master' into kps 2022-08-20 15:24:58 +09:00
Dean Herbert
cbdd870ecf
Merge pull request #19693 from its5Q/editor-localisation
Add localisation support for beatmap editor setup
2022-08-20 11:51:57 +09:00
Dean Herbert
7bf318541c Reword comment to hopefully read better 2022-08-19 20:57:55 +09:00
Dean Herbert
3f0da14065 Delay start operation by one frame to allow children to see initial start time 2022-08-19 17:39:51 +09:00
its5Q
4c24d8ed58 Improve string consistency 2022-08-19 03:17:05 +10:00
Dean Herbert
3eb1cda6aa Reorganise call order of Start / Reset to make more sense 2022-08-19 01:46:36 +09:00
Ryuki
3de35a1518
Update calculator and tests to match changes on clocks 2022-08-18 18:40:02 +02:00
Dean Herbert
1d774f3f12 Remove redundant ProcessFrame calls
Of note, I'm not sure whether the `IsPaused` check was meaningful, but
it's not reimplemented in the new `FramedBeatmapClock`.
2022-08-19 01:39:02 +09:00
Dean Herbert
7bc96431a7 Remove unnecessary virtual spec from GameplayClockContainer.Seek 2022-08-19 01:39:01 +09:00
Dean Herbert
0e228791c0 Remove unnecessary Reset call in MultiSpectatorScreen 2022-08-19 01:39:01 +09:00
Dean Herbert
43879633db Ensure setting a StartTime on a GameplayClockContainer always resets to the new time 2022-08-18 18:54:10 +09:00
Dean Herbert
343efa1d11 Split OffsetCorrectionClock out of MasterGameplayClockContainer 2022-08-18 18:54:10 +09:00
Dean Herbert
2c6fd1ec6e Fix `GameplayClockContainer potentially resetting external seeks 2022-08-18 18:54:10 +09:00
Dean Herbert
6003afafc7 Use FramedBeatmapClock in GameplayClockContainer 2022-08-18 18:54:10 +09:00
Dean Herbert
9735728cf6 Reverse conditionals to better define intent in addSourceClockAdjustments 2022-08-18 15:08:09 +09:00
Bartłomiej Dach
d06959e1dd
Update incorrect xmldoc 2022-08-17 22:03:35 +02:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock 2022-08-17 22:21:10 +09:00
Dan Balasescu
0cf3c5570a
Merge pull request #19800 from peppy/fix-editor-ear-rape
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-17 15:50:58 +09:00
Dean Herbert
20256aad11 Merge branch 'master' into no-gameplay-clock 2022-08-17 15:21:20 +09:00
Dean Herbert
21b364cd77 Fix nullref in tests as initialBeatmap may be null 2022-08-17 14:48:00 +09:00
Dean Herbert
6b9dec5996 Restore original event flow to allow for OnSuspend case to work correctly 2022-08-17 14:32:21 +09:00
Dean Herbert
8ce50e98a6 Move delegate debounce logic to Editor itself 2022-08-17 14:04:57 +09:00
Dan Balasescu
8b5ac55fca
Remove newline 2022-08-17 13:48:06 +09:00
Dean Herbert
d9346abb9c Tweak intro timings more and ensure non-theme tracks play from preview point 2022-08-17 13:20:40 +09:00
Dean Herbert
37799e3b31 Allow preparing preview point without looping 2022-08-17 13:20:24 +09:00
Bartłomiej Dach
1861f34427
Merge branch 'master' into editor-setup-no-state-change 2022-08-16 21:46:43 +02:00
Dan Balasescu
24fd411720
Merge pull request #19594 from BlauFx/improve_retry_behaviour
Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
Dean Herbert
5ac314077a Improve intro timings when not using osu! theme
Roughly as proposed in https://github.com/ppy/osu/discussions/19687.
2022-08-16 18:19:30 +09:00
Dean Herbert
ee153a345c Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Dean Herbert
5238a5c115 Merge branch 'master' into editor-setup-no-state-change 2022-08-16 16:28:29 +09:00
Dean Herbert
9d2c2b71cf Change conditional to check for insertions in addition to modifications
It is possible that the import process itself marks the previous
beatmaps as deleted due to an overlap in metadata or otherwise.
2022-08-16 16:21:36 +09:00
Dean Herbert
c8fdfd298c Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-16 16:04:32 +09:00
Dean Herbert
ea50936d71 Fix slider ticks playing back at infinite rate while making changes to a slider in the editor 2022-08-16 15:27:58 +09:00
its5Q
e870ac6456 Fix code quality for CI 2022-08-16 15:51:54 +10:00
Dean Herbert
63819648df Fix up flow of actual skip operation 2022-08-16 14:40:02 +09:00
Dean Herbert
9a1a7bae89 Make test actually test things 2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9 Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
Dean Herbert
c9baadcf88 Merge branch 'master' into improve_retry_behaviour 2022-08-16 13:06:04 +09:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene 2022-08-15 18:38:37 +02:00
its5Q
797a8da996 Replace osu-web strings with new strings and merge to single file 2022-08-16 01:14:16 +10:00
Dean Herbert
61a8873266 Ensure GameplayClockContainer's FramedClock is always non-null 2022-08-15 20:22:36 +09:00
Dean Herbert
1696a905ba Reduce exposed properties in GameplayClockContainer 2022-08-15 20:22:36 +09:00
Dean Herbert
704568ae3b Remove remaining usage of GameplayClock 2022-08-15 20:22:36 +09:00
Dean Herbert
27569e2ed5 Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
Dean Herbert
cc982d374c Cache self rather than GameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
c5f8529d20 Mark unused methods as NotImplemented for safety 2022-08-15 18:30:53 +09:00
Dean Herbert
f81c7644b4 Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Dean Herbert
224f3eaa84 Make GameplayClockContainer non-abstract and use in MultiSpectatorPlayer 2022-08-15 18:08:49 +09:00
Dean Herbert
623e90a7b2 Fix div-by-zero in SongProgress when no object duration could be calculated 2022-08-15 15:05:35 +09:00
naoei
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
Ryuki
2aa3a1b50d
Rename all "KeysPerSecond" usages to "ClicksPerSecond" 2022-08-14 20:12:11 +02:00
Ryuki
9dc806506e
Make ActionListener and KeysPerSecondCalculator not rely on events to add timestamps 2022-08-14 19:31:14 +02:00
Ryuki
d5f10cbb9d
Revert 787dee24 and initialize calculator in HUDOverlay 2022-08-14 18:53:00 +02:00
Bartłomiej Dach
05ddfe7522
Merge branch 'master' into editor-setup-no-state-change 2022-08-14 18:21:31 +02:00
Ryuki
e08f71797e
Change displayed metric from "KPS" to "clicks/s" 2022-08-13 04:27:26 +02:00
Ryuki
9b252b1d81
Make KeysPerSecondCalculator dependency in HUDOverlay nullable 2022-08-11 11:58:30 +02:00
Ryuki
d29cba80e9
Remove useless comment in KeysPerSecondCounter 2022-08-11 11:01:16 +02:00
Ryuki
787dee249d
Move KeysPerSecondCalculator instantiation from HUDOverlay to Player
This prevents messing with *future* Skin (de)serialization
2022-08-11 10:37:16 +02:00
Ryuki
3c6461b9e4
Remove KPS acronym usage 2022-08-11 10:01:39 +02:00
Ryuki
0a94fb4039
Make KPS counter strictly depending only on KPS calculator
`KeysPerSecondCounter` now depends on `KeysPerSecondCalculator` via the
`BackgroundDependencyLoaderAttribute` method, making it appear only in a
gameplay context without requiring `GameplayClock` without using it.
2022-08-11 00:46:39 +02:00
Ryuki
46e372cb99
Add more readiness checks in KeysPerSecondCalculator 2022-08-11 00:43:15 +02:00
Ryuki
9e80d3f71c
Re-adjust timespan conditions in KeysPerSecondCalculator 2022-08-11 00:42:22 +02:00
naoei
6e13cf82e8 Don't render statistic header if display string is null 2022-08-10 16:05:34 -04:00
naoei
8cb2e11766 Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
its5Q
2499b7f0cd Add localisation support for beatmap editor setup 2022-08-11 03:53:20 +10:00
Dean Herbert
ac99c1ad69 Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
Dean Herbert
a5081826b7 Handle cancellation at more points during Player initialisation
As discussed in discord, this will help avoid null references during
cancellation which can otherwise be quite confusing to debug.
2022-08-09 23:25:19 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Ryuki
b52a07c16a
Use DI to provide dependencies for KPS Calculator and improve input
gathering

KPS Calculator now uses DI to retrieve the clocks. Using `HUDOverlay` it
is now cached for `KeysPerSecondCounter`s to resolve it. This also
allows to make an "Attach" flow like `KeyCounter`.
2022-08-08 21:54:06 +02:00
BlauFx
0afa3a5ec8
Fix xml doc 2022-08-08 21:20:09 +02:00
BlauFx
f6e65cf1af
Improve implementation 2022-08-08 20:53:05 +02:00
BlauFx
fac2596eee
Change type from BindableBool to IBindable<bool> 2022-08-08 13:38:52 +02:00
BlauFx
cd68134565
Call skip method directly 2022-08-08 13:10:28 +02:00
Dean Herbert
cbe5cb5d03 Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-08 18:01:26 +09:00
Dean Herbert
f1691882e2 Fix incorrect argument passing to ToMod 2022-08-08 12:56:18 +09:00
Dean Herbert
e1189da824 Merge branch 'master' into irenderer-glwrapper 2022-08-08 12:31:53 +09:00
Bartłomiej Dach
839409d7ac
Add preset column to solo mod select overlay 2022-08-07 16:20:31 +02:00
HiddenNode
ed86255e2b Use UprightUnscaledContainer instead of KeepUprightAndUnscaled 2022-08-07 13:20:22 +01:00
BlauFx
bb344e064f
Add xml docs 2022-08-07 13:31:26 +02:00
BlauFx
09230304a4
Improve implementation 2022-08-07 13:20:29 +02:00
Ryuki
b2557a8d2d
Refactor KPS
- Remove '#nullable disable' in KeysPerSecondCalculator and
  KeysPerSecondCounter
- Remove KeysPerSecondCalculator IDisposable implementation
- Make KeysPerSecondCalculator static instance initialized once by
  KeysPerSecondCounters
- Auto transfer dependencies from KeysPerSecondCounter to
  KeysPerSecondCalculator using Resolved properties
- Add internal reset logic to KeysPerSecondCalculator and make it
  independent from Player
- Use GameplayClock.TrueGameplayRate to get real-time rate. If 0 then it
  defaults to the last non 0 rate if no such mod is enabled
2022-08-07 00:53:00 +02:00
Bartłomiej Dach
a0d093be5c
Extract common implementation of delete dialog 2022-08-06 21:04:12 +02:00
BlauFx
bd43a9e96e
Add missing type specification 2022-08-06 18:49:07 +02:00
BlauFx
fa6d55b5b5
Remove redundant lambda signature parentheses 2022-08-06 18:47:11 +02:00
BlauFx
0d418559bc
Skip song intro only in case of a quick restart 2022-08-06 17:02:45 +02:00
BlauFx
e411a2d187
Revert reduced wait time commit 2022-08-06 15:12:36 +02:00
Salman Ahmed
84ef24c341 Fix multi-spectator potentially getting stuck for passed players 2022-08-06 05:41:26 +03:00
BlauFx
445f921756
Move IsSkippable event into load method 2022-08-05 23:21:03 +02:00
BlauFx
d8d7423698
Reduce "wait time" in case restarting the map 2022-08-05 23:04:43 +02:00
BlauFx
99e07aa09a
Skip intro if the map gets restarted 2022-08-05 23:01:52 +02:00
BlauFx
6717f0606c
Add property to SkipOverlay 2022-08-05 23:00:37 +02:00
Ryuki
0886137e39
Prevent KeysPerSecondCounter from NRE when no instance is initialized 2022-08-05 21:03:00 +02:00
HiddenNode
b46bc5d65b Remove empty line 2022-08-05 14:57:33 +01:00
Ryuki
24c29b7e2f
Do not add KPS calculation when gameplay rate is 0 2022-08-05 15:51:07 +02:00
HiddenNode
0243f8d6ac Clean up 2022-08-05 14:28:15 +01:00
HiddenNode
12ef99a1a1 Fix text position 2022-08-05 12:56:08 +01:00
Dan Balasescu
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
Dan Balasescu
c4b9b2a14b Merge branch 'master' into irenderer-glwrapper 2022-08-05 20:35:06 +09:00
Ryuki
42d1bdfc95
Move KPS calculation to a standalone class 2022-08-05 04:17:01 +02:00
Salman Ahmed
7c45c571a0
Merge branch 'master' into more-beat-sync-dependence 2022-08-03 20:22:42 +03:00
Dean Herbert
a32149fda1 Convert interface methods to extension methods 2022-08-03 20:07:55 +09:00
Dean Herbert
6ad6561e1c Fix LegacySongProgress incorrectly blocking mouse input from gameplay
Closes #19555.
2022-08-03 17:42:29 +09:00
HiddenNode
dbb77705da Merge branch 'fix_text_orientation' into fix_progress_bar_info 2022-08-02 19:00:43 +01:00
HiddenNode
bc21a2ed56 Remove unnecessary using directive 2022-08-02 17:41:17 +01:00
HiddenNode
78a98cdb9c Prevent TextSprites inside SongProgressInfo from being stretched or flipped 2022-08-02 17:37:31 +01:00
Dean Herbert
de186f67e0 Limit metadata updates to once per frame 2022-08-02 22:02:30 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52 Merge branch 'irenderer-batches' into irenderer-textures 2022-08-02 19:25:08 +09:00
Dean Herbert
258ad7c6b9 Tidy up kiai time access 2022-08-02 18:18:40 +09:00
Dean Herbert
cc4cde2c79 Improve IBeatSyncProvider interface and reduce beatmap track dependence 2022-08-02 17:59:18 +09:00
Dean Herbert
efa3c3b757 Fix multiple cases of mutations at editor setup screen not triggering a state save 2022-08-02 16:47:37 +09:00
Dan Balasescu
fc0914bf77
Merge pull request #19536 from frenzibyte/playlists-settings-leak
Fix playlist settings reference leak due to unsafe binding
2022-08-02 13:30:55 +09:00
HiddenNode
df85bd74d7 Keep TextSprites in SongProgressInfo upright 2022-08-01 21:46:37 +01:00
Dean Herbert
c0e5f11c90
Merge pull request #19532 from frenzibyte/fix-new-items-sort-stability
Fix newly imported beatmaps not using correct comparer for sorting
2022-08-02 02:20:51 +09:00
Salman Ahmed
7e9d11ee24 Enable NRT on playlists settings overlay 2022-08-01 20:15:08 +03:00
Salman Ahmed
c851e3d8f3 Fix playlist settings reference leak due to unsafe callback binding 2022-08-01 20:08:18 +03:00
Salman Ahmed
fc7fc3d673 Fix newly imported beatmaps not using correct comparer for sorting 2022-08-01 19:13:57 +03:00
Dean Herbert
01cc9bd7ef
Merge pull request #19479 from frenzibyte/carousel-update-on-resume
Fix song select not updating selected beatmap card on editor resume
2022-08-02 00:48:18 +09:00
Dan Balasescu
d4eec9122f
Merge pull request #19516 from peppy/fix-editor-track-disposal-crash
Fix editor potentially playing a track post-disposal
2022-08-01 18:12:21 +09:00
Dan Balasescu
1d27c4f020
Merge pull request #19504 from peppy/skin-serialisation-test-coverfage
Add test coverage of deserialisation of skin layouts
2022-08-01 17:17:16 +09:00
Dean Herbert
6e7c298aaf Fix changes to audio / background not triggering an editor state change 2022-08-01 16:53:49 +09:00
Dean Herbert
2f60f91a0e Fix editor potentially using a track post-disposal
This changes the editor to track the current track as it is *loaded* by
`MusicController`, rather than haphazardly following the current global
`WorkingBeatmap` (with a potentially unloaded track) or relying on local
immediate-load behaviour (as implemented in `ResourcesSection`).
2022-08-01 16:53:49 +09:00
Dean Herbert
5b98a73edc Apply nullability to SkinComponentToolbox and split out reflection method to get all skinnable components 2022-08-01 14:04:08 +09:00
notmyname
fa3b9ee32f remove unneded guard 2022-07-31 23:42:20 +02:00
notmyname
57b43e0065 Stop capturing arrow keys on Playlist 2022-07-31 19:12:29 +02:00
Ryuki
89855cc1d6
Change KPS Counter implementation base and add better replay integration
The counter implementaiton is now list based, and will not invalidate
previous hits by removing them but by testing if they are within the 1
second span, allowing better integration with replays and spectators.
2022-07-31 01:29:57 +02:00
Salman Ahmed
faefda9143 Fix song select not updating selected beatmap card on editor resume 2022-07-30 19:47:42 +03:00
Susko3
38a8b9cf0a Add battery info for desktop platforms 2022-07-30 14:26:19 +02:00
Dean Herbert
43e612f6d4
Merge pull request #19455 from peppy/confirm-playlist-discard
Add confirmation dialog when about to discard a playlist
2022-07-30 19:17:49 +09:00
Salman Ahmed
8ca8484f0e Fix failing tests 2022-07-30 11:49:33 +03:00
Salman Ahmed
369ab10212 Fix exit confirmation dialog not blocking all exit cases 2022-07-30 11:00:31 +03:00
Salman Ahmed
2500e5c533
Merge branch 'master' into fix-summary-kiai-ranges 2022-07-29 19:38:28 +03:00
Dan Balasescu
09979d44aa Apply DrawNode batching changes 2022-07-29 23:32:09 +09:00
Dean Herbert
acf9ad1429 Apply nullability to EffectPointVisualisation 2022-07-29 23:26:38 +09:00
Salman Ahmed
3bc1774c87
Merge branch 'master' into pie-chart-progress 2022-07-29 16:54:59 +03:00
Salman Ahmed
905bbdc8ee Remove caching of GameplayClockContainer in favour of GameplayClock
Also fixes `SongProgress` being displayed in skin editor on non-gameplay
screens, due to `GameplayClock` not marked as a required dependency.
2022-07-29 16:45:29 +03:00
Dan Balasescu
155dac55d0 Apply DrawNode parameter changes 2022-07-29 22:33:34 +09:00
Salman Ahmed
3f72e76348 Expose StartTime from gameplay clock 2022-07-29 16:18:05 +03:00
Dean Herbert
8f1e3b0154 Fix editor summary timeline not responding to kiai changes correctly 2022-07-29 19:31:49 +09:00
Dean Herbert
9d457535c6 Add confirmation dialog when about to discard a playlist
The confirmation will only show if items have been added to the
playlist.

Closes https://github.com/ppy/osu/issues/19444.
2022-07-29 17:11:37 +09:00
Dean Herbert
eb92c35335
Merge pull request #19442 from smoogipoo/fix-beginplaying-misordering
Move spectator begin/end playing to SubmittingPlayer
2022-07-29 16:09:50 +09:00
Ryuki
2df24019fd
Merge branch 'master' into kps 2022-07-28 18:38:09 +02:00
Ryuki
b2e7da5aa0
Add basic Queue based implementation of KPS 2022-07-28 18:37:12 +02:00
Dean Herbert
3005ff1b9f Merge branch 'master' into pie-chart-progress 2022-07-28 22:19:27 +09:00
Dan Balasescu
11e0022fad Merge branch 'master' into realm-collections 2022-07-28 21:00:08 +09:00
Dan Balasescu
ce694123eb Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
Dean Herbert
86c2b7e449 Apply nullability to DefaultSongProgress and clean up more stuff 2022-07-28 18:37:17 +09:00
Dean Herbert
ea027eda46 Move initial show to base implementation and add transition for legacy version 2022-07-28 18:29:49 +09:00
Dean Herbert
d5e5761892 Fix DefaultSongProgress graph not resetting if time is in intro 2022-07-28 18:25:24 +09:00
Dean Herbert
7108553883 Tidy up various things everywhere 2022-07-28 18:25:14 +09:00
Nitrous
0d36907cad
apply code quality fixes 2022-07-28 15:30:45 +08:00
Nitrous
bca3994d91
set FirstHitTime and LastHitTime once 2022-07-28 15:25:12 +08:00
Nitrous
db62d4be3a
apply suggestions
- refactor `SongProgress`
- make`UpdateProgress` more readable
- enable NRT on new classes
- refactor `TestSceneSongProgress` to use `GameplayClockContainer`
2022-07-28 15:15:41 +08:00
Dean Herbert
525e4a2019 Fix crash in DrawableRoomPlaylistItem context menu creation due to incorrect enumeration casting 2022-07-28 15:51:18 +09:00
Dean Herbert
ad482b8afc Tidy up naming of collection dropdowns 2022-07-28 13:57:21 +09:00
Dean Herbert
67c7f324ee Simplify CollectionFilterDropdown filter flow weirdness 2022-07-28 13:57:21 +09:00
Nitrous
9088caa377
move LegacyComboCounter to osu.Game.Skinning 2022-07-28 08:36:26 +08:00
Nitrous
45c11f2b7b
account for gameplay start time 2022-07-28 08:01:38 +08:00
Micahel Kelly
dd315ff97b Adds hard-delete for a beatmap diff 2022-07-27 21:21:16 +10:00
Dean Herbert
438067a18b Convert realm data propagation to more correctly use Live<T>
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8 Replace BeatmapCollection with RealmBeatmapCollection 2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48 Remove CollectionManager 2022-07-27 18:45:33 +09:00
Micahel Kelly
3febd6d644 Dialogue touchups 2022-07-27 19:23:55 +10:00
Micahel Kelly
e6fad601cc Adds delete difficulty option to editor 2022-07-27 19:15:43 +10:00
Nitrous
37e642b0bd
make SongProgress abstract
- move unrelated logic to `DefaultSongProgress`
- make `LegacySongProgress` inherit `SongProgress`
2022-07-27 15:19:21 +08:00
Dean Herbert
e6a3659581 Guard against NewModifiedIndices being empty 2022-07-27 14:23:47 +09:00
Dean Herbert
24d75612e2 Always attempt to follow selection, even if difficulty name / metadata change 2022-07-27 14:18:53 +09:00
Dean Herbert
8105d4854a Fix beatmap carousel not maintaining selection if currently selected beatmap is updated 2022-07-27 13:33:48 +09:00
Dan Balasescu
bc60552694
Merge pull request #19402 from peppy/debugger-attached-audio-warning-disable
Don't show audio playback issue notification if debugger is attached
2022-07-26 18:49:33 +09:00
Dan Balasescu
8f7dff5c2c
Merge pull request #19378 from peppy/beatmap-update-test
Add separate beatmap update flow to handle edge cases better
2022-07-26 18:49:20 +09:00
Dean Herbert
e782590b3c Don't show audio playback issue notification if debugger is attached
I've hit this countless times recently when debugging during the startup
procedure.
2022-07-26 18:20:46 +09:00
Dean Herbert
6ff44ed2c6
Merge pull request #19399 from frenzibyte/carousel-order-stability
Maintain sort stability by using carousel item ID as a fallback
2022-07-26 17:33:30 +09:00
Dean Herbert
7f75184a01
Merge branch 'master' into beatmap-update-test 2022-07-26 17:27:36 +09:00
Dan Balasescu
412d42b907
Merge pull request #19393 from peppy/fix-statistics-panel
Avoid potential realm fetch after disposal in `StatisticsPanel`
2022-07-26 16:32:59 +09:00
Salman Ahmed
a4f6f2b9eb Make item ID comparer static 2022-07-26 09:55:37 +03:00
Dean Herbert
8370ca9765 Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
Salman Ahmed
693ac8750c Remove remaining uses of "child" terminology in non-drawable components 2022-07-26 09:43:47 +03:00
Salman Ahmed
d7ef4170be Maintain sort stability by using carousel item ID as fallback 2022-07-26 09:40:41 +03:00
Dean Herbert
4efe09e7c2
Merge pull request #19377 from frenzibyte/fix-timeline-tests
Fix intermittent timeline zoom test failures
2022-07-26 15:18:35 +09:00
Dean Herbert
99bdf41717 Avoid potential realm fetch after disposal in StatisticsPanel
As seen at https://github.com/ppy/osu/runs/7513799859?check_suite_focus=true.
2022-07-26 15:12:23 +09:00
Dan Balasescu
1b2158ff04 Remove unused method 2022-07-26 14:15:59 +09:00
Dean Herbert
ef10145d6f Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
Dean Herbert
b7f6413bce Fix old version of beatmap potentially not being deleted during update flow
This can happen if the online IDs are not present in the `.osu` files.
Previously this was only working due to the early logic in the import
process (that relies on matching all online IDs perfectly).
2022-07-25 19:51:19 +09:00
Salman Ahmed
48bcf57066 Mark SetupZoom and parameterless ZoomableScrollContainer ctor as protected 2022-07-25 12:07:50 +03:00
Salman Ahmed
07c6b44864 Fix Timeline attempting to setup zoom with unloaded track 2022-07-25 12:07:50 +03:00
Salman Ahmed
123930306b Refactor ZoomableScrollContainer to allow setting up zoom range and initial zoom after load 2022-07-25 12:07:50 +03:00
Salman Ahmed
fa9daa6899 Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
solstice23
aaad2e474c
Refactor the multiple regex checks in criteria parsing 2022-07-23 21:43:27 +08:00
solstice23
63210d5662
Merge branch 'master' into search-filter 2022-07-23 18:13:53 +08:00
solstice23
3f2c341369
Simplify length parsing 2022-07-23 18:13:19 +08:00
Salman Ahmed
3aecd288e2 Enable NRT on TopLocalRank 2022-07-23 09:27:03 +03:00
Salman Ahmed
1d0306810a Fix TopLocalRank not handling legacy scores properly 2022-07-23 09:24:38 +03:00
Salman Ahmed
727fe76b60 Fix TopLocalRank hacking around presence to hide on null rank
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00
Dean Herbert
db632c0d6e Inline rolling duration 2022-07-23 02:38:00 +09:00
Dean Herbert
475679ca66 Fix DI failure 2022-07-23 02:27:47 +09:00
Dean Herbert
bb46ba66e0 Simplify TotalScoreCounter tick playback logic 2022-07-23 02:27:17 +09:00
Dean Herbert
9f045209b9 Simplify score panel balance adjustment 2022-07-23 02:09:08 +09:00
Jamie Taylor
62d4d4b055
Add dynamic panning fun to score panel sfx 2022-07-22 21:03:47 +09:00
Jamie Taylor
89da21b6de
Add total score counter sfx 2022-07-22 21:03:47 +09:00
Jamie Taylor
6ce8e74e6b
Add panel appearance sounds 2022-07-22 21:03:46 +09:00
Dean Herbert
63fe4f265f
Merge pull request #19263 from frenzibyte/fix-failed-score-statistics
Populate failed scores with "miss" results for all remaining hitobjects
2022-07-22 20:16:16 +09:00
Dean Herbert
bfafb4480e
Merge pull request #19296 from smoogipoo/fix-timeline-focus-point
Fix timeline zoom focus point when using zoom buttons
2022-07-22 17:43:36 +09:00
Dan Balasescu
1d69090301
Merge pull request #19295 from frenzibyte/filter-control-available-area
Fix sorting mode not filling up to usable area in filter control
2022-07-22 17:20:40 +09:00
Dan Balasescu
e1df50c8ff Fix timeline zoom focus point when using buttons 2022-07-22 17:03:05 +09:00
Dean Herbert
72916d708c
Merge pull request #19294 from peppy/fix-timeline-feedback-loop
Fix timeline `alt`+`scroll` zoom not correctly zooming to current mouse position
2022-07-22 16:05:38 +09:00
Dean Herbert
1774a96455
Merge pull request #19278 from Cwazywierdo/timeline-relative-zoom
Make editor timeline zoom relative to song length
2022-07-22 15:37:47 +09:00
Dean Herbert
6eb42d08ce Fix timeline zoom receiving feedback from bindable changes
This causes the focal point zooming to not work (as the focal point is
lost). There's no need to handle ongoing changes to
`BeatmapInfo.TimelineZoom` because it is not a property which is changed
at runtime.
2022-07-22 15:25:57 +09:00
solstice23
7c222505e9
Simplify length parsing 2022-07-22 14:24:17 +08:00
Salman Ahmed
3b913bb9ad Fix sorting mode not filling up to usable area in filter control 2022-07-22 09:15:48 +03:00
Dean Herbert
4cec9a085a Combine both calls to use same pathway 2022-07-22 14:59:20 +09:00
Dean Herbert
f713253d1b Fix formatting inconsistencies in empty ctors 2022-07-22 14:00:29 +09:00
LukynkaCZE
ed94d7fce8 Fix requested changes 2022-07-22 02:46:17 +02:00
Adam Baker
997fe00cdc Fix zoom delta math 2022-07-21 17:29:13 -05:00
Adam Baker
d69dc457ba Extract zoom delta method 2022-07-21 17:28:43 -05:00
LukynkaCZE
ebe386c288
Merge branch 'ppy:master' into editor-save-toast 2022-07-22 00:25:23 +02:00
solstice23
b36e23c0da
Simplify the regex expression 2022-07-22 03:30:31 +08:00
solstice23
ae0902ca86
Fix lax in search criteria parsing 2022-07-22 02:55:11 +08:00
solstice23
0dcb3644f5
Merge branch 'master' into search-filter 2022-07-22 01:32:25 +08:00
Adam Baker
a4f071fe53 Make zoom sensitivity relative to containers max zoom 2022-07-21 08:26:48 -05:00
solstice23
6baaef432f
Add colon parsing support in search length criteria 2022-07-21 18:49:13 +08:00
solstice23
a5a8fac66f
Add multiple units support in search length criteria 2022-07-21 18:24:31 +08:00
Dean Herbert
fc0c9f76bd Fix UpdateBeatmapSetButton intermittent test failure
Carousel would only expire items when off-screen. This meant that for a
case (like a test) where items are generally always on-screen,
`UpdateBeatmapSet` calls would result in panels remaining hidden but not
cleaned up.
2022-07-21 16:24:48 +09:00
Dean Herbert
3cfe624af1 Fix one more missed method with incorrect terminology 2022-07-21 16:16:41 +09:00
Dean Herbert
a05d7f4d8c Change carousel terminology to not use Children / InternalChildren 2022-07-21 16:06:06 +09:00
Dean Herbert
07e1763a70 Tweak velocity a bit more (and simplify in multiple places) 2022-07-21 14:25:11 +09:00
Salman Ahmed
ad09e728fd Move Passed assignment inside FailScore 2022-07-21 08:12:06 +03:00
TacoGuyAT
2f16174d3d Changed control points set to private; Cleanup 2022-07-21 07:25:44 +03:00
TacoGuyAT
d6c3a52494 Added missing braces 2022-07-21 06:38:33 +03:00
TacoGuyAT
ed8e065a86 Logo triangles speed and beat sync tweaks 2022-07-21 06:13:45 +03:00
Salman Ahmed
0f0b19da4a Populate score with remaining "miss" statistics on fail/exit 2022-07-21 06:01:36 +03:00
Dan Balasescu
7dfc18a0e3
Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
Remove score multiplier on difficulty-increasing mods with customised settings
2022-07-20 20:12:59 +09:00
Dan Balasescu
2b399ec7ad
Merge branch 'master' into date-submitted-ranked 2022-07-20 18:36:57 +09:00
Dan Balasescu
de29078db2 Remove nullable disables 2022-07-20 15:16:40 +09:00
Dan Balasescu
f9c02c34b6 Merge branch 'master' into beatmap-update-online-flow 2022-07-20 15:15:51 +09:00
Salman Ahmed
6ce6f6f7df
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-20 08:57:43 +03:00
Adam Baker
cecf654a7b
Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-19 18:58:59 -05:00
Salman Ahmed
ae6aab2555
Merge branch 'master' into edit-map-carousel 2022-07-20 02:43:47 +03:00
LukynkaCZE
5987acfbca Fixed code formatting 2022-07-19 22:59:25 +02:00
LukynkaCZE
a00da279b7 Beatmap Editor Save Toast 2022-07-19 21:38:23 +02:00
Salman Ahmed
4210ec6502 Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-19 19:21:26 +03:00
Adam Baker
4164f260b3 Fix code quality errors 2022-07-19 08:12:12 -05:00
Dean Herbert
30daa0fd44 Add ranked and submitted date storage and filtering 2022-07-19 19:55:56 +09:00
Dean Herbert
17046b0553 Add basic handling of download failures 2022-07-19 19:01:23 +09:00
Dean Herbert
a16bf35581 Rename button class and add basic progress display 2022-07-19 18:29:36 +09:00
Dean Herbert
da360af15a Fix vertical centering of button 2022-07-19 18:29:36 +09:00
Dean Herbert
eaf4f6dbb7 Add beatmap update button 2022-07-19 18:29:36 +09:00
Adam Baker
5008a73774 Make add item button open to the last beatmap in queue 2022-07-19 02:04:19 -05:00
Dan Balasescu
c07f78409e
Merge pull request #19189 from peppy/peform-actions-after-reconnect
Fix creating multiplayer game during server migration not joining new room correctly
2022-07-19 14:46:29 +09:00
Adam Baker
59018ab5ba Fix multiplayer queue edit button opening to the wrong beatmap 2022-07-18 23:21:16 -05:00
Bartłomiej Dach
6f37487528
Replace calls to defective Humanizer methods with correct version 2022-07-18 22:34:58 +02:00
Salman Ahmed
2befcfedbb
Merge branch 'master' into fix-multiplayer-participant-panel-null-ruleset 2022-07-18 12:24:47 +03:00
Dean Herbert
b8c90266de
Merge pull request #19209 from 3stantedja/make-contracted-stats-titlecase
Make sure stats name are title-cased when score panel is contracted
2022-07-18 16:26:20 +09:00
Dean Herbert
a7f19cc796
Merge pull request #19137 from frenzibyte/country-enum
Replace `Country` class with enumeration
2022-07-18 16:12:24 +09:00
Salman Ahmed
e86a35fe33 Fix NRE on footer button mods 2022-07-18 10:09:14 +03:00
Dean Herbert
a036632c8b Fix potential crash when attempting to create mod display using null ruleset 2022-07-18 15:30:21 +09:00
Dean Herbert
21bf7ee448 Turn on nullability in ParticipantPanel 2022-07-18 15:27:55 +09:00
Salman Ahmed
100c53f9ef Country -> CountryCode 2022-07-18 08:40:34 +03:00
Salman Ahmed
eddae7b143 Fix mod overlay and footer not updating multiplayer on settings change 2022-07-18 07:38:56 +03:00
Fyra Tedja
6ad7723d60 Make sure stats name are title-cased when score panel is contracted 2022-07-17 22:13:08 -06:00
Dean Herbert
55a8a3563b Change MultiplayerMatchSubScreen to not immediately leave the room on connection loss
Instead, we can rely on `MultiplayerClient.Room` going `null`.
2022-07-17 21:19:10 +09:00
tsunyoku
bbb2398a8b change retry button icon from ArrowCircleLeft to Redo 2022-07-17 00:46:29 +01:00