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mirror of https://github.com/ppy/osu.git synced 2024-12-15 04:05:35 +08:00
osu-lazer/osu.Game/Screens
2022-08-17 14:48:00 +09:00
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Backgrounds Move event handlers to LoadComplete 2022-07-08 15:09:16 +09:00
Edit Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Import Automated #nullable processing 2022-06-17 16:37:17 +09:00
Menu Fix nullref in tests as initialBeatmap may be null 2022-08-17 14:48:00 +09:00
OnlinePlay Allow preparing preview point without looping 2022-08-17 13:20:24 +09:00
Play Fix up flow of actual skip operation 2022-08-16 14:40:02 +09:00
Ranking Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
Select Allow preparing preview point without looping 2022-08-17 13:20:24 +09:00
Spectate Automated #nullable processing 2022-06-17 16:37:17 +09:00
Utility Rename MenuCursorContainer and clean up code 2022-07-26 14:11:52 +09:00
BackgroundScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BackgroundScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StartupScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00