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mirror of https://github.com/ppy/osu.git synced 2024-09-22 20:07:24 +08:00
Commit Graph

4751 Commits

Author SHA1 Message Date
Dean Herbert
a7449380cd Fix osu! slider ticks appearing too late 2022-09-26 14:11:59 +09:00
o-dasher
537796c3a1 Cleanup mod bindings 2022-09-25 15:49:22 -04:00
Dean Herbert
965d0603ce Fix slider tick colour not being applied properly 2022-09-23 21:11:25 +09:00
Dean Herbert
a94b4e402e
Merge branch 'master' into argon-spinner 2022-09-23 14:22:53 +09:00
Salman Ahmed
49af80e17b Remove 1.3x scale and adjust metrics with it 2022-09-22 20:39:42 +03:00
Salman Ahmed
e9c3478f69 Add very basic "argon" spinner 2022-09-22 20:39:42 +03:00
Dean Herbert
3811ea113d Adjust argon animations a bit 2022-09-23 00:54:24 +09:00
Dan Balasescu
9f92925ecd
Merge branch 'master' into argon-cursor 2022-09-22 21:46:37 +09:00
Dan Balasescu
44ae9a5048
Merge pull request #20403 from peppy/argon-follow-point
Add very basic follow point implementation for argon skin
2022-09-22 21:45:56 +09:00
Dean Herbert
e95758cfcd Add basic "argon" cursor 2022-09-22 21:21:30 +09:00
Dean Herbert
8875f7ee43 Add very basic follow point implementation for argon skin
This is just something to look better than the glowing mess which
triangles fallback was providing. This element hasn't been designed yet,
so I'm just filling in with something amicable for the time being.
2022-09-22 20:24:29 +09:00
Dan Balasescu
5dbe73ad0e
Merge pull request #20398 from peppy/fix-missing-notelock-shake
Fix "note lock" shake not always animating
2022-09-22 20:07:38 +09:00
Dan Balasescu
a612fe70f9
Merge pull request #20401 from peppy/fix-argon-sprite-lookup
Fix "argon" skin not supporting user loaded sprites in gameplay
2022-09-22 19:40:31 +09:00
Dan Balasescu
68e274b92d
Merge pull request #20400 from peppy/fix-argon-reverse-arrow-colour
Fix argon reverse arrow becoming white after switching skins
2022-09-22 19:01:19 +09:00
Dean Herbert
74aefdc5bd Move basic transformer behaviour to base abstract class 2022-09-22 18:53:43 +09:00
Dean Herbert
f8e9a960ba Fix argon skin not forwarding resource lookups to user backing 2022-09-22 18:53:43 +09:00
Dean Herbert
ea7c5458fe Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
Dean Herbert
68015ef10c Fix argon reverse arrow becoming white after switching skins 2022-09-22 18:12:28 +09:00
Dean Herbert
0458305a23 Add argon judgement bubbles 2022-09-22 17:50:21 +09:00
Dean Herbert
c354e828af
Merge pull request #20385 from B3nn1/slider-controlpoint-snapping
Add snapping for slider control points in the editor
2022-09-22 15:06:47 +09:00
Dean Herbert
749053481a Update osu! hitobject implementation to avoid triggering ClearInternal 2022-09-22 15:04:20 +09:00
Dean Herbert
b844d76311 Move Shake logic local to hitcircle/slider 2022-09-22 15:04:20 +09:00
Dan Balasescu
70bab81282
Merge pull request #20377 from peppy/argon-skin
Add new default "argon" skin
2022-09-22 14:50:43 +09:00
Dean Herbert
2bdc6417e9 Mark DrawableOsuHitObject abstract for clarity 2022-09-22 14:44:03 +09:00
Dean Herbert
9bbb53af40
Merge pull request #20370 from Pasi4K5/random-mod-customisation
Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
2022-09-22 13:52:41 +09:00
B3nn1
112bbe2296 Always use Parent.ToScreenSpace() in PathControlPointVisualiser 2022-09-21 18:56:22 +02:00
B3nn1
5d54354588 Add missing ToScreenSpace() call 2022-09-21 18:53:25 +02:00
Dean Herbert
4492a26b59
Merge branch 'master' into argon-skin 2022-09-21 13:00:16 +09:00
Dan Balasescu
1e9b60f07f
Merge pull request #16524 from stanriders/move-td-reduction
Fix touch device difficulty reduction not affecting star rating
2022-09-21 12:51:14 +09:00
B3nn1
368229f324 Remove unnecessary brackets 2022-09-21 01:25:01 +02:00
B3nn1
fe9e8635fc Fix snapping of already existing slider control points in the editor 2022-09-21 01:04:39 +02:00
Pasi4K5
b1ecac514a Correct comments 2022-09-20 23:13:38 +02:00
Pasi4K5
b7c1e8cc5a Remove setting AngleVariety 2022-09-20 23:11:38 +02:00
Alden Wu
092e6cfa1d Lock smoke bounds to playfield 2022-09-20 12:03:07 -07:00
Alden Wu
ddbd69dc67 Replace LifetimeAfterSmokeEnd with abstract LifetimeEnd 2022-09-20 09:44:01 -07:00
Dan Balasescu
3ec16063bd And another invalidate 2022-09-20 21:01:18 +09:00
Dan Balasescu
102c140967 Remove another invalidate 2022-09-20 20:59:58 +09:00
Dan Balasescu
c28ed477e1 Expose less stuff, clean up implementation 2022-09-20 20:54:49 +09:00
Dan Balasescu
ff6e4e3a96 Privatise setters 2022-09-20 20:42:12 +09:00
Dan Balasescu
9f23210e7e Use British-English 2022-09-20 20:40:20 +09:00
Dan Balasescu
5d3c6efcc5 Dispose quad batch 2022-09-20 20:40:20 +09:00
Dan Balasescu
f7962c993d Reduce the number of points 2022-09-20 20:40:20 +09:00
Dan Balasescu
5d73de9021 Perform matrix mults on the GPU 2022-09-20 20:40:20 +09:00
Alden Wu
90a05f4bed Cap smoke on point count + omit invisible vertices 2022-09-20 01:40:20 -07:00
B3nn1
b0a3c9152a Enable snapping for slider control points in the editor 2022-09-19 21:33:38 +02:00
Alden Wu
c3b8e1d718 Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
Alden Wu
74056201e7 Return smoke key to key overlay 2022-09-19 09:15:59 -07:00
Alden Wu
0316e3e706 Merge branch 'master' of https://github.com/ppy/osu into smoke 2022-09-19 09:07:17 -07:00
Dean Herbert
c8206b747b Fix border / slider body metrics 2022-09-19 23:16:46 +09:00
Dean Herbert
4eae5f8733 Add back outer fill for hitcircles (but not slider head circles) 2022-09-19 23:16:46 +09:00
Dean Herbert
edc624c4be Tweak slider ball fade to be less present after slider ends 2022-09-19 23:16:46 +09:00
Dean Herbert
4f1530c2db Add slider follow circle 2022-09-19 23:16:46 +09:00
Dean Herbert
3c0983b0db Add slider reverse arrow 2022-09-19 23:16:46 +09:00
Dean Herbert
d4e2f70f87 Add slider score point 2022-09-19 23:16:46 +09:00
Dean Herbert
ef6ea49b18 Add slider ball 2022-09-19 23:16:46 +09:00
Dean Herbert
cd84503e62 Add slider body 2022-09-19 23:16:46 +09:00
Dean Herbert
403cc59208 Further animation tweaks and better documentation 2022-09-19 23:16:46 +09:00
Dean Herbert
02fbb04ba8 Add basic argon judgement 2022-09-19 23:16:46 +09:00
Dean Herbert
4a86fe1ca9 Tweak main circle animations 2022-09-19 23:16:46 +09:00
Dean Herbert
b766493776 Add basic argon skin transformer for osu! ruleset 2022-09-19 23:16:46 +09:00
Alden Wu
8204090e47 Scale smoke radius based on texture width 2022-09-19 00:07:22 -07:00
Alden Wu
3eb28881e4 Temp default smoke scale/rotation anims 2022-09-18 22:14:54 -07:00
Alden Wu
8474335aea Remove hacky LifetimeEnd workaround 2022-09-18 22:08:45 -07:00
Alden Wu
a0e31018a1 Copy stable smoke's fade/alpha values, blending, scale, and rotation 2022-09-18 22:06:07 -07:00
Alden Wu
6852577dad Remove smoke from key overlay 2022-09-18 19:08:01 -07:00
Alden Wu
0138663bdc Fix InspectCode errors 2022-09-18 18:32:33 -07:00
Alden Wu
06178104c8 Show smoke in replays 2022-09-18 17:55:06 -07:00
Pasi4K5
9eb0a21d75 Correct comments 2022-09-19 00:45:23 +02:00
D.Headley
6d3e42a248 Give enums descriptions, change acronym and remove icon 2022-09-18 23:56:26 +02:00
Pasi4K5
4263933c9e Add settings AngleSharpness and Angle variety 2022-09-18 23:43:14 +02:00
Alden Wu
613564b5b9 Full legacy smoke implementation and temp default smoke 2022-09-18 12:10:01 -07:00
Alden Wu
493efd84a3 Basic smoke path implementation 2022-09-18 12:08:34 -07:00
Salman Ahmed
557b39b69b Fix InputBlockingMod not always clearing last action on break periods 2022-09-16 20:01:19 +03:00
Mk-56spn
fae1d4ff5c Merge remote-tracking branch 'origin/Freeze_frame_implementation' into Freeze_frame_implementation 2022-09-16 15:27:45 +02:00
Mk-56spn
a0c493656f Remove Incompatibility with Approach Circle requiring mods 2022-09-16 15:27:36 +02:00
MK56
3fe94b1620
Merge branch 'ppy:master' into Freeze_frame_implementation 2022-09-16 14:29:44 +02:00
Mk-56spn
6db8f51c02 Improve Tests
Fix divisor in test


Add Copyright header
2022-09-16 13:45:18 +02:00
Dean Herbert
289e6ad977 Fix follow point animations in legacy skins not always starting at correct point in time 2022-09-16 15:12:05 +09:00
Dan Balasescu
fcba917419
Merge pull request #20320 from peppy/skin-transformers
Allow skin transformers to be created for all skins
2022-09-16 12:58:46 +09:00
Mk-56spn
5a9b027ebc Use Enum for Settings 2022-09-16 02:57:21 +02:00
Mk-56spn
eb84c513e3 Add ability to adjust to BPM changes
fix first hitcircle being off time


Bpm changes not working fix
2022-09-16 02:14:14 +02:00
Dan Balasescu
a3d9a4d723
Merge pull request #20160 from apollo-dw/od
Retrieve great hit window from the hit object in osu! difficulty calculation
2022-09-15 20:38:35 +09:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dean Herbert
4af76b9f48 Apply the same change to HandleFlip 2022-09-15 19:55:18 +09:00
Dean Herbert
c203a030c1
Update osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
Co-authored-by: apollo <83023433+apollo-dw@users.noreply.github.com>
2022-09-15 04:28:07 +09:00
Dean Herbert
87384db872 Fix slider rotation causing thousands of new drawables to be created 2022-09-15 00:51:08 +09:00
StanR
1801ae3c6a Move flashlight TD difficulty reduction to diffcalc 2022-09-14 17:40:22 +03:00
Dan Balasescu
4004d57448
Merge branch 'master' into move-td-reduction 2022-09-13 16:12:26 +09:00
Dan Balasescu
7f291552c7
Merge pull request #20258 from peppy/fix-slider-leak-editor
Fix bindable event binds to `HitObject` directly
2022-09-12 19:47:10 +09:00
Dean Herbert
89e128c0f3 Fix bindable event binds to HitObject directly 2022-09-12 17:35:56 +09:00
Mk-56spn
d2ac25870b Merge remote-tracking branch 'origin/Freeze_frame_implementation' into Freeze_frame_implementation 2022-09-10 14:08:38 +02:00
Mk-56spn
23d435bc42 name changes 2022-09-10 14:08:04 +02:00
andy840119
3d7367a842 Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
andy840119
2f91b5c846 Add missing import. 2022-09-10 10:46:10 +08:00
andy840119
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
MK56
33a435e2ef
Merge branch 'ppy:master' into Freeze_frame_implementation 2022-09-10 00:54:46 +02:00
StanR
6338b87c63 attributes 2022-09-09 17:31:52 +03:00
StanR
c2e3fcfa3f Merge branch 'master' into move-td-reduction 2022-09-09 17:24:58 +03:00
Dean Herbert
31cd7cdca0 Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
Dean Herbert
a2f96ea120 Make random implicitly null to avoid potential incorrect behaviour in randomBool 2022-09-09 17:55:54 +09:00
Dean Herbert
5defb8b471
Merge branch 'master' into enhance-randomisation 2022-09-09 17:53:13 +09:00
Mk-56spn
e416c87970 readded approach circles 2022-09-08 15:17:22 +02:00
Mk-56spn
4a6c8785af Clean up 2022-09-08 11:14:56 +02:00
Mk-56spn
7f08de522d Fixed 2022-09-08 01:21:03 +02:00
MK56
e250885204
Merge branch 'ppy:master' into Freeze_frame_implementation 2022-09-08 00:10:44 +02:00
Mk-56spn
5a1b2f9a77 Freeze frame testing 2022-09-08 00:05:48 +02:00
apollo-dw
1997519364 Don't use full hit window in rhythm 2022-09-07 13:25:35 +01:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate 2022-09-07 20:01:03 +09:00
Dean Herbert
b5b66de3c9 Fix target mod crashing if beatmap is played with a break after all hitobjects
Closes https://github.com/ppy/osu/issues/20161.
2022-09-07 17:46:51 +09:00
apollo-dw
b5779508d0 Retrieve great hit window from the hit object 2022-09-06 17:10:32 +01:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
f1d9b225a7
Remove probably pointless comment 2022-09-05 16:40:10 +09:00
Dean Herbert
8af8adf22d Fix incorrect slider length in timeline when non-default velocity is inherited from previous object 2022-09-05 16:17:26 +09:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates 2022-09-03 16:14:50 +03:00
Dan Balasescu
9645bfe708 Bump difficulty calculator versions 2022-09-02 16:27:25 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Bartłomiej Dach
cd72f087b3
Merge branch 'master' into fix-merge-crash 2022-08-31 21:25:53 +02:00
Dean Herbert
6af8143c8c Fix typing of new setting to allow it to be visible to tools export 2022-08-31 22:34:07 +09:00
Dan Balasescu
8c202ce141
Merge pull request #20033 from apollo-dw/speed-notes-fix
Fix relevant note count summation in osu!'s Speed skill
2022-08-31 19:15:40 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash 2022-08-31 13:28:57 +09:00
apollo-dw
ad650adab0 Fix speed note count sum 2022-08-30 18:03:44 +01:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
OliBomby
44916c51d7 Updated canMerge check to be totally accurate 2022-08-30 00:18:55 +02:00
Dean Herbert
2e5770be4e Move helper method to bottom of class 2022-08-30 02:51:42 +09:00
OliBomby
d50e9caa11 Moved guards to separate canMerge method 2022-08-29 18:58:29 +02:00
OliBomby
a296c1ec81 remove call to changeHandler BeginChange 2022-08-29 16:05:35 +02:00
Dan Balasescu
e34c8e4975
Merge pull request #19716 from MBmasher/fl-grid
Nerf repeated angles in Flashlight skill
2022-08-29 21:15:45 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
780121eeee Add setting to toggle metronome in "Target" mod
As mentioned in https://github.com/ppy/osu/discussions/20006#discussioncomment-3496732.
2022-08-29 17:12:10 +09:00
Dean Herbert
105aa01e7d Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dean Herbert
90b9c02ac6 Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
OliBomby
ff2eac79d1 fix same time merge causing crash 2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88 Fixed 0 length merge being allowed 2022-08-27 13:53:50 +02:00
MBmasher
b082dc1fe4 Slightly buff flashlight multiplier 2022-08-27 18:31:07 +10:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
MBmasher
454d868dd5 Remove unnecessary using call 2022-08-26 20:42:02 +10:00
MBmasher
249c3f868f Compare raw angle values instead of rounding angles 2022-08-26 20:40:18 +10:00
MBmasher
5082ee26cf Ensure a negative value cannot be added to angleRepeatCount 2022-08-26 20:30:14 +10:00
MBmasher
08cb70b093 Lessen repeated angle nerf for objects further back in time 2022-08-26 20:27:31 +10:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter 2022-08-26 19:10:33 +09:00
Dean Herbert
47cb163015 Refactor splitting logic and comments slightly 2022-08-26 19:09:03 +09:00
Dean Herbert
f54047d17b Move selection clearing to top 2022-08-26 18:55:20 +09:00
MBmasher
d8854413cb Add newline 2022-08-26 12:38:36 +10:00
MBmasher
6651e76e2e Remove whitespace 2022-08-26 12:37:56 +10:00
MBmasher
b0e7f63361 Update angle multiplier to nerf repeated angles 2022-08-26 12:34:33 +10:00
nanashi
4fc96f0389
Merge branch 'ppy:master' into merge-hitobject-hitsound-fix 2022-08-25 19:34:05 +08:00
nanashi-1
2d2bfac5e9 used firstHitObject.Samples as samples for mergedHitObject 2022-08-25 17:49:38 +08:00
Dean Herbert
3ca4bdc087 Add ToArray() calls to removal iteration for safety 2022-08-25 15:13:38 +09:00
Dean Herbert
091c51e664 Fix SliderPath.Version bindings not being correctly cleaned up on path changes 2022-08-25 15:00:32 +09:00
o-dasher
4de6df71c5 No "gameplayClock" usage with playfield update mods 2022-08-24 20:59:32 -04:00
Khang
9c6968e96d Remove unused import in Slider 2022-08-24 02:54:40 -04:00
OliBomby
631ea9a3ed added a gap between objects and made it theoretically possible to retain sample control point 2022-08-23 23:29:59 +02:00
OliBomby
1f9cdff013 remove these lines 2022-08-23 22:19:40 +02:00
Khang
ec9daec93b Remove unnecessary workaround 2022-08-23 14:18:40 -04:00
Khang
c1ced85b5e Move GenerateTicks to LegacyDifficultyControlPoint and remove support for NaN slider velocity support for other rulesets (at least for now) 2022-08-23 14:07:18 -04:00
Khang
a81672f3dc Use an infinite tick distance instead of directly disabling tick generation for SliderEventGenerator 2022-08-22 23:31:24 -04:00
Khang
9f08c474ca Treat NaN slider velocity timing points as 1.0x but without slider ticks 2022-08-22 21:58:38 -04:00
Dean Herbert
f5710d8000 Add ruleset API versioning 2022-08-22 16:35:08 +09:00
naoei
29ef1c8db8 Check if StatisticItem.Name is null or empty 2022-08-20 21:48:53 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Dean Herbert
885ea4270b Reorder context menu items and tidy up surrounding code 2022-08-20 14:03:54 +09:00
Dean Herbert
36e202c70e Add inline comment explaining necessity to use AddRange for slider transform operations 2022-08-20 11:38:43 +09:00
OliBomby
65f7ecec83 moving all controlpoints at once for slider 2022-08-20 00:26:04 +02:00
OliBomby
d1519343f6 Improved visual tests for slider splitting 2022-08-19 18:29:01 +02:00
MK56
91742859f1
Merge branch 'ppy:master' into blink_implementation 2022-08-19 16:55:27 +02:00
OliBomby
89eb0a4079 Added TestScene for slider splitting 2022-08-19 01:10:54 +02:00
Mk-56spn
7add3a6950 ar var test 2022-08-18 19:00:54 +02:00
OliBomby
cb6339a20b added slider splitting option 2022-08-18 01:29:03 +02:00
Dan Balasescu
237637f0c4
Merge pull request #19804 from stanriders/clamp-sb-estimation
Clamp effective miss count to maximum amount of possible breaks
2022-08-17 18:58:12 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger 2022-08-17 13:36:15 +09:00
Dean Herbert
0ff5547b83 Make changeHandler optional in convertToStream method to match new implementation 2022-08-17 13:35:44 +09:00
StanR
43e471c2a5 Clamp effective miss count to maximum amount of possible braks 2022-08-16 16:12:13 +03:00
Dean Herbert
ee153a345c Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Dean Herbert
0833a6fb9a Avoid multiple iteration of LINQ query using a local 2022-08-16 15:39:23 +09:00
Dean Herbert
7cc9fdbaa0 Simplify context menu check by using existing mergeable object list 2022-08-16 15:39:23 +09:00
Dean Herbert
ecb9351bab Remove unnecessary null pre-checks 2022-08-16 15:36:43 +09:00
Dean Herbert
e636fcd9b8 Use DI'd components from parent class rather than fetching locally 2022-08-16 15:35:32 +09:00
OliBomby
3abc333813 added hotkey for merging selection 2022-08-15 17:18:55 +02:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
naoei
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
Pasi4K5
5106c00a9c Improve code quality 2022-08-14 19:02:29 +02:00
Pasi4K5
7a41b9f25a Adjust angle and sectionOffset calculations 2022-08-13 03:11:58 +02:00
Pasi4K5
8c624d3269 Add comments and improve code readability 2022-08-13 00:57:49 +02:00
Pasi4K5
78fe72476d Adjust parameters 2022-08-13 00:01:40 +02:00
Dean Herbert
e5e9841652 Apply multiple other mod debuffs as decided in pull request discussion 2022-08-12 18:58:09 +09:00
MBmasher
21c5fed45f Adjust capitalisation 2022-08-12 14:09:16 +10:00
MBmasher
f70588a423 Add newline before brace 2022-08-12 14:08:32 +10:00
MBmasher
037f56077b Apply Flashlight grid nerf 2022-08-12 13:29:04 +10:00
OliBomby
3525dfb0f1 added merging feature 2022-08-12 01:17:33 +02:00
Dan Balasescu
61a3758cd9 Merge branch 'master' into pp-balancing 2022-08-11 19:46:16 +09:00
naoei
a42b8092af Change message type osu resume overlay 2022-08-10 16:09:58 -04:00
naoei
3e38baca3c Change ruleset mod description types 2022-08-10 16:09:11 -04:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider 2022-08-10 21:19:05 +09:00
Pascal Pomper
f98ee3ff24
Merge branch 'ppy:master' into enhance-randomisation 2022-08-10 12:22:39 +02:00
Dean Herbert
e1189da824 Merge branch 'master' into irenderer-glwrapper 2022-08-08 12:31:53 +09:00
Dan Balasescu
6afff72865 Fix CI inspections / refactor to single enumeration 2022-08-05 20:54:10 +09:00
Dan Balasescu
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
Dean Herbert
a682a823f4 Fix test failures where Beatmap is not provided 2022-08-05 18:20:37 +09:00
Dean Herbert
9a4d0494de Adjust various pooling defaults to better handle more intense beatmaps 2022-08-05 18:09:07 +09:00
Dean Herbert
8ae5429602 Adjust slider pooling based on beatmap
Handles edge cases like mentioned in https://github.com/ppy/osu/issues/19585.
2022-08-05 18:08:05 +09:00
Dan Balasescu
2c6c315e3a
Merge branch 'master' into pp-balancing 2022-08-04 15:40:46 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52 Merge branch 'irenderer-batches' into irenderer-textures 2022-08-02 19:25:08 +09:00
Dean Herbert
a5fac70c3b Rename variable to not include mode name itself 2022-08-01 23:30:00 +09:00
Dean Herbert
d09976bb39 Merge branch 'master' into Wiggle-strength-duration 2022-08-01 23:29:03 +09:00
Dean Herbert
e0940c6c22 Update animations to final versions 2022-08-01 18:03:32 +09:00
Dean Herbert
0d9edcfa24
Merge branch 'master' into stable-slider-tick-anims 2022-08-01 17:40:16 +09:00
Dan Balasescu
415d6def2d Remove unnecessary AsNonNull() 2022-08-01 13:22:58 +09:00
andy840119
632577389d Mark the property as non-nullable. 2022-07-31 21:43:16 +08:00
Dan Balasescu
09979d44aa Apply DrawNode batching changes 2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0 Apply DrawNode parameter changes 2022-07-29 22:33:34 +09:00
Salman Ahmed
72961ec336 Flip method parameters to make sense
See 537f64c75e (r931785228)
2022-07-28 08:04:55 +03:00
andy840119
537f64c75e Make original hit objects and random properties as local variable. 2022-07-27 22:15:41 +08:00
Salman Ahmed
89644a652e Separate combined fields 2022-07-27 10:13:44 +03:00
Pasi4K5
da7d297d85 Adjust parameters 2022-07-26 19:07:25 +02:00
andy840119
0fe64d1e80 Remove unused namespace. 2022-07-27 01:05:50 +08:00
為什麼
9134525111 Mark the property as nullable and add some assert check. 2022-07-26 23:58:50 +08:00
為什麼
deb39bd330 Mark the property as nullable or non-nullable. 2022-07-26 23:52:08 +08:00
為什麼
e28584da89 Remove nullable disable annotation in the Osu ruleset. 2022-07-26 23:25:28 +08:00
Salman Ahmed
f68c4e8890 Fix code formatting 2022-07-25 06:36:26 +03:00
mk-56
16e655766e Addressed pertinent issues 2022-07-23 23:30:57 +02:00
MK56
2a3d3a0660
Merge branch 'ppy:master' into Wiggle-strength-duration 2022-07-23 22:58:21 +02:00
MBmasher
267d55a6a8 Remove osuSlider from statement 2022-07-23 14:48:39 +10:00
MBmasher
230943f698 Merge branch 'fl-slider' of https://github.com/mbmasher/osu into fl-slider 2022-07-23 14:40:54 +10:00
MBmasher
f44a5def90 Move repeat bonus to TravelDistance 2022-07-23 14:40:16 +10:00
Dan Balasescu
71912e10c4
Merge branch 'master' into fl-slider 2022-07-22 15:22:50 +09:00
Alden Wu
c2c2c505a4 Combine FollowCircle and TickFollowCircle classes 2022-07-21 19:46:46 -07:00
Dean Herbert
726042d9ec Use switch instead of or 2022-07-21 23:16:28 +09:00
Dean Herbert
aca19a005e Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Alden Wu
23fd514ca3 Use DrawableSliderTail instead of DrawableSlider 2022-07-20 18:07:02 -07:00
StanR
163c3f9c2d Adjust multipliers to account for speed changes 2022-07-20 16:10:34 +03:00
StanR
35e841de95 Move base performance multiplier to a const 2022-07-20 15:54:49 +03:00
StanR
9c9f32b435 Merge branch 'master' into pp-balancing 2022-07-20 15:40:29 +03:00
Salman Ahmed
6ce6f6f7df
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-20 08:57:43 +03:00
Dan Balasescu
ec789c2f71
Merge pull request #19128 from peppy/default-follow-circle-improvements
Adjust default follow circle animations to feel nicer
2022-07-20 14:57:03 +09:00
Salman Ahmed
4210ec6502 Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-19 19:21:26 +03:00
Dean Herbert
06ae30a7d2 Fix slider velocity not using previous value if slider is not adjacent 2022-07-19 22:54:11 +09:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges 2022-07-19 19:57:47 +09:00
Alden Wu
5cb0920cfb Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
2022-07-19 02:27:04 -07:00
Alden Wu
e1f7db6e7d Fix around some comments 2022-07-19 02:25:14 -07:00
Alden Wu
d213f56f79 Align legacy followcircle anims to slider ticks 2022-07-19 02:08:53 -07:00
Dean Herbert
e346624b14 Fix animation changes incorrectly applying to successful completion of sliders 2022-07-19 15:51:02 +09:00
Dean Herbert
101d270615 Merge branch 'master' into default-follow-circle-improvements 2022-07-19 15:50:47 +09:00
Salman Ahmed
d8cce5fe36 Fix OsuHitObject not using property wrapper properly 2022-07-19 07:52:12 +03:00
Salman Ahmed
8f80a22ef9 Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
Salman Ahmed
1051009827 Change bindable properties in all HitObjects to be lazily initialised 2022-07-19 05:39:10 +03:00