Dean Herbert
|
808754a191
|
Merge branch 'master' into fix-fade-discrepancies
|
2018-08-03 21:50:03 +09:00 |
|
Dean Herbert
|
042e4e3966
|
Merge branch 'master' into add-loading-animation
|
2018-08-03 21:50:02 +09:00 |
|
smoogipoo
|
3619290c34
|
Split out judgement definition from judgement result
|
2018-08-02 20:35:54 +09:00 |
|
Dean Herbert
|
b1afcf0e5d
|
Add loading animation to player loader to make it more obvious when loading is complete
|
2018-08-02 19:47:50 +09:00 |
|
Dean Herbert
|
7097ecb740
|
Fix discrepancies in how elements of play mode fade when restarting/exiting
|
2018-08-02 19:08:23 +09:00 |
|
Dean Herbert
|
4a11f2ec2a
|
Improve UX when adjusting visual settings at loading screen
|
2018-08-02 18:18:55 +09:00 |
|
ekrctb
|
ecc6d55380
|
Fix player loader not gets ready when multiple mouse button is down
|
2018-08-01 16:20:29 +09:00 |
|
Dan Balasescu
|
090bc592b5
|
Merge branch 'master' into add-skip-button-sound
|
2018-07-30 17:56:08 +09:00 |
|
Dean Herbert
|
8c3583ac54
|
Remove newline
|
2018-07-30 14:55:03 +09:00 |
|
Roman Kapustin
|
3134e14b37
|
Test KeyCounter.RestoreState
|
2018-07-28 23:24:03 +03:00 |
|
Roman Kapustin
|
8bb83a8fd9
|
Fix nullref in KeyCounterCollection
|
2018-07-28 22:16:14 +03:00 |
|
Roman Kapustin
|
1e6220e3c0
|
Call KeyCounter.RestoreState itself
|
2018-07-28 13:22:52 +03:00 |
|
phosphene47
|
d32a3ff052
|
Esc at the end of play should push to result screen
Closes #3060
|
2018-07-28 08:34:51 +10:00 |
|
Dan Balasescu
|
ceaa23fbbb
|
Merge branch 'master' into fix-turkish-i
|
2018-07-26 18:06:58 +09:00 |
|
Dean Herbert
|
5364a6148a
|
Use ToUpperInvariant
|
2018-07-24 14:42:06 +02:00 |
|
Dean Herbert
|
ab9340f4be
|
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
Closes #3098.
|
2018-07-24 11:37:43 +02:00 |
|
Dean Herbert
|
44a2ae5f9a
|
Fix incorrect variable usage
|
2018-07-23 08:33:47 +02:00 |
|
Roman Kapustin
|
332ad5bb67
|
Move states to KeyCounter
|
2018-07-22 23:58:21 +03:00 |
|
Dean Herbert
|
479fe98335
|
Add more prominent sound when skipping
|
2018-07-22 22:57:55 +02:00 |
|
Dean Herbert
|
3c59ccadd0
|
Fix gameplay always skipping to first hitobject time
Regresssed with previous build
|
2018-07-22 22:19:58 +02:00 |
|
Roman Kapustin
|
ecd51d70f9
|
Rename Memento class
|
2018-07-22 23:13:06 +03:00 |
|
Roman Kapustin
|
d387048057
|
Resolve KeyCounterCollection merge conflict
|
2018-07-22 21:15:53 +03:00 |
|
Roman Kapustin
|
7f3ad37ede
|
Restore keycounter state on replay seek
|
2018-07-22 19:42:18 +03:00 |
|
Roman Kapustin
|
1d9bf42082
|
Fix clock assigning during KeyCounterCollection creation
|
2018-07-22 18:38:10 +03:00 |
|
Roman Kapustin
|
0632c59e60
|
Save KeyCounter state when keypress happens
|
2018-07-22 17:35:42 +03:00 |
|
Roman Kapustin
|
72959691e9
|
Introduce KeyCounterMemento
|
2018-07-22 17:16:17 +03:00 |
|
Dean Herbert
|
0f37758314
|
Update framework
|
2018-07-21 16:21:53 +09:00 |
|
Dean Herbert
|
241437c819
|
Remove unnecessary counting change logic
|
2018-07-20 17:08:25 +09:00 |
|
Dean Herbert
|
82ddbb3f5d
|
Delay key count stop
|
2018-07-19 01:18:07 +09:00 |
|
Dean Herbert
|
8414fe9d05
|
Add key counter exceptions for paused state
|
2018-07-18 22:19:32 +09:00 |
|
Dean Herbert
|
a01361f833
|
Set restart count
|
2018-07-18 22:05:24 +09:00 |
|
Dean Herbert
|
c2cdf12986
|
Better pause logic
|
2018-07-18 19:59:04 +09:00 |
|
Dean Herbert
|
b967fe714b
|
Fix lead-in time now being long enough in many cases
|
2018-07-17 14:29:22 +09:00 |
|
Dean Herbert
|
da300baff1
|
Update hide logic
|
2018-07-17 00:06:51 +09:00 |
|
Dean Herbert
|
ca7b61367f
|
Merge branch 'master' into correctQuickFade
|
2018-07-17 00:02:15 +09:00 |
|
HoutarouOreki
|
453d58bcbd
|
Hide Content instead of particular overlays
|
2018-07-15 01:10:05 +02:00 |
|
Berkan Diler
|
c8697e1743
|
Fix KeyCounter counting clicks when game is paused
|
2018-07-14 03:08:28 +02:00 |
|
HoutarouOreki
|
1e48582dc2
|
Instantly hide pause menu for quick retry
|
2018-07-11 13:49:37 +02:00 |
|
Dean Herbert
|
8cf1553fd5
|
Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
|
2018-06-29 20:30:42 +09:00 |
|
Dean Herbert
|
750f5a86c3
|
Fix catch test failing due to disabled bindable
|
2018-06-29 16:49:11 +09:00 |
|
Dean Herbert
|
0866dd11bd
|
DefaultBackAction -> BackAction, defaults to last button
The last button is more commonly the escape condition.
|
2018-06-27 12:57:26 +09:00 |
|
Dean Herbert
|
d7ce4ab6fd
|
Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
|
2018-06-27 12:36:10 +09:00 |
|
ekrctb
|
d6084c0b30
|
Adapt to new input handling changes
|
2018-06-22 18:10:27 +09:00 |
|
Dean Herbert
|
a7ed3ea80b
|
Rename alwaysVisible to explain where it comes from
|
2018-06-13 11:38:15 +09:00 |
|
Dean Herbert
|
d9e7a324c0
|
Revert HudOverlay to private field
|
2018-06-13 11:30:22 +09:00 |
|
smoogipoo
|
67aa52fb1d
|
Use bindable binding
|
2018-06-12 19:34:49 +09:00 |
|
smoogipoo
|
c70c7a476b
|
Always display the key counter during replay/autoplay
|
2018-06-12 17:59:59 +09:00 |
|
smoogipoo
|
b9391b3c6b
|
Fix bindable not working under non-debug due to weak references
|
2018-06-11 18:18:24 +09:00 |
|
Aergwyn
|
b9b04c1b6e
|
move back logic into GameplayMenuOverlay
|
2018-06-09 09:28:02 +02:00 |
|
Aergwyn
|
792d3b8215
|
allow "go back" keybind in play
|
2018-06-09 09:14:58 +02:00 |
|
Dean Herbert
|
0b4f5af52e
|
Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
|
2018-06-08 03:17:12 +09:00 |
|
Dean Herbert
|
f3c9049660
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-07 15:34:19 +09:00 |
|
smoogipoo
|
d516a0a05c
|
Store platform offset clock in variable for visibility
|
2018-06-07 13:42:31 +09:00 |
|
smoogipoo
|
3745f9000b
|
Merge remote-tracking branch 'origin/master' into remove-decoder-offset
|
2018-06-07 13:37:19 +09:00 |
|
Dan Balasescu
|
c30861186b
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-06 20:26:17 +09:00 |
|
smoogipoo
|
4086ff7313
|
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
|
2018-06-06 18:26:51 +09:00 |
|
Dean Herbert
|
55921efffb
|
Rewrite much state logic
|
2018-06-06 16:17:51 +09:00 |
|
Dean Herbert
|
86be1bef6b
|
Use UserTriggered in Player
|
2018-06-06 15:10:15 +09:00 |
|
Thomas Müller
|
88b23d4e66
|
Merge branch 'master' into netcoreapp2.1
|
2018-06-04 05:30:25 +02:00 |
|
Dean Herbert
|
4b604bf055
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-04 10:53:04 +09:00 |
|
Dean Herbert
|
7ca437aa8e
|
Merge branch 'master' into fix-expand-button-colour
|
2018-06-04 02:16:27 +09:00 |
|
Joehu
|
0f13acf67e
|
Use updateExpanded method
|
2018-06-02 12:52:31 -07:00 |
|
Dean Herbert
|
652e2ccaf5
|
Merge branch 'master' into netcoreapp2.1
|
2018-06-03 03:55:33 +09:00 |
|
Dean Herbert
|
64eda27547
|
Update framework
|
2018-06-03 03:05:53 +09:00 |
|
FreezyLemon
|
a0c643fae5
|
Fix SongProgressInfo timespan formatting
|
2018-06-02 11:25:49 +02:00 |
|
Joehu
|
8d3de3affb
|
Use '?:' expression instead
|
2018-06-01 15:58:05 -07:00 |
|
Joehu
|
5d1421c0e9
|
Fix visual settings expand button colour
|
2018-06-01 15:31:25 -07:00 |
|
Dean Herbert
|
5872b61988
|
Fix potential double-disposal of player if PlayerLoader is finalised
|
2018-05-30 15:48:26 +09:00 |
|
smoogipoo
|
a3470f9ec3
|
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
|
2018-05-28 18:01:15 +09:00 |
|
smoogipoo
|
3abfd4711d
|
Fix wrong clock being seeked when unpausing
|
2018-05-28 03:42:53 +09:00 |
|
smoogipoo
|
8ae2a3696f
|
Apply platform universal offset at player level
|
2018-05-28 03:31:46 +09:00 |
|
Dean Herbert
|
975ce82177
|
Ensure autoplay tests actually increase score above zero
|
2018-05-26 14:46:05 +09:00 |
|
Dean Herbert
|
28aa6faef9
|
Merge branch 'master' into player_loader_input_toggles
|
2018-05-25 18:38:12 +09:00 |
|
smoogipoo
|
8004b8af4d
|
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
|
2018-05-23 17:38:02 +09:00 |
|
smoogipoo
|
0e122468db
|
Fix progress easing to 0 if aborting after confirmation
|
2018-05-22 18:06:40 +09:00 |
|
Dean Herbert
|
d43e4af8ea
|
Fix overlap between quit button at key input overlay
|
2018-05-22 16:45:42 +09:00 |
|
Dean Herbert
|
436067c01f
|
Handle scale back in a nicer way
|
2018-05-22 16:44:37 +09:00 |
|
Dean Herbert
|
7b770d03c5
|
Use OnMouseMove instead of Update logic
|
2018-05-22 16:26:59 +09:00 |
|
Dean Herbert
|
babb7d5158
|
Fix white ring flash when holding button post-confirmation
|
2018-05-22 16:23:05 +09:00 |
|
Dean Herbert
|
5f8eb6d823
|
Fix class name
|
2018-05-22 16:04:36 +09:00 |
|
Dean Herbert
|
8fbda9d57e
|
Improve comment
|
2018-05-22 16:04:07 +09:00 |
|
Dean Herbert
|
58ae545747
|
innerCircle -> overlayCircle
|
2018-05-22 15:59:53 +09:00 |
|
Dean Herbert
|
ef55c3c197
|
Fix icon scale not resetting due to no implicit triggering
|
2018-05-22 15:58:17 +09:00 |
|
Dean Herbert
|
2ce2bd9788
|
Add comment for pendingAnimation
|
2018-05-22 15:58:00 +09:00 |
|
Dean Herbert
|
5a892e4d08
|
This quit button don't quit
|
2018-05-22 02:09:52 +09:00 |
|
Dean Herbert
|
323aa189b6
|
Make on-confirmation animation more robust
|
2018-05-22 02:08:44 +09:00 |
|
Dean Herbert
|
156d7fb25a
|
Change depth of HUD
Yes, this is intentional.
|
2018-05-22 02:08:21 +09:00 |
|
Dean Herbert
|
946a75ddb2
|
Block hover to use UI cursor instead of gameplay cursor
|
2018-05-22 02:05:08 +09:00 |
|
Dean Herbert
|
ebda287e81
|
Share code with HoldToConfirm implementations elsewhere
|
2018-05-22 01:44:06 +09:00 |
|
Roman Kapustin
|
30956b64aa
|
Do not change Margin for player settings groups on the PlayerLoader screen
|
2018-05-21 18:57:01 +03:00 |
|
Dean Herbert
|
f9c162dee9
|
Adjust design and feel
|
2018-05-22 00:49:33 +09:00 |
|
Dean Herbert
|
d5afccd610
|
Make hint text display briefly at initial display, then on hover
|
2018-05-22 00:02:03 +09:00 |
|
Dean Herbert
|
3d9d40448d
|
Fix incorrect syntax
|
2018-05-22 00:01:40 +09:00 |
|
Dean Herbert
|
841336a181
|
Merge branch 'master' into exit_replay_button
|
2018-05-21 23:45:06 +09:00 |
|
Aergwyn
|
b7e3ea348b
|
expose two Bindables with split logic instead of one with mixed logic
|
2018-05-21 15:53:55 +02:00 |
|
Aergwyn
|
1482bca147
|
Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
|
2018-05-21 09:42:29 +02:00 |
|
Dean Herbert
|
c48c62ea04
|
Merge branch 'master' into player_loader_input_toggles
|
2018-05-21 16:20:08 +09:00 |
|
Dean Herbert
|
e2389ad7a4
|
Allow using back button on PlayerLoader and Replay
|
2018-05-18 13:32:05 +09:00 |
|
Roman Kapustin
|
81d7e8a393
|
Resolve merge conflict
|
2018-05-18 00:25:47 +03:00 |
|
Roman Kapustin
|
f2f2fb8c73
|
Use both OnKeyDown and GlobalAction.Back
|
2018-05-14 22:09:09 +03:00 |
|
Roman Kapustin
|
e802b722f0
|
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
This reverts commit 44bbb8700e .
|
2018-05-14 20:27:05 +03:00 |
|
Dean Herbert
|
28edf3bce7
|
Merge branch 'master' into hud-above-letterbox
|
2018-05-14 19:31:39 +09:00 |
|
Dean Herbert
|
0234bbc37f
|
Move definition inline
|
2018-05-14 19:14:17 +09:00 |
|
Dean Herbert
|
f14948c022
|
Merge branch 'master' into exit-hold-confirmation
|
2018-05-14 18:13:40 +09:00 |
|
smoogipoo
|
115c2dc239
|
Move hud below the skip button
|
2018-05-14 18:02:18 +09:00 |
|
smoogipoo
|
64fba5f6d1
|
Proxy the ruleset cursor above the break overlay
|
2018-05-14 15:36:56 +09:00 |
|
smoogipoo
|
43409127b7
|
Place break overlay underneath the hud
|
2018-05-14 15:36:42 +09:00 |
|
Dean Herbert
|
cfa18bdf1f
|
Fix song progress time counters wrapping after an hour
Resolves #2466.
Supersedes and closes #2487.
|
2018-05-11 22:10:26 +09:00 |
|
Roman Kapustin
|
86430da6d6
|
Update CircularProgress.FillTo calls
|
2018-05-10 21:08:02 +03:00 |
|
Roman Kapustin
|
93029fd548
|
Remove mouseWheelCheckbox from InputSettings player overlay
|
2018-05-10 20:38:55 +03:00 |
|
Dean Herbert
|
5df9f126d1
|
Implement a hold-to-confirm screen when exiting game using escape key
|
2018-05-10 17:07:19 +09:00 |
|
Roman Kapustin
|
ccf82cacb0
|
Show InputSettings on the PlayerLoader screen
|
2018-05-09 17:31:52 +03:00 |
|
Roman Kapustin
|
6676c55fe0
|
Introduce InputSettings
|
2018-05-09 17:22:37 +03:00 |
|
Roman Kapustin
|
44bbb8700e
|
Handle mouse back button using OnMouseDown override instead of using GlobalAction
|
2018-05-08 00:22:11 +03:00 |
|
smoogipoo
|
9128e64c9a
|
Rename OriginalBeatmap back to Beatmap
|
2018-05-07 10:29:38 +09:00 |
|
smoogipoo
|
4ecdea8b2e
|
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
|
2018-05-07 10:17:54 +09:00 |
|
smoogipoo
|
77e661489d
|
Merge branch 'i-beatmap' into beatmap-conversion-rework
|
2018-05-07 10:00:24 +09:00 |
|
smoogipoo
|
1aefd71b65
|
Merge remote-tracking branch 'origin/master' into i-beatmap
|
2018-05-07 09:58:53 +09:00 |
|
Roman Kapustin
|
b08b24b6da
|
Introduce OsuScreen.AllowBackButton property
|
2018-05-04 21:18:48 +03:00 |
|
Roman Kapustin
|
39db1e8cbb
|
Rename HoldToQuit to QuitButton
|
2018-05-03 23:50:30 +03:00 |
|
Roman Kapustin
|
f8630115d6
|
Do not expose HoldToQuit.HoldToQuitButton
|
2018-05-03 23:29:58 +03:00 |
|
UselessToucan
|
d18a8ec9f5
|
Merge branch 'master' into exit_replay_button
|
2018-04-28 20:48:16 +03:00 |
|
TocoToucan
|
c78c5195f3
|
HoldToQuitButton cleanup
|
2018-04-28 20:43:41 +03:00 |
|
Dean Herbert
|
4f53185d43
|
Invert logic to match existing toggles
|
2018-04-25 16:18:55 +09:00 |
|
Dean Herbert
|
45810e6220
|
Merge branch 'master' into ignore_beatmap_skin
|
2018-04-24 17:15:39 +09:00 |
|
TocoToucan
|
630980255e
|
Convert HoldToQuit.text to local variable
|
2018-04-21 20:35:24 +03:00 |
|
TocoToucan
|
e6d7136a92
|
Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction
|
2018-04-21 20:21:09 +03:00 |
|
TocoToucan
|
21454d1f10
|
Revert "Add 'End replay' button"
This reverts commit c34ef42f00 .
|
2018-04-21 19:27:17 +03:00 |
|
TocoToucan
|
3b621db460
|
Implement CircularProgress filling
|
2018-04-21 19:25:21 +03:00 |
|
TocoToucan
|
633c775306
|
Initial HoldToQuit commit
|
2018-04-21 18:24:31 +03:00 |
|
TocoToucan
|
1ce38c7fc6
|
Visual settings: Ignore beatmap hitsounds
|
2018-04-20 18:30:41 +03:00 |
|
TocoToucan
|
606e088713
|
Visual settings: Ignore beatmap skin
|
2018-04-20 18:17:57 +03:00 |
|
TocoToucan
|
c34ef42f00
|
Add 'End replay' button
|
2018-04-20 12:50:19 +03:00 |
|
Dean Herbert
|
8bf25542cb
|
Add PlayerLoader TestCase and fix dummy beatmap load procedure
|
2018-04-20 17:30:27 +09:00 |
|
Dean Herbert
|
de85436534
|
Merge remote-tracking branch 'upstream/master' into peppy-async-screens
|
2018-04-20 16:52:58 +09:00 |
|
smoogipoo
|
03a5df84c6
|
Initial rework of beatmap conversion process
|
2018-04-19 22:04:12 +09:00 |
|
smoogipoo
|
66b3b295e7
|
Use IBeatmap wherever possible
|
2018-04-19 20:44:38 +09:00 |
|
smoogipoo
|
7a550e3f07
|
Revert unnecessary change for now
|
2018-04-19 20:20:56 +09:00 |
|
smoogipoo
|
b5a55a0dce
|
Make an interface for beatmaps
|
2018-04-19 18:58:40 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Joehu
|
128446e51d
|
Remove composer from player loader
|
2018-04-12 16:46:46 -07:00 |
|
Dan Balasescu
|
32832304a7
|
Merge branch 'master' into fix-songselect-exit-notimplemented
|
2018-04-02 13:53:41 +09:00 |
|
Dean Herbert
|
31ade986a7
|
Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
|
2018-03-30 14:58:11 +09:00 |
|
FreezyLemon
|
46d859a660
|
exit player earlier if a dummy map is loaded
|
2018-03-25 13:25:48 +02:00 |
|
Dean Herbert
|
e47aa0edc0
|
Merge branch 'master' into fix-background-fade
|
2018-03-24 03:40:13 +09:00 |
|
smoogipoo
|
afdab7895a
|
Fix beatmap background fade not being updated on retry
Fixes #2287
|
2018-03-23 20:41:38 +09:00 |
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Dean Herbert
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b56eee1927
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Fix background loaded player never being disposed if early exit occurs
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2018-03-23 15:04:40 +09:00 |
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FreezyLemon
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a3d8048aca
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abort loading and exit player for dummy maps
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2018-03-22 21:46:35 +01:00 |
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smoogipoo
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090c78bf10
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Merge remote-tracking branch 'origin/master' into fix-player-loader
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2018-03-22 20:00:21 +09:00 |
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Dean Herbert
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917334a39a
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Move cancel code to exit paths for screen
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2018-03-22 13:01:40 +09:00 |
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Dean Herbert
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8f71d53c17
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Fix retry not allowing continuing beyond PlayerLoader
Resolves #2265.
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2018-03-22 02:10:31 +09:00 |
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Dean Herbert
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9ad4e9284a
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Add skin source fallback chain
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2018-03-20 16:40:11 +09:00 |
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smoogipoo
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b27b6c7eb7
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Merge branch 'master' into cursor-trail
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2018-03-16 14:43:27 +09:00 |
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Dean Herbert
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ea649f9650
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Avoid scheduling during non-current screen
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2018-03-14 12:09:19 +09:00 |
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Dean Herbert
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ef8d595914
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Apply formatting changes
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2018-03-14 11:44:19 +09:00 |
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Dean Herbert
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c3a3d76b88
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Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
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2018-03-14 11:43:33 +09:00 |
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Dean Herbert
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13f64a1d12
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Merge branch 'master' into cursor-trail
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2018-03-14 11:42:40 +09:00 |
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smoogipoo
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33c721bcbb
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Fix post-merge errors
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2018-03-12 09:51:32 +09:00 |
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smoogipoo
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6e51b74890
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Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
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2018-03-12 09:47:05 +09:00 |
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Dean Herbert
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487a03d0d7
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Merge branch 'master' into cursor-trail
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2018-03-11 02:07:05 +09:00 |
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Dean Herbert
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6d91889ca6
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Move player-specific configuration bindables back to player
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2018-03-08 22:16:47 +09:00 |
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Dean Herbert
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94ed4ab01b
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Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
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2018-03-08 20:28:55 +09:00 |
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Dean Herbert
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d3e91024a7
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Block player enter when a drag initiates from an overlaying container
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2018-03-08 18:16:23 +09:00 |
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TocoToucan
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2cb197d0c4
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Replace ConfigureBackgroundUpdate with OnEntering
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2018-03-08 11:35:00 +03:00 |
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Dean Herbert
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8f3f886805
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Merge branch 'master' into PlayerBase
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2018-03-08 16:12:12 +09:00 |
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Dean Herbert
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91c984ed97
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Merge branch 'master' into rewrite-break-overlay
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2018-03-08 09:31:59 +09:00 |
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Dean Herbert
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81b778fdcf
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Merge branch 'master' into cursor-trail
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2018-03-08 09:31:42 +09:00 |
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pdrapoport
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3731cbe5eb
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Removing "mouse wheel disabled" checkbox from visual settings gameplay menu
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2018-03-07 14:20:59 +01:00 |
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Dean Herbert
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6a768e378a
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Merge branch 'master' into rewrite-break-overlay
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2018-03-07 17:00:34 +09:00 |
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TocoToucan
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697ad63d72
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Resolve merge conflicts
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2018-03-05 22:24:25 +03:00 |
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Dean Herbert
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4aafc2228e
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Improve skip button behaviour when mouse buttons are down
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2018-03-06 00:53:40 +09:00 |
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Dean Herbert
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d115c56742
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Avoid using input blocking
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2018-03-06 00:27:55 +09:00 |
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Dean Herbert
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792a3ac469
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SkipButton -> SkipOverlay
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2018-03-06 00:10:53 +09:00 |
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Dean Herbert
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53edfedfc8
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Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
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2018-03-05 19:43:57 +09:00 |
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Dean Herbert
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7d11e55d06
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Only block mouse input when the shaded portion of the SkipButton is hovered
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2018-03-05 19:43:33 +09:00 |
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Dean Herbert
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c6c55c40ed
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Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
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2018-03-04 00:51:24 +09:00 |
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Dean Herbert
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bd510e5356
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Merge remote-tracking branch 'upstream/master' into clock-fixes
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2018-03-02 21:01:53 +09:00 |
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Dean Herbert
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bda673e6fe
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Merge branch 'master' into player-reduced-parallax
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2018-02-28 23:15:25 +09:00 |
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Dan Balasescu
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25c748ed45
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Merge branch 'master' into fix-player-exit
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2018-02-28 22:05:44 +09:00 |
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Dean Herbert
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f9faf8e3d8
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Localise offset clock usage out of Player as much as possible
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2018-02-28 22:01:52 +09:00 |
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Dean Herbert
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01fcf9c813
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Update in line with framework changes
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2018-02-28 22:01:48 +09:00 |
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Dean Herbert
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dd6cf1379e
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Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
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2018-02-28 11:42:47 +09:00 |
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Dean Herbert
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0cd049c6b0
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Rely less on zero-duration transform helpers
They have huge overheads.
See ppy/osu-framework#1411.
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2018-02-28 11:00:54 +09:00 |
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Dean Herbert
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f64afc738d
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Fix incorrect exit block conditional
Resolves #2130.
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2018-02-27 23:59:34 +09:00 |
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Dean Herbert
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cff17f1864
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Update in line with inverse ShoudProcessClock default
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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8e78a7b114
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Fix HUD using incorrect clock for time display
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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37d2a2c3cc
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Rename clock types to match across classes
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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3d52ead213
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Rename sourceClock
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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fee258f2f2
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Rework PauseContainer to better pause
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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d4f1723ae6
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Remove unnecessary secondary argument from HUDOverlay
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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0635ae2293
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Include missing offset
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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9c0dfb7c8c
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Avoid creating an extra framed clock in SkipButton
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2018-02-27 17:23:38 +09:00 |
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Dean Herbert
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c0d983bbdf
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Merge branch 'master' into PlayerBase
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2018-02-23 13:51:11 +09:00 |
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Dean Herbert
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7c43a3b4c0
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Merge branch 'master' into storyboard-improvements
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2018-02-19 14:54:12 +09:00 |
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Dean Herbert
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e0faf14a3e
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Actually consume ReplacesBackground
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2018-02-19 12:33:07 +09:00 |
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Dean Herbert
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29adedfa96
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Collapse visual settings by default in player
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2018-02-16 12:47:32 +09:00 |
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Dean Herbert
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9760f30ce9
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Tidy things up to make more sense
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2018-02-16 12:08:36 +09:00 |
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Dean Herbert
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f22f9b5de0
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Merge branch 'master' into PlayerBase
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2018-02-16 11:26:57 +09:00 |
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TocoToucan
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c57e8785e2
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Move all storyboard loading to Player itself
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2018-02-15 23:57:53 +03:00 |
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TocoToucan
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86f200e257
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Fix possible nullref
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2018-02-09 22:04:39 +03:00 |
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TocoToucan
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a86a4f49cf
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Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
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2018-02-09 21:20:49 +03:00 |
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TocoToucan
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4535e09607
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Add missing license header
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2018-02-09 00:36:31 +03:00 |
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TocoToucan
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a860dd7208
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Preview visual settings at the “loading” screen
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2018-02-09 00:06:24 +03:00 |
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TocoToucan
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d437c1d7ec
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Introduce PlayerBase class
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2018-02-08 23:28:42 +03:00 |
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TocoToucan
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77a8b36529
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Schedule Resume method call without delay
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2018-02-08 22:30:15 +03:00 |
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Dean Herbert
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a70989cb70
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Rely on bindable's formatting rather than setting a default
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2018-02-08 11:12:05 +09:00 |
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smoogipoo
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8e280b6b0c
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Use 0.1 precision for playback speed
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2018-02-07 13:28:10 +09:00 |
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smoogipoo
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bd5db6fc8d
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Make playback speed sliderbar use the tooltip text as its display
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2018-02-07 13:26:41 +09:00 |
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Dean Herbert
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9bfec9b233
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Tidy up state change logic
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2018-02-06 14:30:01 +09:00 |
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Dean Herbert
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dd8955cd90
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Fix skip button not receiving screen-wide input
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2018-02-06 14:29:03 +09:00 |
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tgi74000
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b0fbae9dfc
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Fix PlayerSettingsOverlay not reappearing when Hidden
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2018-02-01 16:07:49 +01:00 |
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Dan Balasescu
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c1d5a68e4d
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Merge branch 'master' into VisualSettingsOverlay
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2018-02-01 16:37:04 +09:00 |
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Dean Herbert
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df65443f07
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Merge branch 'master'
Conflicts:
osu-framework
osu.Game/Screens/Play/Player.cs
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2018-01-30 18:31:03 +09:00 |
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TocoToucan
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ce4122b3c4
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Display visual settings overlay on PlayerLoader screen
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2018-01-26 23:29:54 +03:00 |
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TocoToucan
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d82835107c
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Remove autohide and clock related logic from Visual settings overlay
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2018-01-26 22:20:24 +03:00 |
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TocoToucan
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615c831069
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Merge from ppy/master
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2018-01-26 21:56:17 +03:00 |
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smoogipoo
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8d11596b2f
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Minor cleanups
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2018-01-24 17:48:42 +09:00 |
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smoogipoo
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7f299b2533
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Merge remote-tracking branch 'origin/master' into RefactorPlayerOverlaysInitialization
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2018-01-24 17:44:28 +09:00 |
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Dean Herbert
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fa1f4304f6
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Remove usings
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2018-01-23 13:24:04 +09:00 |
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Dean Herbert
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f823650b10
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Allow user choice of the quick retry hotkey
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2018-01-23 13:05:07 +09:00 |
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Michael Manis
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794ae5380a
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Intverted conditionals.
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2018-01-22 01:06:27 -05:00 |
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Michael Manis
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530e0afa2c
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Use IsCurrentScreen instead of a bool for both checks now.
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2018-01-21 22:27:15 -05:00 |
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Michael Manis
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964c6da9a4
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Use IsCurrentScreen instead of a bool
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2018-01-21 22:00:18 -05:00 |
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Michael Manis
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806da21760
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Removed rreduntant initialization.
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2018-01-21 20:24:19 -05:00 |
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Michael Manis
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ad2df8d8df
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Fixed tilde-key crash at end of beatmap.
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2018-01-21 20:09:44 -05:00 |
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TocoToucan
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e88f514cf4
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Resolve merge conflicts
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2018-01-21 18:32:21 +03:00 |
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TocoToucan
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4875443e12
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Resolve merge conflicts
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2018-01-21 18:11:43 +03:00 |
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smoogipoo
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a05032779f
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Remove unneeded event binding
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2018-01-18 00:04:33 +09:00 |
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smoogipoo
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c79603290d
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Move TriggerChange to LoadComplete()
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2018-01-17 21:52:57 +09:00 |
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Dan Balasescu
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be225eff90
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Merge branch 'master' into fix-replays
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2018-01-17 18:01:41 +09:00 |
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smoogipoo
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2ebb3d6e0e
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Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
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2018-01-17 17:37:14 +09:00 |
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Dean Herbert
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5e1cd8ddc4
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Apply conditionals directly rather than using an in-between property
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2018-01-16 20:34:40 +09:00 |
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Dean Herbert
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39af9321cf
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Remove unnecessary overrides
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2018-01-16 20:34:40 +09:00 |
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Dean Herbert
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9b33499fe7
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Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
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2018-01-16 20:04:34 +09:00 |
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TocoToucan
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a81f32a388
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PlayerGroup -> PlayerSettingsGroup
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2018-01-15 20:52:52 +03:00 |
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Dean Herbert
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0796d33e66
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Merge branch 'master' into fix-skipbutton-ordering
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2018-01-15 15:54:18 +09:00 |
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smoogipoo
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7c41925144
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ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc
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2018-01-15 14:07:09 +09:00 |
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TocoToucan
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d3afbdaac6
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Resolve merge conflict
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2018-01-13 22:32:56 +03:00 |
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TocoToucan
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43d2ae348a
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Rename ReplaySomething -> PlayerSomething
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2018-01-13 22:25:09 +03:00 |
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TocoToucan
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0c4fcdf6d8
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Remove not used breakOverlay field
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2018-01-12 23:59:36 +03:00 |
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TocoToucan
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3795411fd1
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Do not assign hudOverlay's and breakOverlay's members in Player class
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2018-01-12 23:33:24 +03:00 |
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smoogipoo
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d0b177e233
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Proxying isn't needed anymore
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2018-01-12 19:50:09 +09:00 |
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smoogipoo
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16d739580b
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IProvideLocalCursor -> IProvideCursor
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2018-01-12 19:37:03 +09:00 |
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Dean Herbert
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188b26472c
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Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision
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2018-01-12 18:54:36 +09:00 |
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smoogipoo
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a6c6523a86
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Make SkipButton an OverlayContainer to use the menu cursor
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2018-01-12 18:21:17 +09:00 |
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smoogipoo
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512e4d2c9f
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Rewrite the way that cursor overrides are done game-wide
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2018-01-12 18:13:17 +09:00 |
|
smoogipoo
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2e235660ad
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Fix skip button appearing below osu!mania's stage
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2018-01-12 13:25:49 +09:00 |
|
james58899
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1985e5bdb2
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fix background dim
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2018-01-12 12:21:37 +08:00 |
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TocoToucan
|
affbb7a847
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Fix license header
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2018-01-12 00:37:28 +03:00 |
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TocoToucan
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c1f756b16e
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Support background blur in visual settings
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2018-01-12 00:03:55 +03:00 |
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