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Improve comment

This commit is contained in:
Dean Herbert
2018-05-22 16:04:07 +09:00
Unverified
parent 58ae545747
commit 8fbda9d57e
+1 -1
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@@ -144,7 +144,7 @@ namespace osu.Game.Screens.Play.HUD
{
base.Confirm();
// temporarily unbind as to not look weird during flash animation.
// temporarily unbind as to not look weird if releasing during confirm animation (can see the unwind of progress).
Progress.UnbindAll();
// avoid starting a new confirm call until we finish animating.