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@@ -144,7 +144,7 @@ namespace osu.Game.Screens.Play.HUD
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{
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base.Confirm();
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// temporarily unbind as to not look weird during flash animation.
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// temporarily unbind as to not look weird if releasing during confirm animation (can see the unwind of progress).
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Progress.UnbindAll();
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// avoid starting a new confirm call until we finish animating.
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