Dean Herbert
c4331f34d5
Consume TearDownSteps
2020-01-31 22:09:39 +09:00
Dean Herbert
5f48affcba
Centralise screen exit logic to ScreenTestScene
2020-01-31 14:19:29 +09:00
Dean Herbert
0e0c730095
Add a method to recycle test storage between runs
2020-01-28 19:44:32 +09:00
Dean Herbert
1f0aaabf7b
Add tests
2020-01-27 12:21:17 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
878e9f182e
Add storyboard sample test scene
2020-01-02 15:23:41 +09:00
Dean Herbert
bc31146560
Mods -> SelectedMods
2019-12-13 21:45:38 +09:00
Dean Herbert
952bc96bbf
Use GameBase data sources for Beatmap/Mods/Ruleset
...
Sourced in via OsuScreenDependencies for management
2019-12-13 20:05:38 +09:00
Dean Herbert
6c8f325063
Add failing test
2019-12-11 15:46:07 +09:00
Dean Herbert
f7f4a57c5f
Update bindable types in line with framework
2019-12-10 16:48:24 +09:00
Dean Herbert
cdde5d1d69
Fix song select filters not reapplied if in a child screen
...
Closes https://github.com/ppy/osu/issues/6980 .
2019-12-10 02:30:23 +09:00
Huo Yaoyuan
5375af7820
Remove other Equals(object) calls.
2019-12-03 20:23:27 +08:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Dean Herbert
8d1b11d4bd
Add storyboard lead-in tests
2019-11-21 18:50:54 +09:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
64fc5007fc
Use language primitive types.
2019-11-12 19:56:45 +08:00
Dean Herbert
0113ab5e56
Add local preserving container to OsuTestScene to ensure correc… ( #6805 )
...
Add local preserving container to OsuTestScene to ensure correct test dimensions
2019-11-12 16:40:40 +09:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
13fd95d513
Remove misplaced usings
2019-11-11 14:03:29 +09:00
Dean Herbert
dc88bd3d61
Add local preserving container to OsuTestScene to ensure correct test dimensions
2019-11-11 13:52:04 +09:00
smoogipoo
cfdf710676
Add test
2019-10-31 16:51:58 +09:00
Dean Herbert
179cde917b
Merge branch 'master' into rework-selection-updates
2019-10-06 15:00:56 +08:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
smoogipoo
2d0c522398
Remove unused method
2019-10-03 18:43:46 +09:00
smoogipoo
f2ba87a1d2
Fix placement blueprint test scenes not working
2019-10-03 16:28:56 +09:00
Dean Herbert
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-03 15:12:21 +08:00
smoogipoo
a310c4b65f
Make selection blueprints a bit more testable
2019-10-01 19:32:47 +09:00
smoogipoo
cc533e8fe4
Remove BindableBeatmap
2019-10-01 17:24:47 +09:00
smoogipoo
04ac414249
Fix memory leaks due to audio track recycle order
2019-10-01 13:49:09 +09:00
Dean Herbert
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-09-20 15:28:08 +09:00
Dean Herbert
2046f64b22
Revert clamping logic
2019-09-18 16:07:02 +09:00
Dean Herbert
057c4aa795
Remove unused using statement
2019-09-17 22:42:20 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Bartłomiej Dach
11eda44d34
Migrate decoding to line-buffered reader
...
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
Dean Herbert
2cd3657b5e
Merge branch 'master' into beatmap-video
2019-09-13 23:08:57 +09:00
Dean Herbert
2379b665e3
Use InvalidOperationException
2019-09-13 22:15:11 +09:00
Dean Herbert
d385c35955
Apply suggestions from code review
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-13 21:55:45 +09:00
Andrei Zavatski
437e121056
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
2019-09-13 13:39:58 +03:00
Dean Herbert
7cb79dd760
Fix incorrect DI usage of IAPIProvider in many tests
2019-09-13 17:15:33 +09:00
Dean Herbert
4df6bd5477
Merge branch 'master' into use-dummy-api-for-overall-tests
2019-09-05 14:27:01 +09:00
Dean Herbert
c59a2bf9bb
Fix tests crashing if a ruleset doesn't provide a NoFail mod
2019-09-04 20:29:10 +09:00
smoogipoo
fc668d8a74
Move autoplay mod to a less overridable location
2019-09-02 13:24:39 +09:00
smoogipoo
cad68bb82f
Add autoplay helper property
2019-09-02 12:54:59 +09:00
Andrei Zavatski
6e5cb8a318
implement video parsing
2019-08-30 23:19:34 +03:00
Dean Herbert
01aede3e29
Add comprehensive skin fallback integration testing
2019-08-28 19:57:17 +09:00
smoogipoo
ed4dda1936
Support beatmap conversion tests with mods
2019-08-01 12:49:01 +09:00
smoogipoo
0108700793
Make beatmap conversion test use WorkingBeatmap
2019-08-01 12:44:10 +09:00
iiSaLMaN
958e3fb68b
Add a property for acquiring online API access
2019-07-31 22:42:23 +03:00
Dean Herbert
c514cbe2b7
Add basic skinning test
2019-07-29 17:27:00 +09:00
Dean Herbert
c14c3ba8ec
Move database isolation logic to OsuTestScene for easier reuse
2019-07-29 16:57:02 +09:00
Dean Herbert
1072431fbb
Fix test StackOverflows
2019-06-27 14:08:58 +09:00
Dean Herbert
8b0aaccfe6
Add finaliser to WorkingBeatmap
2019-06-27 13:56:36 +09:00
Dean Herbert
1374da7c41
Remove all calls to return user input
2019-06-07 12:54:57 +09:00
Dean Herbert
0fc2c596b6
Add toggle for input priority in manual input tests
2019-06-07 12:53:51 +09:00
Dean Herbert
b8fc535124
Fix blueprint tests crashing due to out-of-order operations
2019-06-04 12:08:23 +09:00
Dean Herbert
b52276c489
Pass individual components to DummyWorkingBeatmap, not game
2019-05-31 14:51:12 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Dean Herbert
a20eda7b5f
Fix remaining cases to work without things
2019-05-28 23:54:42 +09:00
Dean Herbert
1ccef61f7b
Fix some missed instances of TestCase
2019-05-15 18:32:29 +09:00
Roman Kapustin
459a285cd8
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
Dean Herbert
4c221e43a9
Apply minimal changes to make framework compile
2019-05-14 18:39:56 +09:00
smoogipoo
bde2d552b6
Merge remote-tracking branch 'origin/master' into fix-more-pause-cases
...
# Conflicts:
# osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
2019-05-10 22:16:59 +09:00
Dean Herbert
97796a8578
Attempt to fix failing tests by delaying starting of the gameplay clock
2019-05-10 18:10:07 +09:00
smoogipoo
7c105fd99f
Fix testcase players pausing on window unfocus
2019-05-10 15:39:25 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues
2019-04-27 21:01:21 +09:00
smoogipoo
32e71a6314
Fix incorrect seeking behaviour of TrackVirtualManual
2019-04-26 16:15:42 +09:00
David Zhao
9da13cb463
Merge branch 'master' into flashlight-dim
2019-04-25 23:15:15 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework
2019-04-25 12:25:17 +09:00
Dean Herbert
4f31eee5ad
Merge branch 'master' into flashlight-dim
2019-04-24 17:01:11 +09:00
smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
Dean Herbert
52336e9062
Fix pause tests
2019-04-23 11:54:41 +09:00
Dean Herbert
8ffb2f4224
Remove black box blocking some visual tests from being visible
2019-04-22 10:55:01 +09:00
Dean Herbert
879f6152b0
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-04-17 22:17:10 +08:00
David Zhao
69748abedc
Rename to TestCaseOsuFlashlight
2019-04-12 15:09:43 +09:00
David Zhao
dba4ccdf74
Add back flashlight testcase
2019-04-12 14:53:23 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
1c952e58cc
Fix testcase failures
2019-04-09 13:15:48 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
5495a0a70f
Add content to ScreenTestCase as protection against overwriting
2019-03-29 14:34:58 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags
2019-03-29 13:45:45 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
4c038e7f67
Merge branch 'master' into testability-improvements
2019-03-29 10:23:12 +09:00
Dean Herbert
253b18b92f
Merge remote-tracking branch 'upstream/master' into better-player-flags
2019-03-28 11:18:54 +09:00
Dean Herbert
dfb7d78903
Fix remaining game host regressions
2019-03-28 01:29:06 +09:00
Dean Herbert
61b8fb0366
Allow ScreenTestCase to support content
2019-03-27 22:28:32 +09:00
Dean Herbert
1a0d1b238e
Fix storage regression
2019-03-27 20:58:07 +09:00
Dean Herbert
a88f23e555
Convert remaining two flags to ctor parameters
2019-03-26 16:53:44 +09:00
Dean Herbert
83076e32c7
Fix TestWorkingBeatmap not running for times below zero
2019-03-26 16:35:34 +09:00
Dean Herbert
83863d35c3
Remove AllowLeadIn flag
2019-03-26 16:35:00 +09:00
Dean Herbert
868367511e
Add ManualInputManager to screen tests
...
Also sanitises content init order (ctor for content; bdl for other)
2019-03-26 13:26:55 +09:00
David Zhao
5169f7a43c
Change default for null screen parallax, apply reviews
2019-03-24 16:21:43 +09:00
Dean Herbert
db89796752
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-22 16:05:39 +09:00
David Zhao
dcae86e39a
Add a new test for OsuScreenStack, fix parallax
2019-03-22 14:10:38 +09:00
Dean Herbert
acbcca4462
Merge branch 'master' into multi-background-stack
2019-03-20 19:11:27 +09:00
Dean Herbert
9ca6699c64
Merge remote-tracking branch 'upstream/master' into player-test-flexibility
2019-03-19 20:33:39 +09:00
Dean Herbert
def15645f7
Update framework
2019-03-19 17:32:36 +09:00
Dean Herbert
15dd132c92
Use SetUpSteps attribute
2019-03-18 20:32:36 +09:00
Dean Herbert
a81461ba12
Add ability to test without nofail enabled
2019-03-18 20:32:28 +09:00
Dean Herbert
8df47bc23e
Increase flexibility of player test cases
2019-03-18 17:09:48 +09:00
Dean Herbert
300cb70859
Merge branch 'master' into multi-background-stack
2019-03-18 09:54:27 +09:00
Dean Herbert
7d56ce63d3
Fix test case failures
2019-03-14 12:31:17 +09:00
David Zhao
2e1b274fda
No need for player var
2019-03-12 17:59:11 +09:00
David Zhao
e6a55cd674
Fix TestCaseEditor as well
2019-03-12 17:45:16 +09:00
David Zhao
9368081b99
Fix TestCasePlayer
2019-03-12 17:33:16 +09:00
David Zhao
921c4ce242
Make tests use new OsuScreenStack
2019-03-12 16:33:35 +09:00
smoogipoo
e73cef5f94
Prefill some more properties of TestWorkingBeatmap
2019-03-05 17:14:24 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
7fde21b51a
Rename testcase
2019-02-25 16:09:12 +09:00
Dean Herbert
490fb86f9e
Make base class abstract and add documentation
2019-02-23 14:14:34 +09:00
Dean Herbert
3495aa645f
Update headers
2019-02-23 14:14:34 +09:00
David Zhao
d59ba8cfe9
Rename base player test class to RateAdjustedBeatmap, refactor input tests
2019-02-23 14:14:34 +09:00
David Zhao
1fdb8ca37a
Fix auto-generated lisence header
2019-02-23 14:14:34 +09:00
David Zhao
8e09c66cbb
Split out testcase player for use in slider input tests
2019-02-23 14:14:34 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
Dan Balasescu
f6d70e687b
Use correct local variable
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-02-20 12:27:25 +09:00
Dean Herbert
b4bb87fee3
Make TrackVirtualTracking more accurate on seeks/stops
2019-02-20 12:08:30 +09:00
Dean Herbert
f2ad2931c7
Merge remote-tracking branch 'upstream/master' into test-working-beatmap-clock
2019-02-20 11:37:33 +09:00
Dean Herbert
87dd7bcf6b
Fix one more test regression
2019-02-19 13:02:33 +09:00
Dean Herbert
0fce23a36b
Fix test regression
2019-02-19 12:38:45 +09:00
Dean Herbert
62fe5ad481
Nest class
2019-02-19 12:35:52 +09:00
Dean Herbert
f8033a3b35
Give TestWorkingBeatmap a reference clock
2019-02-19 12:27:30 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
Dean Herbert
42dc7644f2
Merge branch 'master' into diffcalc-testcases
2019-02-17 21:06:42 +09:00
Dean Herbert
65721a01ab
Fix regressed screen test cases
2019-02-15 17:01:06 +09:00
smoogipoo
280081d589
Fix beatmap ruleset not being set
2019-02-15 14:42:42 +09:00
Dean Herbert
490d48fa5e
Fix MultiplayerTestCase not being abstract
2019-02-15 13:48:14 +09:00
smoogipoo
f50a0be29d
Add osu! difficulty calculator test
2019-02-14 16:22:14 +09:00
Dean Herbert
3ec94e4ab3
Remove disable setting
2019-02-13 15:14:34 +09:00
Dean Herbert
43843ac558
Remove explicit dispose
2019-02-13 14:58:40 +09:00
Dean Herbert
19bef01dd0
Attempt to maybe fix tests
2019-02-13 11:05:02 +09:00
Dean Herbert
b967b93b88
Fix regressions in tests
2019-02-12 19:53:08 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work
2019-02-11 16:30:12 +09:00
smoogipoo
7aca0f4a1d
Fix failing test cases
2019-02-08 16:08:23 +09:00
smoogipoo
aac371ba6e
Use CMC for all of multiplayer
2019-02-05 19:00:08 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
smoogipoo
b90207fa54
Give ScreenTestCase a background stack
2019-01-31 14:55:48 +09:00
Dean Herbert
e8c39b9c37
Fix test screen loading
2019-01-31 11:00:44 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
smoogipoo
1a3c06f2d9
Fix OsuTestCase beatmap not having a correct default beatmap
2018-12-05 20:33:27 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement
2018-11-22 19:44:39 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
4dec2d1db0
Merge remote-tracking branch 'upstream/master' into note-placement
2018-11-14 18:29:31 +09:00
Dean Herbert
a83efe225e
Merge remote-tracking branch 'upstream/master' into add-mania-selection-testcase
2018-11-14 18:11:53 +09:00
smoogipoo
7274908059
Implement interface
2018-11-14 15:33:09 +09:00
smoogipoo
3d8ef97e81
Add testcase
2018-11-12 19:41:06 +09:00
smoogipoo
3a1fee59fb
Implement note placement
2018-11-12 18:24:18 +09:00
smoogipoo
2e0e1befe9
Add selection mask testcases
...
# Conflicts:
# osu.Game/Tests/Visual/SelectionBlueprintTestCase.cs
2018-11-12 17:40:09 +09:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
4277cb0d59
Adjust some missed renames
2018-11-07 15:04:48 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
b3fa7c111b
Rename testcases
2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
951a309d04
Increase placement testcase circlesize
2018-10-26 15:36:09 +09:00
smoogipoo
2f42112d87
Add placement mask testcase
2018-10-25 19:11:57 +09:00
smoogipoo
4ecd4ca462
Add selection mask test cases
2018-10-25 19:10:52 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
02313c6d6e
Wait longer before confirming test players are cleaned up
2018-09-11 13:21:05 +09:00
Dean Herbert
2169a47325
Prevent fatal failures on delete failures
2018-07-23 10:39:43 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
7be3a5d466
Centralise test storage logic
2018-07-19 14:07:55 +09:00
Dean Herbert
41441771ae
Remove unnecessary cast
2018-07-18 22:22:28 +09:00
Dean Herbert
0c24244340
Remove SingletonContextFactory
...
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.
# Conflicts:
# osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dan Balasescu
290812cf65
Merge branch 'master' into more-mania-conversion-fixes
2018-07-06 13:29:16 +09:00
smoogipoo
b61fe10f62
Adapt to IBindables
2018-07-02 15:07:18 +09:00
smoogipoo
4070c1a888
Merge remote-tracking branch 'origin/master' into non-null-ruleset
...
# Conflicts:
# osu.Game/Screens/Select/FilterControl.cs
2018-07-02 15:05:34 +09:00
smoogipoo
c0c94e24b9
Use VirtualBeatmapTrack in testcases
2018-06-28 11:45:48 +09:00
Dean Herbert
018dcc98b4
Fix failing tests
2018-06-26 19:17:34 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
...
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
smoogipoo
97057ced85
Merge remote-tracking branch 'origin/master' into full-mania-fix
2018-06-25 12:43:49 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
Dean Herbert
5f2d1d4a1e
Dim TestCase background a bit
2018-06-21 12:48:44 +09:00
Dean Herbert
a20ec0d4cc
Merge branch 'master' into timeline-audio-scrolling
2018-06-17 19:01:21 +09:00
Dean Herbert
e0ee5e2085
Merge branch 'master' into timeline-audio-scrolling
2018-06-17 19:01:16 +09:00
smoogipoo
47ae962099
Output only one mapping failure per mapping
2018-06-15 18:36:22 +09:00
Dean Herbert
a6437c005c
Merge branch 'master' into diffcalc-rework
2018-06-15 18:02:18 +09:00
smoogipoo
e945186978
Expose the beatmap converter
2018-06-15 17:59:52 +09:00
smoogipoo
a4d2364083
Add one more newline
2018-06-14 21:29:08 +09:00
smoogipoo
b99b520656
Allow convertmapping to be extended
2018-06-14 21:25:33 +09:00
smoogipoo
024d2abfe0
Always generate mappings/convert values as soon as objects are converted
...
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
2018-06-14 21:25:23 +09:00
smoogipoo
8d0e7abdd6
Some rulesets don't have a beatmap processor
2018-06-14 21:23:11 +09:00
smoogipoo
5e66b02108
Process beatmap before generating mappings
2018-06-14 21:22:56 +09:00
smoogipoo
540b43313e
Remove PP test cases (osu-tools/osu-server should be used instead)
2018-06-14 15:57:06 +09:00
Dean Herbert
0fdb04f57d
Fix empty line
2018-06-13 15:43:18 +09:00
Dean Herbert
39738a997e
Add check for player screens too
2018-06-13 15:26:23 +09:00
Dean Herbert
14f5c814a6
Add test for WorkingBeatmap leakage
2018-06-13 15:12:10 +09:00
smoogipoo
ca3186f34c
Create dependencies before children are loaded
2018-06-12 19:51:35 +09:00
Dean Herbert
475fb06559
Use new bind method
2018-06-07 16:46:54 +09:00
Dean Herbert
621be3bbfc
Merge branch 'master' into disallow-beatmap-change
2018-06-07 00:38:40 +09:00
smoogipoo
ebcfe97ccf
Expose Dependencies from base OsuTestCase
2018-06-06 20:25:40 +09:00
smoogipoo
f2ac5b8b2d
CreatePlayer shouldn't receive a beatmap
2018-06-06 20:21:47 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
601ef3b6f7
Consume osu.Framework via nuget
2018-06-05 14:14:56 +09:00
Dean Herbert
64eda27547
Update framework
2018-06-03 03:05:53 +09:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3a5228af43
Make GameBeatmap late-bind its AudioManager for ctor Beatmap access
2018-05-28 17:55:41 +09:00
Dean Herbert
975ce82177
Ensure autoplay tests actually increase score above zero
2018-05-26 14:46:05 +09:00
Dean Herbert
699f661b02
Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix
2018-05-25 19:07:30 +09:00
smoogipoo
f1ac84d95b
Fix base.CreateLocalDependencies sometimes not being called
2018-05-24 13:03:25 +09:00
smoogipoo
5a517bad63
Move beatmap cleanup to Dispose()
2018-05-24 12:53:32 +09:00
smoogipoo
a25462e10f
Fix testcase audio + dependency overrides not working
2018-05-23 18:52:09 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
8d8b7e6fa2
Fix conversion tests for ruleset-specific beatmaps not working
...
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
AlFasGD
e44062b77a
Fix tests and implementation
2018-05-08 16:37:06 +03:00
smoogipoo
6867886f4c
Give conversion-tested beatmaps a ruleset
2018-05-07 14:04:37 +09:00
smoogipoo
794418432f
Fix incorrect method name
2018-05-07 11:22:25 +09:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65
Merge remote-tracking branch 'origin/master' into i-beatmap
2018-05-07 09:58:53 +09:00
Dean Herbert
64ddee5646
Change load order to ensure runner is loaded before blocking op
2018-04-22 04:26:27 +09:00
Dean Herbert
44a9aa529a
Test CI run with new changes
2018-04-22 03:51:17 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
smoogipoo
b5a55a0dce
Make an interface for beatmaps
2018-04-19 18:58:40 +09:00
smoogipoo
d5ce618d9b
Update with framework changes
2018-04-18 15:12:48 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
6e35910419
Remove start/stop clock logic
...
Beatmap track shouldn't be start/stopped anyway - the IAdjustableClock should be DI'd in to perform the functionality.
2018-04-12 14:06:36 +09:00
smoogipoo
fbc50d6030
Merge master into editor-clock
2018-04-12 13:35:53 +09:00
smoogipoo
070e68f235
Give the test case clock an accurate IsRunning value
2018-04-06 19:14:04 +09:00
smoogipoo
e59124962c
Remove re-instantiation of clock in EditorClockTestCase
2018-04-06 18:38:44 +09:00
smoogipoo
b238130fe4
DI beat divisors to test cases with editor clocks
2018-04-06 18:23:22 +09:00
smoogipoo
fdb3227fd7
Fix + cleanup testcases
2018-04-06 18:12:44 +09:00
Dean Herbert
37fb207abd
Remove TestTestCase
...
No longer necessary as we have restructured tests considerably.
2018-04-05 16:01:33 +09:00
Dean Herbert
94b1d3e4af
Make VisualTests/nUnit work again
2018-03-28 12:33:01 +09:00
smoogipoo
e97349fd63
Derive ScreenTestCase + use LoadComponentAsync
2018-03-13 16:00:56 +09:00
smoogipoo
0c705b0397
Rename to EditorTestCase
2018-03-13 15:57:05 +09:00
Dean Herbert
b93e83e3d2
Merge branch 'master' into base-editor-testcase
2018-03-13 15:53:33 +09:00
smoogipoo
e32eec9259
No more caching
2018-03-13 15:22:46 +09:00