mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:07:52 +08:00
Merge branch 'master' into beatmap-parsing-fallback-v2
This commit is contained in:
commit
6268bbcfc8
24
Gemfile.lock
24
Gemfile.lock
@ -1,11 +1,11 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.0)
|
||||
addressable (2.6.0)
|
||||
public_suffix (>= 2.0.2, < 4.0)
|
||||
CFPropertyList (3.0.1)
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
babosa (1.0.2)
|
||||
babosa (1.0.3)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
@ -26,8 +26,8 @@ GEM
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.5)
|
||||
fastlane (2.129.0)
|
||||
fastimage (2.1.7)
|
||||
fastlane (2.131.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
@ -77,9 +77,9 @@ GEM
|
||||
representable (~> 3.0)
|
||||
retriable (>= 2.0, < 4.0)
|
||||
signet (~> 0.9)
|
||||
google-cloud-core (1.3.0)
|
||||
google-cloud-core (1.3.1)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-env (1.2.0)
|
||||
google-cloud-env (1.2.1)
|
||||
faraday (~> 0.11)
|
||||
google-cloud-storage (1.16.0)
|
||||
digest-crc (~> 0.4)
|
||||
@ -100,9 +100,9 @@ GEM
|
||||
json (2.2.0)
|
||||
jwt (2.1.0)
|
||||
memoist (0.16.0)
|
||||
mime-types (3.2.2)
|
||||
mime-types (3.3)
|
||||
mime-types-data (~> 3.2015)
|
||||
mime-types-data (3.2019.0331)
|
||||
mime-types-data (3.2019.0904)
|
||||
mini_magick (4.9.5)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.13.1)
|
||||
@ -121,14 +121,14 @@ GEM
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.2.3)
|
||||
rubyzip (1.2.4)
|
||||
security (0.1.3)
|
||||
signet (0.11.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
multi_json (~> 1.10)
|
||||
simctl (1.6.5)
|
||||
simctl (1.6.6)
|
||||
CFPropertyList
|
||||
naturally
|
||||
slack-notifier (2.3.2)
|
||||
|
@ -31,12 +31,10 @@ If you are not interested in developing the game, you can still consume our [bin
|
||||
|
||||
**Latest build:**
|
||||
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
|
||||
| ------------- | ------------- |
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://testflight.apple.com/join/2tLcjWlF) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||
- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
|
||||
- **Android** users can self-compile, and expect a public beta soon.
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
|
@ -1,5 +1,83 @@
|
||||
update_fastlane
|
||||
|
||||
platform :android do
|
||||
desc 'Deploy to play store'
|
||||
lane :beta do |options|
|
||||
|
||||
update_version(
|
||||
version: options[:version],
|
||||
build: options[:build],
|
||||
)
|
||||
|
||||
build(options)
|
||||
|
||||
supply(
|
||||
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
|
||||
package_name: 'sh.ppy.osulazer',
|
||||
track: 'alpha', # upload to alpha, we can promote it later
|
||||
json_key: options[:json_key],
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Deploy to github release'
|
||||
lane :build_github do |options|
|
||||
|
||||
update_version(
|
||||
version: options[:version],
|
||||
build: options[:build],
|
||||
)
|
||||
|
||||
build(options)
|
||||
|
||||
client = HTTPClient.new
|
||||
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
|
||||
changelog.gsub!('$BUILD_ID', options[:build])
|
||||
|
||||
set_github_release(
|
||||
repository_name: "ppy/osu",
|
||||
api_token: ENV["GITHUB_TOKEN"],
|
||||
name: options[:build],
|
||||
tag_name: options[:build],
|
||||
is_draft: true,
|
||||
description: changelog,
|
||||
commitish: "master",
|
||||
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
|
||||
)
|
||||
|
||||
end
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do |options|
|
||||
nuget_restore(
|
||||
project_path: 'osu.Android.sln'
|
||||
)
|
||||
|
||||
souyuz(
|
||||
build_configuration: 'Release',
|
||||
solution_path: 'osu.Android.sln',
|
||||
platform: "android",
|
||||
output_path: "osu.Android/bin/Release/",
|
||||
keystore_path: options[:keystore_path],
|
||||
keystore_alias: options[:keystore_alias],
|
||||
keystore_password: ENV["KEYSTORE_PASSWORD"]
|
||||
)
|
||||
end
|
||||
|
||||
lane :update_version do |options|
|
||||
|
||||
split = options[:build].split('.')
|
||||
split[1] = split[1].to_s.rjust(4, '0')
|
||||
android_build = split.join('')
|
||||
|
||||
app_version(
|
||||
solution_path: 'osu.Android.sln',
|
||||
version: options[:version],
|
||||
build: android_build,
|
||||
)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
platform :ios do
|
||||
desc 'Deploy to testflight'
|
||||
lane :beta do |options|
|
||||
|
@ -15,6 +15,30 @@ Install _fastlane_ using
|
||||
or alternatively using `brew cask install fastlane`
|
||||
|
||||
# Available Actions
|
||||
## Android
|
||||
### android beta
|
||||
```
|
||||
fastlane android beta
|
||||
```
|
||||
Deploy to play store
|
||||
### android build_github
|
||||
```
|
||||
fastlane android build_github
|
||||
```
|
||||
Deploy to github release
|
||||
### android build
|
||||
```
|
||||
fastlane android build
|
||||
```
|
||||
Compile the project
|
||||
### android update_version
|
||||
```
|
||||
fastlane android update_version
|
||||
```
|
||||
|
||||
|
||||
----
|
||||
|
||||
## iOS
|
||||
### ios beta
|
||||
```
|
||||
|
@ -62,6 +62,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.918.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.930.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -4,11 +4,37 @@
|
||||
using System;
|
||||
using Android.App;
|
||||
using osu.Game;
|
||||
using osu.Game.Updater;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
public class OsuGameAndroid : OsuGame
|
||||
{
|
||||
public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName);
|
||||
public override Version AssemblyVersion
|
||||
{
|
||||
get
|
||||
{
|
||||
var packageInfo = Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0);
|
||||
|
||||
try
|
||||
{
|
||||
string versionName = packageInfo.VersionCode.ToString();
|
||||
// undo play store version garbling
|
||||
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
return new Version(packageInfo.VersionName);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Framework.Logging;
|
||||
using osu.Framework.Platform.Windows;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Updater;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
|
@ -8,11 +8,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -20,17 +17,9 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
@ -85,48 +74,6 @@ namespace osu.Desktop.Overlays
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var version = game.Version;
|
||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||
|
||||
if (game.IsDeployedBuild && version != lastVersion)
|
||||
{
|
||||
config.Set(OsuSetting.Version, version);
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version));
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
private readonly string version;
|
||||
|
||||
public UpdateCompleteNotification(string version)
|
||||
{
|
||||
this.version = version;
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
|
||||
{
|
||||
Icon = FontAwesome.Solid.CheckSquare;
|
||||
IconBackgound.Colour = colours.BlueDark;
|
||||
|
||||
Activated = delegate
|
||||
{
|
||||
notificationOverlay.Hide();
|
||||
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(1400, Easing.OutQuint);
|
||||
|
@ -20,7 +20,7 @@ using LogLevel = Splat.LogLevel;
|
||||
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
public class SquirrelUpdateManager : Component
|
||||
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
@ -23,10 +23,10 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.6.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
@ -37,9 +38,21 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
|
||||
public int IndexInCurrentCombo { get; set; }
|
||||
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
|
||||
|
||||
public int ComboIndex { get; set; }
|
||||
public int IndexInCurrentCombo
|
||||
{
|
||||
get => IndexInCurrentComboBindable.Value;
|
||||
set => IndexInCurrentComboBindable.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexBindable { get; } = new Bindable<int>();
|
||||
|
||||
public int ComboIndex
|
||||
{
|
||||
get => ComboIndexBindable.Value;
|
||||
set => ComboIndexBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Difference between the distance to the next object
|
||||
@ -48,10 +61,16 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// The next fruit starts a new combo. Used for explodey.
|
||||
/// </summary>
|
||||
public virtual bool LastInCombo { get; set; }
|
||||
public virtual bool LastInCombo
|
||||
{
|
||||
get => LastInComboBindable.Value;
|
||||
set => LastInComboBindable.Value = value;
|
||||
}
|
||||
|
||||
public float Scale { get; set; } = 1;
|
||||
|
||||
|
@ -15,7 +15,6 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
@ -67,6 +66,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.TopCentre));
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.BottomCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[0], Anchor.TopCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[1], Anchor.BottomCentre));
|
||||
|
||||
AddStep("flip direction", () =>
|
||||
{
|
||||
@ -76,10 +77,14 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.BottomCentre));
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.TopCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[0], Anchor.BottomCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[1], Anchor.TopCentre));
|
||||
}
|
||||
|
||||
private bool notesInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.Columns.SelectMany(c => c.AllHitObjects).All(o => o.Anchor == anchor);
|
||||
|
||||
private bool barsInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.AllHitObjects.Where(obj => obj is DrawableBarLine).All(o => o.Anchor == anchor);
|
||||
|
||||
private void createNote()
|
||||
{
|
||||
foreach (var stage in stages)
|
||||
|
12
osu.Game.Rulesets.Mania/Objects/BarLine.cs
Normal file
12
osu.Game.Rulesets.Mania/Objects/BarLine.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public class BarLine : ManiaHitObject, IBarLine
|
||||
{
|
||||
public bool Major { get; set; }
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -14,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// Visualises a <see cref="BarLine"/>. Although this derives DrawableManiaHitObject,
|
||||
/// this does not handle input/sound like a normal hit object.
|
||||
/// </summary>
|
||||
public class DrawableBarLine : DrawableHitObject<BarLine>
|
||||
public class DrawableBarLine : DrawableManiaHitObject<BarLine>
|
||||
{
|
||||
/// <summary>
|
||||
/// Height of major bar line triangles.
|
||||
|
@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||
{
|
||||
public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2;
|
||||
|
||||
private readonly NotePiece headPiece;
|
||||
|
||||
public DrawableNote(Note hitObject)
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
BarLines = new BarLineGenerator(Beatmap).BarLines;
|
||||
BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -8,7 +8,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
26
osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs
Normal file
26
osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneHitCircleComboChange : TestSceneHitCircle
|
||||
{
|
||||
private readonly Bindable<int> comboIndex = new Bindable<int>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Scheduler.AddDelayed(() => comboIndex.Value++, 250, true);
|
||||
}
|
||||
|
||||
protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
|
||||
{
|
||||
circle.ComboIndexBindable.BindTo(comboIndex);
|
||||
circle.IndexInCurrentComboBindable.BindTo(comboIndex);
|
||||
return base.CreateDrawableHitCircle(circle, auto);
|
||||
}
|
||||
}
|
||||
}
|
@ -297,11 +297,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
slider.ApplyDefaults(cpi, new BeatmapDifficulty { CircleSize = circleSize, SliderTickRate = 3 });
|
||||
|
||||
var drawable = new DrawableSlider(slider)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = depthIndex++
|
||||
};
|
||||
var drawable = CreateDrawableSlider(slider);
|
||||
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
||||
@ -311,6 +307,12 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
return drawable;
|
||||
}
|
||||
|
||||
protected virtual DrawableSlider CreateDrawableSlider(Slider slider) => new DrawableSlider(slider)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = depthIndex++
|
||||
};
|
||||
|
||||
private float judgementOffsetDirection = 1;
|
||||
|
||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
|
28
osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs
Normal file
28
osu.Game.Rulesets.Osu.Tests/TestSceneSliderComboChange.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneSliderComboChange : TestSceneSlider
|
||||
{
|
||||
private readonly Bindable<int> comboIndex = new Bindable<int>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Scheduler.AddDelayed(() => comboIndex.Value++, 250, true);
|
||||
}
|
||||
|
||||
protected override DrawableSlider CreateDrawableSlider(Slider slider)
|
||||
{
|
||||
slider.ComboIndexBindable.BindTo(comboIndex);
|
||||
slider.IndexInCurrentComboBindable.BindTo(comboIndex);
|
||||
|
||||
return base.CreateDrawableSlider(slider);
|
||||
}
|
||||
}
|
||||
}
|
96
osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
Normal file
96
osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
Normal file
@ -0,0 +1,96 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneSpinnerRotation : TestSceneOsuPlayer
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audioManager { get; set; }
|
||||
|
||||
private TrackVirtualManual track;
|
||||
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var working = new ClockBackedTestWorkingBeatmap(beatmap, new FramedClock(new ManualClock { Rate = 1 }), audioManager);
|
||||
track = (TrackVirtualManual)working.Track;
|
||||
return working;
|
||||
}
|
||||
|
||||
private DrawableSpinner drawableSpinner;
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddUntilStep("wait for track to start running", () => track.IsRunning);
|
||||
AddStep("retrieve spinner", () => drawableSpinner = (DrawableSpinner)((TestPlayer)Player).DrawableRuleset.Playfield.AllHitObjects.First());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpinnerRewindingRotation()
|
||||
{
|
||||
addSeekStep(5000);
|
||||
AddAssert("is rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, 0, 100));
|
||||
|
||||
addSeekStep(0);
|
||||
AddAssert("is rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, 0, 100));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpinnerMiddleRewindingRotation()
|
||||
{
|
||||
double estimatedRotation = 0;
|
||||
|
||||
addSeekStep(5000);
|
||||
AddStep("retrieve rotation", () => estimatedRotation = drawableSpinner.Disc.RotationAbsolute);
|
||||
|
||||
addSeekStep(2500);
|
||||
addSeekStep(5000);
|
||||
AddAssert("is rotation absolute almost same", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, estimatedRotation, 100));
|
||||
}
|
||||
|
||||
private void addSeekStep(double time)
|
||||
{
|
||||
AddStep($"seek to {time}", () => track.Seek(time));
|
||||
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, ((TestPlayer)Player).DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Spinner
|
||||
{
|
||||
Position = new Vector2(256, 192),
|
||||
EndTime = 5000,
|
||||
},
|
||||
// placeholder object to avoid hitting the results screen
|
||||
new HitObject
|
||||
{
|
||||
StartTime = 99999,
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
return true;
|
||||
},
|
||||
},
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.HitCircle), _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
|
||||
CirclePiece = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.HitCircle), _ => new MainCirclePiece()),
|
||||
ApproachCircle = new ApproachCircle
|
||||
{
|
||||
Alpha = 0,
|
||||
|
@ -173,6 +173,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Body.AccentColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? AccentColour.Value;
|
||||
Body.BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
|
||||
|
||||
bool allowBallTint = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.AllowSliderBallTint)?.Value ?? false;
|
||||
Ball.Colour = allowBallTint ? AccentColour.Value : Color4.White;
|
||||
}
|
||||
|
||||
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private readonly NumberPiece number;
|
||||
private readonly GlowPiece glow;
|
||||
|
||||
public MainCirclePiece(int index)
|
||||
public MainCirclePiece()
|
||||
{
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
@ -31,10 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
glow = new GlowPiece(),
|
||||
circle = new CirclePiece(),
|
||||
number = new NumberPiece
|
||||
{
|
||||
Text = (index + 1).ToString(),
|
||||
},
|
||||
number = new NumberPiece(),
|
||||
ring = new RingPiece(),
|
||||
flash = new FlashPiece(),
|
||||
explode = new ExplodePiece(),
|
||||
@ -42,12 +39,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
|
||||
private readonly IBindable<ArmedState> state = new Bindable<ArmedState>();
|
||||
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
OsuHitObject osuObject = (OsuHitObject)drawableObject.HitObject;
|
||||
|
||||
state.BindTo(drawableObject.State);
|
||||
state.BindValueChanged(updateState, true);
|
||||
|
||||
@ -58,6 +57,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
glow.Colour = colour.NewValue;
|
||||
circle.Colour = colour.NewValue;
|
||||
}, true);
|
||||
|
||||
indexInCurrentCombo.BindTo(osuObject.IndexInCurrentComboBindable);
|
||||
indexInCurrentCombo.BindValueChanged(index => number.Text = (index.NewValue + 1).ToString(), true);
|
||||
}
|
||||
|
||||
private void updateState(ValueChangedEvent<ArmedState> state)
|
||||
|
@ -111,7 +111,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
lastAngle -= 360;
|
||||
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle) * Math.Sign(Clock.ElapsedFrameTime);
|
||||
}
|
||||
|
||||
lastAngle = thisAngle;
|
||||
|
@ -58,13 +58,37 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
public readonly Bindable<int> ComboOffsetBindable = new Bindable<int>();
|
||||
|
||||
public virtual int IndexInCurrentCombo { get; set; }
|
||||
public int ComboOffset
|
||||
{
|
||||
get => ComboOffsetBindable.Value;
|
||||
set => ComboOffsetBindable.Value = value;
|
||||
}
|
||||
|
||||
public virtual int ComboIndex { get; set; }
|
||||
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
|
||||
|
||||
public bool LastInCombo { get; set; }
|
||||
public virtual int IndexInCurrentCombo
|
||||
{
|
||||
get => IndexInCurrentComboBindable.Value;
|
||||
set => IndexInCurrentComboBindable.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexBindable { get; } = new Bindable<int>();
|
||||
|
||||
public virtual int ComboIndex
|
||||
{
|
||||
get => ComboIndexBindable.Value;
|
||||
set => ComboIndexBindable.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
|
||||
|
||||
public bool LastInCombo
|
||||
{
|
||||
get => LastInComboBindable.Value;
|
||||
set => LastInComboBindable.Value = value;
|
||||
}
|
||||
|
||||
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
{
|
||||
|
@ -33,28 +33,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
|
||||
|
||||
public override int ComboIndex
|
||||
{
|
||||
get => base.ComboIndex;
|
||||
set
|
||||
{
|
||||
base.ComboIndex = value;
|
||||
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
|
||||
n.ComboIndex = value;
|
||||
}
|
||||
}
|
||||
|
||||
public override int IndexInCurrentCombo
|
||||
{
|
||||
get => base.IndexInCurrentCombo;
|
||||
set
|
||||
{
|
||||
base.IndexInCurrentCombo = value;
|
||||
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
|
||||
n.IndexInCurrentCombo = value;
|
||||
}
|
||||
}
|
||||
|
||||
public readonly Bindable<SliderPath> PathBindable = new Bindable<SliderPath>();
|
||||
|
||||
public SliderPath Path
|
||||
@ -192,8 +170,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
Position = Position,
|
||||
Samples = getNodeSamples(0),
|
||||
SampleControlPoint = SampleControlPoint,
|
||||
IndexInCurrentCombo = IndexInCurrentCombo,
|
||||
ComboIndex = ComboIndex,
|
||||
});
|
||||
break;
|
||||
|
||||
@ -205,8 +181,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
StartTime = e.Time,
|
||||
Position = EndPosition,
|
||||
IndexInCurrentCombo = IndexInCurrentCombo,
|
||||
ComboIndex = ComboIndex,
|
||||
});
|
||||
break;
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
@ -25,13 +24,16 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
}
|
||||
|
||||
private readonly IBindable<ArmedState> state = new Bindable<ArmedState>();
|
||||
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
||||
{
|
||||
OsuHitObject osuObject = (OsuHitObject)drawableObject.HitObject;
|
||||
|
||||
Sprite hitCircleSprite;
|
||||
SkinnableSpriteText hitCircleText;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -42,14 +44,11 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
|
||||
hitCircleText = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.Numeric.With(size: 40),
|
||||
UseFullGlyphHeight = false,
|
||||
}, confineMode: ConfineMode.NoScaling)
|
||||
{
|
||||
Text = (((IHasComboInformation)drawableObject.HitObject).IndexInCurrentCombo + 1).ToString()
|
||||
},
|
||||
}, confineMode: ConfineMode.NoScaling),
|
||||
new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture("hitcircleoverlay"),
|
||||
@ -63,6 +62,9 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
|
||||
accentColour.BindTo(drawableObject.AccentColour);
|
||||
accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true);
|
||||
|
||||
indexInCurrentCombo.BindTo(osuObject.IndexInCurrentComboBindable);
|
||||
indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true);
|
||||
}
|
||||
|
||||
private void updateState(ValueChangedEvent<ArmedState> state)
|
||||
|
@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
HitCircleOverlap,
|
||||
SliderBorderSize,
|
||||
SliderPathRadius,
|
||||
AllowSliderBallTint,
|
||||
CursorExpand,
|
||||
}
|
||||
}
|
||||
|
@ -40,9 +40,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
for (int i = 0; i < max_sprites; i++)
|
||||
{
|
||||
// InvalidationID 1 forces an update of each part of the cursor trail the first time ApplyState is run on the draw node
|
||||
// This is to prevent garbage data from being sent to the vertex shader, resulting in visual issues on some platforms
|
||||
parts[i].InvalidationID = 1;
|
||||
// -1 signals that the part is unusable, and should not be drawn
|
||||
parts[i].InvalidationID = -1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -112,7 +111,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
for (int i = 0; i < parts.Length; ++i)
|
||||
{
|
||||
parts[i].Time -= time;
|
||||
++parts[i].InvalidationID;
|
||||
|
||||
if (parts[i].InvalidationID != -1)
|
||||
++parts[i].InvalidationID;
|
||||
}
|
||||
|
||||
time = 0;
|
||||
@ -205,8 +206,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
public TrailDrawNode(CursorTrail source)
|
||||
: base(source)
|
||||
{
|
||||
for (int i = 0; i < max_sprites; i++)
|
||||
parts[i].InvalidationID = 0;
|
||||
}
|
||||
|
||||
public override void ApplyState()
|
||||
@ -218,11 +217,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
size = Source.partSize;
|
||||
time = Source.time;
|
||||
|
||||
for (int i = 0; i < Source.parts.Length; ++i)
|
||||
{
|
||||
if (Source.parts[i].InvalidationID > parts[i].InvalidationID)
|
||||
parts[i] = Source.parts[i];
|
||||
}
|
||||
Source.parts.CopyTo(parts, 0);
|
||||
}
|
||||
|
||||
public override void Draw(Action<TexturedVertex2D> vertexAction)
|
||||
@ -234,6 +229,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
for (int i = 0; i < parts.Length; ++i)
|
||||
{
|
||||
if (parts[i].InvalidationID == -1)
|
||||
continue;
|
||||
|
||||
vertexBatch.DrawTime = parts[i].Time;
|
||||
|
||||
Vector2 pos = parts[i].Position;
|
||||
|
@ -53,6 +53,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
AddStep("Strong Rim", () => addRimHit(true));
|
||||
AddStep("Add bar line", () => addBarLine(false));
|
||||
AddStep("Add major bar line", () => addBarLine(true));
|
||||
AddStep("Add centre w/ bar line", () =>
|
||||
{
|
||||
addCentreHit(false);
|
||||
addBarLine(true);
|
||||
});
|
||||
AddStep("Height test 1", () => changePlayfieldSize(1));
|
||||
AddStep("Height test 2", () => changePlayfieldSize(2));
|
||||
AddStep("Height test 3", () => changePlayfieldSize(3));
|
||||
|
12
osu.Game.Rulesets.Taiko/Objects/BarLine.cs
Normal file
12
osu.Game.Rulesets.Taiko/Objects/BarLine.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects
|
||||
{
|
||||
public class BarLine : TaikoHitObject, IBarLine
|
||||
{
|
||||
public bool Major { get; set; }
|
||||
}
|
||||
}
|
@ -5,7 +5,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
|
||||
new BarLineGenerator<BarLine>(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
|
||||
|
@ -90,6 +90,48 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportCorruptThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
var firstFile = imported.Files.First();
|
||||
|
||||
var files = osu.Dependencies.Get<FileStore>();
|
||||
|
||||
long originalLength;
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
|
||||
originalLength = stream.Length;
|
||||
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath, FileAccess.Write, FileMode.Create))
|
||||
stream.WriteByte(0);
|
||||
|
||||
var importedSecondTime = await LoadOszIntoOsu(osu);
|
||||
|
||||
using (var stream = files.Storage.GetStream(firstFile.FileInfo.StoragePath))
|
||||
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
Assert.IsTrue(imported.ID == importedSecondTime.ID);
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
||||
|
||||
checkBeatmapSetCount(osu, 1);
|
||||
checkSingleReferencedFileCount(osu, 18);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestRollbackOnFailure()
|
||||
{
|
||||
|
201
osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs
Normal file
201
osu.Game.Tests/NonVisual/Filtering/FilterMatchingTest.cs
Normal file
@ -0,0 +1,201 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual.Filtering
|
||||
{
|
||||
[TestFixture]
|
||||
public class FilterMatchingTest
|
||||
{
|
||||
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 5 },
|
||||
StarDifficulty = 4.0d,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
ApproachRate = 5.0f,
|
||||
DrainRate = 3.0f,
|
||||
CircleSize = 2.0f,
|
||||
},
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "The Artist",
|
||||
ArtistUnicode = "check unicode too",
|
||||
Title = "Title goes here",
|
||||
TitleUnicode = "Title goes here",
|
||||
AuthorString = "The Author",
|
||||
Source = "unit tests",
|
||||
Tags = "look for tags too",
|
||||
},
|
||||
Version = "version as well",
|
||||
Length = 2500,
|
||||
BPM = 160,
|
||||
BeatDivisor = 12,
|
||||
Status = BeatmapSetOnlineStatus.Loved
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestCriteriaMatchingNoRuleset()
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria();
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.IsFalse(carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCriteriaMatchingSpecificRuleset()
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 }
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.IsTrue(carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCriteriaMatchingConvertedBeatmaps()
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
AllowConvertedBeatmaps = true
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.IsFalse(carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestCriteriaMatchingRangeMin(bool inclusive)
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
ApproachRate = new FilterCriteria.OptionalRange<float>
|
||||
{
|
||||
IsLowerInclusive = inclusive,
|
||||
Min = 5.0f
|
||||
}
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.AreEqual(!inclusive, carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestCriteriaMatchingRangeMax(bool inclusive)
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
BPM = new FilterCriteria.OptionalRange<double>
|
||||
{
|
||||
IsUpperInclusive = inclusive,
|
||||
Max = 160d
|
||||
}
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.AreEqual(!inclusive, carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[TestCase("artist", false)]
|
||||
[TestCase("artist title author", false)]
|
||||
[TestCase("an artist", true)]
|
||||
[TestCase("tags too", false)]
|
||||
[TestCase("version", false)]
|
||||
[TestCase("an auteur", true)]
|
||||
public void TestCriteriaMatchingTerms(string terms, bool filtered)
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new RulesetInfo { ID = 6 },
|
||||
AllowConvertedBeatmaps = true,
|
||||
SearchText = terms
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.AreEqual(filtered, carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[TestCase("", false)]
|
||||
[TestCase("The", false)]
|
||||
[TestCase("THE", false)]
|
||||
[TestCase("author", false)]
|
||||
[TestCase("the author", false)]
|
||||
[TestCase("the author AND then something else", true)]
|
||||
[TestCase("unknown", true)]
|
||||
public void TestCriteriaMatchingCreator(string creatorName, bool filtered)
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Creator = new FilterCriteria.OptionalTextFilter { SearchTerm = creatorName }
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.AreEqual(filtered, carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[TestCase("", false)]
|
||||
[TestCase("The", false)]
|
||||
[TestCase("THE", false)]
|
||||
[TestCase("artist", false)]
|
||||
[TestCase("the artist", false)]
|
||||
[TestCase("the artist AND then something else", true)]
|
||||
[TestCase("unicode too", false)]
|
||||
[TestCase("unknown", true)]
|
||||
public void TestCriteriaMatchingArtist(string artistName, bool filtered)
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Artist = new FilterCriteria.OptionalTextFilter { SearchTerm = artistName }
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.AreEqual(filtered, carouselItem.Filtered.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[TestCase("", false)]
|
||||
[TestCase("artist", false)]
|
||||
[TestCase("unknown", true)]
|
||||
public void TestCriteriaMatchingArtistWithNullUnicodeName(string artistName, bool filtered)
|
||||
{
|
||||
var exampleBeatmapInfo = getExampleBeatmap();
|
||||
exampleBeatmapInfo.Metadata.ArtistUnicode = null;
|
||||
|
||||
var criteria = new FilterCriteria
|
||||
{
|
||||
Artist = new FilterCriteria.OptionalTextFilter { SearchTerm = artistName }
|
||||
};
|
||||
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
|
||||
carouselItem.Filter(criteria);
|
||||
Assert.AreEqual(filtered, carouselItem.Filtered.Value);
|
||||
}
|
||||
}
|
||||
}
|
184
osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs
Normal file
184
osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs
Normal file
@ -0,0 +1,184 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual.Filtering
|
||||
{
|
||||
[TestFixture]
|
||||
public class FilterQueryParserTest
|
||||
{
|
||||
[Test]
|
||||
public void TestApplyQueriesBareWords()
|
||||
{
|
||||
const string query = "looking for a beatmap";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("looking for a beatmap", filterCriteria.SearchText);
|
||||
Assert.AreEqual(4, filterCriteria.SearchTerms.Length);
|
||||
}
|
||||
|
||||
/*
|
||||
* The following tests have been written a bit strangely (they don't check exact
|
||||
* bound equality with what the filter says).
|
||||
* This is to account for floating-point arithmetic issues.
|
||||
* For example, specifying a bpm<140 filter would previously match beatmaps with BPM
|
||||
* of 139.99999, which would be displayed in the UI as 140.
|
||||
* Due to this the tests check the last tick inside the range and the first tick
|
||||
* outside of the range.
|
||||
*/
|
||||
|
||||
[Test]
|
||||
public void TestApplyStarQueries()
|
||||
{
|
||||
const string query = "stars<4 easy";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("easy", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(1, filterCriteria.SearchTerms.Length);
|
||||
Assert.IsNotNull(filterCriteria.StarDifficulty.Max);
|
||||
Assert.Greater(filterCriteria.StarDifficulty.Max, 3.99d);
|
||||
Assert.Less(filterCriteria.StarDifficulty.Max, 4.00d);
|
||||
Assert.IsNull(filterCriteria.StarDifficulty.Min);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyApproachRateQueries()
|
||||
{
|
||||
const string query = "ar>=9 difficult";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("difficult", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(1, filterCriteria.SearchTerms.Length);
|
||||
Assert.IsNotNull(filterCriteria.ApproachRate.Min);
|
||||
Assert.Greater(filterCriteria.ApproachRate.Min, 8.9f);
|
||||
Assert.Less(filterCriteria.ApproachRate.Min, 9.0f);
|
||||
Assert.IsNull(filterCriteria.ApproachRate.Max);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyDrainRateQueries()
|
||||
{
|
||||
const string query = "dr>2 quite specific dr<:6";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("quite specific", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(2, filterCriteria.SearchTerms.Length);
|
||||
Assert.Greater(filterCriteria.DrainRate.Min, 2.0f);
|
||||
Assert.Less(filterCriteria.DrainRate.Min, 2.1f);
|
||||
Assert.Greater(filterCriteria.DrainRate.Max, 6.0f);
|
||||
Assert.Less(filterCriteria.DrainRate.Min, 6.1f);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyBPMQueries()
|
||||
{
|
||||
const string query = "bpm>:200 gotta go fast";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("gotta go fast", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(3, filterCriteria.SearchTerms.Length);
|
||||
Assert.IsNotNull(filterCriteria.BPM.Min);
|
||||
Assert.Greater(filterCriteria.BPM.Min, 199.99d);
|
||||
Assert.Less(filterCriteria.BPM.Min, 200.00d);
|
||||
Assert.IsNull(filterCriteria.BPM.Max);
|
||||
}
|
||||
|
||||
private static object[] lengthQueryExamples =
|
||||
{
|
||||
new object[] { "6ms", TimeSpan.FromMilliseconds(6), TimeSpan.FromMilliseconds(1) },
|
||||
new object[] { "23s", TimeSpan.FromSeconds(23), TimeSpan.FromSeconds(1) },
|
||||
new object[] { "9m", TimeSpan.FromMinutes(9), TimeSpan.FromMinutes(1) },
|
||||
new object[] { "0.25h", TimeSpan.FromHours(0.25), TimeSpan.FromHours(1) },
|
||||
new object[] { "70", TimeSpan.FromSeconds(70), TimeSpan.FromSeconds(1) },
|
||||
};
|
||||
|
||||
[Test]
|
||||
[TestCaseSource(nameof(lengthQueryExamples))]
|
||||
public void TestApplyLengthQueries(string lengthQuery, TimeSpan expectedLength, TimeSpan scale)
|
||||
{
|
||||
string query = $"length={lengthQuery} time";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("time", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(1, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual(expectedLength.TotalMilliseconds - scale.TotalMilliseconds / 2.0, filterCriteria.Length.Min);
|
||||
Assert.AreEqual(expectedLength.TotalMilliseconds + scale.TotalMilliseconds / 2.0, filterCriteria.Length.Max);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyDivisorQueries()
|
||||
{
|
||||
const string query = "that's a time signature alright! divisor:12";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("that's a time signature alright!", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(5, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual(12, filterCriteria.BeatDivisor.Min);
|
||||
Assert.IsTrue(filterCriteria.BeatDivisor.IsLowerInclusive);
|
||||
Assert.AreEqual(12, filterCriteria.BeatDivisor.Max);
|
||||
Assert.IsTrue(filterCriteria.BeatDivisor.IsUpperInclusive);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyStatusQueries()
|
||||
{
|
||||
const string query = "I want the pp status=ranked";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("I want the pp", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(4, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual(BeatmapSetOnlineStatus.Ranked, filterCriteria.OnlineStatus.Min);
|
||||
Assert.IsTrue(filterCriteria.OnlineStatus.IsLowerInclusive);
|
||||
Assert.AreEqual(BeatmapSetOnlineStatus.Ranked, filterCriteria.OnlineStatus.Max);
|
||||
Assert.IsTrue(filterCriteria.OnlineStatus.IsUpperInclusive);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyCreatorQueries()
|
||||
{
|
||||
const string query = "beatmap specifically by creator=my_fav";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("beatmap specifically by", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(3, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual("my_fav", filterCriteria.Creator.SearchTerm);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyArtistQueries()
|
||||
{
|
||||
const string query = "find me songs by artist=singer please";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("find me songs by please", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(5, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual("singer", filterCriteria.Artist.SearchTerm);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyArtistQueriesWithSpaces()
|
||||
{
|
||||
const string query = "really like artist=\"name with space\" yes";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("really like yes", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(3, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual("name with space", filterCriteria.Artist.SearchTerm);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestApplyArtistQueriesOneDoubleQuote()
|
||||
{
|
||||
const string query = "weird artist=double\"quote";
|
||||
var filterCriteria = new FilterCriteria();
|
||||
FilterQueryParser.ApplyQueries(filterCriteria, query);
|
||||
Assert.AreEqual("weird", filterCriteria.SearchText.Trim());
|
||||
Assert.AreEqual(1, filterCriteria.SearchTerms.Length);
|
||||
Assert.AreEqual("double\"quote", filterCriteria.Artist.SearchTerm);
|
||||
}
|
||||
}
|
||||
}
|
@ -117,17 +117,57 @@ namespace osu.Game.Tests.Scores.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportWithDeletedBeatmapSet()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDeletedBeatmapSet"))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = await loadOsu(host);
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Hash = Guid.NewGuid().ToString(),
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
{ HitResult.Perfect, 100 },
|
||||
{ HitResult.Miss, 50 }
|
||||
}
|
||||
};
|
||||
|
||||
var imported = await loadIntoOsu(osu, toImport);
|
||||
|
||||
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
|
||||
var scoreManager = osu.Dependencies.Get<ScoreManager>();
|
||||
|
||||
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.Beatmap.ID)));
|
||||
Assert.That(scoreManager.Query(s => s.ID == imported.ID).DeletePending, Is.EqualTo(true));
|
||||
|
||||
var secondImport = await loadIntoOsu(osu, imported);
|
||||
Assert.That(secondImport, Is.Null);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<ScoreInfo> loadIntoOsu(OsuGameBase osu, ScoreInfo score)
|
||||
{
|
||||
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
score.Beatmap = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
|
||||
score.Ruleset = new OsuRuleset().RulesetInfo;
|
||||
if (score.Beatmap == null)
|
||||
score.Beatmap = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
|
||||
|
||||
if (score.Ruleset == null)
|
||||
score.Ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
var scoreManager = osu.Dependencies.Get<ScoreManager>();
|
||||
await scoreManager.Import(score);
|
||||
|
||||
return scoreManager.GetAllUsableScores().First();
|
||||
return scoreManager.GetAllUsableScores().FirstOrDefault();
|
||||
}
|
||||
|
||||
private async Task<OsuGameBase> loadOsu(GameHost host)
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
@ -17,6 +18,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Skins
|
||||
{
|
||||
[TestFixture]
|
||||
[HeadlessTest]
|
||||
public class TestSceneSkinConfigurationLookup : OsuTestScene
|
||||
{
|
||||
private LegacySkin source1;
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -115,6 +116,32 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
assertPosition(4, 1f);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSliderMultiplierDoesNotAffectRelativeBeatLength()
|
||||
{
|
||||
var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range });
|
||||
beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2;
|
||||
|
||||
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
|
||||
AddStep("adjust time range", () => drawableRuleset.TimeRange.Value = 5000);
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
assertPosition(i, i / 5f);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSliderMultiplierAffectsNonRelativeBeatLength()
|
||||
{
|
||||
var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range });
|
||||
beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2;
|
||||
|
||||
createTest(beatmap);
|
||||
AddStep("adjust time range", () => drawableRuleset.TimeRange.Value = 2000);
|
||||
|
||||
assertPosition(0, 0);
|
||||
assertPosition(1, 1);
|
||||
}
|
||||
|
||||
private void assertPosition(int index, float relativeY) => AddAssert($"hitobject {index} at {relativeY}",
|
||||
() => Precision.AlmostEquals(drawableRuleset.Playfield.AllHitObjects.ElementAt(index).DrawPosition.Y, drawableRuleset.Playfield.HitObjectContainer.DrawHeight * relativeY));
|
||||
|
||||
@ -193,6 +220,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping;
|
||||
|
||||
public new Bindable<double> TimeRange => base.TimeRange;
|
||||
|
||||
public TestDrawableScrollingRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
|
202
osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs
Normal file
202
osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs
Normal file
@ -0,0 +1,202 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Select;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
using IntroSequence = osu.Game.Configuration.IntroSequence;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public class TestSceneScreenNavigation : ManualInputManagerTestScene
|
||||
{
|
||||
private const float click_padding = 25;
|
||||
|
||||
private GameHost host;
|
||||
private TestOsuGame osuGame;
|
||||
|
||||
private Vector2 backButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, osuGame.LayoutRectangle.Bottom - click_padding));
|
||||
|
||||
private Vector2 optionsButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
this.host = host;
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
};
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Create new game instance", () =>
|
||||
{
|
||||
if (osuGame != null)
|
||||
{
|
||||
Remove(osuGame);
|
||||
osuGame.Dispose();
|
||||
}
|
||||
|
||||
osuGame = new TestOsuGame(LocalStorage, API);
|
||||
osuGame.SetHost(host);
|
||||
|
||||
// todo: this can be removed once we can run audio trakcs without a device present
|
||||
// see https://github.com/ppy/osu/issues/1302
|
||||
osuGame.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
|
||||
Add(osuGame);
|
||||
});
|
||||
AddUntilStep("Wait for load", () => osuGame.IsLoaded);
|
||||
AddUntilStep("Wait for intro", () => osuGame.ScreenStack.CurrentScreen is IntroScreen);
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithEscape()
|
||||
{
|
||||
TestSongSelect songSelect = null;
|
||||
|
||||
pushAndConfirm(() => songSelect = new TestSongSelect());
|
||||
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
||||
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
AddAssert("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithClick()
|
||||
{
|
||||
TestSongSelect songSelect = null;
|
||||
|
||||
pushAndConfirm(() => songSelect = new TestSongSelect());
|
||||
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
||||
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
||||
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
||||
|
||||
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
|
||||
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == osuGame.BackButton));
|
||||
|
||||
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
||||
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||
exitViaBackButtonAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitMultiWithEscape()
|
||||
{
|
||||
pushAndConfirm(() => new Screens.Multi.Multiplayer());
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitMultiWithBackButton()
|
||||
{
|
||||
pushAndConfirm(() => new Screens.Multi.Multiplayer());
|
||||
exitViaBackButtonAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpenOptionsAndExitWithEscape()
|
||||
{
|
||||
AddUntilStep("Wait for options to load", () => osuGame.Settings.IsLoaded);
|
||||
AddStep("Enter menu", () => pressAndRelease(Key.Enter));
|
||||
AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition));
|
||||
AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("Options overlay was opened", () => osuGame.Settings.State.Value == Visibility.Visible);
|
||||
AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape));
|
||||
AddAssert("Options overlay was closed", () => osuGame.Settings.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
private void pushAndConfirm(Func<Screen> newScreen)
|
||||
{
|
||||
Screen screen = null;
|
||||
AddStep("Push new screen", () => osuGame.ScreenStack.Push(screen = newScreen()));
|
||||
AddUntilStep("Wait for new screen", () => osuGame.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
||||
}
|
||||
|
||||
private void exitViaEscapeAndConfirm()
|
||||
{
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
private void exitViaBackButtonAndConfirm()
|
||||
{
|
||||
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
||||
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => osuGame.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||
|
||||
private void pressAndRelease(Key key)
|
||||
{
|
||||
InputManager.PressKey(key);
|
||||
InputManager.ReleaseKey(key);
|
||||
}
|
||||
|
||||
private class TestOsuGame : OsuGame
|
||||
{
|
||||
public new ScreenStack ScreenStack => base.ScreenStack;
|
||||
|
||||
public new BackButton BackButton => base.BackButton;
|
||||
|
||||
public new SettingsPanel Settings => base.Settings;
|
||||
|
||||
public new OsuConfigManager LocalConfig => base.LocalConfig;
|
||||
|
||||
protected override Loader CreateLoader() => new TestLoader();
|
||||
|
||||
public TestOsuGame(Storage storage, IAPIProvider api)
|
||||
{
|
||||
Storage = storage;
|
||||
API = api;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
API.Login("Rhythm Champion", "osu!");
|
||||
}
|
||||
}
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public ModSelectOverlay ModSelectOverlay => ModSelect;
|
||||
}
|
||||
|
||||
private class TestLoader : Loader
|
||||
{
|
||||
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler();
|
||||
|
||||
private class TestShaderPrecompiler : ShaderPrecompiler
|
||||
{
|
||||
protected override bool AllLoaded => true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -68,6 +68,34 @@ namespace osu.Game.Tests.Visual.Online
|
||||
changelog.ShowListing();
|
||||
changelog.Show();
|
||||
});
|
||||
|
||||
AddStep(@"Ensure HTML string unescaping", () =>
|
||||
{
|
||||
changelog.ShowBuild(new APIChangelogBuild
|
||||
{
|
||||
Version = "2019.920.0",
|
||||
DisplayVersion = "2019.920.0",
|
||||
UpdateStream = new APIUpdateStream
|
||||
{
|
||||
Name = "Test",
|
||||
DisplayName = "Test"
|
||||
},
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Category = "Testing HTML strings unescaping",
|
||||
Title = "Ensuring HTML strings are being unescaped",
|
||||
MessageHtml = """"This text should appear triple-quoted""" >_<",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "Dummy",
|
||||
OsuUsername = "Dummy",
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Id = 4,
|
||||
};
|
||||
|
||||
private readonly User longUsernameUser = new User
|
||||
{
|
||||
Username = "Very Long Long Username",
|
||||
Id = 5,
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private ChannelManager channelManager = new ChannelManager();
|
||||
|
||||
@ -99,6 +105,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Sender = admin,
|
||||
Content = "Okay okay, calm down guys. Let's do this!"
|
||||
}));
|
||||
|
||||
AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
|
||||
{
|
||||
Sender = longUsernameUser,
|
||||
Content = "Hi guys, my new username is lit!"
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -107,6 +107,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}, api.IsLoggedIn));
|
||||
|
||||
AddStep("Show bancho", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"BanchoBot",
|
||||
Id = 3,
|
||||
IsBot = true,
|
||||
Country = new Country { FullName = @"Saint Helena", FlagName = @"SH" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg"
|
||||
}, api.IsLoggedIn));
|
||||
|
||||
AddStep("Hide", profile.Hide);
|
||||
AddStep("Show without reload", profile.Show);
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
|
||||
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
|
||||
|
||||
private BeatmapInfo currentSelection;
|
||||
private BeatmapInfo currentSelection => carousel.SelectedBeatmap;
|
||||
|
||||
private const int set_count = 5;
|
||||
|
||||
@ -56,45 +56,34 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
|
||||
|
||||
for (int i = 1; i <= set_count; i++)
|
||||
beatmapSets.Add(createTestBeatmapSet(i));
|
||||
|
||||
carousel.SelectionChanged = s => currentSelection = s;
|
||||
|
||||
loadBeatmaps(beatmapSets);
|
||||
|
||||
testTraversal();
|
||||
testFiltering();
|
||||
testRandom();
|
||||
testAddRemove();
|
||||
testSorting();
|
||||
|
||||
testRemoveAll();
|
||||
testEmptyTraversal();
|
||||
testHiding();
|
||||
testSelectingFilteredRuleset();
|
||||
testCarouselRootIsRandom();
|
||||
}
|
||||
|
||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets)
|
||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
|
||||
{
|
||||
if (beatmapSets == null)
|
||||
{
|
||||
beatmapSets = new List<BeatmapSetInfo>();
|
||||
|
||||
for (int i = 1; i <= set_count; i++)
|
||||
beatmapSets.Add(createTestBeatmapSet(i));
|
||||
}
|
||||
|
||||
bool changed = false;
|
||||
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria());
|
||||
carousel.BeatmapSetsChanged = () => changed = true;
|
||||
carousel.BeatmapSets = beatmapSets;
|
||||
});
|
||||
|
||||
AddUntilStep("Wait for load", () => changed);
|
||||
}
|
||||
|
||||
private void ensureRandomFetchSuccess() =>
|
||||
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
|
||||
|
||||
private void checkSelected(int set, int? diff = null) =>
|
||||
AddAssert($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
|
||||
private void waitForSelection(int set, int? diff = null) =>
|
||||
AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
|
||||
{
|
||||
if (diff != null)
|
||||
return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
|
||||
@ -173,34 +162,40 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
/// <summary>
|
||||
/// Test keyboard traversal
|
||||
/// </summary>
|
||||
private void testTraversal()
|
||||
[Test]
|
||||
public void TestTraversal()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
advanceSelection(direction: 1, diff: false);
|
||||
checkSelected(1, 1);
|
||||
waitForSelection(1, 1);
|
||||
|
||||
advanceSelection(direction: 1, diff: true);
|
||||
checkSelected(1, 2);
|
||||
waitForSelection(1, 2);
|
||||
|
||||
advanceSelection(direction: -1, diff: false);
|
||||
checkSelected(set_count, 1);
|
||||
waitForSelection(set_count, 1);
|
||||
|
||||
advanceSelection(direction: -1, diff: true);
|
||||
checkSelected(set_count - 1, 3);
|
||||
waitForSelection(set_count - 1, 3);
|
||||
|
||||
advanceSelection(diff: false);
|
||||
advanceSelection(diff: false);
|
||||
checkSelected(1, 2);
|
||||
waitForSelection(1, 2);
|
||||
|
||||
advanceSelection(direction: -1, diff: true);
|
||||
advanceSelection(direction: -1, diff: true);
|
||||
checkSelected(set_count, 3);
|
||||
waitForSelection(set_count, 3);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test filtering
|
||||
/// </summary>
|
||||
private void testFiltering()
|
||||
[Test]
|
||||
public void TestFiltering()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
// basic filtering
|
||||
|
||||
setSelected(1, 1);
|
||||
@ -208,10 +203,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("Filter", () => carousel.Filter(new FilterCriteria { SearchText = "set #3!" }, false));
|
||||
checkVisibleItemCount(diff: false, count: 1);
|
||||
checkVisibleItemCount(diff: true, count: 3);
|
||||
checkSelected(3, 1);
|
||||
waitForSelection(3, 1);
|
||||
|
||||
advanceSelection(diff: true, count: 4);
|
||||
checkSelected(3, 2);
|
||||
waitForSelection(3, 2);
|
||||
|
||||
AddStep("Un-filter (debounce)", () => carousel.Filter(new FilterCriteria()));
|
||||
AddUntilStep("Wait for debounce", () => !carousel.PendingFilterTask);
|
||||
@ -222,10 +217,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
setSelected(1, 2);
|
||||
AddStep("Filter some difficulties", () => carousel.Filter(new FilterCriteria { SearchText = "Normal" }, false));
|
||||
checkSelected(1, 1);
|
||||
waitForSelection(1, 1);
|
||||
|
||||
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
checkSelected(1, 1);
|
||||
waitForSelection(1, 1);
|
||||
|
||||
AddStep("Filter all", () => carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false));
|
||||
|
||||
@ -242,13 +237,31 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
|
||||
AddAssert("Selection is non-null", () => currentSelection != null);
|
||||
|
||||
setSelected(1, 3);
|
||||
AddStep("Apply a range filter", () => carousel.Filter(new FilterCriteria
|
||||
{
|
||||
SearchText = "#3",
|
||||
StarDifficulty = new FilterCriteria.OptionalRange<double>
|
||||
{
|
||||
Min = 2,
|
||||
Max = 5.5,
|
||||
IsLowerInclusive = true
|
||||
}
|
||||
}, false));
|
||||
waitForSelection(3, 2);
|
||||
|
||||
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test random non-repeating algorithm
|
||||
/// </summary>
|
||||
private void testRandom()
|
||||
[Test]
|
||||
public void TestRandom()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
setSelected(1, 1);
|
||||
|
||||
nextRandom();
|
||||
@ -284,8 +297,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
/// <summary>
|
||||
/// Test adding and removing beatmap sets
|
||||
/// </summary>
|
||||
private void testAddRemove()
|
||||
[Test]
|
||||
public void TestAddRemove()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 1)));
|
||||
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 2)));
|
||||
|
||||
@ -301,31 +317,37 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
checkVisibleItemCount(false, set_count);
|
||||
|
||||
checkSelected(set_count);
|
||||
waitForSelection(set_count);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test sorting
|
||||
/// </summary>
|
||||
private void testSorting()
|
||||
[Test]
|
||||
public void TestSorting()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
|
||||
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
|
||||
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
|
||||
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
|
||||
}
|
||||
|
||||
private void testRemoveAll()
|
||||
[Test]
|
||||
public void TestRemoveAll()
|
||||
{
|
||||
loadBeatmaps();
|
||||
|
||||
setSelected(2, 1);
|
||||
AddAssert("Selection is non-null", () => currentSelection != null);
|
||||
|
||||
AddStep("Remove selected", () => carousel.RemoveBeatmapSet(carousel.SelectedBeatmapSet));
|
||||
checkSelected(2);
|
||||
waitForSelection(2);
|
||||
|
||||
AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
|
||||
AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
|
||||
checkSelected(1);
|
||||
waitForSelection(1);
|
||||
|
||||
AddUntilStep("Remove all", () =>
|
||||
{
|
||||
@ -338,8 +360,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
checkNoSelection();
|
||||
}
|
||||
|
||||
private void testEmptyTraversal()
|
||||
[Test]
|
||||
public void TestEmptyTraversal()
|
||||
{
|
||||
loadBeatmaps(new List<BeatmapSetInfo>());
|
||||
|
||||
advanceSelection(direction: 1, diff: false);
|
||||
checkNoSelection();
|
||||
|
||||
@ -353,26 +378,29 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
checkNoSelection();
|
||||
}
|
||||
|
||||
private void testHiding()
|
||||
[Test]
|
||||
public void TestHiding()
|
||||
{
|
||||
var hidingSet = createTestBeatmapSet(1);
|
||||
BeatmapSetInfo hidingSet = createTestBeatmapSet(1);
|
||||
hidingSet.Beatmaps[1].Hidden = true;
|
||||
AddStep("Add set with diff 2 hidden", () => carousel.UpdateBeatmapSet(hidingSet));
|
||||
|
||||
loadBeatmaps(new List<BeatmapSetInfo> { hidingSet });
|
||||
|
||||
setSelected(1, 1);
|
||||
|
||||
checkVisibleItemCount(true, 2);
|
||||
advanceSelection(true);
|
||||
checkSelected(1, 3);
|
||||
waitForSelection(1, 3);
|
||||
|
||||
setHidden(3);
|
||||
checkSelected(1, 1);
|
||||
waitForSelection(1, 1);
|
||||
|
||||
setHidden(2, false);
|
||||
advanceSelection(true);
|
||||
checkSelected(1, 2);
|
||||
waitForSelection(1, 2);
|
||||
|
||||
setHidden(1);
|
||||
checkSelected(1, 2);
|
||||
waitForSelection(1, 2);
|
||||
|
||||
setHidden(2);
|
||||
checkNoSelection();
|
||||
@ -387,7 +415,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
}
|
||||
|
||||
private void testSelectingFilteredRuleset()
|
||||
[Test]
|
||||
public void TestSelectingFilteredRuleset()
|
||||
{
|
||||
var testMixed = createTestBeatmapSet(set_count + 1);
|
||||
AddStep("add mixed ruleset beatmapset", () =>
|
||||
@ -422,14 +451,16 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
||||
}
|
||||
|
||||
private void testCarouselRootIsRandom()
|
||||
[Test]
|
||||
public void TestCarouselRootIsRandom()
|
||||
{
|
||||
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
|
||||
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
|
||||
|
||||
for (int i = 1; i <= 50; i++)
|
||||
beatmapSets.Add(createTestBeatmapSet(i));
|
||||
manySets.Add(createTestBeatmapSet(i));
|
||||
|
||||
loadBeatmaps(manySets);
|
||||
|
||||
loadBeatmaps(beatmapSets);
|
||||
advanceSelection(direction: 1, diff: false);
|
||||
checkNonmatchingFilter();
|
||||
checkNonmatchingFilter();
|
||||
|
@ -22,6 +22,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public TestSceneBackButton()
|
||||
{
|
||||
BackButton button;
|
||||
BackButton.Receptor receptor = new BackButton.Receptor();
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
@ -31,12 +32,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
receptor,
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
button = new BackButton
|
||||
button = new BackButton(receptor)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
|
@ -0,0 +1,89 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLabelledComponent : OsuTestScene
|
||||
{
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestPadded(bool hasDescription) => createPaddedComponent(hasDescription);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestNonPadded(bool hasDescription) => createPaddedComponent(hasDescription, false);
|
||||
|
||||
private void createPaddedComponent(bool hasDescription = false, bool padded = true)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledComponent<Drawable> component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = padded ? (LabelledComponent<Drawable>)new PaddedLabelledComponent() : new NonPaddedLabelledComponent(),
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
private class PaddedLabelledComponent : LabelledComponent<Drawable>
|
||||
{
|
||||
public PaddedLabelledComponent()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateComponent() => new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Red,
|
||||
Text = @"(( Component ))"
|
||||
};
|
||||
}
|
||||
|
||||
private class NonPaddedLabelledComponent : LabelledComponent<Drawable>
|
||||
{
|
||||
public NonPaddedLabelledComponent()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateComponent() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Red,
|
||||
Text = @"(( Component ))"
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,8 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -19,6 +20,36 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
typeof(LabelledTextBox),
|
||||
};
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestTextBox(bool hasDescription) => createTextBox(hasDescription);
|
||||
|
||||
private void createTextBox(bool hasDescription = false)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledComponent<OsuTextBox> component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = new LabelledTextBox
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Label = "Testing text",
|
||||
PlaceholderText = "This is definitely working as intended",
|
||||
}
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -32,7 +63,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
LabelText = "Testing text",
|
||||
Label = "Testing text",
|
||||
PlaceholderText = "This is definitely working as intended",
|
||||
}
|
||||
};
|
||||
|
17
osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs
Normal file
17
osu.Game.Tournament.Tests/Screens/TestSceneSetupScreen.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tournament.Screens;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneSetupScreen : TournamentTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(new SetupScreen());
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Platform.Windows;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Online.API;
|
||||
@ -26,103 +27,120 @@ namespace osu.Game.Tournament.IPC
|
||||
[Resolved]
|
||||
protected RulesetStore Rulesets { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private LadderInfo ladder { get; set; }
|
||||
|
||||
private int lastBeatmapId;
|
||||
private ScheduledDelegate scheduled;
|
||||
|
||||
public Storage Storage { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, GameHost host)
|
||||
private void load()
|
||||
{
|
||||
StableStorage stable;
|
||||
LocateStableStorage();
|
||||
}
|
||||
|
||||
public Storage LocateStableStorage()
|
||||
{
|
||||
scheduled?.Cancel();
|
||||
|
||||
Storage = null;
|
||||
|
||||
try
|
||||
{
|
||||
stable = new StableStorage(host as DesktopGameHost);
|
||||
Storage = new StableStorage(host as DesktopGameHost);
|
||||
|
||||
const string file_ipc_filename = "ipc.txt";
|
||||
const string file_ipc_state_filename = "ipc-state.txt";
|
||||
const string file_ipc_scores_filename = "ipc-scores.txt";
|
||||
const string file_ipc_channel_filename = "ipc-channel.txt";
|
||||
|
||||
if (Storage.Exists(file_ipc_filename))
|
||||
scheduled = Scheduler.AddDelayed(delegate
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
var beatmapId = int.Parse(sr.ReadLine());
|
||||
var mods = int.Parse(sr.ReadLine());
|
||||
|
||||
if (lastBeatmapId != beatmapId)
|
||||
{
|
||||
lastBeatmapId = beatmapId;
|
||||
|
||||
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null);
|
||||
|
||||
if (existing != null)
|
||||
Beatmap.Value = existing.BeatmapInfo;
|
||||
else
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
|
||||
req.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets);
|
||||
API.Queue(req);
|
||||
}
|
||||
}
|
||||
|
||||
Mods.Value = (LegacyMods)mods;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_channel_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
ChatChannel.Value = sr.ReadLine();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_state_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_scores_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
Score1.Value = int.Parse(sr.ReadLine());
|
||||
Score2.Value = int.Parse(sr.ReadLine());
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
}, 250, true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Stable installation could not be found; disabling file based IPC");
|
||||
return;
|
||||
}
|
||||
|
||||
const string file_ipc_filename = "ipc.txt";
|
||||
const string file_ipc_state_filename = "ipc-state.txt";
|
||||
const string file_ipc_scores_filename = "ipc-scores.txt";
|
||||
const string file_ipc_channel_filename = "ipc-channel.txt";
|
||||
|
||||
if (stable.Exists(file_ipc_filename))
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var stream = stable.GetStream(file_ipc_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
var beatmapId = int.Parse(sr.ReadLine());
|
||||
var mods = int.Parse(sr.ReadLine());
|
||||
|
||||
if (lastBeatmapId != beatmapId)
|
||||
{
|
||||
lastBeatmapId = beatmapId;
|
||||
|
||||
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null);
|
||||
|
||||
if (existing != null)
|
||||
Beatmap.Value = existing.BeatmapInfo;
|
||||
else
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
|
||||
req.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets);
|
||||
API.Queue(req);
|
||||
}
|
||||
}
|
||||
|
||||
Mods.Value = (LegacyMods)mods;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = stable.GetStream(file_ipc_channel_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
ChatChannel.Value = sr.ReadLine();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = stable.GetStream(file_ipc_state_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = stable.GetStream(file_ipc_scores_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
Score1.Value = int.Parse(sr.ReadLine());
|
||||
Score2.Value = int.Parse(sr.ReadLine());
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// file might be in use.
|
||||
}
|
||||
}, 250, true);
|
||||
return Storage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
142
osu.Game.Tournament/Screens/SetupScreen.cs
Normal file
142
osu.Game.Tournament/Screens/SetupScreen.cs
Normal file
@ -0,0 +1,142 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens
|
||||
{
|
||||
public class SetupScreen : TournamentScreen, IProvideVideo
|
||||
{
|
||||
private FillFlowContainer fillFlow;
|
||||
|
||||
private LoginOverlay loginOverlay;
|
||||
|
||||
[Resolved]
|
||||
private MatchIPCInfo ipc { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = fillFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Spacing = new Vector2(10),
|
||||
};
|
||||
|
||||
api.LocalUser.BindValueChanged(_ => Schedule(reload));
|
||||
reload();
|
||||
}
|
||||
|
||||
private void reload()
|
||||
{
|
||||
var fileBasedIpc = ipc as FileBasedIPC;
|
||||
|
||||
fillFlow.Children = new Drawable[]
|
||||
{
|
||||
new ActionableInfo
|
||||
{
|
||||
Label = "Current IPC source",
|
||||
ButtonText = "Refresh",
|
||||
Action = () =>
|
||||
{
|
||||
fileBasedIpc?.LocateStableStorage();
|
||||
reload();
|
||||
},
|
||||
Value = fileBasedIpc?.Storage?.GetFullPath(string.Empty) ?? "Not found",
|
||||
Failing = fileBasedIpc?.Storage == null,
|
||||
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation, and that it is registered as the default osu! install."
|
||||
},
|
||||
new ActionableInfo
|
||||
{
|
||||
Label = "Current User",
|
||||
ButtonText = "Change Login",
|
||||
Action = () =>
|
||||
{
|
||||
api.Logout();
|
||||
|
||||
if (loginOverlay == null)
|
||||
{
|
||||
AddInternal(loginOverlay = new LoginOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
}
|
||||
|
||||
loginOverlay.State.Value = Visibility.Visible;
|
||||
},
|
||||
Value = api?.LocalUser.Value.Username,
|
||||
Failing = api?.IsLoggedIn != true,
|
||||
Description = "In order to access the API and display metadata, a login is required."
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class ActionableInfo : LabelledComponent<Drawable>
|
||||
{
|
||||
private OsuButton button;
|
||||
|
||||
public ActionableInfo()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
|
||||
public string ButtonText
|
||||
{
|
||||
set => button.Text = value;
|
||||
}
|
||||
|
||||
public string Value
|
||||
{
|
||||
set => valueText.Text = value;
|
||||
}
|
||||
|
||||
public bool Failing
|
||||
{
|
||||
set => valueText.Colour = value ? Color4.Red : Color4.White;
|
||||
}
|
||||
|
||||
public Action Action;
|
||||
|
||||
private OsuSpriteText valueText;
|
||||
|
||||
protected override Drawable CreateComponent() => new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
valueText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
button = new TriangleButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(100, 30),
|
||||
Action = () => Action?.Invoke()
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -69,6 +69,7 @@ namespace osu.Game.Tournament
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SetupScreen(),
|
||||
new ScheduleScreen(),
|
||||
new LadderScreen(),
|
||||
new LadderEditorScreen(),
|
||||
@ -106,6 +107,8 @@ namespace osu.Game.Tournament
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
|
||||
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
|
||||
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
|
||||
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
|
||||
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
|
||||
@ -127,7 +130,7 @@ namespace osu.Game.Tournament
|
||||
},
|
||||
};
|
||||
|
||||
SetScreen(typeof(ScheduleScreen));
|
||||
SetScreen(typeof(SetupScreen));
|
||||
}
|
||||
|
||||
public void SetScreen(Type screenType)
|
||||
|
@ -11,6 +11,6 @@
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
@ -45,25 +44,6 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public virtual void PostProcess()
|
||||
{
|
||||
void updateNestedCombo(HitObject obj, int comboIndex, int indexInCurrentCombo)
|
||||
{
|
||||
if (obj is IHasComboInformation objectComboInfo)
|
||||
{
|
||||
objectComboInfo.ComboIndex = comboIndex;
|
||||
objectComboInfo.IndexInCurrentCombo = indexInCurrentCombo;
|
||||
foreach (var nestedObject in obj.NestedHitObjects)
|
||||
updateNestedCombo(nestedObject, comboIndex, indexInCurrentCombo);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var hitObject in Beatmap.HitObjects)
|
||||
{
|
||||
if (hitObject is IHasComboInformation objectComboInfo)
|
||||
{
|
||||
foreach (var nested in hitObject.NestedHitObjects)
|
||||
updateNestedCombo(nested, objectComboInfo.ComboIndex, objectComboInfo.IndexInCurrentCombo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,42 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="Bindable{T}"/> for the <see cref="OsuGame"/> beatmap.
|
||||
/// This should be used sparingly in-favour of <see cref="IBindable{WorkingBeatmap}"/>.
|
||||
/// </summary>
|
||||
public abstract class BindableBeatmap : NonNullableBindable<WorkingBeatmap>
|
||||
{
|
||||
private WorkingBeatmap lastBeatmap;
|
||||
|
||||
protected BindableBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
BindValueChanged(b => updateAudioTrack(b.NewValue), true);
|
||||
}
|
||||
|
||||
private void updateAudioTrack(WorkingBeatmap beatmap)
|
||||
{
|
||||
var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
|
||||
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (!trackLoaded || lastBeatmap?.Track != beatmap.Track)
|
||||
{
|
||||
if (trackLoaded)
|
||||
{
|
||||
Debug.Assert(lastBeatmap != null);
|
||||
Debug.Assert(lastBeatmap.Track != null);
|
||||
|
||||
lastBeatmap.RecycleTrack();
|
||||
}
|
||||
}
|
||||
|
||||
lastBeatmap = beatmap;
|
||||
}
|
||||
}
|
||||
}
|
22
osu.Game/Configuration/InMemoryConfigManager.cs
Normal file
22
osu.Game/Configuration/InMemoryConfigManager.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public class InMemoryConfigManager<T> : ConfigManager<T>
|
||||
where T : struct
|
||||
{
|
||||
public InMemoryConfigManager()
|
||||
{
|
||||
InitialiseDefaults();
|
||||
}
|
||||
|
||||
protected override void PerformLoad()
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool PerformSave() => true;
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ namespace osu.Game.Configuration
|
||||
public enum IntroSequence
|
||||
{
|
||||
Circles,
|
||||
Triangles
|
||||
Triangles,
|
||||
Random
|
||||
}
|
||||
}
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Configuration
|
||||
|
||||
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
|
||||
|
||||
Set(OsuSetting.UIHoldActivationDelay, 200, 0, 500);
|
||||
Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
|
||||
|
||||
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
|
||||
}
|
||||
|
21
osu.Game/Configuration/SessionStatics.cs
Normal file
21
osu.Game/Configuration/SessionStatics.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
/// <summary>
|
||||
/// Stores global per-session statics. These will not be stored after exiting the game.
|
||||
/// </summary>
|
||||
public class SessionStatics : InMemoryConfigManager<Static>
|
||||
{
|
||||
protected override void InitialiseDefaults()
|
||||
{
|
||||
Set(Static.LoginOverlayDisplayed, false);
|
||||
}
|
||||
}
|
||||
|
||||
public enum Static
|
||||
{
|
||||
LoginOverlayDisplayed,
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Humanizer;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework;
|
||||
@ -110,7 +111,7 @@ namespace osu.Game.Database
|
||||
protected async Task Import(ProgressNotification notification, params string[] paths)
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = "Import is initialising...";
|
||||
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import is initialising...";
|
||||
|
||||
int current = 0;
|
||||
|
||||
@ -146,7 +147,7 @@ namespace osu.Game.Database
|
||||
|
||||
if (imported.Count == 0)
|
||||
{
|
||||
notification.Text = "Import failed!";
|
||||
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import failed!";
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
}
|
||||
else
|
||||
@ -399,20 +400,17 @@ namespace osu.Game.Database
|
||||
|
||||
int i = 0;
|
||||
|
||||
using (ContextFactory.GetForWrite())
|
||||
foreach (var b in items)
|
||||
{
|
||||
foreach (var b in items)
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
|
||||
notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})";
|
||||
notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})";
|
||||
|
||||
Delete(b);
|
||||
Delete(b);
|
||||
|
||||
notification.Progress = (float)i / items.Count;
|
||||
}
|
||||
notification.Progress = (float)i / items.Count;
|
||||
}
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
@ -438,20 +436,17 @@ namespace osu.Game.Database
|
||||
|
||||
int i = 0;
|
||||
|
||||
using (ContextFactory.GetForWrite())
|
||||
foreach (var item in items)
|
||||
{
|
||||
foreach (var item in items)
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
|
||||
notification.Text = $"Restoring ({++i} of {items.Count})";
|
||||
notification.Text = $"Restoring ({++i} of {items.Count})";
|
||||
|
||||
Undelete(item);
|
||||
Undelete(item);
|
||||
|
||||
notification.Progress = (float)i / items.Count;
|
||||
}
|
||||
notification.Progress = (float)i / items.Count;
|
||||
}
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
@ -590,7 +585,7 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <param name="existing">The existing model.</param>
|
||||
/// <param name="import">The newly imported model.</param>
|
||||
/// <returns>Whether the existing model should be restored and used. Returning false will delete the existing a force a re-import.</returns>
|
||||
/// <returns>Whether the existing model should be restored and used. Returning false will delete the existing and force a re-import.</returns>
|
||||
protected virtual bool CanUndelete(TModel existing, TModel import) => true;
|
||||
|
||||
private DbSet<TModel> queryModel() => ContextFactory.Get().Set<TModel>();
|
||||
|
@ -30,12 +30,12 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
public Bindable<double> Progress = new BindableDouble();
|
||||
|
||||
private Bindable<int> holdActivationDelay;
|
||||
private Bindable<float> holdActivationDelay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
holdActivationDelay = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay);
|
||||
holdActivationDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
|
||||
}
|
||||
|
||||
protected void BeginConfirm()
|
||||
|
@ -10,14 +10,16 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class BackButton : VisibilityContainer, IKeyBindingHandler<GlobalAction>
|
||||
public class BackButton : VisibilityContainer
|
||||
{
|
||||
public Action Action;
|
||||
|
||||
private readonly TwoLayerButton button;
|
||||
|
||||
public BackButton()
|
||||
public BackButton(Receptor receptor)
|
||||
{
|
||||
receptor.OnBackPressed = () => button.Click();
|
||||
|
||||
Size = TwoLayerButton.SIZE_EXTENDED;
|
||||
|
||||
Child = button = new TwoLayerButton
|
||||
@ -37,19 +39,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
button.HoverColour = colours.PinkDark;
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
Action?.Invoke();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
button.MoveToX(0, 400, Easing.OutQuint);
|
||||
@ -61,5 +50,24 @@ namespace osu.Game.Graphics.UserInterface
|
||||
button.MoveToX(-TwoLayerButton.SIZE_EXTENDED.X / 2, 400, Easing.OutQuint);
|
||||
button.FadeOut(400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public class Receptor : Drawable, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public Action OnBackPressed;
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Back:
|
||||
OnBackPressed?.Invoke();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,22 +2,20 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// A textbox which holds focus eagerly.
|
||||
/// </summary>
|
||||
public class FocusedTextBox : OsuTextBox
|
||||
public class FocusedTextBox : OsuTextBox, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public Action Exit;
|
||||
|
||||
private bool focus;
|
||||
|
||||
private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true;
|
||||
@ -63,12 +61,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (!HasFocus) return false;
|
||||
|
||||
if (e.Key == Key.Escape)
|
||||
return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
|
||||
return false; // disable the framework-level handling of escape key for conformity (we use GlobalAction.Back).
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
@ -79,14 +77,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnPressed(action);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void KillFocus()
|
||||
{
|
||||
base.KillFocus();
|
||||
Exit?.Invoke();
|
||||
}
|
||||
public bool OnReleased(GlobalAction action) => false;
|
||||
|
||||
public override bool RequestsFocus => HoldFocus;
|
||||
}
|
||||
|
@ -8,13 +8,11 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuTextBox : TextBox, IKeyBindingHandler<GlobalAction>
|
||||
public class OsuTextBox : TextBox
|
||||
{
|
||||
protected override float LeftRightPadding => 10;
|
||||
|
||||
@ -57,18 +55,5 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (action == GlobalAction.Back)
|
||||
{
|
||||
KillFocus();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(GlobalAction action) => false;
|
||||
}
|
||||
}
|
||||
|
132
osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs
Normal file
132
osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs
Normal file
@ -0,0 +1,132 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public abstract class LabelledComponent<T> : CompositeDrawable
|
||||
where T : Drawable
|
||||
{
|
||||
protected const float CONTENT_PADDING_VERTICAL = 10;
|
||||
protected const float CONTENT_PADDING_HORIZONTAL = 15;
|
||||
protected const float CORNER_RADIUS = 15;
|
||||
|
||||
/// <summary>
|
||||
/// The component that is being displayed.
|
||||
/// </summary>
|
||||
protected readonly T Component;
|
||||
|
||||
private readonly OsuTextFlowContainer labelText;
|
||||
private readonly OsuTextFlowContainer descriptionText;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="LabelledComponent{T}"/>.
|
||||
/// </summary>
|
||||
/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T}"/>.</param>
|
||||
protected LabelledComponent(bool padded)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = CORNER_RADIUS;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex("1c2125"),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = padded
|
||||
? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
|
||||
: new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
|
||||
Spacing = new Vector2(0, 12),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 20 }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Component = CreateComponent().With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.CentreRight;
|
||||
d.Origin = Anchor.CentreRight;
|
||||
})
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
|
||||
},
|
||||
descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour osuColour)
|
||||
{
|
||||
descriptionText.Colour = osuColour.Yellow;
|
||||
}
|
||||
|
||||
public string Label
|
||||
{
|
||||
set => labelText.Text = value;
|
||||
}
|
||||
|
||||
public string Description
|
||||
{
|
||||
set
|
||||
{
|
||||
descriptionText.Text = value;
|
||||
|
||||
if (!string.IsNullOrEmpty(value))
|
||||
descriptionText.Show();
|
||||
else
|
||||
descriptionText.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the component that should be displayed.
|
||||
/// </summary>
|
||||
/// <returns>The component.</returns>
|
||||
protected abstract T CreateComponent();
|
||||
}
|
||||
}
|
49
osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
Normal file
49
osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public class LabelledTextBox : LabelledComponent<OsuTextBox>
|
||||
{
|
||||
public event TextBox.OnCommitHandler OnCommit;
|
||||
|
||||
public LabelledTextBox()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
public bool ReadOnly
|
||||
{
|
||||
set => Component.ReadOnly = value;
|
||||
}
|
||||
|
||||
public string PlaceholderText
|
||||
{
|
||||
set => Component.PlaceholderText = value;
|
||||
}
|
||||
|
||||
public string Text
|
||||
{
|
||||
set => Component.Text = value;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Component.BorderColour = colours.Blue;
|
||||
}
|
||||
|
||||
protected override OsuTextBox CreateComponent() => new OsuTextBox
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
CornerRadius = CORNER_RADIUS,
|
||||
}.With(t => t.OnCommit += (sender, newText) => OnCommit?.Invoke(sender, newText));
|
||||
}
|
||||
}
|
@ -50,7 +50,16 @@ namespace osu.Game.IO
|
||||
string path = info.StoragePath;
|
||||
|
||||
// we may be re-adding a file to fix missing store entries.
|
||||
if (!Storage.Exists(path))
|
||||
bool requiresCopy = !Storage.Exists(path);
|
||||
|
||||
if (!requiresCopy)
|
||||
{
|
||||
// even if the file already exists, check the existing checksum for safety.
|
||||
using (var stream = Storage.GetStream(path))
|
||||
requiresCopy |= stream.ComputeSHA2Hash() != hash;
|
||||
}
|
||||
|
||||
if (requiresCopy)
|
||||
{
|
||||
data.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
|
@ -64,7 +64,10 @@ namespace osu.Game.Online.API
|
||||
public void Perform(IAPIProvider api)
|
||||
{
|
||||
if (!(api is APIAccess apiAccess))
|
||||
throw new NotSupportedException($"A {nameof(APIAccess)} is required to perform requests.");
|
||||
{
|
||||
Fail(new NotSupportedException($"A {nameof(APIAccess)} is required to perform requests."));
|
||||
return;
|
||||
}
|
||||
|
||||
API = apiAccess;
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public string Url { get; set; }
|
||||
|
||||
[JsonProperty("type")]
|
||||
public string Type { get; set; }
|
||||
public ChangelogEntryType Type { get; set; }
|
||||
|
||||
[JsonProperty("category")]
|
||||
public string Category { get; set; }
|
||||
@ -44,4 +44,10 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty("github_user")]
|
||||
public APIChangelogUser GithubUser { get; set; }
|
||||
}
|
||||
|
||||
public enum ChangelogEntryType
|
||||
{
|
||||
Add,
|
||||
Fix
|
||||
}
|
||||
}
|
||||
|
@ -21,8 +21,6 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
public readonly Bindable<Channel> Channel = new Bindable<Channel>();
|
||||
|
||||
public Action Exit;
|
||||
|
||||
private readonly FocusedTextBox textbox;
|
||||
|
||||
protected ChannelManager ChannelManager;
|
||||
@ -66,8 +64,6 @@ namespace osu.Game.Online.Chat
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
|
||||
textbox.Exit += () => Exit?.Invoke();
|
||||
}
|
||||
|
||||
Channel.BindValueChanged(channelChanged);
|
||||
@ -146,6 +142,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
protected override float HorizontalPadding => 10;
|
||||
protected override float MessagePadding => 120;
|
||||
protected override float TimestampPadding => 50;
|
||||
|
||||
public StandAloneMessage(Message message)
|
||||
: base(message)
|
||||
|
@ -81,10 +81,14 @@ namespace osu.Game
|
||||
|
||||
public readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>();
|
||||
|
||||
private OsuScreenStack screenStack;
|
||||
protected OsuScreenStack ScreenStack;
|
||||
|
||||
protected BackButton BackButton;
|
||||
|
||||
protected SettingsPanel Settings;
|
||||
|
||||
private VolumeOverlay volume;
|
||||
private OsuLogo osuLogo;
|
||||
private BackButton backButton;
|
||||
|
||||
private MainMenu menuScreen;
|
||||
|
||||
@ -96,8 +100,6 @@ namespace osu.Game
|
||||
|
||||
private readonly string[] args;
|
||||
|
||||
private SettingsPanel settings;
|
||||
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> toolbarElements = new List<OverlayContainer>();
|
||||
@ -318,6 +320,8 @@ namespace osu.Game
|
||||
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
|
||||
}
|
||||
|
||||
protected virtual Loader CreateLoader() => new Loader();
|
||||
|
||||
#region Beatmap progression
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
|
||||
@ -356,7 +360,7 @@ namespace osu.Game
|
||||
performFromMainMenuTask?.Cancel();
|
||||
|
||||
// if the current screen does not allow screen changing, give the user an option to try again later.
|
||||
if (!bypassScreenAllowChecks && (screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange == false)
|
||||
if (!bypassScreenAllowChecks && (ScreenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange == false)
|
||||
{
|
||||
notifications.Post(new SimpleNotification
|
||||
{
|
||||
@ -374,7 +378,7 @@ namespace osu.Game
|
||||
CloseAllOverlays(false);
|
||||
|
||||
// we may already be at the target screen type.
|
||||
if (targetScreen != null && screenStack.CurrentScreen?.GetType() == targetScreen)
|
||||
if (targetScreen != null && ScreenStack.CurrentScreen?.GetType() == targetScreen)
|
||||
{
|
||||
action();
|
||||
return;
|
||||
@ -421,6 +425,7 @@ namespace osu.Game
|
||||
ScoreManager.PresentImport = items => PresentScore(items.First());
|
||||
|
||||
Container logoContainer;
|
||||
BackButton.Receptor receptor;
|
||||
|
||||
dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
|
||||
|
||||
@ -437,15 +442,16 @@ namespace osu.Game
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
|
||||
backButton = new BackButton
|
||||
receptor = new BackButton.Receptor(),
|
||||
ScreenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
|
||||
BackButton = new BackButton(receptor)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Action = () =>
|
||||
{
|
||||
if ((screenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
|
||||
screenStack.Exit();
|
||||
if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
|
||||
ScreenStack.Exit();
|
||||
}
|
||||
},
|
||||
logoContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
@ -458,18 +464,15 @@ namespace osu.Game
|
||||
idleTracker
|
||||
});
|
||||
|
||||
screenStack.ScreenPushed += screenPushed;
|
||||
screenStack.ScreenExited += screenExited;
|
||||
ScreenStack.ScreenPushed += screenPushed;
|
||||
ScreenStack.ScreenExited += screenExited;
|
||||
|
||||
loadComponentSingleFile(osuLogo, logo =>
|
||||
{
|
||||
logoContainer.Add(logo);
|
||||
|
||||
// Loader has to be created after the logo has finished loading as Loader performs logo transformations on entering.
|
||||
screenStack.Push(new Loader
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
});
|
||||
ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both));
|
||||
});
|
||||
|
||||
loadComponentSingleFile(Toolbar = new Toolbar
|
||||
@ -504,7 +507,7 @@ namespace osu.Game
|
||||
loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true);
|
||||
loadComponentSingleFile(Settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true);
|
||||
var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
|
||||
@ -535,7 +538,7 @@ namespace osu.Game
|
||||
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
||||
overlays.AddRange(singleDisplaySideOverlays);
|
||||
|
||||
foreach (var overlay in singleDisplaySideOverlays)
|
||||
@ -588,7 +591,7 @@ namespace osu.Game
|
||||
{
|
||||
float offset = 0;
|
||||
|
||||
if (settings.State.Value == Visibility.Visible)
|
||||
if (Settings.State.Value == Visibility.Visible)
|
||||
offset += ToolbarButton.WIDTH / 2;
|
||||
if (notifications.State.Value == Visibility.Visible)
|
||||
offset -= ToolbarButton.WIDTH / 2;
|
||||
@ -596,7 +599,7 @@ namespace osu.Game
|
||||
screenContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
settings.State.ValueChanged += _ => updateScreenOffset();
|
||||
Settings.State.ValueChanged += _ => updateScreenOffset();
|
||||
notifications.State.ValueChanged += _ => updateScreenOffset();
|
||||
}
|
||||
|
||||
@ -741,7 +744,7 @@ namespace osu.Game
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleSettings:
|
||||
settings.ToggleVisibility();
|
||||
Settings.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleDirect:
|
||||
@ -788,13 +791,13 @@ namespace osu.Game
|
||||
|
||||
protected override bool OnExiting()
|
||||
{
|
||||
if (screenStack.CurrentScreen is Loader)
|
||||
if (ScreenStack.CurrentScreen is Loader)
|
||||
return false;
|
||||
|
||||
if (introScreen == null)
|
||||
return true;
|
||||
|
||||
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
|
||||
if (!introScreen.DidLoadMenu || !(ScreenStack.CurrentScreen is IntroScreen))
|
||||
{
|
||||
Scheduler.Add(introScreen.MakeCurrent);
|
||||
return true;
|
||||
@ -822,7 +825,7 @@ namespace osu.Game
|
||||
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
||||
MenuCursorContainer.CanShowCursor = (screenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
|
||||
MenuCursorContainer.CanShowCursor = (ScreenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false;
|
||||
}
|
||||
|
||||
protected virtual void ScreenChanged(IScreen current, IScreen newScreen)
|
||||
@ -848,9 +851,9 @@ namespace osu.Game
|
||||
Toolbar.Show();
|
||||
|
||||
if (newOsuScreen.AllowBackButton)
|
||||
backButton.Show();
|
||||
BackButton.Show();
|
||||
else
|
||||
backButton.Hide();
|
||||
BackButton.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game
|
||||
|
||||
protected RulesetConfigCache RulesetConfigCache;
|
||||
|
||||
protected APIAccess API;
|
||||
protected IAPIProvider API;
|
||||
|
||||
protected MenuCursorContainer MenuCursorContainer;
|
||||
|
||||
@ -73,6 +73,8 @@ namespace osu.Game
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected Storage Storage { get; set; }
|
||||
|
||||
private Bindable<WorkingBeatmap> beatmap; // cached via load() method
|
||||
|
||||
[Cached]
|
||||
@ -123,7 +125,7 @@ namespace osu.Game
|
||||
{
|
||||
Resources.AddStore(new DllResourceStore(@"osu.Game.Resources.dll"));
|
||||
|
||||
dependencies.Cache(contextFactory = new DatabaseContextFactory(Host.Storage));
|
||||
dependencies.Cache(contextFactory = new DatabaseContextFactory(Storage));
|
||||
|
||||
var largeStore = new LargeTextureStore(Host.CreateTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures")));
|
||||
largeStore.AddStore(Host.CreateTextureLoaderStore(new OnlineStore()));
|
||||
@ -158,21 +160,21 @@ namespace osu.Game
|
||||
|
||||
runMigrations();
|
||||
|
||||
dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio, new NamespacedResourceStore<byte[]>(Resources, "Skins/Legacy")));
|
||||
dependencies.Cache(SkinManager = new SkinManager(Storage, contextFactory, Host, Audio, new NamespacedResourceStore<byte[]>(Resources, "Skins/Legacy")));
|
||||
dependencies.CacheAs<ISkinSource>(SkinManager);
|
||||
|
||||
API = new APIAccess(LocalConfig);
|
||||
if (API == null) API = new APIAccess(LocalConfig);
|
||||
|
||||
dependencies.CacheAs<IAPIProvider>(API);
|
||||
dependencies.CacheAs(API);
|
||||
|
||||
var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures);
|
||||
|
||||
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
|
||||
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
|
||||
dependencies.Cache(FileStore = new FileStore(contextFactory, Storage));
|
||||
|
||||
// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()
|
||||
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Host.Storage, API, contextFactory, Host));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap));
|
||||
dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, contextFactory, Host));
|
||||
dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap));
|
||||
|
||||
// this should likely be moved to ArchiveModelManager when another case appers where it is necessary
|
||||
// to have inter-dependent model managers. this could be obtained with an IHasForeign<T> interface to
|
||||
@ -189,6 +191,7 @@ namespace osu.Game
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
||||
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
||||
dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore));
|
||||
dependencies.Cache(new SessionStatics());
|
||||
dependencies.Cache(new OsuColour());
|
||||
|
||||
fileImporters.Add(BeatmapManager);
|
||||
@ -199,14 +202,21 @@ namespace osu.Game
|
||||
// this adds a global reduction of track volume for the time being.
|
||||
Audio.Tracks.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
|
||||
|
||||
beatmap = new OsuBindableBeatmap(defaultBeatmap);
|
||||
beatmap = new NonNullableBindable<WorkingBeatmap>(defaultBeatmap);
|
||||
beatmap.BindValueChanged(b => ScheduleAfterChildren(() =>
|
||||
{
|
||||
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
|
||||
if (b.OldValue?.TrackLoaded == true && b.OldValue?.Track != b.NewValue?.Track)
|
||||
b.OldValue.RecycleTrack();
|
||||
}));
|
||||
|
||||
dependencies.CacheAs<IBindable<WorkingBeatmap>>(beatmap);
|
||||
dependencies.CacheAs(beatmap);
|
||||
|
||||
FileStore.Cleanup();
|
||||
|
||||
AddInternal(API);
|
||||
if (API is APIAccess apiAcces)
|
||||
AddInternal(apiAcces);
|
||||
AddInternal(RulesetConfigCache);
|
||||
|
||||
GlobalActionContainer globalBinding;
|
||||
@ -266,9 +276,13 @@ namespace osu.Game
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
if (LocalConfig == null)
|
||||
LocalConfig = new OsuConfigManager(host.Storage);
|
||||
base.SetHost(host);
|
||||
|
||||
if (Storage == null)
|
||||
Storage = host.Storage;
|
||||
|
||||
if (LocalConfig == null)
|
||||
LocalConfig = new OsuConfigManager(Storage);
|
||||
}
|
||||
|
||||
private readonly List<ICanAcceptFiles> fileImporters = new List<ICanAcceptFiles>();
|
||||
@ -284,14 +298,6 @@ namespace osu.Game
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
||||
private class OsuBindableBeatmap : BindableBeatmap
|
||||
{
|
||||
public OsuBindableBeatmap(WorkingBeatmap defaultValue)
|
||||
: base(defaultValue)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class OsuUserInputManager : UserInputManager
|
||||
{
|
||||
protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
|
||||
|
@ -14,6 +14,8 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using System.Net;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
@ -66,22 +68,34 @@ namespace osu.Game.Overlays.Changelog
|
||||
|
||||
foreach (APIChangelogEntry entry in categoryEntries)
|
||||
{
|
||||
LinkFlowContainer title = new LinkFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Full,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Vertical = 5 },
|
||||
};
|
||||
|
||||
var entryColour = entry.Major ? colours.YellowLight : Color4.White;
|
||||
|
||||
title.AddIcon(FontAwesome.Solid.Check, t =>
|
||||
LinkFlowContainer title;
|
||||
|
||||
Container titleContainer = new Container
|
||||
{
|
||||
t.Font = fontSmall;
|
||||
t.Colour = entryColour;
|
||||
t.Padding = new MarginPadding { Left = -17, Right = 5 };
|
||||
});
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Vertical = 5 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(fontSmall.Size),
|
||||
Icon = entry.Type == ChangelogEntryType.Fix ? FontAwesome.Solid.Check : FontAwesome.Solid.Plus,
|
||||
Colour = entryColour,
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
},
|
||||
title = new LinkFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Full,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
title.AddText(entry.Title, t =>
|
||||
{
|
||||
@ -138,7 +152,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
t.Colour = entryColour;
|
||||
});
|
||||
|
||||
ChangelogEntries.Add(title);
|
||||
ChangelogEntries.Add(titleContainer);
|
||||
|
||||
if (!string.IsNullOrEmpty(entry.MessageHtml))
|
||||
{
|
||||
@ -149,7 +163,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
};
|
||||
|
||||
// todo: use markdown parsing once API returns markdown
|
||||
message.AddText(Regex.Replace(entry.MessageHtml, @"<(.|\n)*?>", string.Empty), t =>
|
||||
message.AddText(WebUtility.HtmlDecode(Regex.Replace(entry.MessageHtml, @"<(.|\n)*?>", string.Empty)), t =>
|
||||
{
|
||||
t.Font = fontSmall;
|
||||
t.Colour = new Color4(235, 184, 254, 255);
|
||||
|
@ -31,7 +31,9 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
protected virtual float MessagePadding => default_message_padding;
|
||||
|
||||
private const float timestamp_padding = 65;
|
||||
private const float default_timestamp_padding = 65;
|
||||
|
||||
protected virtual float TimestampPadding => default_timestamp_padding;
|
||||
|
||||
private const float default_horizontal_padding = 15;
|
||||
|
||||
@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Chat
|
||||
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
MaxWidth = default_message_padding - timestamp_padding
|
||||
MaxWidth = MessagePadding - TimestampPadding
|
||||
};
|
||||
|
||||
if (hasBackground)
|
||||
@ -149,7 +151,6 @@ namespace osu.Game.Overlays.Chat
|
||||
new MessageSender(message.Sender)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = timestamp_padding },
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
Child = effectedUsername,
|
||||
|
@ -119,7 +119,6 @@ namespace osu.Game.Overlays.Chat.Selection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
PlaceholderText = @"Search",
|
||||
Exit = Hide,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -138,7 +138,6 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 1,
|
||||
PlaceholderText = "type your message",
|
||||
Exit = Hide,
|
||||
OnCommit = postMessage,
|
||||
ReleaseFocusOnCommit = false,
|
||||
HoldFocus = true,
|
||||
|
@ -31,7 +31,6 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Exit = () => ExitRequested?.Invoke(),
|
||||
},
|
||||
new CollectionsDropdown<PlaylistCollection>
|
||||
{
|
||||
@ -47,8 +46,6 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private void current_ValueChanged(ValueChangedEvent<string> e) => FilterChanged?.Invoke(e.NewValue);
|
||||
|
||||
public Action ExitRequested;
|
||||
|
||||
public Action<string> FilterChanged;
|
||||
|
||||
public class FilterTextBox : SearchTextBox
|
||||
|
@ -63,7 +63,6 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
ExitRequested = Hide,
|
||||
FilterChanged = search => list.Filter(search),
|
||||
Padding = new MarginPadding(10),
|
||||
},
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Overlays
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
beatmap.BindValueChanged(beatmapChanged, true);
|
||||
mods.BindValueChanged(_ => updateAudioAdjustments(), true);
|
||||
mods.BindValueChanged(_ => ResetTrackAdjustments(), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
@ -75,7 +75,7 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Returns whether the current beatmap track is playing.
|
||||
/// </summary>
|
||||
public bool IsPlaying => beatmap.Value.Track.IsRunning;
|
||||
public bool IsPlaying => beatmap.Value?.Track.IsRunning ?? false;
|
||||
|
||||
private void handleBeatmapAdded(BeatmapSetInfo set) =>
|
||||
Schedule(() => beatmapSets.Add(set));
|
||||
@ -213,12 +213,12 @@ namespace osu.Game.Overlays
|
||||
current = beatmap.NewValue;
|
||||
TrackChanged?.Invoke(current, direction);
|
||||
|
||||
updateAudioAdjustments();
|
||||
ResetTrackAdjustments();
|
||||
|
||||
queuedDirection = null;
|
||||
}
|
||||
|
||||
private void updateAudioAdjustments()
|
||||
public void ResetTrackAdjustments()
|
||||
{
|
||||
var track = current?.Track;
|
||||
if (track == null)
|
||||
|
@ -88,8 +88,6 @@ namespace osu.Game.Overlays.SearchableList
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
Filter.Search.Exit = Hide;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
api?.Register(this);
|
||||
}
|
||||
|
||||
public void APIStateChanged(IAPIProvider api, APIState state)
|
||||
public void APIStateChanged(IAPIProvider api, APIState state) => Schedule(() =>
|
||||
{
|
||||
form = null;
|
||||
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
}
|
||||
|
||||
if (form != null) GetContainingInputManager()?.ChangeFocus(form);
|
||||
}
|
||||
});
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
|
@ -27,16 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
LabelText = "Parallax",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.MenuParallax)
|
||||
},
|
||||
new SettingsSlider<int, TimeSlider>
|
||||
new SettingsSlider<float, TimeSlider>
|
||||
{
|
||||
LabelText = "Hold-to-confirm activation time",
|
||||
Bindable = config.GetBindable<int>(OsuSetting.UIHoldActivationDelay),
|
||||
Bindable = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
|
||||
KeyboardStep = 50
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class TimeSlider : OsuSliderBar<int>
|
||||
private class TimeSlider : OsuSliderBar<float>
|
||||
{
|
||||
public override string TooltipText => Current.Value.ToString("N0") + "ms";
|
||||
}
|
||||
|
@ -91,7 +91,6 @@ namespace osu.Game.Overlays
|
||||
Top = 20,
|
||||
Bottom = 20
|
||||
},
|
||||
Exit = Hide,
|
||||
},
|
||||
Footer = CreateFooter()
|
||||
},
|
||||
|
@ -44,16 +44,21 @@ namespace osu.Game.Overlays
|
||||
Clear();
|
||||
lastSection = null;
|
||||
|
||||
sections = new ProfileSection[]
|
||||
{
|
||||
//new AboutSection(),
|
||||
new RecentSection(),
|
||||
new RanksSection(),
|
||||
//new MedalsSection(),
|
||||
new HistoricalSection(),
|
||||
new BeatmapsSection(),
|
||||
new KudosuSection()
|
||||
};
|
||||
sections = !user.IsBot
|
||||
? new ProfileSection[]
|
||||
{
|
||||
//new AboutSection(),
|
||||
new RecentSection(),
|
||||
new RanksSection(),
|
||||
//new MedalsSection(),
|
||||
new HistoricalSection(),
|
||||
new BeatmapsSection(),
|
||||
new KudosuSection()
|
||||
}
|
||||
: new ProfileSection[]
|
||||
{
|
||||
//new AboutSection(),
|
||||
};
|
||||
|
||||
tabs = new ProfileTabControl
|
||||
{
|
||||
|
@ -2,13 +2,16 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModEasy : Mod, IApplicableToDifficulty
|
||||
public abstract class ModEasy : Mod, IApplicableToDifficulty, IApplicableFailOverride, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => "Easy";
|
||||
public override string Acronym => "EZ";
|
||||
@ -18,6 +21,10 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
|
||||
|
||||
private int retries = 2;
|
||||
|
||||
private BindableNumber<double> health;
|
||||
|
||||
public void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
const float ratio = 0.5f;
|
||||
@ -26,5 +33,27 @@ namespace osu.Game.Rulesets.Mods
|
||||
difficulty.DrainRate *= ratio;
|
||||
difficulty.OverallDifficulty *= ratio;
|
||||
}
|
||||
|
||||
public bool AllowFail
|
||||
{
|
||||
get
|
||||
{
|
||||
if (retries == 0) return true;
|
||||
|
||||
health.Value = health.MaxValue;
|
||||
retries--;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool RestartOnFail => false;
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
health = scoreProcessor.Health.GetBoundCopy();
|
||||
}
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
/// <summary>
|
||||
/// A hit object representing the end of a bar.
|
||||
/// </summary>
|
||||
public class BarLine : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether this barline is a prominent beat (based on time signature of beatmap).
|
||||
/// </summary>
|
||||
public bool Major;
|
||||
}
|
||||
}
|
@ -10,12 +10,13 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
public class BarLineGenerator
|
||||
public class BarLineGenerator<TBarLine>
|
||||
where TBarLine : class, IBarLine, new()
|
||||
{
|
||||
/// <summary>
|
||||
/// The generated bar lines.
|
||||
/// </summary>
|
||||
public readonly List<BarLine> BarLines = new List<BarLine>();
|
||||
public readonly List<TBarLine> BarLines = new List<TBarLine>();
|
||||
|
||||
/// <summary>
|
||||
/// Constructs and generates bar lines for provided beatmap.
|
||||
@ -46,7 +47,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
for (double t = currentTimingPoint.Time; Precision.DefinitelyBigger(endTime, t); t += barLength, currentBeat++)
|
||||
{
|
||||
BarLines.Add(new BarLine
|
||||
BarLines.Add(new TBarLine
|
||||
{
|
||||
StartTime = t,
|
||||
Major = currentBeat % (int)currentTimingPoint.TimeSignature == 0
|
||||
|
@ -76,6 +76,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
/// </summary>
|
||||
public JudgementResult Result { get; private set; }
|
||||
|
||||
private Bindable<int> comboIndexBindable;
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
public override bool RemoveCompletedTransforms => false;
|
||||
protected override bool RequiresChildrenUpdate => true;
|
||||
@ -122,6 +124,13 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
comboIndexBindable = combo.ComboIndexBindable.GetBoundCopy();
|
||||
comboIndexBindable.BindValueChanged(_ => updateAccentColour());
|
||||
}
|
||||
|
||||
updateState(ArmedState.Idle, true);
|
||||
}
|
||||
|
||||
@ -244,12 +253,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
var comboColours = skin.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
|
||||
|
||||
AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
|
||||
}
|
||||
updateAccentColour();
|
||||
|
||||
ApplySkin(skin, allowFallback);
|
||||
|
||||
@ -257,6 +261,15 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
updateState(State.Value, true);
|
||||
}
|
||||
|
||||
private void updateAccentColour()
|
||||
{
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
|
||||
AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a change is made to the skin.
|
||||
/// </summary>
|
||||
@ -316,8 +329,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
get => lifetimeStart ?? (HitObject.StartTime - InitialLifetimeOffset);
|
||||
set
|
||||
{
|
||||
base.LifetimeStart = value;
|
||||
lifetimeStart = value;
|
||||
base.LifetimeStart = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Audio;
|
||||
@ -82,6 +83,15 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
CreateNestedHitObjects();
|
||||
|
||||
if (this is IHasComboInformation hasCombo)
|
||||
{
|
||||
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
|
||||
{
|
||||
n.ComboIndexBindable.BindTo(hasCombo.ComboIndexBindable);
|
||||
n.IndexInCurrentComboBindable.BindTo(hasCombo.IndexInCurrentComboBindable);
|
||||
}
|
||||
}
|
||||
|
||||
nestedHitObjects.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
|
||||
foreach (var h in nestedHitObjects)
|
||||
|
22
osu.Game/Rulesets/Objects/IBarLine.cs
Normal file
22
osu.Game/Rulesets/Objects/IBarLine.cs
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for bar line hitobjects.
|
||||
/// Used to decouple bar line generation from ruleset-specific rendering/drawing hierarchies.
|
||||
/// </summary>
|
||||
public interface IBarLine
|
||||
{
|
||||
/// <summary>
|
||||
/// The time position of the bar.
|
||||
/// </summary>
|
||||
double StartTime { set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether this bar line is a prominent beat (based on time signature of beatmap).
|
||||
/// </summary>
|
||||
bool Major { set; }
|
||||
}
|
||||
}
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Types
|
||||
{
|
||||
/// <summary>
|
||||
@ -8,16 +10,22 @@ namespace osu.Game.Rulesets.Objects.Types
|
||||
/// </summary>
|
||||
public interface IHasComboInformation : IHasCombo
|
||||
{
|
||||
Bindable<int> IndexInCurrentComboBindable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The offset of this hitobject in the current combo.
|
||||
/// </summary>
|
||||
int IndexInCurrentCombo { get; set; }
|
||||
|
||||
Bindable<int> ComboIndexBindable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The offset of this combo in relation to the beatmap.
|
||||
/// </summary>
|
||||
int ComboIndex { get; set; }
|
||||
|
||||
Bindable<bool> LastInComboBindable { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether this is the last object in the current combo.
|
||||
/// </summary>
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Rulesets
|
||||
|
||||
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.QuestionCircle };
|
||||
|
||||
public virtual IResourceStore<byte[]> CreateReourceStore() => new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly.Location), @"Resources");
|
||||
public virtual IResourceStore<byte[]> CreateResourceStore() => new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly.Location), @"Resources");
|
||||
|
||||
public abstract string Description { get; }
|
||||
|
||||
|
@ -135,9 +135,9 @@ namespace osu.Game.Rulesets
|
||||
foreach (string file in files.Where(f => !Path.GetFileName(f).Contains("Tests")))
|
||||
loadRulesetFromFile(file);
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log($"Could not load rulesets from directory {Environment.CurrentDirectory}");
|
||||
Logger.Error(e, $"Could not load rulesets from directory {Environment.CurrentDirectory}");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -153,7 +153,7 @@ namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
var resources = Ruleset.CreateReourceStore();
|
||||
var resources = Ruleset.CreateResourceStore();
|
||||
|
||||
if (resources != null)
|
||||
{
|
||||
|
@ -131,7 +131,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
if (duration > maxDuration)
|
||||
{
|
||||
maxDuration = duration;
|
||||
baseBeatLength = timingPoints[i].BeatLength;
|
||||
// The slider multiplier is post-multiplied to determine the final velocity, but for relative scale beat lengths
|
||||
// the multiplier should not affect the effective timing point (the longest in the beatmap), so it is factored out here
|
||||
baseBeatLength = timingPoints[i].BeatLength / Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,6 +77,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
|
||||
if (!initialStateCache.IsValid)
|
||||
{
|
||||
foreach (var cached in hitObjectInitialStateCache.Values)
|
||||
cached.Invalidate();
|
||||
|
||||
switch (direction.Value)
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
|
@ -22,6 +22,6 @@ namespace osu.Game.Scoring.Legacy
|
||||
}
|
||||
|
||||
protected override Ruleset GetRuleset(int rulesetId) => rulesets.GetRuleset(rulesetId).CreateInstance();
|
||||
protected override WorkingBeatmap GetBeatmap(string md5Hash) => beatmaps.GetWorkingBeatmap(beatmaps.QueryBeatmap(b => b.MD5Hash == md5Hash));
|
||||
protected override WorkingBeatmap GetBeatmap(string md5Hash) => beatmaps.GetWorkingBeatmap(beatmaps.QueryBeatmap(b => !b.BeatmapSet.DeletePending && b.MD5Hash == md5Hash));
|
||||
}
|
||||
}
|
||||
|
@ -1,129 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents
|
||||
{
|
||||
public class LabelledTextBox : CompositeDrawable
|
||||
{
|
||||
private const float label_container_width = 150;
|
||||
private const float corner_radius = 15;
|
||||
private const float default_height = 40;
|
||||
private const float default_label_left_padding = 15;
|
||||
private const float default_label_top_padding = 12;
|
||||
private const float default_label_text_size = 16;
|
||||
|
||||
public event TextBox.OnCommitHandler OnCommit;
|
||||
|
||||
public bool ReadOnly
|
||||
{
|
||||
get => textBox.ReadOnly;
|
||||
set => textBox.ReadOnly = value;
|
||||
}
|
||||
|
||||
public string LabelText
|
||||
{
|
||||
get => label.Text;
|
||||
set => label.Text = value;
|
||||
}
|
||||
|
||||
public float LabelTextSize
|
||||
{
|
||||
get => label.Font.Size;
|
||||
set => label.Font = label.Font.With(size: value);
|
||||
}
|
||||
|
||||
public string PlaceholderText
|
||||
{
|
||||
get => textBox.PlaceholderText;
|
||||
set => textBox.PlaceholderText = value;
|
||||
}
|
||||
|
||||
public string Text
|
||||
{
|
||||
get => textBox.Text;
|
||||
set => textBox.Text = value;
|
||||
}
|
||||
|
||||
public Color4 LabelTextColour
|
||||
{
|
||||
get => label.Colour;
|
||||
set => label.Colour = value;
|
||||
}
|
||||
|
||||
private readonly OsuTextBox textBox;
|
||||
private readonly OsuSpriteText label;
|
||||
|
||||
public LabelledTextBox()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = default_height;
|
||||
CornerRadius = corner_radius;
|
||||
Masking = true;
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = corner_radius,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex("1c2125"),
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = default_height,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
label = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Padding = new MarginPadding { Left = default_label_left_padding, Top = default_label_top_padding },
|
||||
Colour = Color4.White,
|
||||
Font = OsuFont.GetFont(size: default_label_text_size, weight: FontWeight.Bold),
|
||||
},
|
||||
textBox = new OsuTextBox
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 1,
|
||||
CornerRadius = corner_radius,
|
||||
},
|
||||
},
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, label_container_width),
|
||||
new Dimension()
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
textBox.OnCommit += OnCommit;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
textBox.BorderColour = colours.Blue;
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shaders;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
using osu.Framework.Screens;
|
||||
@ -59,6 +60,9 @@ namespace osu.Game.Screens
|
||||
|
||||
private IntroScreen getIntroSequence()
|
||||
{
|
||||
if (introSequence == IntroSequence.Random)
|
||||
introSequence = (IntroSequence)RNG.Next(0, (int)IntroSequence.Random);
|
||||
|
||||
switch (introSequence)
|
||||
{
|
||||
case IntroSequence.Circles:
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user