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Add local preserving container to OsuTestScene to ensure correct test dimensions
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@ -10,12 +10,16 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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@ -93,6 +97,10 @@ namespace osu.Game.Tests.Visual
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return Dependencies;
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}
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protected override Container<Drawable> Content => content ?? base.Content;
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private readonly Container content;
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protected OsuTestScene()
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{
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localStorage = new Lazy<Storage>(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
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@ -104,6 +112,8 @@ namespace osu.Game.Tests.Visual
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usage.Migrate();
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return factory;
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});
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base.Content.Add(content = new DrawSizePreservingFillContainer());
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}
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[Resolved]
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