mirror of
https://github.com/ppy/osu.git
synced 2026-05-17 05:52:36 +08:00
Compare commits
411 Commits
Vendored
+27
-13
@@ -2,46 +2,60 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch VisualTests",
|
||||
"name": "VisualTests (debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "build",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Launch Desktop",
|
||||
"name": "VisualTests (release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "build",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Attach",
|
||||
"name": "osu! (release)",
|
||||
"windows": {
|
||||
"type": "clr",
|
||||
"request": "attach",
|
||||
"processName": "osu!"
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "attach",
|
||||
"address": "localhost",
|
||||
"port": 55555
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+38
-39
@@ -1,51 +1,50 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "0.1.0",
|
||||
"taskSelector": "/t:",
|
||||
"version": "2.0.0",
|
||||
"problemMatcher": "$msCompile",
|
||||
"isShellCommand": true,
|
||||
"command": "msbuild",
|
||||
"suppressTaskName": true,
|
||||
"showOutput": "silent",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable"
|
||||
],
|
||||
"windows": {
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support. doesn't work well with mono atm
|
||||
]
|
||||
},
|
||||
"tasks": [
|
||||
{
|
||||
"taskName": "build",
|
||||
"isShellCommand": true,
|
||||
"showOutput": "silent",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable"
|
||||
],
|
||||
"windows": {
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support. doesn't work well with mono atm
|
||||
]
|
||||
},
|
||||
// Use the standard MS compiler pattern to detect errors, warnings and infos
|
||||
"problemMatcher": "$msCompile",
|
||||
"taskName": "Build (Debug)",
|
||||
"isBuildCommand": true
|
||||
},
|
||||
{
|
||||
"taskName": "rebuild",
|
||||
"isShellCommand": true,
|
||||
"showOutput": "silent",
|
||||
"command": "msbuild",
|
||||
"taskName": "Build (Release)",
|
||||
"args": [
|
||||
// Ask msbuild to generate full paths for file names.
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/target:Clean,Build"
|
||||
],
|
||||
"windows": {
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/target:Clean,Build",
|
||||
"/m" //parallel compiling support. doesn't work well with mono atm
|
||||
]
|
||||
},
|
||||
// Use the standard MS compiler pattern to detect errors, warnings and infos
|
||||
"problemMatcher": "$msCompile",
|
||||
"isBuildCommand": true
|
||||
"/property:Configuration=Release"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": ["Clean (Debug)", "Clean (Release)"]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Release)",
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu) [](https://discord.gg/ppy)
|
||||
|
||||
[osu! on the web](https://osu.ppy.sh) | [dev chat](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of osu! and the beginning of an open era!
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
|
||||
|
||||
# Status
|
||||
|
||||
|
||||
+1
-1
Submodule osu-framework updated: fc93e11439...f8e5b10f68
+1
-1
Submodule osu-resources updated: b90c4ed490...ffccbeb98d
@@ -10,7 +10,7 @@ namespace osu.Desktop.VisualTests.Beatmaps
|
||||
public class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
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||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
: base(beatmap.BeatmapInfo)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Testing;
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||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
@@ -5,7 +5,6 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -25,57 +24,57 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private class TestTeamList : ITeamList
|
||||
{
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||||
public IEnumerable<Country> Teams { get; } = new[]
|
||||
public IEnumerable<DrawingsTeam> Teams { get; } = new[]
|
||||
{
|
||||
new Country
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||||
new DrawingsTeam
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||||
{
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||||
FlagName = "GB",
|
||||
FullName = "United Kingdom",
|
||||
Acronym = "UK"
|
||||
},
|
||||
new Country
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||||
new DrawingsTeam
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||||
{
|
||||
FlagName = "FR",
|
||||
FullName = "France",
|
||||
Acronym = "FRA"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "CN",
|
||||
FullName = "China",
|
||||
Acronym = "CHN"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "AU",
|
||||
FullName = "Australia",
|
||||
Acronym = "AUS"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "JP",
|
||||
FullName = "Japan",
|
||||
Acronym = "JPN"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "RO",
|
||||
FullName = "Romania",
|
||||
Acronym = "ROM"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "IT",
|
||||
FullName = "Italy",
|
||||
Acronym = "PIZZA"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "VE",
|
||||
FullName = "Venezuela",
|
||||
Acronym = "VNZ"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "US",
|
||||
FullName = "United States of America",
|
||||
|
||||
@@ -18,6 +18,7 @@ using osu.Game.Rulesets.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -52,6 +53,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
time += RNG.Next(50, 500);
|
||||
}
|
||||
|
||||
TimingInfo timing = new TimingInfo();
|
||||
timing.ControlPoints.Add(new ControlPoint
|
||||
{
|
||||
BeatLength = 200
|
||||
});
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
@@ -64,8 +71,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
TimingInfo = timing
|
||||
});
|
||||
|
||||
Add(new Drawable[]
|
||||
|
||||
@@ -129,8 +129,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
|
||||
load(mode);
|
||||
}
|
||||
|
||||
private int depth;
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : TestCase
|
||||
{
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
// Imagine that the containers containing the drawable notes are the "columns"
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Normal note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(new Note
|
||||
{
|
||||
StartTime = 5000
|
||||
})
|
||||
{
|
||||
AccentColour = Color4.Red
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hold note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 1000
|
||||
})
|
||||
{
|
||||
AccentColour = Color4.Red
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : TestCase
|
||||
{
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
Add(new ManiaPlayfield(cols, new List<ControlPoint>())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
};
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfieldWithNotes = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
ManiaPlayfield playField;
|
||||
Add(playField = new ManiaPlayfield(cols, new List<ControlPoint> { new ControlPoint { BeatLength = 200 } })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
|
||||
for (int i = 0; i < cols; i++)
|
||||
{
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = Time.Current + 1000,
|
||||
Column = i
|
||||
}));
|
||||
}
|
||||
};
|
||||
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
|
||||
AddStep("Normal special style", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
|
||||
AddStep("Notes", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Normal));
|
||||
AddWaitStep(10);
|
||||
AddStep("Left special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Left));
|
||||
AddWaitStep(10);
|
||||
AddStep("Right special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Right));
|
||||
AddWaitStep(10);
|
||||
}
|
||||
|
||||
private void triggerKeyDown(Column column)
|
||||
{
|
||||
column.TriggerKeyDown(new InputState(), new KeyDownEventArgs
|
||||
{
|
||||
Key = column.Key,
|
||||
Repeat = false
|
||||
});
|
||||
}
|
||||
|
||||
private void triggerKeyUp(Column column)
|
||||
{
|
||||
column.TriggerKeyUp(new InputState(), new KeyUpEventArgs
|
||||
{
|
||||
Key = column.Key
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,7 +12,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
private PauseOverlay pauseOverlay;
|
||||
private PauseContainer.PauseOverlay pauseOverlay;
|
||||
private FailOverlay failOverlay;
|
||||
private int retryCount;
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
retryCount = 0;
|
||||
|
||||
Add(pauseOverlay = new PauseOverlay
|
||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||
{
|
||||
OnResume = () => Logger.Log(@"Resume"),
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
|
||||
+17
-2
@@ -6,16 +6,21 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseModSelectOverlay : TestCase
|
||||
internal class TestCaseMods : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the mod select overlay";
|
||||
public override string Description => @"Mod select overlay and in-game display";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
private ModDisplay modDisplay;
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
@@ -33,6 +38,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(0, 25),
|
||||
});
|
||||
|
||||
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
||||
|
||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||
|
||||
foreach (var ruleset in rulesets.AllRulesets)
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOnScreenDisplay : TestCase
|
||||
{
|
||||
private FrameworkConfigManager config;
|
||||
private Bindable<FrameSync> frameSyncMode;
|
||||
|
||||
public override string Description => @"Make it easier to see setting changes";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new OnScreenDisplay());
|
||||
|
||||
frameSyncMode = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync);
|
||||
|
||||
FrameSync initial = frameSyncMode.Value;
|
||||
|
||||
AddRepeatStep(@"Change frame limiter", setNextMode, 3);
|
||||
|
||||
AddStep(@"Restore frame limiter", () => frameSyncMode.Value = initial);
|
||||
}
|
||||
|
||||
private void setNextMode()
|
||||
{
|
||||
var nextMode = frameSyncMode.Value + 1;
|
||||
if (nextMode > FrameSync.Unlimited)
|
||||
nextMode = FrameSync.VSync;
|
||||
frameSyncMode.Value = nextMode;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -47,7 +47,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Accuracy = 0.98,
|
||||
MaxCombo = 123,
|
||||
Rank = ScoreRank.A,
|
||||
Date = DateTime.Now,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics = new Dictionary<string, dynamic>()
|
||||
{
|
||||
{ "300", 50 },
|
||||
|
||||
@@ -3,12 +3,11 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
||||
+5
-5
@@ -6,18 +6,18 @@ using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOptions : TestCase
|
||||
internal class TestCaseSettings : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the options overlay";
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private OptionsOverlay options;
|
||||
private SettingsOverlay settings;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { options = new OptionsOverlay() };
|
||||
options.ToggleVisibility();
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -18,10 +18,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
private SongProgress progress;
|
||||
private SongProgressGraph graph;
|
||||
|
||||
private StopwatchClock clock;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@@ -55,6 +59,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
progress.Objects = objects;
|
||||
graph.Objects = objects;
|
||||
|
||||
progress.AudioClock = clock;
|
||||
progress.OnSeek = pos => clock.Seek(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace osu.Desktop.VisualTests
|
||||
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
||||
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
||||
|
||||
host.Window.CursorState = CursorState.Hidden;
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -190,9 +190,12 @@
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Tests\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
@@ -209,9 +212,9 @@
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCaseSettings.cs" />
|
||||
<Compile Include="Tests\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseMods.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; }
|
||||
private readonly string basePath;
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace osu.Desktop
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState = CursorState.Hidden;
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
@@ -8,16 +8,28 @@ using System;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
{
|
||||
internal class ManiaBeatmapConverter : BeatmapConverter<ManiaBaseHit>
|
||||
internal class ManiaBeatmapConverter : BeatmapConverter<ManiaHitObject>
|
||||
{
|
||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
||||
|
||||
protected override IEnumerable<ManiaBaseHit> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
{
|
||||
yield return null;
|
||||
int availableColumns = (int)Math.Round(beatmap.BeatmapInfo.Difficulty.CircleSize);
|
||||
|
||||
var positionData = original as IHasXPosition;
|
||||
|
||||
float localWDivisor = 512.0f / availableColumns;
|
||||
int column = MathHelper.Clamp((int)Math.Floor((positionData?.X ?? 1) / localWDivisor), 0, availableColumns - 1);
|
||||
|
||||
yield return new Note
|
||||
{
|
||||
StartTime = original.StartTime,
|
||||
Column = column,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,179 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Judgements
|
||||
{
|
||||
public class HitWindows
|
||||
{
|
||||
#region Constants
|
||||
|
||||
/// <summary>
|
||||
/// PERFECT hit window at OD = 10.
|
||||
/// </summary>
|
||||
private const double perfect_min = 27.8;
|
||||
/// <summary>
|
||||
/// PERFECT hit window at OD = 5.
|
||||
/// </summary>
|
||||
private const double perfect_mid = 38.8;
|
||||
/// <summary>
|
||||
/// PERFECT hit window at OD = 0.
|
||||
/// </summary>
|
||||
private const double perfect_max = 44.8;
|
||||
|
||||
/// <summary>
|
||||
/// GREAT hit window at OD = 10.
|
||||
/// </summary>
|
||||
private const double great_min = 68;
|
||||
/// <summary>
|
||||
/// GREAT hit window at OD = 5.
|
||||
/// </summary>
|
||||
private const double great_mid = 98;
|
||||
/// <summary>
|
||||
/// GREAT hit window at OD = 0.
|
||||
/// </summary>
|
||||
private const double great_max = 128;
|
||||
|
||||
/// <summary>
|
||||
/// GOOD hit window at OD = 10.
|
||||
/// </summary>
|
||||
private const double good_min = 134;
|
||||
/// <summary>
|
||||
/// GOOD hit window at OD = 5.
|
||||
/// </summary>
|
||||
private const double good_mid = 164;
|
||||
/// <summary>
|
||||
/// GOOD hit window at OD = 0.
|
||||
/// </summary>
|
||||
private const double good_max = 194;
|
||||
|
||||
/// <summary>
|
||||
/// OK hit window at OD = 10.
|
||||
/// </summary>
|
||||
private const double ok_min = 194;
|
||||
/// <summary>
|
||||
/// OK hit window at OD = 5.
|
||||
/// </summary>
|
||||
private const double ok_mid = 224;
|
||||
/// <summary>
|
||||
/// OK hit window at OD = 0.
|
||||
/// </summary>
|
||||
private const double ok_max = 254;
|
||||
|
||||
/// <summary>
|
||||
/// BAD hit window at OD = 10.
|
||||
/// </summary>
|
||||
private const double bad_min = 242;
|
||||
/// <summary>
|
||||
/// BAD hit window at OD = 5.
|
||||
/// </summary>
|
||||
private const double bad_mid = 272;
|
||||
/// <summary>
|
||||
/// BAD hit window at OD = 0.
|
||||
/// </summary>
|
||||
private const double bad_max = 302;
|
||||
|
||||
/// <summary>
|
||||
/// MISS hit window at OD = 10.
|
||||
/// </summary>
|
||||
private const double miss_min = 316;
|
||||
/// <summary>
|
||||
/// MISS hit window at OD = 5.
|
||||
/// </summary>
|
||||
private const double miss_mid = 346;
|
||||
/// <summary>
|
||||
/// MISS hit window at OD = 0.
|
||||
/// </summary>
|
||||
private const double miss_max = 376;
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Hit window for a PERFECT hit.
|
||||
/// </summary>
|
||||
public double Perfect = perfect_mid;
|
||||
|
||||
/// <summary>
|
||||
/// Hit window for a GREAT hit.
|
||||
/// </summary>
|
||||
public double Great = great_mid;
|
||||
|
||||
/// <summary>
|
||||
/// Hit window for a GOOD hit.
|
||||
/// </summary>
|
||||
public double Good = good_mid;
|
||||
|
||||
/// <summary>
|
||||
/// Hit window for an OK hit.
|
||||
/// </summary>
|
||||
public double Ok = ok_mid;
|
||||
|
||||
/// <summary>
|
||||
/// Hit window for a BAD hit.
|
||||
/// </summary>
|
||||
public double Bad = bad_mid;
|
||||
|
||||
/// <summary>
|
||||
/// Hit window for a MISS hit.
|
||||
/// </summary>
|
||||
public double Miss = miss_mid;
|
||||
|
||||
/// <summary>
|
||||
/// Constructs default hit windows.
|
||||
/// </summary>
|
||||
public HitWindows()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs hit windows by fitting a parameter to a 2-part piecewise linear function for each hit window.
|
||||
/// </summary>
|
||||
/// <param name="difficulty">The parameter.</param>
|
||||
public HitWindows(double difficulty)
|
||||
{
|
||||
Perfect = BeatmapDifficulty.DifficultyRange(difficulty, perfect_max, perfect_mid, perfect_min);
|
||||
Great = BeatmapDifficulty.DifficultyRange(difficulty, great_max, great_mid, great_min);
|
||||
Good = BeatmapDifficulty.DifficultyRange(difficulty, good_max, good_mid, good_min);
|
||||
Ok = BeatmapDifficulty.DifficultyRange(difficulty, ok_max, ok_mid, ok_min);
|
||||
Bad = BeatmapDifficulty.DifficultyRange(difficulty, bad_max, bad_mid, bad_min);
|
||||
Miss = BeatmapDifficulty.DifficultyRange(difficulty, miss_max, miss_mid, miss_min);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs new hit windows which have been multiplied by a value.
|
||||
/// </summary>
|
||||
/// <param name="windows">The original hit windows.</param>
|
||||
/// <param name="value">The value to multiply each hit window by.</param>
|
||||
public static HitWindows operator *(HitWindows windows, double value)
|
||||
{
|
||||
return new HitWindows
|
||||
{
|
||||
Perfect = windows.Perfect * value,
|
||||
Great = windows.Great * value,
|
||||
Good = windows.Good * value,
|
||||
Ok = windows.Ok * value,
|
||||
Bad = windows.Bad * value,
|
||||
Miss = windows.Miss * value
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs new hit windows which have been divided by a value.
|
||||
/// </summary>
|
||||
/// <param name="windows">The original hit windows.</param>
|
||||
/// <param name="value">The value to divide each hit window by.</param>
|
||||
public static HitWindows operator /(HitWindows windows, double value)
|
||||
{
|
||||
return new HitWindows
|
||||
{
|
||||
Perfect = windows.Perfect / value,
|
||||
Great = windows.Great / value,
|
||||
Good = windows.Good / value,
|
||||
Ok = windows.Ok / value,
|
||||
Bad = windows.Bad / value,
|
||||
Miss = windows.Miss / value
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit>
|
||||
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaHitObject>
|
||||
{
|
||||
public ManiaDifficultyCalculator(Beatmap beatmap)
|
||||
: base(beatmap)
|
||||
@@ -21,6 +21,6 @@ namespace osu.Game.Rulesets.Mania
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected override BeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.MathUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// A PRNG specified in http://heliosphan.org/fastrandom.html.
|
||||
/// </summary>
|
||||
internal class FastRandom
|
||||
{
|
||||
private const double uint_to_real = 1.0 / (int.MaxValue + 1.0);
|
||||
private const uint int_mask = 0x7FFFFFFF;
|
||||
private const uint y = 842502087;
|
||||
private const uint z = 3579807591;
|
||||
private const uint w = 273326509;
|
||||
private uint _x, _y = y, _z = z, _w = w;
|
||||
|
||||
public FastRandom(int seed)
|
||||
{
|
||||
_x = (uint)seed;
|
||||
}
|
||||
|
||||
public FastRandom()
|
||||
: this(Environment.TickCount)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random unsigned integer within the range [<see cref="uint.MinValue"/>, <see cref="uint.MaxValue"/>).
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public uint NextUInt()
|
||||
{
|
||||
uint t = _x ^ _x << 11;
|
||||
_x = _y;
|
||||
_y = _z;
|
||||
_z = _w;
|
||||
return _w = _w ^ _w >> 19 ^ t ^ t >> 8;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [0, <see cref="int.MaxValue"/>).
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next() => (int)(int_mask & NextUInt());
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [0, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="upperBound">The upper bound.</param>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next(int upperBound) => (int)(NextDouble() * upperBound);
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The lower bound of the range.</param>
|
||||
/// <param name="upperBound">The upper bound of the range.</param>
|
||||
/// <returns>The random value.</returns>
|
||||
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random double value within the range [0, 1).
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public double NextDouble() => uint_to_real * NextUInt();
|
||||
|
||||
private uint bitBuffer;
|
||||
private int bitIndex = 32;
|
||||
|
||||
/// <summary>
|
||||
/// Generates a reandom boolean value. Cached such that a random value is only generated once in every 32 calls.
|
||||
/// </summary>
|
||||
/// <returns>The random value.</returns>
|
||||
public bool NextBool()
|
||||
{
|
||||
if (bitIndex == 32)
|
||||
{
|
||||
bitBuffer = NextUInt();
|
||||
bitIndex = 1;
|
||||
|
||||
return (bitBuffer & 1) == 1;
|
||||
}
|
||||
|
||||
bitIndex++;
|
||||
return ((bitBuffer >>= 1) & 1) == 1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -64,6 +64,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "FadeIn";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawable
|
||||
{
|
||||
public class DrawableNote : Sprite
|
||||
{
|
||||
private readonly ManiaBaseHit note;
|
||||
|
||||
public DrawableNote(ManiaBaseHit note)
|
||||
{
|
||||
this.note = note;
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
const double duration = 0;
|
||||
|
||||
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + duration + 200, EndTime = note.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public class DrawableHoldNote : DrawableManiaHitObject<HoldNote>
|
||||
{
|
||||
private readonly NotePiece headPiece;
|
||||
private readonly BodyPiece bodyPiece;
|
||||
private readonly NotePiece tailPiece;
|
||||
|
||||
public DrawableHoldNote(HoldNote hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Height = (float)HitObject.Duration;
|
||||
|
||||
Add(new Drawable[]
|
||||
{
|
||||
// For now the body piece covers the entire height of the container
|
||||
// whereas possibly in the future we don't want to extend under the head/tail.
|
||||
// This will be fixed when new designs are given or the current design is finalized.
|
||||
bodyPiece = new BodyPiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
headPiece = new NotePiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
tailPiece = new NotePiece
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get { return base.AccentColour; }
|
||||
set
|
||||
{
|
||||
if (base.AccentColour == value)
|
||||
return;
|
||||
base.AccentColour = value;
|
||||
|
||||
headPiece.AccentColour = value;
|
||||
bodyPiece.AccentColour = value;
|
||||
tailPiece.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject, ManiaJudgement>
|
||||
where TObject : ManiaHitObject
|
||||
{
|
||||
public new TObject HitObject;
|
||||
|
||||
private readonly Container glowContainer;
|
||||
|
||||
protected DrawableManiaHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Y = (float)HitObject.StartTime;
|
||||
|
||||
Add(glowContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get { return base.AccentColour; }
|
||||
set
|
||||
{
|
||||
if (base.AccentColour == value)
|
||||
return;
|
||||
base.AccentColour = value;
|
||||
|
||||
glowContainer.EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 5,
|
||||
Colour = value
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected override ManiaJudgement CreateJudgement() => new ManiaJudgement();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public class DrawableNote : DrawableManiaHitObject<Note>
|
||||
{
|
||||
private readonly NotePiece headPiece;
|
||||
|
||||
public DrawableNote(Note hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Height = 100;
|
||||
|
||||
Add(headPiece = new NotePiece
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
});
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
{
|
||||
get { return base.AccentColour; }
|
||||
set
|
||||
{
|
||||
if (base.AccentColour == value)
|
||||
return;
|
||||
base.AccentColour = value;
|
||||
|
||||
headPiece.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (Time.Current > HitObject.StartTime)
|
||||
Colour = Color4.Green;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents length-wise portion of a hold note.
|
||||
/// </summary>
|
||||
internal class BodyPiece : Container, IHasAccentColour
|
||||
{
|
||||
private readonly Box box;
|
||||
|
||||
public BodyPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.3f
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
if (accentColour == value)
|
||||
return;
|
||||
accentColour = value;
|
||||
|
||||
box.Colour = accentColour;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the static hit markers of notes.
|
||||
/// </summary>
|
||||
internal class NotePiece : Container, IHasAccentColour
|
||||
{
|
||||
private const float head_height = 10;
|
||||
private const float head_colour_height = 6;
|
||||
|
||||
private readonly Box colouredBox;
|
||||
|
||||
public NotePiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = head_height;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
colouredBox = new Box
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = head_colour_height,
|
||||
Alpha = 0.2f
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
if (accentColour == value)
|
||||
return;
|
||||
accentColour = value;
|
||||
|
||||
colouredBox.Colour = AccentColour.Lighten(0.9f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,37 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public class HoldNote : Note
|
||||
/// <summary>
|
||||
/// Represents a hit object which requires pressing, holding, and releasing a key.
|
||||
/// </summary>
|
||||
public class HoldNote : Note, IHasEndTime
|
||||
{
|
||||
/// <summary>
|
||||
/// Lenience of release hit windows. This is to make cases where the hold note release
|
||||
/// is timed alongside presses of other hit objects less awkward.
|
||||
/// </summary>
|
||||
private const double release_window_lenience = 1.5;
|
||||
|
||||
public double Duration { get; set; }
|
||||
public double EndTime => StartTime + Duration;
|
||||
|
||||
/// <summary>
|
||||
/// The key-release hit windows for this hold note.
|
||||
/// </summary>
|
||||
protected HitWindows ReleaseHitWindows = new HitWindows();
|
||||
|
||||
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaults(timing, difficulty);
|
||||
|
||||
ReleaseHitWindows = HitWindows * release_window_lenience;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-2
@@ -1,12 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mania.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public abstract class ManiaBaseHit : HitObject
|
||||
public abstract class ManiaHitObject : HitObject, IHasColumn
|
||||
{
|
||||
public int Column;
|
||||
public int Column { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public class Note : ManiaBaseHit
|
||||
/// <summary>
|
||||
/// Represents a hit object which has a single hit press.
|
||||
/// </summary>
|
||||
public class Note : ManiaHitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// The key-press hit window for this note.
|
||||
/// </summary>
|
||||
protected HitWindows HitWindows = new HitWindows();
|
||||
|
||||
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaults(timing, difficulty);
|
||||
|
||||
HitWindows = new HitWindows(difficulty.OverallDifficulty);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Types
|
||||
{
|
||||
/// <summary>
|
||||
/// A type of hit object which lies in one of a number of predetermined columns.
|
||||
/// </summary>
|
||||
public interface IHasColumn
|
||||
{
|
||||
/// <summary>
|
||||
/// The column which the hit object lies in.
|
||||
/// </summary>
|
||||
int Column { get; }
|
||||
}
|
||||
}
|
||||
@@ -8,13 +8,13 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Scoring
|
||||
{
|
||||
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgement>
|
||||
internal class ManiaScoreProcessor : ScoreProcessor<ManiaHitObject, ManiaJudgement>
|
||||
{
|
||||
public ManiaScoreProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgement> hitRenderer)
|
||||
public ManiaScoreProcessor(HitRenderer<ManiaHitObject, ManiaJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -0,0 +1,153 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Timing
|
||||
{
|
||||
/// <summary>
|
||||
/// A container in which added drawables are put into a relative coordinate space spanned by a length of time.
|
||||
/// <para>
|
||||
/// This container contains <see cref="ControlPoint"/>s which scroll inside this container.
|
||||
/// Drawables added to this container are moved inside the relevant <see cref="ControlPoint"/>,
|
||||
/// and as such, will scroll along with the <see cref="ControlPoint"/>s.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public class ControlPointContainer : Container<Drawable>
|
||||
{
|
||||
/// <summary>
|
||||
/// The amount of time which this container spans.
|
||||
/// </summary>
|
||||
public double TimeSpan { get; set; }
|
||||
|
||||
private readonly List<DrawableControlPoint> drawableControlPoints;
|
||||
|
||||
public ControlPointContainer(IEnumerable<ControlPoint> timingChanges)
|
||||
{
|
||||
drawableControlPoints = timingChanges.Select(t => new DrawableControlPoint(t)).ToList();
|
||||
Children = drawableControlPoints;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a drawable to this container. Note that the drawable added must have its Y-position be
|
||||
/// an absolute unit of time that is _not_ relative to <see cref="TimeSpan"/>.
|
||||
/// </summary>
|
||||
/// <param name="drawable">The drawable to add.</param>
|
||||
public override void Add(Drawable drawable)
|
||||
{
|
||||
// Always add timing sections to ourselves
|
||||
if (drawable is DrawableControlPoint)
|
||||
{
|
||||
base.Add(drawable);
|
||||
return;
|
||||
}
|
||||
|
||||
var controlPoint = drawableControlPoints.LastOrDefault(t => t.CanContain(drawable)) ?? drawableControlPoints.FirstOrDefault();
|
||||
|
||||
if (controlPoint == null)
|
||||
throw new Exception("Could not find suitable timing section to add object to.");
|
||||
|
||||
controlPoint.Add(drawable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A container that contains drawables within the time span of a timing section.
|
||||
/// <para>
|
||||
/// The content of this container will scroll relative to the current time.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
private class DrawableControlPoint : Container
|
||||
{
|
||||
private readonly ControlPoint timingChange;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a drawable control point. The height of this container will be proportional
|
||||
/// to the beat length of the control point it is initialized with such that, e.g. a beat length
|
||||
/// of 500ms results in this container being twice as high as its parent, which further means that
|
||||
/// the content container will scroll at twice the normal rate.
|
||||
/// </summary>
|
||||
/// <param name="timingChange">The control point to create the drawable control point for.</param>
|
||||
public DrawableControlPoint(ControlPoint timingChange)
|
||||
{
|
||||
this.timingChange = timingChange;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
AddInternal(content = new AutoTimeRelativeContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Y = (float)timingChange.Time
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
var parent = (ControlPointContainer)Parent;
|
||||
|
||||
// Adjust our height to account for the speed changes
|
||||
Height = (float)(1000 / timingChange.BeatLength / timingChange.SpeedMultiplier);
|
||||
RelativeCoordinateSpace = new Vector2(1, (float)parent.TimeSpan);
|
||||
|
||||
// Scroll the content
|
||||
content.Y = (float)(timingChange.Time - Time.Current);
|
||||
}
|
||||
|
||||
public override void Add(Drawable drawable)
|
||||
{
|
||||
// The previously relatively-positioned drawable will now become relative to content, but since the drawable has no knowledge of content,
|
||||
// we need to offset it back by content's position position so that it becomes correctly relatively-positioned to content
|
||||
// This can be removed if hit objects were stored such that either their StartTime or their "beat offset" was relative to the timing change
|
||||
// they belonged to, but this requires a radical change to the beatmap format which we're not ready to do just yet
|
||||
drawable.Y -= (float)timingChange.Time;
|
||||
|
||||
base.Add(drawable);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this control point can contain a drawable. This control point can contain a drawable if the drawable is positioned "after" this control point.
|
||||
/// </summary>
|
||||
/// <param name="drawable">The drawable to check.</param>
|
||||
public bool CanContain(Drawable drawable) => content.Y <= drawable.Y;
|
||||
|
||||
/// <summary>
|
||||
/// A container which always keeps its height and relative coordinate space "auto-sized" to its children.
|
||||
/// <para>
|
||||
/// This is used in the case where children are relatively positioned/sized to time values (e.g. notes/bar lines) to keep
|
||||
/// such children wrapped inside a container, otherwise they would disappear due to container flattening.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
private class AutoTimeRelativeContainer : Container
|
||||
{
|
||||
public override void InvalidateFromChild(Invalidation invalidation)
|
||||
{
|
||||
// We only want to re-compute our size when a child's size or position has changed
|
||||
if ((invalidation & Invalidation.Geometry) == 0)
|
||||
{
|
||||
base.InvalidateFromChild(invalidation);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Children.Any())
|
||||
return;
|
||||
|
||||
float height = Children.Select(child => child.Y + child.Height).Max();
|
||||
|
||||
Height = height;
|
||||
RelativeCoordinateSpace = new Vector2(1, height);
|
||||
|
||||
base.InvalidateFromChild(invalidation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class Column : Container, IHasAccentColour
|
||||
{
|
||||
private const float key_icon_size = 10;
|
||||
private const float key_icon_corner_radius = 3;
|
||||
private const float key_icon_border_radius = 2;
|
||||
|
||||
private const float hit_target_height = 10;
|
||||
private const float hit_target_bar_height = 2;
|
||||
|
||||
private const float column_width = 45;
|
||||
private const float special_column_width = 70;
|
||||
|
||||
public Key Key;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Container hitTargetBar;
|
||||
private readonly Container keyIcon;
|
||||
|
||||
public readonly ControlPointContainer ControlPointContainer;
|
||||
|
||||
public Column(IEnumerable<ControlPoint> timingChanges)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = column_width;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Name = "Foreground",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hit target + hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = ManiaPlayfield.HIT_TARGET_POSITION},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Hit target",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = hit_target_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black
|
||||
},
|
||||
hitTargetBar = new Container
|
||||
{
|
||||
Name = "Bar",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = hit_target_bar_height,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
ControlPointContainer = new ControlPointContainer(timingChanges)
|
||||
{
|
||||
Name = "Hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Key",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = ManiaPlayfield.HIT_TARGET_POSITION,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Key gradient",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Black, Color4.Black.Opacity(0)),
|
||||
Alpha = 0.5f
|
||||
},
|
||||
keyIcon = new Container
|
||||
{
|
||||
Name = "Key icon",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(key_icon_size),
|
||||
Masking = true,
|
||||
CornerRadius = key_icon_corner_radius,
|
||||
BorderThickness = 2,
|
||||
BorderColour = Color4.White, // Not true
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private bool isSpecial;
|
||||
public bool IsSpecial
|
||||
{
|
||||
get { return isSpecial; }
|
||||
set
|
||||
{
|
||||
if (isSpecial == value)
|
||||
return;
|
||||
isSpecial = value;
|
||||
|
||||
Width = isSpecial ? special_column_width : column_width;
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return accentColour; }
|
||||
set
|
||||
{
|
||||
if (accentColour == value)
|
||||
return;
|
||||
accentColour = value;
|
||||
|
||||
background.Colour = accentColour;
|
||||
|
||||
hitTargetBar.EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 5,
|
||||
Colour = accentColour.Opacity(0.5f),
|
||||
};
|
||||
|
||||
keyIcon.EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 5,
|
||||
Colour = accentColour.Opacity(0.5f),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> hitObject)
|
||||
{
|
||||
ControlPointContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Repeat)
|
||||
return false;
|
||||
|
||||
if (args.Key == Key)
|
||||
{
|
||||
background.FadeTo(background.Alpha + 0.2f, 50, EasingTypes.OutQuint);
|
||||
keyIcon.ScaleTo(1.4f, 50, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
|
||||
{
|
||||
if (args.Key == Key)
|
||||
{
|
||||
background.FadeTo(0.2f, 800, EasingTypes.OutQuart);
|
||||
keyIcon.ScaleTo(1f, 400, EasingTypes.OutQuart);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,34 +1,88 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgement>
|
||||
public class ManiaHitRenderer : HitRenderer<ManiaHitObject, ManiaJudgement>
|
||||
{
|
||||
private readonly int columns;
|
||||
public int? Columns;
|
||||
|
||||
public ManiaHitRenderer(WorkingBeatmap beatmap, int columns = 5)
|
||||
public ManiaHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield()
|
||||
{
|
||||
ControlPoint firstTimingChange = Beatmap.TimingInfo.ControlPoints.FirstOrDefault(t => t.TimingChange);
|
||||
|
||||
if (firstTimingChange == null)
|
||||
throw new Exception("The Beatmap contains no timing points!");
|
||||
|
||||
// Generate the timing points, making non-timing changes use the previous timing change
|
||||
var timingChanges = Beatmap.TimingInfo.ControlPoints.Select(c =>
|
||||
{
|
||||
ControlPoint t = c.Clone();
|
||||
|
||||
if (c.TimingChange)
|
||||
firstTimingChange = c;
|
||||
else
|
||||
t.BeatLength = firstTimingChange.BeatLength;
|
||||
|
||||
return t;
|
||||
});
|
||||
|
||||
double lastObjectTime = (Objects.Last() as IHasEndTime)?.EndTime ?? Objects.Last().StartTime;
|
||||
|
||||
// Perform some post processing of the timing changes
|
||||
timingChanges = timingChanges
|
||||
// Collapse sections after the last hit object
|
||||
.Where(s => s.Time <= lastObjectTime)
|
||||
// Collapse sections with the same start time
|
||||
.GroupBy(s => s.Time).Select(g => g.Last()).OrderBy(s => s.Time)
|
||||
// Collapse sections with the same beat length
|
||||
.GroupBy(s => s.BeatLength * s.SpeedMultiplier).Select(g => g.First())
|
||||
.ToList();
|
||||
|
||||
return new ManiaPlayfield(Columns ?? (int)Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize), timingChanges)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
// Invert by default for now (should be moved to config/skin later)
|
||||
Scale = new Vector2(1, -1)
|
||||
};
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
||||
|
||||
protected override BeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
|
||||
protected override Playfield<ManiaBaseHit, ManiaJudgement> CreatePlayfield() => new ManiaPlayfield(columns);
|
||||
protected override DrawableHitObject<ManiaHitObject, ManiaJudgement> GetVisualRepresentation(ManiaHitObject h)
|
||||
{
|
||||
var note = h as Note;
|
||||
if (note != null)
|
||||
return new DrawableNote(note);
|
||||
|
||||
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgement> GetVisualRepresentation(ManiaBaseHit h) => null;
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(1, 0.8f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,29 +8,253 @@ using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using OpenTK.Input;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgement>
|
||||
public class ManiaPlayfield : Playfield<ManiaHitObject, ManiaJudgement>
|
||||
{
|
||||
public ManiaPlayfield(int columns)
|
||||
public const float HIT_TARGET_POSITION = 50;
|
||||
|
||||
private const float time_span_default = 5000;
|
||||
private const float time_span_min = 10;
|
||||
private const float time_span_max = 50000;
|
||||
private const float time_span_step = 200;
|
||||
|
||||
/// <summary>
|
||||
/// Default column keys, expanding outwards from the middle as more column are added.
|
||||
/// E.g. 2 columns use FJ, 4 columns use DFJK, 6 use SDFJKL, etc...
|
||||
/// </summary>
|
||||
private static readonly Key[] default_keys = { Key.A, Key.S, Key.D, Key.F, Key.J, Key.K, Key.L, Key.Semicolon };
|
||||
|
||||
private SpecialColumnPosition specialColumnPosition;
|
||||
/// <summary>
|
||||
/// The style to use for the special column.
|
||||
/// </summary>
|
||||
public SpecialColumnPosition SpecialColumnPosition
|
||||
{
|
||||
Size = new Vector2(0.8f, 1f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
get { return specialColumnPosition; }
|
||||
set
|
||||
{
|
||||
if (IsLoaded)
|
||||
throw new InvalidOperationException($"Setting {nameof(SpecialColumnPosition)} after the playfield is loaded requires re-creating the playfield.");
|
||||
specialColumnPosition = value;
|
||||
}
|
||||
}
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
public readonly FlowContainer<Column> Columns;
|
||||
|
||||
for (int i = 0; i < columns; i++)
|
||||
Add(new Box
|
||||
private readonly ControlPointContainer barlineContainer;
|
||||
|
||||
private List<Color4> normalColumnColours = new List<Color4>();
|
||||
private Color4 specialColumnColour;
|
||||
|
||||
private readonly int columnCount;
|
||||
|
||||
public ManiaPlayfield(int columnCount, IEnumerable<ControlPoint> timingChanges)
|
||||
{
|
||||
this.columnCount = columnCount;
|
||||
|
||||
if (columnCount <= 0)
|
||||
throw new ArgumentException("Can't have zero or fewer columns.");
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(2, 1),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2((float)i / columns, 0),
|
||||
Alpha = 0.5f,
|
||||
Colour = Color4.Black
|
||||
});
|
||||
AutoSizeAxes = Axes.X,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black
|
||||
},
|
||||
Columns = new FillFlowContainer<Column>
|
||||
{
|
||||
Name = "Columns",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding { Left = 1, Right = 1 },
|
||||
Spacing = new Vector2(1, 0)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = HIT_TARGET_POSITION },
|
||||
Children = new[]
|
||||
{
|
||||
barlineContainer = new ControlPointContainer(timingChanges)
|
||||
{
|
||||
Name = "Bar lines",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
for (int i = 0; i < columnCount; i++)
|
||||
Columns.Add(new Column(timingChanges));
|
||||
|
||||
TimeSpan = time_span_default;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
normalColumnColours = new List<Color4>
|
||||
{
|
||||
colours.RedDark,
|
||||
colours.GreenDark
|
||||
};
|
||||
|
||||
specialColumnColour = colours.BlueDark;
|
||||
|
||||
// Set the special column + colour + key
|
||||
for (int i = 0; i < columnCount; i++)
|
||||
{
|
||||
Column column = Columns.Children.ElementAt(i);
|
||||
column.IsSpecial = isSpecialColumn(i);
|
||||
|
||||
if (!column.IsSpecial)
|
||||
continue;
|
||||
|
||||
column.Key = Key.Space;
|
||||
column.AccentColour = specialColumnColour;
|
||||
}
|
||||
|
||||
var nonSpecialColumns = Columns.Children.Where(c => !c.IsSpecial).ToList();
|
||||
|
||||
// We'll set the colours of the non-special columns in a separate loop, because the non-special
|
||||
// column colours are mirrored across their centre and special styles mess with this
|
||||
for (int i = 0; i < Math.Ceiling(nonSpecialColumns.Count / 2f); i++)
|
||||
{
|
||||
Color4 colour = normalColumnColours[i % normalColumnColours.Count];
|
||||
nonSpecialColumns[i].AccentColour = colour;
|
||||
nonSpecialColumns[nonSpecialColumns.Count - 1 - i].AccentColour = colour;
|
||||
}
|
||||
|
||||
// We'll set the keys for non-special columns in another separate loop because it's not mirrored like the above colours
|
||||
// Todo: This needs to go when we get to bindings and use Button1, ..., ButtonN instead
|
||||
for (int i = 0; i < nonSpecialColumns.Count; i++)
|
||||
{
|
||||
Column column = nonSpecialColumns[i];
|
||||
|
||||
int keyOffset = default_keys.Length / 2 - nonSpecialColumns.Count / 2 + i;
|
||||
if (keyOffset >= 0 && keyOffset < default_keys.Length)
|
||||
column.Key = default_keys[keyOffset];
|
||||
else
|
||||
// There is no default key defined for this column. Let's set this to Unknown for now
|
||||
// however note that this will be gone after bindings are in place
|
||||
column.Key = Key.Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the column index is a special column for this playfield.
|
||||
/// </summary>
|
||||
/// <param name="column">The 0-based column index.</param>
|
||||
/// <returns>Whether the column is a special column.</returns>
|
||||
private bool isSpecialColumn(int column)
|
||||
{
|
||||
switch (SpecialColumnPosition)
|
||||
{
|
||||
default:
|
||||
case SpecialColumnPosition.Normal:
|
||||
return columnCount % 2 == 1 && column == columnCount / 2;
|
||||
case SpecialColumnPosition.Left:
|
||||
return column == 0;
|
||||
case SpecialColumnPosition.Right:
|
||||
return column == columnCount - 1;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> h) => Columns.Children.ElementAt(h.HitObject.Column).Add(h);
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (state.Keyboard.ControlPressed)
|
||||
{
|
||||
switch (args.Key)
|
||||
{
|
||||
case Key.Minus:
|
||||
transformTimeSpanTo(TimeSpan + time_span_step, 200, EasingTypes.OutQuint);
|
||||
break;
|
||||
case Key.Plus:
|
||||
transformTimeSpanTo(TimeSpan - time_span_step, 200, EasingTypes.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private double timeSpan;
|
||||
/// <summary>
|
||||
/// The amount of time which the length of the playfield spans.
|
||||
/// </summary>
|
||||
public double TimeSpan
|
||||
{
|
||||
get { return timeSpan; }
|
||||
set
|
||||
{
|
||||
if (timeSpan == value)
|
||||
return;
|
||||
timeSpan = value;
|
||||
|
||||
timeSpan = MathHelper.Clamp(timeSpan, time_span_min, time_span_max);
|
||||
|
||||
barlineContainer.TimeSpan = value;
|
||||
Columns.Children.ForEach(c => c.ControlPointContainer.TimeSpan = value);
|
||||
}
|
||||
}
|
||||
|
||||
private void transformTimeSpanTo(double newTimeSpan, double duration = 0, EasingTypes easing = EasingTypes.None)
|
||||
{
|
||||
TransformTo(() => TimeSpan, newTimeSpan, duration, easing, new TransformTimeSpan());
|
||||
}
|
||||
|
||||
private class TransformTimeSpan : Transform<double>
|
||||
{
|
||||
public override double CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
double time = Time?.Current ?? 0;
|
||||
if (time < StartTime) return StartValue;
|
||||
if (time >= EndTime) return EndValue;
|
||||
|
||||
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
|
||||
var p = (ManiaPlayfield)d;
|
||||
p.TimeSpan = CurrentValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public enum SpecialColumnPosition
|
||||
{
|
||||
/// <summary>
|
||||
/// The special column will lie in the center of the columns.
|
||||
/// </summary>
|
||||
Normal,
|
||||
/// <summary>
|
||||
/// The special column will lie to the left of the columns.
|
||||
/// </summary>
|
||||
Left,
|
||||
/// <summary>
|
||||
/// The special column will lie to the right of the columns.
|
||||
/// </summary>
|
||||
Right
|
||||
}
|
||||
}
|
||||
@@ -48,18 +48,28 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
||||
<Compile Include="MathUtils\FastRandom.cs" />
|
||||
<Compile Include="Judgements\HitWindows.cs" />
|
||||
<Compile Include="Judgements\ManiaJudgement.cs" />
|
||||
<Compile Include="ManiaDifficultyCalculator.cs" />
|
||||
<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
|
||||
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
|
||||
<Compile Include="Objects\Drawables\DrawableNote.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
|
||||
<Compile Include="Objects\Types\IHasColumn.cs" />
|
||||
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableNote.cs" />
|
||||
<Compile Include="Objects\HoldNote.cs" />
|
||||
<Compile Include="Objects\ManiaBaseHit.cs" />
|
||||
<Compile Include="Objects\ManiaHitObject.cs" />
|
||||
<Compile Include="Objects\Note.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UI\Column.cs" />
|
||||
<Compile Include="UI\ManiaHitRenderer.cs" />
|
||||
<Compile Include="UI\ManiaPlayfield.cs" />
|
||||
<Compile Include="ManiaRuleset.cs" />
|
||||
<Compile Include="Mods\ManiaMod.cs" />
|
||||
<Compile Include="UI\SpecialColumnPosition.cs" />
|
||||
<Compile Include="Timing\ControlPointContainer.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModSpunOut) }).ToArray();
|
||||
|
||||
protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap) => new Score
|
||||
{
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@@ -18,9 +19,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private readonly Spinner spinner;
|
||||
|
||||
private readonly SpinnerDisc disc;
|
||||
private readonly SpinnerTicks ticks;
|
||||
|
||||
private readonly Container mainContainer;
|
||||
|
||||
private readonly SpinnerBackground background;
|
||||
private readonly Container circleContainer;
|
||||
private readonly DrawableHitCircle circle;
|
||||
private readonly CirclePiece circle;
|
||||
private readonly GlowPiece glow;
|
||||
|
||||
private readonly TextAwesome symbol;
|
||||
|
||||
private Color4 normalColour;
|
||||
private Color4 completeColour;
|
||||
|
||||
public DrawableSpinner(Spinner s) : base(s)
|
||||
{
|
||||
@@ -29,57 +40,91 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Origin = Anchor.Centre;
|
||||
Position = s.Position;
|
||||
|
||||
//take up full playfield.
|
||||
Size = new Vector2(OsuPlayfield.BASE_SIZE.X);
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
// we are slightly bigger than our parent, to clip the top and bottom of the circle
|
||||
Height = 1.3f;
|
||||
|
||||
spinner = s;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new SpinnerBackground
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = Color4.Black
|
||||
},
|
||||
disc = new SpinnerDisc
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = AccentColour
|
||||
},
|
||||
circleContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new []
|
||||
Children = new Drawable[]
|
||||
{
|
||||
circle = new DrawableHitCircle(s)
|
||||
glow = new GlowPiece(),
|
||||
circle = new CirclePiece
|
||||
{
|
||||
Interactive = false,
|
||||
Position = Vector2.Zero,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
},
|
||||
new RingPiece(),
|
||||
symbol = new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
UseFullGlyphHeight = true,
|
||||
TextSize = 48,
|
||||
Icon = FontAwesome.fa_asterisk,
|
||||
Shadow = false,
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
mainContainer = new AspectContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new SpinnerBackground
|
||||
{
|
||||
Alpha = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
disc = new SpinnerDisc(spinner)
|
||||
{
|
||||
Scale = Vector2.Zero,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
circleContainer.CreateProxy(),
|
||||
ticks = new SpinnerTicks
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
background.Scale = scaleToCircle;
|
||||
disc.Scale = scaleToCircle;
|
||||
}
|
||||
|
||||
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / spinner.SpinsRequired, 0, 1);
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Time.Current < HitObject.StartTime) return;
|
||||
|
||||
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
|
||||
|
||||
if (Progress >= 1)
|
||||
if (Progress >= 1 && !disc.Complete)
|
||||
{
|
||||
disc.Complete = true;
|
||||
|
||||
const float duration = 200;
|
||||
|
||||
disc.FadeAccent(completeColour, duration);
|
||||
|
||||
background.FadeAccent(completeColour, duration);
|
||||
background.FadeOut(duration);
|
||||
|
||||
circle.FadeColour(completeColour, duration);
|
||||
glow.FadeColour(completeColour, duration);
|
||||
}
|
||||
|
||||
if (!userTriggered && Time.Current >= spinner.EndTime)
|
||||
{
|
||||
if (Progress >= 1)
|
||||
@@ -106,30 +151,48 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f;
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
normalColour = colours.SpinnerBase;
|
||||
|
||||
private const float spins_per_minute_needed = 100 + 5 * 15; //TODO: read per-map OD and place it on the 5
|
||||
background.AccentColour = normalColour;
|
||||
|
||||
private float rotationsNeeded => (float)(spins_per_minute_needed * (spinner.EndTime - spinner.StartTime) / 60000f);
|
||||
completeColour = colours.YellowLight.Opacity(0.6f);
|
||||
|
||||
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / rotationsNeeded, 0, 1);
|
||||
disc.AccentColour = colours.SpinnerFill;
|
||||
circle.Colour = colours.BlueDark;
|
||||
glow.Colour = colours.BlueDark;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
circle.Rotation = disc.Rotation;
|
||||
ticks.Rotation = disc.Rotation;
|
||||
|
||||
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
||||
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, EasingTypes.OutQuint);
|
||||
|
||||
symbol.RotateTo(disc.Rotation / 2, 500, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
base.UpdatePreemptState();
|
||||
|
||||
circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
|
||||
circleContainer.ScaleTo(spinner.Scale * 0.3f);
|
||||
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, EasingTypes.OutQuint);
|
||||
|
||||
background.Delay(TIME_PREEMPT - 500);
|
||||
disc.RotateTo(-720);
|
||||
symbol.RotateTo(-720);
|
||||
|
||||
background.ScaleTo(scaleToCircle * 1.2f, 400, EasingTypes.OutQuint);
|
||||
background.FadeIn(200);
|
||||
mainContainer.ScaleTo(0);
|
||||
mainContainer.ScaleTo(spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, TIME_PREEMPT - 150, EasingTypes.OutQuint);
|
||||
|
||||
background.Delay(400);
|
||||
background.ScaleTo(1, 250, EasingTypes.OutQuint);
|
||||
|
||||
disc.Delay(TIME_PREEMPT - 50);
|
||||
disc.FadeIn(200);
|
||||
mainContainer.Delay(TIME_PREEMPT - 150);
|
||||
mainContainer.ScaleTo(1, 500, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void UpdateCurrentState(ArmedState state)
|
||||
|
||||
@@ -16,7 +16,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
private readonly Sprite disc;
|
||||
|
||||
|
||||
public Func<bool> Hit;
|
||||
|
||||
public CirclePiece()
|
||||
|
||||
@@ -97,8 +97,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
snakingIn = config.GetBindable<bool>(OsuConfig.SnakingInSliders);
|
||||
snakingOut = config.GetBindable<bool>(OsuConfig.SnakingOutSliders);
|
||||
snakingIn = config.GetBindable<bool>(OsuSetting.SnakingInSliders);
|
||||
snakingOut = config.GetBindable<bool>(OsuSetting.SnakingOutSliders);
|
||||
|
||||
reloadTexture();
|
||||
}
|
||||
|
||||
@@ -1,10 +1,55 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerBackground : SpinnerDisc
|
||||
public class SpinnerBackground : CircularContainer, IHasAccentColour
|
||||
{
|
||||
public override bool HandleInput => false;
|
||||
|
||||
protected Box Disc;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return Disc.Colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
Disc.Colour = value;
|
||||
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 14,
|
||||
Colour = value.Opacity(0.3f),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public SpinnerBackground()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Disc = new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 1,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,13 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
@@ -17,104 +12,31 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerDisc : CircularContainer
|
||||
public class SpinnerDisc : CircularContainer, IHasAccentColour
|
||||
{
|
||||
protected Sprite Disc;
|
||||
private readonly Spinner spinner;
|
||||
|
||||
public SRGBColour DiscColour
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get { return Disc.Colour; }
|
||||
set { Disc.Colour = value; }
|
||||
get { return background.AccentColour; }
|
||||
set { background.AccentColour = value; }
|
||||
}
|
||||
|
||||
private Color4 completeColour;
|
||||
private readonly SpinnerBackground background;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private const float idle_alpha = 0.2f;
|
||||
private const float tracking_alpha = 0.4f;
|
||||
|
||||
public SpinnerDisc(Spinner s)
|
||||
{
|
||||
completeColour = colours.YellowLight.Opacity(0.8f);
|
||||
Masking = true;
|
||||
}
|
||||
spinner = s;
|
||||
|
||||
private class SpinnerBorder : Container
|
||||
{
|
||||
public SpinnerBorder()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
layout();
|
||||
}
|
||||
|
||||
private int lastLayoutDotCount;
|
||||
private void layout()
|
||||
{
|
||||
int count = (int)(MathHelper.Pi * ScreenSpaceDrawQuad.Width / 9);
|
||||
|
||||
if (count == lastLayoutDotCount) return;
|
||||
|
||||
lastLayoutDotCount = count;
|
||||
|
||||
while (Children.Count() < count)
|
||||
{
|
||||
Add(new CircularContainer
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000),
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
var size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000);
|
||||
|
||||
int i = 0;
|
||||
foreach (var d in Children)
|
||||
{
|
||||
d.Size = size;
|
||||
d.Position = new Vector2(
|
||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2,
|
||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2
|
||||
);
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
layout();
|
||||
}
|
||||
}
|
||||
|
||||
public SpinnerDisc()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Disc = new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
},
|
||||
new SpinnerBorder()
|
||||
background = new SpinnerBackground { Alpha = idle_alpha },
|
||||
};
|
||||
}
|
||||
|
||||
@@ -125,10 +47,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
set
|
||||
{
|
||||
if (value == tracking) return;
|
||||
|
||||
tracking = value;
|
||||
|
||||
Disc.FadeTo(tracking ? 0.5f : 0.2f, 100);
|
||||
background.FadeTo(tracking ? tracking_alpha : idle_alpha, 100);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -139,31 +60,28 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
set
|
||||
{
|
||||
if (value == complete) return;
|
||||
|
||||
complete = value;
|
||||
|
||||
Disc.FadeColour(completeColour, 200);
|
||||
|
||||
updateCompleteTick();
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
Tracking = true;
|
||||
Tracking |= state.Mouse.HasMainButtonPressed;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
Tracking = false;
|
||||
Tracking &= state.Mouse.HasMainButtonPressed;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
Tracking |= state.Mouse.HasMainButtonPressed;
|
||||
mousePosition = state.Mouse.Position;
|
||||
mousePosition = Parent.ToLocalSpace(state.Mouse.NativeState.Position);
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
@@ -177,13 +95,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
|
||||
private bool rotationTransferred;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
if (tracking)
|
||||
|
||||
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
|
||||
|
||||
if (validAndTracking)
|
||||
{
|
||||
if (!rotationTransferred)
|
||||
{
|
||||
currentRotation = Rotation * 2;
|
||||
rotationTransferred = true;
|
||||
}
|
||||
|
||||
if (thisAngle - lastAngle > 180)
|
||||
lastAngle += 360;
|
||||
else if (lastAngle - thisAngle > 180)
|
||||
@@ -192,17 +121,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
|
||||
}
|
||||
|
||||
lastAngle = thisAngle;
|
||||
|
||||
if (Complete && updateCompleteTick())
|
||||
{
|
||||
Disc.Flush(flushType: typeof(TransformAlpha));
|
||||
Disc.FadeTo(0.75f, 30, EasingTypes.OutExpo);
|
||||
Disc.Delay(30);
|
||||
Disc.FadeTo(0.5f, 250, EasingTypes.OutQuint);
|
||||
background.Flush(flushType: typeof(TransformAlpha));
|
||||
background.FadeTo(tracking_alpha + 0.4f, 60, EasingTypes.OutExpo);
|
||||
background.Delay(60);
|
||||
background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
RotateTo(currentRotation, 100, EasingTypes.OutExpo);
|
||||
RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerTicks : Container
|
||||
{
|
||||
private Color4 glowColour;
|
||||
|
||||
public SpinnerTicks()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
glowColour = colours.BlueDarker.Opacity(0.4f);
|
||||
layout();
|
||||
}
|
||||
|
||||
private void layout()
|
||||
{
|
||||
const int count = 18;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Add(new Container
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.4f,
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 20,
|
||||
Colour = glowColour,
|
||||
},
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Size = new Vector2(60, 10),
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(
|
||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2 * 0.86f,
|
||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2 * 0.86f
|
||||
),
|
||||
Rotation = -(float)i / count * 360 + 90,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
@@ -10,6 +12,18 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
public double EndTime { get; set; }
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
/// <summary>
|
||||
/// Number of spins required to finish the spinner without miss.
|
||||
/// </summary>
|
||||
public int SpinsRequired { get; protected set; } = 1;
|
||||
|
||||
public override bool NewCombo => true;
|
||||
|
||||
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaults(timing, difficulty);
|
||||
|
||||
SpinsRequired = (int)(Duration / 1000 * BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,8 +58,8 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
{
|
||||
public int Compare(ReplayFrame f1, ReplayFrame f2)
|
||||
{
|
||||
if (f1 == null) throw new NullReferenceException($@"{nameof(f1)} cannot be null");
|
||||
if (f2 == null) throw new NullReferenceException($@"{nameof(f2)} cannot be null");
|
||||
if (f1 == null) throw new ArgumentNullException(nameof(f1));
|
||||
if (f2 == null) throw new ArgumentNullException(nameof(f2));
|
||||
|
||||
return f1.Time.CompareTo(f2.Time);
|
||||
}
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SliderBouncer.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SpinnerDisc.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SpinnerTicks.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\TrianglesPiece.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SliderBall.cs" />
|
||||
<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
|
||||
@@ -103,9 +104,7 @@
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<Folder Include="Replays\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
protected override Beatmap<TaikoHitObject> ConvertBeatmap(Beatmap original)
|
||||
{
|
||||
// Rewrite the beatmap info to add the slider velocity multiplier
|
||||
BeatmapInfo info = original.BeatmapInfo.DeepClone<BeatmapInfo>();
|
||||
BeatmapInfo info = original.BeatmapInfo.DeepClone();
|
||||
info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier;
|
||||
|
||||
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
protected override Score CreateReplayScore(Beatmap<TaikoHitObject> beatmap) => new Score
|
||||
{
|
||||
User = new User { Username = "mekkadosu!" },
|
||||
Replay = new TaikoAutoReplay(beatmap).Generate(),
|
||||
Replay = new TaikoAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
|
||||
+11
-3
@@ -7,16 +7,24 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Replays
|
||||
{
|
||||
public class TaikoAutoReplay : AutoGenerator<TaikoHitObject>
|
||||
public class TaikoAutoGenerator : AutoGenerator<TaikoHitObject>
|
||||
{
|
||||
private const double swell_hit_speed = 50;
|
||||
|
||||
public TaikoAutoReplay(Beatmap<TaikoHitObject> beatmap)
|
||||
public TaikoAutoGenerator(Beatmap<TaikoHitObject> beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
Replay = new Replay
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Username = @"Autoplay",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected Replay Replay;
|
||||
@@ -101,7 +109,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
||||
Frames.Add(new ReplayFrame(h.StartTime, null, null, button));
|
||||
}
|
||||
else
|
||||
throw new Exception("Unknown hit object type.");
|
||||
throw new InvalidOperationException("Unknown hit object type.");
|
||||
|
||||
Frames.Add(new ReplayFrame(endTime + KEY_UP_DELAY, null, null, ReplayButtonState.None));
|
||||
|
||||
@@ -13,7 +13,6 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using System;
|
||||
@@ -54,33 +53,33 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
AddInternal(new Drawable[]
|
||||
{
|
||||
rightBackgroundContainer = new Container
|
||||
{
|
||||
Name = "Transparent playfield background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BorderThickness = 2,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
rightBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.6f
|
||||
},
|
||||
}
|
||||
},
|
||||
new ScaleFixContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = DEFAULT_PLAYFIELD_HEIGHT,
|
||||
Children = new[]
|
||||
{
|
||||
rightBackgroundContainer = new Container
|
||||
{
|
||||
Name = "Transparent playfield background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BorderThickness = 2,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
rightBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.6f
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Transparent playfield elements",
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
<Compile Include="Objects\RimHit.cs" />
|
||||
<Compile Include="Objects\Swell.cs" />
|
||||
<Compile Include="Replays\TaikoFramedReplayInputHandler.cs" />
|
||||
<Compile Include="Replays\TaikoAutoReplay.cs" />
|
||||
<Compile Include="Replays\TaikoAutoGenerator.cs" />
|
||||
<Compile Include="Objects\TaikoHitObject.cs" />
|
||||
<Compile Include="Objects\TaikoHitObjectDifficulty.cs" />
|
||||
<Compile Include="TaikoDifficultyCalculator.cs" />
|
||||
|
||||
@@ -26,15 +26,15 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new HeadlessGameHost())
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
loadOsu(host);
|
||||
|
||||
var temp = prepareTempCopy(osz_path);
|
||||
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
|
||||
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
|
||||
host.Dependencies.Get<BeatmapDatabase>().Import(temp);
|
||||
|
||||
ensureLoaded(osu);
|
||||
ensureLoaded(host);
|
||||
|
||||
Assert.IsFalse(File.Exists(temp));
|
||||
}
|
||||
@@ -49,7 +49,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
Assert.IsTrue(host.IsPrimaryInstance);
|
||||
Assert.IsTrue(!client.IsPrimaryInstance);
|
||||
|
||||
var osu = loadOsu(host);
|
||||
loadOsu(host);
|
||||
|
||||
var temp = prepareTempCopy(osz_path);
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
if (!importer.ImportAsync(temp).Wait(5000))
|
||||
Assert.Fail(@"IPC took too long to send");
|
||||
|
||||
ensureLoaded(osu);
|
||||
ensureLoaded(host);
|
||||
|
||||
Assert.IsFalse(File.Exists(temp));
|
||||
}
|
||||
@@ -71,16 +71,16 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new HeadlessGameHost())
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
loadOsu(host);
|
||||
|
||||
var temp = prepareTempCopy(osz_path);
|
||||
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
|
||||
using (File.OpenRead(temp))
|
||||
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
|
||||
host.Dependencies.Get<BeatmapDatabase>().Import(temp);
|
||||
|
||||
ensureLoaded(osu);
|
||||
ensureLoaded(host);
|
||||
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
|
||||
@@ -105,19 +105,19 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
Thread.Sleep(1);
|
||||
|
||||
//reset beatmap database (sqlite and storage backing)
|
||||
osu.Dependencies.Get<RulesetDatabase>().Reset();
|
||||
osu.Dependencies.Get<BeatmapDatabase>().Reset();
|
||||
host.Dependencies.Get<RulesetDatabase>().Reset();
|
||||
host.Dependencies.Get<BeatmapDatabase>().Reset();
|
||||
|
||||
return osu;
|
||||
}
|
||||
|
||||
private void ensureLoaded(OsuGameBase osu, int timeout = 10000)
|
||||
private void ensureLoaded(GameHost host, int timeout = 10000)
|
||||
{
|
||||
IEnumerable<BeatmapSetInfo> resultSets = null;
|
||||
|
||||
Action waitAction = () =>
|
||||
{
|
||||
while (!(resultSets = osu.Dependencies.Get<BeatmapDatabase>()
|
||||
while (!(resultSets = host.Dependencies.Get<BeatmapDatabase>()
|
||||
.Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Any())
|
||||
Thread.Sleep(50);
|
||||
};
|
||||
@@ -134,16 +134,15 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
|
||||
waitAction = () =>
|
||||
{
|
||||
while ((resultBeatmaps = osu.Dependencies.Get<BeatmapDatabase>()
|
||||
.Query<BeatmapInfo>().Where(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
|
||||
while ((resultBeatmaps = host.Dependencies.Get<BeatmapDatabase>()
|
||||
.GetAllWithChildren<BeatmapInfo>(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
|
||||
Thread.Sleep(50);
|
||||
};
|
||||
|
||||
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
|
||||
@"Beatmaps did not import to the database in allocated time");
|
||||
|
||||
//fetch children and check we can load from the post-storage path...
|
||||
var set = osu.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First());
|
||||
var set = host.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First());
|
||||
|
||||
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),
|
||||
$@"Incorrect database beatmap count post-import ({resultBeatmaps.Count()} but should be {set.Beatmaps.Count}).");
|
||||
@@ -153,16 +152,16 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
Assert.IsTrue(set.Beatmaps.Count > 0);
|
||||
|
||||
var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
|
||||
var beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
|
||||
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
|
||||
|
||||
beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
|
||||
beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
|
||||
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
|
||||
|
||||
beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
|
||||
beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
|
||||
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
|
||||
|
||||
beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
|
||||
beatmap = host.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
|
||||
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,9 +11,8 @@ namespace osu.Game.Audio
|
||||
{
|
||||
}
|
||||
|
||||
public SampleInfoList(IEnumerable<SampleInfo> elements)
|
||||
public SampleInfoList(IEnumerable<SampleInfo> elements) : base(elements)
|
||||
{
|
||||
AddRange(elements);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,6 @@ using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
@@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@@ -51,14 +50,12 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Text = beatmap.BeatmapSetInfo.Metadata.Title,
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
Text = beatmap.BeatmapSetInfo.Metadata.Artist,
|
||||
TextSize = 17,
|
||||
Shadow = true,
|
||||
},
|
||||
@@ -81,8 +78,8 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
{
|
||||
title.Current = localisation.GetUnicodePreference(beatmap.BeatmapSetInfo.Metadata.TitleUnicode, beatmap.BeatmapSetInfo.Metadata.Title);
|
||||
artist.Current = localisation.GetUnicodePreference(beatmap.BeatmapSetInfo.Metadata.ArtistUnicode, beatmap.BeatmapSetInfo.Metadata.Artist);
|
||||
title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
|
||||
artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
|
||||
}
|
||||
|
||||
private class PanelBackground : BufferedContainer
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
public abstract class BeatmapDecoder
|
||||
{
|
||||
private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
|
||||
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
|
||||
|
||||
public static BeatmapDecoder GetDecoder(StreamReader stream)
|
||||
{
|
||||
|
||||
@@ -13,11 +13,11 @@ namespace osu.Game.Beatmaps.IO
|
||||
{
|
||||
private class Reader
|
||||
{
|
||||
public Func<Storage, string, bool> Test { get; set; }
|
||||
public Type Type { get; set; }
|
||||
public Func<Storage, string, bool> Test;
|
||||
public Type Type;
|
||||
}
|
||||
|
||||
private static List<Reader> readers { get; } = new List<Reader>();
|
||||
private static readonly List<Reader> readers = new List<Reader>();
|
||||
|
||||
public static ArchiveReader GetReader(Storage storage, string path)
|
||||
{
|
||||
@@ -58,11 +58,9 @@ namespace osu.Game.Beatmaps.IO
|
||||
if (input == null)
|
||||
return null;
|
||||
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
{
|
||||
input.CopyTo(ms);
|
||||
return ms.ToArray();
|
||||
}
|
||||
byte[] buffer = new byte[input.Length];
|
||||
input.Read(buffer, 0, buffer.Length);
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
public string SampleBank;
|
||||
public int SampleVolume;
|
||||
public TimeSignatures TimeSignature;
|
||||
public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
|
||||
public double Time;
|
||||
public double BeatLength = 500;
|
||||
public double SpeedMultiplier = 1;
|
||||
|
||||
@@ -18,14 +18,17 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public readonly BeatmapSetInfo BeatmapSetInfo;
|
||||
|
||||
public readonly BeatmapMetadata Metadata;
|
||||
|
||||
public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||
|
||||
public readonly bool WithStoryboard;
|
||||
|
||||
protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
protected WorkingBeatmap(BeatmapInfo beatmapInfo, bool withStoryboard = false)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
BeatmapSetInfo = beatmapSetInfo;
|
||||
BeatmapSetInfo = beatmapInfo.BeatmapSet;
|
||||
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo.Metadata;
|
||||
WithStoryboard = withStoryboard;
|
||||
|
||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ConfineMouseMode
|
||||
{
|
||||
Never,
|
||||
Fullscreen,
|
||||
Always
|
||||
}
|
||||
}
|
||||
@@ -1,183 +1,77 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public class OsuConfigManager : ConfigManager<OsuConfig>
|
||||
public class OsuConfigManager : ConfigManager<OsuSetting>
|
||||
{
|
||||
protected override void InitialiseDefaults()
|
||||
{
|
||||
#pragma warning disable CS0612 // Type or member is obsolete
|
||||
// UI/selection defaults
|
||||
|
||||
Set(OsuConfig.Username, string.Empty);
|
||||
Set(OsuConfig.Token, string.Empty);
|
||||
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
||||
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
||||
|
||||
Set(OsuConfig.Ruleset, 0, 0, int.MaxValue);
|
||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
|
||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
|
||||
|
||||
Set(OsuConfig.AudioDevice, string.Empty);
|
||||
Set(OsuConfig.SavePassword, false);
|
||||
Set(OsuConfig.SaveUsername, true);
|
||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
||||
|
||||
Set(OsuConfig.MenuCursorSize, 1.0, 0.5f, 2);
|
||||
Set(OsuConfig.GameplayCursorSize, 1.0, 0.5f, 2);
|
||||
Set(OsuConfig.DimLevel, 0.3, 0, 1);
|
||||
// Online settings
|
||||
|
||||
Set(OsuConfig.MouseDisableButtons, false);
|
||||
Set(OsuConfig.MouseDisableWheel, false);
|
||||
Set(OsuSetting.Username, string.Empty);
|
||||
Set(OsuSetting.Token, string.Empty);
|
||||
|
||||
Set(OsuConfig.SnakingInSliders, true);
|
||||
Set(OsuConfig.SnakingOutSliders, true);
|
||||
|
||||
Set(OsuConfig.MenuParallax, true);
|
||||
|
||||
Set(OsuConfig.MenuVoice, true);
|
||||
Set(OsuConfig.MenuMusic, true);
|
||||
|
||||
Set(OsuConfig.BeatmapDetailTab, BeatmapDetailTab.Details);
|
||||
|
||||
Set(OsuConfig.ShowInterface, true);
|
||||
Set(OsuConfig.KeyOverlay, false);
|
||||
|
||||
//todo: implement all settings below this line (remove the Disabled set when doing so).
|
||||
Set(OsuConfig.AudioOffset, 0, -500.0, 500.0);
|
||||
|
||||
Set(OsuConfig.MouseSpeed, 1.0).Disabled = true;
|
||||
Set(OsuConfig.BeatmapDirectory, @"Songs").Disabled = true; // TODO: use thi.Disabled = trues
|
||||
Set(OsuConfig.AllowPublicInvites, true).Disabled = true;
|
||||
Set(OsuConfig.AutoChatHide, true).Disabled = true;
|
||||
Set(OsuConfig.AutomaticDownload, true).Disabled = true;
|
||||
Set(OsuConfig.AutomaticDownloadNoVideo, false).Disabled = true;
|
||||
Set(OsuConfig.BlockNonFriendPM, false).Disabled = true;
|
||||
Set(OsuConfig.Bloom, false).Disabled = true;
|
||||
Set(OsuConfig.BloomSoftening, false).Disabled = true;
|
||||
Set(OsuConfig.BossKeyFirstActivation, true).Disabled = true;
|
||||
Set(OsuConfig.ChatAudibleHighlight, true).Disabled = true;
|
||||
Set(OsuConfig.ChatChannels, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.ChatFilter, false).Disabled = true;
|
||||
Set(OsuConfig.ChatHighlightName, true).Disabled = true;
|
||||
Set(OsuConfig.ChatMessageNotification, true).Disabled = true;
|
||||
Set(OsuConfig.ChatLastChannel, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.ChatRemoveForeign, false).Disabled = true;
|
||||
//Set(OsuConfig.ChatSortMode, UserSortMode.Rank).Disabled = true;
|
||||
Set(OsuConfig.ComboBurst, true).Disabled = true;
|
||||
Set(OsuConfig.ComboFire, false).Disabled = true;
|
||||
Set(OsuConfig.ComboFireHeight, 3).Disabled = true;
|
||||
Set(OsuConfig.ConfirmExit, false).Disabled = true;
|
||||
Set(OsuConfig.AutoSendNowPlaying, true).Disabled = true;
|
||||
Set(OsuConfig.AutomaticCursorSizing, false).Disabled = true;
|
||||
Set(OsuConfig.Display, 1).Disabled = true;
|
||||
Set(OsuConfig.DisplayCityLocation, false).Disabled = true;
|
||||
Set(OsuConfig.DistanceSpacingEnabled, true).Disabled = true;
|
||||
Set(OsuConfig.EditorTip, 0).Disabled = true;
|
||||
Set(OsuConfig.VideoEditor, true).Disabled = true;
|
||||
Set(OsuConfig.EditorDefaultSkin, false).Disabled = true;
|
||||
Set(OsuConfig.EditorSnakingSliders, true).Disabled = true;
|
||||
Set(OsuConfig.EditorHitAnimations, false).Disabled = true;
|
||||
Set(OsuConfig.EditorFollowPoints, true).Disabled = true;
|
||||
Set(OsuConfig.EditorStacking, true).Disabled = true;
|
||||
Set(OsuConfig.ForceSliderRendering, false).Disabled = true;
|
||||
Set(OsuConfig.FpsCounter, false).Disabled = true;
|
||||
Set(OsuConfig.FrameTimeDisplay, false).Disabled = true;
|
||||
Set(OsuConfig.GuideTips, @"").Disabled = true;
|
||||
Set(OsuConfig.CursorRipple, false).Disabled = true;
|
||||
Set(OsuConfig.HighlightWords, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.HighResolution, false).Disabled = true;
|
||||
Set(OsuConfig.HitLighting, true).Disabled = true;
|
||||
Set(OsuConfig.IgnoreBarline, false).Disabled = true;
|
||||
Set(OsuConfig.IgnoreBeatmapSamples, false).Disabled = true;
|
||||
Set(OsuConfig.IgnoreBeatmapSkins, false).Disabled = true;
|
||||
Set(OsuConfig.IgnoreList, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.AllowNowPlayingHighlights, false).Disabled = true;
|
||||
Set(OsuConfig.LastVersion, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.LastVersionPermissionsFailed, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.LoadSubmittedThread, true).Disabled = true;
|
||||
Set(OsuConfig.LobbyPlayMode, -1).Disabled = true;
|
||||
Set(OsuConfig.ShowInterfaceDuringRelax, false).Disabled = true;
|
||||
Set(OsuConfig.LobbyShowExistingOnly, false).Disabled = true;
|
||||
Set(OsuConfig.LobbyShowFriendsOnly, false).Disabled = true;
|
||||
Set(OsuConfig.LobbyShowFull, false).Disabled = true;
|
||||
Set(OsuConfig.LobbyShowInProgress, true).Disabled = true;
|
||||
Set(OsuConfig.LobbyShowPassworded, true).Disabled = true;
|
||||
Set(OsuConfig.LogPrivateMessages, false).Disabled = true;
|
||||
Set(OsuConfig.LowResolution, false).Disabled = true;
|
||||
//Set(OsuConfig.ManiaSpeed, SpeedMania.SPEED_DEFAULT, SpeedMania.SPEED_MIN, SpeedMania.SPEED_MAX).Disabled = true;
|
||||
Set(OsuConfig.UsePerBeatmapManiaSpeed, true).Disabled = true;
|
||||
Set(OsuConfig.ManiaSpeedBPMScale, true).Disabled = true;
|
||||
Set(OsuConfig.MenuTip, 0).Disabled = true;
|
||||
Set(OsuConfig.MouseSpeed, 1, 0.4, 6).Disabled = true;
|
||||
Set(OsuConfig.ScoreMeterScale, 1, 0.5, 2).Disabled = true;
|
||||
//Set(OsuConfig.ScoreMeterScale, 1, 0.5, OsuGame.Tournament ? 10 : 2).Disabled = true;
|
||||
Set(OsuConfig.DistanceSpacing, 0.8, 0.1, 6).Disabled = true;
|
||||
Set(OsuConfig.EditorBeatDivisor, 1, 1, 16).Disabled = true;
|
||||
Set(OsuConfig.EditorGridSize, 32, 4, 32).Disabled = true;
|
||||
Set(OsuConfig.EditorGridSizeDesign, 32, 4, 32).Disabled = true;
|
||||
Set(OsuConfig.CustomFrameLimit, 240, 240, 999).Disabled = true;
|
||||
Set(OsuConfig.MsnIntegration, false).Disabled = true;
|
||||
Set(OsuConfig.MyPcSucks, false).Disabled = true;
|
||||
Set(OsuConfig.NotifyFriends, true).Disabled = true;
|
||||
Set(OsuConfig.NotifySubmittedThread, true).Disabled = true;
|
||||
Set(OsuConfig.PopupDuringGameplay, true).Disabled = true;
|
||||
Set(OsuConfig.ProgressBarType, ProgressBarType.Pie).Disabled = true;
|
||||
Set(OsuConfig.RankType, RankingType.Top).Disabled = true;
|
||||
Set(OsuConfig.RefreshRate, 60).Disabled = true;
|
||||
Set(OsuConfig.OverrideRefreshRate, Get<int>(OsuConfig.RefreshRate) != 60).Disabled = true;
|
||||
//Set(OsuConfig.ScaleMode, ScaleMode.WidescreenConservative).Disabled = true;
|
||||
Set(OsuConfig.ScoreboardVisible, true).Disabled = true;
|
||||
Set(OsuConfig.ScoreMeter, ScoreMeterType.Error).Disabled = true;
|
||||
//Set(OsuConfig.ScoreMeter, OsuGame.Tournament ? ScoreMeterType.Colour : ScoreMeterType.Error).Disabled = true;
|
||||
Set(OsuConfig.ScreenshotId, 0).Disabled = true;
|
||||
Set(OsuConfig.MenuSnow, false).Disabled = true;
|
||||
Set(OsuConfig.MenuTriangles, true).Disabled = true;
|
||||
Set(OsuConfig.SongSelectThumbnails, true).Disabled = true;
|
||||
Set(OsuConfig.ScreenshotFormat, ScreenshotFormat.Jpg).Disabled = true;
|
||||
Set(OsuConfig.ShowReplayComments, true).Disabled = true;
|
||||
Set(OsuConfig.ShowSpectators, true).Disabled = true;
|
||||
Set(OsuConfig.ShowStoryboard, true).Disabled = true;
|
||||
//Set(OsuConfig.Skin, SkinManager.DEFAULT_SKIN).Disabled = true;
|
||||
Set(OsuConfig.SkinSamples, true).Disabled = true;
|
||||
Set(OsuConfig.SkipTablet, false).Disabled = true;
|
||||
Set(OsuConfig.Tablet, false).Disabled = true;
|
||||
Set(OsuConfig.UpdatePending, false).Disabled = true;
|
||||
Set(OsuConfig.UseSkinCursor, false).Disabled = true;
|
||||
Set(OsuConfig.UseTaikoSkin, false).Disabled = true;
|
||||
Set(OsuConfig.Video, true).Disabled = true;
|
||||
Set(OsuConfig.Wiimote, false).Disabled = true;
|
||||
Set(OsuConfig.YahooIntegration, false).Disabled = true;
|
||||
Set(OsuConfig.ForceFrameFlush, false).Disabled = true;
|
||||
Set(OsuConfig.DetectPerformanceIssues, true).Disabled = true;
|
||||
Set(OsuConfig.RawInput, false).Disabled = true;
|
||||
Set(OsuConfig.AbsoluteToOsuWindow, Get<bool>(OsuConfig.RawInput)).Disabled = true;
|
||||
Set(OsuConfig.ShowMenuTips, true).Disabled = true;
|
||||
Set(OsuConfig.HiddenShowFirstApproach, true).Disabled = true;
|
||||
Set(OsuConfig.ComboColourSliderBall, true).Disabled = true;
|
||||
Set(OsuConfig.AlternativeChatFont, false).Disabled = true;
|
||||
Set(OsuConfig.DisplayStarsMaximum, 10.0, 0.0, 10.0).Disabled = true;
|
||||
Set(OsuConfig.DisplayStarsMinimum, 0.0, 0.0, 10.0).Disabled = true;
|
||||
Set(OsuConfig.ReleaseStream, ReleaseStream.Lazer).Disabled = true;
|
||||
Set(OsuConfig.UpdateFailCount, 0).Disabled = true;
|
||||
//Set(OsuConfig.TreeSortMode, TreeGroupMode.Show_All).Disabled = true;
|
||||
//Set(OsuConfig.TreeSortMode2, TreeSortMode.Title).Disabled = true;
|
||||
Set(OsuConfig.PermanentSongInfo, false).Disabled = true;
|
||||
Set(OsuConfig.Ticker, false).Disabled = true;
|
||||
Set(OsuConfig.CompatibilityContext, false).Disabled = true;
|
||||
Set(OsuConfig.CanForceOptimusCompatibility, true).Disabled = true;
|
||||
Set(OsuConfig.ConfineMouse, Get<bool>(OsuConfig.ConfineMouseToFullscreen) ?
|
||||
ConfineMouseMode.Fullscreen : ConfineMouseMode.Never).Disabled = true;
|
||||
|
||||
GetOriginalBindable<bool>(OsuConfig.SavePassword).ValueChanged += delegate
|
||||
Set(OsuSetting.SavePassword, false).ValueChanged += val =>
|
||||
{
|
||||
if (Get<bool>(OsuConfig.SavePassword)) Set(OsuConfig.SaveUsername, true);
|
||||
if (val) Set(OsuSetting.SaveUsername, true);
|
||||
};
|
||||
GetOriginalBindable<bool>(OsuConfig.SaveUsername).ValueChanged += delegate
|
||||
|
||||
Set(OsuSetting.SaveUsername, true).ValueChanged += val =>
|
||||
{
|
||||
if (!Get<bool>(OsuConfig.SaveUsername)) Set(OsuConfig.SavePassword, false);
|
||||
if (!val) Set(OsuSetting.SavePassword, false);
|
||||
};
|
||||
#pragma warning restore CS0612 // Type or member is obsolete
|
||||
|
||||
// Audio
|
||||
|
||||
Set(OsuSetting.MenuVoice, true);
|
||||
Set(OsuSetting.MenuMusic, true);
|
||||
|
||||
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
|
||||
|
||||
// Input
|
||||
|
||||
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
|
||||
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
|
||||
Set(OsuSetting.AutoCursorSize, false);
|
||||
|
||||
Set(OsuSetting.MouseDisableButtons, false);
|
||||
Set(OsuSetting.MouseDisableWheel, false);
|
||||
|
||||
// Graphics
|
||||
|
||||
Set(OsuSetting.ShowFpsDisplay, false);
|
||||
|
||||
Set(OsuSetting.MenuParallax, true);
|
||||
|
||||
Set(OsuSetting.SnakingInSliders, true);
|
||||
Set(OsuSetting.SnakingOutSliders, true);
|
||||
|
||||
// Gameplay
|
||||
|
||||
Set(OsuSetting.DimLevel, 0.3, 0, 1);
|
||||
|
||||
Set(OsuSetting.ShowInterface, true);
|
||||
Set(OsuSetting.KeyOverlay, false);
|
||||
|
||||
// Update
|
||||
|
||||
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage) : base(storage)
|
||||
@@ -185,152 +79,32 @@ namespace osu.Game.Configuration
|
||||
}
|
||||
}
|
||||
|
||||
public enum OsuConfig
|
||||
public enum OsuSetting
|
||||
{
|
||||
// New osu:
|
||||
Ruleset,
|
||||
Token,
|
||||
// Imported from old osu:
|
||||
BeatmapDirectory,
|
||||
AllowPublicInvites,
|
||||
AutoChatHide,
|
||||
AutomaticDownload,
|
||||
AutomaticDownloadNoVideo,
|
||||
BlockNonFriendPM,
|
||||
Bloom,
|
||||
BloomSoftening,
|
||||
BossKeyFirstActivation,
|
||||
ChatAudibleHighlight,
|
||||
ChatChannels,
|
||||
ChatFilter,
|
||||
ChatHighlightName,
|
||||
ChatMessageNotification,
|
||||
ChatLastChannel,
|
||||
ChatRemoveForeign,
|
||||
ChatSortMode,
|
||||
ComboBurst,
|
||||
ComboFire,
|
||||
ComboFireHeight,
|
||||
ConfirmExit,
|
||||
AutoSendNowPlaying,
|
||||
MenuCursorSize,
|
||||
GameplayCursorSize,
|
||||
AutomaticCursorSizing,
|
||||
AutoCursorSize,
|
||||
DimLevel,
|
||||
Display,
|
||||
DisplayCityLocation,
|
||||
DistanceSpacingEnabled,
|
||||
EditorTip,
|
||||
VideoEditor,
|
||||
EditorDefaultSkin,
|
||||
EditorSnakingSliders,
|
||||
EditorHitAnimations,
|
||||
EditorFollowPoints,
|
||||
EditorStacking,
|
||||
ForceSliderRendering,
|
||||
FpsCounter,
|
||||
FrameTimeDisplay,
|
||||
GuideTips,
|
||||
CursorRipple,
|
||||
HighlightWords,
|
||||
HighResolution,
|
||||
HitLighting,
|
||||
IgnoreBarline,
|
||||
IgnoreBeatmapSamples,
|
||||
IgnoreBeatmapSkins,
|
||||
IgnoreList,
|
||||
KeyOverlay,
|
||||
Language,
|
||||
LastPlayMode,
|
||||
AllowNowPlayingHighlights,
|
||||
LastVersion,
|
||||
LastVersionPermissionsFailed,
|
||||
LoadSubmittedThread,
|
||||
LobbyPlayMode,
|
||||
ShowInterface,
|
||||
ShowInterfaceDuringRelax,
|
||||
LobbyShowExistingOnly,
|
||||
LobbyShowFriendsOnly,
|
||||
LobbyShowFull,
|
||||
LobbyShowInProgress,
|
||||
LobbyShowPassworded,
|
||||
LogPrivateMessages,
|
||||
LowResolution,
|
||||
ManiaSpeed,
|
||||
UsePerBeatmapManiaSpeed,
|
||||
ManiaSpeedBPMScale,
|
||||
MenuTip,
|
||||
MouseDisableButtons,
|
||||
MouseDisableWheel,
|
||||
MouseSpeed,
|
||||
AudioOffset,
|
||||
ScoreMeterScale,
|
||||
DistanceSpacing,
|
||||
EditorBeatDivisor,
|
||||
EditorGridSize,
|
||||
EditorGridSizeDesign,
|
||||
CustomFrameLimit,
|
||||
MsnIntegration,
|
||||
MyPcSucks,
|
||||
NotifyFriends,
|
||||
NotifySubmittedThread,
|
||||
PopupDuringGameplay,
|
||||
ProgressBarType,
|
||||
RankType,
|
||||
RefreshRate,
|
||||
OverrideRefreshRate,
|
||||
ScaleMode,
|
||||
ScoreboardVisible,
|
||||
ScoreMeter,
|
||||
ScreenshotId,
|
||||
MenuSnow,
|
||||
MenuTriangles,
|
||||
SongSelectThumbnails,
|
||||
ScreenshotFormat,
|
||||
ShowReplayComments,
|
||||
ShowSpectators,
|
||||
ShowStoryboard,
|
||||
Skin,
|
||||
SkinSamples,
|
||||
SkipTablet,
|
||||
SnakingInSliders,
|
||||
SnakingOutSliders,
|
||||
Tablet,
|
||||
UpdatePending,
|
||||
UserFilter,
|
||||
UseSkinCursor,
|
||||
UseTaikoSkin,
|
||||
Video,
|
||||
Wiimote,
|
||||
YahooIntegration,
|
||||
ForceFrameFlush,
|
||||
DetectPerformanceIssues,
|
||||
MenuMusic,
|
||||
MenuVoice,
|
||||
MenuParallax,
|
||||
BeatmapDetailTab,
|
||||
RawInput,
|
||||
AbsoluteToOsuWindow,
|
||||
ConfineMouse,
|
||||
[Obsolete]
|
||||
ConfineMouseToFullscreen,
|
||||
ShowMenuTips,
|
||||
HiddenShowFirstApproach,
|
||||
ComboColourSliderBall,
|
||||
AlternativeChatFont,
|
||||
Username,
|
||||
DisplayStarsMaximum,
|
||||
DisplayStarsMinimum,
|
||||
AudioDevice,
|
||||
ReleaseStream,
|
||||
UpdateFailCount,
|
||||
SavePassword,
|
||||
SaveUsername,
|
||||
TreeSortMode,
|
||||
TreeSortMode2,
|
||||
PermanentSongInfo,
|
||||
Ticker,
|
||||
CompatibilityContext,
|
||||
CanForceOptimusCompatibility,
|
||||
DisplayStarsMinimum,
|
||||
DisplayStarsMaximum,
|
||||
SnakingInSliders,
|
||||
SnakingOutSliders,
|
||||
ShowFpsDisplay,
|
||||
ChatDisplayHeight
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ProgressBarType
|
||||
{
|
||||
Off,
|
||||
Pie,
|
||||
[Description("Top Right")]
|
||||
TopRight,
|
||||
[Description("Bottom Right")]
|
||||
BottomRight,
|
||||
Bottom
|
||||
}
|
||||
}
|
||||
@@ -36,14 +36,12 @@ namespace osu.Game.Database
|
||||
|
||||
private void deletePending()
|
||||
{
|
||||
foreach (var b in Query<BeatmapSetInfo>().Where(b => b.DeletePending))
|
||||
foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending))
|
||||
{
|
||||
try
|
||||
{
|
||||
Storage.Delete(b.Path);
|
||||
|
||||
GetChildren(b, true);
|
||||
|
||||
foreach (var i in b.Beatmaps)
|
||||
{
|
||||
if (i.Metadata != null) Connection.Delete(i.Metadata);
|
||||
@@ -269,20 +267,16 @@ namespace osu.Game.Database
|
||||
|
||||
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null, bool withStoryboard = false)
|
||||
{
|
||||
var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.ID == beatmapInfo.BeatmapSetInfoID);
|
||||
if (beatmapInfo.BeatmapSet == null || beatmapInfo.Ruleset == null)
|
||||
beatmapInfo = GetChildren(beatmapInfo, true);
|
||||
|
||||
if (beatmapSetInfo == null)
|
||||
if (beatmapInfo.BeatmapSet == null)
|
||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
|
||||
|
||||
//we need metadata
|
||||
GetChildren(beatmapSetInfo);
|
||||
//we also need a ruleset
|
||||
GetChildren(beatmapInfo);
|
||||
|
||||
if (beatmapInfo.Metadata == null)
|
||||
beatmapInfo.Metadata = beatmapSetInfo.Metadata;
|
||||
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
||||
|
||||
WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, beatmapSetInfo, withStoryboard);
|
||||
WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, withStoryboard);
|
||||
|
||||
previous?.TransferTo(working);
|
||||
|
||||
|
||||
@@ -7,12 +7,17 @@ namespace osu.Game.Database
|
||||
{
|
||||
public class BeatmapDifficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// The default value used for all difficulty settings except <see cref="SliderMultiplier"/> and <see cref="SliderTickRate"/>.
|
||||
/// </summary>
|
||||
public const float DEFAULT_DIFFICULTY = 5;
|
||||
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
public float DrainRate { get; set; } = 5;
|
||||
public float CircleSize { get; set; } = 5;
|
||||
public float OverallDifficulty { get; set; } = 5;
|
||||
public float ApproachRate { get; set; } = 5;
|
||||
public float DrainRate { get; set; } = DEFAULT_DIFFICULTY;
|
||||
public float CircleSize { get; set; } = DEFAULT_DIFFICULTY;
|
||||
public float OverallDifficulty { get; set; } = DEFAULT_DIFFICULTY;
|
||||
public float ApproachRate { get; set; } = DEFAULT_DIFFICULTY;
|
||||
public float SliderMultiplier { get; set; } = 1;
|
||||
public float SliderTickRate { get; set; } = 1;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using SQLite.Net.Attributes;
|
||||
|
||||
namespace osu.Game.Database
|
||||
@@ -22,5 +23,15 @@ namespace osu.Game.Database
|
||||
public int PreviewTime { get; set; }
|
||||
public string AudioFile { get; set; }
|
||||
public string BackgroundFile { get; set; }
|
||||
|
||||
public string[] SearchableTerms => new[]
|
||||
{
|
||||
Artist,
|
||||
ArtistUnicode,
|
||||
Title,
|
||||
TitleUnicode,
|
||||
Source,
|
||||
Tags
|
||||
}.Where(s => !string.IsNullOrEmpty(s)).ToArray();
|
||||
}
|
||||
}
|
||||
@@ -48,11 +48,9 @@ namespace osu.Game.Database
|
||||
return Connection.Table<T>();
|
||||
}
|
||||
|
||||
public T GetWithChildren<T>(object id) where T : class
|
||||
{
|
||||
return Connection.GetWithChildren<T>(id);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is expensive. Use with caution.
|
||||
/// </summary>
|
||||
public List<T> GetAllWithChildren<T>(Expression<Func<T, bool>> filter = null, bool recursive = true)
|
||||
where T : class
|
||||
{
|
||||
|
||||
@@ -14,8 +14,8 @@ namespace osu.Game.Database
|
||||
{
|
||||
private readonly BeatmapDatabase database;
|
||||
|
||||
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
: base(beatmapInfo, beatmapSetInfo, withStoryboard)
|
||||
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, bool withStoryboard = false)
|
||||
: base(beatmapInfo, withStoryboard)
|
||||
{
|
||||
this.database = database;
|
||||
}
|
||||
@@ -51,13 +51,13 @@ namespace osu.Game.Database
|
||||
|
||||
protected override Texture GetBackground()
|
||||
{
|
||||
if (BeatmapInfo?.Metadata?.BackgroundFile == null)
|
||||
if (Metadata?.BackgroundFile == null)
|
||||
return null;
|
||||
|
||||
try
|
||||
{
|
||||
using (var reader = getReader())
|
||||
return new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
|
||||
return new TextureStore(new RawTextureLoaderStore(reader), false).Get(Metadata.BackgroundFile);
|
||||
}
|
||||
catch { return null; }
|
||||
}
|
||||
@@ -66,7 +66,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
try
|
||||
{
|
||||
var trackData = getReader()?.GetStream(BeatmapInfo.Metadata.AudioFile);
|
||||
var trackData = getReader()?.GetStream(Metadata.AudioFile);
|
||||
return trackData == null ? null : new TrackBass(trackData);
|
||||
}
|
||||
catch { return null; }
|
||||
|
||||
@@ -94,13 +94,13 @@ namespace osu.Game.Database
|
||||
{
|
||||
byte[] properties = new byte[5];
|
||||
if (replayInStream.Read(properties, 0, 5) != 5)
|
||||
throw new Exception("input .lzma is too short");
|
||||
throw new IOException("input .lzma is too short");
|
||||
long outSize = 0;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
int v = replayInStream.ReadByte();
|
||||
if (v < 0)
|
||||
throw new Exception("Can't Read 1");
|
||||
throw new IOException("Can't Read 1");
|
||||
outSize |= (long)(byte)v << (8 * i);
|
||||
}
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Graphics.Containers
|
||||
private void load(UserInputManager input, OsuConfigManager config)
|
||||
{
|
||||
this.input = input;
|
||||
parallaxEnabled = config.GetBindable<bool>(OsuConfig.MenuParallax);
|
||||
parallaxEnabled = config.GetBindable<bool>(OsuSetting.MenuParallax);
|
||||
parallaxEnabled.ValueChanged += delegate
|
||||
{
|
||||
if (!parallaxEnabled)
|
||||
|
||||
@@ -14,6 +14,7 @@ using OpenTK.Graphics.ES30;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Timing;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
@@ -39,6 +40,8 @@ namespace osu.Game.Graphics.Cursor
|
||||
|
||||
private Vector2? lastPosition;
|
||||
|
||||
private readonly InputResampler resampler = new InputResampler();
|
||||
|
||||
protected override DrawNode CreateDrawNode() => new TrailDrawNode();
|
||||
|
||||
protected override void ApplyDrawNode(DrawNode node)
|
||||
@@ -75,7 +78,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
{
|
||||
shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.Texture);
|
||||
shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
|
||||
texture = textures.Get(@"Cursor/cursortrail");
|
||||
Scale = new Vector2(1 / texture.ScaleAdjust);
|
||||
}
|
||||
@@ -116,22 +119,26 @@ namespace osu.Game.Graphics.Cursor
|
||||
if (lastPosition == null)
|
||||
{
|
||||
lastPosition = state.Mouse.NativeState.Position;
|
||||
resampler.AddPosition(lastPosition.Value);
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
Vector2 pos1 = lastPosition.Value;
|
||||
Vector2 pos2 = state.Mouse.NativeState.Position;
|
||||
|
||||
Vector2 diff = pos2 - pos1;
|
||||
float distance = diff.Length;
|
||||
Vector2 direction = diff / distance;
|
||||
|
||||
float interval = size.X / 2 * 0.9f;
|
||||
|
||||
for (float d = interval; d < distance; d += interval)
|
||||
foreach (Vector2 pos2 in resampler.AddPosition(state.Mouse.NativeState.Position))
|
||||
{
|
||||
lastPosition = pos1 + direction * d;
|
||||
addPosition(lastPosition.Value);
|
||||
Trace.Assert(lastPosition.HasValue);
|
||||
|
||||
Vector2 pos1 = lastPosition.Value;
|
||||
Vector2 diff = pos2 - pos1;
|
||||
float distance = diff.Length;
|
||||
Vector2 direction = diff / distance;
|
||||
|
||||
float interval = size.X / 2 * 0.9f;
|
||||
|
||||
for (float d = interval; d < distance; d += interval)
|
||||
{
|
||||
lastPosition = pos1 + direction * d;
|
||||
addPosition(lastPosition.Value);
|
||||
}
|
||||
}
|
||||
|
||||
return base.OnMouseMove(state);
|
||||
|
||||
@@ -11,7 +11,9 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
@@ -41,7 +43,10 @@ namespace osu.Game.Graphics.Cursor
|
||||
public class OsuCursor : Container
|
||||
{
|
||||
private Container cursorContainer;
|
||||
|
||||
private Bindable<double> cursorScale;
|
||||
private Bindable<bool> autoCursorScale;
|
||||
private Bindable<WorkingBeatmap> beatmap;
|
||||
|
||||
public OsuCursor()
|
||||
{
|
||||
@@ -50,7 +55,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
private void load(OsuConfigManager config, OsuGameBase game)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@@ -114,9 +119,29 @@ namespace osu.Game.Graphics.Cursor
|
||||
},
|
||||
};
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuConfig.GameplayCursorSize);
|
||||
cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)cursorScale);
|
||||
cursorScale.TriggerChange();
|
||||
beatmap = game.Beatmap.GetBoundCopy();
|
||||
beatmap.ValueChanged += v => calculateScale();
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
|
||||
cursorScale.ValueChanged += v => calculateScale();
|
||||
|
||||
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
||||
autoCursorScale.ValueChanged += v => calculateScale();
|
||||
|
||||
calculateScale();
|
||||
}
|
||||
|
||||
private void calculateScale()
|
||||
{
|
||||
float scale = (float)cursorScale.Value;
|
||||
|
||||
if (autoCursorScale && beatmap.Value != null)
|
||||
{
|
||||
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
|
||||
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.Difficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
|
||||
}
|
||||
|
||||
cursorContainer.Scale = new Vector2(scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
};
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuConfig.MenuCursorSize);
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.MenuCursorSize);
|
||||
cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale);
|
||||
cursorScale.TriggerChange();
|
||||
}
|
||||
|
||||
@@ -8,7 +8,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace osu.Game.Graphics
|
||||
switch (hex.Length)
|
||||
{
|
||||
default:
|
||||
throw new Exception(@"Invalid hex string length!");
|
||||
throw new ArgumentException(@"Invalid hex string length!");
|
||||
case 3:
|
||||
return new Color4(
|
||||
(byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
|
||||
@@ -33,57 +33,62 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
|
||||
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
|
||||
public Color4 PurpleLighter = FromHex(@"eeeeff");
|
||||
public Color4 PurpleLight = FromHex(@"aa88ff");
|
||||
public Color4 Purple = FromHex(@"8866ee");
|
||||
public Color4 PurpleDark = FromHex(@"6644cc");
|
||||
public Color4 PurpleDarker = FromHex(@"441188");
|
||||
public readonly Color4 PurpleLighter = FromHex(@"eeeeff");
|
||||
public readonly Color4 PurpleLight = FromHex(@"aa88ff");
|
||||
public readonly Color4 Purple = FromHex(@"8866ee");
|
||||
public readonly Color4 PurpleDark = FromHex(@"6644cc");
|
||||
public readonly Color4 PurpleDarker = FromHex(@"441188");
|
||||
|
||||
public Color4 PinkLighter = FromHex(@"ffddee");
|
||||
public Color4 PinkLight = FromHex(@"ff99cc");
|
||||
public Color4 Pink = FromHex(@"ff66aa");
|
||||
public Color4 PinkDark = FromHex(@"cc5288");
|
||||
public Color4 PinkDarker = FromHex(@"bb1177");
|
||||
public readonly Color4 PinkLighter = FromHex(@"ffddee");
|
||||
public readonly Color4 PinkLight = FromHex(@"ff99cc");
|
||||
public readonly Color4 Pink = FromHex(@"ff66aa");
|
||||
public readonly Color4 PinkDark = FromHex(@"cc5288");
|
||||
public readonly Color4 PinkDarker = FromHex(@"bb1177");
|
||||
|
||||
public Color4 BlueLighter = FromHex(@"ddffff");
|
||||
public Color4 BlueLight = FromHex(@"99eeff");
|
||||
public Color4 Blue = FromHex(@"66ccff");
|
||||
public Color4 BlueDark = FromHex(@"44aadd");
|
||||
public Color4 BlueDarker = FromHex(@"2299bb");
|
||||
public readonly Color4 BlueLighter = FromHex(@"ddffff");
|
||||
public readonly Color4 BlueLight = FromHex(@"99eeff");
|
||||
public readonly Color4 Blue = FromHex(@"66ccff");
|
||||
public readonly Color4 BlueDark = FromHex(@"44aadd");
|
||||
public readonly Color4 BlueDarker = FromHex(@"2299bb");
|
||||
|
||||
public Color4 YellowLighter = FromHex(@"ffffdd");
|
||||
public Color4 YellowLight = FromHex(@"ffdd55");
|
||||
public Color4 Yellow = FromHex(@"ffcc22");
|
||||
public Color4 YellowDark = FromHex(@"eeaa00");
|
||||
public Color4 YellowDarker = FromHex(@"cc6600");
|
||||
public readonly Color4 YellowLighter = FromHex(@"ffffdd");
|
||||
public readonly Color4 YellowLight = FromHex(@"ffdd55");
|
||||
public readonly Color4 Yellow = FromHex(@"ffcc22");
|
||||
public readonly Color4 YellowDark = FromHex(@"eeaa00");
|
||||
public readonly Color4 YellowDarker = FromHex(@"cc6600");
|
||||
|
||||
public Color4 GreenLighter = FromHex(@"eeffcc");
|
||||
public Color4 GreenLight = FromHex(@"b3d944");
|
||||
public Color4 Green = FromHex(@"88b300");
|
||||
public Color4 GreenDark = FromHex(@"668800");
|
||||
public Color4 GreenDarker = FromHex(@"445500");
|
||||
public readonly Color4 GreenLighter = FromHex(@"eeffcc");
|
||||
public readonly Color4 GreenLight = FromHex(@"b3d944");
|
||||
public readonly Color4 Green = FromHex(@"88b300");
|
||||
public readonly Color4 GreenDark = FromHex(@"668800");
|
||||
public readonly Color4 GreenDarker = FromHex(@"445500");
|
||||
|
||||
public Color4 Gray0 = FromHex(@"000");
|
||||
public Color4 Gray1 = FromHex(@"111");
|
||||
public Color4 Gray2 = FromHex(@"222");
|
||||
public Color4 Gray3 = FromHex(@"333");
|
||||
public Color4 Gray4 = FromHex(@"444");
|
||||
public Color4 Gray5 = FromHex(@"555");
|
||||
public Color4 Gray6 = FromHex(@"666");
|
||||
public Color4 Gray7 = FromHex(@"777");
|
||||
public Color4 Gray8 = FromHex(@"888");
|
||||
public Color4 Gray9 = FromHex(@"999");
|
||||
public Color4 GrayA = FromHex(@"aaa");
|
||||
public Color4 GrayB = FromHex(@"bbb");
|
||||
public Color4 GrayC = FromHex(@"ccc");
|
||||
public Color4 GrayD = FromHex(@"ddd");
|
||||
public Color4 GrayE = FromHex(@"eee");
|
||||
public Color4 GrayF = FromHex(@"fff");
|
||||
public readonly Color4 Gray0 = FromHex(@"000");
|
||||
public readonly Color4 Gray1 = FromHex(@"111");
|
||||
public readonly Color4 Gray2 = FromHex(@"222");
|
||||
public readonly Color4 Gray3 = FromHex(@"333");
|
||||
public readonly Color4 Gray4 = FromHex(@"444");
|
||||
public readonly Color4 Gray5 = FromHex(@"555");
|
||||
public readonly Color4 Gray6 = FromHex(@"666");
|
||||
public readonly Color4 Gray7 = FromHex(@"777");
|
||||
public readonly Color4 Gray8 = FromHex(@"888");
|
||||
public readonly Color4 Gray9 = FromHex(@"999");
|
||||
public readonly Color4 GrayA = FromHex(@"aaa");
|
||||
public readonly Color4 GrayB = FromHex(@"bbb");
|
||||
public readonly Color4 GrayC = FromHex(@"ccc");
|
||||
public readonly Color4 GrayD = FromHex(@"ddd");
|
||||
public readonly Color4 GrayE = FromHex(@"eee");
|
||||
public readonly Color4 GrayF = FromHex(@"fff");
|
||||
|
||||
public Color4 RedLighter = FromHex(@"ffeded");
|
||||
public Color4 RedLight = FromHex(@"ed7787");
|
||||
public Color4 Red = FromHex(@"ed1121");
|
||||
public Color4 RedDark = FromHex(@"ba0011");
|
||||
public Color4 RedDarker = FromHex(@"870000");
|
||||
public readonly Color4 RedLighter = FromHex(@"ffeded");
|
||||
public readonly Color4 RedLight = FromHex(@"ed7787");
|
||||
public readonly Color4 Red = FromHex(@"ed1121");
|
||||
public readonly Color4 RedDark = FromHex(@"ba0011");
|
||||
public readonly Color4 RedDarker = FromHex(@"870000");
|
||||
|
||||
public readonly Color4 ChatBlue = FromHex(@"17292e");
|
||||
|
||||
public readonly Color4 SpinnerBase = FromHex(@"002c3c");
|
||||
public readonly Color4 SpinnerFill = FromHex(@"005b7c");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
||||
@@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
@@ -5,7 +5,6 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@@ -13,7 +14,8 @@ using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip where T : struct
|
||||
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
|
||||
where T : struct, IEquatable<T>
|
||||
{
|
||||
private SampleChannel sample;
|
||||
private double lastSampleTime;
|
||||
|
||||
@@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
@@ -25,15 +24,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
|
||||
|
||||
private bool isEnumType => typeof(T).IsEnum;
|
||||
|
||||
public OsuTabControl()
|
||||
{
|
||||
TabContainer.Spacing = new Vector2(10f, 0f);
|
||||
|
||||
if (!typeof(T).IsEnum)
|
||||
throw new InvalidOperationException("OsuTabControl only supports enums as the generic type argument");
|
||||
|
||||
foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
||||
AddItem(val);
|
||||
if (isEnumType)
|
||||
foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
||||
AddItem(val);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -136,7 +135,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Text = (value as Enum)?.GetDescription(),
|
||||
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
|
||||
},
|
||||
|
||||
@@ -6,7 +6,6 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
|
||||
@@ -181,7 +181,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected virtual void TransformCount(T currentValue, T newValue)
|
||||
{
|
||||
Debug.Assert(
|
||||
TransformType.IsSubclassOf(typeof(Transform<T>)) || TransformType == typeof(Transform<T>),
|
||||
typeof(Transform<T>).IsAssignableFrom(TransformType),
|
||||
@"transformType should be a subclass of Transform<T>."
|
||||
);
|
||||
|
||||
|
||||
+7
-6
@@ -1,20 +1,19 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// A textbox which holds focus eagerly.
|
||||
/// </summary>
|
||||
public class SearchTextBox : FocusedTextBox
|
||||
{
|
||||
protected virtual bool AllowCommit => false;
|
||||
|
||||
public SearchTextBox()
|
||||
{
|
||||
Height = 35;
|
||||
@@ -45,8 +44,10 @@ namespace osu.Game.Screens.Select
|
||||
case Key.Right:
|
||||
case Key.Up:
|
||||
case Key.Down:
|
||||
case Key.Enter:
|
||||
return false;
|
||||
case Key.Enter:
|
||||
if (!AllowCommit) return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -216,6 +216,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
var flash = new Box
|
||||
|
||||
@@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@ using System.Runtime.Serialization;
|
||||
using System.Runtime.Serialization.Formatters;
|
||||
using System.Runtime.Serialization.Formatters.Binary;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace osu.Game.IO.Legacy
|
||||
{
|
||||
@@ -66,7 +65,7 @@ namespace osu.Game.IO.Legacy
|
||||
public DateTime ReadDateTime()
|
||||
{
|
||||
long ticks = ReadInt64();
|
||||
if (ticks < 0) throw new AbandonedMutexException("oops");
|
||||
if (ticks < 0) throw new IOException("Bad ticks count read!");
|
||||
return new DateTime(ticks, DateTimeKind.Utc);
|
||||
}
|
||||
|
||||
|
||||
@@ -16,12 +16,13 @@ namespace osu.Game.IO.Serialization
|
||||
return JsonConvert.SerializeObject(obj);
|
||||
}
|
||||
|
||||
public static T Deserialize<T>(string objString)
|
||||
public static T Deserialize<T>(this string objString)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<T>(objString);
|
||||
}
|
||||
|
||||
public static T DeepClone<T>(this IJsonSerializable obj)
|
||||
public static T DeepClone<T>(this T obj)
|
||||
where T : IJsonSerializable
|
||||
{
|
||||
return Deserialize<T>(Serialize(obj));
|
||||
}
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Input
|
||||
{
|
||||
public class GlobalHotkeys : Drawable
|
||||
{
|
||||
public Func<InputState, KeyDownEventArgs, bool> Handler;
|
||||
|
||||
public override bool HandleInput => true;
|
||||
|
||||
public GlobalHotkeys()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
return Handler(state, args);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
private readonly OAuth authentication;
|
||||
|
||||
public string Endpoint = @"https://new.ppy.sh";
|
||||
public string Endpoint = @"https://osu.ppy.sh";
|
||||
private const string client_id = @"5";
|
||||
private const string client_secret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk";
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
public string Password;
|
||||
|
||||
public Bindable<User> LocalUser = new Bindable<User>();
|
||||
public Bindable<User> LocalUser = new Bindable<User>(createGuestUser());
|
||||
|
||||
public string Token
|
||||
{
|
||||
@@ -191,7 +191,7 @@ namespace osu.Game.Online.API
|
||||
req.Perform(this);
|
||||
|
||||
//we could still be in initialisation, at which point we don't want to say we're Online yet.
|
||||
if (LocalUser.Value != null)
|
||||
if (IsLoggedIn)
|
||||
State = APIState.Online;
|
||||
|
||||
failureCount = 0;
|
||||
@@ -266,6 +266,8 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsLoggedIn => LocalUser.Value.Id > 1;
|
||||
|
||||
public void Queue(APIRequest request)
|
||||
{
|
||||
queue.Enqueue(request);
|
||||
@@ -295,8 +297,15 @@ namespace osu.Game.Online.API
|
||||
clearCredentials();
|
||||
authentication.Clear();
|
||||
State = APIState.Offline;
|
||||
LocalUser.Value = createGuestUser();
|
||||
}
|
||||
|
||||
private static User createGuestUser() => new User
|
||||
{
|
||||
Username = @"Guest",
|
||||
Id = 1,
|
||||
};
|
||||
|
||||
public void Update()
|
||||
{
|
||||
Scheduler.Update();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user