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Commit Graph

9140 Commits

Author SHA1 Message Date
Dean Herbert
7d86dafd4f Simplify tick calculation/playback method 2021-06-09 19:31:53 +09:00
Dean Herbert
57bc34f224 Move consts closer to usage 2021-06-09 19:24:35 +09:00
Dean Herbert
cb4f366651 Move forgotten private function down more 2021-06-09 19:15:55 +09:00
Dean Herbert
81cecac90b Move tick rate initialisation to earlier 2021-06-09 19:09:00 +09:00
Dean Herbert
499aba95c0 Simplify sample construction logic and move private functions down 2021-06-09 19:06:37 +09:00
Dean Herbert
21a63efd78 Rename variable back to withFlair to match parent class 2021-06-09 18:55:29 +09:00
Dean Herbert
330bb7cb45 Remove unnecessary skin lookup logic 2021-06-09 18:55:29 +09:00
Dean Herbert
8fda04c2d9 Merge branch 'master' into results-screen-sfx 2021-06-09 18:00:11 +09:00
Dean Herbert
a65b76bdbf Add a simple fade to the results screen
Stops it from immediately disappearing.
2021-06-09 17:19:37 +09:00
Dean Herbert
7b0c5e9d32 Fix results screen changing applied colour to background on exit
The general rule is that screens should only apply colours and the likes
on enter / resume, and leave the outwards transition to whatever screen
is coming next.
2021-06-09 17:18:55 +09:00
Dean Herbert
258d05d1e0 Ensure PlayerLoader restores the background colour to its own value on resume 2021-06-09 17:17:39 +09:00
Dean Herbert
a7ef0173e9 Add safety to ensure background is correct tint when entering gameplay 2021-06-09 17:07:28 +09:00
Bartłomiej Dach
020c63017e Fix inspectcode issues 2021-06-09 09:21:02 +02:00
Bartłomiej Dach
a801a9a14d Ensure background rotation on default skins 2021-06-09 07:59:47 +02:00
Dean Herbert
b754c52392 Update ModAutoplay matching to use new UserPlayable flag instead 2021-06-09 14:32:48 +09:00
Dean Herbert
7774344f0e Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
Bartłomiej Dach
97204b6f27 Reduce unnecessary background changes via IEquatable implementation 2021-06-08 22:37:18 +02:00
Bartłomiej Dach
a98c302211 Bring back skin background source 2021-06-08 22:04:59 +02:00
Bartłomiej Dach
5bf4dd6358 Move skin background to separate file 2021-06-08 21:57:08 +02:00
Bartłomiej Dach
410cb16340 Apply fixed label width to setup screen items 2021-06-08 17:18:00 +02:00
smoogipoo
00efed2c39 Add colours for tick judgements 2021-06-08 23:10:21 +09:00
smoogipoo
c8e14d7710 Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
smoogipoo
c3ea1b26e1 Fix DT being doubled in multiplayer spectator 2021-06-08 22:51:42 +09:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
smoogipoo
ab9290772b Fix a similar case with online play sub-screens 2021-06-08 17:54:54 +09:00
smoogipoo
860f1aebb3 Only call OnBackButton() if the screen has finished loading 2021-06-08 17:38:12 +09:00
smoogipoo
7fa0ac6ed7 Fix possible nullref when exiting song select too fast 2021-06-08 17:03:50 +09:00
Dean Herbert
95852ccdf8 Merge branch 'master' into results-screen-sfx 2021-06-08 15:14:31 +09:00
Bartłomiej Dach
0531c2dcd9 Move empty window check to bar error meter
It's not valid in the base `HitErrorMeter`, as the colour meter only
displays colour for a given judgement, so it is still valid to add new
items to it even if the hit window is 0, as misses are still possible.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd Add failing assertions to hit error meter test 2021-06-07 13:16:07 +02:00
Dean Herbert
59130be99c Fix switching storyboard mode not triggering a reload 2021-06-07 17:32:04 +09:00
Dean Herbert
f677f9b5f4 Stop BackgroundScreenDefault from reloading beatmap background when already correct 2021-06-07 17:22:36 +09:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax 2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00
Robin Avery
11b1b8c633
Add serialization support via SkinnableInfo 2021-06-06 07:18:08 -04:00
smoogipoo
009aa994d0 Fix potential race incorrectly pausing the source clock 2021-06-04 21:58:51 +09:00
Dan Balasescu
57a38374db
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
Dean Herbert
23096c58bb
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 15:06:15 +09:00
Dean Herbert
d444fed46f Detach gameplay score from replay recorder before importing
Closes #13320.
2021-06-04 02:00:02 +09:00
Jamie Taylor
054de675ff
allow skinned 'applause' sample to override results screen sfx 2021-06-03 18:35:55 +09:00
Jamie Taylor
582360d0c8
only load the required impact/applause samples 2021-06-03 18:35:51 +09:00
Jamie Taylor
ed012a724b
refactor from using public variables 2021-06-03 18:35:46 +09:00
Jamie Taylor
8dc595d201
move result screen samples to DefaultSkin 2021-06-03 18:35:27 +09:00
Jamie Taylor
63e5bc4543
update sample names and timings 2021-06-03 18:34:33 +09:00
Jamie Taylor
30eff8cc2a
remove overlapping/legacy applause 2021-06-03 18:34:28 +09:00
Jamie Taylor
9ad87ee5dc
add sfx for results screen + sound design tool 2021-06-03 18:34:22 +09:00
smoogipoo
e887807ae7 Apply review fixes 2021-06-03 18:32:05 +09:00
smoogipoo
be03a2d7d2 Fix multiple calls to seek method potentially not working 2021-06-03 17:47:22 +09:00
smoogipoo
c3280083a2 Merge branch 'master' into fix-spectator-frame-conversion 2021-06-03 17:42:01 +09:00
smoogipoo
662bbed5d1 Fix seeking to gameplay too soon 2021-06-03 17:38:51 +09:00
smoogipoo
420df124b5 Add framestable-bypassing seek for spectator 2021-06-03 17:27:21 +09:00
Nathan Alo
d00fb21188 prevent scaling container from creating a storyboard background 2021-06-03 13:24:21 +08:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
Dean Herbert
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
Dean Herbert
e0eb0adb0a Remove unnecessary bind in ReplayPlayer 2021-06-02 18:32:14 +09:00
Nathan Alo
dde64adcb5 add new background type in BackgroundScreenDefault 2021-06-02 15:51:43 +08:00
Dean Herbert
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
Dean Herbert
289dc00f38 Merge branch 'master' into autoplay-pause-support 2021-06-01 16:50:44 +09:00
Dean Herbert
3ba0d29108 Fix incorrect beatmap being parsed down for autoplay generation 2021-06-01 15:44:24 +09:00
Dean Herbert
6ef9b346e1 Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
Dean Herbert
cbf3ef5400 Create replay via the ICreateReplay interface instead of explicitly ModAutoplay 2021-06-01 14:22:16 +09:00
Dean Herbert
9221213fe5 Fix potential nullref is beatmap load failed 2021-06-01 14:19:23 +09:00
Dean Herbert
14570b6fb1 Merge branch 'master' into autoplay-pause-support 2021-06-01 14:19:21 +09:00
smoogipoo
7f24518004 Fix spectator crashing when converting mania replay frames 2021-05-31 19:24:22 +09:00
smoogipoo
d2d0896298 Expose GameplayBeatmap and GameplayRuleset from Player 2021-05-31 19:22:20 +09:00
Dan Balasescu
46b6f49a92
Merge pull request #13230 from peppy/non-nullable-beatmapset-files
Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
Dean Herbert
d1ef5483bc
Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00
Salman Ahmed
4e186b0cf5 ContentVisible -> HiddenByRulesetImplementation 2021-05-31 09:24:26 +03:00
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Salman Ahmed
fb111e23d8 Remove "temporarily" 2021-05-31 07:24:59 +03:00
Salman Ahmed
3fbd4e276d Add simple xmldoc 2021-05-31 00:07:29 +03:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability 2021-05-30 23:03:50 +02:00
Salman Ahmed
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
Dean Herbert
9b239e308b Merge branch 'master' into beatmap-skin 2021-05-29 15:36:43 +09:00
Dean Herbert
f1b5aced6f Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
Dan Balasescu
7e0a4562c9
Merge branch 'master' into fix-bad-make-current-call 2021-05-28 00:32:51 +09:00
Dan Balasescu
bc4ccb8a21
Merge pull request #12916 from peppy/fix-taiko-editor-sample-mutations
Fix osu!taiko editor operations not always updating the menu/visual state correctly
2021-05-27 23:55:16 +09:00
Dean Herbert
046087a367 Fix access to AliveChildren before IsLoaded 2021-05-27 16:58:01 +09:00
Dean Herbert
14a4095140 Merge branch 'master' into beatmap-skin 2021-05-26 18:39:47 +09:00
Dean Herbert
b3b39c4c13 Fix BeatmapCarousel accessing ScreenSpaceDrawQuad of non-loaded children
Fixes failure seen at
https://ci.appveyor.com/project/peppy/osu/builds/39302762/tests.
2021-05-26 15:42:27 +09:00
Dean Herbert
268230c8c4 Merge branch 'master' into fix-taiko-editor-sample-mutations 2021-05-25 19:01:47 +09:00
Dean Herbert
7c89dbcd35 Externalise autoplay generation 2021-05-25 18:37:04 +09:00
Dean Herbert
7f9318d976 Expose GameplayBeatmap to derived Player classes 2021-05-25 18:36:47 +09:00
Dean Herbert
c2b938a29f Remove autoplay consideration from Player 2021-05-25 18:09:37 +09:00
Dan Balasescu
6263ebf9da
Merge pull request #12495 from peppy/localisation-proof-of-concept
Add language selection and general structure for localisation support
2021-05-24 23:33:49 +09:00
Dan Balasescu
3b4fbe22f0
Merge pull request #12928 from Firmatorenio/fix-colour-hitmeter-not-registering-taiko-misses
Fix colour hit error meter incorrectly assuming taiko hits were of correct colour
2021-05-24 23:31:54 +09:00
Dan Balasescu
eeda33a453
Merge branch 'master' into localisation-proof-of-concept 2021-05-24 22:56:18 +09:00
Firmatorenio
471f17547a switch determining the hit result by offset to getting it from the judgement directly 2021-05-24 16:49:58 +06:00
Dan Balasescu
af2a831c83
Merge pull request #12926 from peppy/fix-placement-blueprint-disappearing
Fix editor placement ending early if a blueprint becomes alive from a pool
2021-05-24 17:42:18 +09:00
Dean Herbert
65c3c0d53f Merge branch 'master' into localisation-proof-of-concept 2021-05-24 17:10:56 +09:00
Dean Herbert
4fc6ba50b7 Fix editor placement ending early if a blueprint becomes alive from a pool
Closes https://github.com/ppy/osu/issues/12630.
2021-05-24 17:04:02 +09:00
Firmatorenio
e5f586f2a6 fix colour hit error meter not pushing misses when wrong colour note is hit in taiko 2021-05-24 13:29:12 +06:00
Dean Herbert
100e2d14a5 Move call inside conditional 2021-05-24 15:14:55 +09:00
Dean Herbert
a69a1b5211 Fix Player potentially running MakeCurrent when already removed from the screen stack
Closes #12919.
2021-05-24 13:53:53 +09:00
Dean Herbert
83981b692e Also handle items exiting bounds on the opposite side 2021-05-24 13:44:13 +09:00
Dean Herbert
593fea0d5f Limit automatically calculated HUD offsets to keep menu items on screen 2021-05-24 13:14:18 +09:00
Salman Ahmed
d605b6bb8d Fix HUD overlay components bottom positioning logic accounting for combo 2021-05-23 16:22:51 +03:00
Salman Ahmed
6751d79ce8 Fix oversight in HUD overlay components top positioning logic 2021-05-23 16:22:22 +03:00
Dean Herbert
4c9d72e62a Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Joseph Madamba
2fd0038154 Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00
Dean Herbert
34a5b22b79 Merge branch 'master' into refactor-selection-rotate-logic 2021-05-22 20:52:28 +09:00
Dean Herbert
485728ca4e
Merge pull request #12866 from peppy/refactor-selection-scale-logic
Add proper scaling support to skin editor
2021-05-22 20:07:03 +09:00
Dean Herbert
b13a68592f Merge branch 'master' into localisation-proof-of-concept 2021-05-22 17:07:23 +09:00
Dean Herbert
fb5672814d Add remaining strings for ButtonSystem 2021-05-22 13:56:59 +09:00
Salman Ahmed
4f6de6fdc6 Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
Dean Herbert
bb2fae55ce Merge branch 'master' into refactor-selection-rotate-logic 2021-05-21 19:19:54 +09:00
Dean Herbert
f335337e5d
Merge pull request #12851 from vininew921/applause-stops-on-score-switch
Fix applause sound stopping after switching scores
2021-05-21 18:49:59 +09:00
Dean Herbert
0acf4cf85c Translate remaining ButtonSystem strings and rename to match class name 2021-05-21 18:48:11 +09:00
Dean Herbert
df426b9334
Merge pull request #12852 from timiimit/multi-larger-freemod-overlay
Make freemod selection overlay taller in multiplayer room
2021-05-21 18:45:15 +09:00
Dean Herbert
a8acbbe69c
Merge pull request #12779 from Game4all/import-from-stable-select-location
Add ability to manually locate a stable location when importing from stable
2021-05-21 18:17:30 +09:00
Dean Herbert
b0a113a36b Merge branch 'master' into localisation-proof-of-concept 2021-05-21 17:57:54 +09:00
Dean Herbert
abc96057b2 Remove relative height specification and use constant height 2021-05-21 17:55:46 +09:00
Dean Herbert
2958b9adf4 Merge branch 'master' into import-from-stable-select-location 2021-05-21 17:37:34 +09:00
Dean Herbert
1ca563e831 Merge branch 'master' into applause-stops-on-score-switch 2021-05-21 17:28:28 +09:00
Dean Herbert
20f890cfd0
Merge branch 'master' into fix-spectator-playing-state-5 2021-05-21 16:49:22 +09:00
smoogipoo
36aa186c6e Merge branch 'thread-safe-spectator-client' 2021-05-21 16:00:24 +09:00
smoogipoo
895eb14c5a Forcefully end playing to fix test failures 2021-05-21 14:09:30 +09:00
Dean Herbert
7ad6a1d5ff
Merge branch 'master' into thread-safe-spectator-client 2021-05-21 11:47:58 +09:00
Dan Balasescu
527847596e
Merge pull request #12884 from peppy/ternary-menu-item-refactor
Create base implementations of the two most common `TernaryStateMenuItem`s
2021-05-20 21:02:15 +09:00
smoogipoo
e3284b976d Merge branch 'thread-safe-spectator-client' into fix-spectator-playing-state-5 2021-05-20 19:46:26 +09:00
smoogipoo
5a8b8782d3 Fix WatchUser being called asynchronously in BDL 2021-05-20 19:44:43 +09:00
smoogipoo
ee4bca9ed1 Handle collection changed event 2021-05-20 19:37:43 +09:00
Dean Herbert
df5970fab4 Create base implementations of the two most common TernaryStateMenuItems 2021-05-20 19:34:53 +09:00
smoogipoo
7ee81669f7 Remove bind helpers from SpectatorClient 2021-05-20 19:27:43 +09:00
smoogipoo
2896da499d Merge branch 'restructure-spectator-client' into thread-safe-spectator-client 2021-05-20 18:53:54 +09:00
smoogipoo
a74405d0ed Merge branch 'master' into restructure-spectator-client 2021-05-20 18:53:42 +09:00
smoogipoo
f74dbb9e1f Remove locking from SpectatorScreen 2021-05-20 18:52:20 +09:00
Dean Herbert
27e81d6504 Implement proper rotation algorithm for skin editor 2021-05-20 18:21:16 +09:00
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
smoogipoo
d197a7f6f5 Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
Dean Herbert
dbfaaecd9c Reword comment to not mention tests driectly 2021-05-20 15:39:29 +09:00
Salman Ahmed
43094425e2 Merge branch 'legacy-beatmap-skin-hud-fallback' into catch-hide-combo-workaround 2021-05-19 23:18:27 +03:00
Dean Herbert
00ed699340 Fix origin specifications using incorrect flags 2021-05-20 01:53:24 +09:00
Dean Herbert
363aec8179 Merge branch 'master' into hit-error-skinnable 2021-05-20 01:51:45 +09:00
Dean Herbert
b2c736b42a Combine and move const closer to usage 2021-05-19 18:09:46 +09:00
Dean Herbert
a639132825 Avoid doing any re-fetch on beatmap from test scenes 2021-05-19 17:58:28 +09:00
Dean Herbert
a0f67ef3bc Move scaling logic out of OsuSelectionHandler for reuse 2021-05-19 17:37:28 +09:00
Vinicius Barbosa
4f397ae7f5
Merge branch 'master' into applause-stops-on-score-switch 2021-05-19 09:52:31 +02:00
Dean Herbert
44e22b31a9 Refactor editor exit sequence to avoid any scenario where a dialog could go stray 2021-05-19 16:51:54 +09:00
Dean Herbert
b83322281e Consume updated logic at MainMenu 2021-05-19 16:51:54 +09:00
Salman Ahmed
013fe4928f Unrevert irrelevant changes 2021-05-19 08:48:21 +03:00
timiimit
1fd00d1313 Change from fullscreen to 0.7 2021-05-18 21:52:28 +02:00
Vinicius Barbosa
d05ffdf120 Added constants for delay value 2021-05-18 20:19:18 +02:00
timiimit
ac5fe0c18c Change larger freemod selection overlay 2021-05-18 18:50:42 +02:00
Vinicius Barbosa
06fffc499b Removed unused variables and directives 2021-05-18 16:56:07 +02:00
Salman Ahmed
c98d036b48 Merge branch 'master' into catch-hide-combo-workaround 2021-05-18 17:47:20 +03:00
Salman Ahmed
e7d2f42149 Revert "Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround"
This reverts commit 380d004683, reversing
changes made to ff419af512.
2021-05-18 17:46:15 +03:00
Vinicius Barbosa
76a377f3e0 Fixed applause sound stopping after switching scores 2021-05-18 15:30:45 +02:00
Lucas A
775e0fbde5 Mark StableImportManager as nullable. 2021-05-18 15:27:20 +02:00
Dean Herbert
41d8bc291c
Merge pull request #12783 from smoogipoo/hoc-event-queue
Add a HitObjectUsageEventBuffer to handle HOC events appropriately
2021-05-18 22:22:53 +09:00
smoogipoo
c6160d5304 Only ignore online score id for database import 2021-05-18 21:17:41 +09:00
smoogipoo
d93ac7ac98 Change class xmldoc a bit 2021-05-18 19:15:46 +09:00
smoogipoo
ab6a79f84c Simplify 2021-05-18 19:15:46 +09:00
smoogipoo
97f4f7bbd1 Remove Component inheritance 2021-05-18 18:59:45 +09:00
smoogipoo
633f841a0f Rename to HitObjectUsageEventBuffer 2021-05-18 18:57:02 +09:00
smoogipoo
bfc0205e9b Fix (began, finished) event 2021-05-18 18:49:11 +09:00
Dean Herbert
d661e98fa6 Move common functionality out of OsuSelectionHandler and implement flip support 2021-05-18 18:34:06 +09:00
smoogipoo
61a41d97a4 Add some xmldocs + comments 2021-05-18 17:39:45 +09:00
Dean Herbert
ed957df162 Add simple xmldoc to TransferBlueprintFor method 2021-05-18 16:40:56 +09:00
Dean Herbert
55cc533a37
Merge branch 'master' into hoc-event-queue 2021-05-18 16:31:20 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
Dean Herbert
10c730b37d Add new default locations for hit bar error displays 2021-05-18 15:50:50 +09:00
Salman Ahmed
380d004683 Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround 2021-05-18 09:45:43 +03:00
Salman Ahmed
ff419af512 Hide the combo counter content rather than full death 2021-05-18 09:10:15 +03:00
Dean Herbert
829d326e36 Remove alignment logic completely for the time being
This was overly complex and does not play well with the new layout
customisation system. We can add it back as required.
2021-05-18 14:55:34 +09:00
smoogipoo
75c0d4d972 Merge branch 'rework-hitobject-blueprints' into hoc-event-queue 2021-05-18 14:33:52 +09:00
smoogipoo
882d54a8f8 Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea Add Apply() method for applying new DHOs 2021-05-18 14:14:10 +09:00
smoogipoo
f1f3606fd0 Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
Dan Balasescu
9d423245d8
Fix up xmldocs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-18 13:02:23 +09:00
Lucas A
79740dd2d8 Merge conditionnal expression. 2021-05-17 22:01:05 +02:00
Dan Balasescu
ea4dfd3374
Merge pull request #12842 from peppy/song-progress-skinnable
Add layout customisation support for `SongProgress`
2021-05-17 20:15:01 +09:00
Lucas A
fe11426238 Disable appearance of the stable import prompt waiting for user interaction in tests, which caused them to fail. 2021-05-17 12:55:59 +02:00
Lucas A
f60dbbfbbd Reword import dialogs.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00
Lucas A
a7b740fd1d Reword ImportFromStablePopup and display the popup regardless of whether a stable install is detected. 2021-05-17 12:55:58 +02:00
Lucas A
851e33fd15 Hook up StableImportManager. 2021-05-17 12:55:57 +02:00
Dean Herbert
7137315fa7 Remove HitErrorDisplay container and hook up data 2021-05-17 19:46:50 +09:00
Dean Herbert
ecf70c1707 Remove unnecessary container 2021-05-17 18:55:18 +09:00
Dean Herbert
b80768b44a Hook up seeking flow 2021-05-17 18:52:56 +09:00
Dean Herbert
0c433cda86 Update HUDOverlay logic to add automatic layout for bottom-aligned components 2021-05-17 18:52:56 +09:00
Dean Herbert
da0913ca2d Make SongProgress a skinnable component 2021-05-17 18:52:56 +09:00
Dan Balasescu
4151f18f74
Merge pull request #12804 from peppy/fix-autoplay-load-fail-nullref
Fix a potential nullref when starting `Player` with autoplay disabled and beatmap fails to load
2021-05-17 18:40:05 +09:00
Dean Herbert
1f3ae901ce Expose DrawableRuleset for consupmtion by HUD components 2021-05-17 18:23:01 +09:00
Dan Balasescu
ce7c503e6e
Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Salman Ahmed
34d1490754 Remove null conditional
Shouldn't guard against that here.
2021-05-15 10:00:05 +03:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating 2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Bartłomiej Dach
7665bdfbbb Merge branch 'master' into null-assignment-warning-enable 2021-05-15 01:08:34 +02:00
Bartłomiej Dach
8b4e6d2911 Remove no longer necessary FinishTransforms(true) call
As the component no longer has any transition transforms applied.
2021-05-14 22:03:35 +02:00
Salman Ahmed
7c2fc9b412 Update usage due to nullability removal 2021-05-14 16:12:33 +03:00
Salman Ahmed
93007c1635 Merge branch 'current-star-rating' into player-loader-star-rating 2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497 Remove nullability and transition support from star rating display 2021-05-14 16:05:40 +03:00
Salman Ahmed
0dc3bfd0c1 Apply simple transforms to star rating display when ready if not 2021-05-14 15:55:26 +03:00
Dean Herbert
f5dd18f266
Use existing LoadedBeatmapSuccessfully bool instead
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-05-14 16:53:51 +09:00
Dean Herbert
67a99c83a3 Tidy bindable changed code up 2021-05-14 16:24:52 +09:00
Salman Ahmed
8338f702c3 Remove not required null conditional 2021-05-14 09:32:56 +03:00
Dean Herbert
dc576c19b4 Fix a potential nullref when starting Player with autoplay enabled and beatmap fails to load 2021-05-14 15:10:02 +09:00
Dean Herbert
48672f8afd Add very basic test logic to ensure PlayerLoader is present for playlists 2021-05-14 15:02:36 +09:00
Dean Herbert
b36c991ba1 Fix single case of incorrect usage 2021-05-14 12:04:38 +09:00
Salman Ahmed
9e8c0a7e70 Fix online play subscreens not pushing player loaders when starting gameplay 2021-05-14 04:25:29 +03:00
smoogipoo
362a09ca73 Fix up + reduce complexity of HOCEventQueue 2021-05-13 21:41:49 +09:00
smoogipoo
aaf31af326 Add blueprint transferral 2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763 Implement HitObjectContainerEventQueue 2021-05-13 21:15:47 +09:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes 2021-05-13 21:06:48 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation 2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles 2021-05-13 19:24:42 +09:00
Dean Herbert
c8b7cfc753 Merge branch 'skin-serialisation' into remove-skinnable-hud-classes 2021-05-13 19:05:08 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Dean Herbert
106fa97a11 Rename SkinnableElementTargetContainer to SkinnableTargetContainer 2021-05-13 17:07:38 +09:00
Dean Herbert
7921dc7ece Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
Dean Herbert
cdcd31b546 Replace ISkinSerialisable with IsEditable property 2021-05-13 17:03:17 +09:00
Naxess
b37cb3bdbe Change interpreted difficulty from bindable to regular value
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a Keep track of local bound copy 2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Dean Herbert
5b71d8ca37
Merge pull request #12758 from Naxesss/verify-settings-ui
Add setting UI components to the verify screen
2021-05-13 14:35:35 +09:00
Dean Herbert
b81f86bd4d Move DI resolution to inside BDL parameters 2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5 Simplify binding flow in InterpretationSection 2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291 Tidy up specification of SettingsSection 2021-05-13 13:45:10 +09:00
Dean Herbert
3b862798e9 Standardise naming of methods related to SkinnableInfo 2021-05-13 13:14:49 +09:00
Naxess
47948d7b34 Set default for bindable in object initializer
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de Also refresh when interpreted difficulty changes 2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e Use local bound copy in InterpretationSection as well
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Dean Herbert
6caf4e3879 Add xmldoc to SkinnableInfo 2021-05-13 12:57:28 +09:00
Naxess
e80d8f6922 Keep track of local bound copy 2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2 Use more consistent lambda discards 2021-05-13 05:38:45 +02:00
Dean Herbert
8b9ac86d4b Merge branch 'master' into skin-serialisation 2021-05-13 12:35:06 +09:00
Naxess
e86834b740 Use local bound copy for HiddenIssueTypes 2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f Isolate refreshing to IssueList 2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598 Split ShowIssueTypes dict into hidden and configurable lists
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.

Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4 Set interpreted difficulty to correct default 2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9 Remove unnecessary local variable
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666 Move ShowIssueTypes to VerifyScreen 2021-05-13 04:29:27 +02:00
Dan Balasescu
4e7c079560
Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
Remove downwards dependency from `HUDOverlay` to `HealthDisplay`
2021-05-12 19:27:02 +09:00
Dean Herbert
0a895fff15 Remove remaining test usage of SkinnableXXX HUD components 2021-05-12 18:53:25 +09:00
Salman Ahmed
96d3586294 Fix rotation handle visibility logic not handling two handles hovered at once 2021-05-12 11:42:55 +03:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
Dean Herbert
d2e0e8ad94 Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576 Rename Settings to have a more localised name 2021-05-12 16:38:04 +09:00
Dean Herbert
494a1b01a5 Move SkinnableElementTargetContainer out of HUD namespace 2021-05-12 15:59:33 +09:00
Dean Herbert
4aad7b96ea Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation 2021-05-12 12:54:37 +09:00
Dean Herbert
184dbaf202 Improve safety of bindings in HealthDisplay 2021-05-12 12:53:30 +09:00
Naxess
64d96b06a6 Add interpreted difficulty info to BeatmapVerifierContext
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00