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Commit Graph

4274 Commits

Author SHA1 Message Date
smoogipoo
f8f9cf9412 Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen 2021-04-22 23:25:25 +09:00
smoogipoo
64579d50ac Use only single PlayerInstance for hit sample playback 2021-04-22 22:59:47 +09:00
Dan Balasescu
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts 2021-04-22 20:38:34 +09:00
smoogipoo
6df23f1301 Merge branch 'master' into multiplayer-spectator-screen 2021-04-22 20:29:24 +09:00
Dan Balasescu
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
Dan Balasescu
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
Dean Herbert
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
Dean Herbert
daafa41dc1
Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-22 16:22:04 +09:00
Dean Herbert
cf1e3ea988 Add failing test covering quick shift-rightclick deletion in placement mode 2021-04-22 15:44:12 +09:00
Dean Herbert
ea3bb07924 Add test that fails on incorrect system/info message ordering 2021-04-22 14:51:14 +09:00
smoogipoo
2bea625613 Fix initial playback states not being correct 2021-04-21 23:22:11 +09:00
Denrage
0dfd0bb59d Refactored background of BeatmapInfoWedge 2021-04-21 15:46:11 +02:00
Denrage
9fba87f67a Moved Info and Background into own container 2021-04-21 15:43:29 +02:00
smoogipoo
e78ef05fcf Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-21 17:11:14 +09:00
smoogipoo
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
Bartłomiej Dach
881043bc5d Fix failing test after mod settings layout changes
The slight hack which was used in the test to ensure that the mod
settings overlay covered the entire width of the mod overlay broke after
adjustments to the layout in the previous commit.

Locally adjust the hack to use the parent of the `ModSettingsContainer`
rather than the container itself.
2021-04-20 19:38:25 +02:00
smoogipoo
156a518068 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-20 21:16:05 +09:00
smoogipoo
c5d6b6ea8d Fix tests failing intermittently
This was due to this code happening in UpdateAfterChildren(), after the
GCC has processed one frame. During this time, the clock could have
advanced an arbitrary amount.

The cause of this is the removal of the Task.Run() to set the clock in
Restart() (now called Reset()) which changed the timing, so it only worked before due to pure
luck.
2021-04-20 18:41:09 +09:00
Denrage
505a117862 splitted updateable part of wedge 2021-04-20 10:37:52 +02:00
smoogipoo
80473a356e Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction 2021-04-20 17:27:01 +09:00
Denrage
c73bbf0aa7 Fixed Tests 2021-04-19 19:24:58 +02:00
Bartłomiej Dach
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
Dean Herbert
fc41ad65f8
Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
Record every 60fps interval
2021-04-19 23:26:58 +09:00
smoogipoo
c12848ce4d Apply fixes to tests 2021-04-19 17:02:59 +09:00
smoogipoo
5397f4faba Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-19 16:49:06 +09:00
jvyden
a854ce429a
add blank line between method 2021-04-18 23:49:13 -04:00
jvyden
999f2d810c
Fix accidentally removed code 2021-04-18 23:30:07 -04:00
Christine Chen
fd1241cc85 Added tests
New tests:
- storyboard ending during the failing animation
- showResults = false
- storyboard ending before score processor completion

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-18 23:26:50 -04:00
jvyden
e44d11667c
Merge remote-tracking branch 'upstream' 2021-04-18 23:04:35 -04:00
jvyden
b727faace3
Revert changes to IdleTracker 2021-04-18 23:03:43 -04:00
Christine Chen
98460c8feb Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
Bartłomiej Dach
577755ee19 Add placeholder when no colours are visible
Will be removed once combo colours are mutable.
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
0cd1aa8c1c Add support for custom colour prefixes 2021-04-18 20:44:55 +02:00
Bartłomiej Dach
67c19df000 Add test coverage for adding/removing colours 2021-04-18 19:35:42 +02:00
Bartłomiej Dach
1b2c43b92c Add basic structure of colour palette 2021-04-18 19:29:04 +02:00
Dean Herbert
2678089e0b Add test case failing on selection after paste 2021-04-18 20:28:39 +09:00
Salman Ahmed
2847dd7e05 Merge branch 'master' into play-storyboard-outro 2021-04-18 06:40:22 +03:00
Christine Chen
7b1d40db7d Remove redundant string interpolation 2021-04-17 22:13:28 -04:00
Christine Chen
e9f8fa64b8 Added a test for toggling the storyboard after the map is loaded 2021-04-17 21:49:29 -04:00
Christine Chen
7f5b1e84a1 Update TestSceneStoryboardWithOutro.cs
- Construct storyboard in CreateWorkingBeatmap()
- Use GameplayClockContainer.GameplayClock.CurrentTime
- Remove unnecessary lines
2021-04-17 13:57:32 -04:00
jvyden
1e56f14f5b
Merge remote-tracking branch 'upstream' 2021-04-17 09:35:24 -04:00
Bartłomiej Dach
f3ea51eeed Adjust tests to not rely on invalid assumption 2021-04-17 14:23:32 +02:00
smoogipoo
d5b26b0ab5 Fix incorrect test spectator client implementation 2021-04-16 23:01:34 +09:00
smoogipoo
a7aa3cb263 Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-16 20:16:26 +09:00
smoogipoo
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
jvyden
8d6c30c73b
Fix lint 2021-04-16 05:57:36 -04:00
jvyden
ec0211809f
Apply peppy's suggestions 2021-04-16 05:53:27 -04:00
smoogipoo
65a6f9f8a4 Merge branch 'fix-initial-spectator-state-callback' into multiplayer-spectator-screen 2021-04-16 18:26:46 +09:00
jvyden
d760e81a91
Fix lint 2021-04-16 05:22:41 -04:00
smoogipoo
46d2181d42 Remove now unnecessary (duplicating) test 2021-04-16 18:21:56 +09:00
smoogipoo
377e5ce6b3 Fix test incorrect sending state too often 2021-04-16 18:21:35 +09:00
jvyden
471b8e3c74
Merge branch 'master' of https://github.com/ppy/osu 2021-04-16 05:02:40 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
Closes #12424
2021-04-16 05:01:58 -04:00
smoogipoo
ca74f413cd Change to explicit method instead 2021-04-16 17:31:02 +09:00
smoogipoo
25f0f17766 Attempt to fix match subscreen test failure 2021-04-16 16:16:28 +09:00
smoogipoo
5652490d61 Fix OnUserBeganPlaying not being invoked if already watching 2021-04-16 14:11:55 +09:00
Christine Chen
b15838b220 Move storyboard outro logic to DrawableStoryboard 2021-04-16 00:59:10 -04:00
smoogipoo
5ac0eb02cd Always add player instances at first, populate later 2021-04-16 12:25:29 +09:00
Christine Chen
45c2b72a25
Merge branch 'master' into play-storyboard-outro 2021-04-15 15:11:35 -04:00
Christine Chen
25b8c2f257 Allow skipping storyboard outro
Reuses SkipOverlay by calculating the endtime of the storyboard and using that as a "start point". Upon skipping the outro the score is instantly shown.
When the end of the storyboard is reached the score screen automatically shows up. If the player holds ESC (pause) during the outro, the score is displayed

The storyboard endtime is calculated by getting the latest endtime of the storyboard's elements, or simply returning 0 if there is no storyboard.

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-15 13:20:40 -04:00
Dean Herbert
7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
2021-04-15 22:43:26 +09:00
Dan Balasescu
ac8e462d32
Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
Dean Herbert
ad671ee07a
Merge branch 'master' into timeline-adjustments 2021-04-15 20:42:38 +09:00
Dan Balasescu
6f17c19a48
Merge branch 'master' into summary-timeline-design-refactors 2021-04-15 20:11:39 +09:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
smoogipoo
1705d472b5 Reimplement multiplayer syncing using new master/slave clocks 2021-04-15 19:12:52 +09:00
Dean Herbert
18e8682f39 Remove unused using statements 2021-04-15 17:01:25 +09:00
Dean Herbert
dd9a142e89 Fix TestSceneEditorSummaryTimeline not displaying actual beatmap content 2021-04-15 16:39:20 +09:00
Dean Herbert
66bb5766b9 Make Mod.Description abstract and add missing descriptions 2021-04-15 16:39:20 +09:00
Dan Balasescu
a56391c6ca
Merge pull request #12418 from peppy/abstract-mod-description
Make `Mod.Description` abstract and add missing descriptions
2021-04-15 15:42:36 +09:00
Dean Herbert
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Salman Ahmed
92fd34cea9 Revert "Inverse ignore user settings bindable to "apply user settings" instead"
This reverts commit 175b8da2b2.
2021-04-15 08:02:12 +03:00
Salman Ahmed
175b8da2b2 Inverse ignore user settings bindable to "apply user settings" instead 2021-04-15 07:34:20 +03:00
Salman Ahmed
7a9ff2ab38 Use until steps instead
Ah..
2021-04-15 00:48:25 +03:00
Salman Ahmed
505dc15e03 Add failing test case 2021-04-14 23:35:42 +03:00
Dean Herbert
9dea0ae935 Update test scene to be able to see a bit more 2021-04-14 21:03:52 +09:00
smoogipoo
54643f53e3 Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-14 19:56:58 +09:00
smoogipoo
1aa36818df Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
smoogipoo
3039b7b0f9 Make tests a bit more resilient 2021-04-13 22:40:24 +09:00
smoogipoo
20823abb30 Make resyncing a bit more resilient 2021-04-13 22:10:35 +09:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
smoogipoo
5b53a2b211 Merge branch 'master' into multiplayer-spectator-screen 2021-04-13 20:07:56 +09:00
Dean Herbert
00f235760d Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
Dean Herbert
fca9c70c1b Move timeline hit object test to immediately viewable area 2021-04-13 19:26:20 +09:00
Dean Herbert
0cf13dab8d
Merge pull request #12391 from frenzibyte/replays-tooltip-graph
Display separate "replays watched" tooltip for replays subsection
2021-04-13 19:25:50 +09:00
Dean Herbert
2884ed3ab9
Merge pull request #12350 from smoogipoo/multiplayer-spectator-player-grid
Add the multiplayer spectator player grid
2021-04-13 19:25:32 +09:00
Dan Balasescu
a0513f64f9
Merge branch 'master' into replays-tooltip-graph 2021-04-13 18:21:10 +09:00
Salman Ahmed
15658eda55 Add failing test case 2021-04-13 12:00:13 +03:00
Salman Ahmed
36510309d1 Merge EnableUserDim and IgnoreUserSettings to one bindable 2021-04-13 10:58:56 +03:00
Dean Herbert
a9652b7b25 Start TimelineTestScene in a more visible place 2021-04-13 16:05:12 +09:00
ekrctb
38d10755cb Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-13 13:47:22 +09:00
Dean Herbert
516bd138e3 Add (previously failing) test coverage of drag from selection 2021-04-13 13:46:38 +09:00
Dean Herbert
7c975359d9 Add basic select/deselect tests 2021-04-13 13:29:37 +09:00
Dean Herbert
05d7fe289f Rename test scene in preparation for increasing scope 2021-04-13 13:09:18 +09:00
Dean Herbert
66e74da2b7 Fix regression in quick delete mouse action blocking 2021-04-13 13:03:14 +09:00
Salman Ahmed
8f84abf348 Display "replays watched" tooltip for replays subsection 2021-04-12 21:51:06 +03:00
Christine Chen
f66306a81a Remove IsLowBattery 2021-04-12 11:15:24 -04:00
Christine Chen
43b97fe0ad Refactor PowerStatus (now called BatteryInfo) 2021-04-12 10:52:52 -04:00
smoogipoo
1e002841cf Add test for scoring mode changes 2021-04-12 22:03:45 +09:00
smoogipoo
c531e38a36 Rework to create a derived tracked user data instead 2021-04-12 22:00:27 +09:00
smoogipoo
27660265b5 Merge branch 'master' into multiplayer-spectator-leaderboard 2021-04-12 21:02:18 +09:00
Dean Herbert
b4c75ba3c6 Fix TestQuickDeleteRemovesObject failing on second run 2021-04-12 19:19:25 +09:00
ekrctb
359fae895f Rename property 2021-04-12 18:50:25 +09:00
ekrctb
e19e8ff2a3 Rewrite FramedReplayInputHandler for robustness
This commit changes the semantics of `CurrentFrame` and `NextFrame` of the class.
The ordering of `NextFrame.Time` and `CurrentFrame.Time` was dependent on the current direction.
Now, it should always satisfy `CurrentFrame.Time <= CurrentTime <= NextFrame.Time` except at the start/end.
This change, however, doesn't break existing deriving classes if the template code pattern usage of interpolation is used.
The deriving class code can be simplified due to the elimination of nullable types. I didn't include those changes in this commit.

I removed `StreamingFramedReplayInputHandlerTest` for now, as it is almost-duplicate of `FramedReplayInputHandlerTest`. I'll include more tests in later commits.

This commit fixes #6150.
2021-04-12 16:18:11 +09:00
Dean Herbert
9be3163592 Merge branch 'master' into multiplayer-spectator-player-grid 2021-04-12 14:14:13 +09:00
smoogipoo
4fcddfb44b Fix multiplayer test failure 2021-04-12 13:42:14 +09:00
ekrctb
d6d8ea5b6b Throw when getting a frame of an empty replay 2021-04-12 11:17:56 +09:00
Salman Ahmed
cb947a3b27 Add expected output in test case rather than determining internally 2021-04-11 13:18:25 -04:00
Salman Ahmed
1fd4cb8963
Merge branch 'master' into master 2021-04-11 10:19:16 +03:00
Christine Chen
08311abc5e Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
smoogipoo
61c400b1a1 Fix filename 2021-04-09 20:18:26 +09:00
smoogipoo
eccd269cce Implement maximum start delay 2021-04-09 20:17:57 +09:00
smoogipoo
950e4e05ef Merge branch 'multiplayer-spectator-leaderboard' into multiplayer-spectator-screen 2021-04-09 18:30:21 +09:00
smoogipoo
e73f3f52d7 Add some more asserts 2021-04-09 18:23:41 +09:00
smoogipoo
9ddcd686ac Fix incorrect assert 2021-04-09 18:23:38 +09:00
smoogipoo
b49997f531 Add test for no frames 2021-04-09 18:18:23 +09:00
smoogipoo
589ce4bdc2 Add test 2021-04-09 18:16:10 +09:00
Christine Chen
59d13b0dd3 Fixed indentation
sorry about the style fixes... I'm using JetBrains Rider from now on.
2021-04-08 21:53:42 -04:00
Christine Chen
6b6a71d3c3 trim whitespace 2021-04-08 20:39:17 -04:00
Christine Chen
493c095535 Fixed code style 2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
smoogipoo
7958a257e8 Add tests 2021-04-08 22:14:30 +09:00
smoogipoo
70cd018a98 Fix intermittent test failure 2021-04-08 21:38:58 +09:00
smoogipoo
125358158b Merge branch 'master' into multiplayer-spectator-screen 2021-04-08 21:13:37 +09:00
Dean Herbert
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
smoogipoo
b38d332268 Fix broken test 2021-04-08 16:31:39 +09:00
Dean Herbert
545156d15c Add regression test coverage 2021-04-08 15:20:53 +09:00
Dean Herbert
8aff53172d Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
Christine Chen
0a6baf670e Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
  To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
smoogipoo
72a42ceaf7 Merge branch 'multiplayer-spectator-player-grid' into multiplayer-spectator-screen 2021-04-08 00:19:00 +09:00
smoogipoo
024adb699c Add test and fix several issues 2021-04-08 00:12:21 +09:00
smoogipoo
214813154b Fix class name 2021-04-07 22:28:22 +09:00
smoogipoo
99bee73ac1 Merge branch 'master' into add-spectate-button-and-state 2021-04-07 22:07:52 +09:00
Dan Balasescu
6eb809f4c4
Merge pull request #9194 from boswelja/rebind-song-select
Allow rebinding Song Select mods/random/options keys
2021-04-07 20:55:45 +09:00
smoogipoo
93c5935ebc Add match subscreen support + test 2021-04-07 20:46:30 +09:00
Dean Herbert
b4c6894d13 Add test coverage for song select footer area 2021-04-07 18:29:31 +09:00
smoogipoo
abd637ffaa Add button to footer 2021-04-07 17:35:18 +09:00
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
smoogipoo
c744f77cfa Add participant panel state 2021-04-07 16:40:24 +09:00
smoogipoo
f5667125a0 Remove unnecessary method 2021-04-07 16:37:43 +09:00
smoogipoo
6be9c9f0f4 Link up ready button to spectate state 2021-04-07 16:35:50 +09:00
smoogipoo
1f57b6884d Add ready button to test scene 2021-04-07 16:30:40 +09:00
smoogipoo
6de91d7b6b Add spectate button + test 2021-04-06 21:37:27 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dan Balasescu
2321101518
Merge branch 'master' into fix-overzealousmouse-button-blocking 2021-04-06 16:45:25 +09:00
Dean Herbert
53c1bc666c Make addition of nested GlobalActionContainer in OsuGameTestScene optional 2021-04-06 15:18:00 +09:00
Dean Herbert
e486e521ff Fix regressed test 2021-04-05 22:46:01 +09:00
Dean Herbert
beebdb0734 Clean up implementation 2021-04-05 22:30:51 +09:00
Bartłomiej Dach
b66ba43bc5 Add failing test scene 2021-04-03 14:02:46 +02:00
Bartłomiej Dach
7d4b0e3f0a Fix editor clock scene not re-enabling beatmap
Could interfere with other tests due to causing crashes on attempts to
change `Beatmap.Value`.
2021-04-03 12:34:48 +02:00
PercyDan54
1ff77754fd
Use OnlineViewContainer 2021-04-02 20:14:31 +08:00
smoogipoo
c3c7c18549 Fix tests 2021-04-01 23:48:26 +09:00
smoogipoo
9e95441aa6 Rename Spectator -> SoloSpectator 2021-04-01 22:08:52 +09:00
Dean Herbert
0c53b4eb93 Fix wrong counting and add test 2021-03-31 14:09:39 +09:00
Dean Herbert
8dfff999f9 Add rotation slider 2021-03-30 12:40:50 +09:00
Max Hübner
558f8fa51e Adjust testscene 2021-03-25 23:20:26 +01:00
Dean Herbert
6cb14e91c9 Make Player abstract and introduce SoloPlayer 2021-03-23 18:18:49 +09:00
Dean Herbert
aeff9bd853 Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
b9b351311a
Merge pull request #11824 from peppy/fix-unsafe-skinnable-sample-play
Fix playing skinned samples being unsafe during skin changes
2021-03-20 11:29:34 +09:00
Bartłomiej Dach
8e0536e1e2 Add failing test scene 2021-03-19 22:44:33 +01:00
Dean Herbert
f59327cc3e Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-19 20:29:44 +09:00
Dean Herbert
196f95ae54 Update to use new bindables and centered area offset 2021-03-19 19:01:32 +09:00
Dean Herbert
9a6a0f3df5 Add test coverage and better UI handling of no tablet connected scenario 2021-03-19 19:01:32 +09:00
Dean Herbert
a8e319a320 Remove min/max from test scene to fix weirdness when switching test sizings 2021-03-19 19:01:31 +09:00
Dean Herbert
382109c7a2 Make test scene feel more like settings (width-wise) 2021-03-19 19:01:31 +09:00
Dean Herbert
464702182d Consume device name 2021-03-19 19:01:31 +09:00
Dean Herbert
3b7edf1333 Make tablet display always fit to size of settings area 2021-03-19 19:01:31 +09:00
Dean Herbert
d026c8da85 Initial pass of configuration interface 2021-03-19 19:01:31 +09:00
Dean Herbert
1c865682ae Add tablet configuration tests 2021-03-19 18:57:49 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end 2021-03-19 16:32:23 +09:00
Bartłomiej Dach
aec859b4d1 Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
voidedWarranties
df6570ebf5 Improve logic and add previously failing test
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
21e18c9f6e Fix test hangs in browser due to changing tracks via music controller 2021-03-17 18:46:22 +01:00
Bartłomiej Dach
3b55eeb416 Fix test failure by setting beatmap
Post-merge, it was failing because somewhere along the way
`EditorClockTestScene` started expecting inheritors to set the beatmap
themselves explicitly in BDL.
2021-03-17 18:39:48 +01:00
Bartłomiej Dach
f1e66cc420 Adjust test namespace 2021-03-17 18:37:11 +01:00
Bartłomiej Dach
a691291ae8 Merge branch 'master' into editor-song-end 2021-03-17 18:18:19 +01:00
smoogipoo
e59b8b4ce6 Fix test checking nullable string 2021-03-17 19:07:29 +09:00
smoogipoo
f7ec79c5f4 Fix incorrect generic type 2021-03-17 19:02:25 +09:00
Dean Herbert
4bf57ad860 Remove remaining reference to obsolete value 2021-03-17 18:24:24 +09:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
f3faad74d5
Merge pull request #12003 from UselessToucan/ef_core_5 2021-03-15 15:05:32 +09:00
Dean Herbert
fce21f23d6 Add comments marking workarounds required for EFcore 5 2021-03-15 13:29:26 +09:00
Joehu
d0644221ff Add test showing toolbar behavior change 2021-03-12 15:48:49 -08:00
Roman Kapustin
c6c616f244 Actualize tests 2021-03-11 21:02:40 +03:00
Dean Herbert
a5b3ac7ef8 Add failing test covering alpha commands proceeding non-alpha (but ignored) commands 2021-03-09 15:54:11 +09:00
Dean Herbert
2b1ab3576b
Merge branch 'master' into migrate-country-rank 2021-03-08 11:07:25 +09:00
Dean Herbert
b241749119
Merge pull request #11928 from smoogipoo/fix-test-multiplayer-beatmap 2021-03-04 23:43:55 +09:00
smoogipoo
77607c06eb Fix not being able to enter gameplay in TestSceneMultiplayer 2021-03-03 22:07:39 +09:00
smoogipoo
1ecb1d122a Fix up TestSceneMultiplayer 2021-03-03 21:54:34 +09:00
smoogipoo
6affe33fb2 Fix another test scene 2021-03-03 19:40:19 +09:00
Bartłomiej Dach
3b125a26a8 Add test coverage 2021-03-02 19:21:03 +01:00
Salman Ahmed
2609b22d53 Replace usage of CurrentModeRank in line with API change 2021-03-01 23:07:25 +03:00
smoogipoo
5cfaf1de1b Fix duplicate ongoing operation tracker 2021-03-01 17:43:03 +09:00
smoogipoo
01a4815412 Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
Dean Herbert
3802cb29a4 Fix failing tests doing reference comparisons between string and LocalisedString 2021-02-25 17:49:54 +09:00
Dean Herbert
90e8308716 Merge branch 'master' into localisation-refactor-framework 2021-02-25 17:28:55 +09:00
Dean Herbert
a08a3d44c7 Add failing test coverage for using hotkeys from main menu before toolbar displayed 2021-02-25 14:52:16 +09:00
Dan Balasescu
3e2b21a9b4
Merge pull request #11892 from peppy/allow-collection-name-collisions
Fix crash on two collections existing with the same name
2021-02-24 23:08:05 +09:00
Dean Herbert
6e6fb31c05 Add test coverage 2021-02-24 18:49:16 +09:00
Dan Balasescu
c0f21c8cbe
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 15:10:48 +09:00
Dan Balasescu
2e730cdde7
Merge pull request #11867 from peppy/add-quick-run-test-beatmap
Fix test failures due to beatmap taking too long to complete autoplay/replay
2021-02-24 13:25:22 +09:00
Dean Herbert
e679a1916f
Merge pull request #11833 from frenzibyte/fix-pofl-on-cooldown
Keep pausing gameplay on focus loss if cannot on first attempt
2021-02-24 00:15:58 +09:00
Dean Herbert
996c0897d1 Seek via GameplayClockContainer for better reliability 2021-02-23 13:40:21 +09:00
Bartłomiej Dach
f62120c66b Remove unused using directive 2021-02-22 22:45:55 +01:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
smoogipoo
ee6a94273d Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-02-22 18:31:27 +09:00
Salman Ahmed
6bac83964a Merge branch 'master' into fix-pofl-on-cooldown 2021-02-22 10:03:27 +03:00
Dean Herbert
adf2dc36c9 Fix PlaylistResults tests performing delays in real-time when headless 2021-02-22 15:43:58 +09:00
Dean Herbert
cdbf8de29d Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Dean Herbert
541237ef16 Use a shorter test beatmap for tests which need to run to completion 2021-02-22 14:48:04 +09:00
smoogipoo
ca92ad715a Add test 2021-02-22 13:32:54 +09:00
Dean Herbert
d2ec151c67 Add failing test for pausing when pause support is disabled 2021-02-20 14:20:13 +09:00
Dan Balasescu
52372fe50d
Merge pull request #11713 from peppy/fix-error-exit-during-results-transition
Fix a potential crash when exiting play during the results screen transition
2021-02-19 18:39:21 +09:00
Dan Balasescu
9fc57b2145
Merge pull request #11832 from peppy/leaderboard-compact-mode
Show compact leaderboard during gameplay to reduce distractions
2021-02-19 18:17:46 +09:00
Salman Ahmed
f6c279ab00 Add assert ensuring player resumed properly 2021-02-19 11:45:45 +03:00
Salman Ahmed
fe5e45ea81 Move gameplay cursor outside instead and fix potential failure 2021-02-19 11:43:33 +03:00
Dean Herbert
52ebe34347 Update TestScenePause exit from fail test to actually fail 2021-02-19 17:26:26 +09:00
Dean Herbert
4c214b74ce Merge branch 'master' into fix-error-exit-during-results-transition 2021-02-19 17:13:55 +09:00
Salman Ahmed
772471a6d8 Add failing test case 2021-02-19 10:46:31 +03:00
Dean Herbert
43c35c5118 Show local user in test scene 2021-02-19 15:15:31 +09:00
Dean Herbert
ee9e6fff40 Add bindable flow for expanded leaderboard state 2021-02-19 15:09:41 +09:00
Salman Ahmed
a407bfe73b Privatize UserRanks and expose a similar CountryRank field instead 2021-02-18 15:37:52 +03:00
Dean Herbert
00574a5288 Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Salman Ahmed
d7c91a7c6f Merge branch 'fix-tournament-user-population' into multiplayer-participant-rank 2021-02-17 08:42:59 +03:00
Dean Herbert
e82922f8c5 Add the ability to deselect the currently selected room via clicking away
Always felt wrong that you couldn't do this until now.
2021-02-16 13:44:37 +09:00
Salman Ahmed
0e7f52b5cc Always use JSON property global_rank for global ranks instead 2021-02-16 07:33:16 +03:00
Salman Ahmed
5b4999e8af Update user statistics retrieval with API changes 2021-02-16 07:33:13 +03:00
Salman Ahmed
d15ffff9a5 Simplifiy user statistics retrieval to one-time on deserialization 2021-02-16 04:48:36 +03:00
Salman Ahmed
a1496cd8f3 Remove necessity of using CurrentModeRank as a fallback 2021-02-16 04:48:36 +03:00
Dean Herbert
2e646882fa Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 21:22:21 +09:00
Dean Herbert
9ad38ab20e Move HubClientConnector retrieval to IAPIProvider 2021-02-15 16:43:56 +09:00
Dean Herbert
f664fca0dd Tidy up tests (and remove duplicate with new call logic) 2021-02-15 16:11:17 +09:00
Dean Herbert
4f264758a4 Add test coverage of pause from resume overlay 2021-02-15 15:57:36 +09:00
Dean Herbert
ec37e1602d Add failing test coverage of retrying from the results screen 2021-02-15 15:03:09 +09:00
smoogipoo
c6ed3efa4a Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
Dean Herbert
25f5120fdf Add failing test coverage of user pausing or quick exiting during cooldown 2021-02-15 14:36:17 +09:00
Dean Herbert
a4dc544235 Refactor some shared code in TestScenePause 2021-02-15 14:24:08 +09:00
Dan Balasescu
34e600464b
Merge branch 'master' into abstract-hub-connection 2021-02-15 13:53:54 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
f7374703f0 Update tests to match dev domain 2021-02-12 15:29:21 +09:00
Salman Ahmed
d3c1b47592 Replace nullable API with null connector instead 2021-02-11 12:34:39 +03:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Jamie Taylor
2ee634d173 Create subclass for "Error" notifications to allow them to have a unique pop-in sound 2021-02-11 13:55:43 +09:00
Salman Ahmed
0c5e66205b Merge branch 'master' into abstract-hub-connection 2021-02-11 02:14:22 +03:00
Dean Herbert
9e400acd1a Merge branch 'master' into fix-mod-settings-fuckery 2021-02-10 17:43:03 +09:00
Dean Herbert
98a83722ff Move the point at which selected mods are reset in tests to allow mutliple creation test flow 2021-02-10 15:29:55 +09:00