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Remove now unnecessary (duplicating) test
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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@ -205,29 +204,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("screen didn't change", () => Stack.CurrentScreen is SoloSpectator);
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}
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[Test]
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public void OnUserBeganPlayingCallbackInvokedOnNewAdd()
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{
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bool callbackInvoked = false;
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Action<int, SpectatorState> callbackAction = (_, __) => callbackInvoked = true;
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AddStep("bind first event", () => testSpectatorStreamingClient.OnUserBeganPlaying += callbackAction);
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start();
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AddAssert("callback invoked", () => callbackInvoked);
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AddStep("reset", () =>
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{
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testSpectatorStreamingClient.OnUserBeganPlaying -= callbackAction;
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callbackInvoked = false;
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});
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AddStep("bind event with run once immediately", () => testSpectatorStreamingClient.BindUserBeganPlaying(callbackAction, true));
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AddAssert("callback invoked", () => callbackInvoked);
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// Don't leave the event bound if test run succeeded.
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AddStep("reset", () => testSpectatorStreamingClient.OnUserBeganPlaying -= callbackAction);
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}
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private OsuFramedReplayInputHandler replayHandler =>
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(OsuFramedReplayInputHandler)Stack.ChildrenOfType<OsuInputManager>().First().ReplayInputHandler;
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