mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 23:03:21 +08:00
Merge branch 'master' into replays-tooltip-graph
This commit is contained in:
commit
a0513f64f9
36
osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs
Normal file
36
osu.Game.Tests/Mods/ModSettingsEqualityComparison.cs
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Tests.Mods
|
||||
{
|
||||
[TestFixture]
|
||||
public class ModSettingsEqualityComparison
|
||||
{
|
||||
[Test]
|
||||
public void Test()
|
||||
{
|
||||
var mod1 = new OsuModDoubleTime { SpeedChange = { Value = 1.25 } };
|
||||
var mod2 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
|
||||
var mod3 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
|
||||
var apiMod1 = new APIMod(mod1);
|
||||
var apiMod2 = new APIMod(mod2);
|
||||
var apiMod3 = new APIMod(mod3);
|
||||
|
||||
Assert.That(mod1, Is.Not.EqualTo(mod2));
|
||||
Assert.That(apiMod1, Is.Not.EqualTo(apiMod2));
|
||||
|
||||
Assert.That(mod2, Is.EqualTo(mod2));
|
||||
Assert.That(apiMod2, Is.EqualTo(apiMod2));
|
||||
|
||||
Assert.That(mod2, Is.EqualTo(mod3));
|
||||
Assert.That(apiMod2, Is.EqualTo(apiMod3));
|
||||
|
||||
Assert.That(mod3, Is.EqualTo(mod2));
|
||||
Assert.That(apiMod3, Is.EqualTo(apiMod2));
|
||||
}
|
||||
}
|
||||
}
|
@ -64,6 +64,13 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Clock.Seek(2500);
|
||||
}
|
||||
|
||||
public abstract Drawable CreateTestComponent();
|
||||
|
||||
private class AudioVisualiser : CompositeDrawable
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Extensions;
|
||||
@ -143,7 +142,7 @@ namespace osu.Game.Configuration
|
||||
|
||||
SetDefault(OsuSetting.DiscordRichPresence, DiscordRichPresenceMode.Full);
|
||||
|
||||
SetDefault(OsuSetting.EditorWaveformOpacity, 1f);
|
||||
SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage)
|
||||
@ -169,14 +168,9 @@ namespace osu.Game.Configuration
|
||||
|
||||
int combined = (year * 10000) + monthDay;
|
||||
|
||||
if (combined < 20200305)
|
||||
if (combined < 20210413)
|
||||
{
|
||||
// the maximum value of this setting was changed.
|
||||
// if we don't manually increase this, it causes song select to filter out beatmaps the user expects to see.
|
||||
var maxStars = (BindableDouble)GetOriginalBindable<double>(OsuSetting.DisplayStarsMaximum);
|
||||
|
||||
if (maxStars.Value == 10)
|
||||
maxStars.Value = maxStars.MaxValue;
|
||||
SetValue(OsuSetting.EditorWaveformOpacity, 0.25f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -11,11 +11,12 @@ using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
[MessagePackObject]
|
||||
public class APIMod : IMod
|
||||
public class APIMod : IMod, IEquatable<APIMod>
|
||||
{
|
||||
[JsonProperty("acronym")]
|
||||
[Key(0)]
|
||||
@ -63,7 +64,16 @@ namespace osu.Game.Online.API
|
||||
return resultMod;
|
||||
}
|
||||
|
||||
public bool Equals(IMod other) => Acronym == other?.Acronym;
|
||||
public bool Equals(IMod other) => other is APIMod them && Equals(them);
|
||||
|
||||
public bool Equals(APIMod other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return Acronym == other.Acronym &&
|
||||
Settings.SequenceEqual(other.Settings, ModSettingsEqualityComparer.Default);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
@ -72,5 +82,20 @@ namespace osu.Game.Online.API
|
||||
|
||||
return $"{Acronym}";
|
||||
}
|
||||
|
||||
private class ModSettingsEqualityComparer : IEqualityComparer<KeyValuePair<string, object>>
|
||||
{
|
||||
public static ModSettingsEqualityComparer Default { get; } = new ModSettingsEqualityComparer();
|
||||
|
||||
public bool Equals(KeyValuePair<string, object> x, KeyValuePair<string, object> y)
|
||||
{
|
||||
object xValue = ModUtils.GetSettingUnderlyingValue(x.Value);
|
||||
object yValue = ModUtils.GetSettingUnderlyingValue(y.Value);
|
||||
|
||||
return x.Key == y.Key && EqualityComparer<object>.Default.Equals(xValue, yValue);
|
||||
}
|
||||
|
||||
public int GetHashCode(KeyValuePair<string, object> obj) => HashCode.Combine(obj.Key, ModUtils.GetSettingUnderlyingValue(obj.Value));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,11 +3,10 @@
|
||||
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using MessagePack;
|
||||
using MessagePack.Formatters;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
@ -24,36 +23,7 @@ namespace osu.Game.Online.API
|
||||
var stringBytes = new ReadOnlySequence<byte>(Encoding.UTF8.GetBytes(kvp.Key));
|
||||
writer.WriteString(in stringBytes);
|
||||
|
||||
switch (kvp.Value)
|
||||
{
|
||||
case Bindable<double> d:
|
||||
primitiveFormatter.Serialize(ref writer, d.Value, options);
|
||||
break;
|
||||
|
||||
case Bindable<int> i:
|
||||
primitiveFormatter.Serialize(ref writer, i.Value, options);
|
||||
break;
|
||||
|
||||
case Bindable<float> f:
|
||||
primitiveFormatter.Serialize(ref writer, f.Value, options);
|
||||
break;
|
||||
|
||||
case Bindable<bool> b:
|
||||
primitiveFormatter.Serialize(ref writer, b.Value, options);
|
||||
break;
|
||||
|
||||
case IBindable u:
|
||||
// A mod with unknown (e.g. enum) generic type.
|
||||
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
|
||||
Debug.Assert(valueMethod != null);
|
||||
primitiveFormatter.Serialize(ref writer, valueMethod.GetValue(u), options);
|
||||
break;
|
||||
|
||||
default:
|
||||
// fall back for non-bindable cases.
|
||||
primitiveFormatter.Serialize(ref writer, kvp.Value, options);
|
||||
break;
|
||||
}
|
||||
primitiveFormatter.Serialize(ref writer, ModUtils.GetSettingUnderlyingValue(kvp.Value), options);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -19,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// The base class for gameplay modifiers.
|
||||
/// </summary>
|
||||
[ExcludeFromDynamicCompile]
|
||||
public abstract class Mod : IMod, IJsonSerializable
|
||||
public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of this mod.
|
||||
@ -172,7 +173,19 @@ namespace osu.Game.Rulesets.Mods
|
||||
target.Parse(source);
|
||||
}
|
||||
|
||||
public bool Equals(IMod other) => GetType() == other?.GetType();
|
||||
public bool Equals(IMod other) => other is Mod them && Equals(them);
|
||||
|
||||
public bool Equals(Mod other)
|
||||
{
|
||||
if (ReferenceEquals(null, other)) return false;
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return GetType() == other.GetType() &&
|
||||
this.GetSettingsSourceProperties().All(pair =>
|
||||
EqualityComparer<object>.Default.Equals(
|
||||
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(this)),
|
||||
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(other))));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset all custom settings for this mod back to their defaults.
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
||||
{
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
||||
/// </summary>
|
||||
public class PointVisualisation : Box
|
||||
{
|
||||
public const float WIDTH = 1;
|
||||
public const float MAX_WIDTH = 4;
|
||||
|
||||
public PointVisualisation(double startTime)
|
||||
: this()
|
||||
@ -27,8 +26,11 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
||||
RelativePositionAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Width = WIDTH;
|
||||
EdgeSmoothness = new Vector2(WIDTH, 0);
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Width = MAX_WIDTH;
|
||||
Height = 0.75f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,9 +6,7 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||
@ -33,6 +31,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private static readonly int highest_divisor = BindableBeatDivisor.VALID_DIVISORS.Last();
|
||||
|
||||
public TimelineTickDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@ -80,8 +80,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
if (timeline != null)
|
||||
{
|
||||
var newRange = (
|
||||
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopLeft).X - PointVisualisation.WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X,
|
||||
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopRight).X + PointVisualisation.WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X);
|
||||
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopLeft).X - PointVisualisation.MAX_WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X,
|
||||
(ToLocalSpace(timeline.ScreenSpaceDrawQuad.TopRight).X + PointVisualisation.MAX_WIDTH * 2) / DrawWidth * Content.RelativeChildSize.X);
|
||||
|
||||
if (visibleRange != newRange)
|
||||
{
|
||||
@ -100,7 +100,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
private void createTicks()
|
||||
{
|
||||
int drawableIndex = 0;
|
||||
int highestDivisor = BindableBeatDivisor.VALID_DIVISORS.Last();
|
||||
|
||||
nextMinTick = null;
|
||||
nextMaxTick = null;
|
||||
@ -131,25 +130,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
var divisor = BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value);
|
||||
var colour = BindableBeatDivisor.GetColourFor(divisor, colours);
|
||||
|
||||
bool isMainBeat = indexInBar == 0;
|
||||
|
||||
// even though "bar lines" take up the full vertical space, we render them in two pieces because it allows for less anchor/origin churn.
|
||||
float height = isMainBeat ? 0.5f : 0.4f - (float)divisor / highestDivisor * 0.2f;
|
||||
float gradientOpacity = isMainBeat ? 1 : 0;
|
||||
|
||||
var topPoint = getNextUsablePoint();
|
||||
topPoint.X = xPos;
|
||||
topPoint.Height = height;
|
||||
topPoint.Colour = ColourInfo.GradientVertical(colour, colour.Opacity(gradientOpacity));
|
||||
topPoint.Anchor = Anchor.TopLeft;
|
||||
topPoint.Origin = Anchor.TopCentre;
|
||||
|
||||
var bottomPoint = getNextUsablePoint();
|
||||
bottomPoint.X = xPos;
|
||||
bottomPoint.Anchor = Anchor.BottomLeft;
|
||||
bottomPoint.Colour = ColourInfo.GradientVertical(colour.Opacity(gradientOpacity), colour);
|
||||
bottomPoint.Origin = Anchor.BottomCentre;
|
||||
bottomPoint.Height = height;
|
||||
var line = getNextUsableLine();
|
||||
line.X = xPos;
|
||||
line.Width = PointVisualisation.MAX_WIDTH * getWidth(indexInBar, divisor);
|
||||
line.Height = 0.9f * getHeight(indexInBar, divisor);
|
||||
line.Colour = colour;
|
||||
}
|
||||
|
||||
beat++;
|
||||
@ -168,7 +155,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
tickCache.Validate();
|
||||
|
||||
Drawable getNextUsablePoint()
|
||||
Drawable getNextUsableLine()
|
||||
{
|
||||
PointVisualisation point;
|
||||
if (drawableIndex >= Count)
|
||||
@ -183,6 +170,54 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
private static float getWidth(int indexInBar, int divisor)
|
||||
{
|
||||
if (indexInBar == 0)
|
||||
return 1;
|
||||
|
||||
switch (divisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return 0.6f;
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return 0.5f;
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return 0.4f;
|
||||
|
||||
default:
|
||||
return 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
private static float getHeight(int indexInBar, int divisor)
|
||||
{
|
||||
if (indexInBar == 0)
|
||||
return 1;
|
||||
|
||||
switch (divisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return 0.9f;
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return 0.8f;
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return 0.7f;
|
||||
|
||||
default:
|
||||
return 0.6f;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -109,7 +109,12 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
request.Success += s =>
|
||||
{
|
||||
score.ScoreInfo.OnlineScoreID = s.ID;
|
||||
// For the time being, online ID responses are not really useful for anything.
|
||||
// In addition, the IDs provided via new (lazer) endpoints are based on a different autoincrement from legacy (stable) scores.
|
||||
//
|
||||
// Until we better define the server-side logic behind this, let's not store the online ID to avoid potential unique constraint
|
||||
// conflicts across various systems (ie. solo and multiplayer).
|
||||
// score.ScoreInfo.OnlineScoreID = s.ID;
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
||||
|
@ -3,8 +3,11 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
#nullable enable
|
||||
@ -129,5 +132,38 @@ namespace osu.Game.Utils
|
||||
else
|
||||
yield return mod;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the underlying value of the given mod setting object.
|
||||
/// Used in <see cref="APIMod"/> for serialization and equality comparison purposes.
|
||||
/// </summary>
|
||||
/// <param name="setting">The mod setting.</param>
|
||||
public static object GetSettingUnderlyingValue(object setting)
|
||||
{
|
||||
switch (setting)
|
||||
{
|
||||
case Bindable<double> d:
|
||||
return d.Value;
|
||||
|
||||
case Bindable<int> i:
|
||||
return i.Value;
|
||||
|
||||
case Bindable<float> f:
|
||||
return f.Value;
|
||||
|
||||
case Bindable<bool> b:
|
||||
return b.Value;
|
||||
|
||||
case IBindable u:
|
||||
// A mod with unknown (e.g. enum) generic type.
|
||||
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
|
||||
Debug.Assert(valueMethod != null);
|
||||
return valueMethod.GetValue(u);
|
||||
|
||||
default:
|
||||
// fall back for non-bindable cases.
|
||||
return setting;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user