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Commit Graph

15520 Commits

Author SHA1 Message Date
Dean Herbert
def1abaeca
Fix some tests not always waiting long enough for beatmap loading
These used to work because there was a huge blocking load operation,
which is now more asynchronous.

Note that the change made in `SongSelect` is not required, but defensive
(feels it should have been doing this the whole time).
2024-08-29 18:42:43 +09:00
Dean Herbert
1776d38809
Remove loadedTestBeatmaps flag 2024-08-28 23:28:44 +09:00
Dean Herbert
e04b5bb3f2
Tidy up test beatmap loading 2024-08-28 23:28:44 +09:00
Dean Herbert
9123d2cb7f
Fix multiple test failures 2024-08-28 23:28:43 +09:00
Dean Herbert
dd4a1104e4
Always debounce external Filter requests (except for tests)
The only exception to the rule here was "when screen isn't active apply
without debounce" but I'm not sure we want this. It would cause a
stutter on returning to song select and I'm not even sure this is a
common scenario.

I'd rather remove it and see if someone finds an actual case where this
is an issue.
2024-08-28 19:13:50 +09:00
Dean Herbert
336abadbd1
Allow running initial filter criteria asynchronously
This reverts a portion of https://github.com/ppy/osu/pull/9539.

The rearrangement in `SongSelect` is required to get the initial filter
into `BeatmapCarousel` (and avoid the `FilterChanged` event firing,
causing a delayed/scheduled filter application).
2024-08-28 19:13:50 +09:00
Dean Herbert
5ed0c6e91a
Remove song select preloading
Really unnecessary now.
2024-08-28 19:13:49 +09:00
Dean Herbert
b1f653899c
Fix enumeration over modified collection 2024-08-28 19:13:49 +09:00
Dean Herbert
81b36d897d
Fix null reference in change handling code 2024-08-28 19:13:49 +09:00
Dean Herbert
081c9eb21b
Fix incorrect cancellation / disposal handling of DetachedBeatmapStore 2024-08-28 17:21:19 +09:00
Dean Herbert
4d42274771
Use bindable list implementation 2024-08-28 16:03:37 +09:00
Dean Herbert
466ed5de78
Add basic detached beatmap store 2024-08-28 16:03:37 +09:00
Dean Herbert
eb70a1b72d
Change middle text to only animate initially 2024-08-28 15:57:42 +09:00
Dean Herbert
47a52d10eb
Revert "Add slight parallax to centre content"
This reverts commit 90d06d4496.
2024-08-28 15:32:59 +09:00
OliBomby
b5b4f915a9 Automatic seek to sample point on right-click 2024-08-27 19:40:33 +02:00
OliBomby
daad476593 Add float comparison leniency just in case 2024-08-27 19:04:16 +02:00
OliBomby
71044a0766 fix difference in sample time calculation 2024-08-27 19:02:40 +02:00
Bartłomiej Dach
a3b0ff4808
Merge branch 'master' into break-overlay-animation 2024-08-27 11:17:56 +02:00
Bartłomiej Dach
321e509f11
Merge pull request #29615 from peppy/break-overlay-improvements
Add shadow around break overlay middle content to make sure it remains visible
2024-08-27 11:16:08 +02:00
Dean Herbert
90d06d4496
Add slight parallax to centre content 2024-08-27 16:37:27 +09:00
Bartłomiej Dach
8d7053d367
Merge pull request #29560 from peppy/fix-daily-challenge-intro-mod-display
Fix mod icons potentially showing incorrectly at daily challenge intro
2024-08-27 09:37:11 +02:00
Dean Herbert
6f1664f0a6
Add beat-synced animation to break overlay
I've been meaning to make the progress bar synchronise with the beat
rather than a continuous countdown, just to give the overlay a bit more
of a rhythmic feel.

Not completely happy with how this feels but I think it's a start?

I had to refactor how the break overlay works in the process. It no
longer creates transforms for all breaks ahead-of-time, which could be
argued as a better way of doing things. It's more dynamically able to
handle breaks now (maybe useful for the future, who knows).
2024-08-27 16:34:37 +09:00
Dean Herbert
98faa07590
Apply NRT to BreakOverlay 2024-08-27 15:01:51 +09:00
Dean Herbert
797b020747
Add shadow around break overlay middle content to make sure it remains visible 2024-08-27 15:01:50 +09:00
Dean Herbert
abdbe510b8
Move break overlay (and cursor) further forward in depth
I didn't really want to move the cursor in front of the HUD, but we face
a bit of an impossible scenario otherwise (it should definitely be in
front of the break overlay for visibility).

So I'll deal with it for now.
2024-08-27 14:52:11 +09:00
Dean Herbert
84bceca778
Assume we can always fetch the ruleset 2024-08-26 15:38:58 +09:00
Dean Herbert
60271fb0f7
Merge pull request #29564 from peppy/skinnable-components-what-2
Remove requirement of `base` calls to ensure user skin container layouts are retrieved
2024-08-23 17:52:46 +09:00
OliBomby
2de5ecceb8 Merge remote-tracking branch 'upstream/master' into scroll-speed-std 2024-08-22 20:17:14 +02:00
OliBomby
ad8e7f1897 Fix scroll speed visualisation missing on start kiai effect points
They were being drawn far offscreen because the width of the kiai multiplied with the X coordinate of the scroll speed vis.
2024-08-22 20:17:09 +02:00
OliBomby
998b5fdc12 Add property EditorShowScrollSpeed to Ruleset 2024-08-22 19:53:34 +02:00
OliBomby
adbdb39e9f move public member to top of file 2024-08-22 19:18:38 +02:00
OliBomby
0db068e423 allow repeating on seek actions 2024-08-22 19:15:53 +02:00
Bartłomiej Dach
bd6943ebc2
Merge pull request #29537 from normalid-awa/feature/song-select/allow-copy-url-from-context-menu
Allow copying beatmap link in song select carousel context menu
2024-08-22 14:03:39 +02:00
Dean Herbert
58552e9768
Add missing user ruleset to link copying for beatmap panels 2024-08-22 19:18:41 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers to global scope 2024-08-22 18:46:07 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup to GlobalSkinnableContainerLookup 2024-08-22 18:39:36 +09:00
Dean Herbert
41756520b1
Rename SkinComponentsContainer to SkinnableContainer 2024-08-22 17:42:50 +09:00
Bartłomiej Dach
df94c22a29
Merge pull request #29545 from peppy/timeline-redesign-in-circles
Further timeline usability tweaks
2024-08-22 08:39:34 +02:00
Bartłomiej Dach
d33f4837fa
Merge pull request #29532 from bdach/redesign-timing-table-tracking
Redesign timing table tracking
2024-08-22 08:21:39 +02:00
Dean Herbert
9df12e3d87
Move seek button to left to differentiate mutating operations 2024-08-22 14:15:36 +09:00
Dean Herbert
54e5f1c9f0
Merge pull request #29556 from frenzibyte/kiai-star-bursts
Add star fountains/bursts when entering kiai mode in gameplay
2024-08-22 14:14:25 +09:00
Dean Herbert
f068b7a521
Move copy-to-url method to OsuGame to centralise toast popup support 2024-08-22 14:03:41 +09:00
Dean Herbert
7f5f3a4589
Fix mod icons potentially showing incorrectly at daily challenge intro
Prefer using the beatmap's rulesets over the current user selection.

Closes https://github.com/ppy/osu/issues/29559.
2024-08-22 13:57:19 +09:00
Salman Ahmed
922814fab3 Fix flag reset on connection dropouts 2024-08-22 06:00:37 +09:00
Dean Herbert
ac5a3a0959
Remove one unused parameter 2024-08-22 02:17:11 +09:00
Dean Herbert
87123d99bf
Move URL implementation to extension methods and share with other usages 2024-08-22 02:08:01 +09:00
Dean Herbert
18a3ab2ffd
Use "link" instead of "URL" 2024-08-22 01:45:43 +09:00
Dean Herbert
a943000579
Merge pull request #29435 from OliBomby/improve-snaps
Fix timeline snapping ignoring nearby timing points
2024-08-22 01:36:30 +09:00
Dean Herbert
fb5fb78fd3
Move zero marker below control points to avoid common overlap scenario 2024-08-22 01:09:22 +09:00
Dean Herbert
843b10ef34
Add back incorrectly removed control point display toggle 2024-08-22 01:05:47 +09:00
Dean Herbert
2876cb73bd
Merge pull request #28991 from Layendan/master
Add collection and favourite buttons to results screen
2024-08-21 23:59:26 +09:00
OliBomby
423feadd64 Revert "add arrow indicator"
This reverts commit 1ce9e97fd4.
2024-08-21 14:12:58 +02:00
Bartłomiej Dach
28d0a24555
Fix the fix
The more proper way to do this would be to address the underlying issue,
which is https://github.com/ppy/osu/issues/29546, but let's do this
locally for now.
2024-08-21 12:27:56 +02:00
Salman Ahmed
c92af71029 Add in-gameplay version of kiai star fountains/burst 2024-08-21 17:34:38 +09:00
jkh675
3d5b57454e Fix null reference 2024-08-21 16:21:49 +08:00
Dean Herbert
fef56cc29e
Remove expanding behaviour of timeline completely 2024-08-21 16:57:52 +09:00
Dean Herbert
7e6490133d
Adjust visuals of tick display (and fine tune some other timeline elements) 2024-08-21 16:46:14 +09:00
Dean Herbert
1a48a6f654
Reduce size of hit objects on timeline 2024-08-21 16:46:13 +09:00
Dean Herbert
3065f808a7
Simplify timing point display on timeline 2024-08-21 16:46:13 +09:00
Dean Herbert
a0002943a1
Adjust centre marker visuals a bit 2024-08-21 16:46:12 +09:00
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better 2024-08-21 09:05:33 +02:00
OliBomby
1ce9e97fd4 add arrow indicator 2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d Merge remote-tracking branch 'upstream/master' into doubleclick 2024-08-20 23:19:27 +02:00
Salman Ahmed
637c9aeef0 Add DailyChallengeIntroPlayed session static 2024-08-21 03:37:04 +09:00
Salman Ahmed
0d358a1dae Fix resume overlay appearing behind HUD/skip overlays 2024-08-21 02:53:11 +09:00
jkh675
8e273709f1 Implement copy url in beatmap and beatmap set carousel 2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
Closes https://github.com/ppy/osu/issues/29492.

I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.

To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
Closes https://github.com/ppy/osu/issues/29361.

Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking 2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
- On entering the screen, the timing point active at the current instant
  of the map is selected. This is the *only* time where the selected
  point is changed automatically for the user.

- The ongoing automatic tracking of the relevant point after the initial
  selection is *gone*. Even knowing the fact that it was supposed to
  track the supposedly relevant "last selected type" of control point,
  I always found the tracking to be fairly arbitrary in how it works.
  Removing this behaviour also incidentally fixes
  https://github.com/ppy/osu/issues/23147.

  In its stead, to indicate which timing groups are having an effect,
  they receive an indicator line on the left (coloured using the
  relevant control points' representing colours), as well as a slight
  highlight effect.

- If there is no control point selected, the table will autoscroll to
  the latest timing group, unless the user manually scrolled the table
  before.

- If the selected control point changes, the table will autoscroll to
  the newly selected point, *regardless* of whether the user manually
  scrolled the table before.

- A new button is added which permits the user to select the latest
  timing group. As per the point above, this will autoscroll the user
  to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline 2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81 Fix crash if favourite button api request fails 2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master 2024-08-19 14:30:20 +02:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms 2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default 2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Bartłomiej Dach
42675be6cf
Merge branch 'master' into additions 2024-08-19 11:13:43 +02:00
Bartłomiej Dach
32821be046
Make "double ternary button" specific to samples
We can generalise *when* there is the need to generalise. So far the
generalisation only looked like *obfuscation*.
2024-08-19 11:13:29 +02:00
Bartłomiej Dach
55e9bb6a5d
Privatise setter 2024-08-19 10:59:47 +02:00
Dean Herbert
f176383dd0
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm 2024-08-19 14:30:09 +09:00
Joseph Madamba
6dd08e9a96 Fix beatmap carousel panels not blocking hover of other panels in song select 2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b Make PositionSnapGrid a BufferedContainer 2024-08-17 10:34:39 +03:00
Andrei Zavatski
f74263db81 Remove extra box in OnlinePlayBackgroundScreen 2024-08-17 01:01:51 +03:00
OliBomby
621c4d65a3 Hide scroll speed in effect row attribute 2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf Hide scroll speed in bottom timeline 2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304 Make break periods in bottom timeline transparent 2024-08-16 13:22:09 +02:00
OliBomby
3a84409546 Use TimingPointAfter for seeking check 2024-08-16 01:36:51 +02:00
Joseph Madamba
c3600467bf Make collection button test less broken 2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
Closes https://github.com/ppy/osu/issues/29391.
2024-08-15 17:25:30 +09:00
Dean Herbert
9dc496d6a7
Merge pull request #29415 from Joehuu/difficulty-name-content
Implement song select v2 difficulty name content component
2024-08-15 15:20:52 +09:00
Salman Ahmed
3a4546d62d Remove x symbol from argon mania combo counter 2024-08-15 15:08:35 +09:00
Dean Herbert
28ab65243d
Remove daily challenge tooltip from main menu
Now that we have a nice intro screen for the daily challenge, it's
generally thought that we want to "spoil" the beatmap until the intro is
shown.

Also I was never a huge fan of having a tooltip on a main menu button..
just feels a bit odd.
2024-08-14 20:45:27 +09:00
Joseph Madamba
11bd0c9a61 Inline single-frame layout issue comment instead 2024-08-14 00:41:43 -07:00
Joseph Madamba
c24f1444f9 Directly resolve IBindable<WorkingBeatmap> by making a local variant of DifficultyNameContent 2024-08-13 23:26:18 -07:00
Joseph Madamba
2b41f71fd0 Workaround single-frame layout issues with {Link|Text|Fill}FlowContainers 2024-08-13 23:26:17 -07:00
Joseph Madamba
625c6fc7eb Implement song select v2 difficulty name content component 2024-08-13 23:26:17 -07:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter 2024-08-14 15:12:00 +09:00
OliBomby
10f2ac6490 fix anti-aliased white leaking out of the button 2024-08-13 22:13:17 +02:00
OliBomby
2abcdd0064 Redesign sample bank toggles 2024-08-13 22:05:01 +02:00
Dean Herbert
16f6e26c2e
Merge pull request #29372 from ArijanJ/song-progress-optional-time
Add option to hide song progress time/text
2024-08-13 00:57:15 +09:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3 2024-08-12 13:55:35 +02:00
Dean Herbert
b567ab2a39
Fix context menus sometimes not being clickable at song select
Closes https://github.com/ppy/osu/issues/21602.
2024-08-12 20:31:20 +09:00
Bartłomiej Dach
92bd123ebc
Merge pull request #29363 from peppy/fix-daily-challenge-notification-spam
Fix daily challenge notification spam
2024-08-12 12:18:38 +02:00
Bartłomiej Dach
96bd374b18
Change notification interval to 30 minutes 2024-08-12 11:24:59 +02:00
Bartłomiej Dach
54a1d79136
Clean up some naming weirdness 2024-08-12 11:23:36 +02:00
Bartłomiej Dach
041c70e4eb
Fix tests 2024-08-12 11:19:02 +02:00
Bartłomiej Dach
306e84c7ac
Move disposal method to more expected location 2024-08-12 10:46:58 +02:00
ArijanJ
fed5b9d747
Fix one more inspectcode warning 2024-08-10 09:45:30 +02:00
ArijanJ
d01e76d9db
Fix double blank line 2024-08-09 23:08:22 +02:00
ArijanJ
2dee8bef7e
Add option to hide song progress time/text 2024-08-09 22:50:37 +02:00
Dean Herbert
df43263e38
Merge branch 'master' into daily-challenge-intro-sfx 2024-08-10 02:22:48 +09:00
Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation 2024-08-09 23:05:33 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement 2024-08-09 18:02:37 +09:00
Dean Herbert
e146c8e230
Ensure only one daily challenge notification is fired per room 2024-08-09 17:11:11 +09:00
Dean Herbert
52b2d73e04
Only show daily challenge notification if it started within the last 30 minutes 2024-08-09 17:10:18 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter 2024-08-09 15:46:57 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter 2024-08-09 00:19:17 +09:00
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap call for safety 2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download 2024-08-08 22:09:21 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680.
2024-08-08 16:53:22 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early 2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display 2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge 2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence 2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer 2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2 2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2 2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style 2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe 2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation 2024-08-08 13:17:25 +09:00
Dean Herbert
b5a19707d0
Merge branch 'master' into additions 2024-08-08 03:31:11 +09:00
Dean Herbert
8773c2f7eb
Merge pull request #29281 from kstefanowicz/multiplayer-chat-focus-hint
Add "enter" hint to in-gameplay chatbox placeholder text
2024-08-08 01:29:42 +09:00
Dan Balasescu
a06cb9a0de
Merge pull request #29322 from peppy/daily-challenge-import-improvement
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-08 00:42:03 +09:00
Dean Herbert
cfd7f96e76
Add missing exit line causing completely incorrect behaviour 2024-08-07 23:29:24 +09:00
kstefanowicz
775f76f472 Have placeholder text change while focused 2024-08-07 07:47:35 -04:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dean Herbert
e52d80a41b
Add more difficulty information and further tweaks to visuals 2024-08-07 19:08:04 +09:00
Dean Herbert
083fe32d20
Improve feel of animation 2024-08-07 19:07:45 +09:00
Salman Ahmed
a0615a8f18
Frenzi's WIP animation 2024-08-07 19:07:45 +09:00
Dean Herbert
cfccd74441
Add daily challenge intro sequence 2024-08-07 19:07:44 +09:00
Dean Herbert
6870311c1e
Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Dean Herbert
3c05b975a0
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu 2024-08-07 19:07:43 +09:00
Dean Herbert
5a63c25f49
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu 2024-08-07 14:42:34 +09:00
Dean Herbert
8619bbb943
Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
Dan Balasescu
c574551ee0
Simplify caching 2024-08-06 16:02:36 +09:00
Dan Balasescu
b91461e661
Refactor + CI fixes 2024-08-06 15:17:52 +09:00
jkh675
cb877b7675 Close the menu when selecting other object 2024-08-06 13:09:48 +08:00
Dan Balasescu
d637bbf752
Merge pull request #29286 from peppy/middle-click-delete
Allow object deletion with middle mouse
2024-08-06 13:38:56 +09:00
jkh675
75c0c6a5f9 Make the OsuContextMenu nullable in SelectionHandler 2024-08-05 16:32:49 +08:00
Dean Herbert
c37f617e1d
Adjust song select info icon size slightly
Not going to PR this it's just a minor tweak.
2024-08-05 17:21:50 +09:00
Dean Herbert
0557b9ab79
Allow placement deletion with middle mouse
This is in addition to Shift + Right-click.

I thik middle mouse feels more natural and is a good permanent solution
to this issue.

Note that this also *allows triggering the context menu from placement
mode*. Until now it's done nothing. This may be annoying to users with
muscle memory but I want to make the change and harvest feedback. I
think showing the context menu is more correct behaviour (although
arguably it should return to placement mode on dismiss?).
2024-08-05 14:25:09 +09:00
Dan Balasescu
136cdcfb29
Merge pull request #29059 from frenzibyte/fix-results-fetching-twice
Fix results screen fetching scores twice when scrolled to edge
2024-08-05 14:23:47 +09:00
Dan Balasescu
f92e2094c1
Adjust localisation string name + formatting 2024-08-05 12:34:24 +09:00
AkiraTenchi
a5a392e9fc
Update FilterQueryParser.cs
Add sr as an alias for star rating in the search parameters
2024-08-04 19:48:29 +02:00
kstefanowicz
b0757a13c2 Add "enter" hint to chatbox placeholder text while in-game 2024-08-04 12:32:08 -04:00
jkh675
b32d97b4c0 Remove decreapted property 2024-08-04 21:27:25 +08:00
jkh675
2145368d17 Merge EditorContextMenuContainer into OsuContextMenuContainer 2024-08-04 21:00:43 +08:00
jkh675
7c83d6a883 Cleanup code 2024-08-04 19:56:41 +08:00
jkh675
5d31171fb0 Fix code quality 2024-08-04 19:43:43 +08:00
jkh675
3cc5466774 Refactor the code to follow IoC principle and more flexible 2024-08-04 19:39:06 +08:00
jkh675
27d6c4cecb Implement on beatmap editor 2024-08-04 19:16:14 +08:00
jkh675
5c5fcd7e7e Allow key event pass through selection handler 2024-08-04 19:11:21 +08:00
jkh675
1ff0c7cb46 Replace original menu container with custom one 2024-08-04 19:10:49 +08:00
jkh675
83aeb27c73 Replace original menu container to the custom one 2024-08-04 19:08:31 +08:00
jkh675
de6d8e7eb7 Add the custom context menu to handle the key event 2024-08-04 19:07:35 +08:00
Dan Balasescu
7bf96ce49a
Merge pull request #29231 from peppy/timeline-break-behind-objects
Show breaks behind objects in timeline
2024-08-02 21:28:11 +09:00
Dean Herbert
548fd9cbf9
Show breaks behind objects in timeline
Closes https://github.com/ppy/osu/issues/29227.
2024-08-01 19:47:44 +09:00
Layendan
19a4cef113 update var names and test logic 2024-08-01 02:52:41 -07:00
Dean Herbert
dab967e6be
Fix insane transform allocations in new leaderboard display 2024-08-01 18:36:33 +09:00
Dean Herbert
2d52bab77b
Always show timing points in timeline when at the timing screen
Supersedes https://github.com/ppy/osu/pull/29196.
2024-07-31 19:43:08 +09:00
Dean Herbert
e329427d6e
Apply nullability to Timeline 2024-07-31 19:28:32 +09:00
Layendan
36bd83bb80 Update collection state when users add/remove from collection 2024-07-30 15:22:41 -07:00
Dean Herbert
e77489f2a9
Allow notification of new strings 2024-07-31 03:10:36 +09:00
Dean Herbert
bdc465e1c6
Reword notification text slightly 2024-07-31 03:06:35 +09:00
Dean Herbert
d75c170ba1
Merge branch 'master' into daily-challenge/better-messaging 2024-07-30 19:04:48 +09:00
Dean Herbert
d5f9173288
Remove unused local variable 2024-07-30 19:04:43 +09:00
Bartłomiej Dach
1b57a2a136
Show new daily challenge notification globally 2024-07-30 10:36:26 +02:00
Salman Ahmed
621f4dfece Enforce new line between X/Y coordinate in editor position inspector 2024-07-30 02:45:21 +03:00
Dean Herbert
aa2515763c
Merge pull request #29184 from bdach/daily-challenge/wrong-mods-after-replay
Fix mods persisting after watching replay from daily challenge screen
2024-07-29 23:23:45 +09:00
Bartłomiej Dach
b46f3c97da
Add notification on daily challenge conclusion & start of new one
Because I wish to stop seeing "DAILY CHALLENGE WHERE" every day
on #general.

The notifications are constrained to the daily challenge screen only to
not spam users who may not care.
2024-07-29 14:30:10 +02:00
Dean Herbert
7afcd72872
Fix potentially too many scores displaying in breakdown while in gameplay 2024-07-29 20:58:42 +09:00
Dean Herbert
05056f0e8a
Remove no longer required AlwaysPresent definition
This also reverts commit 7fedfd368c as
no-longer-necessary.
2024-07-29 20:43:56 +09:00
Dean Herbert
5a1002c1a0
Ensure score breakdown doesn't spam scores when not visible 2024-07-29 20:43:50 +09:00
Bartłomiej Dach
f1a84a5111
Fix mods persisting after watching replay from daily challenge screen
Closes https://github.com/ppy/osu/issues/29133.

Hope I can be forgiven for no tests. I had a brief try but writing them
is going to take hours.
2024-07-29 12:52:30 +02:00
Bartłomiej Dach
cebd38c6eb
Merge pull request #29163 from Joehuu/copy-lb-mods-daily
Add ability to copy leaderboard mods in daily challenge
2024-07-29 12:09:27 +02:00
Bartłomiej Dach
2ff0a89b4f
Convert into auto-property even more 2024-07-29 10:59:21 +02:00
Bartłomiej Dach
54c904d439
Convert into auto-property 2024-07-29 10:40:29 +02:00
Bartłomiej Dach
aa7f6f81ef
Merge pull request #29127 from Joehuu/add-negative-horizontal-padding-daily
Fix daily challenge background clipping when settings/notifications is opened
2024-07-29 10:28:48 +02:00
Joseph Madamba
f6eb9037df Add ability to copy leaderboard mods in daily challenge 2024-07-27 23:55:56 -07:00
Salman Ahmed
7fedfd368c Fix score breakdown tooltips appearing in other feeds 2024-07-28 07:22:58 +03:00
Joseph Madamba
bc25e5d706 Remove unnecessary depth and padding set 2024-07-27 19:13:11 -07:00
Joseph Madamba
850bcaef7a Merge remote-tracking branch 'upstream/master' into pr/28991 2024-07-27 19:09:02 -07:00
Joseph Madamba
334f5fda2d Remove direct margin set in popover that was causing positioning offset 2024-07-27 19:02:57 -07:00
Joseph Madamba
04b15d0d38 Remove unnecessary ReceivePositionalInputAt
Results is not even using the new footer.
2024-07-27 19:02:43 -07:00
Joseph Madamba
b4ca07300a Use same size button for everything 2024-07-27 18:43:54 -07:00
Joseph Madamba
b5ff2dab43 Move some properties/bindables around 2024-07-27 18:42:49 -07:00
Joseph Madamba
aed2b3c7c6 Inherit GrayButton instead
Also fixes hover highlight.
2024-07-27 18:42:49 -07:00
Joseph Madamba
d55e861b90 Fix daily challenge background clipping when settings/notifications is opened 2024-07-26 16:55:15 -07:00
Dean Herbert
9323f89357
Fix "Beatmap not downloaded" tooltip hint not showing in daily challenge 2024-07-27 02:06:56 +09:00
Dean Herbert
0421e1e9d0
Reduce number spacing a bit more 2024-07-26 23:21:44 +09:00
Dean Herbert
96049807c4
Adjust weight and text in event feed output
Just some minor adjustments.
2024-07-26 23:20:32 +09:00
Dean Herbert
4fa6a19409
Merge pull request #29108 from bdach/daily-challenge/better-breakdown
Improve score breakdown on daily challenge
2024-07-26 23:12:04 +09:00
Dean Herbert
47eca0eb37
Merge pull request #29101 from bdach/daily-challenge/fix-preview-track
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
2024-07-26 21:52:26 +09:00
Dean Herbert
6f7d05d5a0
Merge pull request #29104 from bdach/daily-challenge/fix-no-audio-adjustments
Fix daily challenge screen not applying track adjustments from mods
2024-07-26 21:51:58 +09:00
Bartłomiej Dach
0996f9b0b5
Fix code quality 2024-07-26 14:45:39 +02:00
Dean Herbert
1607075e0c
Merge pull request #29099 from bdach/daily-challenge/totals-display
Implement component for displaying running totals in daily challenge
2024-07-26 21:44:58 +09:00
Dean Herbert
a870722ea6
Adjust easings and reduce character spacing slightly 2024-07-26 21:43:23 +09:00
Bartłomiej Dach
fc0ade2c61
Highlight where local user's best is on the breakdown 2024-07-26 14:32:01 +02:00
Bartłomiej Dach
2caaebb670
Add tooltip with counts to daily challenge score breakdown chart 2024-07-26 13:47:41 +02:00
Dean Herbert
19affa7062
Rename new property to match true usage (per item)
Also document a bit more.
2024-07-26 20:45:13 +09:00
Bartłomiej Dach
2e37f3b5de
Hook up score totals display to daily challenge screen 2024-07-26 12:34:23 +02:00
Bartłomiej Dach
1abcf16231
Fix daily challenge screen not applying track adjustments from mods
Closes https://github.com/ppy/osu/issues/29093.
2024-07-26 11:50:43 +02:00
Bartłomiej Dach
f9cfc7d96c
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
Closes https://github.com/ppy/osu/issues/29083.
2024-07-26 10:53:12 +02:00
Cameron Brown
17f00ec0a6 Bind the mod select overlay's Beatmap to OsuScreen.Beatmap in constructor
Suggested by @bdach!
2024-07-26 18:29:50 +10:00
Cameron Brown
a8851950bc Update the beatmap of Daily Challenge's mods overlay when beatmap is set - #29094 2024-07-26 18:10:11 +10:00
Bartłomiej Dach
174dc91f4b
Implement component for displaying running totals in daily challenge
Total pass count and cumulative total score, to be more precise.
2024-07-26 09:51:39 +02:00
Bartłomiej Dach
e489ae8f72
Merge pull request #29055 from peppy/event-feed-improvements
Improve daily challenge event feed
2024-07-26 08:37:47 +02:00
Bartłomiej Dach
09a1fd2cd1
Merge pull request #29057 from frenzibyte/daily-challenge-replay-download-button
Fix daily challenge not showing a replay button in results screen
2024-07-26 08:03:17 +02:00
Bartłomiej Dach
c17cabd981
Adjust alpha for rows for better visibility 2024-07-26 07:44:02 +02:00
Salman Ahmed
c558dfdf13 Reset download state when score is changed 2024-07-26 05:11:54 +03:00
Dean Herbert
c90e04092a
Merge pull request #29068 from bdach/results-statistics-toggle-crash
Fix crash when toggling extended statistics visibility during results load
2024-07-25 22:49:41 +09:00
Bartłomiej Dach
8dbd4d70ff
Fix crash when toggling extended statistics visibility during results load
Closes https://github.com/ppy/osu/issues/29066.

Initially I fixed this at where the assert is right now:

	9790c5a574/osu.Game/Screens/Ranking/ResultsScreen.cs (L333)

but because of the weird way that visible state management is done in
this screen that made it possible for the extended statistics to be
visible *behind* the score panels, without the score panels making way
for it. So this is in a way safer, because it prevents the visibility
state of the extended statistics from changing in the first place if
there is no score selected (yet).

This can be also seen in playlists, at least.
2024-07-25 11:45:17 +02:00
Bartłomiej Dach
8d89557ab8
Fix not being able to send chat reports on daily challenge screen
Something something some people cannot be trusted with a textbox.
2024-07-25 11:11:54 +02:00
Salman Ahmed
615f07d54c Fix results screen fetching more scores twice 2024-07-25 09:16:09 +03:00
Salman Ahmed
9d5fbb8b4f Fix target score selection abruptly discarded after opening results screen 2024-07-25 09:01:43 +03:00
Dean Herbert
f1dda4ab1e
Fix too many event rows displaying after spending a long time in gameplay/results 2024-07-25 14:31:22 +09:00
Dean Herbert
c90d345ff9
Scroll content forever rather than aggressively fading 2024-07-25 14:31:21 +09:00
Salman Ahmed
dad8e28446 Fix replay download button not added when no score is selected initially 2024-07-25 07:40:17 +03:00
Dean Herbert
aac98ab6b2
Debounce leaderboard refetches to stop excessive operations after returning from gameplay 2024-07-25 12:58:35 +09:00
Dean Herbert
9ec687caab
Avoid reloading the daily challenge leaderboard when already requested 2024-07-25 12:55:45 +09:00
Dean Herbert
4983e5f33e
Merge pull request #29039 from bdach/multiple-selection-sample-popover
Make sample popover change properties of all samples in multiple selection
2024-07-24 22:49:20 +09:00
Bartłomiej Dach
1ed7e4b075
Make sample popover change properties of all samples in multiple selection
Closes https://github.com/ppy/osu/issues/28916.

The previous behaviour *may* have been intended, but it was honestly
quite baffling. This seems like a saner variant.
2024-07-24 12:15:12 +02:00
Dean Herbert
6e4625609d
Merge pull request #29036 from bdach/hardcode-positions-for-leaderboard
Fill daily challenge top 50 position numbers client-side
2024-07-24 17:49:51 +09:00
Bartłomiej Dach
788b70469d
Exit daily challenge screen when going offline
This sort of thing is bound to happen when rewriting screens from
scratch without invoking abstract eldritch entities sometimes. Damned if
you do, damned if you don't...
2024-07-24 09:15:32 +02:00
Bartłomiej Dach
bf4bf4d39e
Fill daily challenge top 50 position numbers client-side
Only doing this client-side, because doing this server-side is
expensive:

	https://github.com/ppy/osu-web/pull/11354#discussion_r1689224285
2024-07-24 08:57:11 +02:00
Dean Herbert
aded31bd07
Merge pull request #29021 from bdach/editor-breaks-respect-time-preempt
Respect pre-empt time when auto-generating breaks
2024-07-24 15:21:12 +09:00
Dean Herbert
aed7ba9508
Change order of application to avoid bias to side with more room to drag
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-07-23 20:56:21 +09:00
Bartłomiej Dach
c3062f96ee
Fix autogenerated breaks not invalidating on change to pre-empt time 2024-07-23 13:38:50 +02:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
Closes https://github.com/ppy/osu/issues/28703.
2024-07-23 13:30:13 +02:00
Dean Herbert
cc4ed0ff3f
Use non-screen-space coordinates and add time-based drag ramping for better control 2024-07-23 18:59:22 +09:00
Bartłomiej Dach
38fc6f70f6
Add tolerance when drag-scrolling editor timeline
Closes https://github.com/ppy/osu/issues/28983.

While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.

In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
Bartłomiej Dach
dd8be62d07
Merge pull request #28849 from frenzibyte/custom-profile-colour
Add custom hue support to user profile overlay
2024-07-22 09:41:32 +02:00
Layendan
6a4872faa8 Remove nullable disable 2024-07-21 23:56:47 -07:00
Layendan
6bb562db14
Fix collection popover 2024-07-22 12:22:52 +09:00
Layendan
e4cccb5e31
Fix lint errors 2024-07-22 12:22:52 +09:00
Layendan
a575566638
Add tests 2024-07-22 12:22:51 +09:00
Layendan
c16b7c5c70
Update favorite button 2024-07-22 12:22:51 +09:00
Layendan
3296beb003
Added collection button to result screen 2024-07-22 12:22:50 +09:00
Salman Ahmed
818b60a3d8 Fix pause overlay hiding input from ruleset input manager
If a key is pressed while the pause overlay is visible, the ruleset input manager will not see it, therefore if the user resumes while the key is held then releases the key, the ruleset input manager will not receive the key up event.
2024-07-19 18:48:35 +03:00
Salman Ahmed
d7651ef387 Add extensive test cases for correct input handling while paused in osu! & non-osu! 2024-07-19 18:48:35 +03:00
Bartłomiej Dach
27000aa8ed
Merge branch 'master' into editor-blah 2024-07-19 13:42:40 +02:00
Dan Balasescu
ad564f31cb
Merge pull request #28947 from peppy/fix-playlist-item-panel
Fix various visuals of playlist beatmap panels
2024-07-19 20:12:40 +09:00
Dean Herbert
c2cc85e6f0
Use purple again for kiai time specifically 2024-07-19 19:59:38 +09:00
Dean Herbert
c4de2bbb60
Ignore "too many ticks" in timeline (triggers in normal cases) 2024-07-19 19:57:47 +09:00
Dean Herbert
5ee645ac8f
Increase opacity of control points slightly 2024-07-19 19:50:21 +09:00
Dean Herbert
d9297438ba
Merge pull request #28900 from smoogipoo/fix-more-tests
Fix more test failures
2024-07-19 19:38:52 +09:00
Dean Herbert
f11f01f9b7
Fix various visuals of playlist beatmap panels
Supersedes https://github.com/ppy/osu/pull/28907.

- Fix border being fat
- Fix thumbnail not masking correctly
- Fix background layer not being correctly fit to the panel
- Dim the main background on hover
- Minor tweaks to dimming
2024-07-19 19:26:04 +09:00
Dan Balasescu
5af39aad00
Add beatmap name to log string
Makes it easy to compare this line versus the one in
OsuGame.PresentBeatmap(). At the moment it's just GUID which is... not
useful!
2024-07-19 19:02:41 +09:00
Dean Herbert
0f29ed618a
Don't attempt to clear the carousel during realm blocking operation 2024-07-19 17:39:47 +09:00
Dean Herbert
0560214d5b
Fix beatmap carousel performance regression with large databases 2024-07-19 17:39:47 +09:00
Bartłomiej Dach
4dd225fdc8
Fix compose blueprint container not unsubscribing from event
Closes https://github.com/ppy/osu/issues/28938.

This is related to reloading the composer on timing point changes in
scrolling rulesets. The lack of unsubscription from this would cause
blueprints to be created for disposed composers via the
`hitObjectAdded()` flow.

The following line looks as if a sync load should be forced on a newly
created placement blueprint:

    da4d37c4ad/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs (L364)

however, it is not the case if the parent
(`placementBlueprintContainer`) is disposed, which it would be in this
case. Therefore, the blueprint stays `NotLoaded` rather than `Ready`,
therefore it never receives its DI dependencies, therefore it dies on
an `EditorBeatmap` nullref.
2024-07-19 08:32:36 +02:00
Salman Ahmed
a570949459 Fix selection box initialy visible despite no items selected 2024-07-19 03:00:44 +03:00
Salman Ahmed
d61a72b8fb Explicitly define Hue rather than implicitly provide it by enum value 2024-07-18 00:26:24 +03:00
Layendan
0bc14ba646 Add favourite button to results screen 2024-07-17 12:45:20 -07:00
Bartłomiej Dach
4c1f902969
Do not allow working beatmap to switch to protected beatmap in song select
Principal fix to https://github.com/ppy/osu/issues/28880.
2024-07-17 11:46:19 +02:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
Update framework
2024-07-16 12:28:51 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice 2024-07-16 18:32:54 +09:00
OliBomby
ba501a8eb8 fix addition bank toggle can be switched off with selection 2024-07-16 11:30:52 +02:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding 2024-07-16 18:20:33 +09:00
Dean Herbert
1083e71ce6
Fix potential crash when exiting daily challenge screen
Without the schedule this will potentially run after disposal of the
local drawable hierarchy.

Closes https://github.com/ppy/osu/issues/28875.
2024-07-16 03:02:04 +09:00
OliBomby
9f02a1f1bf fix addition on node sample not working 2024-07-14 22:50:15 +02:00
OliBomby
df7a42a00e fix placement samples 2024-07-14 22:33:23 +02:00
OliBomby
5e86a01e5e allow hotkeys in sample point piece 2024-07-14 20:59:46 +02:00
OliBomby
952540024e addition bank toggles in compose 2024-07-14 20:43:16 +02:00
Dean Herbert
eb3f480a2a
Merge pull request #28683 from frenzibyte/footer-v2-integration
Replace local footer in existing sheared overlays (e.g. mod select & first-run setup) with `ScreenFooter`
2024-07-12 22:45:06 +09:00
Dean Herbert
e8f7213b3b
Move logo depth to a forward passing 2024-07-12 22:01:20 +09:00
Bartłomiej Dach
217b01d303
Apply tooltip to bookmark pieces too
Bookmarks don't show on real beatmaps, but they do show in test scenes
(namely `TestSceneEditorSummaryTimeline`).

Also does some more changes to adjust the markers to the latest updates
to other markers.
2024-07-12 11:12:20 +02:00
Dean Herbert
2453e2fd00
Fix nullability issue 2024-07-12 18:11:23 +09:00
Bartłomiej Dach
5e00995948
Merge branch 'master' into tooltips 2024-07-12 11:01:03 +02:00
Bartłomiej Dach
518dc17518
Merge pull request #28788 from bdach/timeline-redesign
Redesign editor timelines to address most frequent user complaints
2024-07-12 10:58:59 +02:00
Dean Herbert
4be5d056c5
Reduce opacity of centre marker slightly 2024-07-12 17:23:48 +09:00
Dean Herbert
d2cb07b157
Add a bit more padding between node overlays and hitobjects in timeline 2024-07-12 17:22:36 +09:00
Dean Herbert
2454722601
Add tooltips to summary timeline display 2024-07-12 16:39:41 +09:00
Dean Herbert
275e7aa451
Adjust timeline centre marker visuals and bring in front of ticks 2024-07-12 16:37:03 +09:00
Dean Herbert
ca2fc72959
Adjust timeline centre marker visuals and bring in front of ticks 2024-07-12 16:29:40 +09:00
Dean Herbert
f65ab6736d
Adjust breaks in timeline to be centered with waveform / hitobjects 2024-07-12 15:45:58 +09:00
Dean Herbert
2ad2ae0c16
Add slight offset for timeline BPM display to avoid overlaps 2024-07-12 14:34:01 +09:00
Dean Herbert
9a7a0cdb34
Adjust timeline ticks to add a bit more body back 2024-07-12 14:29:18 +09:00
Dean Herbert
685b19a571
Adjust various visuals of summary timeline in a hope for user acceptance
.. with a somewhat appealing design.
2024-07-12 13:57:42 +09:00
Dean Herbert
fb4f620c90
Add back BPM and adjust sizing of bottom bar a bit more 2024-07-12 12:34:43 +09:00
Salman Ahmed
d4a4a059d4 Fix footer content not accessible by overlay when overriden by a subclass 2024-07-11 15:31:02 +03:00
Bartłomiej Dach
ccc4d288b2
Merge pull request #28821 from peppy/fix-editor-dim
Fix editor UI transparency being incorrectly opaque when hovering slider control points
2024-07-11 12:05:10 +02:00
Dean Herbert
95464ebf36
Merge branch 'master' into timeline-redesign 2024-07-11 18:38:17 +09:00
Bartłomiej Dach
6801ccbbc5
Fix editor UI remaining transparent when switching away from compose tab
Could still happen if using the keyboard F-key shortcuts. In that case
the composer becomes non-present, so its `Update()` can't really do
anything.
2024-07-11 11:23:09 +02:00