Dan Balasescu
6b4b2a57fc
Expose only as one method
2023-12-21 14:58:23 +09:00
Dan Balasescu
4e3b994142
Relocate HitResult numeric score to ScoreProcessor
2023-12-21 14:52:31 +09:00
Bartłomiej Dach
ca37e1afc2
Merge branch 'master' into scorev3
2023-11-24 10:37:10 +09:00
Samuel Cattini-Schultz
c9ee29028f
Fix implicitly used method being named incorrectly
2023-11-21 16:54:20 +11:00
Zyf
cadd9b4ace
Merge remote-tracking branch 'upstream/master' into scorev3
2023-11-19 23:53:05 +01:00
Dan Balasescu
939b55020c
Merge branch 'master' into legacy-tick-test-coverage
2023-10-18 15:21:31 +09:00
Dean Herbert
a3b21281e6
Add reordering support to match existing diffcalc 100%
2023-10-13 14:25:38 +09:00
Dean Herbert
5ffc25c8e8
Fix potential failure when slider has no ticks
2023-10-12 03:19:43 +09:00
Dean Herbert
63843c79c3
Amend diffcalc to use something closer to the original calculation for now
2023-10-11 21:12:04 +09:00
Dean Herbert
8d91991214
Fix difficulty calculation not correct handling slider leniency anymore
2023-10-04 13:45:26 +09:00
Dean Herbert
c4992d3479
Fix one case of difficulty calculation no longer accounting for leniency
2023-10-03 19:37:13 +09:00
Dean Herbert
70ec4b060a
Rename weird diffcalc parameter name
2023-10-03 19:20:39 +09:00
Dan Balasescu
da2a4681d9
Add method to retrieve legacy score multiplier
2023-10-02 16:52:01 +09:00
Dan Balasescu
2abef4ade5
Expand comment to justify maximising bonus score
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-15 18:35:17 +09:00
Dan Balasescu
ed295effc5
Maximise bonus score
2023-09-15 15:51:05 +09:00
Dan Balasescu
86330a7cc4
Adjust comment
2023-09-11 18:01:53 +09:00
Dan Balasescu
628517569b
Fix another difficulty-specific value
2023-09-08 21:08:09 +09:00
Dan Balasescu
2334be1987
Split legacy scoring attributes into a separate object
2023-09-07 21:10:38 +09:00
js1086
07df5d9c6e
Further balance values
2023-08-10 00:30:11 +01:00
js1086
c1712740f7
Balance streams and HD aim
2023-07-30 12:51:36 +01:00
apollo
8937080c91
Merge branch 'ppy:master' into cognition
2023-07-29 21:46:56 +01:00
Zyf
b672b49e02
Scoring : Implement v1 to v3 conversion.
2023-07-15 23:20:49 +02:00
Dean Herbert
1629024111
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dan Balasescu
5f350aa66f
Fix float division
...
Firstly, this is intended to be a float division.
Secondly, dividing integers by 0 results in an exception, but dividing
non-zero floats by 0 results in +/- infinity which will be clamped to
the upper range.
In particular, this occurs when the beatmap has 1 hitobject (0 drain
length).
2023-06-27 17:14:35 +09:00
Dan Balasescu
a9c65d200a
Initial conversion of scores
2023-06-26 22:19:01 +09:00
Dan Balasescu
e1d723a2cc
Merge branch 'master' into diffcalc-total-scorev1
2023-06-26 14:32:14 +09:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dan Balasescu
06565871d6
Add flag to disable computing legacy scoring values
2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dan Balasescu
87447f41d0
Fix incorrect calculation of difficulty
2023-06-24 00:58:45 +09:00
Dan Balasescu
bfa449e47a
Adjust attribute data
2023-06-19 21:38:13 +09:00
Dan Balasescu
b9f485b551
Merge classes + split out
2023-06-13 02:32:54 +09:00
Dan Balasescu
446807e7f6
Add combo score / bonus score attributes
2023-06-12 23:00:29 +09:00
Dan Balasescu
d10c63ed2d
Fix difficulty calculation when mods are involved
2023-06-08 16:29:34 +09:00
Dan Balasescu
77c745cc94
"TotalScoreV1" -> "LegacyTotalScore"
2023-06-06 17:25:28 +09:00
Dan Balasescu
e402c6d2b4
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
Dan Balasescu
02111e3854
Implement ScoreV1 calculation for OsuRuleset
2023-06-02 17:36:45 +09:00
apollo-dw
23d0c03fc8
Merge branch 'master' into no-combo-scaling
2022-10-24 02:17:39 +01:00
apollo-dw
4a535fedb0
Revert high AR changes
2022-10-24 02:10:16 +01:00
apollo-dw
a9e9e50b8e
Capitalize member
2022-10-19 13:00:00 +01:00
apollo-dw
a7070b5168
Improve code quality
2022-10-19 12:56:21 +01:00
apollo-dw
82cbdccb57
Rename cognition to reading
2022-10-18 19:13:25 +01:00
apollo-dw
090b408229
Apply various changes
2022-10-18 19:09:49 +01:00
apollo-dw
441bea5701
Make angle nerf requirement narrower
2022-10-17 22:15:31 +01:00
apollo-dw
d50e67f80d
Remove WIP ar11 stuff from Cognition
2022-10-17 22:05:04 +01:00
apollo-dw
b6d4fbf8b5
Add constant angle nerf to note density difficulty
2022-10-10 13:49:38 +01:00
apollo-dw
f42004f18d
Remove outdated argument
2022-10-07 20:40:38 +01:00
apollo-dw
08fa391a3f
Merge branch 'ppymaster' into cognition
2022-10-07 20:37:24 +01:00
apollo-dw
cd0b2b2e3f
Change some AR11 calc
2022-10-07 20:26:56 +01:00
apollo-dw
8e614e260a
Don't nerf object influence if stream
2022-10-05 01:32:05 +01:00
abstrakt
6e1edc4d8d
Use the StackedEndPosition
to determine the jump distance in the FlashlightEvaluator
.
...
Signed-off-by: abstrakt <abstrakt.osu@gmail.com>
2022-09-26 14:06:35 +02:00
Dan Balasescu
1e9b60f07f
Merge pull request #16524 from stanriders/move-td-reduction
...
Fix touch device difficulty reduction not affecting star rating
2022-09-21 12:51:14 +09:00
StanR
1801ae3c6a
Move flashlight TD difficulty reduction to diffcalc
2022-09-14 17:40:22 +03:00
apollo-dw
979749371f
Nerf linear, readjust hidden parameters
2022-09-13 22:33:51 +01:00
StanR
6338b87c63
attributes
2022-09-09 17:31:52 +03:00
StanR
c2e3fcfa3f
Merge branch 'master' into move-td-reduction
2022-09-09 17:24:58 +03:00
apollo-dw
c690ecf482
Merge branch 'master' into cognition
2022-09-07 14:05:32 +01:00
apollo-dw
1997519364
Don't use full hit window in rhythm
2022-09-07 13:25:35 +01:00
apollo-dw
b5779508d0
Retrieve great hit window from the hit object
2022-09-06 17:10:32 +01:00
Dan Balasescu
9645bfe708
Bump difficulty calculator versions
2022-09-02 16:27:25 +09:00
apollo-dw
f1e14b3bb9
Add constant rhythm nerf, reduce repeat angle nerf, buff spacing
2022-08-31 19:24:26 +01:00
apollo-dw
ad650adab0
Fix speed note count sum
2022-08-30 18:03:44 +01:00
Dan Balasescu
e34c8e4975
Merge pull request #19716 from MBmasher/fl-grid
...
Nerf repeated angles in Flashlight skill
2022-08-29 21:15:45 +09:00
apollo-dw
97f3f28d91
Time factor, improve spacing and rhythm buffs
2022-08-28 21:11:33 +01:00
apollo-dw
b0d47e4c35
Allow hidden difficulty and high AR difficulty to co-exist.
2022-08-27 19:56:40 +01:00
apollo-dw
35c72012e9
Various high AR tweaks
2022-08-27 18:33:07 +01:00
MBmasher
b082dc1fe4
Slightly buff flashlight multiplier
2022-08-27 18:31:07 +10:00
MBmasher
454d868dd5
Remove unnecessary using call
2022-08-26 20:42:02 +10:00
MBmasher
249c3f868f
Compare raw angle values instead of rounding angles
2022-08-26 20:40:18 +10:00
MBmasher
5082ee26cf
Ensure a negative value cannot be added to angleRepeatCount
2022-08-26 20:30:14 +10:00
MBmasher
08cb70b093
Lessen repeated angle nerf for objects further back in time
2022-08-26 20:27:31 +10:00
MBmasher
d8854413cb
Add newline
2022-08-26 12:38:36 +10:00
MBmasher
6651e76e2e
Remove whitespace
2022-08-26 12:37:56 +10:00
MBmasher
b0e7f63361
Update angle multiplier to nerf repeated angles
2022-08-26 12:34:33 +10:00
apollo-dw
f1f1e100a8
Change low spacing influence, add time separation factor, and moar hidden stuff
2022-08-26 00:05:38 +01:00
StanR
43e471c2a5
Clamp effective miss count to maximum amount of possible braks
2022-08-16 16:12:13 +03:00
MBmasher
21c5fed45f
Adjust capitalisation
2022-08-12 14:09:16 +10:00
MBmasher
f70588a423
Add newline before brace
2022-08-12 14:08:32 +10:00
MBmasher
037f56077b
Apply Flashlight grid nerf
2022-08-12 13:29:04 +10:00
apollo-dw
ca55fec053
Merge branch 'master' into cognition
2022-08-11 14:47:49 +01:00
Dan Balasescu
61a3758cd9
Merge branch 'master' into pp-balancing
2022-08-11 19:46:16 +09:00
apollo-dw
2d5f2fc201
Buff stream-spacing objects slightly, reduce velocity factor in HD
2022-08-11 00:33:44 +01:00
apollo-dw
152a195514
Add HD support
2022-08-10 20:04:38 +01:00
apollo-dw
e6193e8b98
Use past objects for note density
2022-08-10 19:09:42 +01:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider
2022-08-10 21:19:05 +09:00
apollo-dw
3c38c9e2a7
Fix null objects
2022-08-09 13:43:12 +01:00
apollo-dw
422c24b42d
Merge branch 'cognition' of https://github.com/apollo-dw/osu into cognition
2022-08-09 13:14:51 +01:00
apollo
8991a7320a
Merge branch 'ppy:master' into cognition
2022-08-09 13:00:35 +01:00
Dan Balasescu
2c6c315e3a
Merge branch 'master' into pp-balancing
2022-08-04 15:40:46 +09:00
MBmasher
267d55a6a8
Remove osuSlider from statement
2022-07-23 14:48:39 +10:00
MBmasher
230943f698
Merge branch 'fl-slider' of https://github.com/mbmasher/osu into fl-slider
2022-07-23 14:40:54 +10:00
MBmasher
f44a5def90
Move repeat bonus to TravelDistance
2022-07-23 14:40:16 +10:00
Dan Balasescu
71912e10c4
Merge branch 'master' into fl-slider
2022-07-22 15:22:50 +09:00
Dean Herbert
aca19a005e
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
StanR
163c3f9c2d
Adjust multipliers to account for speed changes
2022-07-20 16:10:34 +03:00
StanR
35e841de95
Move base performance multiplier to a const
2022-07-20 15:54:49 +03:00
StanR
9c9f32b435
Merge branch 'master' into pp-balancing
2022-07-20 15:40:29 +03:00
apollo-dw
06b14250a6
WIP
2022-07-19 19:17:16 +01:00
apollo-dw
2527ad1228
Merge branch 'master' into cognition
2022-07-19 12:37:20 +01:00
StanR
633f6fe620
Increase global multiplier
2022-07-18 21:58:11 +03:00
MBmasher
42b9dc877d
Divide slider bonus by repeat count
2022-07-18 16:14:06 +10:00
MBmasher
72c096f9af
Update xmldoc
2022-07-18 15:59:20 +10:00
MBmasher
7c680afc3c
Change initialisation of osuSlider
2022-07-18 15:59:00 +10:00
MBmasher
204fbde07b
Remove debug code
2022-07-18 15:58:32 +10:00
MBmasher
8413c40442
Remove debug code
2022-07-18 15:58:09 +10:00
MBmasher
68caafa210
Update xmldoc
2022-07-17 17:02:30 +10:00
MBmasher
dae698638c
Add repeat bonus to Flashlight, move repeat multiplier to AimEvaluator
2022-07-17 16:56:05 +10:00
MBmasher
a950deb7db
Re-implement slider changes to FlashlightEvaluator
2022-07-17 16:27:55 +10:00
Jamieson Berida
a0dd6cbab3
Merge branch 'master' into fl-slider
2022-07-17 16:18:18 +10:00
StanR
760742e358
Move relax global multiplier to diffcalc
2022-07-14 00:42:50 +03:00
StanR
0983e4f81e
Increase 50s nerf again
2022-07-12 17:57:00 +03:00
StanR
58c687172b
Reduce low AR bonus
2022-07-12 10:52:44 +03:00
apollo-dw
5b96f67a8b
Remove non-overlapping velocity buff
2022-07-04 20:49:26 +01:00
StanR
4f77637946
Update desmos
2022-07-04 21:52:57 +03:00
StanR
bf738aa04f
Account for extreme ODs in relax multipliers
2022-07-04 21:49:45 +03:00
StanR
afa3f8cda3
Make relax ok/meh multipliers dependent on OD
2022-07-04 20:53:20 +03:00
StanR
11eb344476
Reduce 50s nerf further
2022-07-04 20:28:15 +03:00
StanR
db8bb07c78
Reduce 50s nerf effect
2022-07-04 20:10:26 +03:00
StanR
212360f67e
Make relax ok/meh nerfs less drastic, add flashlight nerf, remove ar bonus for relax
2022-07-04 19:59:30 +03:00
StanR
45258b3f14
Buff aim slightly
2022-07-04 19:53:34 +03:00
Dan Balasescu
d4aa18112b
Merge pull request #15035 from emu1337/speed-acc-scaling
...
Change speed accuracy scaling to be closer to worst case scenario
2022-06-29 18:04:23 +09:00
Dan Balasescu
6d91c0f375
Resolve inspection issue
2022-06-29 16:57:11 +09:00
Dan Balasescu
ad95f037de
Prevent another case of potential div-by-0
2022-06-29 16:42:53 +09:00
Dan Balasescu
e6ccca8045
Fix inspection
2022-06-29 16:29:17 +09:00
Dan Balasescu
0211fe7ae8
Fix exception + possible div-by-0
2022-06-29 16:29:14 +09:00
Dan Balasescu
2989803b71
Merge branch 'master' into speed-acc-scaling
2022-06-29 16:15:20 +09:00
Dan Balasescu
34b9118fb3
Cleanup by using const value
2022-06-29 16:10:06 +09:00
Dan Balasescu
7d743994bc
Merge branch 'master' into FL-diffspike
2022-06-29 16:05:53 +09:00
Dan Balasescu
0fd2c010e5
Remove NRT disables from attributes classes
2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8
Add IBeatmapOnlineInfo parameter and use to extract more data
2022-06-27 16:07:15 +09:00
apollo-dw
d83f1c4253
Adjust note-density and hidden buffs
2022-06-24 15:48:50 +01:00
apollo-dw
d8f18661d3
Wave of changes
2022-06-21 23:21:57 +01:00
apollo-dw
ec543c1c48
Clarify that variable names currently suck
2022-06-21 13:16:45 +01:00
apollo-dw
ee8f207aff
Make changes which I forgot lol
2022-06-21 13:15:31 +01:00
Dan Balasescu
a7de43ade6
Add attribute ID
2022-06-21 19:31:45 +09:00
apollo-dw
630bd244d5
Inherit StrainSkill instead
2022-06-21 10:01:11 +01:00
apollo-dw
0f6f000188
Remove difficulty spike nerf
2022-06-21 09:13:44 +01:00
apollo-dw
b95d69bbf9
initial
2022-06-21 08:54:27 +01:00
emu1337
26b0815fc8
fixed casting the wrong skill
2022-06-20 04:19:07 +02:00
emu1337
ecbbd29c9b
Merge branch 'master' into speed-acc-scaling
...
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
2022-06-20 04:15:35 +02:00
Dan Balasescu
1bd6198da2
Merge pull request #18692 from apollo-dw/dbltap
...
Rework doubletap detection in osu!'s Speed evaluator
2022-06-19 11:03:16 +09:00
apollo-dw
c4d69405bf
Adjust speed ratio fraction to avoid division by 0
2022-06-17 21:18:16 +01:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
apollo-dw
2634e56944
Further adjustments
2022-06-14 16:16:12 +01:00
apollo-dw
737197591d
Change doubletap algorithm
2022-06-13 17:49:56 +01:00
Dan Balasescu
f73142c50f
Remove for loop
2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24
Fix ever-increasing flashlight-strain
2022-06-13 20:41:32 +09:00
apollo-dw
4e3dd1ce18
Merge remote-tracking branch 'master/master' into evaluators
2022-06-13 12:27:02 +01:00
apollo-dw
e7602563fb
Fetch lastlast object from beatmap, not objects list
2022-06-10 10:28:14 +01:00
Dan Balasescu
6d2a2ba7d6
Rename Position -> Index
2022-06-09 18:49:11 +09:00
apollo-dw
774ac13900
Add xmldocs
2022-05-28 14:09:08 +01:00
apollo-dw
b631cefc55
Move object difficulty calculation to evaluator methods
2022-05-28 13:29:09 +01:00
apollo-dw
777d9af0f5
Move object difficulty calculation to evaluator methods
2022-05-28 13:28:04 +01:00
apollo-dw
66a6467403
Pass object position to the object
2022-05-26 19:26:14 +01:00
Dan Balasescu
8a4f52287c
Re-invert distances, cleanup, use actual normalised distance
2022-05-25 13:38:36 +09:00
Dan Balasescu
cde06ecf17
Apply code reviews
2022-05-25 13:03:08 +09:00
Dan Balasescu
7b2a5d4f76
Adjust xmldoc for correctness
2022-05-25 13:01:27 +09:00
apollo-dw
1ef711de41
Return null for out of range objects
2022-05-24 16:40:24 +01:00
apollo-dw
30b9e0e7ab
Use object list size for object position
2022-05-24 16:30:25 +01:00
apollo-dw
5dbec92d9e
Update comments
2022-05-23 22:17:29 +01:00
Jamieson Berida
c9b00a2302
Merge branch 'master' into fl-slider
2022-05-23 17:42:12 +10:00
apollo-dw
26985ca8af
Store hitobject history in the hitobject
2022-05-22 16:26:22 +01:00
Dan Balasescu
b71274265f
Merge pull request #15665 from MBmasher/fl-opacity
...
Consider opacity of hit objects in Flashlight skill
2022-05-12 19:00:21 +09:00
Dan Balasescu
4463a26f4e
Refactor opacity computation algorithm
2022-05-12 18:31:10 +09:00
Dan Balasescu
637f817696
Ignore zero-sections on a per-case basis
2022-05-03 16:06:20 +09:00
Dan Balasescu
ce095d6af6
Merge branch 'master' into fl-opacity
2022-04-26 18:34:53 +09:00
Dan Balasescu
32e55e7d78
Merge branch 'master' into osu-diff-calc-max-combo
2022-03-31 15:08:08 +09:00
apollo-dw
2f335a76dc
Switch to using osuAttributes
2022-03-17 22:08:56 +00:00
apollo
0d4fe96ddf
Merge branch 'master' into no-combo-scaling
2022-03-17 21:13:07 +00:00
Dan Balasescu
523f668c8c
Remove unnecessary ctor argument
2022-03-15 12:37:39 +09:00
Dan Balasescu
4a3e3aba65
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-14 14:25:28 +09:00
apollo
580e43b5ea
Merge branch 'master' into no-combo-scaling
2022-03-03 14:55:41 +00:00
apollo-dw
c18df86720
Remove clockrate factor
2022-02-19 15:33:28 +00:00
Dan Balasescu
567da9214e
Merge branch 'master' into osu-diff-calc-max-combo
2022-02-18 18:35:24 +09:00
Dan Balasescu
84e82ef5e4
Add XMLDocs to difficulty attribute properties
2022-02-16 14:09:19 +09:00
Dan Balasescu
215da7e933
Reimplement as extension method on IBeatmap
...
Implementation has changed slightly to support arbitrary levels of
nested hitobjects.
2022-02-16 12:06:49 +09:00
apollo-dw
94a46ab640
Rescale miss penalty for note strains
2022-02-14 02:02:46 +00:00
apollo-dw
da31ca17e7
Use note strains instead of sectional strains
2022-02-14 01:53:03 +00:00
apollo
1ae8ff0cf6
Merge branch 'master' into no-combo-scaling
2022-02-10 22:34:34 +00:00
Henry Lin
74a55ead77
Simplify combo counting logic
2022-01-23 13:00:54 +08:00
Henry Lin
f53ce5aedf
Fix max combo calculation in osu diffcalc
2022-01-23 11:11:12 +08:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00
Dan Balasescu
36d1cdb95a
Merge branch 'master' into fl-opacity
2022-01-20 14:48:20 +09:00
StanR
b77e6f92b7
Fix touch device difficulty reduction not affecting star rating
2022-01-19 22:31:11 +03:00
Dan Balasescu
58bae9bda3
Merge pull request #16331 from stanriders/continuous-effective-misscount
...
Don't floor `effectiveMissCount`
2022-01-19 14:13:12 +09:00
Henry Lin
b81fc675e8
Include PropertyName in PerformanceDisplayAttribute
2022-01-17 20:45:25 +08:00
Henry Lin
d014fef179
Hide confusing attributes
2022-01-17 20:36:36 +08:00
Henry Lin
511a607599
Display performance breakdown in a tooltip
2022-01-17 18:28:17 +08:00
apollo-dw
598946737f
Reword comment and rename argument
2022-01-12 14:38:53 +00:00
Dan Balasescu
b88a65166e
Fix pp counter underflow with SpunOut mod
2022-01-11 10:22:16 +09:00
Dan Balasescu
400abc147b
Add attribute ids to mapping functions
2022-01-06 16:28:04 +09:00
StanR
dc755f4a7f
Remove redundant casts
2022-01-05 15:07:02 +03:00
StanR
b317a95fe1
Don't floor effectiveMissCount
2022-01-05 14:36:07 +03:00
apollo-dw
dcb969316d
Weight difficult strain count against the top strain
2022-01-04 17:33:23 +00:00
Luminiscental
132079004c
Remove unnecessary truncation
2022-01-04 12:30:05 +00:00
Luminiscental
75be4e83d6
Remove abusable 0.66 threshold by averaging
2022-01-03 22:32:21 +00:00
apollo-dw
d2b815b745
Add miss penalty comment
2022-01-02 19:20:20 +00:00
apollo-dw
fd1028f3bb
Use clockrate in the difficult strain count method
2021-12-29 23:49:07 +00:00
apollo-dw
4f257d6987
Clean up unsuccessful merge
2021-12-29 18:59:17 +00:00
apollo-dw
8ce6e3c573
Remove mathnet
2021-12-29 18:49:13 +00:00
apollo-dw
d51456741c
Merge master
2021-12-29 18:12:30 +00:00
Bartłomiej Dach
63e0492725
Mark ShouldSerialize()
methods as implicitly used
2021-12-28 09:02:03 +01:00
apollo-dw
e9589e57a6
Fix logical error
2021-12-27 02:23:03 +00:00
apollo-dw
5640918c8c
New miss penalty formula, using relevant difficult notes in each skill (targets diffspikes)
2021-12-26 23:51:49 +00:00
MBmasher
bb4e8add4d
Merge branch 'master' into fl-slider
2021-12-23 15:31:30 +11:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc
2021-12-22 12:31:28 +09:00
Dan Balasescu
e50609c546
Rename method
2021-12-22 12:28:07 +09:00
apollo-dw
60e2a8ed4b
Use MathNet for miss penalty calculation, and use old penalty formula for Flashlight
2021-12-21 17:54:26 +00:00
StanR
40b3ce0ade
Clean up comments
2021-12-21 14:03:24 +03:00
StanR
cca02a8016
Create PerformanceAttributes
2021-12-21 13:08:31 +03:00
MBmasher
2aafcd3628
Refactor code regarding hidden
boolean
2021-12-21 20:58:05 +11:00
MBmasher
c5de203aa5
Multiply opacityBonus
to base strain
2021-12-21 20:10:19 +11:00
MBmasher
5d8968498c
Adjust skillMultiplier
after merging #15728 , #15867
2021-12-21 20:08:57 +11:00
MBmasher
3d3de00581
Move hidden
initialisation to Flashlight constructor
2021-12-21 20:06:53 +11:00
MBmasher
a7aea49cb3
Rename osuPreviousHitObject
to currentHitObject
2021-12-21 20:06:07 +11:00
MBmasher
0a33f336b0
Merge branch 'master' into fl-opacity
2021-12-21 19:48:49 +11:00
Dan Balasescu
05b79f864e
Merge pull request #15867 from MBmasher/fl-cumulative-strain
...
Fix cumulative strain time calculation in Flashlight skill
2021-12-21 17:19:09 +09:00
Dan Balasescu
f366cdc73e
Extract initial set out of loop
2021-12-21 12:39:34 +09:00
Dan Balasescu
c21b2d1662
Fix incorrect variable
2021-12-21 12:39:09 +09:00
Dan Balasescu
e21dbf10ff
Refactor further to remove indexing confusion
2021-12-21 12:25:32 +09:00
Dan Balasescu
377cb1d9e3
Merge pull request #15728 from MBmasher/fl-decay
...
Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
MBmasher
c71655a75e
Merge branch 'master' into fl-cumulative-strain
2021-12-21 06:06:19 +11:00
MBmasher
6caa950c44
Rename osuPrevious
to osuLoop
2021-12-20 19:16:41 +11:00
StanR
2f2006715e
Slightly refactor difficulty and pp calculators
2021-12-17 23:40:23 +03:00
apollo-dw
bac4cfed50
Use frost's miss count penalty
2021-12-16 18:37:57 +00:00
rumoi
e662a9f0c4
Remove redundant code.
2021-12-15 12:36:45 +13:00
apollo-dw
489aa43b1b
Make miss penalty harsher
2021-12-14 19:57:36 +00:00
apollo-dw
86ad42a744
Nerf length bonus
2021-12-14 17:47:41 +00:00
rumoi
4664bb1d29
Remove uneeded complexity
2021-12-15 05:16:10 +13:00
apollo-dw
cff9dab650
Remove combo scaling and change miss penalty
2021-12-14 03:11:04 +00:00
rumoi
c87ff82c1c
calculateRhythmBonus performance fix.
2021-12-14 09:25:29 +13:00
Dan Balasescu
99991a6703
Minor cleanups, unifying wording a bit more
2021-12-08 15:59:15 +09:00
Dan Balasescu
1a09a3469a
Merge branch 'master' into refactor-osu-difficulty-hit-object
2021-12-08 15:53:44 +09:00
Dan Balasescu
11104124f1
Restructure doc for easier readability
2021-12-08 15:52:59 +09:00
Dan Balasescu
814f072767
Use new LazyJumpDistance terminology in documentation
2021-12-08 15:17:56 +09:00
Dan Balasescu
7c0f7b1baa
Use "x" for cursor position in diagrams
2021-12-08 14:57:21 +09:00
Dan Balasescu
ded86282c1
Rename + better documentation
2021-12-07 23:14:35 +09:00
MBmasher
9824d805ea
Remove unnecessary clockRate in Opacity function
2021-11-30 14:36:38 +11:00
MBmasher
5884b058b9
Add blank line
2021-11-30 13:54:41 +11:00
MBmasher
3339afd648
Change input variable name in Opacity function
2021-11-30 13:52:58 +11:00
MBmasher
b0dc8bf061
Change Opacity function to take in absolute map time rather than relative time
2021-11-30 12:58:49 +11:00
MBmasher
4354699258
Fix cumulative strain time calculation in Flashlight skill
2021-11-30 12:51:23 +11:00
Dan Balasescu
383bf7cdfc
Only allow HD combination alongside FL
2021-11-30 10:39:48 +09:00
Dan Balasescu
e6e6e2d951
Merge branch 'master' into fl-opacity
2021-11-30 10:00:44 +09:00
Dan Balasescu
3e4b774992
Invert lines for better chronological order
2021-11-25 14:08:08 +09:00
Dan Balasescu
b20ff22af0
Ensure travel distance is calculated for all sliders
2021-11-24 16:50:33 +09:00
Dan Balasescu
274444ed67
Add additional information to diagram
2021-11-24 13:22:52 +09:00
Dan Balasescu
b5747f351d
Reword xmldocs
2021-11-24 13:11:44 +09:00
Dan Balasescu
a081038076
Normalized -> Normalised
2021-11-24 13:01:53 +09:00
Dan Balasescu
e07c44d79a
Reword comment with a more diagrammatical explanation
2021-11-24 13:01:15 +09:00
Dan Balasescu
402de754f7
Make TravelDistance/TravelTime apply to the current object
2021-11-24 12:37:22 +09:00
Dan Balasescu
e67d9b1c21
Reorder members a bit
2021-11-24 12:14:52 +09:00
GoldenMine0502
9157b91e5f
fix adding wrong values
2021-11-23 16:41:20 +09:00
MBmasher
7560d3de04
Remove decay factor in Flashlight skill
2021-11-22 10:52:04 +11:00
MBmasher
65ef030341
Further balancing
2021-11-22 08:59:41 +11:00
MBmasher
7833fab02d
Balancing bonuses to adjust for corrected opacity formula
2021-11-22 08:41:56 +11:00
MBmasher
e9745a3ac4
Fix wrong opacity formula
2021-11-22 08:32:35 +11:00
MBmasher
e9a4ee6800
Cleaning up code
2021-11-21 23:53:40 +11:00
MBmasher
a57c277a58
Move preempt back to CreateDifficultyAttributes
2021-11-21 23:43:09 +11:00
MBmasher
afbec94124
Move opacity function to OsuDifficultyHitObject
2021-11-21 23:40:15 +11:00
Dean Herbert
9f688f6291
Stop persisting Skill
s in DifficultyAttributes
2021-11-21 12:15:32 +09:00
MBmasher
fe83b8fc77
Add line break
2021-11-18 10:50:32 +11:00
MBmasher
f4b23f0960
Remove setting preempt in CreateDifficultyAttributes
2021-11-18 10:37:07 +11:00
MBmasher
30e18f16d9
Change mods and preemptTime to readonly
2021-11-18 10:33:44 +11:00
MBmasher
92cf447180
Remove unnecessary braces
2021-11-18 10:32:41 +11:00
MBmasher
e42f28990b
Add blank line
2021-11-18 10:30:17 +11:00
MBmasher
a77a9a2309
Balancing slider bonus
2021-11-18 10:13:25 +11:00
MBmasher
05b44f5df4
Add slider bonus to Flashlight skill
2021-11-18 09:55:04 +11:00
MBmasher
8e8571543d
Removing unnecessary file
2021-11-18 09:48:18 +11:00
MBmasher
6a444b9edb
Further balancing opacity/hidden bonus
2021-11-18 09:47:41 +11:00
Dean Herbert
fd0cae2bfb
Merge branch 'master' into difficulty-attribute-helpers
2021-11-17 20:49:31 +09:00
Dan Balasescu
815179f713
Use consts for attribute IDs
2021-11-17 20:31:18 +09:00
Dan Balasescu
43cbb23b15
Use ShouldSerializeFlashlightRating() to serialise database attribute
2021-11-17 20:23:08 +09:00
Dan Balasescu
2ae46f901e
Add comment for implicitly-used method
2021-11-17 20:22:43 +09:00
MBmasher
63c5f7d9d7
Balancing opacity and hidden bonus
2021-11-17 11:39:12 +11:00
MBmasher
f2d05ea899
Remove strain being multiplied by max opacity bonus
2021-11-17 11:27:48 +11:00
Dan Balasescu
2c45a327bb
Remove JsonIgnores, require opt-in properties
2021-11-15 19:54:35 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dan Balasescu
c8a01c35f7
Remove extra members from FromDatabaseAttributes
2021-11-15 18:11:07 +09:00
Dan Balasescu
21c0882b74
Don't serialize FL rating without FL mod
2021-11-15 17:24:53 +09:00
Dan Balasescu
45382a8127
Ignore some properties
2021-11-15 16:32:25 +09:00
Dan Balasescu
0cfd6fdf04
Add to/from database mapping functions to difficulty attributes
2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a
Add json properties to difficulty attributes
2021-11-15 16:06:29 +09:00
MBmasher
efac11e886
Add extra bonus for hidden+flashlight
2021-11-12 21:42:27 +11:00
MBmasher
5a3be778a1
Resolve conflicts with recent slider hotfix
2021-11-12 21:41:01 +11:00
MBmasher
131e64e56c
Add bonus based on opacity of hit objects
2021-11-12 21:29:51 +11:00
Dan Balasescu
9fb2402781
Remove unnecessary parens
2021-11-12 17:31:25 +09:00
apollo-dw
cdfe022805
Fix potential NaN values
2021-11-12 00:56:08 +00:00
apollo-dw
c330093476
Add clamp back in
2021-11-11 14:42:54 +00:00
apollo-dw
1ba01a7e9a
Fix circle-only map NaN values
2021-11-11 14:37:50 +00:00
apollo-dw
95bfb2c69b
Clamp slider end estimate to 0
2021-11-11 12:46:22 +00:00
apollo-dw
7075108062
Clean up clamp logic relating to slider end estimate
2021-11-11 02:57:34 +00:00
apollo-dw
86c6837e5d
Make slider nerf factor more lenient
2021-11-11 02:49:24 +00:00
apollo-dw
5df694e912
Estimate number of difficult sliders, and increase assumed slider radius
2021-11-11 00:42:06 +00:00
apollo-dw
2d2a6d8a18
Swap to a harsher formula for slider dropped nerf
2021-11-10 04:00:54 +00:00
apollo-dw
fe2f143e8a
Nerf slider aim for plays with dropped slider ends
2021-11-10 00:59:28 +00:00
Sebastian Krajewski
b84b288c23
Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
2021-11-08 02:07:08 +01:00