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Remove outdated argument
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@ -89,7 +89,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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preemptDifficulty *= 1 + 0.6 * currVelocity;
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// Buff rhythm.
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preemptDifficulty *= Math.Max(1, RhythmEvaluator.EvaluateDifficultyOf(current, 30) - 0.1);
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preemptDifficulty *= Math.Max(1, RhythmEvaluator.EvaluateDifficultyOf(current) - 0.1);
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// Buff small circles.
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// Very arbitrary, but lets assume CS5 is when AR11 becomes more uncomfortable.
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