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Dan Balasescu
2023-09-11 18:01:53 +09:00
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parent 628517569b
commit 86330a7cc4
@@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// We'll redo the calculations to match osu-stable here...
const double maximum_rotations_per_second = 477.0 / 60;
// Normally, this value depends on the final overall difficulty. For simplicity, we'll only consider the worst case that maximises rotations.
// Normally, this value depends on the final overall difficulty. For simplicity, we'll only consider the worst case that minimises bonus score.
const double minimum_rotations_per_second = 7.5;
double secondsDuration = spinner.Duration / 1000;