EVAST9919
0615f375e1
Show current grade
2017-09-23 19:52:44 +03:00
EVAST9919
a69bef8ec0
Use existing enum instead of my own
2017-09-23 16:51:31 +03:00
EVAST9919
2da3ea00b6
Bind break overlay to accuracy
2017-09-23 16:42:18 +03:00
EVAST9919
ced6204219
oops
2017-09-22 22:10:05 +03:00
EVAST9919
d73b40768e
More arrow adjustments to match the design
2017-09-22 21:12:58 +03:00
EVAST9919
92eb8e4fa9
Move blurred icons to a parallax container
2017-09-22 21:00:45 +03:00
EVAST9919
6fe2b64abd
Start breakOut animation a bit earlier
2017-09-22 20:50:00 +03:00
EVAST9919
d58e5a6130
Arrows improvements
2017-09-22 20:43:51 +03:00
EVAST9919
56bde64839
Add arrows overlay
2017-09-22 01:16:05 +03:00
EVAST9919
5383e33f3d
Remove useless clock assignment
2017-09-21 22:58:49 +03:00
EVAST9919
22ab2c5e5d
Apply suggested changes
2017-09-21 22:54:46 +03:00
EVAST9919
9667270336
Remove using
2017-09-21 01:56:50 +03:00
EVAST9919
e051bcc6df
Fix wrong arrows position on startup
2017-09-21 01:51:40 +03:00
EVAST9919
c79568135a
Add arrows
2017-09-21 01:44:30 +03:00
EVAST9919
18a714df74
Move every class to it's own file
2017-09-20 22:33:07 +03:00
EVAST9919
581689a84d
CI fixes
2017-09-20 20:58:20 +03:00
EVAST9919
4699a44608
Add info container
2017-09-20 20:50:14 +03:00
EVAST9919
8d7db52200
Add remaining time counter
2017-09-20 19:45:38 +03:00
EVAST9919
0f04d8c6a7
Add remaining time container
2017-09-20 15:58:28 +03:00
EVAST9919
429e7723b3
Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three
2017-09-15 19:40:30 +03:00
EVAST9919
740e766201
BreakOverlay and LetterboxOverlay implementation
2017-09-15 19:39:55 +03:00
Damnae
757a159516
Display a non-parallax background at the appropriate size when storyboards do not replace it.
2017-09-15 14:31:54 +02:00
Damnae
f5368505ab
Load the storyboard asynchronously if it wasn't loaded with the beatmap.
2017-09-15 11:58:37 +02:00
Damnae
4a15762139
Don't create drawables for hidden storyboards.
2017-09-15 11:58:37 +02:00
Damnae
c8cdf6787e
Better property name.
2017-09-15 11:58:31 +02:00
Damnae
7c3ce7e830
Unbind events affecting the background after gameplay has ended.
2017-09-15 09:16:56 +02:00
Damnae
cb8029af9e
Add a setting to hide storyboards.
2017-09-15 09:16:56 +02:00
Damnae
ddaf28d7f6
Integrate storyboards with gameplay.
2017-09-15 09:16:56 +02:00
Damnae
010a6ec252
Fix player loading.
2017-09-15 09:06:27 +02:00
Dean Herbert
6ea22cc6c7
Add missing return to PlayerLoader
...
was being a bit too eager previously
2017-09-15 08:15:23 +09:00
Dean Herbert
d330b39db4
Remove max
2017-09-14 13:47:25 +09:00
Dean Herbert
4f09f30b7a
Fix incorrect exception
2017-09-14 13:13:54 +09:00
Dean Herbert
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
smoogipooo
2e0218f388
Move AllObjectsJudged into ScoreProcessor as AllJudged
...
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
Dean Herbert
eedfbdc0e8
Add nullref check in KeyCounterCollection's Add method
2017-09-11 11:41:09 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Dean Herbert
189988236b
Move PlayerInputManager logic inside RulesetInputManager
2017-08-24 15:23:17 +09:00
Dean Herbert
c5a20e3372
Remove permitNulls
2017-08-22 18:28:32 +09:00
Dean Herbert
803cbddfe2
Ensure score's user is set directly from API
...
Previously would fail in visualtests due to `OsuGame` case.
2017-08-22 16:59:54 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
Dean Herbert
7e21ddb5eb
Remove usage of HideOnEscape
2017-08-16 22:56:32 +09:00
Dean Herbert
2c7f0629ef
Merge remote-tracking branch 'upstream/master' into is-alive
2017-08-16 12:11:32 +09:00
Dean Herbert
97ac8e1a64
Update usages of IsAlive/IsLoaded in line with framework changes
2017-08-15 13:57:48 +09:00
Dean Herbert
70f148f0b4
Fix icons on skip button
2017-08-15 09:30:46 +09:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
b88f37de45
Add custom actions for Catch
...
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
224de9cc1e
Implement NoFail mod
2017-08-07 08:54:54 +09:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
Dean Herbert
f705589bf2
Rename NotificationManager to NotificationOverlay
2017-07-28 15:03:42 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e
Address CI concerns and update framework
2017-07-22 11:15:45 +02:00
Thomas Müller
a7dc8a892b
Update framework
2017-07-21 17:24:09 +02:00
Thomas Müller
2cd8f6b30c
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
f7b64a458a
Fix incorrect end time calculation in SongProgressGraph
2017-07-21 10:10:25 +09:00
Thomas Müller
ed6478be8b
Merge branch 'master' into always-load-storyboard
2017-07-20 20:54:16 +02:00
Dean Herbert
c1a3e4a008
Remove unnecessary using
2017-07-20 20:06:24 +09:00
Dean Herbert
451f92772a
Merge branch 'master' into fixes
2017-07-20 19:46:50 +09:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
...
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d6968ca09c
Remove FullyLoaded logic
...
Always parse storyboards for now.
Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae
Fix TestWorkingBeatmap broken by attempting to load storyboard
2017-07-20 09:22:39 +09:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
smoogipooo
d75e439f94
Fix Player crashing due to null BeatmapInfo (now unused).
2017-07-20 01:27:27 +09:30
Dean Herbert
38431f8555
Fix remaining test case issues
2017-07-19 19:10:04 +09:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Thomas Müller
4d8261fe0b
Merge branch 'master' of https://github.com/ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
# osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
# osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Dean Herbert
c5d23daa6b
Merge remote-tracking branch 'upstream/master' into remove-dragbar
...
# Conflicts:
# osu.Game/Overlays/DragBar.cs
2017-07-18 13:44:23 +09:00
Huo Yaoyuan
cd7c04c54d
Simplify misc null-coalescing expression.
2017-07-18 12:30:10 +08:00
Thomas Müller
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
Thomas Müller
6063219b72
Update framework
2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
fd58c6e835
Nicer generic rolling counters
2017-07-14 19:14:07 +03:00
Thomas Müller
b5fbb26f8f
Merge branch 'master' of https://github.com/ppy/osu into better-transforms
2017-07-14 16:46:18 +03:00
Thomas Müller
c73a1ae058
Use TransformTo in rolling counters
2017-07-14 16:46:00 +03:00
Dan Balasescu
c13dc943f8
Merge branch 'master' into fix-track-rotation
2017-07-14 19:25:54 +10:00
Dean Herbert
95a40e39ec
Merge branch 'master' into mods_overlay_fix
2017-07-14 17:31:52 +09:00
Dean Herbert
6c9219856d
Add comment
2017-07-14 09:39:40 +09:00
Nabile Rahmani
840cc918ea
Use Enabled instead of a private field.
2017-07-13 23:35:19 +02:00
Nabile Rahmani
8014cd55a2
Make the skip button clickable only once.
2017-07-13 21:59:17 +02:00
Dean Herbert
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
...
Enforces at CI.
2017-07-13 15:11:33 +09:00
EVAST9919
0b1db1502d
removed useless bool
2017-07-12 09:42:38 +03:00
EVAST9919
ab8fb2edab
Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix
2017-07-12 09:31:56 +03:00
Dean Herbert
54f6befd67
Merge branch 'master' into fix-track-rotation
2017-07-12 13:18:16 +09:00
Dean Herbert
0322e66c25
Merge remote-tracking branch 'upstream/master' into container-collection-readonlylist
2017-07-12 13:07:23 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Thomas Müller
4045083dcd
Update sorting comparers in line with framework changes
2017-07-11 21:21:58 +03:00
Dean Herbert
9bbcc0526d
Disable beatmap changes in specified screens
2017-07-11 18:39:10 +09:00
Thomas Müller
c4e378571b
Update framework
2017-07-10 11:54:23 +03:00
Dean Herbert
0e0c32008b
More changes
2017-07-10 15:40:40 +09:00
Dean Herbert
0e2dc9388a
More changes in-line with framework changes.
2017-07-10 12:55:47 +09:00
EVAST9919
33206fcf0e
Use Hide
instead of FadeTo(0)
2017-07-08 12:34:24 +03:00
EVAST9919
adb88a8d49
Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix
2017-07-08 12:28:41 +03:00
Thomas Müller
178685292a
Merge branch 'master' of https://github.com/ppy/osu into better-fill-mode
2017-07-08 12:25:08 +03:00
Dean Herbert
3c425dd07f
Fix CI issue
2017-07-08 18:06:59 +09:00
Thomas Müller
22a987f6cc
Update test cases to new framework and fix old crashes
2017-07-07 15:05:55 +03:00
Thomas Müller
6de9776e05
Update framework with tooltip changes
2017-07-07 08:59:17 +03:00
Jai Sharma
6eaeba5a92
Merge branch 'master' into remove-dragbar
2017-07-06 20:14:08 +01:00
Dean Herbert
724e5aa99e
Merge master into better-input
2017-07-05 13:59:40 -07:00
Thomas Müller
2d7eefa6fe
Update Cached usage according to framework
2017-07-02 13:00:02 +03:00
Thomas Müller
bb15bc0467
Use ReceiveMouseInputAt whenever possible
2017-06-30 09:54:03 +03:00
Dean Herbert
f3f3952ba5
More unused usings
2017-06-29 12:20:05 -07:00
Dean Herbert
6865f9b231
Remove unused parameters
2017-06-29 12:05:37 -07:00
Dean Herbert
1e50840a8e
Fix unused usings
2017-06-29 12:04:04 -07:00
Dean Herbert
ee96d39b93
Shuffle sound samples around and make more conformant
2017-06-28 10:19:04 -07:00
Thomas Müller
40225238d9
Set RelativeSizeAxes for updated FillMode behavior
2017-06-28 12:24:23 +03:00
Dean Herbert
480cdba023
Add OsuClickableContainer with generic sounds
2017-06-27 21:05:49 +09:00
EVAST9919
2ad6d3fa77
Simplify property
2017-06-27 05:41:24 +03:00
EVAST9919
714d53f329
Hide "Unranked" text in ModDisplay if play is ranked
2017-06-27 05:17:21 +03:00
Jai Sharma
a0262e32b1
CI Fixes
2017-06-24 09:15:53 +01:00
Jai Sharma
e073100498
Merge branch 'master' into remove-dragbar
2017-06-24 08:55:02 +01:00
Thomas Müller
e3489928b7
Remove now obsolete InternalContains
2017-06-24 09:21:08 +02:00
Jai Sharma
a327f49d68
Updating progressBar.EndTime is more thread safe
2017-06-23 18:24:46 +01:00
Thomas Müller
f5829860a2
Get rid of AlwaysReceiveInput
2017-06-23 18:02:24 +02:00
Jai Sharma
73c004fb71
Removed DragBar from song progress
2017-06-22 17:42:29 +01:00
smoogipooo
fc0e44b214
Update framework.
2017-06-21 11:28:27 +09:00
paparony03
c8720bc5d5
Oops
2017-06-20 16:00:09 +10:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
Dean Herbert
a454ca606f
Merge remote-tracking branch 'upstream/master' into johnneijzen-master
2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b
Use new invalidation rules
2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd
More Clean up
2017-06-08 15:27:35 +08:00
John Neijzen
4abad17b92
Fix Black Space after } and Symbol Spacing
2017-06-08 14:48:42 +08:00
John Neijzen
431d225a60
Keyword Spacing and Brackets Fixing
2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3
Clean Up Code
2017-06-07 19:53:37 +08:00
Dean Herbert
5568df1aee
Remove StandardHUDOverlay
...
This class hierarchy was originally when we had different HUDs for rulesets, but this is no longer the case. Skins will be able to build off the base (new) HUDOverlay without issue, so there is no real need for the abstract class for now.
We can add it back if a need for it arises; for the moment I'd like to avoid as many Standard* classes as possible.
2017-06-05 17:18:07 +09:00
Dean Herbert
2712f49545
Remove bad
2017-06-05 17:06:47 +09:00
Dean Herbert
958cd9f8d8
Don't display in-game
...
Nothing does anything yet, so we can't display this. Make it functional before adding to game project.
2017-06-05 16:52:09 +09:00
Dean Herbert
af6f8bbd89
Fix namespaces and class names
2017-06-05 16:47:42 +09:00
Dean Herbert
c3c56820fa
Fix lots of small issues
2017-06-05 16:43:23 +09:00
EVAST9919
4b624ced36
CI fixes
2017-05-30 12:31:56 +03:00
EVAST9919
e737ded382
Applied suggested changes
2017-05-30 12:23:53 +03:00
smoogipooo
7416952eb3
Fix usings.
2017-05-30 17:36:42 +09:00
smoogipooo
72fa50f944
Make replay settings match design colours.
2017-05-30 17:02:04 +09:00
EVAST9919
08219ccb42
Applied suggested changes
2017-05-29 19:00:29 +03:00
Dan Balasescu
6918368afc
Merge branch 'master' into ingame_options
2017-05-29 18:12:02 +09:00
Thomas Müller
a4903e62ba
Merge branch 'master' into fix-nullrefs
2017-05-28 16:07:10 +02:00
Dean Herbert
bdeaf2dbb4
Update method names in line with framework changes
2017-05-28 18:34:12 +09:00
EVAST9919
743dfcc130
More xmldoc and few Title text fixes
2017-05-28 00:56:11 +03:00
EVAST9919
b5a6d73104
Toogle visibility without ctrl pressed
2017-05-27 02:38:29 +03:00
EVAST9919
bedcf04043
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
2017-05-27 02:25:03 +03:00
Dean Herbert
5eab611255
Fix some possible nullrefs on beatmap load failure
2017-05-26 17:36:38 +09:00
Dean Herbert
4ee11764b8
Merge branch 'master' into osu-direct
2017-05-24 12:16:34 +09:00
Dean Herbert
0842e00f13
Merge branch 'master' into controlpoint-rework
2017-05-24 00:20:15 +09:00
EVAST9919
178f8127b8
overall fixes
2017-05-23 16:01:00 +03:00
EVAST9919
2e28b10c36
CI fixes and removed useless property
2017-05-23 12:24:16 +03:00
EVAST9919
4b23cc47ea
Moved KeyCounter visibility logic to it's own class
2017-05-23 11:53:42 +03:00
EVAST9919
eafe215169
Simplify Hud visibility change
2017-05-23 11:53:12 +03:00
Dean Herbert
0634a3a5c5
Merge branch 'master' into osu-direct
2017-05-23 17:33:20 +09:00
smoogipooo
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
EVAST9919
50e3feb761
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
2017-05-22 09:12:40 +03:00
EVAST9919
d717ccf85e
Settings -> ReplaySettings
2017-05-22 09:07:08 +03:00
EVAST9919
0615f104f0
SettingsContainer -> SettingsDropdownContainer
2017-05-21 18:22:27 +03:00
MrTheMake
57b9ed0f54
Do not pause a running replay if the window is not focused.
2017-05-20 18:56:50 +02:00
Dean Herbert
0b987be600
Merge branch 'master' into osu-direct
2017-05-20 16:17:59 +09:00
DrabWeb
1eb96e07bd
Remove unused using directive
2017-05-20 03:01:09 -03:00
DrabWeb
0c5fec975d
Change ModDisplay to use ReverseDepthFillFlowContainer
2017-05-20 02:56:00 -03:00
EVAST9919
9f803de9d5
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
2017-05-19 19:49:48 +03:00
Dean Herbert
561b517dec
Merge branch 'master' into skip-redesign
2017-05-20 00:42:04 +09:00
Dean Herbert
674731f9bb
Add sound back to skip action
2017-05-19 22:23:48 +09:00
Dean Herbert
60f960aafd
Fix audio clock breakage.
2017-05-19 22:19:20 +09:00
Dean Herbert
20156d26f9
Don't rely on parent's clock
2017-05-19 22:12:09 +09:00
EVAST9919
6f0e1fccdb
moved autosize to ctor and whitespace fix
2017-05-19 16:08:33 +03:00
EVAST9919
b2b299a8c3
Fixed the ability to change visibility even not in replay
2017-05-19 15:54:21 +03:00
Dean Herbert
aef82acb0d
Update skip button design
2017-05-19 21:54:14 +09:00
EVAST9919
4d0d27aa88
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
2017-05-19 15:25:48 +03:00
Dean Herbert
da31d129ee
Merge branch 'master' into mania-beatmap-conversion
2017-05-19 18:18:59 +09:00
Dean Herbert
a7d16ac213
Move skip logic to inside SkipButton
2017-05-19 18:18:21 +09:00
smoogipooo
9191c4f3e3
Remove LegacyBeatmapConverter.
2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
2017-05-19 16:02:40 +09:00
Dean Herbert
bfd37d0350
Fix audio beginning to play when potentially paused due to inactive window
...
Also removes all usage of Delay() in Player.
Resolves #793 .
2017-05-19 13:53:09 +09:00
EVAST9919
91b081f0b2
Change visibility on ctrl+h
2017-05-19 06:41:33 +03:00
EVAST9919
f2af31aceb
Naming fixes
2017-05-18 20:21:58 +03:00
EVAST9919
83a89ce22d
options -> settings
2017-05-18 11:39:22 +03:00
EVAST9919
d07d94d606
better resizing
2017-05-18 07:09:36 +03:00
EVAST9919
35bc3a42aa
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
2017-05-18 06:36:15 +03:00
EVAST9919
a9f37d3e78
now button can hide content
2017-05-17 17:24:52 +03:00
EVAST9919
a21343da23
CI fixes
2017-05-17 17:14:09 +03:00
EVAST9919
60ed7a2372
fixed license header
2017-05-17 16:54:49 +03:00
EVAST9919
1e029d05a8
Added bindable to adjust playback speed
2017-05-17 16:10:49 +03:00
Dean Herbert
41c252760d
Move all pause logic into PauseContainer
2017-05-17 21:57:01 +09:00
EVAST9919
0867ef814c
Visible only in replay
2017-05-17 15:54:12 +03:00
EVAST9919
e0625a9b30
More overlays and overall fixes
2017-05-17 15:39:26 +03:00
Dean Herbert
88a70e407c
Fix and simplifty pause logic
...
Resolves #770
2017-05-17 20:11:41 +09:00
EVAST9919
1a4025ab3c
ingame options basic logic
2017-05-17 10:36:57 +03:00
Dean Herbert
6487bf45cf
Eagerly attempt to pause the game when the window is not focused
2017-05-16 17:59:14 +09:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
EVAST9919
9a04069123
removed useless booleans, using nullables instead
2017-05-12 10:16:31 +03:00
EVAST9919
34b4efc4e9
Applied suggested changes
2017-05-12 08:12:34 +03:00
EVAST9919
79ed92a0d7
Simplified logic
2017-05-12 01:48:28 +03:00
EVAST9919
ea0add2354
Fixed update condition
2017-05-11 02:34:57 +03:00
EVAST9919
d55c97a08a
Stop progress as soon as we at 100%
2017-05-11 01:48:46 +03:00
EVAST9919
5b469eff69
Fixes
2017-05-10 10:33:02 +03:00
EVAST9919
d8f9e71b84
Applied suggested changes
2017-05-10 10:14:44 +03:00
EVAST9919
7b17e331c4
cleanups
2017-05-10 03:45:31 +03:00
EVAST9919
315f1f1256
CI fixes
2017-05-09 06:23:03 +03:00
EVAST9919
2c92ee432b
Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage
2017-05-09 06:05:46 +03:00
EVAST9919
2826c663fd
Apply suggested changes
2017-05-09 06:05:37 +03:00
Dean Herbert
ab1768ef80
Merge branch 'master' into tidy-up
2017-05-09 10:27:29 +09:00
EVAST9919
de2486b8e6
Moved timeLeft recalculation to property
2017-05-08 20:36:02 +03:00
EVAST9919
17d1ecb8f5
Use float type for progress value
2017-05-08 19:42:36 +03:00
EVAST9919
4b5e24cc36
Changed logic a bit
2017-05-08 19:14:19 +03:00
EVAST9919
ae2186970c
Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage
2017-05-08 18:16:16 +03:00
Dean Herbert
48368779ab
Avoid polluting Player with HUD-specific code.
2017-05-08 11:48:40 +09:00
EVAST9919
f0145c7f4f
Trying to woke up AppVeyor
2017-05-08 02:16:56 +03:00
EVAST9919
926ed907c2
CI fixes
2017-05-08 02:00:21 +03:00
EVAST9919
dda25219bc
code fixes
2017-05-08 01:54:31 +03:00
EVAST9919
c3a42ded36
Fixed Graph/seeking offset
2017-05-08 01:23:51 +03:00
EVAST9919
531f2c410a
removed useless variable
2017-05-08 00:26:34 +03:00
EVAST9919
ea28a9f7ce
Adjust values
2017-05-08 00:16:58 +03:00
Huo Yaoyuan
4f8549f220
Standardise usages of exceptions.
2017-05-07 00:38:17 +08:00
Dean Herbert
44f06e5423
Add hover expand support.
2017-05-05 13:17:36 +09:00
Dean Herbert
9c4f813da1
Remove unnecessary hide/show logic.
...
Also change the way the overlay appears when actually playing.
2017-05-05 13:14:44 +09:00
Dean Herbert
b547dd6893
CI Fixes.
2017-05-05 13:06:54 +09:00
Dean Herbert
c9ba1ac4f6
Adjust namespaces.
...
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
2017-05-05 13:00:05 +09:00
EVAST9919
95f6c999bd
Adjust scale and CI fixes
2017-05-04 17:59:01 +03:00
EVAST9919
475eb6fe5f
Cleanup
2017-05-04 17:29:52 +03:00
EVAST9919
57c4232416
Added testcase
2017-05-04 11:58:37 +03:00
EVAST9919
6063231e40
float value fix
2017-05-03 16:58:10 +03:00
EVAST9919
5f2f1d2763
CI fixes
2017-05-03 14:01:43 +03:00
EVAST9919
9e35eb8d97
Fixes
2017-05-03 13:53:45 +03:00
EVAST9919
e7a8619f01
ModIcon refactor
2017-05-03 09:48:10 +03:00
EVAST9919
6ea3629c9a
Adjust the size
2017-05-03 08:23:52 +03:00
EVAST9919
2e30a69b67
removed using
2017-05-02 23:04:36 +03:00
EVAST9919
a955f9cbfd
Simplify hiding logic
2017-05-02 22:59:36 +03:00
EVAST9919
37c3133981
Fixes
2017-05-02 22:46:18 +03:00
EVAST9919
7e1efcc20b
Added ModsContainer
2017-05-02 22:34:07 +03:00
EVAST9919
698ae0832f
Move string formatting inside the class
2017-05-01 07:00:44 +03:00
EVAST9919
ba0fbacda0
Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage
2017-05-01 06:33:04 +03:00
EVAST9919
0386e96573
applied requested changes
2017-05-01 05:38:51 +03:00
EVAST9919
668262ed06
Applied requested changes
2017-05-01 04:53:46 +03:00
EVAST9919
e9094bac51
Added suggested changes
2017-04-30 17:05:00 +03:00
EVAST9919
a8c918f7bf
Removed empty line
2017-04-28 21:12:48 +03:00
EVAST9919
d5c56aab7a
Initial commit
2017-04-28 21:05:00 +03:00
EVAST9919
f8faea8da2
Removed unnecessary nested class
2017-04-28 16:02:00 +03:00
EVAST9919
c4bd21914d
warning fixes
2017-04-28 15:37:22 +03:00
EVAST9919
b409a22309
Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage
2017-04-28 15:29:24 +03:00
EVAST9919
c27909d53c
CI fixes
2017-04-28 05:02:25 +03:00
EVAST9919
eacf2045f0
Initial commit
2017-04-28 04:56:34 +03:00
Dean Herbert
59a3e23879
Ensure PlayerInputManager's initial time is transferred at load.
2017-04-27 17:38:00 +09:00
Dan Balasescu
a243729a54
Merge branch 'master' into fix-mouse-button-disable
2017-04-26 20:43:56 +09:00
Dan Balasescu
f261a077d2
General fixes/cleanup in Player.
2017-04-26 20:37:47 +09:00
Dan Balasescu
08b1d5beb9
Use const where it was inteded.
2017-04-26 20:15:34 +09:00
Dean Herbert
e826f17eb0
Fix get-set mismatch.
2017-04-26 19:25:41 +09:00
Dean Herbert
f48d497737
Fix disabling mouse buttons causing auto to stop working.
2017-04-26 18:56:20 +09:00
Dean Herbert
c2108b7706
Use object initialiser.
2017-04-26 18:32:47 +09:00
Dean Herbert
b6f838f536
Fix potential nullref.
2017-04-26 18:32:40 +09:00
Dean Herbert
4656a7170a
Add very basic lead-in support.
2017-04-26 18:17:25 +09:00
Dean Herbert
9d14b6e1e9
Make SongProgress return the actual time value via OnSeek.
2017-04-26 18:17:17 +09:00
Dean Herbert
01caaf44f3
Add a decoupled clock to allow for lead-in and lead-out time.
2017-04-26 18:16:55 +09:00
Dean Herbert
e003d9fc3c
Add basic replay frame accurate "seeking".
...
Previously we were looping over Update, when we should instead have been looping over UpdateSubTree.
2017-04-25 22:59:58 +09:00
Dean Herbert
d476482493
Add basic seeking support when a replay is loaded.
2017-04-25 22:59:51 +09:00
Dean Herbert
eb5d334838
Add non-toggle support for showing seek bar in SongProgress.
2017-04-25 22:59:46 +09:00
Dean Herbert
30e2e7bfe4
Merge branch 'master' into slider-stuff
2017-04-25 19:42:46 +09:00
Dean Herbert
2d6fa711d1
Remove unnecessary base.Update() in PlayerInputManager.
2017-04-24 20:22:21 +09:00
Jorolf
1d2f19b5a2
change background dim from integer to double
2017-04-22 18:34:03 +02:00
Dean Herbert
caf3d311cd
Merge remote-tracking branch 'upstream/master' into speed-adjust-mods
2017-04-21 20:55:20 +09:00
Dean Herbert
d94035e9da
Merge branch 'master' into general-fixes
2017-04-21 20:42:46 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 17:33:37 +09:00
Dean Herbert
5fdc9819cf
Add basic UO support (now called Audio Offset).
2017-04-21 16:20:05 +09:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
...
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
1707c2458e
Update exception name.
2017-04-20 12:11:03 +09:00
Dean Herbert
873599b359
Fix conversion regression.
2017-04-20 11:36:50 +09:00
Dean Herbert
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation.
2017-04-20 11:16:08 +09:00
Dean Herbert
3e48a57e9a
Merge branch 'master' into score-statistics
2017-04-19 20:36:14 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!).
2017-04-19 16:29:27 +09:00
Dean Herbert
2783f49267
Fix incorrect EndTimes when processing has not been run on HitObjects before the SongProgressGraph is displayed.
2017-04-19 16:05:14 +09:00
Dean Herbert
49f4981f1c
Fix CI issues.
2017-04-18 22:28:16 +09:00
Dean Herbert
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play.
2017-04-18 22:22:14 +09:00
Dean Herbert
d51b37cb44
Add a basic implementation of the new design results screen.
2017-04-18 22:22:14 +09:00
Dean Herbert
b0f1851e88
Adjust visuals slightly.
2017-04-18 20:52:57 +09:00
Dean Herbert
1071645dca
Flexible cube count (and thus graph height).
...
This also scaled the graph to the height of the maximum value. And much tidying.
2017-04-18 19:25:52 +09:00
Dean Herbert
3b21340e1b
Split SquareGraph out and make SongProgressGraph also able to take a list of Objects.
2017-04-18 18:40:02 +09:00
Dean Herbert
417a5ca713
A bit of renaming.
2017-04-18 18:29:24 +09:00
Dean Herbert
66865c50ad
Remove explicit RelativeSize setting.
2017-04-18 18:10:13 +09:00
Dean Herbert
784ca2300b
Add safety check for when no objects have been assigned.
2017-04-18 18:09:37 +09:00
Dean Herbert
5ba85818db
Combine push logic and adjust transitions a bit more.
2017-04-18 17:07:02 +09:00
Dean Herbert
ddff26d167
Show metadata when loading between retries.
...
Also speeds up the display a bit.
2017-04-18 17:00:58 +09:00
Dean Herbert
edd71c0560
Tidy up and comment PlayerLoader logic.
2017-04-18 16:56:01 +09:00
Dean Herbert
2ccb8b154f
Change conditional ordering to allow player to always run its fadeOut sequence.
2017-04-18 16:47:30 +09:00
Dean Herbert
24deaf05b6
Merge branch 'master' into player-loader-restart
2017-04-18 16:36:25 +09:00
Dean Herbert
64a8992153
Merge branch 'master' into general-fixes
2017-04-18 16:19:52 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
ocboogie
1f7373db8f
Removed unneeded restarting variable
2017-04-17 23:52:38 -07:00
ocboogie
2bd89e922f
Removed unneeded newPlayer
2017-04-17 23:48:21 -07:00
ocboogie
c0f4cbcba6
Added back PlayerLoader overlays
2017-04-17 23:36:11 -07:00
Dean Herbert
727086c0b2
Updates in-line with framework.
2017-04-18 15:34:53 +09:00
ocboogie
be8d32688b
Fixed HotkeyRetryOverlay just going to a black screen
2017-04-17 22:36:03 -07:00
ocboogie
5c48fa6cb1
Removed testing line
2017-04-17 21:35:48 -07:00
ocboogie
aa466d0e84
PlayerLoader creates a new instance of the Player class on Restart
2017-04-17 21:32:38 -07:00