Dean Herbert
259f6504fb
Merge branch 'master' into realm-key-binding-store
2021-01-21 15:45:59 +09:00
Dean Herbert
68f2e7f61a
Use realm support for Guid
2021-01-19 18:22:36 +09:00
Dean Herbert
f1a785f407
Merge branch 'master' into realm-key-binding-store
2021-01-19 18:22:34 +09:00
Dean Herbert
0b165dce4b
Fix multiplayer mod select showing autoplay as a choice
2021-01-18 17:50:32 +09:00
Bartłomiej Dach
dee46d7ba2
Use GroupBy() instead
2021-01-16 23:42:28 +01:00
Bartłomiej Dach
bb0d289993
Split variable for readability
2021-01-16 23:24:28 +01:00
Bartłomiej Dach
1d7be6a604
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Dean Herbert
2988700bea
Merge branch 'master' into realm-key-binding-store
2021-01-14 16:37:09 +09:00
Dean Herbert
8a08d3f4ef
Fix transactions not actually being committed
2021-01-14 16:13:10 +09:00
Dean Herbert
fcb4a53f37
Rename realm persisted properties to avoid casting necessity
2021-01-13 18:36:37 +09:00
Dean Herbert
542f535247
Pull out thread local contexts and have main realm refresh in update loop
2021-01-13 18:36:37 +09:00
Dean Herbert
a6997a6fc6
Move ruleset key binding registration to an explicit method rather than the constructor
2021-01-12 15:21:02 +09:00
Dean Herbert
536e7229d0
Remove unused EF class and unnecessary interface
2021-01-12 14:45:36 +09:00
Dean Herbert
6736db327a
Remove scheduler being passed in for now
2021-01-12 14:45:36 +09:00
Dean Herbert
f9717e8b69
Don't migrate existing key bindings across if realm is already populated
2021-01-11 16:31:36 +09:00
Dean Herbert
1abed11fb7
Add basic migration logic of key bindings to realm
2021-01-11 16:31:36 +09:00
Dean Herbert
43f417b53a
Add and consume IKeyBindingStore interface
2021-01-11 15:52:49 +09:00
Dean Herbert
a9a3a95991
Replace KeybindingStore with realm version
2021-01-11 15:52:49 +09:00
Dean Herbert
d5ac97ece8
Add realm store / key binding implementations
2021-01-11 15:52:49 +09:00
Dean Herbert
9cfede2e7e
Setup context, write usage, wrapper classes
2021-01-11 15:52:49 +09:00
Lucas A
7ae4979882
Fix merge conflicts.
2020-12-27 13:52:45 +01:00
Shivam
a933483848
Merge branch 'master' into tourney-switching-ui
2020-12-26 15:45:29 +01:00
Shivam
9e15dccc56
Move graceful exit to OsuGameBase
2020-12-26 15:36:21 +01:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
Dean Herbert
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Lucas A
6a80e1303d
LINQ-ify Import() logic and ignore case of file extensions.
2020-12-23 12:56:04 +01:00
smoogipoo
959959dbed
Add multiplayer client to OsuGameBase
2020-12-21 00:21:41 +09:00
Lucas A
f1aefcdf86
Handle multiple extensions in the import files.
2020-12-20 10:57:47 +01:00
Lucas A
cc0442a9a1
Fix CI inspections.
2020-12-16 20:42:30 +01:00
Lucas A
5d7294451f
Refactor Import() overload to take a list of import tasks instead.
2020-12-16 14:28:16 +01:00
Lucas A
aa7d22460d
Override Import() instead.
2020-12-08 19:46:55 +01:00
Lucas A
005fa3a7ee
Add ability to import files from a stream.
2020-12-01 20:28:15 +01:00
Dean Herbert
709370c69b
Move schedule call outwards
2020-11-16 16:49:31 +09:00
Dean Herbert
9a7fdb2b7e
Move skin deletion logic to OsuGameBase to promote thread safety
...
`CurrentSkinInfo` is used in multiple places expecting thread safety,
while ItemRemoved events are explicitly mentioning they are not thread
safe. As SkinManager itself doesn't have the ability to schedule to the
update thread, I've just moved the logic to `OsuGameBase`. We may want
to move the current skin bindable out of the manager class in the
future to match things like `BeatmapManager`.
Closes https://github.com/ppy/osu/issues/10837 .
2020-11-16 16:43:19 +09:00
Dean Herbert
c97c6bbf52
Add and consume user cache class
2020-11-06 17:00:29 +09:00
Dean Herbert
14bb079feb
Rename ScorePerformanceManager to ScorePerformanceCache
2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
fb105a1e9c
Remove unnecessary field storage
2020-11-02 14:49:25 +09:00
Dean Herbert
73b290aca3
Merge branch 'master' into results-dynamic-pp-calc
2020-11-02 14:47:33 +09:00
Dean Herbert
175fd512b0
Send frames to streaming client from replay recorder
2020-10-22 17:48:15 +09:00
Dean Herbert
93db75bd41
Begin shaping the spectator streaming component
2020-10-22 17:48:15 +09:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc
2020-10-19 21:41:07 +02:00
Dean Herbert
28eae5d26b
Fix migration test failures due to finalizer disposal of LocalConfigManager
2020-10-19 19:03:22 +09:00
Dean Herbert
1989141968
Merge branch 'master' into tourney-asset-refactor
2020-10-07 21:34:07 +09:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
faeb9910e5
Revert "Exit import process after first handler is run"
...
This reverts commit 4139301afa
.
2020-10-02 17:06:55 +09:00
Dean Herbert
4139301afa
Exit import process after first handler is run
2020-10-02 16:52:45 +09:00
Dean Herbert
50eca202f4
User IEnumerable for HandledExtensions
2020-10-02 16:17:10 +09:00
Dean Herbert
fc65cb4375
Ensure precedence is given to newer registered handlers
2020-10-02 16:14:21 +09:00
Dean Herbert
e49ec092c9
Expose ability to register a component as an import handler
2020-10-02 16:08:11 +09:00
Lucas A
ddede85704
Split performance calculation to its own class.
2020-09-27 12:44:29 +02:00
smoogipoo
be2d34d5dc
Merge branch 'master' into score-recalc
2020-09-09 21:31:31 +09:00
smoogipoo
aeae009512
Disable online beatmap lookups in tests
2020-09-09 20:12:40 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
e1053c4b6f
Revert exposure changes to GlobalActionContainer
2020-09-08 18:36:11 +09:00
Salman Ahmed
4d9a06bde9
Expose the global binding container to OsuGameTestScene
2020-09-04 10:24:54 +03:00
smoogipoo
1e5e5cae0c
Add support for standardised -> classic changes
2020-08-28 21:34:34 +09:00
smoogipoo
4d15f0fe52
Implement basic score recalculation
2020-08-28 19:16:46 +09:00
Shivam
c167727ac6
Merge branch 'master' into tourney-asset-refactor
...
# Conflicts:
# osu.Game/IO/OsuStorage.cs
2020-08-09 12:38:41 +02:00
smoogipoo
adf4f56dce
Move MusicController to OsuGameBase
2020-08-06 19:01:23 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
f812767c95
Add fallback hash generation to fix android startup crash
2020-08-03 18:49:06 +09:00
Dean Herbert
1dfd2112c6
Source hash from osu.Game.dll rather than executable
2020-07-30 15:32:08 +09:00
Dean Herbert
6c7e806eac
Include executable hash when submitting multiplayer scores
2020-07-29 12:39:18 +09:00
smoogipoo
107b5ca4f2
Add support for bindable retrieval
2020-07-21 23:13:04 +09:00
smoogipoo
6df1b1d9ea
Add a background beatmap difficulty manager
2020-07-16 20:43:14 +09:00
smoogipoo
d1aedd15c4
Add noto-thai font
2020-07-15 13:35:40 +09:00
Shivam
c3cd2a74f5
Move general purpose migration to MigratableStorage
2020-07-01 22:57:16 +02:00
smoogipoo
ab15b6031d
Update with framework-side storage changes
2020-07-01 17:12:07 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dean Herbert
912c999f40
Fix minor typo in OsuGameBase
2020-05-28 19:05:35 +09:00
Dean Herbert
f989f1aa00
Change event flow to avoid firing store delete events on update
2020-05-27 16:08:47 +09:00
Salman Ahmed
3d3cc2c15e
Dispose BeatmapOnlineLookupQueue cache download request
2020-05-22 17:26:37 +03:00
Dean Herbert
052ad79fc6
Convert dangerous events to IBindables
2020-05-19 16:44:22 +09:00
Dean Herbert
75a40578e8
Revert ContextFactory to private
2020-05-12 12:39:52 +09:00
Dean Herbert
6c350db097
Add connection flushing support
2020-05-11 21:39:44 +09:00
Dean Herbert
1348bdaa15
Merge branch 'custom-data-directory' into migration-backend
2020-05-09 19:32:29 +09:00
Dean Herbert
abd1115c6d
Fix test failures
2020-05-08 19:08:43 +09:00
Dean Herbert
754afb9c0b
Expose ContextFactory to allow for connection flushing
2020-05-07 22:11:57 +09:00
Dean Herbert
7781408643
Update in line with framework storage changes
2020-05-06 18:28:24 +09:00
Dean Herbert
5edabbdee2
Redirect log output to custom data directory
2020-05-04 17:35:35 +09:00
Dean Herbert
6621d363da
Add basic custom data directory support
2020-05-04 17:01:05 +09:00
Lucas A
8cdae790c3
Load user rulesets from the game data directory
2020-04-03 21:40:09 +02:00
Dean Herbert
d8041a0dcb
Increase sample concurrency to better match stable
2020-03-22 02:16:28 +09:00
Dean Herbert
ae112cf14f
Reorder torus loading to provide regular as default
2020-03-13 13:43:48 +09:00
Dean Herbert
4a774d02e0
Remove exo font loading
2020-03-13 13:43:37 +09:00
Dan Balasescu
aafdfbca1f
Merge pull request #8129 from peppy/fix-dummy-track-completion-feedback
...
Fix DummyWorkingBeatmap's track completion attempting to change game-wide beatmap
2020-03-05 17:57:57 +09:00
smoogipoo
9307caa3bf
Fix typos
2020-03-05 16:58:07 +09:00
Dean Herbert
a311ace626
Add migration test
2020-03-05 15:07:00 +09:00
Dean Herbert
38d91ccd0d
Add comment regarding no-longer-required schedule
2020-03-04 19:11:35 +09:00
Dean Herbert
75968fb4ba
Update resources once more
2020-03-04 11:50:22 +09:00
Dean Herbert
f1f4f1ffbd
Add torus font
2020-03-03 18:17:51 +09:00
Dean Herbert
8ea354571c
Update naming
2020-01-22 23:04:37 +09:00
Huo Yaoyuan
1b33581667
Construct DllResourceStore with assemblies
2019-12-28 21:13:18 +08:00
Dean Herbert
41d4609c92
Fix crash on trying to retrieve mods from unavailable ruleset
2019-12-15 02:37:30 +09:00
Dean Herbert
b94d5bf82e
Fix error when entering multiplayer game in different ruleset
2019-12-14 00:42:54 +09:00
Dan Balasescu
ef94df917c
Add whitespace
2019-12-13 21:56:03 +09:00
Dean Herbert
bc31146560
Mods -> SelectedMods
2019-12-13 21:45:38 +09:00
Dean Herbert
440a8470e1
Move available mods to global context
...
This also tidies up ModSelectOverlay and setting creation flow in general.
2019-12-13 21:36:50 +09:00
Dean Herbert
a1f8ab1735
Fix unrequired type keyword
2019-12-13 20:13:53 +09:00
Dean Herbert
9a941c4f94
Update font loading to use new method
2019-11-29 02:15:13 +09:00
Huo Yaoyuan
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
Dean Herbert
faa5997b48
Move scaling container to OsuGame so OsuGameBase doesn't apply… ( #6804 )
...
Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale
2019-11-12 16:40:49 +09:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
8ac708ada5
Move scaling container to OsuGame so OsuGameBase doesn't apply UI scale
2019-11-11 13:58:35 +09:00
smoogipoo
12cd57744b
Make RulestStore initialise at construction time
2019-10-15 16:14:06 +09:00
smoogipoo
cc533e8fe4
Remove BindableBeatmap
2019-10-01 17:24:47 +09:00
smoogipoo
04ac414249
Fix memory leaks due to audio track recycle order
2019-10-01 13:49:09 +09:00
Dean Herbert
d01c30fd52
Merge branch 'master' into introduce-session-statics
2019-09-28 20:16:52 +08:00
Dean Herbert
c83db94eb7
Use isolated storage/api
2019-09-25 15:00:08 +09:00
iiSaLMaN
e3e245ab20
Introduce SessionStatics
2019-09-23 08:15:27 +03:00
Dean Herbert
5b094f8e1d
Actually register the RulesetConfigCache as a component
2019-09-06 01:13:58 +09:00
Dean Herbert
40c1c6072e
Add "osu!classic" as a bundled skin choice
2019-08-29 16:39:42 +09:00
Dean Herbert
6539c6da17
Merge branch 'master' into watch-replays-4
2019-07-02 13:24:16 +09:00
Salman Ahmed
9a617dd143
Add Venera Medium in Store
2019-06-30 03:16:58 +03:00
naoey
ab0bb8b678
Implement replay downloading with ArchiveDownloadModelManager
2019-06-28 09:33:13 +05:30
Dean Herbert
9e1cb90dd8
Remove existing argument for ItemAdded event
...
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Dean Herbert
97d65783db
Remove osu!-side DebugUtils
2019-06-20 12:48:45 +09:00
Dean Herbert
b2b3df3885
Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build
2019-06-12 18:28:43 +09:00
Lucas A
2e911d0e96
Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build
2019-06-10 19:13:54 +02:00
smoogipoo
f090e292c9
Move ArchiveModelManager import process to async flow
2019-06-10 13:42:22 +09:00
Dean Herbert
115a75e4c6
Use a constant for lazer variables
2019-06-03 13:16:05 +09:00
Dean Herbert
b52276c489
Pass individual components to DummyWorkingBeatmap, not game
2019-05-31 14:51:12 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Dean Herbert
a20eda7b5f
Fix remaining cases to work without things
2019-05-28 23:54:42 +09:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
Dean Herbert
1fd44d7945
Move OsuScreenDependencies to GameBase
2019-05-15 13:00:11 +09:00
Dean Herbert
0d57cf6599
Remember FPS display state after changing via Ctrl+F11 hotkey
2019-05-14 13:13:51 +09:00
Dean Herbert
24e64c1333
Add proper co-dependent beatmap/score deletion via events
2019-05-09 15:15:28 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
f0114d776d
Use interface to access API
...
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
431d439500
Make attribute public
2019-03-01 20:15:09 +09:00
Dean Herbert
9885913fff
Fix iOS builds not being able to read their deploy version
2019-03-01 20:01:16 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
6b3d53750c
Fix remaining cases of not using host-created TextureLoaderStore
2019-01-25 11:48:28 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
3953f829c8
Add letterbox/screen scaling support
2019-01-04 13:36:02 +09:00
Dean Herbert
171287591c
Merge branch 'updateable-beatmap-sprite' into timeshift-wip
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
# osu.Game/Graphics/Containers/LinkFlowContainer.cs
2018-12-26 20:52:36 +09:00
smoogipoo
96c9e5f209
Make DefaultBeatmap readonly
2018-12-25 18:34:45 +09:00
smoogipoo
02365ee5ba
Merge remote-tracking branch 'origin/master' into timeshift-wip
2018-12-22 23:23:21 +09:00
Dean Herbert
d3f5111fa1
Use relative URL
2018-12-06 12:18:21 +09:00
smoogipoo
5f0bde581c
Fix OsuBindableBeatmap not being able to be auto-constructed
2018-12-05 20:42:16 +09:00
smoogipoo
4ba7690e04
Initial scoremanager/scorestore structure
2018-11-28 16:50:16 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
5197bf77e4
Merge pull request #3478 from peppy/fix-case-sensitivity-import-extensions
...
Fix files with upper-case extensions failing to import correctly
2018-09-26 19:40:00 +09:00
smoogipoo
e259911875
Use invariant tolower
2018-09-26 18:44:03 +09:00
Paul Teng
dd36b6a381
Remove unused field storage
2018-09-24 21:08:58 -04:00
Dean Herbert
6efecc4b35
Fix files with upper-case extensions failing to import correctly
2018-09-23 05:23:49 +09:00
Dean Herbert
f149a66a4d
Use LargeTextureStore for all online texture retrieval
...
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885 .
2018-09-09 02:45:37 +09:00
Dean Herbert
cc533a05c5
Update framework
2018-09-07 19:00:43 +09:00
Dean Herbert
01389f0443
Merge remote-tracking branch 'upstream/master' into update-framework-with-everyrthing
2018-09-06 18:04:58 +09:00
Dean Herbert
ab7c0ccd18
Merge remote-tracking branch 'smoogipoo/spritetext-rewrite' into update-framework-with-everyrthing
2018-09-06 18:00:54 +09:00
Dean Herbert
4e012042ab
Fix renaming variables too eagerly
2018-09-06 17:57:09 +09:00
Dean Herbert
91aada8be5
Fix ScaleAdjust going missing
2018-09-06 14:20:55 +09:00
Dean Herbert
29b0d62f21
Changes in line with framework refcount changes
2018-09-06 13:29:57 +09:00
smoogipoo
d5acc96efa
Apply changes in line with osu!framework changes
2018-09-05 14:59:37 +09:00
Dean Herbert
d9e9c61731
Begin loading fonts earlier in startup
...
Should result in a considerably faster font load, as they can be concurrently loaded alongside EF.
2018-09-01 17:48:03 +09:00
Dean Herbert
1d86083981
Hide unnecessary log output
2018-07-24 12:13:48 +02:00
Dean Herbert
0c24244340
Remove SingletonContextFactory
...
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.
# Conflicts:
# osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dean Herbert
b20afb915d
Fix right mouse activated absolute scroll not working
2018-07-09 15:26:22 +09:00
Dan Balasescu
126678c226
Merge branch 'master' into multiple_previews_different_overlays
2018-06-12 19:26:51 +09:00
smoogipoo
14b7530994
Use a global ruleset config cache
2018-06-11 15:07:42 +09:00
Roman Kapustin
8702a70524
Resolve merge conflicts in DirectOverlay
2018-06-08 21:03:16 +03:00
Dean Herbert
621be3bbfc
Merge branch 'master' into disallow-beatmap-change
2018-06-07 00:38:40 +09:00
Dan Balasescu
b59c45ca57
Merge branch 'master' into fix-database-migration-failure
2018-06-06 22:44:35 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
Dean Herbert
0a97b8ae25
Implement DebugUtils locally
...
Has been removed from framework
2018-06-06 18:33:10 +09:00
Dean Herbert
601ef3b6f7
Consume osu.Framework via nuget
2018-06-05 14:14:56 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
Dean Herbert
3a823d6c25
Fix multiple issues causing database reset to fail
2018-06-04 02:12:16 +09:00
Dean Herbert
80806be047
Don't start transactions for migration
...
It looks like transactions are used internally during migration.
2018-05-29 16:23:38 +09:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3a5228af43
Make GameBeatmap late-bind its AudioManager for ctor Beatmap access
2018-05-28 17:55:41 +09:00
HoutarouOreki
e2d840c2de
Rename CursorOverrideContainer to MenuCursorContainer
2018-05-25 21:13:40 +02:00
smoogipoo
a25462e10f
Fix testcase audio + dependency overrides not working
2018-05-23 18:52:09 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
6c0c932c48
Reorder OsuGameBase methods
2018-05-23 14:56:40 +09:00
Roman Kapustin
c492f62eda
Use PreviewTrackManager in the PlayButton
2018-05-09 14:52:46 +03:00
Dean Herbert
64ddee5646
Change load order to ensure runner is loaded before blocking op
2018-04-22 04:26:27 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
421e9e0641
Add xmldoc to some high-level classes to explain their separation
2018-04-08 12:58:34 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
Dean Herbert
d1c2aa71d0
Add beatmap sample override support
2018-03-20 16:24:06 +09:00
Dean Herbert
07642546bb
Make APIAccess a component
2018-03-14 11:29:54 +09:00
Dean Herbert
83cd2fd317
Move token saving logic to APIAccess
2018-03-14 10:15:05 +09:00
Dean Herbert
afc3646450
Move API configuration hooks out of OsuGameBase
...
Also makes username more private, and password completely private.
2018-03-14 10:15:05 +09:00
Dean Herbert
3726db53b5
Allow instantiation of skins
2018-02-23 13:38:12 +09:00
Dean Herbert
4c14b32783
Add basic skin database model layout and importing
2018-02-22 15:46:11 +09:00
Dean Herbert
835136aecb
Merge branch 'master' into api-interface
2018-02-20 09:33:53 +09:00
Dean Herbert
d70d40e3b8
Add back forgotten score store to valid importers
2018-02-19 15:52:14 +09:00
Dean Herbert
75dcf72520
Improve testability of API
2018-02-16 13:57:39 +09:00
Dean Herbert
b9ef32b09b
Further xmldoc and restoring of Cleanup method
2018-02-15 16:31:42 +09:00
Dean Herbert
a0a65abcac
Crentalise all import logic
2018-02-15 14:22:39 +09:00
Dean Herbert
d3dd31dadb
Make deletion and purging logic even more global
2018-02-15 14:22:39 +09:00
Dean Herbert
edc3638175
DatabaseWriteUsage
2018-02-12 17:55:11 +09:00
Dean Herbert
cc948d688f
Fix unrelated spacing issue
2018-02-12 15:39:13 +09:00
smoogipoo
b4cd8ea716
GlobalKeyBindingContainer -> GlobalActionContainer
...
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
Dean Herbert
80b8780f56
Revert "Remove game-wise settings store for the time being"
...
This reverts commit 72df2c681b
.
2018-01-25 18:08:50 +09:00
Dean Herbert
72df2c681b
Remove game-wise settings store for the time being
2018-01-24 18:01:39 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
smoogipoo
43f8a8e8c5
Rename OsuCursorVisualiser -> CursorOverrideContainer
2018-01-15 14:00:13 +09:00
smoogipoo
78441c05cb
OsuCursorContainer -> OsuCursorVisualiser
2018-01-12 19:45:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
94b761e63e
Remove local storage for now
2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc
Create a LargeTextureStore for cached (but not atlased) global textures
...
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed
Add a global reduction of audio track volume
...
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
47213d2498
Rely on storage.DeleteDatabase for guaranteed database deletion
...
Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert
b805174143
Output the inner exception to the log when possible
2017-10-20 14:33:35 +09:00
Dean Herbert
ca78078436
Add more logging output
2017-10-20 08:06:07 +09:00
Dean Herbert
0e1328a30e
Add maximum try count before bailing
2017-10-20 08:01:38 +09:00
Dean Herbert
9b1ed5b3aa
Keep trying until delete succeeds
...
Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert
8aea6068ba
Add fallback logic for the case where previous database can't be migrated
2017-10-19 21:37:09 +09:00
Dean Herbert
1fbbee14e4
Allow migration from sqlite-net to EF
...
Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert
e4a066dc5f
Run cleanup tasks only on startup via manual calls
2017-10-17 19:58:33 +09:00
Dean Herbert
cd41862e3b
Add back transaction support for beatmap importing
2017-10-17 15:00:27 +09:00
Dean Herbert
129cca0704
Tidy up context creation
2017-10-16 12:59:59 +09:00
Dean Herbert
89c17ed13e
Initialise batteries
...
Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df
Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
...
# Conflicts:
# osu-framework
# osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
# osu.Game/Beatmaps/BeatmapInfo.cs
# osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84
Remove now obsolete RatioAdjust
2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604
Fix BeatmapMetadata removing
2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6
Fix foreign key constraint failure
2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa
Use one DbContext with configured CommandTimeout for all stores
2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c
Set a busy timeout when creating an SQLIteConnection
2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb
Don't die on a null connection during disposal
...
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769
Use new static IsDebug method
2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4
Remove global OsuContextMenuContainer
2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5
Improve beatmap track disposal logic
...
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager.
2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f
Fix beatmap background being disposed too early
...
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528
Merge branch 'master' into master
2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1
Ensure the sqlite connection is correctly closed before the game ends
...
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac
Merged ppy/master
2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1
Code review fixes
2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738
Improve default key binding logic
...
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29
Load defaults, pass around live IEnumerable, add PK for updating
2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83
Initial refactoring of key binding logic
2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9
Move a lot of code to framework
2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb
Remove GlobalHotkeys
2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4
Add global actions; improve default assignment
2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077
Merged ppy:master
2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986
Store bindings to database
2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff
Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility
2017-08-08 17:17:53 +02:00
Dean Herbert
3a6f3cdd8a
Add the ability to create migrations on a per-store level
...
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
898a601098
Introduce a reference counting file store
2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
...
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Thomas Müller
e469a114a6
Update dependency caching according to framework
2017-07-21 19:03:43 +02:00
Dean Herbert
3bdd4d7d02
Centralise TrackManager.AddItem logic to avoid duplicate adds
2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4
Remove usage of SetExclusive
...
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Thomas Müller
d68f17b697
Use tooltip and context menu containers as newly required
2017-07-06 15:15:12 +03:00
Thomas Müller
f5829860a2
Get rid of AlwaysReceiveInput
2017-06-23 18:02:24 +02:00
EVAST9919
1711258038
Context Menu
2017-06-12 12:56:07 +03:00
Jorolf
a43890ffb4
update osu to use the framework's TooltipContainer
2017-06-03 14:50:35 +02:00
Dean Herbert
cba7796777
Fix ratio container being added to a level too high
...
That's a bad ratio container! How did we not notice this until now?
2017-05-17 18:49:30 +09:00
Dean Herbert
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
Dean Herbert
489f586887
Add FPS display toggling.
...
Kinda temporary but better than nothing.
2017-05-03 20:34:53 +09:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges.
2017-04-21 22:37:55 +09:00
Dean Herbert
d656090aab
Move tooltips below the cursor.
2017-04-21 14:01:31 +09:00
Dean Herbert
4ca27a5395
Merge branch 'master' into tooltips
2017-04-20 15:08:26 +09:00
Jorolf
ea67b41683
move tooltip outside of the cursor
2017-04-20 00:42:40 +02:00
Dean Herbert
1f7ed72dc6
Update font/size.
2017-04-19 17:32:30 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases.
2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase.
2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database.
2017-04-17 14:37:52 +09:00
Dean Herbert
1233fb5b82
Split noto out into individual ranges.
2017-04-04 11:34:55 +09:00
Dean Herbert
317dc94b4c
Adjust appearance.
2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero.
2017-03-09 15:52:40 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa
Merge branch 'master' into replay
2017-03-07 11:41:16 +09:00
Thomas Müller
9fd16be2d4
Refactor IsDebug
2017-03-06 19:59:29 +01:00
Dean Herbert
1e48b0a037
Ensure AssemblyName is never null (seems to be on CI server).
2017-03-06 19:00:15 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase.
2017-03-06 17:30:44 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async.
2017-02-24 18:12:50 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
Dean Herbert
4fc2cd227c
Add CJK support via font Noto Medium.
2017-02-09 10:35:25 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00