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Commit Graph

8639 Commits

Author SHA1 Message Date
Stedoss
826c82de47 Add unit test for handling login state in UserProfileOverlay 2023-11-21 01:56:37 +00:00
Bartłomiej Dach
c16afeb347
Fix tests 2023-11-20 21:57:14 +09:00
Bartłomiej Dach
b6e3e42445
Merge branch 'master' into bspline-sliders 2023-11-20 12:03:29 +09:00
Dean Herbert
f7fa9c90d6
Add test coverage of 2FA flow 2023-11-16 18:18:40 +09:00
Dean Herbert
e9d4cf2e24
Setup basic form flow 2023-11-16 18:18:15 +09:00
Dean Herbert
87a76b9ee8
Merge pull request #25478 from Joehuu/fix-comment-markdown
Fix `CommentMarkdownTextFlowContainer` not inheriting osu! class
2023-11-16 17:39:35 +09:00
Bartłomiej Dach
1e2f1b3ef2
Merge branch 'master' into unload-main-menu-storyboard 2023-11-16 15:46:44 +09:00
Joseph Madamba
dc2d574965 Fix comment markdown image not showing tooltips 2023-11-15 19:50:32 -08:00
Joseph Madamba
2b19cf6ce4 Fix comment markdown style regression 2023-11-15 19:50:32 -08:00
Dean Herbert
7f90db7603
Merge pull request #25472 from bdach/argon-health-folding-in-on-self
Fix argon health bar folding in on itself when too narrow
2023-11-15 19:02:30 +09:00
Dean Herbert
189fca2eb6
Merge pull request #25339 from joshika39/change-clickable-avatars-tooltip-for-usergrid
Add `UserGridPanel` as the `ClickableAvatar` tooltip
2023-11-15 18:01:24 +09:00
Bartłomiej Dach
71714f8f6e
Add back test step for testing out argon health bar width 2023-11-15 13:33:14 +09:00
cs
fa976a5aa0 Fix code style/quality issues 2023-11-13 08:25:27 +01:00
Poyo
8c36604e58 Add rate-change UR tests 2023-11-12 11:16:06 -08:00
Poyo
d123ba5bce Fix broken tests 2023-11-12 11:13:38 -08:00
Dean Herbert
31feeb5ddc
Disable new rider EAP inspection in test class 2023-11-12 17:21:17 +09:00
Bartłomiej Dach
3e8c89e282
Fix one more reference to removed setting 2023-11-12 07:42:41 +09:00
cs
54b8244a18 CI Fixup 2023-11-11 15:02:06 +01:00
Thomas Müller-Höhne
926636cc03 Generalize Bezier curves to BSplines of Nth degree 2023-11-11 13:32:53 +01:00
Bartłomiej Dach
ea556abad8
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 21:28:29 +09:00
Bartłomiej Dach
ee56b4d205
Use barely better assertion fail message in test 2023-11-11 20:56:05 +09:00
Bartłomiej Dach
b7972e3c84
Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters 2023-11-11 20:16:14 +09:00
Bartłomiej Dach
b247b94ecb
Revert test changes
They were broken because `SerialisedDrawableInfo` is a reference type
and as such equality checks will use reference equality rather than
member equality.
2023-11-11 19:32:46 +09:00
Bartłomiej Dach
21e1d68b15
Remove unused using directive 2023-11-11 15:52:24 +09:00
Dean Herbert
2e48569982
Improve test comparison logic
Doesn't really help that much with nunit output,
but at least you can breakpoint and see the json kinda.
2023-11-10 20:00:51 +09:00
Bartłomiej Dach
b6dcd7d55f
Fix tests so that they actually assert something 2023-11-10 18:48:45 +09:00
Bartłomiej Dach
ec2200d54f
Remove another reference to bar length 2023-11-10 18:26:08 +09:00
Bartłomiej Dach
c522a703eb
Merge branch 'master' into skin-size-editing 2023-11-10 18:19:27 +09:00
Dean Herbert
35e11c7c63
Rename diagonal scale variable and update xmldoc 2023-11-10 17:55:02 +09:00
Bartłomiej Dach
d0f1326a63
Fix formatting 2023-11-10 17:54:48 +09:00
Bartłomiej Dach
8690b08769
Fix compose select box test failures 2023-11-10 16:08:45 +09:00
Dean Herbert
7fc2050f72
Rename variables and mak seconary tooltip type work again 2023-11-10 11:52:34 +09:00
Salman Ahmed
d3af3c615f Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-10 01:04:03 +03:00
Salman Ahmed
cc9aeb5307 Add test coverage 2023-11-09 22:57:20 +03:00
Salman Ahmed
d4722a3988 Add failing test case 2023-11-09 17:20:10 +03:00
Joshua Hegedus
4900a91c60
fixed static analysis problems and finished the implementation 2023-11-09 13:27:09 +01:00
Joshua Hegedus
ccb9ff826a
fixed tests 2023-11-09 13:09:59 +01:00
Dean Herbert
02966bc02f
Merge branch 'master' into change-clickable-avatars-tooltip-for-usergrid 2023-11-09 18:19:23 +09:00
Bartłomiej Dach
13b599b9b6
Merge branch 'master' into less-basic-touchscreen-detection 2023-11-09 17:36:48 +09:00
Dean Herbert
5ac285ed2f
Merge pull request #25380 from frenzibyte/fix-create-difficulty-crash
Fix editor crash when creating a new difficulty in a non-existent beatmap
2023-11-08 18:56:00 +09:00
Dean Herbert
38847c3ac5
Change test to move only on a toggle step 2023-11-08 17:23:01 +09:00
Salman Ahmed
18c71c95cc Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-08 02:12:37 +03:00
ratinfx
81caa854e6 Separate Test cases by relevant rulesets 2023-11-07 13:02:46 +01:00
ratinfx
aa87e0a44d HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
ratinfx
8e8a88cfaf Removed nullable line from Test 2023-11-07 00:54:15 +01:00
Salman Ahmed
38d16f620c Alter test case to comply with new behaviour 2023-11-06 21:55:00 +03:00
Salman Ahmed
944fee56f8 Add failing test case 2023-11-06 21:54:40 +03:00
Andrei Zavatski
9d10d93085 Adjust test scene to see graph flickering 2023-11-06 20:45:52 +03:00
Joshua Hegedus
a01f6187f4
testing the tooltip 2023-11-06 14:52:06 +01:00
Joshua Hegedus
718492a0b7
fixed DRY 2023-11-06 11:29:15 +01:00
Joshua Hegedus
b45d8c785c
fixed review findings 2023-11-06 08:38:34 +01:00
Bartłomiej Dach
adb9ca5a13
Add failing test coverage for incorrect treatment of TD in mod presets 2023-11-06 07:56:09 +01:00
Salman Ahmed
634795e45f Adjust failing test scenes 2023-11-05 02:50:14 +03:00
Salman Ahmed
1d4f4cf4c3 Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-05 02:02:36 +03:00
Salman Ahmed
58a830fc5b Revert "Add "Argon" performance points counter"
This reverts commit 56eeb117ce.
2023-11-05 01:55:54 +03:00
ratinfx
7492d953ae Moved error checks into Editor
- Invoke Action on error to Notify user
- added some comments
2023-11-04 21:17:58 +01:00
Joshua Hegedus
ec290ae953
added tests 2023-11-04 19:03:23 +01:00
ratinfx
19cdf99df8 Fixed up tests 2023-11-04 12:04:58 +01:00
ratinfx
f867cff8c7 Added OpenEditorTimestamp Tests 2023-11-04 03:42:08 +01:00
Joseph Madamba
3f8baf913b
Add 100 and 1000 key press step to test overflow 2023-11-02 20:49:01 -07:00
Joseph Madamba
e3b3ce6c84
Fix test overflowing on widescreen + add default (triangles) key counter testing 2023-11-02 20:42:28 -07:00
Joseph Madamba
090601b485
Apply peppy's upright key counter attempt diff
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-11-02 20:42:23 -07:00
Bartłomiej Dach
d25b54c06d
Split test into two
They would fail on CI when written as one, and I don't care why.
2023-11-02 22:14:38 +01:00
Bartłomiej Dach
ef555ed0cf
Fix test failures 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
21a4da463b
Add failing test covering crash scenario 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
29d4d81eaa
Add test scene for basic touchscreen detection scenarios 2023-11-02 21:24:58 +01:00
Bartłomiej Dach
2f6ff893b5
Automatically activate and deactivate touch device mod in song select 2023-11-02 19:45:48 +01:00
Bartłomiej Dach
980c900f43
Add component for game-wide touch detection 2023-11-02 19:32:56 +01:00
Dean Herbert
8c067dc584
Fix mod tests not waiting for presets to finish loading
See https://github.com/ppy/osu/actions/runs/6692350567/job/18181352850.
2023-10-31 14:53:07 +09:00
Dean Herbert
7ceced7012
Scope TestPauseWithLargeOffset to focus on what matters
See https://github.com/ppy/osu/actions/runs/6693917410/job/18186111009

This test is to make sure we don't seek before the original
pause time, so I've exposed that value precisely to avoid
CI woes.
2023-10-31 14:47:04 +09:00
Dean Herbert
d379e553da
Fix back-to-front logging 2023-10-31 14:31:26 +09:00
Dean Herbert
bdd3f2847b
Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip
Probably CI running slow timing balls.

The point of failure is `waitUntilStoryboardSamplesPlay()`
after already testing the important part of the test (that
the samples stop on skip) so let's give it another possible
point to recover.

See https://github.com/ppy/osu/actions/runs/6698399814/job/18201753701.
2023-10-31 14:28:40 +09:00
Dean Herbert
66b84d02cb
Add note about TestGameplayExitFlow failure, and ignore for now
See:
https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641
https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
2023-10-31 14:27:55 +09:00
Dean Herbert
89444d5544
Fix export test still occasionally failing due to file write in progress
https://github.com/ppy/osu/actions/runs/6701591401/job/18209826074

Basically, `File.Move` may not be an atomic operation.
2023-10-31 14:00:49 +09:00
Dean Herbert
37ec10d4f5
Fix TestSongSelectScrollHandling not waiting for VolumeOverlay to load
See https://github.com/ppy/osu/actions/runs/6701786492/job/18210372721.
2023-10-31 13:49:53 +09:00
Dean Herbert
fa220d34de
Merge pull request #25272 from frenzibyte/use-scale-adjust-for-player-max-dimensions-test-scene
Fix `TestScenePlayerMaxDimensions` texture loading process bottlenecking CI
2023-10-31 13:36:30 +09:00
Dean Herbert
a3dc9a73b1
Revert behaviour changes of MaxDimensions test and ignore instead 2023-10-31 13:36:10 +09:00
Dean Herbert
3060cf1438
Merge pull request #25286 from frenzibyte/search-text-box-select-all
Automatically select existing search text when opening settings
2023-10-31 12:14:00 +09:00
Bartłomiej Dach
06508d08fe
Delete outdated test 2023-10-30 20:22:41 +01:00
Bartłomiej Dach
b2d3aa982d
Merge branch 'master' into fix-click-through-timeline 2023-10-30 12:52:00 +01:00
Dean Herbert
8828562512
Merge pull request #25277 from Susko3/fix-cut-in-filter-textbox
Fix cut and copy not working in song select search filter textbox
2023-10-30 18:18:46 +09:00
Dean Herbert
63e6eaf538
Fix failing tests 2023-10-30 18:06:11 +09:00
Dean Herbert
6be02966b9
Add test coverage of failing context menu display 2023-10-30 18:06:11 +09:00
Dean Herbert
caddbacfe8
Merge branch 'master' into gameplay-hud-redesign/counters 2023-10-30 16:35:10 +09:00
Salman Ahmed
c7bc8e6865 Move behaviour to settings search text box only 2023-10-30 06:41:01 +03:00
Salman Ahmed
af10dbb76c Add test case with many tournament banners 2023-10-30 06:20:01 +03:00
Salman Ahmed
ec9ae12bbd Update API response model to accept array of tournament banners 2023-10-29 01:43:49 +03:00
Salman Ahmed
31c6973bb6 Add test coverage 2023-10-29 01:03:45 +03:00
Susko3
cfc0520481 Add failing test 2023-10-28 12:13:13 +02:00
Salman Ahmed
a53c0adae0 Remove unused using directive 2023-10-28 06:56:12 +03:00
Salman Ahmed
51b7c97cab Fix TestScenePlayerMaxDimensions bottlenecking CI 2023-10-28 06:07:49 +03:00
Dean Herbert
5a9d4170e8
Merge pull request #24794 from bdach/score-encoding-cleanup
Correctly handle multiple online score ID types
2023-10-28 02:29:56 +09:00
Dean Herbert
4ed30342db
Merge pull request #25264 from bdach/quick-retry-f-rank
Fix quick retry immediately after completion marking score as failed
2023-10-28 02:29:21 +09:00
Bartłomiej Dach
b5cb538004
Add failing test case for skin editor freeze 2023-10-27 14:23:41 +02:00
Bartłomiej Dach
6789a522d6
Rename test to distinguish it from test-to-come 2023-10-27 14:15:30 +02:00
Bartłomiej Dach
32fc19ea0d
Fix results screen test failure 2023-10-27 13:22:17 +02:00
Bartłomiej Dach
96d784e06b
Delete ScoreInfo.HasReplay as no longer needed 2023-10-27 12:39:54 +02:00
Bartłomiej Dach
3944b045ed
Add extra test coverage for marking score as failed 2023-10-27 12:17:03 +02:00
Bartłomiej Dach
7140eee870
Add failing test coverage for quick retry after completion not changing rank 2023-10-27 12:17:03 +02:00
Dean Herbert
a463c37320
Merge pull request #25243 from bdach/song-select-volume-scroll-blocked
Fix left side of carousel blocking volume adjust hotkeys
2023-10-27 00:23:47 +09:00
Bartłomiej Dach
5d6a58d443
Add failing test scene for scroll handling in song select 2023-10-26 16:24:16 +02:00
Bartłomiej Dach
89fec95b01
Fix cross-test data dependency by recreating slider every time 2023-10-26 12:11:26 +02:00
Bartłomiej Dach
96437c4518
Fix tests specifying float precision for double bindable
Would cause assignments to `.Value` to become imprecise even if the
underlying bindable could represent the value 100% accurately.
2023-10-26 12:06:03 +02:00
Bartłomiej Dach
910d74fdda
Add failing test coverage for double-click on disabled sliders 2023-10-26 11:59:38 +02:00
Salman Ahmed
df80b4dcab Update "Argon" health display specifications to match design
Also adds a little white bar next to the display to match with the
components below it (score/accuracy/combo counters).
2023-10-26 09:12:05 +03:00
Salman Ahmed
56eeb117ce Add "Argon" performance points counter 2023-10-26 09:10:10 +03:00
Salman Ahmed
0aa0562dc0 Add "Argon" combo counter 2023-10-26 09:09:55 +03:00
Salman Ahmed
1f36acca1a Add "Argon" accuracy counter 2023-10-26 09:09:52 +03:00
Salman Ahmed
9ca672d689 Add "Argon" total score counter 2023-10-26 08:58:25 +03:00
Dean Herbert
6934e045df
Fix editor not prompting before saving beatmap for export 2023-10-25 14:39:46 +09:00
Andrei Zavatski
1dbdbd6de6 Merge branch 'master' into comments-image-size 2023-10-23 13:22:31 +03:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer inheritance from osu! composer 2023-10-19 11:46:30 +02:00
Joseph Madamba
1a3a81c33b Add slider nub double click revert to default test 2023-10-17 21:41:03 -07:00
Dean Herbert
e081fa48a2
Fix various other inspections 2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Bartłomiej Dach
9b474b656d
Fix key binding panel test failures from introducing placeholder text
Whoops.
2023-10-13 15:03:41 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
5f51b8a7c9
Merge pull request #25097 from peppy/results-screen-progress-fast
Show results immediately if user hits "back" key after finishing gameplay
2023-10-13 11:54:34 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover where data is never mutated 2023-10-13 18:40:21 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
37411f923e
Merge branch 'master' into multiple-keys-one-binding 2023-10-13 15:07:12 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
5d637520e7
Add test coverage for key binding conflict resolution 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover 2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow for accepting external changes 2023-10-12 16:00:20 +02:00
Dean Herbert
fa47309eef
Fix exit key during storyboard outro not progressing to results 2023-10-12 19:31:54 +09:00
Bartłomiej Dach
34bab38e80
Fix judgement counter test failure due to exploiting mania ruleset
Large ticks are not a thing in mania anymore, so the judgement counter
tests began to fail as `LargeTickHit` is no longer a valid hit result
in that ruleset.
2023-10-12 11:34:59 +02:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites 2023-10-12 18:17:15 +09:00
Dean Herbert
e6103fea95
Fix async usage in TestSceneNotificationOverlay 2023-10-12 16:00:36 +09:00
Dean Herbert
3023e44196
Remove unused using statements 2023-10-12 15:52:48 +09:00
Dean Herbert
73b8146729
Update tests in line with new behaviour 2023-10-12 15:42:54 +09:00
Dean Herbert
256c95f045
Add (failing) test coverage of exit/retry during progress to results 2023-10-12 15:42:20 +09:00
Joseph Madamba
764f641bc9 Add extended info support to tiny mod switches 2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Bartłomiej Dach
ea400a9db7
Fix cross-test interference
`TestLastPlayedUpdated` was implicitly relying on running first.
`TestGuestScoreIsStoredAsGuest` showing up changed test ordering,
causing the former test to fail if it didn't get to run first.
2023-10-10 09:30:51 +02:00
Bartłomiej Dach
08b1a3cbe2
Add failing test case for guest user being looked up in API 2023-10-10 09:18:57 +02:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Dean Herbert
71be3c8f8b
Add ability to adjust health bar settings in test scene 2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay to be relative sized for now 2023-10-06 18:56:39 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2 2023-10-06 16:43:27 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures 2023-10-05 09:35:58 +02:00
Dean Herbert
5a0faaa0b1
Fix TestReplayExport intermittent failure
The previous fix was not working as it was checking the path for the
prefix `_`, not the filename.

See https://github.com/ppy/osu/runs/17415814653#r0s2 which clearly shows
this.
2023-10-05 14:30:06 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Dean Herbert
5a17a86d1d Merge branch 'master' into clock-fix-attempt-2 2023-10-04 16:57:49 +09:00
Marvin Schürz
5678d90461 Reduce silliness of notification test case 2023-10-04 00:20:38 +02:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Dean Herbert
e1445fcc65 Adjust health display test scene's background colour to better visualise background fill 2023-10-03 17:17:42 +09:00
Marvin Schürz
e81695bcac Display avatar in invitation notification 2023-10-02 23:10:51 +02:00
Dean Herbert
622cbc3af7 Adjust test scene to actually make HP bars fit 2023-10-02 16:07:45 +09:00
Salman Ahmed
9e2b8254d9 Add argon-specific health display test scene 2023-10-01 13:26:47 +03:00
Salman Ahmed
776536e816 Add "Argon" health display implementation 2023-10-01 00:56:16 +03:00
Salman Ahmed
869f8e5e1b Adjust test scene to apply miss judgements as well 2023-10-01 00:21:24 +03:00
Salman Ahmed
314ecec65b Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended 2023-09-28 16:57:17 +02:00
Dean Herbert
b8953e8ce1 Code quality pass 2023-09-28 19:03:34 +09:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
4d5b2477dc Fix failing song select tack transfer test by using a real track 2023-09-28 15:59:06 +09:00
Dean Herbert
16e752e07d Add basic structure and test coverage for extended info on mod icon 2023-09-27 19:29:03 +09:00
Dean Herbert
a7237e48aa Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-27 17:17:51 +09:00
Bartłomiej Dach
12585c9f27
Fix flaky editor beatmap creation test
Came up as a failure when locally running tests for
ppy/osu-framework#6001 - but the test is actually a previously-known
flaky that I couldn't reproduce the failure of until the aforementioned
PR.

This appears to be a simple race; the test scene queries the track
length from update thread, but the length is actually set on the audio
thread. So it's not unreasonable that given unlucky timing, the length
will not be set by `TrackBass` before it is queried.

To fix, switch assert to until step. I'm generally not really willing
to give this more time of day until this change is proven insufficient.
2023-09-26 16:42:59 +02:00
Dean Herbert
40a548d372 Adjust new test scene to not be super broken 2023-09-26 17:30:49 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
b1561b650f Rename test scene, add xmldoc and increase scale factor to something absurdly high 2023-09-26 16:39:36 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-26 14:05:27 +09:00
Andrei Zavatski
292273edbe Add test scene 2023-09-23 06:31:26 +03:00
Dean Herbert
c40bd74138 Update usages of GameplayClockContainer not using an adjustable source 2023-09-22 16:22:36 +09:00
Dean Herbert
8367bb6bee Don't apply decoupling to SpectatorPlayerClocks
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
3f27be1f33 Replace most usages of DecoupleableInterpolatingFramedClock
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Bartłomiej Dach
e45d456324
Fix TestFriendScore intermittently failing due to randomness
If `createRandomScore()` happened to randomly pick the highest total
score when called with `friend` as the sole argument, that particular
score would not be pink.

`GetScoreByUsername()` would arbitrarily pick the first score for the
user, so in this particular case where a friend had the number 1 score,
the test would wrongly fail.

Fix by checking whether any of the 3 added friend scores have received
the pink colour. Because there is more than 1 friend score in the test,
doing so ensures that at least one of those should eventually become
pink (because, obviously, you can't have two scores at number 1).
2023-09-21 21:12:44 +02:00
Bartłomiej Dach
9301a1907a
Rewrite TestFriendScore assertions to constraint model
Allows to clearly see what the failure is:

	TearDown : System.TimeoutException : "friend score is pink" timed out: Expected: some item equal to "#FF549A"
	  But was:  < "#FFFFFF", "#7FCC33", "#444444" >

The #7FCC33 colour is used for the first score on the leaderboard.
2023-09-21 21:05:41 +02:00
Bartłomiej Dach
d73f06fc89
Add test coverage for delete hotkey 2023-09-21 20:01:59 +02:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv 2023-09-21 09:13:27 +02:00
Bartłomiej Dach
d7129da8ea
Fix TestSceneDrawableStoryboardSprite not displaying anything 2023-09-20 12:05:23 +02:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight 2023-09-20 14:14:08 +09:00
Dean Herbert
1316403180 Fix inspection in new test scene 2023-09-20 13:02:40 +09:00
Dean Herbert
2f020f8682 Add test coverage of storyboard preferring skin when specified 2023-09-19 20:20:20 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Dean Herbert
f726c38215 Pass ArchiveReader instead of Stream to simplify resolution code 2023-09-19 17:49:15 +09:00
Salman Ahmed
8e992de763 Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
Salman Ahmed
a373d71b3e Add basic test scene upscaling all skin elements 2023-09-19 03:40:31 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
775f96f061
Add very basic visual tests for missing beatmap notification
The full-stack test using the whole 9 `OsuGameTest` yards is unusable
for rapid development. I don't really get how you could ever design
anything using it without tossing your computer out the window.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap 2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes 2023-09-15 12:58:29 +02:00
Lukynka CZE
2a18f76b02 add visual test 2023-09-14 17:48:10 +02:00
Dean Herbert
32946413de Change display text from "difficulty" to "score" multiplier 2023-09-13 20:01:19 +09:00
Dean Herbert
35840bf671 Combine ModCounterDisplay and DifficultyMultiplierDisplay into one class 2023-09-13 18:51:56 +09:00
Bartłomiej Dach
7c65a9de75
Fix Score V1 simulation in scoring test scene incorrectly applying multiplier
`TestSceneScoring` included a local simulation of stable's Score V1
algorithm. One of the parts of said algorithm is a mysterious
"score multiplier", influenced by - among others - the beatmap's drain
rate, overall difficulty, circle size, object count, drain length,
and active mods. (An implementation of this already exists in lazer
source, in `OsuLegacyScoreSimulator`, but more on this later.)

However, `TestSceneScoring` had this multiplier in _two_ places, with
_two_ distinct values, one of which being 1 (i.e. basically off).
Unfortunately, the place that had 1 as the multiplier was the wrong one.

Stable calculates the score increase for every hit in two stages;
first, it takes the raw numerical value of the judgement, but then
applies a combo-based bonus on top of it:

    scoreIncrease += (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));

On the face of it, it may appear that the `ScoreMultiplier` factor
can be factored out and applied at the end only when returning total
score. However, once the above formula is rewritten as:

    scoreIncrease = scoreIncrease + (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));
                  = scoreIncrease * (1 + (Math.Max(0, ComboCounter.HitCombo - 1) / 25 * ScoreMultiplier))

it becomes clear that that assumption is actually _incorrect_,
and the `ScoreMultiplier` _must_ be applied to every score increase
individually.

The above was cross-checked experimentally against stable source
on an example test map with 100 objects, and a replay hitting them
perfectly.
2023-09-12 21:33:26 +02:00
Bartłomiej Dach
3981e2e957
Only show visible graph values in tooltip 2023-09-12 13:29:02 +02:00
Bartłomiej Dach
15708ee465
Add toggle for showing relative/absolute score values 2023-09-12 13:27:40 +02:00
Bartłomiej Dach
607ceeccb9
Persist visibility state of graphs 2023-09-12 12:19:50 +02:00
Bartłomiej Dach
3cf8082aa7
Add capability to toggle visibility of graph 2023-09-12 12:07:12 +02:00
Bartłomiej Dach
95d15a703e
Improve legibility of scoring test scene
- Add black background to avoid clashes with background images.
- Use sorta-tetradic colours for the four plots.
2023-09-12 11:36:41 +02:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings 2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d Adjust various class naming and add some xmldoc 2023-09-12 17:15:16 +09:00
Dean Herbert
b4bedee49e Adjust naming of component to give more context 2023-09-12 15:43:59 +09:00
tsrk.
dbc07bc6dc
fix: provide OverlayColourProvider as a dep in tests 2023-09-12 01:34:17 +02:00
Bartłomiej Dach
824416067e
Fix test failure 2023-09-11 20:53:17 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay 2023-09-11 15:02:19 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel 2023-09-11 10:16:24 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings 2023-09-11 09:55:54 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect 2023-09-11 09:53:58 +02:00
Bartłomiej Dach
a631fae6df
Add actual testing 2023-09-11 09:19:37 +02:00
Dean Herbert
87ec33bb66 Tidy up test 2023-09-07 14:50:22 +09:00
Joseph Madamba
5ee412cc9a
Use @2x variant of profile badges 2023-09-06 16:17:53 -07:00
cdwcgt
68752f95e5
color friend score to pink 2023-09-06 22:58:03 +09:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Bartłomiej Dach
eddb879973
Merge pull request #24722 from peppy/beatmap-status-pill-animation
Add animation support for beatmap status pills
2023-09-06 09:59:21 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
b884f1af4a
Assign random statuses to beatmap sets in carousel test
Just to have visual coverage of the statuses before fixing them not
propagating to split difficulty mode.
2023-09-06 08:25:07 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover 2023-09-06 15:16:34 +09:00
Dean Herbert
034c887dcb Add animation support for beatmap status pills
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content 2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display 2023-09-05 14:57:55 -07:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Dean Herbert
02fefff5e7 Add better testing of options popover 2023-09-05 16:44:46 +09:00
Dean Herbert
340edf68d3 Fix test scene not updating all star counters 2023-09-05 15:59:00 +09:00
Joseph Madamba
9451613391
Rename null beatmap test to indicate there's a background 2023-09-04 21:39:41 -07:00
Joseph Madamba
854bb323cc
Remove weird red edge effect visibility 2023-09-04 21:21:55 -07:00
Joseph Madamba
e0a9c7e9a9
Fix wedge showing abruptly in test 2023-09-04 14:54:58 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor 2023-09-04 12:42:01 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover 2023-09-04 00:53:09 -07:00
cdwcgt
58844092d6
post a notification instead a screen 2023-09-04 16:17:21 +09:00
cdwcgt
dfecddbf5d
Merge branch 'master' into missing-beatmap 2023-09-04 12:41:23 +09:00
Magnus-Cosmos
ae9c901b94
Fix BeatmapInfoWedge tests failing due to BPM 2023-09-03 01:45:22 -04:00
Dean Herbert
0f5eff1230 Merge branch 'master' into mania-edit-disable-sv 2023-09-01 19:08:48 +09:00
Bartłomiej Dach
118c86df34
Fix TestSceneUpdateBeatmapSetButton using random difficulty count 2023-08-28 14:57:00 +02:00
Bartłomiej Dach
6251803868
Add failing test coverage of selection not being retained on song select 2023-08-28 10:05:59 +02:00
Bartłomiej Dach
3a6920c306
Add failing test coverage of beatmap update flow w/ split diffs 2023-08-28 09:51:44 +02:00
Dean Herbert
84f4fab9cf Adjust test to actually test diff splitting 2023-08-25 18:09:51 +09:00
Dean Herbert
b471ab07a6
Fix typo in test step
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-24 18:30:59 +09:00
Dean Herbert
ba70d48d2c Fix one more test probably going off-screen 2023-08-24 13:31:33 +09:00
Dean Herbert
4881130cae Limit set/diff count in test to better fit on screen 2023-08-24 03:32:12 +09:00
Dean Herbert
5eac604f8b Add coverage of selection retention when difficulties are split out 2023-08-23 19:44:42 +09:00
Dean Herbert
a64381f855 Add test coverage of add/remove when difficulties are split out 2023-08-23 19:43:08 +09:00
Dean Herbert
5555f73e97 Update test to match new behaviour 2023-08-23 19:38:18 +09:00
Dean Herbert
e7d61e0002 Fix star fountain directions not matching stable 2023-08-21 17:59:24 +09:00
Bartłomiej Dach
90bef267c8
Merge pull request #24581 from OliBomby/fix-segment-ends
Fix `SliderPath.GetSegmentEnds`
2023-08-21 09:29:13 +02:00
Bartłomiej Dach
479c463751
Explain why segment end positions are not recovered in test 2023-08-21 08:29:51 +02:00
Bartłomiej Dach
3d52a1267e
Fix test failures via test-local popover containers 2023-08-19 15:08:30 +02:00
Bartłomiej Dach
2b09594823
Use nunit constraints in test for better debug experience 2023-08-19 14:33:26 +02:00
OliBomby
fbf4d3ac81 Add test 2023-08-18 12:36:34 +02:00
Dan Balasescu
a2fd7707a1 Allow toggling SVs in the editor 2023-08-18 18:55:24 +09:00
Dean Herbert
59a31cc868
Merge pull request #24431 from bdach/slider-with-textbox-instantaneous
Add instantaneous mode to `SliderWithTextBoxInput`
2023-08-16 20:10:52 +09:00
Bartłomiej Dach
f9ca7f3e0e
Merge pull request #24564 from peppy/multi-spectator-test-improvements
Add various testing improvements to various tournament components
2023-08-16 12:29:36 +02:00
Bartłomiej Dach
bdf87e43db
Merge branch 'master' into slider-with-textbox-instantaneous 2023-08-16 10:48:45 +02:00
Dean Herbert
26d05afadc Add more test coverage to multi spectator screen 2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4f47b196c1
Merge branch 'master' into fix-unsafe-realm-access 2023-08-16 09:59:17 +02:00
Dean Herbert
a8824c8c8a Remove flaky test documentation for fixed test 2023-08-16 14:30:10 +09:00
cdwcgt
e7b34cd4da
declare BeatmapSet is not null 2023-08-14 03:43:16 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case 2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9 Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle 2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter) 2023-08-12 00:18:10 -04:00
Bartłomiej Dach
d91798271d
Add test case covering exit block
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-08-08 22:06:49 +02:00
Joseph Madamba
d179fe3d96
Add support for changelog entries with url attached 2023-08-03 23:24:37 -07:00
Bartłomiej Dach
dde03b7d46
Merge branch 'master' into playfield-skin-layer 2023-08-03 20:42:15 +02:00
cdwcgt
eef63b41da
fetch missing beatmap when import score with missing beatmap 2023-08-02 17:58:05 +09:00
Dean Herbert
0e510088f9 Ensure background of gameplay is black when storyboard is overriding background display 2023-08-02 15:50:15 +09:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes 2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case 2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880 Add failing test coverage showing crash on multiple StartGameplay invocations 2023-08-01 19:21:58 +09:00
Bartłomiej Dach
049215f2dc
Add test coverage for invalid input scenarios 2023-08-01 01:02:16 +02:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput mode 2023-08-01 01:02:16 +02:00
Bartłomiej Dach
0b019f1d45
Add test covering desired instantaneous behaviour 2023-08-01 01:01:37 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour 2023-08-01 01:01:37 +02:00
Dean Herbert
528298bc39 Update test in line with framework changes 2023-08-01 07:17:12 +09:00
Bartłomiej Dach
ebe5dd2ac9
Interface with SelectionRotationHandler via DI rather than explicit passing 2023-07-30 20:21:41 +02:00
Bartłomiej Dach
262f25dce8
Make SelectionRotationHandler a Component 2023-07-30 20:18:33 +02:00
Bartłomiej Dach
821cd08f34
Merge branch 'master' into selection-operations-refactor 2023-07-30 19:29:06 +02:00
Bartłomiej Dach
898913f32a
Merge pull request #24415 from peppy/multi-spectator-improvements
General visual improvements to mutliplayer spectatator screen
2023-07-30 12:43:26 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
feea412bec Add test with only one player 2023-07-30 14:40:24 +09:00
Bartłomiej Dach
43a51671ac
Fix wrong test step name 2023-07-29 16:12:02 +02:00
Bartłomiej Dach
aca8310cd1
Fix non-compiling test
To be fair, currently the test is a bit pointless (as it has no reason
to be a `SkinnableTestScene`, it gains precisely nothing from it - all
that is shown there is some generic components on song select). But that
is no worse then `master`, so look away for now.
2023-07-28 23:36:57 +02:00
Dean Herbert
269d4d1cd6 Add test coverage of autoplay restore not working 2023-07-28 14:49:06 +09:00
Bartłomiej Dach
22163020c3
Merge pull request #24367 from peppy/fix-replay-export-from-results
Fix attempting to export replay from results screen after play not working
2023-07-27 20:47:07 +02:00
Dean Herbert
e702e0a23e Avoid intercepting temporary files in new test 2023-07-27 17:44:36 +09:00
Bartłomiej Dach
f66093d3cf
Revert failing test to prior assertions too 2023-07-26 21:51:32 +02:00
Bartłomiej Dach
7bc3edb05a
Fix code quality inspection 2023-07-26 20:52:03 +02:00
Dean Herbert
2dace742a3 Add test coverage of score arriving on disk when exporting from results screen after play 2023-07-26 15:21:43 +09:00
Bartłomiej Dach
653f01f4ce
Merge pull request #24359 from peppy/fix-unknown-mod-test-failure
Fix `TestSceneUnknownMod` failing due to null reference
2023-07-25 22:40:03 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Bartłomiej Dach
d75e6f78d6
Adjust cyclic selection test to hitcircle lifetime adjustments
As it turns out, the tightening of hitcircle lifetimes in editor caused
the test to fail, since the objects were too far apart and at the
starting time of the test, the first object was fully faded out and as
such not alive, therefore leading cyclic selection to fail to select it.

To fix, bring all three objects closer together time-wise so that this
does not happen and the test can continue to exercise its original
behaviour.
2023-07-25 18:54:13 +02:00
Dean Herbert
157b1f301b Rename AllowTrackAdjustments to more understandable ApplyModTrackAdjustments 2023-07-25 20:20:53 +09:00
Dean Herbert
060ad36d60 Add test coverage of music control in editor from external 2023-07-25 20:20:53 +09:00
Dean Herbert
c1d93607e0 Fix TestSceneUnknownMod failing due to null reference 2023-07-25 19:06:13 +09:00
Bartłomiej Dach
21df0e2d60
Migrate test to SelectionRotationHandler 2023-07-23 20:56:22 +02:00
Bartłomiej Dach
2ef843261b
Adjust failing test after metrics changes 2023-07-21 19:08:40 +02:00