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Fix key binding panel test failures from introducing placeholder text
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@ -11,6 +11,7 @@ using osu.Framework.Threading;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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@ -157,7 +158,9 @@ namespace osu.Game.Tests.Visual.Settings
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clickClearButton();
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AddAssert("first binding cleared", () => string.IsNullOrEmpty(multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().Text.Text.ToString()));
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AddAssert("first binding cleared",
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() => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().Text.Text,
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() => Is.EqualTo(InputSettingsStrings.ActionHasNoKeyBinding));
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AddStep("click second binding", () =>
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{
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@ -169,7 +172,9 @@ namespace osu.Game.Tests.Visual.Settings
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clickClearButton();
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AddAssert("second binding cleared", () => string.IsNullOrEmpty(multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1).Text.Text.ToString()));
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AddAssert("second binding cleared",
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() => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1).Text.Text,
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() => Is.EqualTo(InputSettingsStrings.ActionHasNoKeyBinding));
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void clickClearButton()
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{
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@ -327,7 +332,7 @@ namespace osu.Game.Tests.Visual.Settings
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click second button", () => popover.ChildrenOfType<RoundedButton>().ElementAt(1).TriggerClick());
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checkBinding("Left (centre)", string.Empty);
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checkBinding("Left (centre)", InputSettingsStrings.ActionHasNoKeyBinding.ToString());
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checkBinding("Left (rim)", "M1");
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}
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@ -360,7 +365,7 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click second button", () => popover.ChildrenOfType<RoundedButton>().ElementAt(1).TriggerClick());
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checkBinding("Left (centre)", "M1");
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checkBinding("Left (rim)", string.Empty);
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checkBinding("Left (rim)", InputSettingsStrings.ActionHasNoKeyBinding.ToString());
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}
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[Test]
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