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Fix cross-test data dependency by recreating slider every time
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@ -18,26 +18,24 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Cached]
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private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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private readonly BindableDouble current = new BindableDouble(5)
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{
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Precision = 0.1,
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MinValue = 0,
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MaxValue = 15
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};
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private RoundedSliderBar<double> slider = null!;
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[BackgroundDependencyLoader]
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private void load()
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[SetUpSteps]
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public void SetUpSteps()
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{
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Child = slider = new RoundedSliderBar<double>
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AddStep("create slider", () => Child = slider = new RoundedSliderBar<double>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = current,
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Current = new BindableDouble(5)
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{
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Precision = 0.1,
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MinValue = 0,
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MaxValue = 15
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},
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RelativeSizeAxes = Axes.X,
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Width = 0.4f
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};
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});
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}
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[Test]
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@ -18,26 +18,24 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Cached]
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private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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private readonly BindableDouble current = new BindableDouble(5)
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{
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Precision = 0.1,
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MinValue = 0,
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MaxValue = 15
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};
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private ShearedSliderBar<double> slider = null!;
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[BackgroundDependencyLoader]
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private void load()
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[SetUpSteps]
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public void SetUpSteps()
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{
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Child = slider = new ShearedSliderBar<double>
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AddStep("create slider", () => Child = slider = new ShearedSliderBar<double>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = current,
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Current = new BindableDouble(5)
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{
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Precision = 0.1,
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MinValue = 0,
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MaxValue = 15
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},
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RelativeSizeAxes = Axes.X,
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Width = 0.4f
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};
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});
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}
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[Test]
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