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Add note about TestGameplayExitFlow
failure, and ignore for now
See: https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641 https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
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@ -693,7 +693,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
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}
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[Test]
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[FlakyTest] // See above
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[Ignore("Failing too often, needs revisiting in some future.")]
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// This test is failing even after 10 retries (see https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419)
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// Something is stopping the ready button from changing states, over multiple runs.
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public void TestGameplayExitFlow()
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{
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Bindable<double>? holdDelay = null;
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