Dean Herbert
383d715378
Fix incorrectly named test
2023-10-24 14:59:21 +09:00
Andrei Zavatski
1dbdbd6de6
Merge branch 'master' into comments-image-size
2023-10-23 13:22:31 +03:00
Dean Herbert
a26e0bda35
Merge pull request #25179 from bdach/insufficient-sample-point-query-leniency
...
Fix insufficient leniency when querying sample points
2023-10-20 20:07:32 +09:00
Bartłomiej Dach
59a1915451
Add failing test case for insufficient sample query leniency
2023-10-20 10:25:28 +02:00
Dean Herbert
686c45e21b
Merge branch 'master' into legacy-tick-test-coverage
2023-10-20 16:41:32 +09:00
Dean Herbert
f36a671eb4
Fix a couple of silly inspections
2023-10-20 15:38:00 +09:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer
inheritance from osu! composer
2023-10-19 11:46:30 +02:00
Dan Balasescu
939b55020c
Merge branch 'master' into legacy-tick-test-coverage
2023-10-18 15:21:31 +09:00
Joseph Madamba
1a3a81c33b
Add slider nub double click revert to default test
2023-10-17 21:41:03 -07:00
Bartłomiej Dach
e927267c4d
Merge pull request #25155 from peppy/fix-new-inspections
...
Fix various new rider EAP inspections
2023-10-17 17:04:39 +02:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Dean Herbert
4885c55ef0
Merge branch 'master' into key-binding-deduplication
2023-10-17 17:17:44 +09:00
Dan Balasescu
d2a3f14d5b
Merge branch 'master' into mania-bonus-refactor
2023-10-17 13:28:04 +09:00
Bartłomiej Dach
3aae07d1ca
Add failing case for two bindings of single action bound to same key
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
90c44cee54
Implement method to deduplicate keybindings
2023-10-16 20:51:57 +02:00
Bartłomiej Dach
79273b88f6
Add stub of method to deduplicate bindings (and failing test)
2023-10-16 20:48:52 +02:00
Bartłomiej Dach
e2192806e4
Use ID
rather than SoloScoreID
...
The latter is apparently not going to be a thing anymore.
2023-10-16 12:02:55 +02:00
Bartłomiej Dach
d5a733d244
Use solo score ID as OnlineID
when converting from MultiplayerScore
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
bfcb4f4f2d
Add failing test for legacy online ID decoding
2023-10-16 11:20:02 +02:00
Dean Herbert
7c49843411
Fix various tests
2023-10-16 14:21:33 +09:00
Bartłomiej Dach
9b474b656d
Fix key binding panel test failures from introducing placeholder text
...
Whoops.
2023-10-13 15:03:41 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
...
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
5f51b8a7c9
Merge pull request #25097 from peppy/results-screen-progress-fast
...
Show results immediately if user hits "back" key after finishing gameplay
2023-10-13 11:54:34 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover
where data is never mutated
2023-10-13 18:40:21 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
...
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
37411f923e
Merge branch 'master' into multiple-keys-one-binding
2023-10-13 15:07:12 +09:00
Dean Herbert
549a6581b0
Merge branch 'master' into make-realm-key-binding-action-suck-less
2023-10-13 13:53:24 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
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Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
5d637520e7
Add test coverage for key binding conflict resolution
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow
for accepting external changes
2023-10-12 16:00:20 +02:00
Bartłomiej Dach
2a0e4c364d
Add method to unmap RealmKeyBinding.Action
to actual enum-typed value
2023-10-12 14:17:26 +02:00
Dean Herbert
fa47309eef
Fix exit key during storyboard outro not progressing to results
2023-10-12 19:31:54 +09:00
Bartłomiej Dach
34bab38e80
Fix judgement counter test failure due to exploiting mania ruleset
...
Large ticks are not a thing in mania anymore, so the judgement counter
tests began to fail as `LargeTickHit` is no longer a valid hit result
in that ruleset.
2023-10-12 11:34:59 +02:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites
2023-10-12 18:17:15 +09:00
Dean Herbert
e6103fea95
Fix async
usage in TestSceneNotificationOverlay
2023-10-12 16:00:36 +09:00
Dean Herbert
3023e44196
Remove unused using statements
2023-10-12 15:52:48 +09:00
Dean Herbert
73b8146729
Update tests in line with new behaviour
2023-10-12 15:42:54 +09:00
Dean Herbert
256c95f045
Add (failing) test coverage of exit/retry during progress to results
2023-10-12 15:42:20 +09:00
Dean Herbert
f26e3afd29
Merge pull request #25062 from smoogipoo/remove-hold-note-ticks
...
Remove osu!mania hold note ticks
2023-10-12 13:55:50 +09:00
Joseph Madamba
764f641bc9
Add extended info support to tiny mod switches
2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection
2023-10-11 20:03:31 +02:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks
2023-10-11 19:47:51 +02:00
Bartłomiej Dach
66c12e5269
Merge pull request #25083 from peppy/fix-preview-point-incorrect
...
Fix default preview point being incorrect on old beatmaps
2023-10-10 19:54:14 +02:00
Dean Herbert
7220ca34f7
Add failing test coverage of incorrect default preview time
2023-10-10 19:13:16 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly
2023-10-10 17:55:35 +09:00
Dan Balasescu
94192644be
Fix tests
2023-10-10 16:54:24 +09:00
Bartłomiej Dach
ea400a9db7
Fix cross-test interference
...
`TestLastPlayedUpdated` was implicitly relying on running first.
`TestGuestScoreIsStoredAsGuest` showing up changed test ordering,
causing the former test to fail if it didn't get to run first.
2023-10-10 09:30:51 +02:00
Bartłomiej Dach
08b1a3cbe2
Add failing test case for guest user being looked up in API
2023-10-10 09:18:57 +02:00
Dan Balasescu
89a3be11cb
Add validation test
2023-10-10 09:56:35 +09:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-09 10:53:14 +02:00
Dan Balasescu
b65c70018f
Add test for the result
2023-10-09 12:11:29 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
...
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
...
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
...
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
5ea45e3e96
Rename local variable
2023-10-06 19:43:00 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro
2023-10-07 00:32:19 +09:00
Dean Herbert
71be3c8f8b
Add ability to adjust health bar settings in test scene
2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay
to be relative sized for now
2023-10-06 18:56:39 +09:00
Dean Herbert
7227f5c881
Fix a couple of compilation errors
2023-10-06 18:13:02 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables
2023-10-06 16:51:24 +09:00
Dean Herbert
f9021bf551
Remove pointless test class in TestSceneStoryboardSamples
2023-10-06 16:43:28 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
...
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2
2023-10-06 16:43:27 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures
2023-10-05 09:35:58 +02:00
Dean Herbert
5a0faaa0b1
Fix TestReplayExport
intermittent failure
...
The previous fix was not working as it was checking the path for the
prefix `_`, not the filename.
See https://github.com/ppy/osu/runs/17415814653#r0s2 which clearly shows
this.
2023-10-05 14:30:06 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro
2023-10-04 13:53:42 +02:00
Dean Herbert
5a17a86d1d
Merge branch 'master' into clock-fix-attempt-2
2023-10-04 16:57:49 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all
2023-10-04 10:52:13 +09:00
Marvin Schürz
5678d90461
Reduce silliness of notification test case
2023-10-04 00:20:38 +02:00
Dan Balasescu
a120ea8464
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-04 01:19:33 +09:00
Dean Herbert
69ae370e82
Merge branch 'master' into legacy-tick-test-coverage
2023-10-03 19:37:32 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
...
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Dean Herbert
e1445fcc65
Adjust health display test scene's background colour to better visualise background fill
2023-10-03 17:17:42 +09:00
Dean Herbert
b234a453da
Fix legacy beatmap importer not always handling nested paths correctly
...
Addresses https://github.com/ppy/osu/discussions/24989 .
2023-10-03 16:01:17 +09:00
Marvin Schürz
e81695bcac
Display avatar in invitation notification
2023-10-02 23:10:51 +02:00
Dan Balasescu
b9ab4a2b7c
Update score conversion to consider legacy multiplier
2023-10-02 16:56:15 +09:00
Dean Herbert
622cbc3af7
Adjust test scene to actually make HP bars fit
2023-10-02 16:07:45 +09:00
Salman Ahmed
8d389accf8
Cover "Argon" helath display in skin deserialisation tests
2023-10-01 15:12:24 +03:00
Salman Ahmed
9e2b8254d9
Add argon-specific health display test scene
2023-10-01 13:26:47 +03:00
Salman Ahmed
776536e816
Add "Argon" health display implementation
2023-10-01 00:56:16 +03:00
Salman Ahmed
869f8e5e1b
Adjust test scene to apply miss judgements as well
2023-10-01 00:21:24 +03:00
Salman Ahmed
314ecec65b
Refactor player max dimensions test scene to actually upscale textures
2023-09-30 01:34:49 +03:00
Pasi4K5
c927f90a48
Replace regex with a custom algorithm and update test scene.
2023-09-29 13:46:33 +02:00
Dean Herbert
62bcb62842
Document remaining pieces of LastTick
and add back legacy prefix for generation flow
2023-09-29 16:58:17 +09:00
Dean Herbert
81485c548c
Move LegacyLastTickOffset
specification to generation code and stop passing everywhere
2023-09-29 14:32:29 +09:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended
2023-09-28 16:57:17 +02:00
Dan Balasescu
db9113b38e
Merge pull request #24924 from bdach/update-classic-scoring
...
Update classic scoring formula to closer match stable score V1
2023-09-28 20:19:23 +09:00
Dean Herbert
b8953e8ce1
Code quality pass
2023-09-28 19:03:34 +09:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
...
Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
4d5b2477dc
Fix failing song select tack transfer test by using a real track
2023-09-28 15:59:06 +09:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version
2023-09-27 19:33:43 +02:00
Dean Herbert
16e752e07d
Add basic structure and test coverage for extended info on mod icon
2023-09-27 19:29:03 +09:00
Dean Herbert
a7237e48aa
Merge branch 'master' into fix-storyboard-skin-textures-lookup
2023-09-27 17:17:51 +09:00
Dean Herbert
84682b4227
Add test coverage of incorrect version on missing skin.ini
2023-09-27 16:50:01 +09:00
Bartłomiej Dach
12585c9f27
Fix flaky editor beatmap creation test
...
Came up as a failure when locally running tests for
ppy/osu-framework#6001 - but the test is actually a previously-known
flaky that I couldn't reproduce the failure of until the aforementioned
PR.
This appears to be a simple race; the test scene queries the track
length from update thread, but the length is actually set on the audio
thread. So it's not unreasonable that given unlucky timing, the length
will not be set by `TrackBass` before it is queried.
To fix, switch assert to until step. I'm generally not really willing
to give this more time of day until this change is proven insufficient.
2023-09-26 16:42:59 +02:00
Dean Herbert
40a548d372
Adjust new test scene to not be super broken
2023-09-26 17:30:49 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions
2023-09-26 16:40:32 +09:00
Dean Herbert
b1561b650f
Rename test scene, add xmldoc and increase scale factor to something absurdly high
2023-09-26 16:39:36 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup
2023-09-26 14:05:27 +09:00
Bartłomiej Dach
72c61c3a6a
Update osu! scoring tests to match updated formulae
2023-09-25 19:16:31 +02:00
Pasi4K5
ab57cbf6f5
Add TestSceneDifficultySearch
2023-09-25 12:53:17 +02:00
Andrei Zavatski
292273edbe
Add test scene
2023-09-23 06:31:26 +03:00
Dean Herbert
c40bd74138
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
Dean Herbert
a3e4d19933
Update tests which were not using an IAdjustableClock
as GameplayClockContainer
source
2023-09-22 16:22:36 +09:00
Dean Herbert
8367bb6bee
Don't apply decoupling to SpectatorPlayerClock
s
...
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
3cb928fe6f
Add note about test not calling ProcessFrame
2023-09-22 16:22:35 +09:00
Dean Herbert
59d6e67512
Add missing TestManualClock.Reset
implementation for safe measure
2023-09-22 16:22:35 +09:00
Dean Herbert
3f27be1f33
Replace most usages of DecoupleableInterpolatingFramedClock
...
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Bartłomiej Dach
e45d456324
Fix TestFriendScore
intermittently failing due to randomness
...
If `createRandomScore()` happened to randomly pick the highest total
score when called with `friend` as the sole argument, that particular
score would not be pink.
`GetScoreByUsername()` would arbitrarily pick the first score for the
user, so in this particular case where a friend had the number 1 score,
the test would wrongly fail.
Fix by checking whether any of the 3 added friend scores have received
the pink colour. Because there is more than 1 friend score in the test,
doing so ensures that at least one of those should eventually become
pink (because, obviously, you can't have two scores at number 1).
2023-09-21 21:12:44 +02:00
Bartłomiej Dach
9301a1907a
Rewrite TestFriendScore
assertions to constraint model
...
Allows to clearly see what the failure is:
TearDown : System.TimeoutException : "friend score is pink" timed out: Expected: some item equal to "#FF549A"
But was: < "#FFFFFF", "#7FCC33", "#444444 " >
The #7FCC33 colour is used for the first score on the leaderboard.
2023-09-21 21:05:41 +02:00
Bartłomiej Dach
d73f06fc89
Add test coverage for delete hotkey
2023-09-21 20:01:59 +02:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv
2023-09-21 09:13:27 +02:00
Bartłomiej Dach
d7129da8ea
Fix TestSceneDrawableStoryboardSprite
not displaying anything
2023-09-20 12:05:23 +02:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv
2023-09-20 14:23:07 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight
2023-09-20 14:14:08 +09:00
Dean Herbert
1316403180
Fix inspection in new test scene
2023-09-20 13:02:40 +09:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
...
Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
320a9fc171
Replace test with better test
2023-09-19 13:47:46 +02:00
Dean Herbert
2f020f8682
Add test coverage of storyboard preferring skin when specified
2023-09-19 20:20:20 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
...
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Dean Herbert
f726c38215
Pass ArchiveReader
instead of Stream
to simplify resolution code
2023-09-19 17:49:15 +09:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
...
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Salman Ahmed
8e992de763
Fix crash when loading player instance without exiting previous instance
2023-09-19 05:09:01 +03:00
Salman Ahmed
a373d71b3e
Add basic test scene upscaling all skin elements
2023-09-19 03:40:31 +03:00
Salman Ahmed
57dc76b345
Revert "Update GetTexture
signature rather than creating new overload"
...
This reverts commit 96f12cfbaa
.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
775f96f061
Add very basic visual tests for missing beatmap notification
...
The full-stack test using the whole 9 `OsuGameTest` yards is unusable
for rapid development. I don't really get how you could ever design
anything using it without tossing your computer out the window.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap
2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
...
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card
2023-09-18 11:30:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
...
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
a2df123c6d
Add failing test case for fake (but still incorrectly allowed) protocol
2023-09-18 09:19:12 +02:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point
2023-09-15 11:14:28 +02:00
Lukynka CZE
2a18f76b02
add visual test
2023-09-14 17:48:10 +02:00
Lukynka CZE
25926af782
add unit test
2023-09-14 17:46:42 +02:00
Bartłomiej Dach
6aff1d4063
Merge branch 'master' into mod-select-difficulty-multiplier-animation
2023-09-14 16:23:30 +02:00
Bartłomiej Dach
44461b4eff
Merge branch 'master' into mod-select-diff-multiplier-visual-matching
2023-09-14 12:12:23 +02:00
Dan Balasescu
753c1c877c
Revert masking SSBO changes
2023-09-13 23:10:13 +09:00
sw1tchbl4d3
8f9cde01aa
Add test
2023-09-13 13:38:13 +02:00
Dean Herbert
32946413de
Change display text from "difficulty" to "score" multiplier
2023-09-13 20:01:19 +09:00
Dean Herbert
35840bf671
Combine ModCounterDisplay
and DifficultyMultiplierDisplay
into one class
2023-09-13 18:51:56 +09:00
Bartłomiej Dach
7c65a9de75
Fix Score V1 simulation in scoring test scene incorrectly applying multiplier
...
`TestSceneScoring` included a local simulation of stable's Score V1
algorithm. One of the parts of said algorithm is a mysterious
"score multiplier", influenced by - among others - the beatmap's drain
rate, overall difficulty, circle size, object count, drain length,
and active mods. (An implementation of this already exists in lazer
source, in `OsuLegacyScoreSimulator`, but more on this later.)
However, `TestSceneScoring` had this multiplier in _two_ places, with
_two_ distinct values, one of which being 1 (i.e. basically off).
Unfortunately, the place that had 1 as the multiplier was the wrong one.
Stable calculates the score increase for every hit in two stages;
first, it takes the raw numerical value of the judgement, but then
applies a combo-based bonus on top of it:
scoreIncrease += (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));
On the face of it, it may appear that the `ScoreMultiplier` factor
can be factored out and applied at the end only when returning total
score. However, once the above formula is rewritten as:
scoreIncrease = scoreIncrease + (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));
= scoreIncrease * (1 + (Math.Max(0, ComboCounter.HitCombo - 1) / 25 * ScoreMultiplier))
it becomes clear that that assumption is actually _incorrect_,
and the `ScoreMultiplier` _must_ be applied to every score increase
individually.
The above was cross-checked experimentally against stable source
on an example test map with 100 objects, and a replay hitting them
perfectly.
2023-09-12 21:33:26 +02:00
Bartłomiej Dach
3981e2e957
Only show visible graph values in tooltip
2023-09-12 13:29:02 +02:00
Bartłomiej Dach
15708ee465
Add toggle for showing relative/absolute score values
2023-09-12 13:27:40 +02:00
Bartłomiej Dach
607ceeccb9
Persist visibility state of graphs
2023-09-12 12:19:50 +02:00
Bartłomiej Dach
3cf8082aa7
Add capability to toggle visibility of graph
2023-09-12 12:07:12 +02:00
Bartłomiej Dach
95d15a703e
Improve legibility of scoring test scene
...
- Add black background to avoid clashes with background images.
- Use sorta-tetradic colours for the four plots.
2023-09-12 11:36:41 +02:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings
2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d
Adjust various class naming and add some xmldoc
2023-09-12 17:15:16 +09:00
Dean Herbert
b4bedee49e
Adjust naming of component to give more context
2023-09-12 15:43:59 +09:00
tsrk.
dbc07bc6dc
fix: provide OverlayColourProvider
as a dep in tests
2023-09-12 01:34:17 +02:00
Bartłomiej Dach
824416067e
Fix test failure
2023-09-11 20:53:17 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay
2023-09-11 15:02:19 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel
2023-09-11 10:16:24 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings
2023-09-11 09:55:54 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect
2023-09-11 09:53:58 +02:00
Bartłomiej Dach
a631fae6df
Add actual testing
2023-09-11 09:19:37 +02:00
Bartłomiej Dach
2bb869732e
Delete outdated warning disables
2023-09-07 18:47:01 +02:00
Dean Herbert
b34a36f6ce
Remove all usage of LegacyDifficultyControlPoint
2023-09-07 17:41:57 +09:00
Dean Herbert
87ec33bb66
Tidy up test
2023-09-07 14:50:22 +09:00
Joseph Madamba
5ee412cc9a
Use @2x
variant of profile badges
2023-09-06 16:17:53 -07:00
cdwcgt
68752f95e5
color friend score to pink
2023-09-06 22:58:03 +09:00
Dean Herbert
1a37543d28
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
Bartłomiej Dach
eddb879973
Merge pull request #24722 from peppy/beatmap-status-pill-animation
...
Add animation support for beatmap status pills
2023-09-06 09:59:21 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
...
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
b884f1af4a
Assign random statuses to beatmap sets in carousel test
...
Just to have visual coverage of the statuses before fixing them not
propagating to split difficulty mode.
2023-09-06 08:25:07 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover
2023-09-06 15:16:34 +09:00
Dean Herbert
034c887dcb
Add animation support for beatmap status pills
...
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content
2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display
2023-09-05 14:57:55 -07:00
Dean Herbert
96f12cfbaa
Update GetTexture
signature rather than creating new overload
2023-09-05 18:01:19 +09:00
Dean Herbert
02fefff5e7
Add better testing of options popover
2023-09-05 16:44:46 +09:00
Dean Herbert
340edf68d3
Fix test scene not updating all star counters
2023-09-05 15:59:00 +09:00
Joseph Madamba
9451613391
Rename null beatmap test to indicate there's a background
2023-09-04 21:39:41 -07:00
Joseph Madamba
854bb323cc
Remove weird red edge effect visibility
2023-09-04 21:21:55 -07:00
Joseph Madamba
e0a9c7e9a9
Fix wedge showing abruptly in test
2023-09-04 14:54:58 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor
2023-09-04 12:42:01 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii
2023-09-04 11:24:20 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover
2023-09-04 00:53:09 -07:00
cdwcgt
58844092d6
post a notification instead a screen
2023-09-04 16:17:21 +09:00
cdwcgt
dfecddbf5d
Merge branch 'master' into missing-beatmap
2023-09-04 12:41:23 +09:00
Magnus-Cosmos
ae9c901b94
Fix BeatmapInfoWedge
tests failing due to BPM
2023-09-03 01:45:22 -04:00
Dean Herbert
0f5eff1230
Merge branch 'master' into mania-edit-disable-sv
2023-09-01 19:08:48 +09:00
Bartłomiej Dach
118c86df34
Fix TestSceneUpdateBeatmapSetButton
using random difficulty count
2023-08-28 14:57:00 +02:00
Bartłomiej Dach
6251803868
Add failing test coverage of selection not being retained on song select
2023-08-28 10:05:59 +02:00
Bartłomiej Dach
3a6920c306
Add failing test coverage of beatmap update flow w/ split diffs
2023-08-28 09:51:44 +02:00
Dean Herbert
84f4fab9cf
Adjust test to actually test diff splitting
2023-08-25 18:09:51 +09:00
Dean Herbert
b471ab07a6
Fix typo in test step
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-24 18:30:59 +09:00
Dean Herbert
ba70d48d2c
Fix one more test probably going off-screen
2023-08-24 13:31:33 +09:00
Dean Herbert
4881130cae
Limit set/diff count in test to better fit on screen
2023-08-24 03:32:12 +09:00
Dean Herbert
5eac604f8b
Add coverage of selection retention when difficulties are split out
2023-08-23 19:44:42 +09:00
Dean Herbert
a64381f855
Add test coverage of add/remove when difficulties are split out
2023-08-23 19:43:08 +09:00
Dean Herbert
5555f73e97
Update test to match new behaviour
2023-08-23 19:38:18 +09:00
Dan Balasescu
e8337c592a
Update framework and apply changes to support masking SSBO
2023-08-22 12:50:13 +09:00
Bartłomiej Dach
99c862f894
Merge branch 'master' into fix-score-import-fail-fail-fail
2023-08-21 17:28:10 +02:00
Dean Herbert
b3e7416972
Rename new flag and update xmldoc to match
2023-08-21 19:36:22 +09:00
Dean Herbert
662073c472
Fix some incorrect comments / test step descriptions
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-21 19:35:04 +09:00
Dean Herbert
db893f3dc7
Merge branch 'master' into fix-score-import-fail-fail-fail
2023-08-21 19:34:12 +09:00
Dean Herbert
e7d61e0002
Fix star fountain directions not matching stable
2023-08-21 17:59:24 +09:00
Bartłomiej Dach
90bef267c8
Merge pull request #24581 from OliBomby/fix-segment-ends
...
Fix `SliderPath.GetSegmentEnds`
2023-08-21 09:29:13 +02:00
Bartłomiej Dach
479c463751
Explain why segment end positions are not recovered in test
2023-08-21 08:29:51 +02:00
Dean Herbert
8120c3f87a
Merge branch 'master' into precise-rotation-2
2023-08-19 23:25:42 +09:00
Bartłomiej Dach
3d52a1267e
Fix test failures via test-local popover containers
2023-08-19 15:08:30 +02:00
Bartłomiej Dach
2b09594823
Use nunit constraints in test for better debug experience
2023-08-19 14:33:26 +02:00
OliBomby
fbf4d3ac81
Add test
2023-08-18 12:36:34 +02:00
Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Dean Herbert
80a143ae85
Tidy up test a bit more
2023-08-18 18:00:33 +09:00
Krzysztof Gutkowski
046cc62db2
Cleanup tests
2023-08-17 01:11:09 +02:00
Krzysztof Gutkowski
59abb59ee8
Set correct date added value when importing stable beatmapsets
2023-08-17 00:49:48 +02:00
Dean Herbert
59a31cc868
Merge pull request #24431 from bdach/slider-with-textbox-instantaneous
...
Add instantaneous mode to `SliderWithTextBoxInput`
2023-08-16 20:10:52 +09:00
Bartłomiej Dach
f9ca7f3e0e
Merge pull request #24564 from peppy/multi-spectator-test-improvements
...
Add various testing improvements to various tournament components
2023-08-16 12:29:36 +02:00
Bartłomiej Dach
bdf87e43db
Merge branch 'master' into slider-with-textbox-instantaneous
2023-08-16 10:48:45 +02:00
Dean Herbert
26d05afadc
Add more test coverage to multi spectator screen
2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b
Change TestSpectatorClient
to provide some better fake data for score / acc
2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4f47b196c1
Merge branch 'master' into fix-unsafe-realm-access
2023-08-16 09:59:17 +02:00
Dean Herbert
a8824c8c8a
Remove flaky test documentation for fixed test
2023-08-16 14:30:10 +09:00
cdwcgt
e7b34cd4da
declare BeatmapSet is not null
2023-08-14 03:43:16 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case
2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9
Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle
2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d
Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter)
2023-08-12 00:18:10 -04:00
Bartłomiej Dach
d91798271d
Add test case covering exit block
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-08-08 22:06:49 +02:00
Joseph Madamba
d179fe3d96
Add support for changelog entries with url attached
2023-08-03 23:24:37 -07:00
Bartłomiej Dach
dde03b7d46
Merge branch 'master' into playfield-skin-layer
2023-08-03 20:42:15 +02:00
cdwcgt
eef63b41da
fetch missing beatmap when import score with missing beatmap
2023-08-02 17:58:05 +09:00
Dean Herbert
0e510088f9
Ensure background of gameplay is black when storyboard is overriding background display
2023-08-02 15:50:15 +09:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes
2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case
2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880
Add failing test coverage showing crash on multiple StartGameplay
invocations
2023-08-01 19:21:58 +09:00
Bartłomiej Dach
049215f2dc
Add test coverage for invalid input scenarios
2023-08-01 01:02:16 +02:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput
mode
2023-08-01 01:02:16 +02:00
Bartłomiej Dach
0b019f1d45
Add test covering desired instantaneous behaviour
2023-08-01 01:01:37 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour
2023-08-01 01:01:37 +02:00
Dean Herbert
528298bc39
Update test in line with framework changes
2023-08-01 07:17:12 +09:00
Bartłomiej Dach
ebe5dd2ac9
Interface with SelectionRotationHandler
via DI rather than explicit passing
2023-07-30 20:21:41 +02:00
Bartłomiej Dach
262f25dce8
Make SelectionRotationHandler
a Component
2023-07-30 20:18:33 +02:00
Bartłomiej Dach
821cd08f34
Merge branch 'master' into selection-operations-refactor
2023-07-30 19:29:06 +02:00
Bartłomiej Dach
898913f32a
Merge pull request #24415 from peppy/multi-spectator-improvements
...
General visual improvements to mutliplayer spectatator screen
2023-07-30 12:43:26 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
...
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
feea412bec
Add test with only one player
2023-07-30 14:40:24 +09:00
Bartłomiej Dach
43a51671ac
Fix wrong test step name
2023-07-29 16:12:02 +02:00
Bartłomiej Dach
aca8310cd1
Fix non-compiling test
...
To be fair, currently the test is a bit pointless (as it has no reason
to be a `SkinnableTestScene`, it gains precisely nothing from it - all
that is shown there is some generic components on song select). But that
is no worse then `master`, so look away for now.
2023-07-28 23:36:57 +02:00
Dean Herbert
269d4d1cd6
Add test coverage of autoplay restore not working
2023-07-28 14:49:06 +09:00
Bartłomiej Dach
22163020c3
Merge pull request #24367 from peppy/fix-replay-export-from-results
...
Fix attempting to export replay from results screen after play not working
2023-07-27 20:47:07 +02:00
Dean Herbert
e702e0a23e
Avoid intercepting temporary files in new test
2023-07-27 17:44:36 +09:00