Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation
2024-08-09 23:05:33 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
e146c8e230
Ensure only one daily challenge notification is fired per room
2024-08-09 17:11:11 +09:00
Dean Herbert
52b2d73e04
Only show daily challenge notification if it started within the last 30 minutes
2024-08-09 17:10:18 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter
2024-08-09 15:46:57 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap
call for safety
2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download
2024-08-08 22:09:21 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
...
See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680 .
2024-08-08 16:53:22 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early
2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display
2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge
2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence
2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer
2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style
2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe
2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation
2024-08-08 13:17:25 +09:00
Dean Herbert
8773c2f7eb
Merge pull request #29281 from kstefanowicz/multiplayer-chat-focus-hint
...
Add "enter" hint to in-gameplay chatbox placeholder text
2024-08-08 01:29:42 +09:00
Dan Balasescu
a06cb9a0de
Merge pull request #29322 from peppy/daily-challenge-import-improvement
...
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-08 00:42:03 +09:00
Dean Herbert
cfd7f96e76
Add missing exit line causing completely incorrect behaviour
2024-08-07 23:29:24 +09:00
kstefanowicz
775f76f472
Have placeholder text change while focused
2024-08-07 07:47:35 -04:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
...
Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dean Herbert
e52d80a41b
Add more difficulty information and further tweaks to visuals
2024-08-07 19:08:04 +09:00
Dean Herbert
083fe32d20
Improve feel of animation
2024-08-07 19:07:45 +09:00
Salman Ahmed
a0615a8f18
Frenzi's WIP animation
2024-08-07 19:07:45 +09:00
Dean Herbert
cfccd74441
Add daily challenge intro sequence
2024-08-07 19:07:44 +09:00
Dean Herbert
6870311c1e
Remove requirement of specifying animateOnnter
in BackgroundScreen
ctor
2024-08-07 19:07:44 +09:00
Dean Herbert
3c05b975a0
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-07 19:07:43 +09:00
Dean Herbert
5a63c25f49
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-07 14:42:34 +09:00
Dean Herbert
8619bbb943
Fix legacy key counter's background being visible when intended to be hidden
2024-08-06 16:12:00 +09:00
Dan Balasescu
c574551ee0
Simplify caching
2024-08-06 16:02:36 +09:00
Dan Balasescu
b91461e661
Refactor + CI fixes
2024-08-06 15:17:52 +09:00
jkh675
cb877b7675
Close the menu when selecting other object
2024-08-06 13:09:48 +08:00
Dan Balasescu
d637bbf752
Merge pull request #29286 from peppy/middle-click-delete
...
Allow object deletion with middle mouse
2024-08-06 13:38:56 +09:00
jkh675
75c0c6a5f9
Make the OsuContextMenu
nullable in SelectionHandler
2024-08-05 16:32:49 +08:00
Dean Herbert
c37f617e1d
Adjust song select info icon size slightly
...
Not going to PR this it's just a minor tweak.
2024-08-05 17:21:50 +09:00
Dean Herbert
0557b9ab79
Allow placement deletion with middle mouse
...
This is in addition to Shift + Right-click.
I thik middle mouse feels more natural and is a good permanent solution
to this issue.
Note that this also *allows triggering the context menu from placement
mode*. Until now it's done nothing. This may be annoying to users with
muscle memory but I want to make the change and harvest feedback. I
think showing the context menu is more correct behaviour (although
arguably it should return to placement mode on dismiss?).
2024-08-05 14:25:09 +09:00
Dan Balasescu
136cdcfb29
Merge pull request #29059 from frenzibyte/fix-results-fetching-twice
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Fix results screen fetching scores twice when scrolled to edge
2024-08-05 14:23:47 +09:00
Dan Balasescu
f92e2094c1
Adjust localisation string name + formatting
2024-08-05 12:34:24 +09:00
AkiraTenchi
a5a392e9fc
Update FilterQueryParser.cs
...
Add sr as an alias for star rating in the search parameters
2024-08-04 19:48:29 +02:00
kstefanowicz
b0757a13c2
Add "enter" hint to chatbox placeholder text while in-game
2024-08-04 12:32:08 -04:00
jkh675
b32d97b4c0
Remove decreapted property
2024-08-04 21:27:25 +08:00
jkh675
2145368d17
Merge EditorContextMenuContainer
into OsuContextMenuContainer
2024-08-04 21:00:43 +08:00
jkh675
7c83d6a883
Cleanup code
2024-08-04 19:56:41 +08:00
jkh675
5d31171fb0
Fix code quality
2024-08-04 19:43:43 +08:00
jkh675
3cc5466774
Refactor the code to follow IoC principle and more flexible
2024-08-04 19:39:06 +08:00
jkh675
27d6c4cecb
Implement on beatmap editor
2024-08-04 19:16:14 +08:00
jkh675
5c5fcd7e7e
Allow key event pass through selection handler
2024-08-04 19:11:21 +08:00
jkh675
1ff0c7cb46
Replace original menu container with custom one
2024-08-04 19:10:49 +08:00
jkh675
83aeb27c73
Replace original menu container to the custom one
2024-08-04 19:08:31 +08:00
jkh675
de6d8e7eb7
Add the custom context menu to handle the key event
2024-08-04 19:07:35 +08:00
Dan Balasescu
7bf96ce49a
Merge pull request #29231 from peppy/timeline-break-behind-objects
...
Show breaks behind objects in timeline
2024-08-02 21:28:11 +09:00
Dean Herbert
548fd9cbf9
Show breaks behind objects in timeline
...
Closes https://github.com/ppy/osu/issues/29227 .
2024-08-01 19:47:44 +09:00
Layendan
19a4cef113
update var names and test logic
2024-08-01 02:52:41 -07:00
Dean Herbert
dab967e6be
Fix insane transform allocations in new leaderboard display
2024-08-01 18:36:33 +09:00
Dean Herbert
2d52bab77b
Always show timing points in timeline when at the timing screen
...
Supersedes https://github.com/ppy/osu/pull/29196 .
2024-07-31 19:43:08 +09:00
Dean Herbert
e329427d6e
Apply nullability to Timeline
2024-07-31 19:28:32 +09:00
Layendan
36bd83bb80
Update collection state when users add/remove from collection
2024-07-30 15:22:41 -07:00
Dean Herbert
e77489f2a9
Allow notification of new strings
2024-07-31 03:10:36 +09:00
Dean Herbert
bdc465e1c6
Reword notification text slightly
2024-07-31 03:06:35 +09:00
Dean Herbert
d75c170ba1
Merge branch 'master' into daily-challenge/better-messaging
2024-07-30 19:04:48 +09:00
Dean Herbert
d5f9173288
Remove unused local variable
2024-07-30 19:04:43 +09:00
Bartłomiej Dach
1b57a2a136
Show new daily challenge notification globally
2024-07-30 10:36:26 +02:00
Salman Ahmed
621f4dfece
Enforce new line between X/Y coordinate in editor position inspector
2024-07-30 02:45:21 +03:00
Dean Herbert
aa2515763c
Merge pull request #29184 from bdach/daily-challenge/wrong-mods-after-replay
...
Fix mods persisting after watching replay from daily challenge screen
2024-07-29 23:23:45 +09:00
Bartłomiej Dach
b46f3c97da
Add notification on daily challenge conclusion & start of new one
...
Because I wish to stop seeing "DAILY CHALLENGE WHERE" every day
on #general.
The notifications are constrained to the daily challenge screen only to
not spam users who may not care.
2024-07-29 14:30:10 +02:00
Dean Herbert
7afcd72872
Fix potentially too many scores displaying in breakdown while in gameplay
2024-07-29 20:58:42 +09:00
Dean Herbert
05056f0e8a
Remove no longer required AlwaysPresent
definition
...
This also reverts commit 7fedfd368c
as
no-longer-necessary.
2024-07-29 20:43:56 +09:00
Dean Herbert
5a1002c1a0
Ensure score breakdown doesn't spam scores when not visible
2024-07-29 20:43:50 +09:00
Bartłomiej Dach
f1a84a5111
Fix mods persisting after watching replay from daily challenge screen
...
Closes https://github.com/ppy/osu/issues/29133 .
Hope I can be forgiven for no tests. I had a brief try but writing them
is going to take hours.
2024-07-29 12:52:30 +02:00
Bartłomiej Dach
cebd38c6eb
Merge pull request #29163 from Joehuu/copy-lb-mods-daily
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Add ability to copy leaderboard mods in daily challenge
2024-07-29 12:09:27 +02:00
Bartłomiej Dach
2ff0a89b4f
Convert into auto-property even more
2024-07-29 10:59:21 +02:00
Bartłomiej Dach
54c904d439
Convert into auto-property
2024-07-29 10:40:29 +02:00
Bartłomiej Dach
aa7f6f81ef
Merge pull request #29127 from Joehuu/add-negative-horizontal-padding-daily
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Fix daily challenge background clipping when settings/notifications is opened
2024-07-29 10:28:48 +02:00
Joseph Madamba
f6eb9037df
Add ability to copy leaderboard mods in daily challenge
2024-07-27 23:55:56 -07:00
Salman Ahmed
7fedfd368c
Fix score breakdown tooltips appearing in other feeds
2024-07-28 07:22:58 +03:00
Joseph Madamba
bc25e5d706
Remove unnecessary depth and padding set
2024-07-27 19:13:11 -07:00
Joseph Madamba
850bcaef7a
Merge remote-tracking branch 'upstream/master' into pr/28991
2024-07-27 19:09:02 -07:00
Joseph Madamba
334f5fda2d
Remove direct margin set in popover that was causing positioning offset
2024-07-27 19:02:57 -07:00
Joseph Madamba
04b15d0d38
Remove unnecessary ReceivePositionalInputAt
...
Results is not even using the new footer.
2024-07-27 19:02:43 -07:00
Joseph Madamba
b4ca07300a
Use same size button for everything
2024-07-27 18:43:54 -07:00
Joseph Madamba
b5ff2dab43
Move some properties/bindables around
2024-07-27 18:42:49 -07:00
Joseph Madamba
aed2b3c7c6
Inherit GrayButton
instead
...
Also fixes hover highlight.
2024-07-27 18:42:49 -07:00
Joseph Madamba
d55e861b90
Fix daily challenge background clipping when settings/notifications is opened
2024-07-26 16:55:15 -07:00
Dean Herbert
9323f89357
Fix "Beatmap not downloaded" tooltip hint not showing in daily challenge
2024-07-27 02:06:56 +09:00
Dean Herbert
0421e1e9d0
Reduce number spacing a bit more
2024-07-26 23:21:44 +09:00
Dean Herbert
96049807c4
Adjust weight and text in event feed output
...
Just some minor adjustments.
2024-07-26 23:20:32 +09:00
Dean Herbert
4fa6a19409
Merge pull request #29108 from bdach/daily-challenge/better-breakdown
...
Improve score breakdown on daily challenge
2024-07-26 23:12:04 +09:00
Dean Herbert
47eca0eb37
Merge pull request #29101 from bdach/daily-challenge/fix-preview-track
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Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
2024-07-26 21:52:26 +09:00
Dean Herbert
6f7d05d5a0
Merge pull request #29104 from bdach/daily-challenge/fix-no-audio-adjustments
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Fix daily challenge screen not applying track adjustments from mods
2024-07-26 21:51:58 +09:00
Bartłomiej Dach
0996f9b0b5
Fix code quality
2024-07-26 14:45:39 +02:00
Dean Herbert
1607075e0c
Merge pull request #29099 from bdach/daily-challenge/totals-display
...
Implement component for displaying running totals in daily challenge
2024-07-26 21:44:58 +09:00
Dean Herbert
a870722ea6
Adjust easings and reduce character spacing slightly
2024-07-26 21:43:23 +09:00
Bartłomiej Dach
fc0ade2c61
Highlight where local user's best is on the breakdown
2024-07-26 14:32:01 +02:00
Bartłomiej Dach
2caaebb670
Add tooltip with counts to daily challenge score breakdown chart
2024-07-26 13:47:41 +02:00
Dean Herbert
19affa7062
Rename new property to match true usage (per item)
...
Also document a bit more.
2024-07-26 20:45:13 +09:00
Bartłomiej Dach
2e37f3b5de
Hook up score totals display to daily challenge screen
2024-07-26 12:34:23 +02:00
Bartłomiej Dach
1abcf16231
Fix daily challenge screen not applying track adjustments from mods
...
Closes https://github.com/ppy/osu/issues/29093 .
2024-07-26 11:50:43 +02:00
Bartłomiej Dach
f9cfc7d96c
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
...
Closes https://github.com/ppy/osu/issues/29083 .
2024-07-26 10:53:12 +02:00
Cameron Brown
17f00ec0a6
Bind the mod select overlay's Beatmap to OsuScreen.Beatmap in constructor
...
Suggested by @bdach!
2024-07-26 18:29:50 +10:00
Cameron Brown
a8851950bc
Update the beatmap of Daily Challenge's mods overlay when beatmap is set - #29094
2024-07-26 18:10:11 +10:00
Bartłomiej Dach
174dc91f4b
Implement component for displaying running totals in daily challenge
...
Total pass count and cumulative total score, to be more precise.
2024-07-26 09:51:39 +02:00
Bartłomiej Dach
e489ae8f72
Merge pull request #29055 from peppy/event-feed-improvements
...
Improve daily challenge event feed
2024-07-26 08:37:47 +02:00
Bartłomiej Dach
09a1fd2cd1
Merge pull request #29057 from frenzibyte/daily-challenge-replay-download-button
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Fix daily challenge not showing a replay button in results screen
2024-07-26 08:03:17 +02:00
Bartłomiej Dach
c17cabd981
Adjust alpha for rows for better visibility
2024-07-26 07:44:02 +02:00
Salman Ahmed
c558dfdf13
Reset download state when score is changed
2024-07-26 05:11:54 +03:00
Dean Herbert
c90e04092a
Merge pull request #29068 from bdach/results-statistics-toggle-crash
...
Fix crash when toggling extended statistics visibility during results load
2024-07-25 22:49:41 +09:00
Bartłomiej Dach
8dbd4d70ff
Fix crash when toggling extended statistics visibility during results load
...
Closes https://github.com/ppy/osu/issues/29066 .
Initially I fixed this at where the assert is right now:
9790c5a574/osu.Game/Screens/Ranking/ResultsScreen.cs (L333)
but because of the weird way that visible state management is done in
this screen that made it possible for the extended statistics to be
visible *behind* the score panels, without the score panels making way
for it. So this is in a way safer, because it prevents the visibility
state of the extended statistics from changing in the first place if
there is no score selected (yet).
This can be also seen in playlists, at least.
2024-07-25 11:45:17 +02:00
Bartłomiej Dach
8d89557ab8
Fix not being able to send chat reports on daily challenge screen
...
Something something some people cannot be trusted with a textbox.
2024-07-25 11:11:54 +02:00
Salman Ahmed
615f07d54c
Fix results screen fetching more scores twice
2024-07-25 09:16:09 +03:00
Salman Ahmed
9d5fbb8b4f
Fix target score selection abruptly discarded after opening results screen
2024-07-25 09:01:43 +03:00
Dean Herbert
f1dda4ab1e
Fix too many event rows displaying after spending a long time in gameplay/results
2024-07-25 14:31:22 +09:00
Dean Herbert
c90d345ff9
Scroll content forever rather than aggressively fading
2024-07-25 14:31:21 +09:00
Salman Ahmed
dad8e28446
Fix replay download button not added when no score is selected initially
2024-07-25 07:40:17 +03:00
Dean Herbert
aac98ab6b2
Debounce leaderboard refetches to stop excessive operations after returning from gameplay
2024-07-25 12:58:35 +09:00
Dean Herbert
9ec687caab
Avoid reloading the daily challenge leaderboard when already requested
2024-07-25 12:55:45 +09:00
Dean Herbert
4983e5f33e
Merge pull request #29039 from bdach/multiple-selection-sample-popover
...
Make sample popover change properties of all samples in multiple selection
2024-07-24 22:49:20 +09:00
Bartłomiej Dach
1ed7e4b075
Make sample popover change properties of all samples in multiple selection
...
Closes https://github.com/ppy/osu/issues/28916 .
The previous behaviour *may* have been intended, but it was honestly
quite baffling. This seems like a saner variant.
2024-07-24 12:15:12 +02:00
Dean Herbert
6e4625609d
Merge pull request #29036 from bdach/hardcode-positions-for-leaderboard
...
Fill daily challenge top 50 position numbers client-side
2024-07-24 17:49:51 +09:00
Bartłomiej Dach
788b70469d
Exit daily challenge screen when going offline
...
This sort of thing is bound to happen when rewriting screens from
scratch without invoking abstract eldritch entities sometimes. Damned if
you do, damned if you don't...
2024-07-24 09:15:32 +02:00
Bartłomiej Dach
bf4bf4d39e
Fill daily challenge top 50 position numbers client-side
...
Only doing this client-side, because doing this server-side is
expensive:
https://github.com/ppy/osu-web/pull/11354#discussion_r1689224285
2024-07-24 08:57:11 +02:00
Dean Herbert
aded31bd07
Merge pull request #29021 from bdach/editor-breaks-respect-time-preempt
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Respect pre-empt time when auto-generating breaks
2024-07-24 15:21:12 +09:00
Dean Herbert
aed7ba9508
Change order of application to avoid bias to side with more room to drag
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-07-23 20:56:21 +09:00
Bartłomiej Dach
c3062f96ee
Fix autogenerated breaks not invalidating on change to pre-empt time
2024-07-23 13:38:50 +02:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
...
Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
Dean Herbert
cc4ed0ff3f
Use non-screen-space coordinates and add time-based drag ramping for better control
2024-07-23 18:59:22 +09:00
Bartłomiej Dach
38fc6f70f6
Add tolerance when drag-scrolling editor timeline
...
Closes https://github.com/ppy/osu/issues/28983 .
While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.
In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
Bartłomiej Dach
dd8be62d07
Merge pull request #28849 from frenzibyte/custom-profile-colour
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Add custom hue support to user profile overlay
2024-07-22 09:41:32 +02:00
Layendan
6a4872faa8
Remove nullable disable
2024-07-21 23:56:47 -07:00
Layendan
6bb562db14
Fix collection popover
2024-07-22 12:22:52 +09:00
Layendan
e4cccb5e31
Fix lint errors
2024-07-22 12:22:52 +09:00
Layendan
a575566638
Add tests
2024-07-22 12:22:51 +09:00
Layendan
c16b7c5c70
Update favorite button
2024-07-22 12:22:51 +09:00
Layendan
3296beb003
Added collection button to result screen
2024-07-22 12:22:50 +09:00
Salman Ahmed
818b60a3d8
Fix pause overlay hiding input from ruleset input manager
...
If a key is pressed while the pause overlay is visible, the ruleset input manager will not see it, therefore if the user resumes while the key is held then releases the key, the ruleset input manager will not receive the key up event.
2024-07-19 18:48:35 +03:00
Salman Ahmed
d7651ef387
Add extensive test cases for correct input handling while paused in osu! & non-osu!
2024-07-19 18:48:35 +03:00
Bartłomiej Dach
27000aa8ed
Merge branch 'master' into editor-blah
2024-07-19 13:42:40 +02:00
Dan Balasescu
ad564f31cb
Merge pull request #28947 from peppy/fix-playlist-item-panel
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Fix various visuals of playlist beatmap panels
2024-07-19 20:12:40 +09:00
Dean Herbert
c2cc85e6f0
Use purple again for kiai time specifically
2024-07-19 19:59:38 +09:00
Dean Herbert
c4de2bbb60
Ignore "too many ticks" in timeline (triggers in normal cases)
2024-07-19 19:57:47 +09:00
Dean Herbert
5ee645ac8f
Increase opacity of control points slightly
2024-07-19 19:50:21 +09:00
Dean Herbert
d9297438ba
Merge pull request #28900 from smoogipoo/fix-more-tests
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Fix more test failures
2024-07-19 19:38:52 +09:00
Dean Herbert
f11f01f9b7
Fix various visuals of playlist beatmap panels
...
Supersedes https://github.com/ppy/osu/pull/28907 .
- Fix border being fat
- Fix thumbnail not masking correctly
- Fix background layer not being correctly fit to the panel
- Dim the main background on hover
- Minor tweaks to dimming
2024-07-19 19:26:04 +09:00
Dan Balasescu
5af39aad00
Add beatmap name to log string
...
Makes it easy to compare this line versus the one in
OsuGame.PresentBeatmap(). At the moment it's just GUID which is... not
useful!
2024-07-19 19:02:41 +09:00
Dean Herbert
0f29ed618a
Don't attempt to clear the carousel during realm blocking operation
2024-07-19 17:39:47 +09:00
Dean Herbert
0560214d5b
Fix beatmap carousel performance regression with large databases
2024-07-19 17:39:47 +09:00
Bartłomiej Dach
4dd225fdc8
Fix compose blueprint container not unsubscribing from event
...
Closes https://github.com/ppy/osu/issues/28938 .
This is related to reloading the composer on timing point changes in
scrolling rulesets. The lack of unsubscription from this would cause
blueprints to be created for disposed composers via the
`hitObjectAdded()` flow.
The following line looks as if a sync load should be forced on a newly
created placement blueprint:
da4d37c4ad/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs (L364)
however, it is not the case if the parent
(`placementBlueprintContainer`) is disposed, which it would be in this
case. Therefore, the blueprint stays `NotLoaded` rather than `Ready`,
therefore it never receives its DI dependencies, therefore it dies on
an `EditorBeatmap` nullref.
2024-07-19 08:32:36 +02:00
Salman Ahmed
a570949459
Fix selection box initialy visible despite no items selected
2024-07-19 03:00:44 +03:00
Salman Ahmed
d61a72b8fb
Explicitly define Hue
rather than implicitly provide it by enum value
2024-07-18 00:26:24 +03:00
Layendan
0bc14ba646
Add favourite button to results screen
2024-07-17 12:45:20 -07:00
Bartłomiej Dach
4c1f902969
Do not allow working beatmap to switch to protected beatmap in song select
...
Principal fix to https://github.com/ppy/osu/issues/28880 .
2024-07-17 11:46:19 +02:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
...
Update framework
2024-07-16 12:28:51 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice
2024-07-16 18:32:54 +09:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding
2024-07-16 18:20:33 +09:00
Dean Herbert
1083e71ce6
Fix potential crash when exiting daily challenge screen
...
Without the schedule this will potentially run after disposal of the
local drawable hierarchy.
Closes https://github.com/ppy/osu/issues/28875 .
2024-07-16 03:02:04 +09:00
Dean Herbert
eb3f480a2a
Merge pull request #28683 from frenzibyte/footer-v2-integration
...
Replace local footer in existing sheared overlays (e.g. mod select & first-run setup) with `ScreenFooter`
2024-07-12 22:45:06 +09:00
Dean Herbert
e8f7213b3b
Move logo depth to a forward passing
2024-07-12 22:01:20 +09:00
Bartłomiej Dach
217b01d303
Apply tooltip to bookmark pieces too
...
Bookmarks don't show on real beatmaps, but they do show in test scenes
(namely `TestSceneEditorSummaryTimeline`).
Also does some more changes to adjust the markers to the latest updates
to other markers.
2024-07-12 11:12:20 +02:00
Dean Herbert
2453e2fd00
Fix nullability issue
2024-07-12 18:11:23 +09:00
Bartłomiej Dach
5e00995948
Merge branch 'master' into tooltips
2024-07-12 11:01:03 +02:00
Bartłomiej Dach
518dc17518
Merge pull request #28788 from bdach/timeline-redesign
...
Redesign editor timelines to address most frequent user complaints
2024-07-12 10:58:59 +02:00
Dean Herbert
4be5d056c5
Reduce opacity of centre marker slightly
2024-07-12 17:23:48 +09:00
Dean Herbert
d2cb07b157
Add a bit more padding between node overlays and hitobjects in timeline
2024-07-12 17:22:36 +09:00
Dean Herbert
2454722601
Add tooltips to summary timeline display
2024-07-12 16:39:41 +09:00
Dean Herbert
275e7aa451
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:37:03 +09:00
Dean Herbert
ca2fc72959
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:29:40 +09:00
Dean Herbert
f65ab6736d
Adjust breaks in timeline to be centered with waveform / hitobjects
2024-07-12 15:45:58 +09:00
Dean Herbert
2ad2ae0c16
Add slight offset for timeline BPM display to avoid overlaps
2024-07-12 14:34:01 +09:00
Dean Herbert
9a7a0cdb34
Adjust timeline ticks to add a bit more body back
2024-07-12 14:29:18 +09:00
Dean Herbert
685b19a571
Adjust various visuals of summary timeline in a hope for user acceptance
...
.. with a somewhat appealing design.
2024-07-12 13:57:42 +09:00
Dean Herbert
fb4f620c90
Add back BPM and adjust sizing of bottom bar a bit more
2024-07-12 12:34:43 +09:00
Salman Ahmed
d4a4a059d4
Fix footer content not accessible by overlay when overriden by a subclass
2024-07-11 15:31:02 +03:00
Bartłomiej Dach
ccc4d288b2
Merge pull request #28821 from peppy/fix-editor-dim
...
Fix editor UI transparency being incorrectly opaque when hovering slider control points
2024-07-11 12:05:10 +02:00
Dean Herbert
95464ebf36
Merge branch 'master' into timeline-redesign
2024-07-11 18:38:17 +09:00
Bartłomiej Dach
6801ccbbc5
Fix editor UI remaining transparent when switching away from compose tab
...
Could still happen if using the keyboard F-key shortcuts. In that case
the composer becomes non-present, so its `Update()` can't really do
anything.
2024-07-11 11:23:09 +02:00
Bartłomiej Dach
f1fa34e5d5
Merge pull request #28800 from peppy/file-mounting-v3
...
Add ability to edit beatmap content externally
2024-07-11 10:47:36 +02:00
Dean Herbert
c139478aa2
Merge pull request #28805 from frenzibyte/select-all-on-focus
...
Select all text when focusing sample bank/volume textboxes in editor (and number boxes in general)
2024-07-11 17:33:30 +09:00
Dean Herbert
7b0c1e3498
Also apply to timing textboxes
2024-07-11 16:54:27 +09:00
Bartłomiej Dach
cc0d7e9981
Add error logging on failure to begin/end external edit
2024-07-11 09:54:12 +02:00
Bartłomiej Dach
ac467cf73a
Set locally modified state for all externally modified beatmap(sets) that could not be mapped to online
2024-07-11 09:44:33 +02:00
Dean Herbert
fe421edd8f
Fix editor UI transparency being incorrectly opaque when hovering slider control points
...
As mentioned at
https://github.com/ppy/osu/pull/28787#issuecomment-2221150025 .
2024-07-11 16:41:21 +09:00
Dean Herbert
b5bb94e4ec
Merge branch 'master' into file-mounting-v3
2024-07-11 15:54:54 +09:00
Dan Balasescu
00cab0ec0a
Merge pull request #28809 from bdach/mania-timeline-zooms-composer
...
Match mania editor playfield time range with timeline zoom
2024-07-11 15:41:26 +09:00
Dean Herbert
bdbdc3592e
Move full export async flow inside screen and add error handling
2024-07-11 14:27:12 +09:00
Dean Herbert
599a765fd1
Add confirmation before saving for external edit
2024-07-11 12:20:33 +09:00
Dean Herbert
cd6b0e875a
Simplify save dialogs
2024-07-11 12:15:17 +09:00
Dean Herbert
b0d6c8ca6d
Abort operation on save failure
2024-07-11 11:42:06 +09:00
Bartłomiej Dach
4901fece26
Merge branch 'master' into fix-dialog-overflow
2024-07-10 18:20:18 +02:00
Bartłomiej Dach
55b4dd9b99
Adjust punctuation
2024-07-10 18:17:10 +02:00
Bartłomiej Dach
92dc125d39
Match mania editor playfield time range with timeline zoom
2024-07-10 17:36:39 +02:00
Dean Herbert
b58ba5f5f1
Just give in to silly code quality inspection
2024-07-10 23:02:19 +09:00
Salman Ahmed
bb9a2b705e
Remove unnecessary math min
2024-07-10 16:29:28 +03:00
Salman Ahmed
7d667ac46b
Fix confirm exit dialog overflowing from too many ongoing operations
2024-07-10 16:06:53 +03:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Salman Ahmed
ce93455aa8
Extend behaviour to sample edit popover
2024-07-10 15:16:10 +03:00
Dean Herbert
b6741ee4ea
Fix back-to-front exit blocking conditionals
2024-07-10 20:00:34 +09:00
Dean Herbert
75344f9c5c
Fix break overlay progress bar becoming a pancake near end of break
2024-07-10 19:28:37 +09:00
Dean Herbert
1381b3c0c5
Merge pull request #28801 from bdach/break-generation-caching
...
Improve performance of automatic break regeneration
2024-07-10 19:21:16 +09:00
Bartłomiej Dach
b881c25b17
Pool summary timeline break visualisations to reduce allocations
2024-07-10 11:42:28 +02:00
Bartłomiej Dach
343090e3b1
Do not regenerate breaks unless meaningful change to object start/end times is detected
...
Tangentially found when profiling https://github.com/ppy/osu/pull/28792 .
For reproduction, import https://osu.ppy.sh/beatmapsets/972#osu/9007 ,
move any object on the playfield, and observe a half-second freeze
when ending the drag.
2024-07-10 11:42:25 +02:00
Dean Herbert
aa16c72e06
Add test coverage of external editing
2024-07-10 18:34:47 +09:00
Dean Herbert
3beca64cc5
Attempt to stay on correct difficulty
2024-07-10 18:34:46 +09:00
Dean Herbert
27ab54882b
Add loading segments and tidy things up
2024-07-10 18:34:46 +09:00
Dean Herbert
74aa05fa6e
Improve UX and styling of external edit screen
2024-07-10 18:34:45 +09:00
Dean Herbert
118162c631
Add sub screen to limit user interactions
2024-07-10 18:34:45 +09:00
Dean Herbert
d3c66e2404
Add basic flow for mounting beatmaps for external editing
2024-07-10 18:29:51 +09:00
Salman Ahmed
337f05f9a4
Fix loading (but not showing) a sheared overlay hiding displayed footer content
...
Identified by tests. See https://github.com/ppy/osu/actions/runs/9869382635/job/27253010485 & https://github.com/ppy/osu/actions/runs/9869382635/job/27253009622 .
This change also prevents the initial `PopOut` call in overlays from calling `clearActiveOverlayContainer`, since it's not in the update thread and it's never meant to be called at that point anyway (it's supposed to be accompanied by a previous `PopIn` call adding the footer content).
2024-07-10 11:56:35 +03:00
Salman Ahmed
002679ebb0
Ask for VisibilityContainer
explicitly
2024-07-10 11:14:22 +03:00
Bartłomiej Dach
95783bd6c2
Merge pull request #28789 from peppy/fix-deletes-reappearing
...
Fix deleted beatmap sets potentially reappearing due to pending update requests
2024-07-10 09:14:10 +02:00
Dean Herbert
9a88281ab0
Merge branch 'master' into footer-v2-integration
2024-07-10 15:33:05 +09:00
Dean Herbert
4fe3f39d22
Merge pull request #28682 from frenzibyte/footer-v2-overlay-content
...
Add implementation for `ScreenFooter` to house footer content of sheared overlays
2024-07-10 15:08:00 +09:00
Dean Herbert
cd9973b6f9
Merge pull request #28740 from bdach/daily-challenge/better-results
...
Improve results displays in daily challenge screen
2024-07-10 14:17:21 +09:00
Dean Herbert
f281019358
Rename method to match provided argument
2024-07-10 14:00:15 +09:00
Joseph Madamba
8c81ba3357
Fix preview track persisting to play after leaving multi/playlists room
2024-07-09 14:36:24 -07:00
Dean Herbert
123d3d2ff8
Add similar special case for insert after removal
2024-07-09 20:44:55 +09:00
Dean Herbert
0e2e44a2f5
Add failing test case showing editor save then delete failure
2024-07-09 20:41:22 +09:00
Salman Ahmed
ed1f3a1eb4
Merge branch 'master' into footer-v2-integration
2024-07-09 13:48:40 +03:00
Salman Ahmed
b17af86491
Merge branch 'master' into footer-v2-overlay-content
2024-07-09 13:41:44 +03:00
OliBomby
306dc37ab5
Make hit object and sample point seek keybinds configurable
2024-07-09 12:28:23 +02:00
Bartłomiej Dach
ca4c0aa7e2
Remove unused using
2024-07-09 10:57:21 +02:00
Dean Herbert
920c0e4d25
Fix deleted beatmap sets potentially reappearing due to pending update requests
2024-07-09 17:08:26 +09:00
Dean Herbert
63b4327978
Ensure beatmap set is always detached when updating
...
Slight performance improvement by doing the detach as early as possible.
2024-07-09 17:08:25 +09:00
Bartłomiej Dach
5d5dd0de00
Redesign bottom timeline pieces to match stable better
2024-07-09 09:25:22 +02:00
Bartłomiej Dach
29b8948609
Slim down bottom timeline
...
This removes the BPM display, which is commonly cited to have
no functional purpose by users, and reduces the height of the bottom bar
in exchange for more space for the playfield.
2024-07-09 09:25:22 +02:00
Bartłomiej Dach
50818da166
Ensure timeline ticks aren't hidden by other pieces
...
Addresses https://github.com/ppy/osu/issues/28667 .
2024-07-09 09:25:22 +02:00
Dean Herbert
aadcc5384d
Adjust editor transparent tweens to be less "flashy"
...
Touched on in https://github.com/ppy/osu/discussions/28581 .
After a bit more usage of the editor I do agree with this and think that
making the fades a bit more gentle helps a lot.
2024-07-09 16:16:19 +09:00
Dean Herbert
c100d1ab65
Merge pull request #28769 from peppy/carousel-realm-simplification
...
Simplify realm model tracking in `BeatmapCarousel` (and fix hard delete handling)
2024-07-09 01:40:10 +09:00
Dan Balasescu
9c2a0576fb
Merge pull request #28776 from bdach/fix-composer-disappearing
...
Fix composer disappearing when undoing change to control points
2024-07-09 00:54:38 +09:00
Dean Herbert
9a61adc4bc
Ensure other lists are cleared when realm is reset
2024-07-08 23:59:20 +09:00
Bartłomiej Dach
275b959c02
Fix composer disappearing when undoing change to control points
...
As mentioned in https://github.com/ppy/osu/issues/28752 .
Regressed in https://github.com/ppy/osu/pull/28444 .
2024-07-08 16:28:54 +02:00
Bartłomiej Dach
877b5768fc
Merge branch 'master' into sorted-breaks
2024-07-08 15:59:32 +02:00
Salman Ahmed
b33e54d064
Enforce IBeatmap.Breaks
to be sorted chronologically
2024-07-08 16:06:38 +03:00
Bartłomiej Dach
2cad8d3684
Merge branch 'master' into time-accurate
2024-07-08 14:19:57 +02:00
Bartłomiej Dach
d5158d1035
Fix incorrect changes around success callback refactor
2024-07-08 13:36:30 +02:00
OliBomby
2822ba2377
Fix CurrentTimeAccurate being inaccurate if seeking smoothly in the same frame and a transform is already active
2024-07-08 13:30:11 +02:00
Bartłomiej Dach
0fe2c45e1d
Fix editor playback control not removing correct adjustment
...
Closes https://github.com/ppy/osu/issues/28768 .
great job past me 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦 🤦
2024-07-08 13:21:42 +02:00
Dean Herbert
8f271170e9
Coalesce beatmap updates
2024-07-08 20:05:18 +09:00
Dean Herbert
1095137a5b
Simplify tracking of hidden beatmaps
...
Handling a few extra events is preferrable to keeping a second realm
subscription live.
2024-07-08 20:05:18 +09:00
Dean Herbert
151c448535
Simplify tracking of beatmap sets in BeatmapCarousel
2024-07-08 20:05:18 +09:00
Dan Balasescu
b2bdb67a3e
Merge pull request #28765 from bdach/editor-menu-max-height
...
Fix editor menus overflowing off screen
2024-07-08 19:13:30 +09:00
Bartłomiej Dach
db7774485a
Fix editor player crashing with UR counter present in skin
...
Closes https://github.com/ppy/osu/issues/28764 .
2024-07-08 11:14:32 +02:00
Bartłomiej Dach
2ceedb0f93
Fix editor menus overflowing off screen
...
Closes https://github.com/ppy/osu/issues/28750 .
Yes this is not the perfect change to fix this (which would probably be
some framework change to take bounds of the parenting input manager into
account). I really do not want to go there and would like to just fix
this locally and move on. Due to the game-wide scaling container this
sorta works for any resolution anyhow.
2024-07-08 11:05:39 +02:00
OliBomby
f36321a8ea
allow alt scroll for volume in editor
2024-07-07 21:33:43 +02:00
OliBomby
ba44757c86
clarify logic
2024-07-05 15:24:39 +02:00
OliBomby
c05f48979b
fix naming violation
2024-07-05 14:33:05 +02:00
OliBomby
8d46d6c697
always seek on click
2024-07-05 14:18:17 +02:00
OliBomby
7d6ade7e84
shift alt seek to open next sample edit popover
2024-07-05 14:16:51 +02:00
OliBomby
98610f4f6d
alt left/right or scroll to seek to neighbouring hit objects
2024-07-05 12:41:50 +02:00
Bartłomiej Dach
4c59ec1d94
Fix incorrect ternary state computation for bank toggles
...
Closes https://github.com/ppy/osu/issues/28741 .
Regressed in a7b066f3ee
.
The intent of the original change there was to ensure that addition
banks being set will put the ternary state toggles in indeterminate
state (to at least provide a visual indication that the selection does
not use a single bank). This would previously not be the case due to
the use of `.All()` in the original condition (a single object/node
was considered to have a bank enabled if and only if *all* samples
within it used it). However the attempt to fix that via switching
to `Any()` was not correct.
The logic used in the offending commit operates on extracted `Samples`
and `NodeSamples` from the selection, and would consider the ternary
toggle:
- fully off if none of the samples/node samples contained a sample with
the given bank,
- indeterminate if the some of the samples/node samples contained a
sample with the given bank,
- fully on if at least one sample from every samples/node samples
contained a sample with the given bank.
This is a *two-tiered* process, as in first a *binary* on/off state is
extracted from each object's samples/node samples, and *then* a ternary
state is extracted from all objects/nodes. This is insufficient to
express the *desired* behaviour, which is that the toggle should be:
- fully off if *none of the individual samples in the selection* use
the given bank,
- indeterminate if *at least one individual sample in the selection*
uses the given bank,
- fully on if *all individual samples in the selection* use the given
bank.
The second wording is flattened, and no longer tries to consider "nodes"
or "objects", it just looks at all of the samples in the selection
without concern as to whether they're from separate objects/nodes
or not.
To explain why this discrepancy caused the bug, consider a single object
with a `soft` normal bank and `drum` addition bank. Selecting the object
would cause a ternary button state update; as per the incorrect logic,
there were two samples on the object and each had its own separate
banks, so two ternary toggles would have their state set to `True`
(rather than the correct `Indeterminate`), thus triggering a bindable
feedback loop that would cause one of these banks to win and actually
overwrite the other.
Note that the addition indeterminate state computation *still* needs
to do the two-tiered process, because there it actually makes sense (for
a selection to have an addition fully on rather than indeterminate,
*every* object/node *must* contain that addition).
2024-07-05 09:27:21 +02:00
Dean Herbert
f0ad7a97cb
Merge branch 'master' into daily-challenge/better-results
2024-07-04 23:56:09 +09:00
Dean Herbert
aa72c09c3a
Merge pull request #28659 from bdach/daily-challenge/integration
...
Use room watching functionality to receive realtime daily challenge updates
2024-07-04 23:55:46 +09:00
Bartłomiej Dach
5fa586848d
Replace old bad daily challenge leaderboard with new implementation
...
- Actually shows scores rather than playlist aggregates (which are
useful... in playlists, where there is more than one item)
- Actually allows scores to be shown by clicking on them
- Doesn't completely break down visually on smaller window sizes
The general appearance is not as polished as the old one in details but
I wanted something quick that we can get out by next weekend.
Also includes the naive method of refetching scores once a new top 50
score is detected. I can add a stagger if required.
2024-07-04 13:52:08 +02:00
Bartłomiej Dach
8e8909c999
Adjust daily challenge screen background colour
2024-07-04 13:49:33 +02:00
Bartłomiej Dach
b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
...
At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.
Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.
Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
Salman Ahmed
207ee8a2ee
Fix editor not updating ruleset when switching difficulty
2024-07-04 14:06:36 +03:00
OliBomby
b9c6674a58
Allow seeking to sample point on double-click
2024-07-04 11:47:45 +02:00
Dean Herbert
a4c575f77a
Merge pull request #28521 from bdach/tempo-adjust-editor
...
Change editor speed adjustment back to adjusting tempo
2024-07-04 16:42:55 +09:00
Dean Herbert
3f138489a1
Merge pull request #28509 from bdach/slider-anchor-type-switching
...
Add ability to cycle slider control point types via keyboard
2024-07-04 16:11:37 +09:00
Dean Herbert
73d71d3d77
Merge pull request #28705 from bdach/editor-test-play
...
Reimplement missing gameplay test hotkeys from stable
2024-07-04 13:44:25 +09:00
OliBomby
d0715c5f12
scale along rotated axis
2024-07-03 16:23:19 +02:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching
2024-07-03 22:36:57 +09:00
Bartłomiej Dach
e73faaefd2
Merge branch 'master' into editor-test-play
2024-07-03 13:54:47 +02:00
Dean Herbert
56cdd83451
Adjust padding and round corners of hover layer
2024-07-03 20:42:34 +09:00
Dean Herbert
5f56ed6872
Merge branch 'master' into navigate-to-timestamp
2024-07-03 20:42:32 +09:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
824a00b018
Merge pull request #28707 from bdach/remove-breaks
...
Add option to remove breaks via timeline context menu
2024-07-03 16:29:25 +09:00
Dean Herbert
abfcac7466
Fix nullability
2024-07-03 15:31:46 +09:00
Dean Herbert
b6dc483fc1
Add missing change handler to ensure undo/redo works for break removal
2024-07-03 14:23:31 +09:00
Salman Ahmed
cb350470e5
Merge branch 'master' into update-framework-has-flag
2024-07-03 07:06:13 +03:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Bartłomiej Dach
a7b066f3ee
Include node samples when changing additions and banks
2024-07-02 16:22:15 +02:00
Bartłomiej Dach
9414aec8bf
Add capability to remove breaks via context menu
2024-07-02 14:55:04 +02:00
Bartłomiej Dach
d85c467856
Implement quick exit hotkeys for editor test play
2024-07-02 14:34:36 +02:00
Bartłomiej Dach
e28befb98d
Implement quick pause toggle for editor test play
2024-07-02 14:34:35 +02:00
Bartłomiej Dach
1e4db77925
Implement autoplay toggle for editor test play
...
Contains some hacks to fix weird behaviours like rewinding to the start
on enabling autoplay, or gameplay cursor hiding.
2024-07-02 14:34:31 +02:00
Dan Balasescu
31edca866c
Remove unused code
2024-07-02 12:21:24 +09:00
Dan Balasescu
04da1209f7
Revert "Change breaks list to IReadOnlyList
"
...
This reverts commit 2c3b411bb5
.
2024-07-02 12:16:11 +09:00
Dean Herbert
2c3b411bb5
Change breaks list to IReadOnlyList
2024-07-02 11:59:24 +09:00
Dean Herbert
005af280f2
Isolate bindable breaks list to EditorBeatmap
2024-07-02 11:31:55 +09:00
Dan Balasescu
f942595829
Fix ManiaModInvert
permanently messing up the beatmap
2024-07-01 15:02:00 +09:00
Dean Herbert
9aec1de4c2
Merge branch 'master' into daily-challenge/integration
2024-07-01 10:37:33 +09:00
Dean Herbert
8bb51d5a4f
Fix summary timeline not correctly updating after changes to breaks
...
Closes https://github.com/ppy/osu/issues/28678 .
Oops.
2024-06-30 20:32:16 +09:00
Salman Ahmed
58c7d1e772
Bind game-wide mods bindable to mod select overlay in new song select screen
2024-06-30 06:50:36 +03:00
Salman Ahmed
48bf3f1385
Migrate mod select overlay footer content
2024-06-30 06:50:36 +03:00
Salman Ahmed
467d7c4f54
Refactor game-wide layout order of footer to fix depth issues with overlays and improve UX
...
With this new order, the logo can be easily moved to display in front of the footer in `SongSelectV2` without breaking experience when footer-based overlays are present. Such overlays (i.e. mod select overlay) will also be dimmed alongside the current screen when a game-wide overlay is open (e.g. settings).
2024-06-30 06:50:36 +03:00
Salman Ahmed
900d15e777
Add test coverage
2024-06-30 06:50:22 +03:00
Salman Ahmed
56d1255f8a
Fix footer button transforms getting interrupted by consecutive method calls
2024-06-30 06:15:54 +03:00
Salman Ahmed
fb77260afc
Fix footer buttons receiving input while put away from screen
2024-06-30 04:32:36 +03:00
Salman Ahmed
b8816bfc28
Update colour scheme of footer in line with visible overlay
2024-06-30 04:32:36 +03:00
Salman Ahmed
2319fa11ec
Support performing custom overlay-specific action with back button
2024-06-30 04:32:36 +03:00
Salman Ahmed
68b8a4fb2a
Use ScreenFooter
for displaying footer buttons from overlays
2024-06-30 04:32:36 +03:00
Salman Ahmed
892659de0f
Adjust footer design to display well with the rest of the game
2024-06-30 04:32:05 +03:00
Bartłomiej Dach
df97215298
Use room watching functionality to receive realtime daily challenge updates
2024-06-28 13:35:16 +02:00
Bartłomiej Dach
81c6da98c2
Merge pull request #26465 from LeNitrous/fix/editor-test-exit
...
Fix editor test play not marking hit objects before its start time as judged.
2024-06-28 12:12:17 +02:00
Dean Herbert
4bb8a45d75
Merge pull request #28636 from bdach/daily-challenge/watch-room
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Add client/server models for allowing clients to receive realtime playlist updates
2024-06-28 17:51:40 +09:00
Bartłomiej Dach
a3ea36d2b2
Fix formatting
2024-06-28 09:45:45 +02:00
Bartłomiej Dach
7ac5bd4d37
Ensure past drawable objects also get their results populated in editor test play
2024-06-28 09:37:10 +02:00
Bartłomiej Dach
b36e0f0875
Merge branch 'master' into fix/editor-test-exit
2024-06-28 09:17:40 +02:00