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Ensure other lists are cleared when realm is reset

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Dean Herbert 2024-07-08 23:59:20 +09:00
parent 8f271170e9
commit 9a61adc4bc
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@ -280,6 +280,8 @@ namespace osu.Game.Screens.Select
{
realmBeatmapSets.Clear();
realmBeatmapSets.AddRange(sender.Select(r => r.ID));
setsRequiringRemoval.Clear();
setsRequiringUpdate.Clear();
loadBeatmapSets(sender);
}